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Force Vectors: Cien 3144 Structural Theory 1 Ensc 20043 Statics of Rigid Bodies

The document discusses force vectors and their addition. It defines scalars and vectors, and explains that vectors require both magnitude and direction while scalars only require magnitude. It describes how to add and subtract vectors using the parallelogram law and triangle rule. Methods are presented for resolving a force into rectangular components, and adding multiple coplanar forces that lie in the same plane using scalar or Cartesian vector notation. Sample problems demonstrate finding the magnitude and direction of a resultant force and resolving a force into components.

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0% found this document useful (0 votes)
125 views53 pages

Force Vectors: Cien 3144 Structural Theory 1 Ensc 20043 Statics of Rigid Bodies

The document discusses force vectors and their addition. It defines scalars and vectors, and explains that vectors require both magnitude and direction while scalars only require magnitude. It describes how to add and subtract vectors using the parallelogram law and triangle rule. Methods are presented for resolving a force into rectangular components, and adding multiple coplanar forces that lie in the same plane using scalar or Cartesian vector notation. Sample problems demonstrate finding the magnitude and direction of a resultant force and resolving a force into components.

Uploaded by

Andrei Alido
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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2.

Force Vectors

CHAPTER 02

FORCE VECTORS

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2. Force Vectors

CHAPTER OBJECTIVES

 To show how to add forces and resolve them into components


using the Parallelogram Law.
 To express force and position in Cartesian vector form and explain
how to determine the vector’s magnitude and direction.
 To introduce the dot product in order to use it to find the angle
between two vectors or the projection of one vector onto another.

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2.1 SCALARS AND VECTORS


Scalar
• any positive or negative physical quantity that can be completely
specified by its magnitude.

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2.1 SCALARS AND VECTORS


Vector
• any physical quantity that requires both a magnitude and direction
for its complete description.

In print, vector quantities are represented by boldface letters such


as A, and the magnitude of a vector is italicized, A. For handwritten

work, it is often denoted by simply drawing an arrow above it, A.

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2.2 VECTOR OPERATIONS


Multiplication and Division of a Vector by a Scalar

• If a vector is multiplied by a positive scalar, its magnitude is


increased by that amount.
• Multiplying by a negative scalar will also change the directional
sense of the vector.

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2.2 VECTOR OPERATIONS


Vector Addition

• It is important to account for both magnitudes and directions.


• Parallelogram Law of Addition is used.

R=A+B

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2.2 VECTOR OPERATIONS


Vector Addition

• Triangle rule or “head-to-tail” method can also be used.

R=A+B

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2.2 VECTOR OPERATIONS


Vector Addition

• If the two vectors A and B are collinear, the parallelogram law


reduces to an algebraic or scalar addition.

R=A+B

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2.2 VECTOR OPERATIONS


Vector Subtraction

• The resultant of the difference between two vectors A and B of the


same type may be expressed as

R’ = A – B = A + (-B)

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2.3 VECTOR ADDITION OF FORCES


Finding a Resultant Force

• The two components forces F1 and F2 acting on the pin can be


added together to form the resultant FR = F1 + F2.
• From this, apply the law of sines and law of cosines to the triangle
in order to obtain the magnitude of the resultant and its direction.

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2.3 VECTOR ADDITION OF FORCES


Finding the Components of a Force

• Sometimes it is necessary to resolve a force into two components


in order to study its pulling or pushing effect in two specific
directions.

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2.3 VECTOR ADDITION OF FORCES


Addition of Several Forces

• If more than two forces are to be added, successive applications of


the parallelogram law can be carried out in order to obtain the
resultant force.

* Note: Addition of vectors have two important properties: commutative and


associative.

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SAMPLE PROBLEM | 2.1


The screw eye in the figure is subjected to two forces F1 and F2.
Determine the magnitude and direction of the resultant force.

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SAMPLE PROBLEM | 2.2


Resolve the horizontal 600-lb force into components acting along the u
and v axes and determine the magnitudes of these components.

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2.4 ADDITION OF A SYSTEM OF COPLANAR FORCES


When a force is resolved into two components along the x and y axes,
the components are then called rectangular components. For
analytical work we can represent these components in one of two
ways, using either scalar or Cartesian vector notation.

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2.4 ADDITION OF A SYSTEM OF COPLANAR FORCES


Scalar Notation

• The rectangular components of a force F shown are found using


the parallelogram law, so that F = Fx + Fy.

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2.4 ADDITION OF A SYSTEM OF COPLANAR FORCES


Cartesian Vector Notation

• It is also possible to represent the x and y components of a force in


terms of Cartesian unit vectors i and j.

F = Fx i + Fy j

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2.4 ADDITION OF A SYSTEM OF COPLANAR FORCES


Coplanar Force Resultants

• Coplanar Forces – forces that lie in the same plane.

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2.4 ADDITION OF A SYSTEM OF COPLANAR FORCES


Coplanar Force Resultants

• Coplanar Forces – forces that lie in the same plane.

F1 = F1x i + F1y j
F2 = ‒F2x i + F2y j
F3 = F3x i ‒ F3y j

FR = F1 + F2 + F3

FR = F1x i + F1y j ‒ F2x i + F2y j + F3x i ‒ F3y j


= (F1x ‒ F2x+ F3x)i + (F1y + F2y ‒ F3y )j
FR = (FRx)i + (FRy)j

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2.4 ADDITION OF A SYSTEM OF COPLANAR FORCES


Coplanar Force Resultants

• Coplanar Forces – forces that lie in the same plane.

+ → (FR)x = F1x ‒ F2x + F3x


+↑ (FR)y = F1y + F2y ‒ F3y

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2.4 ADDITION OF A SYSTEM OF COPLANAR FORCES


Coplanar Force Resultants

• Coplanar Forces – forces that lie in the same plane.

(FR)x = SFx
(FR)y = SFy

FR = (FR)x2 + (FR)y2

(FR)y
q = tan-1
(FR)x

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SAMPLE PROBLEM | 2.3


Determine the x and y components of F1 and F2 acting on the boom
shown. Express each force as a Cartesian vector.

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SAMPLE PROBLEM | 2.4


The link in the figure is subjected to two forces F1 and F2. Determine
the magnitude and direction of the resultant.

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SAMPLE PROBLEM | 2.5


The end of the boom O is subjected to three concurrent and coplanar
forces. Determine the magnitude and direction of the resultant force.

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2.5 CARTESIAN VECTORS


Right-Handed Coordinate System

• A rectangular coordinate system is said to be right-handed if the


thumb of the right hand points in the direction of the positive z axis
when the right-hand fingers are curled about this axis and directed
from positive x towards the positive y axis.

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2.5 CARTESIAN VECTORS


Rectangular Components of a Vector

• A vector A may have one, two, or


three rectangular components along
the x, y, z coordinate axes, depending
on how the vector is oriented relative
to the axes.

A = Ax + Ay + Az

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2.5 CARTESIAN VECTORS


Cartesian Unit Vectors

• In three dimensions, the set of Cartesian unit vectors, i, j, k, is


used to designate the directions of the x, y, z axes, respectively.

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2.5 CARTESIAN VECTORS


Cartesian Vector Representation

• Since the three components of A act


in the positive i, j, and k directions,
we can write A in Cartesian vector
form as

A = Ax i + Ay j + Az k

• Separating magnitude and direction of


each component vector will simplify
the operations of vector algebra.

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2.5 CARTESIAN VECTORS


Magnitude of Cartesian Vector

• The magnitude of A is equal to the


positive square root of the sum of the
squares of its components.

A= Ax2 + Ay2 + Az2

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2.5 CARTESIAN VECTORS


Coordinate Direction Angles

• The coordinate direction angles a, b,


and g, measured between the tail of A
and the positive x, y, z axes provided
they are located at the tail of A.

Ax Ay Az
cos a = cos b = cos g =
A A A

These numbers are knows as the


direction cosines of A.

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2.5 CARTESIAN VECTORS


Coordinate Direction Angles

• An easy way of obtaining these


direction cosines is to form a unit
vector uA in the direction of A.

A Ax Ay Az
uA = = i + j + k
A A A A

An important relation among the


direction cosines can be formulated as

cos2a + cos2b + cos2g = 1

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2.5 CARTESIAN VECTORS


Transverse and Azimuth Angles

• Sometimes, the direction of A can be


specified using two angles, namely, a
transverse angle q and azimuth
angle f.

A = A sin f cos q i + A sin f sin q j


+ A cos f k

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2.6 ADDITION OF CARTESIAN VECTORS


The addition (or subtraction) of two ore more vectors is greatly
simplified if the vectors are expressed in terms of their Cartesian
components.

R = A + B = (Ax + Bx)i + (Ay + By)j + (Az + Bz)k

If this is generalized and applied to a system of several concurrent


forces, the resultant is the vector sum of all the forces in the system
and can be written as

FR = SF = SFxi + SFyj + SFzk

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SAMPLE PROBLEM | 2.6


Express the force F shown as a Cartesian vector.

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SAMPLE PROBLEM | 2.7


Two forces act on the hook shown. Specify the magnitude of F2 and its
coordinate direction angles so that the resultant force FR acts along
the positive y axis and has a magnitude of 800 N.

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2.7 POSITION VECTORS


x, y, z Coordinates

• A right-handed coordinate system will be used to reference the


location of points in space.

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2.7 POSITION VECTORS


Position Vector

• A position vector r is defined as a fixed vector which locates a


point in space relative to another point.

r = xi + yj + zk

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2.7 POSITION VECTORS


Position Vector

• In the more general case, the position vector may be directed from
point A to point B in space.

r = (xB – xA)i + (yB – yA)j + (zB – zA)k

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SAMPLE PROBLEM | 2.8


An elastic rubber band is attached to points A and B. Determine its
length and its direction measured from A toward B.

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2.8 FORCE VECTOR DIRECTED ALONG A LINE


Quite often in three-dimensional statics problems, the direction of a
force is specified by two points through which its line of action passes.

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2.8 FORCE VECTOR DIRECTED ALONG A LINE


We can formulate F as a Cartesian vector by realizing that it has the
same direction and sense as the position vector r directed from point
A to point B on the cord. This common direction is specified by the
unit vector u = r/r.

r (xB – xA)i + (yB – yA)j + (zB – zA)k


F = Fu = F ( r )= F[ (xB – xA)2 + (yB – yA)2 + (zB – zA)2
]

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SAMPLE PROBLEM | 2.9


The man shown pulls on the cord with a force of 70 lb. Represent this
force acting on the support A as a Cartesian vector and determine its
direction.

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SAMPLE PROBLEM | 2.10


The force acts on the hook. Express it as a Cartesian vector.

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2. Force Vectors

2.9 DOT PRODUCT


The dot product, which defines a particular method for “multiplying”
two vectors, can be used to solve the angle between two lines or the
components of a force parallel and perpendicular to a line, particularly
in three dimensions.
The dot product of vectors A and B, written A ∙ B and read “A dot B,”
is defined as the product of the magnitudes of A and B and the cosine
of the angle q between their tails. Expressed in equation form,

A ∙ B = AB cos q

where 0° ≤ q ≤ 180°. The dot product is often referred to as the


scalar product of vectors since the result is a scalar and not a vector.

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2.9 DOT PRODUCT


Laws of Operation

1. Commutative law: A ∙ B = B ∙ A
2. Multiplication by a scalar: a(A ∙ B) = (aA) ∙ B = A ∙ (aB)
3. Distributive law: A ∙ (B + D) = (A ∙ B) + (A ∙ D)

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2.9 DOT PRODUCT


Cartesian Vector Formulation

• The dot product of two general vectors A and B expressed in


Cartesian vector form is

A ∙ B = AxBx + AyBy + AzBz

• Thus, to determine the dot product of two Cartesian vectors,


multiply their corresponding x, y, z components and sum these
products algebraically. Note that the result will be either a positive
or negative scalar, or it could be zero.

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2.9 DOT PRODUCT


Applications

• The angle formed between two vectors or intersecting lines.

A∙B
q= cos-1 ( AB
) 0° ≤ q ≤ 180°

If A ∙ B is equal to zero, it implies what?

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2.9 DOT PRODUCT


Applications

• The components of a vector parallel and perpendicular to a line.

a a

The component of vector A parallel to or collinear with the line a-a


is defined as Aa = A cos q. This component is sometimes referred
to as the projection of A onto the line.

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2.9 DOT PRODUCT


Applications

• The components of a vector parallel and perpendicular to a line.

If the direction of the line is specified by the unit vector ua, then
since ua = 1, we can determine the magnitude of Aa directly from
the dot product
Aa = A cos q = A ∙ ua

Hence, the scalar projection of A along a line is determined from


the dot product of A and the unit vector ua which defines the
direction of the line. Notice that if this result is positive, then Aa has
a directional sense which is the same as ua, whereas if Aa is a
negative scalar, then Aa has the opposite sense of direction to ua.

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2.9 DOT PRODUCT


Applications

• The components of a vector parallel and perpendicular to a line.

The component Aa represented as a vector is therefore

Aa = Aa ∙ ua

The component of A that is perpendicular to line a-a can also be


obtained by Pythagorean’s theorem.

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SAMPLE PROBLEM | 2.11


Determine the magnitudes of the projection of the force F onto the u
and v axes.

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SAMPLE PROBLEM | 2.12


The frame shown is subjected to a horizontal force F = {300j} N.
Determine the magnitudes of the components of this force parallel and
perpendicular to member AB.

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SAMPLE PROBLEM | 2.12

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