Alpha Complex Nights
Alpha Complex Nights
Spin Control
Brains! Must eat brains!
WARNING :
Knowledge or possession of this information by any citizen
of Security Clearance VIOLET or lower is treason punishable by a
long spell of Armed Forces latrine scrubot maintenance duty.
TM & Copyright © 1983, 1987, 2007 by Eric Goldberg & Greg Costikyan. All Rights Reserved. Mongoose Publishing Ltd., Authorized User. Based on material published in
previous editions of PARANOIA.
ILLUMINATI is a registered trademark of Steve Jackson Games, and is used by permission.
The reproduction of material from this book for personal or corporate profit, by photographic, electronic, or other means of storage and retrieval, is prohibited. You may
copy character sheets, record sheets, checklists and tables for personal use.
E-mail questions and comments to Mongoose Publishing at [email protected] or write to Mongoose Publishing, 52-54 Cricklade Road, Swindon,
Wiltshire SN8 2AF, UK.
On the World Wide Web: www.mongoosepublishing.com.
Published by Mongoose Publishing, Ltd. Publication MGP 6647. Published April 2007. Printed in the UK.
SPIN CONTROL CLEARANCE ULTRAVIOLET
1. Introduction
Spin is the difference between
a reactor leak and ad hoc re- Project Reanimator
designation of housing units as waste The zombie animation project is a conspiracy run by splinter sects from several
storage zones; it’s the difference secret societies (who are, no doubt, secretive, sinister and, er, something).
between being terminated as a The original revivification project comes from Romantic myths which cross-
traitor and feted as a heroically loyal pollinated with FCCCP propaganda, giving rise to the Prophecy of the Easter
undercover agent; it’s the difference Cycle, when the dead arise to give chocolates to the living. Pro Tech and
between your sector having the Corpore Metal members got involved to add their technical expertise to the
highest reported level of corruption creation of the techno-zombies.
and treason on record, and all the
other sectors having suspiciously lax All four of the factions have something to offer. Pro Tech has access to the
IntSec officers who don’t seem to be best scientists, while Corpore Metal has the most experience with wiring human
doing their jobs. flesh to cybernetic parts. As one of the largest secret societies, the Romantics
can help keep the whole thing secret and provide manpower, while the well-
In short, it’s the difference between connected FCCCP has been diverting resources and funds to the Project.
life and death in Alpha Complex (or, Each of the societies has their own ultimate end goals for the scheme:
to put The Computer’s approved spin
on it, between Life and an Exciting The Romantics intend to revivify people from the Old Reckoning times.
New Opportunity To Serve Your They have some cryogenically frozen survivors from that era, who they
Complex As Reactor Shielding, will revive when the technology is perfected.
Citizen).
The FCCC-P wants to bring about the Easter Cycle, as prophesied in
Spin Control is all about spin, and one of the apocryphal Manuals of The Computer.
by that, we mean it’s all about lies.
The characters know they are lying, Corpore Metal intends to use the techno-zombies as a stepping stone to
the people they’re lying to know full conversion of Alpha Complex into cyborgs, both living and dead.
they’re lying and the facts remain the
facts. The trick is making sure that Pro Tech just likes the idea of techno-zombies, and doesn’t want to
the spin—the lie—works better for share their toys.
everyone else (or, more accurately,
everyone who counts) than the bald
truth. The Control part comes from
the players having to keep track of ■ Now Pay Attention, Here’s After that, the Troubleshooters are
all the different spins they have put The Plot sent to investigate a PLC executive
on events. who is engaged in a diabolical plan
The Troubleshooters to monopolize the Alpha Complex
are initially assigned supply of plastic sporks, which
as undercover directly leads to the Troubleshooters
agents to start a riot discovering a secret plot to resurrect
in a cafeteria, which the dead—including the dead who
IntSec believes to died earlier in the cafeteria. The
be full of traitors zombies get loose and hunt the
who need to be characters through the spork zone,
flushed out. Now, but they are saved at the last moment
the cafeteria is by higher-clearance zombies, who
full of traitors, but assign the characters to putting a
they’re all low-key good public relations spin on the
conspirators, not the zombie situation.
ultra-violent Death
Leopards who IntSec If the characters are still alive at this
is looking for. Still, it point, then the mission leads onto
all ends in a bloody a pitched battle between secret
massacre anyway. societies and revivified zombies,
including previous clones of the
characters.
The Vulture Troopers Once the briefing is completed, Yuri-B A Mandatory Bonus Duty
Management 10 points to some stacked crates behind equipment set, which contains
Intimidation 14 him and says that they contain the all the tools and devices needed
Scowling With Extreme Prejudice Troubleshooters’ assigned equipment to carry out the Troubleshooter’s
16 and disguises. He then limps onto assigned MBD. However, due to
Stealth 8 the transtube car, dragging his leg a slight snafu in the warehouse,
High Alert 12 (paralyzed in a PURGE bombing) all the Troubleshooters have been
Violence 13 behind him. The Vulture Troopers assigned Hygiene Officer kits. As
Energy Weapons 17 march after him, and Yuri speeds far as The Computer is concerned,
Hardware 7 off to fight treason and corruption all the Troubleshooters on this
Software 7 elsewhere. mission are Hygiene Officers.
Wetware 7
Armor: Armor-all (4)
Weapons: Laser rifle (W3K)
■ HPD&MC Psychological Stress And Deconstruction
Analysis Ultraviolence Trigger Phrases
Joe-FFC, Zombie
Management 1
Stealth 4
Violence 8
Zombie Combat 14
Hardware 1
Software 1
Wetware 1
Mutant Power: Zombie Resilience
(Power 10)
Secret Society Affiliation:
Zombies
Armor: None
Weapons: None
Myron-B-RDS-3
Management 14
Con Games 18
Moxie 18
Oratory 18
Stealth 8
Violence 6
Hardware 10
Habitat Engineering 14
Software 6
Wetware 12
Suggestion 16
Biosciences 16
Food Industry Gossip 18
Mutant Power: Corrosion (Power
10)
Secret Society Affiliation: Free
Enterprise
Armor: None
Weapons: None
Myron is getting his sporks from a vast and ancient storage The Troubleshooters need to come up with an advertising
facility, buried deep beneath Alpha Complex, filled with scheme that spins the following facts:
various supplies, a bunker designed to provide for whole
sectors during a prolonged nuclear war. While the bunker Spork Supply Sporks don’t actually work as sporks.
contains all sorts of things—including the cryogenic tubes
that the Romantics intend to revive using the zombie They crumble when you pick them up.
technology—all Myron has recovered thus far is a pocket
full of sporks and a dream of conquest. And that mold growing in them might be poisonous.
Since Mark II techno-zombies can about how the First Zombie was Benefits: Brains. Being part of the
pass for living citizens, and have Mike-U-BCE or Caine or someone, techno-zombie ruling class when
their own secret conspiracy to take reanimated to secretly serve Alpha the Zombies finally take over. More
over Alpha Complex, they basically Complex from beyond the grave. brains.
count as a secret society. If the
attack, the alarm is raised. The CRS PLC urges everyone to purchase other citizens find themselves trapped
Sector media starts showing regular emergency preparedness kits, bottled inside a zombie quarantine zone.
crisis bulletins. A dozen contradictory water, duct tape and zombie-proof
emergency procedures are initiated plastic sheeting. What do the Troubleshooters do?
by different service groups and
factions. The Power Services cut Within two hours of the resurrection Get Captured By The Zombies:
the power to the afflicted parts of the of Titus-I-4, The Computer gets the Well, this is eventually going to
sector, which results in most of the electronic equivalent of a migraine happen regardless of what the
Armed Forces security teams being from the growing crisis in CRS Troubleshooters do. See Zombies
trapped in shut-down transbots. Sector, and shuts off the afflicted Are Citizens Too, below.
CPU orders all citizens to report to part of the sector, disconnecting the
emergency shelters, HPD&MC urges local CompNode from the network Flee Back To Myron-B: Initially,
everyone to stay in their quarters, and closing internal blast doors. The Myron-B is unconcerned with the
IntSec demands a curfew, while Troubleshooters and thousands of zombie invasion—security will take
ALL ZOMBIES ARE EQUAL, BUT SOME ARE MORE EQUAL THAN OTHERS. 23
SPIN CONTROL CLEARANCE ULTRAVIOLET
Contagion and Free Speech cease hostilities until the societies those fleshy human soldiers. It’s a
Containment, and filled with heavily can salvage what they want from lot like how your average team of
armed Armed Forces. Tanks. the growing zombie disaster. The Troubleshooters, only with more
Warbots. Tactlical nuclear missiles. Troubleshooters’ next clone bodies guns. It turns violent very quickly. In
Vulture Troopers. And they’re all are activated inside CRS Sector by the confusion, the question of ‘how
pointing guns at the Troubleshooters. Yuri-B—see ‘Paranoia of the Dead’, will we exterminate CRS Sector’ is
(The zombies discretely close the below. overtaken by the question ‘how can
blast door behind them.) we best get those bastards from the
If Some of the Troubleshooters 104th Computer’s Own Riflebots?’
From a distant bunker, a violet-clad make their checks: There is The Armed Forces start blasting each
general, wired on caffeine pills and confusion and dissent among other; the Troubleshooters are told to
paranoia, gives the order to fire. the Armed Forces. Some want to pull back to CRS Sector.
The Troubleshooters have about terminate the Troubleshooters and
30 seconds to make those fateful the rest of CRS Sector with extreme If All of the Troubleshooters make
Zombie Propaganda checks. laser prejudice. Others are convinced their checks: Then that VIOLET
by the propaganda, and agree that general is convinced that the New
If None of the Troubleshooters zombies have a valid place in the Zombie Order is the future of Alpha
make their checks: Oh dear. Alpha Complex hierarchy. Others Complex, and he orders his troops to
The Armed Forces open fire. The don’t really care about zombies, but stand down. The surrounding sectors
Troubleshooters are instantly think that the ones who agree with fall to the zombie hordes, and a new
vaporized. The war for CRS Sector the zombies are traitors and should Quarantine Zone Contagion and
never happens, though, as secret be shot. Still others just want to wipe Free Speech Containment cordon is
society conspirators put pressure out those damn warbots, or those established. The situation is basically
on the Armed Forces to temporarily damn uppity Vulture Troopers. Or the same, only the zombies control
more of Alpha Complex.
Ann-I: After the interview finishes (or is censored and FCCCP: Up until recently, the First Church of Christ
replaced by reruns of ‘Commie Execution Bloopers III’), Computer-Programmer was doing well here in CRS Sector.
then the Troubleshooters can speak to Ann-I more openly. The glory of the Easter Cycle was at hand, the dead were
If they reveal that they’ve got the new Reanimator chemical, about to rise and bring gifts to the living, and loyal Titus-I-
then she demands that they head back to the bunker under 5 was both high priest and cell leader. Now, the zombies
the power plant and resurrect the last of the Old Reckoning have betrayed the Church and taken over.
citizens down there.
The new cell leader is…Titus-I-6, the clone activated
■ Power Services (Tension 10) automatically when zombie Titus-I-4 killed Titus-I-5.
Titus-I-6 went into hiding, as he fears his previous selves.
Finally, the Troubleshooters are brought to Power Services, He believes that the Easter Cycle has been perverted by
where Harold-B-FOS-2 (formerly Harold-Y) briefs them demonic Commies, resulting in the brain-eating zombies
on how to access the reactor controlled by the traitors. instead of the grateful dead promised by the prophecies.
It’s quite simple—they head into the same tunnel network (The trauma of being killed by himself has driven Titus-I-6
they visited in The Sporks, They Call To Me, and find the even deeper into his delusional faith in The Computer,
secret back entrance into the reactor. Climb the stairs, find so he’s basically a reborn-again FCCCP-er.) Titus-I-6
the traitors, terminate them. contacts the most trustworthy of the Troubleshooters and
gives them a holy relic, a circuit talisman that is said to
Harold-B-FOS has also been zombified, and he’s quite have the power to Turn the Undead when activated. He
happy about it. He was the Corpore Metal cell leader, but wants them to get close to the Tituses and use it—the
his resurrection as an undead monster has given him a circuit will, he believes, destroy his zombie clone brothers.
new lease of life. Before becoming a zombie, Harold-B Titus-I-6 can then take over and get the Easter Cycle back
was loyal to his bot brethren, but now he just wants to eat on track.
brains, and no longer cares about the bot cause. If the
Troubleshooters mention the zombies’ anti-bot policies to ■ The Relic
Harold, he will talk about the glories of the new order, and
possibly try to eat their brains. The relic is actually a one-use remote control reboot for
the local CompNode. When activated, CRS Sector’s
The Forgotten Bots: While Harold-B may have turned his CompNode shuts down for a few minutes, then reboots
back on the bots, the bots are still opposed to the techno- from backups. These backups were made before the local
zombies. Many of the Corpore Metal Frankenstein bots CompNode was ostracized from the rest of The Computer’s
have crept away into the Underplex beneath CRS Sector, networks, and so has no knowledge of the zombie takeover
hiding from the rampaging Mark Is who are replacing them. or the existence of the zombies. It immediately re-connects
The Troubleshooters will run into them below. with the rest of The Computer. In effect, when the relic is
activated (by pressing the big red button in the middle of it),
■ Other Complications (Tension 3) The Computer runs through the same series of confused
responses as It did back on page 22, during the initial
I f trying to balance the demands of Yuri-B, the two zombie outbreak. However, this time It ends up opposed
Tituses, Pro Tech and the Romantics wasn’t enough, to the zombies, and announces:
feel free to throw any of the following secret missions at
the Troubleshooters. Ideally, give one of these to each ATTENTION CITIZENS. CRS SECTOR HAS FALLEN TO
Troubleshooter. COMMIE MUTANT TRAITORS. ACCORDINGLY, A FULL
SECTOR PURGE HAS BEEN INITIATED BY THE ARMED
Psion: Unlike all the other secret societies, Psion is still FORCES. PLEASE ADOPT THE BRACING POSITION
in contact with its agents in CRS Sector thanks to their NOW. TOTAL NUCLEAR ANNIHILATION IN FIVE
telepathic communication methods. If there is a Psion MINUTES. YOUR CO-OPERATION IS APPRECIATED,
member among the Troubleshooters, they contact him AND ALPHA COMPLEX LOOKS FORWARD TO YOUR
SERVICE IN FUTURE LIVES.
Once the Troubleshooters have their new mission (kill the All the Old Reckoners here were rich businessmen, frozen
traitors occupying the reactor), their cover story (sanitize the centuries ago when they were diagnosed with various
reactor) and their secret missions (anything from spin the terminal diseases. When the Troubleshooters bring them
truth to raise the dead), it’s off to the reactor. As most of CRS back to life, they react as follows:
Sector has been sealed off from the rest of Alpha Complex, 1) Mass confusion! Where are the doctors? Where
there is only one way into the reactor. Consult the maps and are the flying cars? Why does the future look like an
description on page 14—the Troubleshooters must go down underground warehouse? Agh! Robots! Zombies!
the access hatch in the (now silent and empty, sealed-off) Robot zombies! Men with lasers!
transtube tunnel, then find their way to the endlessly long 2) Where’s my stock portfolio! What do you mean,
corridor in the depths (which still has a few Mark I techno- Commies? Are you all crazy?
zombies roaming around). They then must find the stairway 3) Er…you did remember to cure that terminal disease
leading up to the reactor complex itself. I had, right? The one that was going to kill me in a
few minutes? No? Uh-oh…
As the Troubleshooters search for the stairwell, they run 4) Falling over dead. Redead. Unundead. Whatever.
into the bots hiding in the Underplex. At least the Troubleshooters tried. If they hurry, they can get
some use out of the resurrected before they fall over.
The Bots: In the new zombie order, the bots are being
replaced by brainless Mark I techno-zombies. Corpore
Metal’s influence has vanished since Harold-Y was zombified
■ The Reactor (Tension 5)
and betrayed them. Therefore, many Frankenstein bots Finally, the Troubleshooters can climb the staircase out of
have fled down here, to plot the overthrow of the zombies the Underplex and up into the sealed reactor in CRS Sector.
and the takeover of CRS Sector. If CHASM (see page 15) It gets warmer and warmer as they climb, and the green
is still functional, then it has been elected the leader of the Reanimator liquid in their cleaning gear begins to bubble
free bots. If the Troubleshooters blew up CHASM, then an ominously. Any zombie Troubleshooters feel increasingly
elderly jack-o-bot (RDO-117) is in charge. hungry. Doesn’t Bob-R’s head look juicy? Imagine how
nice his brain must taste…
Either way, the free bots of Corpore Metal want the zombies
stopped, and are willing to enter into a treasonous alliance Eventually, the Troubleshooters arrive at the top of the
with the Troubleshooters to do so. The environmental stairwell (1). A dusty trapdoor lets them into a storeroom—
controls for CRS Sector can be controlled from within the obviously, no-one has used the stairwell in a very long
nuclear reactor overhead. If the Troubleshooters raise the time.
temperature in CRS Sector, then the chemicals animating
the zombies will be affected, making the zombies hungrier Outside is a long corridor (2), similar to the one thousands
and hungrier. They will turn on each other in a frenzy of of meters below in the Underplex. There are signs of a
The Communists
Management 6
Oratory 10
Stealth 10
Violence 6
Energy Weapons 10
Hardware 8
Nuclear Engineering 12
Software 4
Wetware 4
Medical 8
Mutant Powers: Joe: Energy Field;
firefight, and the walls are splattered casket, containing the body of a Joseph: Mental Blast; Josephine:
with blood. (Feel free to evoke bearded man. According to secret Machine Empathy (Power 12)
memories of any zombie-horror- Communist doctrine, the great leader, Secret Society Affiliation:
survival computer games and/or Lenin, was preserved in such a Communism
movies.) The far end of the corridor fashion. Somehow, by some miracle Armor: None
(3) is sealed by a heavy blast door, but of the Party, Lenin’s body ended up in Weapons: Stolen laser pistols,
the near end has a much smaller and a bunker under Alpha Complex, and W3K
less secure door. It is still locked, but
can be bypassed easily enough with
has now fallen into their hands. They
protected the Great Leader from the ■ Total Spin Control
an appropriate Hardware, Software, indignity of being raised as a mindless From this point in the scenario
gadget or mutant power. Mark I zombie, but they have heard on, it all goes crazy. There are
rumors of a way to create intelligent multiple plots to stop the zombies
There is also a camera and master zombies. and/or destroy all of CRS Sector
communications screen in the happening simultaneously. There’s
wall next to the door, allowing the The three Commies want to turn every likelihood that everyone will
Troubleshooters to speak to the Lenin into a Mark II zombie, who be vaporized in a reactor meltdown
three Traitors who have occupied will then take control of the other of catastrophic proportions. To really
the reactor. zombies and lead to a rebirth (or, make the players sweat, bombard
more accurately, reanimation) of them with calls on their PDCs from
■ Joe, Joseph and international Communism.
They took over the reactor by
various authority figures and allies.
Have all three Tituses call them
Josephine accident—the rampaging zombies simultaneously, or have The Computer
These three INFRAREDs are killed everyone, the bots left to join contact them (and which CompNode
Communists (Joe, Joseph the other bots downstairs in the is it? How do they know?). Make
and Josephine are their Party Underplex, so all the three Commies them give a dozen different spins on
codenames—they’re actually named had to do was close the doors, shut the current situation, depending on
Tom, Glenn and Stephanie). They down the elevator and start sending who they’re talking to.
were workers in the nuclear reactor demands to Titus-U-4. Unless Titus
when the zombies attacked. They
fled down a storage elevator into the
resurrects Lenin and hands over
supreme power in CRS Sector to
■ Negotiating With
Underplex to avoid the zombie attack, him, then the Communists will blow The Commies
and there they found something up the reactor, wiping out everyone The Troubleshooters’ official mission
wonderful—a sealed cryogenic in the sector. is to kill the Commies inside the
reactor. Titus-I wanted them to use
(or RDO-117) and its bot minions If the Troubleshooters manage to Where are the 50,000 sporks you
rise out of the Underplex bearing reanimate the corpse in the middle stole from storage? Black market
the Weapons of Mass Destruction of the walkway, then one of the sporks are treason!
from the underground bunker (did Commies screams ‘LENIN! GREAT
you forget about those? They’re LEADER! YOU LIVE AGAIN!’ Why did you not stop the zombies
mentioned in the bunker contents from killing citizen Titus-I-5?
list on page 15. It’s not our fault if The Computer goes absolutely
you forget about piddling little things nuts if it hears this, and anyone How long have you been in
like four WMDs). These are lethal who doesn’t start shooting Lenin is contact with PURGE for?
biological weapons capable of wiping dubbed a Commie Traitor and put on
out all life in CRS Sector. If the IntSec’s Most Painful And Unpleasant Twelve stored WMDs vanished
Troubleshooters have dealt with the Termination List. from a locker in CRS Sector
zombies, then the bots make a bid for during the crisis. Explain this.
world (OK, sector) domination. ■ Aftermath
Did you dispose of the weaponized
■ The Bomb If, as is likely, everyone in CRS Sector
is killed, then the Troubleshooters’
reanimator chemical properly? If
not disposed of properly, the
The Armed Forces may be trying to next clones wake up in an IntSec chemical could enter the air ducts
wipe out the zombie infestation with interrogation center overseen by and infect all of Alpha Complex!
that bumper-bunker-buster bomb. If freshly-cloned Yuri-B-OGN-5. There,
the Troubleshooters somehow deal they are told that CRS Sector never And so forth. Screw, screw, screw
with the zombies, they could contact existed. There were no zombies. the PCs over!
the rest of Alpha Complex and call off There was no Project Reanimator.
the air strike. Or they could just throw There was no quarantine, no Finally, the Troubleshooters are
the PDC that’s guiding the bomb apocalypse. Nothing. released from the interrogation center
down the convenient bottomless pit (after being brainscrubbed/censored/
in the middle of the reactor chamber, If, however, the Troubleshooters terminated as appropriate) and sent
and pray that the bomb follows it. somehow survived and the zombies back to their day jobs. The long night
were stopped without a mushroom of the dead is over…
■ Exploding Zombies cloud or two, then the Armed Forces
move in. Warbots and tanks stalk ... or is it? A citizen stumbles into the
The Troubleshooters can use the through the rubble, blasting the office of one of the Troubleshooter’s
reanimator spray to set the zombies remaining Mark Is. R&D staff wearing service firms. One of the
on fire. It’s their best weapon against biohazard suits follow, bagging and Troubleshooters’ co-workers asks
them. However, infinite zombies, tagging any animated corpses. The the newcomer for his ME card.
finite shots, do the math. At best, it’s Troubleshooters are captured and
a stalling tactic. If you’ve no better secured by IntSec, who zap them It’s Titus-3. Braaaaains…
way to end the scenario, though, with stun guns. The last thing they
My First Treason
To serve all my days
WARNING :
Knowledge or possession of this information by any citizen
of Security Clearance VIOLET or lower is treason punishable by a
long spell of Armed Forces latrine scrubot maintenance duty.
TM & Copyright © 1983, 1987, 2007 by Eric Goldberg & Greg Costikyan. All Rights Reserved. Mongoose Publishing Ltd., Authorized User. Based on material published in
previous editions of PARANOIA.
ILLUMINATI is a registered trademark of Steve Jackson Games, and is used by permission.
The reproduction of material from this book for personal or corporate profit, by photographic, electronic, or other means of storage and retrieval, is prohibited. You may
copy character sheets, record sheets, checklists and tables for personal use.
E-mail questions and comments to Mongoose Publishing at [email protected] or write to Mongoose Publishing, 52-54 Cricklade Road, Swindon,
Wiltshire SN8 2AF, UK.
On the World Wide Web: www.mongoosepublishing.com.
Published by Mongoose Publishing, Ltd. Publication MGP 6657. Published April 2007. Printed in the UK.
SPIN CONTROL CLEARANCE ULTRAVIOLET
1. Introduction
Back in the old, unfun days of terminations—all in their very own supervisors of the crèche,
PARANOIA, when Zap style ruled crèche! Can the characters solve and is in line for drug therapy
the line and unapproved forms their problems and the secrets of and brainscrubbing unless her
of humor were not punished by their past while still studying for the behavior improves. In a few
summary execution, there were Approved Revised History of Alpha years, she’s going to discover
parodies of certain popular books, Complex (fifth edition) exam? that she’s a powerful mutant
movies, television shows, roleplaying wanted by Psion….
games and other media forms. In the
brave new edition, Famous Game * Yes, I know a recent PARANOIA scenario Eva-JST-1 might just be the
(Spin Control) involved zombies. What’s your
Designers set their sights higher. point? perfect citizen. Ambitious, loyal,
We do not go for the cheap laugh, determined and intelligent. If
for the easy joke at the expense of ** Filesharing is treason, citizen. only Alpha Complex rewarded
some passing fad by jamming it into merit instead of backstabbing
Alpha Complex. (Vampires, hey, and treason.
aren’t they hilarious?*) ■ The Junior Citizens
Joe-JST-1 is, unfortunately for
Therefore, we would like to William-JST-1 is an oddly him, a product of sabotage in
emphasize that this scenario is not charismatic young Junior the cloning banks. The DNA
a parody. It may have been inspired Citizen with a knack for making for a notorious Commie was
by a certain wildly popular series of others do what he wants them introduced into the banks,
fantasy novels about a boy wizard to do. What William doesn’t resulting in young Joe. He
going to wizard school. We may know is that he’s not a clone— doesn’t have the memories
wish to translate that element of our he’s actually the natural-born of the Commie, but he’ll grow
cultural zeitgeist into the PARANOIA son of a High Programmer, up to look just like him…and
setting, with the intent of flavoring our Louis-U, who placed William in maybe think like him too.
humor with recognizable elements. the crèche for protection. The
We might even wish to satirize children of High Programmers Thomas-JST-1 was once an
aspects of the books. However, in are often used as hostages or IntSec agent, pursuing the
no way, shape, form or legal action for blackmail. Commie Mutant Traitor who
is this a parody. was recloned as Joe-JST.
Nina-JST-1 has already been Thomas ended up getting
We are not inconstant. We are tagged as ‘argumentative his genetic pattern reinserted
moving from one state of constancy and insubordinate’ by the into the cloning banks, and
to another, more constant one.
recopied his MemoMax data ■ The Adventures and biochemical tests, to determine
too. He’s waiting until he’s Bully With A Cone Rifle: The Junior if their DNA’s pure enough. Those
grown up before exacting his Citizens are moved to a new crèche, who fail may be terminated, or
revenge on the Commies who where they meet their new teachers worse—they instantly become the
killed him. and get beaten up by the older lowest of the low in the crèche.
children. Someone is spreading Worse again, it looks like someone’s
Finally, Timmy the PetBot Death Leopard propaganda among decided the characters are going to
is a friendly and bouncy the senior Junior Citizens, and fail even before they’re tested….
robot dog—who was actually they’ve got to be stopped before
programmed by William’s Armed Forces training begins…. Commie on Campus: The
father to watch over the crèche characters find a notorious Commie
and to protect William. For a Mutant Testing Time: It’s mutant Mutant Traitor hiding in the crèche.
petbot, it’s got an awful lot of testing time! Everyone in the crèche He claims he’s actually a loyal
hidden weapons…. is being subjected to psychological clone, who has been framed by a
■ Bot Characters?
The Armed Forces, however, are
on the frontline of Outdoors, and
Yes, Timmy the PetBot is a bot. No, we haven’t done rules for bot characters they can see that there are no
yet (they will be in a PARANOIA supplement that is yet to come). So, how secret Commie armies marshalling
does Timmy fit into the game? The simple answer is that Timmy is a very to attack Alpha Complex. After a
special bot, who uses exactly the same rules as normal characters. The one few years of pointless maneuvers
exception is treason—a result of censure, medication or brainscrub means and marches, even the most loyal
that Timmy’s programming is fiddled with by a technician, which may have Armed Forces general begins to
deleterious effects on his memory and/or sanity. A result of termination means have second thoughts. The only real
he’s sent back to the factory, and a new model is sent out. conflicts fought by Armed Forces
in decades have been civil wars
If Timmy’s killed, then a replacement petbot with a copy of his code is sent between loyalists and renegade
by Louis-U. generals.
As for Timmy’s weapons systems, they’re under the control of his hidden The Revolt of the 43 rd Heavy
programming. Therefore, they can only be used when a) he’s in dire peril and Assault was an especially damaging
b) you think it’s funny. He’s got a stun gun in his nose, and a one-use cone rebellion. Whole sectors were
rifle tac-nuke shell in a concealed launcher. conquered by the rebels before
they were defeated. Cleaning up
■ The Memories of Thomas the resulting mess and editing the
records to delete the events took
Thomas has the memories of his previous life as an IntSec agent, and it’s years. A special committee of high-
possible that the player will try to make contact with his former supervisors in clearance citizens, the so-called
order to escape the crèche. If this happens, then IntSec assigns Thomas to Loyalty Gang, were assigned to
spy on the Junior Citizens in the crèche—this is a great opportunity to weed examine the cause of the revolt.
out treason before it even begins! The Loyalty Gang consisted of
four people: Louis-V, Jericho-V,
Vanessa-V and Markus-U.
Tics: Barks orders even when he’s Tics: Sneezes when stressed. Tics: Loves to sing loyalty songs.
not in charge. Tic 2: ______________________ Tic 2: ______________________
Tic 2: ______________________
Example of Tic in Use: Example of Tic in Use:
Example of Tic in Use: William: Everyone hide! Nina, get William: I’m bored.
Teacher: Someone clean up that down! Eva: We shall sing ‘Oh Friend
mess in the corner. Nina: Achoo! Computer, You Are My Special
William: Nina, Thomas, you do it. William: Uh-oh. Friend!’
Get to work! Nina: Or, we could throw things
Nina: Make me, vatslime. ACTION SKILLS & at you.
SPECIALITIES
ACTION SKILLS & Management 6 ACTION SKILLS &
SPECIALITIES Cramming 10 SPECIALITIES
Management 10 ______________________ Management 10
Moxie 14 Stealth 10 Cramming 14
Oratory 14 Staying Really Really Still And Neatest Handwriting Ever 16
_____________________ Not Making Any Noise 16 Stealth 07
Stealth 07 Violence 10 ______________________
_____________________ Unarmed Combat 14 Violence 05
Violence 06 Biting People In Very Painful Agility 09
Kicking People While They’re Places 16 ______________________
Down 10
KNOWLEDGE SKILLS & KNOWLEDGE SKILLS &
KNOWLEDGE SKILLS & SPECIALITIES SPECIALITIES
SPECIALITIES Hardware 05 Hardware 08
Hardware 08 Punching Machines To Chemical Engineering 12
Jiggling The Lock On The Relieve Frustration 09 Scrubbing Things So They
Dormitory Door Open 12 Software 07 Shine 14
Software 10 ______________________ Software 10
Data Search 14 Wetware 08 Having The Most Loyal Journal
Finding Credits Mysteriously Biosciences 12 In Class 16
Turn Up In Your Account 16 Burning Off Drugs In Half The Wetware 06
Wetware 05 Normal Time 14 Your Old School Project
Pretending To Swallow Pills On The Use Of Subliminal
11 Open Slots for Narrow Specialties: Messaging 12
2 (Management, Software)
Open Slots for Narrow Specialties: Open Slots for Narrow Specialties:
2 (Management, Stealth) 2 (Stealth, Violence)
Personal Equipment
Teela-O-MLY fanclub badge
Computer Loyalty Brigade badge
Tics: Keeps rubbing his upper lip. Tics: Always writing in notebook. Tics: Leaks oil all over the carpet
Tic 2: ______________________ Tic 2: ______________________ at inopportune moments.
Tic 2: ______________________
Example of Tic in Use: Example of Tic in Use:
Teacher: You, Joe. What’s the William: So, what are we going to Example of Tic in Use:
answer to the question? do today? Eva: The hall monitor’s coming to
Joe: mumble mumble. Thomas: scribble scribble inspect the dormitory. Make sure
Teacher: What? Get that hand William: What are you writing? it’s clean.
away from your mouth and speak Thomas: Nothing. scribble William: It’s fine, we’ve been
clearly. scribble cleaning it all daycycle.
Joe: I said, I’ve no idea. Timmy: **VENTING EXCESS
ACTION SKILLS & FLUID.** Beep! Woof!
ACTION SKILLS & SPECIALITIES
SPECIALITIES Management 09 ACTION SKILLS &
Management 10 Interrogation 13 SPECIALITIES
Con Games 14 ______________________ Management 05
Find Regulation Loopholes 16 Stealth 10 Bootlicking 09
Stealth 10 Shadowing 14 Really Annoying Yipping 11
Security Systems 14 Knowledge of Really Out of Stealth 10
Sounding Older Than You Are Date Security Systems 16 Squirming 14
Over The Phone 16 Violence 07 _____________________
Violence 07 Two-Fisted Haymaker Punch Violence 06
Throw First Stone If In A Mob That Doesn’t Work As You’re Built In Weapons, Use Only In
11 Too Short 13 Emergencies. Information On
Weapons Is NOT AVAILABLE
KNOWLEDGE SKILLS & KNOWLEDGE SKILLS &
SPECIALITIES SPECIALITIES KNOWLEDGE SKILLS &
Hardware 08 Hardware 05 SPECIALITIES
Mechanical Engineering 12 _____________________ Hardware 08
_____________________ Software 10 Bot Ops and Maintenance 12
Software 05 Data Analysis 14 _____________________
Cutting and Pasting Documents Use Few Remaining Working Software 10
Really Quickly 11 Passwords From Old Life 16 Slightly Buggy Wireless
Wetware 06 Wetware 06 Networking 16
_____________________ Surprising Knowledge of Truth Wetware 07
Drugs 12 Morale-Boosting Yipping 13
Open Slots for Narrow Specialties:
2 (Hardware, Wetware) Open Slots for Narrow Specialties: Open Slots for Narrow Specialties:
2 (Management, Hardware) 2 (Stealth, Hardware)
Personal Equipment
Notebook
Ex-member of the Loyalty Gang Solomon-R-NGN-5 is the crèche’s A cold, cold man whose loyalty is for
and demoted for treason her record technical teacher. He’s a sleepy-eyed sale to the highest bidder. He has
is so blighted that she will never man who has found a surprisingly contacts with many secret societies
be promoted again, so all the drive comfy niche in the Alpha Complex and power blocs within Alpha
has gone out of her. She was once bureaucracy, and is determined to Complex, and keeps an eye out
incredibly sharp and intelligent, cling to it with all his might. It is only for promising young Junior Citizens
but now she just trudges from the threat of Stepplecruch’s shadow who could be of use to one society or
day to day. Occasionally, some that allows Solomon-R to maintain another. He pretends to be an ultra-
question from an inquisitive Junior his control over his classes. He strict, ultra-orthodox loyalty officer,
Citizen can awaken her critical could be accurately described as and has even impressed bitter old
faculties and a little of the old old, kind-eyed and a bit dim. Stepplecruch with his devotion to
Vanessa shines through. Vanessa- discipline, but it’s all a lie. Sever is
Y teaches subjects like Report- as traitorous as they come.
Writing, Administration, Accounting
and Form Processing.
ONE, TWO, THREE, FOUR, FIVE, CAN YOIU KEEP YOUR CLONES ALIVE? 45
SPIN CONTROL CLEARANCE ULTRAVIOLET
2. Bully With A Cone Rifle
Synopsis: The characters arrive at Personally. He’s that scowly.) He ■ Time For Class
their new crèche, where they meet whispers into a microphone, and the After assembly, the Junior Citizens
their new teachers and supervisors, giant loudspeakers around the hall are broken into age groups and
as well as their new bullies and project every growl, every noise his directed to one of the many lecture
tormentors. Someone’s spreading chin-hairs make scratching off his halls in the crèche. About half the
Death Leopard propaganda in robe’s collar, every disgusted sniff classes during the day consist of
the crèche, just before the older from his cavernous nose at you in just watching delightful educational
students are issued with weapons crystal-clear super-loud stereo. videos as:
as part of their military training.
‘Good morningcycle class.’ HPD&MC Video #543332—
The major antagonists are a trio Food Recycling and You
of older bullies, led by Harold- ‘GOOD MORNINGCYCLE MR.
JC. They’re being supplied with STEPPLECRUCH.’ TS Video #43774—Slime Mold
Death Leopard propaganda by a Identification and Eradication
technician, Gary-R-OST-2, who’s ‘The following students have been
repairing the crèche’s confession volunteered for extra duty: Alice-JC, PS Video #995532—Duck and
booth. The propaganda and some Bethany-JC, Damien-JC, Harry-JC, Cover In The Event Of Reactor
improvised explosives are being Simon-JC. The school confession Failure
stored in an empty dormitory—the booth is still being repaired, so if you
one the characters are about to be have any... actions that you need R&D Video #665525—Nuclear
assigned to. The characters need to... report, then speak to the loyalty Engineering 102
to deal with the bullies before the officer, Mr. Sever. Upper class
bullies get hold of real firepower. students are reminded that their HPD&MC Video #112217—
mandatory training period with the Subliminal Messaging, Part
■ Welcome Junior Citizens Armed Forces Homeland Defense
Corps will begin this week, so all
Seven
Read the following to the players: FunBall and other extracurricular (The last one’s just an hour-long
It’s your first day in your new crèche. activities are cancelled for the upper tape of a black screen and a sound
Every day begins the same way—all classes. Finally, I understand we track of irritating static, but everyone
the Junior Citizens in the crèche have some new… friends joining still has to watch it. No reason.)
assemble in one of the main halls to us today.’
be reviewed by the administrators. The characters also get to meet their
Commendations are handed out—at Stepplecruch presses a button, and a other teachers:
least, that’s what the rules say. No big spotlight stabs down, illuminating
one in the JCT crèche has ever the N* of you. ‘Why don’t you tell us Form-Filling and Good
gotten a commendation. What you’re a little bit about yourselves?’ says Penmanship: This class is taught
sure of is that punishments are also the administrator. The other Junior by Vanessa-G. In the first third of the
assigned during assembly. The Citizens around you recoil from the class, the students get to practice
whole room goes dark, a spotlight light, as if it’s radioactive. form-filling on a succession of really
stabs down at the accused, and the out-of-date forms like Delinquent
bots swoop in and drag him away. * Where N equals the number of player Clone Family Rehousing Request or
At your old crèche, maybe one or characters. Secure File Transfer Waivers, or the
two kids would be punished each nightmarish pre-ME-card EZ Short-
week. Here, rumor says it’s four or What do you say? Form Identity Confirmation Form.
five a day. In the second part of the class, the
After you’ve tortured the players a students swap forms again and enter
It’s hard to see with the taller kids in little by putting them on the spot the results of another student’s form
front of you, but you hear a door at the in the traditional fashion of new into the computer system. Finally,
far end of the hall opening. It must be students in a school, move on to the students swap forms around
the administrators. Through a gap in the next scene. If the players are again, and do psycho-graphological
the crowd, you see a podium. A very nice enough to say something assessments of the handwriting
old citizen in green-colored robes that will make them unpopular, used in the forms, looking for signs
walks up to it and scowls at you—not seize on it. Stepplecruch will also of mental deviancy and treason.
at the assembled students, but at unmercifully question them if they’re
you personally. (Yes, all of you. not forthcoming enough.
We'll tell Stepplecruch! What ‘All right, class. Each of you has a On the other hand, if the characters
makes you think he’ll believe Type 407 vent fan motor in front of try waking Solomon-R, then Al will
you? Every other kid here you, along with a bottle of solvent run forward and ask the teacher to
will support my side of the and a rag. You put the solvent on draw a wiring diagram of the Type
story. Me and Jamesy and the rag, then you scrub the motor. 407 motor, which deaf old Solomon
Mikey here were just sitting Keep doing that until it’s clean. While does with his back to the class.
here quietly, talkin’ about how you’re doing that, I’m, um, going to Meanwhile, Harold and his allies
much we love B3. Mmm, it’s review these technical files. Zzzzz.’ quietly beat the clearance out of the
mandatory! There is indeed a rag and a bottle characters. It’s very much a no-win
of solvent on each desk, along with situation for the characters here.
If the characters don’t pay up, then a big lump of what looks like insect
they’ll get beaten up in the next
scene.
fecal matter. Somewhere under the
goo is the motor.
■ A Complication
Finally, lessons are finished for the
■ Afternoon Lessons If some of the characters didn’t pay
up in the cafeteria, then Harold
day. Loyalty Officer Sever collects
the characters from Solomon’s
After lunch, the next class is Practical and his pals wait until Solomon-R class. First, he takes them to a
Maintenance with Mr. Solomon. No has fallen asleep, then they start storeroom and issues each of them
doubt to the characters’ dismay, throwing bits of machinery and small with a pillow, blanket and sheets,
Harold and his two friends are in tools at the characters. The thrown all of which smell very odd in totally
this class too, even though they’re items are surprisingly painful. Little different ways. Then, he brings them
two years older than the characters. Al is standing by—if the characters down a narrow, badly-lit corridor. He
(Harold and co. are taking Remedial try fighting back, then he darts explains that all the other dormitories
Practical Maintenance.) Doddery forward and wakes the teacher, are full, so a new one must be
old Mr. Solomon explains what weeping and wailing about how the opened for the characters.
Practical Maintenance is all about. characters were mistreating him.
■ Wrapping Up
the explosive in the pipe, blowing up corner with a portable video camera. The absolute best result for the
the tank. It will be awesome. If the He’s recording the whole impending characters is that they stop the
characters don’t help, then Harold disaster, so Harold and friends can bullies, clear their names, discover
and his friends will beat them up impress their new Death Leopard that Gary-R is the one supplying
every day for the next two years, pals. the Death Leopard propaganda,
understand? turn them all into Stepplecruch, and
The parade starts. The Junior generally act like good little IntSec-
If the characters examine the bomb, Vulture troopers march up and down informing Junior Citizens. Bless.
then it’s obviously far more high- and up and down. Stirring music
tech than anything that Harold plays. Glory glory Hail Computer and Everyone will distrust them because
could build. It’s a neat little bundle the clones go marching ooonnnn! they’re just too good and loyal.
of electronics, obviously made by Finally, the marchers take up a
someone with a high Demolitions position at the far end of the FunBall The absolute worst result is that
skill. It was provided by Gary-R, and court and fire their training lasers. the characters get blamed for the
was in fact built with bits salvaged That’s the cue for the characters to bombing. Everyone thinks they’re
from the confession booth. flush the detonator. dangerous terrorists, they’re kept
under close watch by crèche
Then, Stepplecruch (or Sever, If they do flush the detonator, then security, Sever torments them—and
whichever will scare your players there’s a satisfyingly large boom. they don’t even get the cool factor
more) shows up and orders the The blast is channeled by the of being part of Death Leopard,
characters to report to the FunBall structural supports of the FunBall as Harold and his friends are the
court immediately—everyone in court, so the explosion just destroys ones who set the whole thing up,
their class is supposed to watch the the tank and most of the cafeteria, and they’re the ones who send the
parade. Remember to clap when while leaving everyone unhurt save video of the explosion into the Death
the ‘applause’ light is switched for minor cuts and bruises. Calvin-G Leopard secret video channel. The
on. So, obey the teachers and is deeply traumatized by the loss of characters get punishment duties for
get beaten up until Harold and his beloved tank; Stepplecruch has the next year.
his friends graduate, or obey the to be sedated before he explodes
wannabe Death Leopards and get with anger. Unless the characters Everyone will distrust them because
into more trouble? (Or, being player cover their tracks really well, or they’re just too dangerous and
characters, try to do both and fail manage to obtain proof of Harold disloyal.
dismally.) and friends’ involvement with the
Death Leopard society, then they The actual result is likely somewhere
If the characters look around the are blamed for the explosion and in the middle, where the characters
court when the parade is in progress, punished for the next year. are just distrusted anyway for no
then they’ll see little Al lurking in one good reason.
Describe your mutation. Include specific examples with time, date, location and witnesses. Then, as the characters are walking
away from the testing center, the
The average handling time for this form is between THREE DAYS and EIGHTEEN MONTHS. Resubmitting an intercom activates again, ordering
identical copy of this form will not expedite processing in any way. If you need to alter or amend any information on
them all to report for random
psychological testing.
this form, resubmit it with an attached Application Modification Rider (993-51-Z8854). Until this form has been duly
and fully processed, you are not authorized to use your purported mutation in any way whatsoever. If your application
for Registered Mutant status is approved, you will be retroactively subject to all requirements and regulations thereof,
in accordance with section 72 of the Laws of Alpha Complex ed. 39/B.3.9.
Fritz-R
Management 6
Moxie 10
Stealth 10
High Alert 14
Disguise 14
Violence 8
Energy Weapons 12
Dying Heroically For The
Cause 14
Hardware 10
Vehicle Ops and Maintenance
14
Software 8
Vehicle Programming 12
Wetware 8
Mutant Power: Pyrokinesis (Power
8)
Secret Society Affiliation:
Communists
Armor: Red reflec (E1)
Weapons: Laser pistol (W3K)
rattle) to fly to Markus-U’s secret Only We Didn’t Sign However, the first group to find the
fortress in the Outdoors. The Permission Slips characters is not from any of these
factions—it’s a team from the Vent
At some point, ideally after they So, the characters are sitting in Uncloggers Service Firm, whose
get loaded onto the flybot, the the remains of a crashed flybot, on job is to unclog the vents and pipes
characters do something to escape top of a low dome, on the edge of that poke out of the dome in this
from the box. If they don’t escape, Outdoors. It’s currently night-time, industrial sector. While the Vent
then the following chain of events so the conditions aren’t too scary, Uncloggers have to go Outdoors
happens (and can be overheard but when the sun comes up the as part of their job, none of them
from within the box): characters will see just how big and have the clearance to get access to
scary the Outside world is. The flybot any of the Armed Forces scouting
Vance-O: We’ll be at the debriefing is wrecked, but its communications reports. They have no idea about
in no time. You know, team, this is systems are still functioning so they what’s out there, and have come up
our most successful mission ever. can call for help. with all sorts of bizarre rumors and
No casualties, no meltdowns. It beliefs about the creatures living
might be the happy drugs talking, There are now up to four distinct in the Outdoors—specifically, that
guys, but I’m really proud of both of groups chasing the characters: there are hordes of pygmy barbarian
you. I…Jenny-R, why are your eyes cannibals lurking out there.
glowing. 1 Markus-U’s minions, who
Jenny-R: Er, I’m wearing contact detected the crash and intend The Vent Uncloggers travel outdoors
lenses PSION SPEAKS THROUGH to recapture the characters. in a specialized vehicle, a sort
ME. THE CHILD HAS POTENTIAL of squat train that clings to the
AND MUST BE DELIVERED TO surface of the dome. The vehicle
Auto-Batter
FunBall 4/Improvised Violence 12
FunBall 8/ Improvised Violence 8
FunBall 12/ Improvised Violence
4
FunBall 16/ Improvised Violence
0
Armor: 1
Weapons: FunBall things O5K
■ The Final Assembly Brock produces a stack of sheets of paper. ‘These are
average answer sheets. Just memorize these and give
Stepplecruch addresses the crowd of Junior Citizens. those answers to the exam questions. If anyone even
Once, you were struggling to see over the heads of older, thinks of trying to study anything else, then they’re
taller citizens; now you’re in your final year, the biggest traitors to the class and must be stopped by any means
and most powerful class in the school, kings of your own necessary. Everyone clear with that?’
little domain. Of course, that’s all about to end—the final
exams are coming. A moment’s thought reveals the flaw in Brock’s proposal.
If everyone else in the class is giving the same, average
‘The final exams are coming in three days’ time’, answers, then a little work and study means you can get
announces Stepplecruch, neatly segueing away from a higher mark than everyone else. That’s bad, because
your internal monologue, ‘as you know, the exams will getting a noticeably higher mark means The Computer
determine your future ideal place in our ideal society, as will think you cheated. However, if you get someone else
well as your initial security clearance and prospects for to work even harder, then they get tagged as a traitor, you
advancement. These exams will consist of both aptitude get a good result and get promoted, and everyone else
and loyalty tests, as well as tests of how much you scrapes a pass. In short, the system works best if you
have learned during your time in the crèche. Solely on convince other people to break ranks, then use them as
the grounds that your performance affects my end-of- shields for your own treachery. All of the smarter, more
yearcycle-bonus, I wish you good luck.’ ambitious people in the class immediately start trying
to convince each other to break ranks and study for the
Just as the characters are leaving the assembly hall, one
of their classmates, Ann-JC-JCT-1, beckons them over Other Students
and passes them a note. The note says ‘meet in hall 2 at Management 10
midnight. Be there or else!’. She then scurries away. Ann: Cramming 14
Brock: Oratory 14
■ The Midnight Meeting Stealth 8
Violence 7
If the characters don’t attend the meeting voluntarily, then Hardware 8
they’re dragged out of their bunks at around 0030 hours Software 8
by annoyed classmates. Wetware 8
Mutant Power: Varies. Brock: Deep Thought (Power
Everyone from the characters’ class* is at the meeting. 14), Ann: Hypersenses (Power 12)
Standing at the top of the auditorium is Brock-JC, who Secret Society Affiliation: None
Armor: None
* We’ve just realized that we’ve spared you the horror of D&D class jokes Weapons: None
all through this scenario…
A Immediately stop the saboteur, leaving your lathe to possibly spin out If a character managed to avoid both
of control Cheating and Mentally Deficient,
B Bring your lathe to a stop using approved safety procedures, then stop and got into the Commendable
the saboteur category on at least one occasion,
C Continue working, then report the sabotage to your supervisor then he is on the fast track to RED
D Not notice because you are so dedicated to your assigned work on leaving the crèche.
Q2. If you were a bot, you would be a: Finally, score the characters’
Aptitude test forms as follows:
A Construction Bot
B ScrubBot Odd questions: A=4, B=3, C=2,
C JackOBot D=1
D WarBot Even Questions: A=1, B=2, C=3,
D=4
Q3. The biggest threat to Alpha Complex is
6-12 points: Tech or Power
A Disloyalty and Badthought Services
B Mutants 13-16 points: HPD&MC or PLC
C Communism 17-20 points: Armed Forces or
D Sabotage R&D
21+ points: CPU or IntSec
Q4. The only good Commie is a:
A Dead Commie
■ Welcome To Alpha
B Commie in an Interrogation Cell Complex, Citizens
C Known Commie After the exams, the characters’
D There is no such thing as a Good Commie, the concept is time in the crèche is over. Once
meaningless. the results come in, the characters
are assigned to a service firm in
Q5. Information is restricted by security clearance: the appropriate service group,
reassigned to a new sector, and are
A To control access to it told to get out of the crèche by the
B Because people do not need to know things they do not need to end of the daycycle to make room for
know the next class of clones. It’s time for
C To ensure security heartfelt good-byes or last-minute
D To stop Commies from getting it backstabbing.
Q6. Which of these is the most important service group? What happens to the characters
in the future? Are they vile traitors,
A PLC, because it produces basic food already plotting with their secret
B Armed Forces, because they keep us safe societies, or are they loyal citizens?
C Power Services, because they keep the lights on Will they work together, or are they
D HPD&MC, because they keep us informed now sworn enemies? And what
happens in ten years’ time, when
they’re all assigned to the same
Troubleshooter team…?
67
SWEEP OF UNHISTORY
Sweep of Unhistory
Alpha Complex, and my part in its downfall
WARNING :
Knowledge or possession of this information by any citizen
of Security Clearance VIOLET or lower is treason punishable by a
long spell of Armed Forces latrine scrubot maintenance duty.
TM & Copyright © 1983, 1987, 2007 by Eric Goldberg & Greg Costikyan. All Rights Reserved. Mongoose Publishing Ltd., Authorized User. Based on material published in
previous editions of PARANOIA.
ILLUMINATI is a registered trademark of Steve Jackson Games, and is used by permission.
The reproduction of material from this book for personal or corporate profit, by photographic, electronic, or other means of storage and retrieval, is prohibited. You may
copy character sheets, record sheets, checklists and tables for personal use.
E-mail questions and comments to Mongoose Publishing at [email protected] or write to Mongoose Publishing, 52-54 Cricklade Road, Swindon,
Wiltshire SN8 2AF, UK.
On the World Wide Web: www.mongoosepublishing.com.
Published by Mongoose Publishing, Ltd. Publication MGP 6657. Published April 2007. Printed in the UK.
SPIN CONTROL CLEARANCE ULTRAVIOLET
1. Introduction
■ Yearcycle 214 ergonomic footwear. In all the yearcycle 214s stretching
At the tone, it will be 5.00am on Twosday, Day 128, out in front of us, our oppression will come in exciting
Yearcycle 214. Your duty cycle begins now. Good brave new forms.
morning citizen.
At the tone, it will be 5.00am on Onesday, Day 001,
It has always and will always be yearcycle 214 of The Yearcycle 214. Your duty cycle begins now. Good
Computer’s glorious reign. The first yearcycle 214 was morning citizen.
such a good yearcycle, there was no sense in letting it go
after only one iteration. 214’s a nice number; it suggests And that, in a nutshell, is The Sweep of Unhistory. The
that the current regime is established enough to be secure Troubleshooters are recloned and retconned over and
and bravely forging forward into the future, but that its over again, brought back in successive eras of Alpha
enemies are still lurking out there, waiting for their chance. Complex future history, to bring their unique skills to bear
214 means constant vigilance, constant paranoia. on a series of problems. From the next few yearcycles to
the distant future of the complex, The Sweep of Unhistory
At the tone, it will be 5.00am on Foursday, Day 320, will bring the Troubleshooters into increasingly strange
Yearcycle 214. Your duty cycle begins now. Good yet nightmarishly familiar missions.
morning citizen.
When the horn howls, it will be Sunburning on the Day of
Whenever the yearcycle rolls around, The the Gray Worm, Yearcycle 214. Your impressment begins
Computer’s loyal army of editors and censors now. Good morning freeclone.
goes to work. The official histories have to be
rewritten each time. Approved events are added to
the archives; unapproved events are unhappened
and made unhistory. A billion billion forms need
to be edited and updated to the new, official
timeline. Great processing storms sweep across
the faltering computer nets, running a swarm of
scripts to edit all the databases. The occasional
date bug leading to reactor meltdowns needs to
be fixed (or edited out of the official history). The
population, too, needs to be adjusted. Memories
edited. Badthoughts and badhistories suppressed.
By the time the legacy of the last yearcycle 214
has been integrated into the approved history,
why, it’s almost time for the next yearcycle 214!*
* CPU privately estimates that by yearcycle 214 of The Computer, the backlog of work involved in processing the past yearcycle 214 will overspill into the
next yearcycle 214, or possibly even into the following 214. This will result in yearcycle 214 not being reconciled with the official histories until at least
yearcycle 214!
CPU is now engaged on a lengthy database search to identify those Heroes of The Complex who will be preserved in
the Deep Storage Emergency System Backup Backup System, who will stand vigilant over Alpha Complex, ready to
save the day if all other defenses fail.
(Which, as has already been stated, is utterly impossible and will never happen.)
* Replacing the old 2.0 Total Quality in Crisis Management, deprecated following the [CENSORED].
REJOICE. YOU HAVE BEEN SELECTED FOR A PERFECTLY SAFE MISSION. HONEST. 71
SPIN CONTROL CLEARANCE ULTRAVIOLET
Once the brain samples have been acquired, Ray-G in the cloning facility. An automated announcement
orders the Troubleshooters to report to the control center says ‘TEST COMPLETE. IF THIS WERE A REAL
overlooking the facility. EMERGENCY, THE FATE OF ALPHA COMPLEX
WOULD BE IN YOUR HANDS. THIS IS NOT A REAL
The control center is a small booth, constructed out of EMERGENCY. STAY ALERT AND MONITOR OFFICIAL
the same dense metal as the cloning machine. Seated CHANNELS FOR DETAILS OF ANY UPCOMING
at the booth is a fresh-faced young tech, Andy-R-SPL-1, EMERGENCIES. TRUST NO ONE, CITIZENS.’
who cheerily tells the Troubleshooters that he is proud to
have volunteered to be the custodian of the Deep Storage Ray-G returns and congratulates the Troubleshooters on
Emergency System Backup Backup System. He is willing a successful test. They’ve served The Computer well, and
and happy to serve The Computer in whatever way he official commendations are entered all around. Another
can, and he is eager to prove himself worthy of the trust group of Troubleshooters enter the room—they’re all
the Troubleshooters have placed in him. Make Andy-R as INDIGO-Clearance, square-jawed, heroic, infinitely
naturally bouncy and bubbly as you can—genuinely loyal competent and loyal. Ray-G indicates that these are the
and eager, he doesn’t need happy pills to be happy. real Emergency Backup team, that the Troubleshooters
were just the final test before the system goes live.
Anyway, while Andy-R’s burbling at the Troubleshooters, Assuming nothing goes wrong in the future, mutters
Ray-G and the Vulture Troopers start backing out of Ray-G, this facility will never be used. But Alpha Complex
the vault. Unless the Troubleshooters do something must be prepared!
very clever very quickly, then Ray-G reaches the door,
shouts ‘INITIATE TEST FIRING’ and chucks a grenade If the Troubleshooters hang around, they see Ray-G
in just as the blast doors close. The grenade goes off respectfully take brain core samples from the new
three rounds after the blast doors close, and will kill the VIOLET team, and hand them to a shell-shocked Andy-
Troubleshooters and Andy-R. If any of the characters R-2. (It was Andy’s first death, and he’s not coping well.)
have Energy Field or other defensive mutations, then The new Troubleshooters get an urgent mission alert
upgrade it to a nuclear grenade. It will, however, prove (Team! Batclone has been sighted in TRS Sector! To
that the cloning facility and control panel are utterly the briefing!) and zoom off. The Troubleshooters are left
invulnerable to conventional attack. to make their own way back from this isolated sector to
the main body of Alpha Complex.
Whether or not the Troubleshooters survive, fresh clone
versions of both them and Andy-R are swiftly prepared They will never return here in their current lifetimes.
You know, we may be thinking about this a bit too hard. A wizard did it, ok?
Oh, unless otherwise noted, the Troubleshooters wake up with no equipment. There are usually a few jumpsuits, laser pistols and PDCs laid out for them,
though.
by her superior to order Andy-Y And you’ve got IntSec, who are A and B to fight each other is also a
to decant a set of clones from the swooping in for the kill. solid plan—as is just running for it,
DSESBBS and to deliver them to the Group A and C arrive at Group B’s letting a three-way fight between the
apartments of the Troubleshooters. hiding place. Group B have found other clones and IntSec happen.
That’s all she knows, she swears. the bottles of drugs in the cache, and
Whoever gave the orders explains are now totally smashed out of their An ideal ending might be for Groups
that the interrogators are agents skulls. They’re also increasingly A and B to die off, leaving the
loyal to him; they need to keep paranoid, and are about to turn the Troubleshooters to inherit the
the cached material out of IntSecs stolen cone rifles and experimental identities of Group A—whereupon
hands or they’ll all be terminated as R&D plasma throwers on each they then get arrested by IntSec as
traitors. other. As it’s so dangerous, Group traitors unless they pin all the blame
A sends Group C in first. They might on just one of the Troubleshooters.
Group A turns to Group C and suggest trying to lure the Group Who get to take the fall for the whole
demands that they help them get Bs out of sight of each other, to group?
the caches back. Where would they replace them with Group Cs. They
hide if they had a load of treasures? might suggest trying to negotiate. Regardless of what happens, they’ll
Wherever the PCs choose, that’s Whatever—Group As real aim is to get cloned again in time for the next
where Group B is. (Group A doesn’t have the Group Bs blast the Group episode….
think the same way any more, due to Cs first, then the Group As can get
brainscrubbing/drugs/ten yearcycles ‘em while they’re reloading.
of conniving, etc). Malachi-B-SSI
While the Troubleshooters are Management 10
■ Me, Myself and Aiiiiiiii! arguing with themselves, an IntSec
team backed up by an Armed Forces
Interrogation 14
Play Good Cop/Bad Cop While
So. You’ve got Group A, the warbot shows up. The IntSec team is Alone With a Suspect 16
hard-bitten and angry elder led by Malachi-B-SSI-3—capturing Stealth 11
Troubleshooters who want to half-a-dozen BLUE traitors will Pretend To Be a Vending
get their treasured caches back. be just the thing to kick him up to Machine 17
Somewhere in Group A is Sharon- INDIGO, so he’s determined to Surveillance 15
G’s Mysterious Patron, who has get his hands on Group A and the Violence 15
arranged with IntSec to swoop in evidence of their treachery. Hardware 8
and capture the high-level traitors Software 5
(the rest of Group A). You’ve got What do the Troubleshooters Wetware 12
Group B, the thieves, who are sitting do? Suggstion 16
on top of a cache of expensive drugs Mutant Powers: Hypersenses
and illegal WMDs, and are hiding The safest option is to just blow (Power 10)
out until they can start exploiting up both Group B and the cache of Secret Society Affiliation:
the material they stole. You’ve got treasonous goods, which is easily Program Group
Group C, the Troubleshooters. accomplished with a stray shot in the Armor: BLUE reflec, E1
right direction. Getting both Groups Weapons: Laser pistol, W3K
INTSEC/VIOLET/INFORM/332A1-data
1. ___________-__-_________. Founder of International Communism. Collaborated with Marx on development of
original Commie badwrongthought. Believed to have a mutant brain that is constantly generating new deviant thought
patterns. Writer of numerous banned and treasonous tracts. All images, recordings, writings and other artifacts produced
by this traitor are classified VIOLET and should be considered highly dangerous thoughtcrimes, viral meme weapon of
mass orthodoxy destruction. Interact using approval filters only; terminate at all costs.
2. ___________-__-_________. The so-called ‘Butcher of WST Sector’, this traitor is the supreme military commander
of the Red Army of Communism. A renegade from the loyal and glorious Armed Forces of Alpha Complex, the traitor
ordered 17 divisions of warbots into the test firing ground of the C74 ‘Insurrectionator’ missile platform minutes before
defecting. The traitor was also responsible for many other false orders and ‘friendly fire’ incidents. Terminate at all
costs.
3. ___________-__-_________. The mad genius of Communist science, this diabolical genius has produced weapons
of mass destruction designed to destroy Alpha Complex and wipe out all life. Intelligence has confirmed that this traitor
was responsible for the deliberate mutation of thousands of citizens, corrupting the gene pool with Communist deviancy;
also responsible for apocalypses III through VI. Terminate at all costs.
4. ___________-__-_________. The most notorious spy and saboteur in history, this traitor infiltrated the very heart
of Alpha Complex. Numerous disasters and failures were caused by traitorous Commie interference with the smooth
functioning of our perfect society. The traitor was responsible for many fine and loyal citizens being wrongly accused
of perfidious treason—and worse, for other traitors going undiscovered for much too long! Terminate at all costs.
5. ___________-__-_________. The ‘Commie Who Came In From Outdoors’. This traitor was not cloned in Alpha
Complex, or in any known enemy base. It is postulated that the creature is the result of generations of Old Reckoning
survivors inbreeding in the wilds of Outdoors; a feral, savage mutant without any concept of humanity or morality. A
ravening beast, shackled to the Communist cause by twisted instinct. The ultimate deviant and mutant. Terminate at
all costs.
■ Supreme Commanders of the Red Army sarcastic and paranoid, and thinks that putting a bunch of
recently decanted strangers in charge of the Red Army
Ivan and Tanya return to the command center. Ivan is madness*. While she is a loyal Communist, she’s no
proudly announces that he has spoken to the Central fool and she will terminate the Troubleshooters if they fail
Committee, and they have full confidence in the
Troubleshooters’ abilities to save the revolution from * Entirely true. However, the Central Committee has seen which way the
defeat. Full control of the Red Army just got transferred (radioactive) wind is blowing, concluded that this revolution is a failure, and
to them. Oh, and there’s less than two hours before The have fled. The new Supreme Commanders—the Troubleshooters—will be
Computer launches a cataclysmic attack on the whole scapegoats and blamed for the disaster in the new Communist historical
KremVax region, but the real immediate problem is that revisionism.
Armed Forces warbots and tanks are approaching via the
Outdoors and are attacking the upper defenses. If they or betray the cause.
break through the surface fortifications, then the KremVac Unless they ask for weapons, then the Troubleshooters
might fall before the impending cataclysmic nuking. are still unarmed at this point. Ivan and Tanya are both
heavily armed though.
What are your orders, comrades?
Bombard the Troubleshooters with news from the front,
Ivan is completely loyal and eager to help the and ask for their response. Some samples:
Troubleshooters. He won’t volunteer information—the
Supreme Commanders know everything and are far wiser 1 Comrades! The surface domes are under attack by
than he is, so he just carries out their commands without warbots! What do we do?
hesitation, but he will answer any questions put to him.
Don’t bother trying to turn this section into a wargame; if 1 Comrades! Vulture Troopers attacking through the
it’s funny to say that the Commies have Cossack-bots or sewers! What do we do?
orbital lasers, let them. The important thing is that Ivan
is convinced that the Troubleshooters are the perfect 1 Comrades! A detachment of comrades is trapped in
Communists and are loyal to the party. no-clones-land! Do we rescue them?
Tanya, however, is distrustful of the Troubleshooters and 1 Comrades! Incoming missiles! We have one flight
will question their orders at every opportunity. She’s cold, of interceptors left—do we fire?
State of Alpha Complex: Unchanged, according to The 1 Scavengers: The Scavengers raid dead sectors
Computer. Not only has it always been yearcycle 214, and the wreckage left by battles, searching for
but Alpha Complex has always been about a sector in useful supplies.
size, populated by only a few hundred citizens, and has
always been a smashed, ruined, decaying shadow of its 1 Pacifists: The Pacifists object to the war in
former self. Two hundred yearcycles of constant fighting, principle, but object to being put on the frontlines
not to mention the crippling shortages and supply failures and killed in specific. The society tries to get its
that arose from chopping the whole complex up into members out of the line of fire by arranging for
isolationist sectors, means that this Alpha Complex is a them to be given cushy jobs elsewhere; if that
hollow ruin, with a few unfortunate citizens grubbing in the fails, they just try to sabotage the war to stay out
wreckage. Whole sectors are now mass graves. of danger.
Which is, of course, excellent news! Because those 1 Citizen’s Militia: Fanatic warriors who want
sectors were full of Commies. to die for The Computer and Alpha Complex.
Unfortunately, many Citizen’s Militia members are
Who’s In Charge?: The Computer. Since getting crazy people who shouldn’t be given a stapler, let
rebooted and wiping out the Humanists, The Computer alone a cone rifle. Citizen’s Militia prepare for battle
has enjoyed absolute power in Alpha Complex. However, in secret, stockpile stolen weapons, and await the
fracturing into CompNodes drove It insane, and there coming Armageddon.
aren’t any High Programmers around any more to
untangle its code and mop its fevered processors. In 1 Keepers of Ancient Lore: The shadowy Keepers
short, The Computer is acting like a crazy little dictator remember a time when men knew the secret of
ruling over a tiny oppressed population in an isolated Coding, and The Computer was not all-powerful.
country, and It wants nukes. One day, they whisper, they shall find the secrets
of this power and bring perfection to Alpha
Changes to Clearance & Regulations: Most regulations Complex.
are now back in force, just as they are described in the
PARANOIA rulebook. However, The Computer is much Deprecated: Really, any memory of the past. Things
more erratic, and has been known to zap people for even were always this great, citizen, even if you remember
minor infractions. them being otherwise (brainscrub time!). Evidence of the
existence of food vats, connections to other sectors and
Clearance is officially unchanged…but due to the small so on are actually planted by Commies trying to destroy
population, and The Computer’s love of terminating morale.
people, it’s rare for anyone to get above GREEN at most.
There’s not a single VIOLET or ULTRAVIOLET in all of
Alpha Complex (or even, all of the Alpha Complexes).
■ No One’s Cleaned My Clone
Tank In Five Generations
What’s Treasonous?: The usual. Having any contact The Troubleshooters wake up in the DSESBBS. It’s a
with neighboring sectors is obviously treasonous, as mess. (The DSESBBS is a mess…I must confess…under
you must be an enemy agent. That banging on the wall? duress… hey, that’s catchy). The walls are cracked and
Why, that was a coded message. Directed at you. You blackened, as if there was a tremendous fire here. The
traitor. Zap! Also, under the Joy in Austerity program, doors are smashed and riddled with bullet holes. None of
complaining in the slightest about lack of food, warmth, the lights are working. The only illumination comes from
light and other necessities is treason. Almost anything a pair of torch-beams, swinging wildly. For a moment, the
can be treasonous if The Computer believes you’re acting torch illuminates a skeleton lying at Andy’s control panel,
against the all-important War Effort. then it shines into the Troubleshooter’s faces.
**** Can we legally say ‘Dalek’ here? If we can, then it sounds like a Dalek.
If we can’t, then it sounds like a lawyer.
YOU ARE MISTAKEN. I NEVER, EVER, EVER REPEAT MYSELF. YOU ARE MISTAKEN. 87
SPIN CONTROL CLEARANCE ULTRAVIOLET
If the Troubleshooters want to volunteer the information, Once you tire of this, then NOR Sector Intelligence (a
they can; otherwise, Nathan-B will admit that they come guy with his ear to the wall) discovers that several of the
from outside, but that they are vitally important military remaining sectors have entered into a coalition, and are
asset- OUTSIDERS ARE COMMIE MUTANT TRAITORS! about to launch a co-coordinated attack. As NOR as only
COMMIES MUST BE TERMINATED! ALL CITIZENS one missile silo, then they can only take out one sector at a
SUBVERTED BY CONTACT WITH COMMUNISM MUST time. Everyone’s going to die, and The Computer blames
BE TERMINATED! INITIATING PURGE! A laser blast Its new military advisors—the Troubleshooters—for the
turns poor Nathan-B into free-floating atoms. problem. Move onto the next section.
Ask the players what they do. If they say ‘RUN’, move onto
the next section. If they try to outsmart The Computer, let
■ The Only Thing That Can Save
them try. A half-way good Management or Con Games Us Now Is a Crazy Plan
roll will be enough to confuse the poor degenerating As the Troubleshooters flee down the corridor, they
CompNode to trust the Troubleshooters… for a while. run into Rob-R and Ed-R, who are fleeing from a
With their knowledge of neighboring sectors, they can Troubleshooter team who just got a mission to execute
easily give The Computer the knowledge it needs to them. Their only hope is to flee NOR Sector the same
target the CompNodes of the enemy. Victory can be way they came in, though the secret passage. They’re
theirs! NOS Sector can be defeated, then NOT and pursued by NOR Troubleshooters and the Citizen’s Militia,
NOU and NOV… as long as they can keep convincing but will be safe as soon as they get out the far side of the
an increasingly megalomaniac Computer that they’re on passage. Who goes through the passage first?
its side. For added challenges, you can vary the location
of the CompNode in enemy sectors, meaning that victory When the survivors make out into the barren sectors
may not be total and the NOR Sector troops have to deal outside, they’re faced with a choice. If they defect to NOS
with enemy survivors and saboteurs. Sector*, then they could give the NOSries the location
of the NOR Sector CompNode, ensuring
NOS Sector’s victory. Alternatively, they
could starve in the Unplaces.
What’s Treasonous?: Defying a High Programmer. The cloning machine from the DSESBBS is underwater
Technology is also carefully regulated. At INFRARED, about half a mile offshore—the original concrete vault
you’re not allowed use fire. REDs get fire and sticks, all collapsed millennia ago, but the almost indestructible
the way up to the staggering technology of the INDIGOs machine somehow ended up here on the fringes of the
and higher. archipelago. A colony of very industrious crabs made a
nest in the controls of the DSESBBS, and accidentally
Deprecated: Anything other than toiling in the fields. triggered the cloning mechanism. The Troubleshooters
were born like Venus from the surf of the ocean, only
probably not as cute.
Clearance Scale As the Troubleshooters explore
Clearance Role Clearance Role the island, they come across
INFRARED Workers BLUE Overseers a farm nestled in the jungle.
RED Work-group leaders INDIGO Servants and technicians
Thirty humans are working there,
almost naked save for black and
ORANGE Work-group chiefs VIOLET
Exalted servants and red loincloths. The sun beats
master techs down mercilessly upon them.
Work-group elder There’s a small village on the
YELLOW ULTRAVIOLET Masters
chiefs
GREEN Guards
far side of the farm. If the Troubleshooters approach Yes, it’s Andy the former custodian of the DSESBBS.
the workers, they are studiously ignored. A few workers From his perspective, though, that was about 100,000
glance fearfully at the Troubleshooters, then at the sky yearcycles and about 3,000 clones ago. He barely
to the north. One of the workers, one wearing an orange remembers the old Alpha Complex, let alone a horrible
headdress, seems to recognize them, but he doesn’t and pointless job that he only did for about a 5,000
respond. yearcycle. He abandoned the DSESBBS, by the way,
when the Ark moved Alpha Complex. The DSESBBS
If the Troubleshooters interfere with the smooth working machine, buried deep underneath Alpha Complex, was
of the farm, or just when the players get bored, then a not moved with the rest of the place, so he abandoned
small vehicle comes skimming over the trees to the north. his post and went with the Ark.
The vehicle is a little flying disc, big enough to support
a single man dressed in a blue uniform. He spots the The throne room of the Great and Powerful Andy is
Troubleshooters and dips down to investigate why they unimaginably lush. Everywhere the Troubleshooters look,
are not toiling in the fields like the rest of their workgroup. they’re confronted with signs of excess and indulgence.
The BLUE Overseer is really not very bright—he’s just Tables groan with exotic real food. Golden syringes,
smart enough to do his job, which is flying from farm hookahs and pill dispensers speak of chemical ecstasy.
to farm making sure the INFRAREDs are working, Scantily-clad girls lounge before Andy’s great throne.
and zapping anyone who isn’t working with his super- There are also signs of incredible technology—the tables
advanced pain beam. His immediate priority is to get the float on gravity repulsor-fields, and the musicians play
Troubleshooters back to work in the field. the song of the spheres on instruments made of starlight.
Armored guards carry plasma fields. Through a window,
If the Troubleshooters do manage to convince him that the Troubleshooters can see a sundial of jade and
they’re not ordinary slaves, he is taken aback, and diamond, which says that it is the yearcycle 214. Above
says that he must report them to his supervisor. All the it all is a jeweled computer terminal made of solid gold.
INFRAREDs run in terror at the mention of a supervisor.
The Overseer fires a blast from his little disc, apparently The Great and Powerful Andy himself has grown fat and
disintegrating one of the Troubleshooters—it’s actually indolent. He’s bored, amazingly bored. He demands
a teleporter beam, but the others won’t know this. He that the Troubleshooters tell him tales to entertain him.
continues shooting until every one of the Troubleshooters They’re the first novelties on the island in thousands of
has been teleported. yearcycles.