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The Mind'S Eye in Chess: Visual Information Processing

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229 views2 pages

The Mind'S Eye in Chess: Visual Information Processing

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THE MIND'S EYE IN CHES S - Visua l Informa tion Proce ssing .

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Visual Information Processing


Proceedings of the Eighth Annual Carnegie Symposium on
Cognition, Held at the Carnegie-Mellon University, Pittsburgh,
Pennsylvania, May 19, 1972

1973, Pages 215–281

THE MIND'S EYE IN CHESS


William G. Chase, Herbert A. Simon
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Publisher Summary
This chapter describes the progress made toward understanding chess skill. It
describes the work on perception in chess, adding some new analyses of the data. I
presents a theoretical formulation to characterize how expert chess players perceiv
the chess board. It describes some tasks that correlate with chess skill and the
cognitive processes of skilled chess players. It is believed that the demonstration o
Groot's, far from being an incidental side effect of chess skill, actually reveals one of
most important processes that underlie chess skill—the ability to perceive familiar
patterns of pieces. In the first experiment discussed in the chapter, two tasks were
used. The memory task was very similar to de Groot's task: chess players saw a posi
for 5 seconds and then attempted to recall it. Unlike de Groot, multiple trials were
used—5 seconds of viewing followed by recall—until the position was recalled
perfectly. The second task or the perception task for simplicity involved showing ch
players a position in plain view.
Copyright © 1973 ACADEMIC PRESS, INC. Published by Elsevier Inc. All rights reserved.

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