Animated Movie (Late To The Lecture) Report
Animated Movie (Late To The Lecture) Report
I have created a short animated movie that has a consistent character throughout and tells an
entertaining story. I have come from rarely creating art related projects to animating a one
minute long movie however, I did face some challenges along the way.
One challenge I faced was finding an art style that wasn’t too complicated or time consuming
to animate but, also finding one that could successfully portray the characters’ feelings and
what is happening in the scene. I believe I overcame this challenge.
Another challenge was plotting out when things would happen in the movie and deciding
what would work best. To overcome this I made an animatic so that I could animate knowing
where and when to animate things.
Getting the correct look for certain parts of the movie where the perspective changed was
another challenge I faced but overcame.
My research consisted of watching animated videos online so that I could understand how the
creation of an animated movie should look and be put together. These videos gave me a
starting point on how to animate my movie and lip sync the animation to audio. I also used
animation and sound mixing lecture videos that were provided.
My work is worth an A grade because I have done everything outlined in the mark scheme. I
made all of the drawings used in the animation myself and have created a consistent character
and style throughout the movie. I made good use of Adobe Animate for this and used
Premiere Pro to put the soundtrack and credits together. I have also demonstrated that I can
create a soundtrack that includes music, recorded narration, and sound effects and make an
animated a movie that didn’t rely on the soundtrack to tell the story of the character.
One of the twelve principles of animation I used was timing for animating actions that are
quick or slow. For example, when I animated the door being slammed open, I used only one
frame because it is a very quick action and is effective with just one frame, whereas when the
character is walking to bed it is slower and takes several frames to do.
I took the idea of squash and stretch and used it when the character falls on their bed and their
face is squashed where it is hitting the bed.
I also used the principle of secondary action by having the characters’ facial expressions and
body language compliment one another. For example, the expressions are overexaggerated
for comedic effect as well as making their emotions obvious to the audience.
Another principle I used was staging. I did this when the character comes home and it is dark
outside. I did this here because it had to be clear that the narrator was lying about their story,
and the staging of the scene clearly shows this. I also used staging to show how tired the
character is when they are sitting in front of their laptop, as opposed to when they were
dancing at the beginning.
I did not use a ‘critical friend’ during this project however, I did do extra support sessions so
that I could get feedback. I feel that not using a critical friend or working in a group did not
hinder my project.
References
Domics (2013), Animation Tutorial: Lip Syncing. Available at:
https://www.youtube.com/watch?v=tMWiYIVoDis (Accessed 30 December 2020)
Aaron Draws (2019), How to create wiggly animation lines | TUTORIAL. Available at:
https://www.youtube.com/watch?v=jPL1L_a-
PiA&list=PLQdD4UJGXSezFNVoHBVvL3e8OKmZtpk6y&index=11 (Accessed 26
November 2020)