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HCI MCQ Unit 1

1. The document contains a set of 30 multiple choice questions about human computer interaction and related topics. 2. The questions cover areas such as the definition of HCI, types of keyboards, parts of the eye and ear, memory systems, and virtual reality technologies. 3. The correct answers to each question are provided to help students test their knowledge of these important concepts.

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0% found this document useful (0 votes)
807 views

HCI MCQ Unit 1

1. The document contains a set of 30 multiple choice questions about human computer interaction and related topics. 2. The questions cover areas such as the definition of HCI, types of keyboards, parts of the eye and ear, memory systems, and virtual reality technologies. 3. The correct answers to each question are provided to help students test their knowledge of these important concepts.

Uploaded by

Sona Anand
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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LOYOLA INSTITUTE OF

TECHNOLOGY
DEPARTMENT OF INFORMATION TECHNOLOGY
Human Computer Interaction - MCQ Unit 1
STUDENTS ARE ADVISED TO READ THE PRESCRIBED TEXT & REFERENCE BOOKS THROUGHLY.
THIS IS A SET OF POSSIBLE SAMPLE QUESTIONS ONLY FOR YOUR REFERENCE
S.No Question Option 1 Option 2 Option 3 Option 4 Correct
Option
Human Human Human Human
1. What does HCI stand for? Computer Computer Computer Computer 2
Interface Interaction Industry Implementation

2. The Amount of light emitted by an object is called Luminance Intensity Hue Saturation 1

Which of the following keyboard is biased towards right-handed


3. QWERTY DOVARK ALPHABETICAL T9 2
people?

4. Identify the prime Effector from the following. Fingers Vision Vocal Head 1

5. The light sensitive portion of the Eye is Iris Fovea Retina Cornea 3

An area of expertise and knowledge in some real-world activity


6. Domain Task Experience Goal 1
is called
is affected by both the size of the object and its All of the
7. Depth Visual angle Perception 2
distance from the eye above
Jerky movements made by the eye during reading are called
8. Fixations Reading Saccades Scanning 3

In analysis the initial state is compared with the goal state Means end median end mode end Frequency
9. 1
and an operator is chosen to reduce the difference between two analysis analysis analysis analysis
Which among the below options is not an interdisciplinary field of Cognitive
10. Ergonomics Design Civil 4
HCI? Psychology
Which reasoning derives the logically conclusion from the given Abuductive Inductive deductive
11. All the above 3
premises ? reasoning reasoning reasoning
mechano thermo
12. Which type of receptors responds to pressure? nociceptors chemo receptors 1
receptors receptors
is the process of selecting things to concentrate Decision
13. Reasoning Attention None 3
on, at a point in time, from the range of possibilities available making
Which of the following is not a main activity of Long Term Information
14. Forgetting Initiation Storage 2
Memory ? Retrival

15. Which part of sensory memory is responsible to tactile stimuli? Iconic Echoic Haptic Rehersal 3

In human hearing process the middle ear is connected to inner Tympanic


16. Cochlea Ossicles Cilia 1
ear by using membrane
In human hearing process, the middle ear is connected to outer Tympanic
17. Cilia Cochlea Ossicles 1
ear by using membrane

18. Cones help with--------vision. Low light Peripheral Color Direct 3

The Structure of the ear attached to both sides of a Human Head


19. Ossicles Cochlea Auditory canal Pinna 4
is called

20. Through__________optic nerves enter the eye. cornea lens Blind spot Retina 3

21. Which are called as the nerve cells of retina rods and cons fovea blind spot gangolian cells 4

22. memory may store information in a semantic network Long-term Short term Sensory Buffers None of these 1

Which of the following is highly sensitive to light and allows to see


23. Cones X-cells Y-cells Rods 4
under a low level of illumination?
Which of these denote the objects involved in the events
24. Props Roles Scenes Tracks 1
described in the script.
Once information passed from sensory to working memory, it
25. short term sensory long term semantic 3
can be encoded into memory.

In cathode ray tube, stream of electrons emitted from electron Concave Concave Magnetic
26. Convex Lens 4
gun is focussed and directed by? Lens Mirror Fields
Allows the
Displays the
VR helmets or gogglers worn in some VR systems for the users head Neither
27. 3D world to Both (1) and (2) 3
purpose(s) position to be (1)nor(2)
each eye
tracked
Identify the number of incorrect pairs.
(a) Iconic – Visual
28. (b) Haptic – Touch 4 3 2 1 4
(c) Echoic – Aural
(d) Sensory - STM
If you change telephone numbers, learning your new number
Retroactive Proactive
29. makes it more difficult to remember your old number.. This is an Decay Forgetting 1
Interference Inhibition
example of

30. is used for detecting mouse motion Wheels Rollers both a and b sensor 2

Douglas C.
31. Who developed mouse? Bill Gates Ralph H. Baer Yukio Horie 2
Engelbart

32. In 3D mouse the rotation twisted on its own axis is known as Pitch Roll Yaw Orientation 2

Which of the following is an example of haptic device application electronic


33. touch screen screen gaze speakers 2
in real world braille
Reading bar- Tracing
34. A digitizing tablet can be used for? Editing Maps Playing 1
codes diagrams
storage
What are the several factors that can limit the speed of an computation
35. channel graphics bound all the above 4
interactive system? bound bound
Gesture And
Mouse Haptic Exploring And
36. What is the principal interaction mode for a microsoft kinect? Body 4
Pointer Interface Browsing
Movements
____are unintentional while occur through conscious Slips,
37. errors,slips Mistakes, errors Mistakes, slips 1
deliberation. mistakes

38. acts as a shortcut to an action the computer performs. Menu Icon Window Pointer 2

In virtual reality which of the senses cannot currently be


39. Touch Hearing Sight Smell 4
portrayed?
Gulf of Gulf of
40. The difference between the intentions and allowable actions is Both (a) & (b) . None of these 1
Execution Evaluation
evaluation planning and interpretation perception and
41. What are the two major phases of Norman's model of interaction? 1
and execution execution and execution decision
Which of the following was the first interactive dialog style to be WIMP Command line Natural
42. Menu 3
commonly used? interface interface Language
Where you What you
When you see it
43. WYSIWYG stands for . see is where see is what None of these 2
when you get
you get you get
The haptic perception is that is about the awareness of the
44. Kinesthesis Receptors Touch All of these 1
position of the body and limbs is
The time taken to hit a target is a function of the_______of the
45. Length,Width Pitch,Angle Size,Distance None of these 3
target and the that has to be moved.
Window
Which of the following where humans can pursue more than one Personal systems and
46. Multi-modality Time sharing 2
task at a time? computing the WIMP
interface
Problem Anderson's
47. Maier's pendulum problem is a illustration for Gestalt theory All of these 3
space theory ACT* model
Screen Sizes,
Users,
Processor Location, Age
48. Three important things that have to be understood in HCI are: Tasks, and None of these 2
Speeds and and Education
Memory Sizes Context
Identify the interaction component in the following Scenario:
Performs an The Ultra sound Handheld
49. A doctor performs an ultrasound on the ultra sound machine Doctor 2
Utlrasound machine device
using a handheld device.
Context
Which of the following paradigm defines sharing of a single Ubiquitous Batch
50. Aware Time sharing 3
computer resource among multiple users? computing processing
Computing

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