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Manual

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0% found this document useful (0 votes)
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Manual

Uploaded by

eucelo
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 34

Table of contents

1- System Requirements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2

2- Installation and Launch . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .3


2.1- Installation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .3
2.2- Video Configurations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4

3- Default Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .6

4- Main Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .7

5- Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .8
5.1- Sound Configuration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .8
5.2- Controllers Configuration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .10

6- Tracks and Cars . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .12


6.1- The Tracks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .12
6.2- The Cars . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .13

7- Single Player Game Modes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .14


7.1- Championship Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .14
7.2- Arcade Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .20

8- Hints . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .22

9- Multiplayer Gaming . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .23


9.1- Multiplayer Connection Modes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .23
9.2- Multiplayer Game Main Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .25
9.3- The Ubi Soft Game Service . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .29

Guarantee and Replacement Policy . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .31


Credits . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .32
Your right to Speed has been suppressed
long enough!
For centuries, the speed limit on American highways has been restricted by law. Technology now
offers drivers the chance to make their own choice in the virtual world with Speed Busters:
American Highways. The police have lost their minds and reward the fastest players to fly past their
strategically placed radar! Earn cash to upgrade one of eight specially designed vehicles based on
models ranging from the ‘50s to the ‘90s. Tackle mixed terrain, avoid shocking animations, and storm
through environments based on real North American locations. Whether playing solo or with up to
six players at once…it’s time to reach the Speed Free Zone!
2.2- VIDEO CONFIGURATION

When you launch the game, select the range of


visual effects you want in the game.

A) Basic Configurations

1. "DRIVER" scrolling menu. 8. Detail Textures


Click to select the display driver Activates / Deactivates detail textures.
to be used by the game. (Note : Only available with Voodoo2
graphic cards.)
2. "Resolution" scrolling menu.
Click to select resolution settings, 9. Fog
between 512 x 384 and 1024 x 768* Activates / Deactivates fog effects.
*Resolution support varies from
a graphic card to another. 10.Clipping Distance
Note: Only available for systems
3. "GRAPHIC DETAILS" slider with Direct 3D.
Slide to select one of the graphic presets.
11. Texture Quality
4. "CUSTOM GRAPHIC SETTINGS" Depending upon the capabilities of your
Click to customize your graphic settings. graphic card, you can switch between
a 8, 16 or 32-bit texture quality.
Visual Options

If you experience performance problems, try


deactivating one or more of the options below.

General Settings

5. Particles
Activates / Deactivates
particles such as water, fire, smoke, etc.

6. Animated Textures
Activates / Deactivates
animated textures throughout the game.

7. Reflection
Activates / Deactivates
the sky’s reflection on track surfaces.
Player’s Car Effects

12.Smoke
Activates / Deactivates smoke effects.

13.Sparks
Activates / Deactivates sparks effects.

14.Chrome mapping
Activates / Deactivates reflection effects on the car.

15. Transparency
Activates / Deactivates the transparency of the car windows.

16.Skid marks
Activates / Deactivates skid marks on the road.

17.Nitro effects
Activates / Deactivates the Nitro flame effects.

18.Lighting
Activates / Deactivates car headlights.

19.Reflection
Activates / Deactivates car reflection on the ground.

Opponent’s Car Effects

20.Sparks
Activates / Deactivates sparks effects.

21.Chrome mapping
Activates / Deactivates reflection effects on the car.

22. Transparency
Activates / Deactivates the transparency of the car windows.

23.Nitro effects
Activates / Deactivates the Nitro flame effects.

24.Lighting
Activates / Deactivates opponents car headlights.

25.Reflection
Activates / Deactivates car reflection on the ground.
3- DEFAULT CONTROLS
These are the default controls which are used in a race. To customize your controls, click on the
"OPTIONS" button in the main menu.

ACCELERATE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ."UP ARROW"


BRAKE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ."DOWN ARROW"
STEER LEFT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ."LEFT ARROW"
STEER RIGHT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ."RIGHT ARROW"
NITRO . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ."SPACEBAR"
HANDBRAKE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ."S"
SHIFT UP . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ."A"
SHIFT DOWN . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ."Z"
HORN . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ."H"

FUNCTION KEYS (Not customizable)

IN-RACE HELP . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ."F1"


CYCLE RACING VIEWS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ."F2"
TOGGLE DYNAMIC CAMERA ON/OFF . . . . . . . . . . . . . . . . . . . . . . . . . . . . ."F3"
TOGGLE DISPLAYS (Radars, RPM, Speedometer...) ON/OFF . . . . . . . . . ."F4"
TOGGLE REARVIEW MIRROR . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ."F5"
CHRONO AND LAP INFO . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ."F6"
PAUSE MENU . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ."ESC"
4- MAIN MENU
From this start-up screen, you can choose the
mode in which you would like to play, along
with the different game options.

1. "PLAYER NAME" Edit Box


Click on the box, enter your name or
nickname, and press enter to confirm.

2. "ARCADE" Button
Click to go to the Arcade Main Page.

3. "CHAMPIONSHIP" Button.
Click to start a new championship.

4. "LOAD GAME" Button


Click to access previously-saved
championship games.

5. "OPTIONS" Button
Click to access the Options
(Sound, Controllers) Window.

6. "LINK" Button
Click to play a linked (Null Modem) game.

7. "GAME SERVICE" Button


Click to connect to the
Ubi Soft GAME SERVICE.
(Internet access required)

8. "NETWORK" Button
Click to play a Network
(LAN or TCP/IP) game.

9. "MODEM" Button
Click to play a modem game.

10."QUIT" Button
Click to exit the game.
5- OPTIONS
5.1- SOUND CONFIGURATION

Speed Busters: American Highways supports 8. "SOUND DETAILS" Buttons


a large variety of 2D and 3D sound cards. Set the number of sounds that can
It automatically detects if your card is 2D or 3D. be played at the same time.

A) Basic Options Low: Plays basic sounds.


Medium: Plays some additional sounds.
1. "SFX VOLUME" Slider High: Plays all sounds.
Slide to increase or decrease
the sound effects volume. (Try setting the detail to medium or
(Ambient sounds, animation sounds...) low if you experience sound problems.)
2. "MUTE SFX" Button 9. "HORN" Selection Window
Click to mute sound effects. Click on the car horn you wish
to use in the game.
3. "MUSIC VOLUME" slider
Slide to increase or 10. "HORN TEST" button
decrease the music volume. Click to try the selected horn.
4. "MUTE MUSIC" Button 11. "ADVANCED SETTINGS"
Click to mute the music. Click to go to the Advanced
Settings window.
5. "ENGINE" Volume Slider
Slide to increase or 12. "BACK" button
decrease the engine volume. Click to go back to Main Menu.
6. "MUTE ENGINE" Button
Click to mute the engine sound.

7. "AUDIO MIX SELECTION" Buttons


Music: Plays music but no ambient
sound (wind, birds, etc.)
Ambience: Plays ambient sounds
but no music.
B) Advanced Settings

2D Sound Cards

1. "REVERSE STEREO" Button


Click to reverse the sound output.

2. "TEST SOUND" Button


Click to do a sound test.

3D Sound Cards

1. "REVERSE STEREO" Button


Click to reverse the sound output.

2. "TEST SURROUND" Button


Click to test the surround features of your card.

3. "OUTPUT SELECTION" Button


Click the box corresponding to your sound output
(2 speakers, 4 speakers or Headphones).
5.2- CONTROLLERS CONFIGURATION.

A) Basic Configuration

To configure any action listed here, click on the


corresponding button and then the necessary
action on the peripheral you want to use.

For example: If you want to use your steering


wheel to turn left, click on the button, then steer
left with the wheel.

1. Click to get back to the options menu.

2. Click to access the advanced


configuration window.

B) Advanced Configuration

1. "FORCE CONTROLLER" Buttons


Click on the corresponding button to force
the program to use a specific peripheral.

2. "SETTINGS" Button
Click to access the wheel settings window.

3. "TRANSMISSION" Buttons
Click on a button to select the transmission
(Manual/Automatic) to be used in the game.

4. "SPEED DISPLAY" Buttons


Click on a button to select the speed display
(KMH/MPH) to be used in the game.

5. "FORCE FEEDBACK" Button


Click to access the Force Feedback
Configuration Window.
C) Force Feedback Configuration

1. Activate / Deactivate Force Feedback


Click on the corresponding button to activate or deactivate the Force Feedback.

2. Force Feedback Setting Sliders


Slide in order to increase or decrease the force for each type of effects.
6- TRACKS AND CARS
6.1- THE TRACKS

Congratulations! You have been given the opportunity to race across seven
different famous American landscapes. Discover the hidden shortcuts, avoid
the traps and learn to master the roads! Are you up for the challenge?

California: Long stretches, wide turns, intense sun, beaches, money and
success… not a bad place to begin! So you think you can become a star…
here’s looking at you, kid! But be careful, the streets are full of mysteries!

Mexico: Tight turns, deep cliffs and massive volcanoes await you in Mexico.
The hard-packed surface makes handling difficult. Pay attention to skidding
too deeply into those turns, or you may find yourself plunging off the
deep end!

Nevada: From the great desert spaces to the bright lights of the city, Nevada
is a land full of contrasts. In the city, you must master the handbrake to take
the 90 degree turns. In the desert, do not wander off the road or you’ll waste
time in the sand. If you are a seeker of the Truth, some locals say it's "out
there...". But can you handle it?

Colorado: Ah, the pleasure of driving through these snowy mountainous


regions! Probably the most technical and difficult track, but Aspen’s beautiful
landscape and quaint village may make you forget its dangers. Stay alert,
avalanches, icy zones and dark caves await you!

Louisiana: Listen to the rhythm of Jazz as you speed through the colorful
bayou landscape of Louisiana in this hard-to-master track! It’s a great place
to practice to become a stunt-man, with cliffs, boats and even a train ride
awaiting brave drivers! Beware! The road is never the same; one minute
you’re driving on asphalt and suddenly the road may turn to hard-packed dirt.

Canada: Beauty can be deceiving as you’ll find in this Northern Country


track! Drive through farms, sawmills, old fortresses and villages all full of
dangerous obstacles, turns and stretches. Don't forget to bring your camera
to catch the changing of the leaves!

?????? Mystery Track: It’s a mystery…


6.2- THE CARS

Bel Ray: A nice classic ‘50s model. Easily upgradable because of its
low cost. She has a decent top speed, but poor acceleration and brakes.
The handling is adequate, allowing controlled skids although the frame
is a little heavy.

Orion: Another older model, the Orion has an intermediate top speed with
good acceleration. The handling is decent and enables controlled skids.
But if the driver is not careful, its light weight can cause over-skidding.

Pirate: The second fastest car of the First Car Block. The Pirate has
excellent handling and a powerful engine, but her main weaknesses are
poor acceleration and heavy weight.

Atlantis: This prototype model has tremendous top speed for a car in its
category. This car has excellent brakes but lacks handling and steering.
Lighter and faster than the Pirate, its large frame can be an asset when it’s
time to block other players.

Virtuose: This is the fastest car overall with incredible acceleration, but it
has very poor handling. Unstable, steering is very difficult at high speed. With
its medium quality brakes, it is a car made for the good driver, and can be an
excellent asset for the aspiring champion, when "tamed".

Solaris: A pretty fast car, with excellent acceleration and braking. Very
stable, the Solaris will never skid too much, but this makes steering hard.
Use a good handbrake technique, and the Solaris can be a powerful
weapon on the road.

LA_2000: Probably the best car overall, with excellent acceleration, top
speed, braking and handling. It is harder to make controlled skids with this
car, but with a little practice, this car can get any pilot to the top. Only for
those who can afford it, though.

?????? Mystery Car!: It’s a mystery too…


7- SINGLE PLAYER GAME MODES
7.1- CHAMPIONSHIP MODE

Your Goal: Beat your opponents and put your foot to the floor when crossing radar zones! To "bust" a
radar, you will have to drive by it at the fastest speed possible. Radar zones are portrayed as police
cars, motorcycles or helicopters.

Track order: The game features six regular tracks: California, Mexico, Louisiana, Canada, Colorado
and Nevada, divided into two different Blocks. To gain access into the Second Block Tracks, you
must be ranked within the first three positions (time-wise) in the First Block Tracks.
Note: It is only possible to save your game in between Blocks.

Busting the Radar and Earning Big Money: Each radar in each track has a minimum speed
requirement. When you pass the radar and beat the indicated minimum speed, you will have
successfully "busted" the radar. Players are rewarded for their time scores with cash prizes,
determined by their race ranking. The chart below indicates the percentage of cash awarded
for each ranking.

First place: 100 % of the allotted cash prize


Second: 60 %
Third: 40 %
Fourth: 20 %
Fifth: 0%
Sixth: 0%
A) The Garage Menu

Here you can view your car, see its stats


(performance ratings, damage, nitro), make
repairs and refill the nitro tank before the race.

1. Player Name 14. "SHOP" Button


Click to enter the "SHOP".
2. Player Credits
15. "RACE" Button
3. Car Viewport Click to start the race.

4. "RACE INFO"
Information about the last and the next race.

5. "BACK" Button
Click to return to the Main Menu.

6. Displays the Car Name.

7. Displays the Car Stats.

8. "SAVE CAR" Button


Click to save your car
and allow access in the Arcade Mode.

9. "MIRROR" Button
Toggles the Mirror mode ON/OFF (only at
the beginning of the championship mode).

10.Damage and Nitro Fill Display.

11. "REPAIR CAR" Button


Click to repair 10% of your car damage.

12. "REFILL NITRO" Button


Click to refill 10% of your car's Nitro Tank.

13.Assistance Panel
When you own a Road Assistance item,
the icon will be highlighted.
B) The Shop Menu

The shop is the interface where you will find all


of the items to buy throughout the game!

1. Player Name 13. "ASSISTANCE" Button


Click to see the Road Assistance items.
2. Player Credits (see below)

3. "SCROLL ARROW" Buttons (left and right) 14. "CAR TUNING" Button
Click to browse through the items. Click to see the enhancements
you can do to your car. (see below)
4. "BUY ITEM" Button
Click to buy the displayed item. 15."OK" Button
Click to go back to the Garage.
5. Item Name

6. Item Cost

7. Item Stats

8. Viewport
This is where the selected item
will be displayed.

9. "CARS" Button
Click to see the available cars
(they will appear in the viewport).

10. "PAINTS" Button


Click to see the available
plain color paint job for your car.

11. "SKINS" Button


Click to see the available
paint designs for your car.

12. "UPGRADES" Button


Click to see the available parts for your car.
(see below)
With all the money you win from busting radar, you will want to spend it somewhere. These nice car
parts, road assistance items and car tuning opportunities are available in the "shop" section

i) UPGRADES

When you wanna be the king o' the road, you gotta have some class, don't you think?

Blower: Makes any car look like a high powered dragster. All worthy cars should have them
on their hoods.

Spoiler: Makes your car look like it can fly. And with a little burst of nitro, why not?

Side Exhausts: You like the pleasure of nitro fire spewing out of your tiny exhaust pipe? What
about two more to add to the party? Fire it up!

Fender's Flares: Wanna hide those huge tires of yours? No problemo, but why not hide them
with class. And the paint job? Let us handle that -- we'll make it look like the wings have always
been there.

Spoiler Kit: What about giving your car a real sporty look? This could make a nice radar photo,
don’t you think?

ii) ROAD ASSISTANCE

Need a little help to get to the top? Well, you came to the RIGHT place...

PSZA301 RADAR DETECTOR

The ultimate radar detector! You’ll never miss a radar, whether it’s hidden after a tunnel exit or in a
helicopter. And if you know where they are, you’ll get rich!

FEELIX ROAD MAPS

How annoying when you can’t see what’s coming at you. Imagine scratching your new paint job on
a wall after a sharp 90 degree turn because you misjudged the angle. Ouch!

It never happens when you have FEELIX. You think you’re fine without it? Guaranteed, you will be
better with it!
BOLDS & BONDS CAR INSURANCE

Have repairs cost you so much that you can't afford the big nitro tank you’d been dreaming of?
Get insurance for the next race. With Bolds & Bonds, your car damage will be repaired at no cost.
Valid for one race only. You're in for the money? We are too!

iii) BEN'S CAR TUNING SHOP

Tuning cars since 1969.

Preparations

Upgrade your car performance with Ben’s premier fine tuning.


2 levels available. You'll never need a third, unless you wanna go to the moon!

Nitro Tanks

Always useful for busting those tricky radars and "outspeeding" your fellow racers. The worst thing
in this championship is when you run out of nitro and others don't!

Offered in 4 sizes:

The Shyguy (60 liters)


The Brute (100 liters)
The Reactor (140 liters)
The Mambo Jumbo (250 liters)

Tires

How would you like to stick to the road when making a turn at 150 miles an hour?
2 sizes available.
C) On The Road

1. Displays the speed recorded


by the last radar.

2. Displays the speed record for


the last radar you passed.

3. Displays the distance (in seconds)


separating you from the race leader.

4. Displays the distance (in seconds)


separating you from the nearest
car ahead of you.

5. Displays the distance (in seconds)


separating you from the nearest
car behind you.

6. Your race position

7. Small map display

8. Laps completed

9. Mirror

10.Chrono and lap info

11.Speedometer

12.RPM meter

13.Nitro gauge
7.2- ARCADE MODE

The Arcade Mode is indirectly linked to the Championship Mode. Initially, you will have access to
the tracks and cars of the First Championship Block. To access the tracks and cars of the Second
Block you must unlock them in Championship Mode. In this Mode there are no radars, therefore
there is no money to be won. This mode is where you race in the basic arcade-racing style. You
have the option of racing in Single Race and Time Attack Modes.

Racing Modes:

• Single Race
Race against a total of five AI opponents and checkpoints.

• Time Attack
Free Run: Use this option as an opportunity to practice and improve
your driving skills.
Ghost: Race against a ghost car from your previous races.

Ambience and Track Modes.

In Arcade Mode you can select the ambience (Day, Dusk, Rain/Snow) for each track and have the
opportunity to race the tracks in Normal, Reverse or Mirror options. Playing the track in "Mirror"
means that every turn has been inverted. For example, the "big Hollywood right curve up the hill" will
be a "big Hollywood left curve" instead.
ARCADE MENU

1. Car Viewport 14. "MIRROR" Check Box


Click to race in Mirror Mode.
2. Track Name
15. "REVERSE" Check Box
3. Track Viewport Click to race in reverse mode.
4. Scrolling Arrows 16. "TRACK" Button
Click to browse through the cars, skins or Click to display the tracks in the viewport.
paint jobs displayed in the car viewport.
17. "AMBIENCE" Button
5. "CAR" Button Click to display the ambience choices
Click to display the cars in the viewport. for the currently selected track.
6. "SKIN" Button 18.Opponents Control Panel
Click to display the skins Click on the "+" or "-" button to increase or
for the last selected car. decrease AI opponents in the race.
7. "PAINTS" Button 19. "RACE" Button
Click to display the plain color paint jobs Click to start the race.
for the last selected car.
20. "BACK" Button
8. Display for the car, skin or paint job. Click to go back to the Main Menu.
9. Car Stats

10.Damage Control Panel


Click on the buttons to choose
between damage ON/OFF.

11.Race Mode Control Panel


Select between "SINGLE RACE"
and "TIME ATTACK".

12.Difficulty Level (Single Race Only)


Click on the button corresponding
to the difficulty level for the race.

13.Scrolling Arrows
Click to browse through the tracks
or ambience choices displayed
in the track viewport.
8- HINTS
Driving Hints

The Cars: Each car behaves uniquely. Some take turns more easily but they may skid more, and
vice-versa. The same applies to braking, handling and acceleration.

Tires: Always check the damage status of your tires. Damaged tires will make you skid more than
newer ones.

Nitro: Use Nitro to get bursts of speed, but note that the car becomes very difficult to handle!
Avoid using nitro when entering a turn.

Handbrake: Allows you to take controlled skids without losing a lot of speed when turning.
Skidding is directly related to the speed at which the car enters a turn.

For Optimal Driving:

• Know your car’s behavior! Practice in Time Attack Mode every time you change to a new car or
buy a new upgrade. Be careful about tire damage AND car damage, which will affect the car's
performance. Repair your car whenever possible to maintain the lowest possible damage rate.

• Use the Nitro strategically. Avoid being at the end of a race without Nitro, or it could cost
you victory.

• Combine the use of Nitro with the use of the handbrake. When entering a turn preceding a straight
line, steer a little, synchronize by pressing on the handbrake, then accelerate into the stretch
while using Nitro. Note that this technique is extremely useful when passing through difficult
radar zones at high speed.

• It is possible to achieve impressive skids on large and medium turns by simply pressing the Nitro
approaching the turn, then releasing it when entering the turn.
9- MULTIPLAYER GAMING
Speed Busters: American Highways allows up
to six human players to compete against each
other. It is possible to play the game by Modem,
Link (Null Modem), Local Area Network,
Internet (TCP/IP) and on the Ubi Soft GAME
SERVICE. There are two modes of multiplayer
gaming: Arcade and Championship.

9.1- MULTIPLAYER CONNECTION MODES

A) Network Game
(Local Network or TCP/IP)

From the main menu,


Click on the "NETWORK" Button.

1. "CREATE GAME" Button


Click to create a new session.

2. "IPX/SPX" Button
Click to select the IPX/SPX protocol.

3. "TCP/IP" Button
Click to select the TCP/IP protocol.

4. "JOIN GAME" Edit Box


Enter the IP adress to join a TCP/IP game
(if applicable).

5. "DETECTED GAMES" Window


Select a session to join
(automatically enters the session).

6. "BACK" Button
Click to go back to the Main Menu.
B) Modem Game

From the main menu,


click on the "MODEM" button.

1. "HOST GAME" Button


Click to start the session as the host.

2. "DIAL" Edit Box


Enter the phone number to dial.

3. Address Book
Click on the number you wish to dial
(automatically dials the number).

4. "BACK" Button
Click to go back to the Main Menu.

C) Link (Null Modem) Game

From the Main Menu, click on the "LINK" Button.

1. "PORT SELECTION" Buttons


Click on a COM port Button to select the port
where the Null-modem cable is plugged in.

2. "HOST GAME" Button


Click to start the session as the host.

3. "JOIN GAME" Button


Click to connect to the session.

4. "BACK" Button
Click to go back to the Main Menu.
9.2- MULTIPLAYER GAME MAIN MENU

A) Multiplayer Game Settings

Only the host player has access to this page, 11.Starting Credits Settings
once the connection mode has been set. The Click on "+" or "-".
only difference between this and the Single
Player Mode is that the Championship Mode is 12."DAMAGE" Buttons
not linear. It is possible to race on any track and Click on "ON" or "OFF"
make as many races as desired. to activate / deactivate damage.

1. "ARCADE" Button 13."OPPONENTS" Buttons


Click to select the Arcade mode. Click on "+" or "-" to increase/reduce
the number of actual players
2. "CHAMPIONSHIP" Button that can join the game.
Click to select the Championship Mode.
14."A.I. OPPONENTS" Buttons
3. Direction Arrows Click on "+" or "-" to increase/decrease
Click to browse through the different the number of A.I. opponents.
track and ambience options. The maximum value is 5 minus
the number of actual players.
4. Viewport
Displays the track options. 15."ANIMATION COLLISIONS" Button
Click to toggle collisions
5. Selection Display with animations ON/OFF.
Displays the name of the selected track.
16."OPPONENT COLLISIONS" Button
6. "MIRROR" Button Click to toggle collisions
Click to toggle the Mirror mode ON/OFF. with opponents ON/OFF.

7. "REVERSE" Button
Click to toggle the Reverse mode ON/OFF.

8. "TRACK" Button
Click to display the tracks in the viewport.

9. "AMBIENCE" Button
Click to display the track
ambience choices in the viewport.

10.Session Name
Displays the session name. You can change
the session name from here if you wish to.
B- Championship multiplayer menu

GARAGE

1. Player Name 14."GAME SETTINGS" Button


Allows any player to see the game settings
2. Player Credits from the Host player. Only the host can
make modifications by clicking on
3. Race settings this button.
Displays the race settings
as set by the host player. 15."EXIT" Button
Click to exit the session.
4. Player's car name.
16."SHOP" Button
5. Player's car stats. Click to go to the Shop.
6. Damage status (car, tires) 17."RACE" Button
and nitro filling status. Click to confirm that you are ready to start
the race. (will begin when the host player
7. "REPAIR CAR" Button is ready)
Click to repair 10%
of the car's damage.

8. "REFILL NITRO" Button


Click to refill 10% of your nitro tank.

9. Assistance items
All items you own are highlighted.

10.Chat Box
To chat in real-time with the other players.

11."IGNORE" Check Box


When checked, the corresponding player
will not receive your chat messages.

12."EJECT" Button (Host Only).


Click on a player's name in the window,
and click "Eject" to eject that player
from the session.

13."READY" Box.
When a player clicks on the "Ready" button,
the "READY" box will be highlighted.
SHOP

1. Player Name 15."CHAT" Box


To chat in real-time with other players.
2. Player Credits
16."IGNORE" Check Box
3. Viewport When checked, the corresponding player
This is where the selected item will not receive your chat messages.
will be displayed.
17."EJECT" Button (Host Only).
4. Scrolling Arrows Click on a player's name in the window,
Click to browse through and click "Eject" to eject that player from
the different displayed items. the session.
5. "BUY ITEM" Button 18."READY" Box
Click to buy the displayed item. When a player clicks on the "READY" button,
the "READY" box will be highlighted.
6. Item Name
19."GAME SETTINGS" Button
7. Item Cost Allows any player to see the game
parameters from the Host player.
8. Item Stats Only the Host can make modifications
by clicking on this button.
9. "CARS" Button
Click to see the available cars 20."OK" Button
(will appear in the viewport). Click to go back to the Garage.
10."SKINS" Button
Click to see the available skins for your car.

11."PAINTS" Button
Click to see the available
plain color paint job for your car.

12."UPGRADES" Button
Click to see the available parts for your car.

13."CAR TUNING" Button


Click to see the enhancements for your car.

14."ASSISTANCE" Button
Click to see the road assistance items.
C- Arcade Multiplayer Menu

1. Player Name
13."READY" Box
2. Car Viewport When a player clicks on the "READY" button,
the "READY" box will be highlighted.
3. Scrolling Arrows
Click to browse through the cars, skins or 14."GAME SETTINGS" Button
paint jobs displayed in the car viewport. Allows any player to see the game
parameters from the Host player.
4. "CARS" Button Only the Host can make modifications
Click to display the cars by clicking on this button.
in the viewport.
15."READY" Button
5. "SKINS" Button Click to race.
Click to display the skins
for the currently selected car. 16."BACK" Button
Click to exit the session.
6. "PAINTS" Button
Click to display the plain color paint jobs
for the currently selected car.

7. Name for the car, skin or paint job


displayed in the viewport.

8. Car Stats

9. Race Settings
Displays the race settings as set by the host.

10.Chat Box
To chat in real-time with the other players.

11."IGNORE" Check Box


When checked the corresponding player will
not receive your chat messages.

12."EJECT" Button (Host Only)


Click on a player's name in the window
and click "Eject" to eject that player from
the session.
9.3- THE UBI SOFT GAME SERVICE

The Game Service (GS) lets you play Speed Busters: American Highways with other people via the
Internet. It connects you to virtual arenas where other players come to chat and play. Players are
given their own account to identify themselves. Players must have the game on their PC to play on
the Game Service.

Here is a brief description of how to use the Game Service. First, click on the "GAME SERVICE"
button in Speed Busters’ Main Menu and follow these steps:

1. Login

Once you've clicked on the GS button, the GS interface window will open. If it's your first time,
you need to create a new account. When this is done, just login by entering your nickname
and password.

2. Servers / Arena Screen (Main page)

This is where you will choose the server and arena you want to enter. A small colored icon
describes the quality of the connection within the arena. This screen also contains information and
access to other Game Service functions.

To connect to an arena, select your server and your arena. Once you've selected these,
press "CONNECT".

3. The Main Screen

This window provides a graphical representation (icons) of all current sessions, including game and
chat sessions. Once you’ve created a session, its icon will be displayed.

This is the area to create or join existing sessions of Speed Busters. If you want to create a new
game, press "CREATE SESSION". At this point a pop-up window will appear to select your session
type, in this case Speed Busters, and the page with all the game settings information will appear. If
you want to join an existing game, select the session’s icon, click on the "JOIN SESSION" button and
you will enter the game.

4. Speed Busters selections

Once you've chosen to play Speed Busters, you will enter the "CREATE SESSION" page.
You will:

1- Enter the session’s name.

2- Enter the number of players.

3- Select your game mode.

4- Select the specific options.

5- Select the specific options.

*If you choose Arcade: select the track,


the ambience and, if you want,
the Reverse or Mirror mode.

*If you choose Championship: select your


track and, if you want, the Mirror mode.

6- Select private session (or not).

7- Launch the game.

8- Cancel your session with this button.

In the Championship GS mode, the Bel Ray model is the default car when you initially start playing.
It is also possible to save up to 5 cars in your garage. So if you become rich playing Speed Busters,
you can own multiple cars on the Game Service!!

Once you've selected all the parameters, you will go back to Speed Busters’ Network interface.
There, you will also be able to make changes to the game settings.
CREDITS Daniel Perron
Éric Poulin
Producer and Original Concept Jean-Sébastien Morin
Pierre Szalowski Mario Guitar
Mona-Lisa Chanda
Project Manager Yannick Jacques
Stéphanie Poulin
Animation
Lead Game Designer Guillaume Lafrance
Marc Benoit James Humphrey

Game Designers Menus


Denis Pham Ann Lemay
Éric Bondo
Félix Tremblay Canadian Studio Manager
François Bolduc Jean-Marc Geoffroy
François Venne
Production Manager
Production Assistant Jean-François Mailloux
Sonia Ménard
Worldwide Studio Manager
Art Dominique Bordenave

Art Director Programming


Louis Turcot
Lead Programmer
Conceptual Artist Nicolas Rioux
Jacques Marcoux
Engine Optimization Manager
3D Manager Antoine Dodens
Vincent Pontbriand

Lead 3D
Rémi Turcotte

2D/3D Art
Aline Desruisseaux
Adrian Chang
Bruno Serre
Carol Bertrand
Christian Bédard
Christian Sirois
Programmers Engineering
Anthony David Brien Dominique C. Grant
Éric Bégin Mario Brillon
Jean-François Boily
Jean-François Cyr Sound Effects
Jean-François Dubé Antoine Morin
Jocelyn Legault Josué Beaucage
Luc Dion
Martin Guillemette Ubi Music publishing
Stéphane Pelletier Joëlle Caroline
Stephen Mulrooney
QA Team
Menu Programming Team
Andra Gheorghiu Team leader
Aura Mistodie Alexandre Boutin
Carmen Grigorescu
Marius Vilcu Testers
Mircea Dunka Alexandre Raymond
Razvan Jurca Charles Doiron
Silviu Dragomir Daniel Jacques
Eric Martineau
Canadian Studio Manager Eric Millaire
Bertrand Helias Eric Visconti
Jean Francois Boismenu
Worlwide Manager Jean Francois Lanier
Eric Huynh Martin Marcoux
Micheal Mustillo
Sound Michel Bastien
Patrice Larouche
Production Manager Philippe Samson
Didier Lord Sebastien Robillard
Stephan Leary
Sound Designer: Xavier Ovando
Nicholas Duveau Yannick Sochodolsky

Executive Producer
Martin Klein

Original Score
L'Onde de Choc : Dominique et
Sylvain C.Grant
Introduction Movie Machinists
Chris Spears
Director: Ivan Hawkes
Jean-François Pothier Leonard Schmidt

Director of Photography Production Assistants


Alexis Durand-Brault Martin Vallières
Mélanie Royer
Actors
Original Scenario
Patrolman Pierre Szalowski
Antoine Charest
Storyboard
Young Lady Olivier Martineau
Delphine Brodeur
3D Art
Driver Guillaume Lafrance
Emmanuel Bilodeau Xavier Le Dantec

Camera Assistant Score


Éric Godbout L’Onde de choc

Stylist SoundProducer
Dominique Desrochers Didier Lord

Make up / Hairdressing Executive Producer


Rose Gurevitch Martin Klein

Food Service Engineering


Bonnie Jones Hans-Peter Strobl

Editing Assistant-Engineering
Éric Drouin Bernard Strobl

Production Managers Sound Effects


Alexandre Bain Antoine Morin
François Cardin
Karen Murphy Sound Designer
Sonia Ménard Joe Caron

Sound Effects Engineering


Jerôme Décarie

Recorded at Studios Marko / Montréal


Game Service Marketing
Project Manager International Marketing
Nicolas Pajot Carrie Tice

Assistant Project Manager Product Managers


Frédéric Pinard Amanda Fuzes ( Australia )
Bruno Biemans ( Belgium )
Software Designer: David Darnes ( Spain )
Louis Lamarche Franco Cassani ( Italy )
Gwenaëlle Thebault ( France )
Artist: Hans Jose ( Netherlands )
Éric Bellefeuille Joëlle Charpentier ( Québec )
Remus Serban ( Romania )
Programming: Rozeen Leard ( Danemark )
Guillaume Borgia Sébastien Provencher
Stephane Mouchel-Vichard ( North America )
Thorsten Kapp ( Germany)
High Definition Images Tina Hicks ( U.K. )

Lead Artist Producer


Eric Bellefeuille Ludimedia, Gérard Guillemot
Louis Turcot

Artists Development
Charles Beirnaert Ubi Studios, Ubi R&D,
Gervais Deschênes Michel Guillemot
Guillaume Marcel
Patrick Sirois Publisher
Xavier Le Dantec Ubi Soft, Yves Guillemot
Translation
Coralie Martin

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