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Cad Bane: Human Urban Bounty Hunter 0

This document provides character details for a level 1 human ranger named Cad Bane with an urban bounty hunter background. It lists the character's abilities, proficiencies, equipment, and features including favored enemy against humanoids and natural explorer in the Underdark terrain.

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Krzysztof Steć
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0% found this document useful (0 votes)
92 views

Cad Bane: Human Urban Bounty Hunter 0

This document provides character details for a level 1 human ranger named Cad Bane with an urban bounty hunter background. It lists the character's abilities, proficiencies, equipment, and features including favored enemy against humanoids and natural explorer in the Underdark terrain.

Uploaded by

Krzysztof Steć
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Ranger 1 MasterofNone94

CLASS & LEVEL PLAYER NAME


Cad Bane
Human Urban Bounty Hunter 0
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

• +4 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +4 Dexterity
+2 Constitution +2 16 14 --
+2 +0 Intelligence
CLASS
+3 Wisdom INITIATIVE HIT POINTS
14
+0 Charisma
Total 1d10 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES

+2 DEFENSES HIT DICE DEATH SAVES

14 SAVING THROWS INSPIRATION


=== ARMOR ===
Light Armor, Medium Armor, Shields
CONSTITUTION +2 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+2
+2 +3

+0
Animal Handling WIS
Arcana INT
Martial Weapons, Simple Weapons

=== TOOLS ===


14 +2 Athletics STR Dice Set, Horn
ABILITY SAVE DC
+0 Deception CHA
=== LANGUAGES ===
+0 History INT Common, Dwarvish, Goblin
INTELLIGENCE
P +5 Insight WIS
30 ft. (Walking)
+0 +0 Intimidation CHA
P +2 Investigation INT
11 +3 Medicine WIS SPEED

+0 Nature INT PROFICIENCIES & LANGUAGES

WISDOM P +5 Perception WIS


+0 Performance CHA === ACTIONS ===
+3 P +2 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Help, Hide, Ready, Search, Use an Object,
+0 Religion INT
16 Opportunity Attack, Grapple, Shove, Improvise,
+2 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object

P +4 Stealth DEX
CHARISMA +3 Survival WIS

+0
10

SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

15 PASSIVE WISDOM (PERCEPTION)


Longbow +4 1d8+2 Piercing Martial, Ammunition, Heavy, Range, Two-Handed, Range (150/600)

Shortsword +4 1d6+2 Piercing Martial, Finesse, Light


15 PASSIVE WISDOM (INSIGHT)

Shortsword +4 1d6+2 Piercing Martial, Finesse, Light


12 PASSIVE INTELLIGENCE (INVESTIGATION)
Unarmed Strike +4 3 Bludgeoning

SENSES WEAPON ATTACKS & CANTRIPS

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Ranger 1 MasterofNone94
CLASS & LEVEL PLAYER NAME
Cad Bane
Human Urban Bounty Hunter 0
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== RANGER FEATURES ===


* Languages • BR 31
* Hit Points • PHB 90 You can speak, read, and write Common and one
extra language.
* Proficiencies • PHB 90

* Favored Enemy • PHB 91


You have advantage on Survival checks to track your
favored enemies, as well as on INT checks to recall
information about them. You also learn one language
of your choice that is spoken by your favored enemies,
if they speak one at all.

| Humanoids • PHB
Humanoids are the main peoples of the world, both
civilized and savage, including humans and a
tremendous variety of other species.

* Natural Explorer • PHB 91


You have a favored terrain type. Your proficiency
bonus is doubled for proficient skills when you make
an INT or WIS check related to it. While traveling for
an hour or more in your chosen terrain, difficult terrain
doesn’t slow your group’s travel, your group can’t
become lost except by magical means, you remain
alert to danger even when you are engaged in another
activity, you can move stealthily at a normal pace
(while alone), you find twice as much food while
foraging, and while tracking creatures, you learn the
exact number, sizes, and how long ago they passed
through the area.

| Underdark • PHB
You are particularly familiar with one type of natural
environment and are adept at traveling and surviving in
such regions.

=== HUMAN RACIAL TRAITS ===

* Ability Score Increase • BR 31

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Scale Mail 1 45 lb.

Shortsword 1 2 lb.

SP 0 Shortsword 1 2 lb.

Longbow 1 2 lb.
EP 0 Backpack 1 5 lb.

Arrows 20 1 lb.
GP 0 Bedroll 1 7 lb.

Mess Kit 1 1 lb.


PP 0 Tinderbox 1 1 lb.

Torch 10 10 lb.
WEIGHT CARRIED

111 lb. Rations (1 day) 10 20 lb.

ENCUMBERED Waterskin 1 5 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

210 lb. Rope, Hempen (50 feet) 1 10 lb.

PUSH/DRAG/LIFT Signet Ring 1 --

420 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Male 30 Medium 6ft 160
GENDER AGE SIZE HEIGHT WEIGHT
Cad Bane Neutral Good Ehlonna the goddess
Lightof Forests, Woodlands,
Blue Flora, Long
Fauna,
black
and Fertility.
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

=== Allies ===


I am always calm, no matter what
None the situation. I never raise my voice
or let my emotions control me.
=== Organizations ===
I always have a plan for what to do
Bounty hunters guild PERSONALITY TRAITS

I would lay my life for my


friends.€
IDEALS

My familly was killed by


monsters
BONDS

I have hard time trusting


strangers
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

I used to be a prince of a distant land, but the land


was ravaged by numerous monsters, my father
and mother were soon killed by monsters, but not
after the captain of the royal guard Brom helped
me escape. I spent many years hiding in forests or
caves, avoided cities and large groups of people
for fear of discovering my origin. I learned to live in
the wild but also to live with nature. Navigating in
the dark is no stranger to me, and I am able to
survive in the toughest conditions. It was hard for
me to trust someone back then. One day, when I
was walking through the forest, I saw a pink fox, I
had never heard that foxes had such a color, I
decided to catch it and examine it. I started to
follow him deeper into the forest, at times it
seemed as the fox was€purposefullyleading me
somewhere, but it is not possible, foxes are not so
smart, also where would a fox lead me? After
some time I lost my sense of direction, suddenly
the dark forest cleared and I entered a large clear
clearing with a blue sapphire pond, it was a
magical place. For a moment I looked away from
the fox and it disappeared. Nervous, I decided to
drink some water and rest in this clearing for a
while before returning to the camp. When I came
to the water, to my surprise and horror in its
reflection, I saw myself, only the older one was
wearing a green cape with a hood, I was wearing
leather armor with a bow on my back and two
swords in my hands, in this vision I fought various
demons and monsters. Terrified by these images,
I staggered and fell into the water, suddenly my
body was pierced with magic power. I felt like a
newborn, full of strength and will to live. When I
was returning to the camp, I felt as if my legs were
guiding me there by themself, I couldn't shake off
what I saw in this pond. When I got to the camp, I
took off my soaked coat and from its pocket, a
small figure of a Unicorn carved out of white stone
fell to the ground it was sign of Ehlonna goddess
of nature. Later I tried several times to find my way
to this magical clearing, but to no avail. I decided
that I cannot live forever in hiding and that it is
time to discover in myself the path of life that I saw

CHARACTER BACKSTORY ADDITIONAL NOTES

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SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

SPELLS

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