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Descent 2nd Edition - The Shadow Rune

This document provides instructions for setting up and playing a quest from Descent: Journey in the Dark Second Edition. It outlines the key sections of a quest including the introduction, monsters, setup, reinforcements, victory conditions, and rewards. The overview explains that each quest guide contains all necessary information for running and completing the quest, with the assumption that players know the core rules.

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James Eisert
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
100% found this document useful (2 votes)
3K views44 pages

Descent 2nd Edition - The Shadow Rune

This document provides instructions for setting up and playing a quest from Descent: Journey in the Dark Second Edition. It outlines the key sections of a quest including the introduction, monsters, setup, reinforcements, victory conditions, and rewards. The overview explains that each quest guide contains all necessary information for running and completing the quest, with the assumption that players know the core rules.

Uploaded by

James Eisert
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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F--i

1
QUEST
-l
Gupr Srrur
Thc serup scction includes instructions fbr setting up PUBLIC IIVFORMATION
hi. book contains 20 qrrests to be plavcd l'ith Descezl:
'fhese quests are all rvritten rvith the
thc quest, including rv)rcrc to phce monstcr figures,
-lounte-1s in tlte Dark Second Editiazr. \\'hcthcr plavcrs
search tokcns, objcctivc tokens, and other elcncnts. This assumption that all players know all thc rulc.
:rc pl.rr;ng., rlnt1c qucst or sevcral quests that link
scction oftcn refcrs to rnap tiles bv namc:rnd mav:rlso and victor,v condirions - in shorr, unless
rogJthcr ro iorm Tlte Shdote Raze campaign, this
rcfircnce spccific icons or elemcnts on thc qucst map. not.d. norrc ofthc inlorrnatiorr i: sccrct.
Quc.r Guidc prolidcs,rll rhe necessarv information fbr
Usuallv, thc ovcrlord scts up thc qucst iurd makcs anv
\.:ting r!!r .rnd pla. ing the qucsts.
dccisions the setup instructions call for.
HOW TO USE THIS GUIDE Unless otherrvisc notcd, the heroes rn:ry place thcir
E:ch qrresr in Descent: Journey in the Dark Second figurcs on anv spaces ofthe tile labeled "Entrance" on the
Editiott is pre teme d in - se ctions de tailed belorv. Most quest maP.
REINFORCEMENTS
qLrc\r\.irc comprised ofni'o encounters that are playcd The reinforcemen$ section explains horv the or crlo:i
Monster figures mav be placed anvrvhere on thc tilc or
in :ucccssion; iithc quest docs not say "Encounter l" ot rcceivcs rcinforcerrents (additional rnonsters). Unic..
-Encounrcr tiles indicated in the setup instructions, provided that specifically noted othen ise, the or-erlord crn rclcr .:;-:
l" beneath its title, it is a single-encounter those spaccs are empty. Ifthcre not enough room
is
quc.r. Lisrcd belou'are thc primarv elements ofa qucst: nonster to the map in excess of thc nonstcr group ii::: :
on the nap tile for all thc nonsters in the group to bc (size and composition allowcd by the numbcr oihcr,,..
placed, excess monsters nav be placcd in the closest
INTRODUCTION listcd on the back of that Monster carcl). In manr c.r.,.
available empty spaces.
Each qucsr begins rvith sorne italicized flayor tcxt, this rneans that the overlord c:unot briDg nc\\' moni:.:.
rrhich explains l'hv the hcroes are risking their lives Thc ovcrlord places search tokens based on thc number onto the map until thc hcrocs have defcatccl at lcr.r
and outiines rvhat thcy must do to be victorious. The ofheroes. Ifthcre are two herocs, place search tokens onc. This is refcrrcd to rrs "rcspccting group limir.. l:'

or.crlord plaver reads this aloud to thc heroes before on the spaccs markcd "2" on the quest nap. Ifthere arc reinlbrcing nonster cannot be plircecl as indicate.l in :;:
beginning the quest. thrcc heroes, pl:rce search tokens on the spaces marked section becausc thc tilc is full, thc nronstcr is plrcei i::
"2" and "3" on the quest m:Lp. Ifthere are four heroes, thc closest emptv space(s) inste,rd.
MONSTERS place scarch tokens on the spaces markcd "2," "3," and

This scction lists the type ofmonster figures that are used "4"on the quest map. YKroqv
during this qucst. It will usually list some monstcr t)'pes The vicrorr,section outlincs thc conditions lor u-inni:.;
In somc qucsts, unique search token is used. This
a
and ending the quest. Note that in manv qucsts, rhc
bv nlmc, knorvn as REeuTRED rtoNsrER GRoups, as \\,ell usually rcprcsenrs a quest-specific item the herocs mnst
results ofEncountcr 1 inllrrcncc Encounter 2,,rnd in
as ir nurrber ofoptN rIoNslER GRoups. flnd. The possible Iocirtions ofthis itern are shoun as
some quests Encounter I clocs not havc a "rvinner.'
For cach opcn monster group, thc overlord may choosc
"*" on the qucst map. \[hen placing these tokens, the
\\'hen one sitle l ins Encountcr 1, they do not rrin
anl unused monster type that matches at least one trait overlord takes the uniquc search token l,ith cnough
the cnrirc qucst and inste,rd rvill sometimcs havc irn
icon listcd at thc top ofthe page (sec dragram bclorv). gcncric search tokens to covet each space marked rvith a
,rdvantage during Encountcr 2. Plirycrs should relir r.r
"*" on the qucst map. He then secrerly places one token
'l'he ovcrlord takcs irll IVIonster c,rrtls (ofthe appropriatc indilidual quesrs for spccific mles.
facedorvn on each ofthese spaces. Unless specificd, rhe
Act) that match the rcquircd and chosen open monster ovcrlord may choose rvhich ofthese spaces contains the
groups, and places these cards in his plav arca. The back
unique search token.
REwaRoS
of e ach .lvlonstcr cud lists the NIoNSTER GRoUP Lll\IlT At rhe conclusion ofthc qucst's last encourltcr, thc
fbr that rronster group basccl on the numbcr ofheroes. SPECIAI- RULES Rolards scction describes thc bcnclits for thc ovcrlor.i
-.['hc and hero pl,rlers, as s ell as :rnv aclditional rervirrd to tir.
lcllorv box shorvs thc rnrximum numbcr of mitrion The special rulcs section explains rules specific to that
monsters and the red box shorvs the naximum nunber u'inner ofthc qucst. Thcsc rcrvards are onlv rclcvanr in
quesr. This section also states rules for any objective
of mlstcr monsters that may bc on thc map. the campaign eanrc of Dcscent: Journeys in the Dark
tokens or villager tokens are used in the quest. Read these
Second Editior, lntl c:rn bc ignorcd rvhcn plaling a sinr.,
Durine senrp, thc overlord places figures on the map special rules carcfully, since understanding them is often
quest oursiclc r lull campaign.
cqrral to cach monster group's group limit. essential to winning thc quest!

Mep KEY M6NSTERTRATTS

re.
Door Locked
Door

ea @@
ae@ Obiective
@@ @Bu,ding Gwater
t'ok"tt Search Token

a(ry
Villager Token
il:
Unique Space
(see quest details)

, l'ie
{
@ t
,s
MoNSTERS vrcToRY
As-yor aru hzt,elin.q /orurd Arb-ynn,-yon come Goblin archers. Ettins. IfN{auler is dcfiatcd, rcad rhc lbllorving aloud:
across lfu slill-sltolfuring rentains of a hzt.vling
Tlte dlirt collapsel lo bi.r kneat, one hi.r beafu enitting
carat'an. Ottc aJ iltt curut.'tn gtardy uearing the Srrup .1grilrlb/ing uail.'l-fu othe r hearl
o.[
slntg{tr /0 rycdk:
linry of Baron Crei.qor1,, lia.r yarrded nurltl. Placc the goblin archers on thc Wild Garden. Plirce thc "'l'bongh ae na.1 dic, we urc bal .;cnants ol'ilte u/ntig,hfi'
'An aruba:h," lt,gtlf.r. "T-ltal dlin is strding hi: cttins on thc Fire Pit. Ot.'tr/ord. Ou ntdsler ui// fu tr|mtphdnt in t/st ud!
rtinion.r shai.qltl ittlo tlrhynr iltro4qb iltt secrel
,,lrbytn wi// /i//!"'l'btn lnt/t heal.r.q'ou ihnt md tht
pailt! Hon'roili ltt Ltarv knon'n?" The oyerlord chooses onc ofthc cttins. This cttin is
bcas/ ktprb/n ot'er
A b e a d,.y o r .r e e ilr I ut t h t r i rg, hto - /t ud d.fo nn lvlauler. Mauler has 2 additional Health pcr hero.
of tt eltir. "IIt -raitl hi.t nartc ml Marle r Yon The heroes u,in!
Place search tokens based on thc nrrmber ofhcroes.
rtr:l .;lof bin!"
Ifthc ovcrlord cvcr hrs 5 fatilpe tokens in his pliu' area,
llmhrl wbfil ninion: drc /akits d .recrel rzlr'k SPECIAL RUI"ES read thc follorring aloud:
la d//ttck Arltlnn, l)aran C)rtigo7,'.r .reat. IJ taa
Thc goblin archers nay tnove ofFthe nap through thc
nt.tn)l al /)i.r .g1b/i/t.t t.vdp( 0[l lfu.[dt' side of tlLe .trIaufur trti.r.1'ttu asirfu dnd lnrns to go. L[it tuto huds
lrai/, Mdthr il// har.v trirnt/>hd ot.'er.)tail. 1'atr Exit. Each timc a goblin archcr (minion or maste r) :peak in nnrrt. "'l ltat i.r enargb, ny /ittfuJrie nds. Otr
gaa/ it ta kill ltirt blirc ilLat happens. movcs offthc map, thc overlord places 1 fatigue token in ntsstrgt is .rtnl.T'fu pfiltiic ltantun.r af Ar/4,nn knal.'
his play arca. nou to fitr t/tt nti.pltt oJthe Or.rr/ard!"'l'he attiu und tltt
gob/ins mnisl.t inlo tlr ui/ltrnt:s.r, /euritrg.lor to ntr.rt
REINFORCEMENTS .1'atr aotnl.r.
At thc cnd of each overlord turn, he ma,v place 1 goblin
-ffild Garden, The overlord l'ins!
arche r on dre respe cting group limits.

RHWARDS
tMin or lose, each plalcr reccivcs I XP. Futurc clucsts rvill
grant bonus gold or XP, or perhaps othcr ror.rrds, to thc
rvinner ofthe qucst.

Extr

8A
Fttr Ptr

26A
WILD GARDEN

ENTRANCE
'*x. i

lT:nffi I
SPECIAL RULES REINFORCEMENTS
Rcports oJgnl,lins lr.rirs.it! tl,, [,rrn/and., mr/h uf Each objcctive token is a bundlc ofcrops that thc goblins At the st:rrt ofc,rch ovcrlord tnrn, he mav placc I goblin
I

Arlynn lLnr, l,ruryL/ turr /t, n. ard yd1i4,q h rlt ) must stcal ,rnc] take back ro thcir cirve. archer on thc Exit and I monster fi'om thc opcn group
.rmtl/ o/.rtnokr )t tl,, ,tit, un /no 'nor.tYoa titdl on rhe .L.ntrancc, rcspccting group Iirrits. These monste rs
aus,ons ,rrtt/ rui, lnt tirtd. ur/r la lr n,/ l,t GATHERING CROPS mar.be activatcd durinq the turn thev are placed.
-y'our
-a " l
blood-.;2attcnrl n/dil ;il rlil,glt, .;inlfu tloll*. As an actjon, s,hile irdjacctrt to a brrndle ofcrops, anv
I
"Coblirt.r,' rl,nrr/i. "l l,,t'rr .rl,,rlitt' ttttl/hin.q
lt ) hero or goblin archer nav pick it up. A lipgre mav onlv YICTORY
n is!
h,tl istr'l nti/, r/ dut t rt' l,rrntir' ulLa/ : crrrrr I hrrrrJlc of cropr'.,r,t rimc. After all the bundlcs ofcrops are stolcn rnd/or stored,
I;red,:,ri&!" ',
'l'be-y'tt got nte bralhu'; /hc.1''tr got
read the follorving aloud:
STEALING THE CROPS
Yot'rl bestlarc il)bd/ rrl\.t.),oil M/t) lrArbynil 'l'ltr h/oorl-spatltrcd.f) rmr sta4grs
uill hatr d hnngry uintur. Brl phal coild he
1

archer carrying a bundle ofcrops moves faraurd again. "l{t


I Ifa goblin brollLtr," lr srtlt.;. "'l'bc;1, antt_for hin, grablxd hin an't
lukittg thc.qablirl .ra t'omtiors? I offthc nap through the Exit, the overlord keeps the
objcctive tokcn to track horv manv bundles ofcrops btnch ntore be:irlu. I {e utrtrn't u/nttys a.f)rne r like na,
n'lord.;. lrcdtrick ud.r d.f badov Binda4 ja.rt like lhdt
are stolen during the encounter. This rvill bc important
poor.rod got ki/hd ir 'is carautn ofisifu Arhl,nn lail
during Encounter 2.
t,atk.'l-ltq' ua.rJ'rittnd.r.t Ll"hy i.r thent gahlin.r ki/lin' an'
STORING THE CROPS stu /i n' t ll ntL: b rotfu r s.li iend:? "
MONSTERS
Gol:lin archcrs. 1 open group. Ar rn ,rcriurt. u hilc irt ortc olrhe uriqut 'l)dc(\ (.lurl1,, tlr Ot'er/atd i.s intercstud in ilti.r ntan. \b/d
,rdjacent to the Farm, ir hero carrying a bundle ofcrops btstEt bd /tin ta.wlttl'.
Srrur may choose to store it. Ifhe clocs, the storcd tokcn is
Encountcr I is complete. Note thc number ofobjcctivc
Place the gotlin archers on rhe Exit. Plirce the open rcmoved fron thc n,p and returned to the game box.
rokens srolen bv thc or.crlord for Encountcr 2.
The overlord does not keep this token sincc hc did rrot
flroup on the Grasslands.
successfullv steal it.
Placc scarch tokcns based on the numbcr ofheroes.

Place,l red objective tokens faceup on the Farm tilc as BUNDLES OF CROPS
indicatcd. Thcsc arc bundles ofcrops.

11A
IOA GRassleNos
Fenu

Exrr ENTRANCE
If splig noves off thc m,rp u'hilc carrving Frcderick, reacl
SPECIAL RULES
thc follou,ing aloud:
:. TLe goh/in.; ue rc illt hdrd to.fllloa, und nau-yau As an irction, a goblin archcr mav pick up an adjaccnt
: edge catlirns/f irlo d .dti( in lbt Caadn,yt W'ood. prisoncr, kceping it facedorvn. As an actiott, rvhile on thc "Once ttorc, //te lailtetic ninions o.f tfu Baron.r oJ
,4ltead,..1,or ltur d*p ht4t/tte r anrl a crauking Torturc Chanrber, a goblin,rrchcr tra-v placc ir prisoner l)aqan tru thrurted l2y tfu King ol All (,oblins!"
'l
t,oict. "l)rir1q ntc /fu prisontrs. Oru of thcn is lta.qoblfu parces to do t r.'idory dann, his.littl' bt/k
hc is carrving in an crnptv acljaccnt spacc.
ilte .fhadoy Bittdl! .\'o:lt&:.lplig, Kitt.q0l All uobb/iqg.'l-lten, u he :eu.1,ot/ dPPradcl)ing, the goblin

Cablin.r!" Orrecpcr rrrrn.,l\.ur.rcLior,. Splig rn.r1 itttcrtog.trc c/aps lti.s .rtolen hiln to bis lxad and scarrpe rs anay.
a prisoncr in the Torture Chambe r. To intcrrogate
YotU betttr ltarq, dnd takc afi.\lp/ig, uboet'er The overlord winsl
he is, h(ore out ultib of tlte.farmtrs is the prisoner, Splig must test !l rvhile adj,rcent to thc
he figtrts
L'relerick! objectivc token. Ifhe passes, the prisoner is successfullv
interrogrted and thc overlord flips thc tokcn over. REWARDS
'Win or losc, cach pl:rye r reccivcs I XP.
Ifthe token not Frederick and the
is red, the prisoner is
tokcn is discarded. Ifthe token is blue, Splig has found
Ifthc hcroes win, thcy aiso receive 25 golcl coins pcr

MONSTERS Frederich. Place thc blue objectivc tokcn under Splig'.s


hcro.

Sptig. Goblin ,rrche rs. C:u-e spiders. 1 opcn group. token to mark th,rt he is carr,ving him. Splig may norv Ifthc overlorti wins, hc reccivcs 1 additional XP.
move offthc map through the entrance.
Srrup
Placc Splig and the goblin archers on the Torture R-E,INFORCEMENTS
Chambcr. Place the clvc spiders on thc Spider Den. Place Nonc.
thc opcn group on thc Cave.
VICTOKY
Placc selrch tokcns bascd on thc nunber ofheroes.
If Splig is defeatcd, read thc lbllowing aloud:
Take 3 rcd objcctivc tokcns ancl I blue objectivc token. ENTRANCE
'|.'ba
.v/l'-s111e,1 "kiqg" hmls ltis pri.;ontr to tltc grntd.
Shufflc thcsc objcctivc tokcns facedown and place all 4
"I'1at'e ltint, tltcn."'lte bellon,s. "Bnl.1'ot slta/l nctvr
objectivc tokens lacedorun on thc Prison as indicated. deJid/ .V/i.g, King o/ Al/ Cab/ins.t"'l'fur, pr/ting rtn ,r
All ofthese tokcns rrc prisoncrs the goblins rnust (
strprising turn spui./or d ,goh/in of'sttclt ittpt'c.r.rir.'t
intcrrogatc, and the bluc objective token is Frederick. No .qirilt, .tp/i.q ril:l)ts oil /lLe doar.
plirvcrs shou[d knorv rrhich objcctive tokens are red and
,1big nan n,iilt d .vdrrvd iacu tnl n'ltite in ltis bilr sttp-r
rvhich one is bluc.
li d to a d d russ -1,o a. "' l- ba n k.1'o tr, ltt roe.s. Ila ni n d.t
rua
Splig has I addition,rl Hcalth per hero fbr cach brurdle of ne tyf neselJ'al u1zililgtr dg(. 'l'ake ne to /ltt Btruns' . .
crops thc ovcrlord stolc during Encounter 1.
setn: l1'e iillgat vork /o ia."

Thc hcrocs winl

PRISONER FREDERICI(

268
PRISON

Srltc

ilB
ToRruRr CuaMerR
I
MONSTERS F ll..,ltl,, s VILLAGER
r
'g
On the arlrirc ol Baron Crdqol'1. lau hdt\ I
2 opcn groups.
I SpccJ,
i
b )rrcr,c: d
lraue/rd rlot n rirzr in sc,trrl' o1'.\.ir Pa/amon -
un af the .lLartar l]indtr. A t ytr ,r[,['rour/L
Datrinloun iil tl\ s/un.l/,rl
tti uiil::, totr lt,,tr,r
/
Sgrup w'q I

I Placc I opcn group on thc fuver's Edge; placc thc sccond Thc r.illagcrs activatc ar thc end ofthe last hcro rurn each
cry'.[or hlp - lb, or , rlarrl't niilioq, ,rr, u/r.ud), I oPcD grouP orl the Cabin. round; rhey are controlled bv thc hero plaver rvho takes
lttrc! I bc toa n is trnll,r slr,rl/Lr ns,url; llLr j
his rurn Iast. Wher activated, cach villager m:rv pcrform
usl/r ntnsl lry nrt't. f Place search tokcns based on the nurrber oiheroes.
a movc action and may either opcn or closc a single
\ oar gtir!t )rtlitrus tutt /htt rt ttft [o/t bu(ons
/lLr
Pl:rce 4 villager tokens on the map as indicated. adjacenr door. Villagcrs cannot perform othcr actions.
/l'rnr1,;l's111 1/', t i/\t.ry. l lLirl, tuS lt /i/ ln u/, r/ I

etst/,. D,t, riotr lo t/\ i,til.lit'. ll 'ron run /iqltt ull Place.l rcd objectivc rokcns faceup on the map as

lutt' t Ltt(utt.t, //,, ( )t', r/uffl'i tighttim raid t i// h ',


)
inrlicared. These are hea,:ons.
REINFORCEMENTS
.l'ttiletl anrl the co.rtle atrned. -\'hoild tlte lbrcu of i
At thc cnd ofeach overlord turn, he mav placc I monsrcr
t/1, Ottr/orrl lisf,,trrl ,r// tl,, turuirin.q ri//aptrs.
I SPECIAL RULES lrom l ofhis open eroups on either the Lntrance or Exit,
t tt i// .tur, /y at,trrL i/nipl't lo /ltc
ltutt , rt t, tl,,
) respecting eroup limits.
Thc rcc{ objective tokcns are be,rcons, and the heroes
e,t.itl ,rnd tuil l i// l'( laa /atu /o elnp 1/11n1...
i must light all,1 beacons to u.in. As an action, a hero
r^,. 1
,rdjacent to a bcacon rnav light it. Aficr a beacon is lit,
YICTORY
remoyc the token from thc map. A hero adjacent ro ,r
Ifthe heroes light all 4 beacons, read thc follor.ing aloucl:

beacon may also attenpt ro light it speedily on his turn ,,1s ilte Lr.sl beucan .f/ltlrn l0 ltfe, at m.rntring /ight
b,v testing eithcr rlD or *
rvithout spending an action. flarcs an ilte /a//, dark rnll.r of Castle Daerion.'l be
Ifhe passes, the beacon is lit. This test may only be ltlare afcnde nur-ltorns fi//s ilte air and iltt Ouerlord\
ataenpted once per hero turn. uiniotr /trn n on; ahanlottin,g iln illage to ract
totLutd lfu usilt. \bn'd besl_fallou aJter and enstrt .9ir
Villagers block novemcnt and line of sight. Trear rhen Pdlttnton nn'iL'e.r itt nigltl!
as hcro figrres with rhe follorving exceptions. Thev
c,rnnot recovet ! bv an\.ncans, they arc immune to The heroes u,in this encountcr! Set asicle the surviving
all conditions, ancl thcv pass any attribute test they are villagers fbr Encounter 2.
Extr callccl upon to makc. Y/hen a r.illager is dcfcated, pl:rce its Ifthe overlorcl defeats all thc villagers, read the following
,I, token in thc overlord'.s pl:r1.arca. Thel r.ill be important
aloud:
during Encounter 2.
'
l' l.t t I a.; I r i // ryr r .; t t r nt ll * r n d.fa ll s, b /o od ru n n i n g.fi'ort
bi.t p,ornd.r. "Il:'14' tzrsn't .fir Palonan Ltre to protett
ils?" l)( *t.r1.t, oild il)ol txPift.t. 'l'lteir grin uork done,
/he Otvrlotd'-r ruitriol: sfink inlo tfu slLadouu and ract
lotturd Cusilt l)xTsinn-\[ryt'., oo titne l(i to rai.v lhe
t /a rnt:.yot tt t-tl rltft nd lfu ca.rtle.;1'aa r.w/ r:ts!

r3A The overlord l'ins this cncountcr!


CasrN

BEACONS

ENTRANCE

VILLAGER

3A
R]VERS EDGE

4A
&urNs
7A
GarEuousr

i
'',ll
SPECIAL RULES REINFORCEMENTS
n nrrroo reac/t Casth l)aerion,.yotr.fi.nrl tlte
"' gatts l Militiame n block movcmcnt and linc of sight. Trcat At thc start ofcach ovcrlord turn, hc may place I
alr,udt /ntt ,r.trud, r h,t a utitl,/t l-.//in. Tln t thcm irs hero fignrcs t'ith thc follos'ing cxccptions. Thev monstcr fiom I of his monstcr groups or Sir Airic Firrrou.
cas/le's.qr,rttl.r t/rtrqq/,rl ntli,rtrh, h/t/ /ht ) )) cr( cannot rccovcr ! bv,rny rueans, they irrc imrlune to all on thc Lrboratorr', rcspccting group limits.
na ttalrb [0t tL, ()tirh,trl';,trrar/t- ".1'1,, Bltrk I
conditions, and they automiticillh'fail anv attribute test.
Kil2l.tt, ' at, .t,r.tV.r. lirt.i tt tl/tr l;t/. ".\it Ah i, VICTORY
*'t'''1Il) @1
I

it Lcrt." I 'When Sir Palamon has fatiguc tokcns on him or all


lf ithin tl.,c k,, V,.rut, l,,,rt /1,, ,ryerl .\ir Pa/tntan
rn/Aitqt/,, ,lil,r,l,rs. 11 i/1., r,infnrrtrn.als rnt
oU l,r turr trritir/ ,l/d /ht/ ul tlt, D* rillon n
(
',
I
f Dcfc*c:
Hc*h:('
Arr.rck, !
follou'ing aloud:
5
master monstcrs (incluling Alric) arc dcliirte cl, rcad thc

ni/i/it. //,, u/,1 l'nitl,t lwl ,r rlum. tJ wt ran


I
h d Sdden/y, lherc it a nash dill d daryil antared .raldier.r
btr1, hiat enorgb tint... :a Illilitirrmen acrivate at the cnd ofthe last hero turn cach barst into tfu kep, drn:ing the Orurlotdiforctt batk.
"'l'hank-yor, he rue.r," sa-1,.r .f ir Palaman, learirg on
round; thel.are controllcd by thc hero player ufio takes
-ilrhen actiyatetl, each miiitiarran mav his nvord. "I.fiar that an eill I defeutud lotry ago .rtirs
his turn last.
znre rtlre. Drugan/ord Cryt:orn ntns/ not be a/lawed to
perform l moye action and I attack;rction. Militiamcn reltrrn!"'fhe o/d man /ifls ltis m,ard and siglts tltrot1gb
MONSTERS cannot perform othcr actions. lti.s a.rls-gray nashtbe. "LI1' suorl was not eqra/ lo
Sir Alric Farrou,. Ettins. Zombies. 1 open group. tfu tusk. Conq il.,( millt retllrn t0 Ar/tynn, and the
Sir Palamon also blocks mo',cment and line of sight.
Ba rons-''
Trcat him hero ligurc cxccpt that he c:rnnot perform
Srrup as ,r
anv irctions and cannot recover ! by rrra"ar.
Placc Sir Alric Farrory in thc Laboratorl,, as indicatecl. "rl. Thc herocs rvin!

PereMoN
F sn
'.,
Place thc cttins on thc Hallrvar'. Place the open group '?{ lfSir Palamon is def'eatetl, read the follol.ing aloud:
on the Stairs. Plircc ir numbcr of minion zombies on the

' As the aged kni.ght co/laf.re.r to the gromd, the

,
Thronc Room equal to the numbcr ofvillager tokens in
fr-ont ofrhc ovcrlord (ignoring group lirnits). illll: Orurlardl ninionJ tilril dnd rutred/. "Oar nurk bert

PIacc scarch tokens basetl on thc number ofheroes.


[. *.'l' I
i.s done."

The or.crlord u'insl


Place the l.hite objccrivc tokcn laceup on the Throne At the end ofthc last hcro tnrn cach rouncl. after all
Roorn:rs indicatecl. This is Sir Palarnon. militiamen acrivate, Sir Paluron tests * to marshal REwenns
Anr. surviving villagcrs from Encounter I are placed on nore defenders. If he fails, thcrc is no effect. Alter \Vin or losc, cach playcr rcccivcs I XP.

thc Entrance tilc or thc closcst available cmpry spaccs tcsting to marshal dcfcnde rs, Sir Palamon may pe rforn
Ifthe heroes u.in, ther.also receive 25 gold pcr hcro.
at thc cnd ofthe last hero's first turn. They are norv
1 move action. Ifhe passes, place I fatigre token on hinr
rnd place 1 militiaman on thc Entrance tile . He cannot Ifthc ovcrlord g'ins, hc rcccivcs I addirional XP.
militiamcn.
pcrform othcr actions.

I8B
HALLWAY

SIR PALAMoN SIR ALRIC fenaow

t4B
LABORATORY

ENTReNCT

r98
STAIRS

IB
THRoNE RooM

F
h
:

MONSTERS REINFORCEMENTS
"Tbis basinus vith the Orcrlnrd is rddl bad," Lord Mcrick Farrol'. Flcsh moulders. Zombics. I ope rr Befbre the mlstic portal is opened, the ovcrlord mav
!a)s Barln Crei.gory througlt bis a$ite iastache. grouP. placc I rronster from thc opcn monstcr group on the
qThat Entrance tile at thc cnd ofcach tum in rvhich Mcrick
cba? who u,as nardered n,ltn-yon t€rsl
cdrte t0 tlufi) he ntt.rn'l.ftst anyone. Ty'Lal n,a-r Srrup trie s and lails to ririse a zombic. Alte r thc mystic portal is
Vicerol Pellin. Ht tu: a hero like-yoa, in his Placc Merick Farrog. on the Exit as indicirted. Place thc opcned, thc overlord mav placc 1 monster from the oper
ytunger day. I7e and bisJtl/ots, tlte.y ul/ed flcsh mouldcrs ur the Caravan. Place the opcn groLrP on group on the Entrancc at thc cnd ofeach overlord turn,
lhem.rehr.r the .f hadoa l)inlers." rcgardless ofr.hethcr a zombie is raised. In both cases,
the Ruins. No zombies arc placed during sctup.
rhe overlord must respect group limits.
Place search tokens bascd on rhe number ofheroes. Thc
unique scarch token is rhe Relic ofl)ari'tr. VlCtoRv
"**" "':*"'"
,.Kotbtrtrrlduitl.,Pcllin,"'4sCreigar,.r.,"ll;'.e
l. Placc 4..d objective tokens laceup on the Grayeyirrcl as Ifthe heroes defeat Lord lvlerick, read the following

Cardinal, now: srl lLiutelf np at llv Cilbcdral


I indi.",.d.Th(.(Jr(gr..r\r\rorc..
- - aloudt
I
loKellosintheCortbmornls.Bestltarn oJJand f tLe lockeddoorisamysticportal. ln u pfl ol .wokt, Loil l.'lerick Farrov mnisles. His
,ilrk.t rurt 1.,,'.r a/irr. Hr\ gol rh, .9ta1/afLil/tt, i t'ilrc /ingtrs. "Bla.rt anl dantnation! I uon't be heaten
toa-nisht need it, wat?" I SPECIAL RULES t/ti.r u.ril1,,-1'ar nteddling wltelpt. I'll be batk!"
A.r.yoa approath ilte Cathedral, ilr dtr,.qrlDlr fn. nrysric porral docs not block line of sight fbr Lord
/ l:rutt n.'ilhir ite ttthulral-yoa ltear the na.rh oJ'hreokitg
dmk. ,laspiciously,loa ready-yoar t'ctfatt tn-d i ltlcrick Farrou., but he cannot movc thro.gh ir; thc g/a.r.r. \'a linte to bu.rk in-1,0ar,.'1r,orr-rUe Cardinal is
rear! kill the .yutg nbiate uho t,on,tnf blocks line of sight and rnovemenr lor al1 in langer!
l//t !
llc/Lildlrotk,...Phuv,Jaitl,|tl.,l,/lCildnii, i .rv,ric port.l
figures \[hen rhe heroes discover rhe Reli': of
i.r huiegd.'l'he Carclinal inra*tir),r'#'rri'A i :n" The heroes l,in this cncounter!
Darvn' immediately remove the nvstic portal-
FJane, bat iltat l,onl llcrick ,oi u)r,-iy'ir'rilrt I
ltt',,
furtttd Ifthcre lreeyer no zonbics and no grilyestoncs
He knon.r that Kolh run c,n/1' be
I Oncc per turn, if Lord Mcrick Farrorv is adjaccnt to rcmainins on the map, rc:rd the follou'ing aloud:
faithfal nan-lter-mising tfu d:':,/ i," ':'':- , 1 " gr.,r.r,.rr., 1r" nrav attcmpr to raise ir zombie as an
grauJtdrd and sendtlullttnlo kill,tht "'l-lntsltould do iti'g/outs Lord Nloik a.r tfu /as/ a_f'
lydln,i/'
y'nrl/l'rRrlirolDarllo.gr/1/'rot4/, i ".".tnr. Hc rcsrs uD. rf he passcs, rcmove the gravesronc
Yoantst , and
.--,.;
place 1 ninion _....L:^i.._L^...,,-- 7^-,k;-. ltis ytnhic: :lnttbh: tltrongb the doors. "Propbecies anl
;;; ,;::;; :;; ""1' '- -'""" 1,i, iii' ai,t';,.,
,:;; -t ---'.i,,r'iiii I zombie in that space ' Ztmbies
nr.v.s. . .lttl
'l'ltcre\ t/l,ay.r a a,a-1 at'ound /bcn." 'l'lterc i.r
Koth!" cannot activate the rurn they aLc raised (still climbing
orcnone Cardina/ r
t /d:b a.l /i.a,/tt ond d p4Lf of snoke, aul t/ter be i.r gone.
rt ofthe ground!). \i/hile thc zonbics are at their group
l;rutt t'iiltir thc cailtdra/1,0r hur tltt cra:h oJ breaki4q
l:"..5":*:1cannotIaisemotCzombies.Also,see
l(cl ntorccnlc n rs. bt Curdiml is in danger!
.q/a.r.s.'l

The zornbics mry move olf the map through the The ovcrlorcl s.ins this encounter!
Exit. Each time this happens, the ovcrlord placcs I
fatigue token in his plav area; thcv will be important in
F'ncotrntcr2'
RELIC oF DAWN GRAVESTONES

9A
CeRevaN

LORD MERICITFARROW
ENrReNcr

t4A
GRAVEYARD

4A
RUINS
-t
FF, 6ft
CeRorNeL I(orH IfLord Merick Farrow is defeated, rcad the following
P
D
Health: l6 Stamina:0 { aloud,

1)efense, Spccd, +
d Vt'itb a fickea L.ord Merikfadufron ilen, into a
h *,2 UD:4 *:2 +: +
( .rhadowl apparition. His Nift seems to comefrom behind
tr6, a lhik curtain: "Yoa're buomingqaite a nuisance,
hu'ou!" Fming, the etil lord can on| ab.rerue.
THEALTAR
A hero ad.jaccnt to the Altar mav attempt to activate it VICroRv
as an action. To do so, thc hcro tcsts $. Ifhe passcs, that
If Cardinal Koth noves off the map through the
hcro rolls 1 red powcr die. Cardinal Koth recovers t!
Entrance, rcad thc follorving aloud:
ecpal to the ! rolled on the red porver die (regardless of
u,here he is on the map). Ifhc fails, there is no effcct. Oilside, Kotlt li;t'ts the Stal/of Light alo;[t. Itfaru like
a second snn, and pben the ligbtfades the Oteilord's
The Altar mav only be succcssfully:rctivatcd once per miniont are gote. Koth pruents lhe staJf tolott.
round.
"Tltirtl yars ago, nl,friend.r and I tsed this sUlf n
he/p ts bind Gryaorn oJ'the .lhadowl Now, it is1ours."
REINFORCEMENTS Then be lifts his 4aln and the.blane of Rellotfaru ro
None (see "Thc Second \ilu,c" beiow).
MONSTERS ltrt. "Co ui/h Kella.t' bhrring,faithJal. Bringthe l"tght
into dark places."
Lord Mcrick Farrog,. Zombics. 3 opcn groups. THESECONDWAVE
tW
hen a hero first opcns the cloor to the Librarv, reacl the The heroes rvin!
Srrur follorving alouil:
IfCardinal Koth is defeated, read the follou'ing aloud:
Placc I open monster group on thc Chapel. Place 1
Tbe Catdinal ltolds a/oft a stall iltat g/au.r uiilt a brigltl
rnastcr zombic on thc Librerv as indicated. For each
"Qtirk[', "I'll tdfu tba/," suys Lorl h[erick. He gutare: and tbe
light. "Thank Ke lla.r.yaa'rc here," he sa.1s.
fitigue token in the ovcrlordt plav arca (from Encountcr Sltalf oJ I -igbt flie: froru Koth! corp.w and ap into ltis
lel's ge/ o* of here."
l), placc 1 minion zombic on thc Librarl', ignoring group hands. Instant!,, the ligltgoes oat, replacetl b1 a nimbas
The Cardinal is nol, rescucd. and thc or-erlord must aJshadoa. "'l'bankJor tlte he/p." Witl: a .rnirk, tlte eill
limits. Lord Merick Farrorv and the other 2 open groups
/otd rupl tbe batt af his new nalf against ilte stone foor
are not placed during setup. trv and stop him. Placc Lord N{erick Farro*'on the
and tuni.rbe.r in a fash af shadoa.
Entrancc. FLon not, on, at thc start of each oyerlord
Place scarch tokcns bascd on the number ofheroes. The
turn, he may place 1 zombie on cithcr the Librar.v or Thc ovcrlord u'ins!
unique scarch token is thc Runc Ket.
the Entrance, respecting group limits. Furthermore,
Place thc rrhite objcctive token firceup as indicated. This ifa monster group has not yet been placcd in either (EwenoS
is the Altar. Thc village r tokcn is Cardinal Koth. the Tomb or Ancient Stairs, place it nou.. That group \n'in or losc, cach playcr rcccivcs I XP
nctivates as normal and may opcn thc door to th,rt room.
SPECIAL RULES Ifthe herocs rvin, they receive the "StafTofLight" rclic.

When thc door to cithcr thc T omb or the Stairs is Ifthe overlord u,ins. hc rcccives the "StaffofShadorvs"
opcnet{ the tirst time, thc ovcrlorcl placcs I ofhis unused relic.
open groLrps on that corrcsponding tile. \\/hen the other
door is opencd, thc ovcrlord places his other open group
ENTReNCT
on that tile. Onlv a hcro rrilv opcn thosc doors for thc
first timc. Alier thc doors havc becn openecl, thcv irre MASTER ZOMBIE
trcated as norrral doors in all rcspects,

The locked door to the Librarv cannot bc opened until


the herocs find thc Rune Kq'.
'frcat Cardinal Koth
6B
as ir hcro s,ith thc fbllorving CHAPEL
cxceptions, Hc cannot recor.cr ! br.nomral means (see
"Thc Altar") and hc mav onlv bc attackcd bv zombics. t3B
He cannot perform irctions until thc hcrocs comc to
LIBRARY
ALTAR
rcscue him. \ii/hcn ;r hero first opens the door to thc
Librar1., he is rescued (sce "TJrc Sccond Wavc"). Oncc
rescucd, at the end ofthe Iast hcro turn each round,
Cardinal Koth pe rforms a single move action (Cardinal
Koth is conrrolled bv thc hcro plaver rvho takes his turn
lr.r). Koth c,tnnot p.rF,,rrrr oth( r acrion\.

RUNE IQJY
I9B
STAIRS CARDINAL K)TH

''1.{i?

lrffi
F
I ffi
\U
Gucsrs rcscrrcd b' herocs arc placcd in thc hcrocs' plav
SPECIAL RULES
lrcl. Gucsts ,rbductcd by nronstcrs are returned to the
Baraa.Grei.gory ha.r girun.yan an inailation lo IfLadv Eliza Farrou is dcfeared, rc,rd rh.
bor. Ii r hcro thc
is defcated rvhile cscorting a gucst,
i/1e sriidl eunt ol'tlte sea:an-Lord'I'he aliri ,rloud I
l'(atqaerude Ball! "Bit of a gadahont t ,en nau,"
multer: GftfqlD,, "lnt'l-ltto nu.r a greal lttra in
'

lltitlt a sltriek, ilte la/1,fudr.t into u 6,,, s,,i tui.;.'. \:t..


-test killcd and discarclccl. Ifa monster is
is considered
dcfiared rvhile escorting a gucst, the guest is placed in its j
.r/Lri&i4q, ilte clotd nf'tti-t/ s/rukt dott tt /lit .;l.iir.; to li'r rprrcc. As ln action, ,r hero or llronster nlay escort this
his da1,. One oJ tlt*t S'badoa,Bitdtrs, uot?"
ba.tcrncd hc/ol'- urnasked guest.
"Bestgo and turu hin /tt ntigltt Lte on il:e
Otrr/ord'.r /isl," rrys l)aron Znharutb. "l|rr, THE GUESTS
lott're not goi ng dt-e.r:ed /ike tltal, arc1oa? " Halfofthe objective tokens are red, representing
REnrFonCrMENrS I
As.1,or nltr Lord'l'ltcor/ir'.r estde , i.te ntsic and
None . i
cultists. Thc other halfofthc objectir c tokens rrc L,luc.
the ba.;/k aJnasktl.gaelt.;.qau .rilent, ard lhm representing important noble guests-onc oiu hom is
yot /tear a .rcrettt. A ntan's t'oice be l/aws "Hotv VICTORY
Lord Theodir. Each guest occupics a space .rnd blocks
dil.),ak gt it1 l)tru?" I Ii,r11 nronsters irre dcftated (or uiren the last guest leaves
line of sight and movenent, jusr like it figure. A\ an
Alttod,-),ou .;Lt r,qnest t:ilh ltair tbe color oJ ltonel action, hero or monstcr,rdjircent to.1 gucst tlar unmask rhc map lor,rnv re,rson) the cncounter ends. Any gucsts I
ftnore Ler ntsk a.s ninions oJ the Ot.vrlord balk
bthind lter "'l'hc.1'n ait/t ne. And I ltar.'e an
I a

rh( gu(\r.urJ lli[, otcr rh. rrk< ,.


remaining on the map are considercd to bc rescued bv
the hcrocs. Thc heroes roll a clic (clepcnding on the
intila/ion." Cutrl/lt, lhe uontun tear.r ilte nask UNMASKINGAGUEST number ofherocs) to determine l,hether I-ord Thcodir
fron tle ltnrll'.qac.rt beJore her, tbu drag,s hint
i'
Ifa blue objcctive token is rcvealecl, the guest is trot is amone thc guests they h;ruc rescrrcd; roll a grav dcfcnsc
ta lter and .rink.r her.fangr inlo /ti.r neck-slta 2-hero or 3-hcro ganrc, or roll a black defense
acultist. That guest is then "cscorred" br-thc hero or die for a
is a runtpirc! ll:'i?ing tfu gtut'.t bloodJton her
monsrcr that unmaskcd him (sec belo* ). die tbr a.ihero game. If the number of ! rollcd is cqual
lips, s/tt gtstures lo lter minion.r. "fiind rua Lord
to or lcss than the guests thc.'succcsslirllv rcscucd, thcn
Theodir and bring ltin to the t.'aalt!" Ifa red objective token is revealed, rcplacc thc tokcn
thc hcroes managccl to savc Lord Theoclir; read the
With thr gtestr all a,eorir4g nusks,)'oa and rvith llcsh moulder figure. The first cultist rer.caled
a
lollou'ins aloud,
tlte runfirc il,ill hdli(.)ra/./r L'01'k rul ont.fttrl'ot is a rnaster llesh tnoulder the others are minion flesh
t .f.ndi ng Lord T ht o d ir- e spe ci a /11' .r i nce 1 a r do n' t moulders. Ifunmasked bv thc oyerlord, flesh moulders
"'l'lnnk..yor, bcroe.r!" tq'5 l,xv61Tltndir. "I ntn't
iaen knotv t'ba/ ht /ooks like! Yar'd best grub
,rre placcd on the tlap and rr:rr':tctivate that turn. Ii itr/itn, .tltt d nrit rtty ptrll'-til:t1,, Ifu lta/J't trittd
l .e!e?) gilalt.llil can and e.rcorl tlLt:n back throrylt
unnraskcd bv a hcro, thc f.lesh moulder mat'inmedirrtell
\O'l- to itt'ite iltt Iirrors ntxl.lear" 11e iglt.r, tbe n
I lbt.frofi door whih tltt Ot.'e rlard'.r ninit)ilr try ta !(.t\ilt1..t ol lLt .tltirr donn inlo lbe ba.retlettt. "5'bel
I amirck that hcro. then that hcro'.s tuLn resuntes.
do the santt. prolubfi Lrrlliuy to ry linti!,rur/t b1'ron'. But rrn an
I
ESCORTING GUESTS tnd ltttl htr lo I or/rnd'.r Dice . \'or'// need then if-),otti'c
i
I ,!0ir.< l0 rtpu/ n'l)al t4 fritnrls dnd I did tbirtl.laars
Escortecl grcsts are placcd under thc hero or monster
4qo." Lorl'l'l.ttodir .tuill.t tltttoilrcrilel-is he mud?
I MONSTE&S figurc l.ho unmaskcd thern. Each figtrre c,rn escort onlv "O.li.yor gr! Hrrt.'1', ttor,.t"
I guest at a tirrc; ifhe's currentlv escorting a euest, he
Lady EIiza Farrou'. Flcsh rroulders. 2 open groups.
cannor unmask an additional grest. The herocs s'in rhis encountcr!

SErur A hero nav rcscue his escortcd guest bv moving olfthc Iirhcherocs did not man:rge to rescuc Lord Thcodir,

PIacc I-adv F.hza Farrow on the Library as indicated. rrap through thc Entrancc. A hero rvho leavcs thc nap La.L Eliza Farros has nr:rnirged to irbscond v'ith Lord
PIacc 1 opcn group on the Chapcl ,rncl 1 open grouP oll this rv,rr.uray rcrurn to the Entrance on his next turn Thcodir. Re,rd thc tbllorving aloucl:
the Librurr'. The flesh nroulders are not placed during 1u irlrorrt the grrc.r, bt pcr t'orrrrinr-.t tnovc .l!tiull or "P/rtt.i(," i0l).i onr al lht,qrt.r/:, d p1illdil tvith u .rih:e r
se tup (see "Unmasking a Guest"). suffering 1 J) to move 1 spacc. ttt.;k.. ".\'l.tt'.; tuktn poor T/teo! I'n sure she '.s dragg:d
hint dot n ltt/on' lrt ilt rdth. \'ar nuln'l /tt lter open
Placc scarch tokcns based on the number ofhcroes. A monstet may abduct his escorted guest offthe nap
through the Exit. A mo:rstcr rvho leave s the map this \\'al
Collect a nrrrrbcr ofobjective tokcns equal to twice the .l lt ro'; tnrk
c,rnnot rctutn, but thc overlord draws 1 C)verlorcl card i.i nrtr done .

numbcr ofhcroes. Halfolrthcse objective tokcns should


each time a monster abducts ,r gpest off the map. The ovcrlor.l ri ins this cncountcr!
be blue and the othcr halfshould be rcd. Shuffle the
tokcns togcther and place them facedorn, on thc map
as indicatcd. (Iftherc are ferver dran 4 herocs, clivide

the tokcns as cvcnlv as possible betu'ecn the'1 tiles; {


the overlord chooscs l,here to placc them.) No players I
l. l'' should knol, rvhich objectivc tokens are bluc and u4rich ExIT
6B
!, ' ' are red. Thcse tokens rrrc rlasked guests.
CHAPEL
i
I
I

t. ENTRANCE
I3B
LIBRARY

Culrrsr NoBLE Gursr


feRnow
I THE DOORS VICroRv
Thefanih tnf/ b?/uu
'l
Lorl| lLrodir\ ttt/t i.r Lach of the doors lcading to Lord 'Ihe odir'.s r-ault is lfcithcr thc hcrocs movc offthc map through the Exit or
i
d,rrk und ,JLo,., uillt //r( railild! ul t i/t nott:ltrc. ) lockcd and magicallv sealcd. I hcv cennot bc opcncd Ladv Eliztr Farrorv is defiatcd, read the follorving aloud'
Are thue ttinionl aJ'\fu Ot.rrlord, or i.r Lord bt normal mcans. Whel a fig-rrc pcLlotms an actiotr to 'l'ho*
P'eltind.1ot, E/iYa shrieks in disnalt. "No! bonts
Tbeotlir trth, ntad? Ir ary ca.re, d /ocktd doar I opcn one ofthc doors, hc rrust do onc ofthc foliorving,
dr( nint!" S:fu hlurs fonttttrd.fi.rter lban lhe oya caa
slands ltclorc'rot. I ttril,,d in g/nt inS set ift
acruss tlte jarnb is a riddle-c/early,-),0t'// ltaLr la
I
Smash thc Door: The figurc tcsts i. lfhe passcs, the .fbllol.' a.r.yar snatc/L tp lhe ta/y lrutsrrrt ir the uta/l:
t ltrph t.'elrut bag. As soon ,t.t-yoar hanl loacbe.r itt
eilher sna.rh thc loor don,n, an.tue r lhc rifulfu, or I door is rcmoved trom thc map cntirelv. This courts as
bag, Lar!1' f:li1a trips ottr a uutked flagstontt. As sbt
pick tfu lock ta proctti. i opening the door. Ifhe fails, there is no effect.
.rlraig,lLlens rf lo g/ure ut-1,0t, lbere'.r a lord crack, and t
Answer the fuddle: The figurc tcsts r!D. If he Lt/l mdelahru lopp/e-r dour to cru.rh /ter. 5:he lurns into
passes, thc figure is immediately movcd to the closest a rtd nistja.;l in lirte, unrl lter ruice ulti:pe n tltraugh
available ernptv space on the other side ofthe door. lht c,')Pt. "llah. .90, lrck is on-yaar sidt...for non,. lYe'//
MONSTERS Thc door renains closed and in place. Ifhc firils, drere nted agrin, 'htou.""I'/xn .rlte is gane.
Lady Eliza Farrol.. Car.e Spidcrs. 2 open groups. is no effect. Thc heroes l-in!

Srrur Pick the Lock: The iigure tests *. If he


door is opcnetl. Ifhe fails, there is no cffcct.
passes, the IfLady Eliza Farrorv moves
rcad the follorving aloud:
offthc map through the Lxit,
Place Lady tliza F'arrolv or) thc Goblin Cave irs indicatetl
Placc the cirve spidcrs on the Spidcr Den. The othcr 2 A figurc nav attcrnpt to open anv cloor in this *'av only "'Lbo hfu," iltt tunfire whi:pus, lter e.ye.r gharting red
open Broups arc not placccl during sctup. oncc Per tufl1. m ,barph t,ehat lug a/ofi. "I;ortnne.f'arors
.rhe hold.r a
nly.fani! /ada-1t. O/1, 14' hnbdnd will lte :o llu.;ed-
Place search tokcns basccl on the number ofheroes. Lad,v Eliza Farrow ahvavs ilttelnpts to Ansrver the Riddle .
tnrl .ro pill arr na.rter." W:;itlt iltut, slte enpties lbe lng
Ifthc ovcrlord n on Encounter 1, then she has already tcross l/tt t,atltfoor. Tbe bone crbe.; vithin clatler und
SPECIAL RULES secured the correct ansrvcrs fiom Lord Thcodir, and shc r/uck, t/ten cont lo rasl .tlLouin! durk md uretclLal
rN/hcn thc cloor to the Goblin Crvc is opened thc first automaticaliv passcs her ED tests to Answer the Ricidlc nneq f?aring uiilt u black fre. lY;lter.yru laok arb, .;/tt
timc, oL rvhcn a figurc cntcrs a space on thc Goblin Car.c, on all thc doors cxcept the linll locked door. She nust i: gont.
the or.crlord placcs I ofhis unuscd opcn groups on rhirt always test as normal on thc lockcd door to the E.rit. The overlord g,ins!
tilc. \il/hen the cloor to the'Iomb is openetl the lirst
Figures rvithout attributcs, such as famiiiars or non-
timc, or rvhcn a figure cntcrs a space on the Torrb, thc
Lieutcnirnt rror)sters! cannor ilttcnrpr to opcn ir door. An REwenps
overlord placcs his othcr open group on that tile. V/in or losc, cach plavcr rcceives XP.
opcned door mtry bc closed rs nornal. 1

Ifthc herocs rvin, rhev receive thc "Fortuna'.s l)ice" re]ic.


REII\FONCEMENTS
None. lf the overlord wins, he receivcs the "Boncs of Woe"
relic.

LADY ELIZA FEN.ROW


9B
CAVE

5B
Gosr.rN Cevr

ENTReNCT
IOB
ToIas

I5B
SPIDER DEN

I
t;8 ..:'i
1,

MONSTERS REINFORCEMENTS
Baron Zarhnre/b sarrps imf,eriott.rll towurd Cave spiders. I open group. -\t the start oieirch or.crlorcl turn, hc may place 1
I

ltoa.
''I'ue jasl cam,
Jrom Creigart: I hatl /o larn / monsrer from l
ofhis monster groups on the Entrancc,
doau bis rrqa*tJar t /otn. ll .re.ms /ht lffdrilrt r
Srrup respectine group limits.
in Arhlnn is near/l rmpty-raol il(i/lr(r 0[ur I Place thc crve spiders or the Canlon and thc opcn
baronies ai// L, tl,/, to fu) oar:nldi.r." lh
I monste r group o11 the Fire Pit. VICTORY
baron adjasll hit tnlurd und siplri. "()tr hronie.r I
It all heroes are on the Exit, read the follol,ing aloud:
sharr si/*r minrs ir //rt CatltTnantt.t. Or, t.c/ane ( Place search tokcns based on rhe number oiheroes.
l[/a/rhtoper /ook.s otrl ot er s,t rrt/ o1 tfu arilo,' .-llud,-yoa src tbt.;uttered baildings oJtbe Clrelsl6ns
.ti/ts, urd u"'t , lrtd no sbiltncnts Jrom /lu/ reljon I SPECIAL RULES ll' otrhtan'tr se///entent-if-1,0r ltan'1,
-yar ttight ruake
J'oru,rls. I sasp,tl th, h,rrtl u.[tlLtt drtilitl,h ) At the start ofeach overlord turn, alier placine
rlct,rOtvrlord is t/ rurk. it."
()o hak itla I
reinforccments, he mu place 1 objcctir-c roken f:rcedos n The hcroes l'in this encounter!
Onl,oar wa|, /0 il)e vdtrlrtryatr,-yoa approach i on anv empty space on the Canvon rile. These objectivc
a lai:ling railne. .\'dde n!, lhe san is blolted If, at the end ofa hero's turn, all the spaccs adjaccnt to
I tohens are bouldcrs-the,r'block line of sight and
aa/, anrl // rtt o /uri, ail ,ratwrfal a in4erl fgarc ) him conririn either boulders (objective tokens), the cdge
firovement.
/ands on il,t.elun ,.ss1lt l,p1oti.tot. "Grt,tings,
i of the map, or other ligurcs lhile on thc Canyon, or if
uortals," he sa.1s. "I an Belthi6 lhe S'ciort tf i As an action, a hero mav attcmpt to clc;rr a boulder trom
all objcctivc tokens arc on thc map at thc sarrc time, reld
Cnt'orn.'TLrt l', ptrrsr.t, t.t tJ cxfirlingltta lu j the map u,hile ac{jaccnt to the objective roken bv testing
the fbLlorvils aloud:
- inlra,ltt, ruarsr$ lf /t, t.lotr dan'/, /1, rtlt\s 0n. !
!. Ifhc passes, he discards the objcctive token. lihe tiils.
"l h,tr.rot n,, p,rr/iralur i//-a i//, bat I'nt fun ;
frupptd! It tL'i// tuke tinte tofreelour conpanion, bil
rhcre is no effect.
lo slaaglttur u;ery single person daelling in thal lttller t/st/ lbdn Jrtting Beltltir a/ hs.r than Ju// :trerrytlt.
toue6 and I am't hare-yor intetJering." V'itlt a As an action, a he ro mav attempt to scramble oter a -Lt il .sotsirtg yotr deci.rion, lhe Ottrlord's ntidons turn
tltrusl oJ ltis poae(u/, dratonic legs, 13dt/tir leap: boulder rvhile adjacent to thc objectile token bt testing tnd nrh orn'anls ltt Crtl,slone lN/alchlowet Yau on\,
/0 tbe slztty slopes abore the rarine ahead.'l'hen, $. If he passcs, he movcs to :lnl ernprr space ,rdj,rcent ro LoPt.totr'll bt ir tittc...
witb a :ai1e aJ bis nu.sralar lail, he knocks a
that borrider, ignoring any lieures or obstacles thar rrouLl
boilder into tlte rafint. "lb, niniom ui//.rloa, The or-crlord rrins this cncountcr!
(lntil next tine, litllc nartds!" As normallv block his r.av.
.yot doan.
BeltlLir sprtads /tis ruings ald fafts tttt1, nan.rters I)uring this qucst, c,rve spiders nav movc through and
a??edr on both tlafe.;, .strugling kt .rhot't boaldrs end thcir movement in spaces containing boulders.
orur lle rr/ge inlo tltt ruL,int |u/av.
YoaA bd ltarry iJ'1or intettd lo bed tlte dragon
hyl.trid to tfu t otchtower
ENTRANCE
BOULDER

8A
Ftnr Ptr

2C1.
CANYON

jr*
.& i..
"r*:t . .

.+{s? -

ffi
': di:? ill . . r . ;'alq".ir:t:5:1ri
{ 1 ..l'1"1'1.:.3

1
$..
SPECIAL RULES VICTORY r:i

I
Yo4,qne to the last bridge before tbe watchtowen I Thc villager rokens arc guards. Treat them as hero figrLrcs IfBclthir is defeated, rcad the following aloud:
f:orl:cii.n see the guards assigned to tlx toaer ) rvith thc follorving cxceptions. Thcv cannot recover (l
grilng'bbout thtir bnsinus, coruple*/1 unautre of Bleeding, the dragon h),brid stalgers back. "I fgared
by any neans, they rre intntunc to all conditions, and
i the dion thal aaail.; them. Yor're not.ruft! DhJ -yot'd be woxhl enenies," be growk, "but I see I
thev pass anv attribute test they :rre called upon to make.
tbezt a//, bat;tou know tltat mde restimatedloa."'I'ben he leaps, :preading his wings
Belthirwants to ki//
don't want thdt to hd??en-.ylr/U betterfghl and drcling up into the sk1t. "lYe'll neet again, n1

""T.,f ! o 1
1iu
ltin (;t', fnL
f Hc.rrh:o
;t'riends!"
One a;f the untiuors comesJbrwanl. ".!ir.r, I don't knov

h l)ctcn.r':
4,,..k, ltow or ubylott cn;Dre hcrq bfi ne and rty matel thank
I ya. Here." He alfers.lor a ruassire shie ld of black iron.
MONSTERS Each guard on the same tilc as either a hero or a monstcr "Figger that dragon-tnan came;fltr tbis. Bem nothing bfi
ill-lttck siuce it twned up in one of the nines. Take it
Bchhir. Elerncntals. I open group. activates at thc end ofthe last hero turn each round; they
awa.y, plea.x!"
a are controlled by thc hero player u,ho takes his turn last.
Srrup til/hen activated, each guard moves directly torvard the The hcroes u,in!

Place the elemcntals on thc Stonc Bridge, and Belthir closest monsrcr. Ifhe cnds his movement adjacent to it,
Ifall 4 guards are defeated, read the fbllowing aloud:
on thc Stonc Bridge as indicated. Placc I opcn nonstcr he performs an attack targeting it. \flhcn 2 uronsters are
cquall,v close, thc heroes choosc which monster the guard Belthir bends dopn orur the /a$ rlying rtdn-dl-armr,
group on the Vaterfall.
then hefts a massiue slab of black iron-a .rhield. "'l'hey
moves tou'ard.
Placc scarch tokcns based on the number ofhcroes. sa1 it was.fot,gedJron a sitgle scale;t'ron nry sire's

REINFORCEMENTS hida-ubat nonsen.re." He slraps tlte shiild to ]tis arn


Place 2 villager tokens on each ofthc Gatehouse and and sneers at1ot. "I1x got uthat I canteJ'or. lYhen nexl
Cabin as indicatcd. Thcse villager tokens are guards. At thc cnd ofeach overlord turn, he may place 1 mouster n'e meet, I bopeltoil prlt)e nore of a cba/knge!" Tben be
from 1 ofhis monstcr groups on thc Entrance, respecting leaps irto the sk1 and is gone.
Ifthc overlord rvon Encounter l, cach ofthe heroes
group limits.
rnust skip his first turn. The overlord winsl

REWARDS
\[in or lose, each player receives I XP.

ifthe heroes u,in, they reccive the "Shield ofthe Dark


God" relic.

Ifthe ovcrlord rvitrs, he reccives the "Shield ofZorck's

IA Favor" relic.
7A
Gerrsousr WATERFALL

BELTHIR

Guaao
r9A
SToNE BRIDGE

ENrRaNcg

h
8,,
-?Jr r
!tz

I
l
DOORS, KEYS,AND THE }I.{P REINFORCEMENTS I
, '."'The,f hadow Binders aeru in.rlrame,xtd/;fi lhe Thc uniquc scrrch token in rhe Shador, \.:L:ii i. -: Rr:;rr -\r thc 'tart oithc olcrlord turn, hc may place I nonster
:. :' :defedi:of a being knoa,n ar Cryrcrn," sd)tr Barl,l Kc1'. Alicr anv hcro has discor erccl rhc Run. K... .r;r, tiom l ofhis nlonsrcr groups on the Entrancc, rcspecting
. Creigory\ libraridil ds sbe adjuts be r half:naon hcro nrirl.opcn thc lockcd door to thc C.rr i. grotrp limits.
. Biilert, be
Jpecldiler. 'Atcordin,q to tlte .\'/tadou i
fhc objr'ctirc tokcr. rr< .t,ririarc.. .\ ii3:r. :::.,t .:'.r..:
was a iragan/ord-bti tbat'.r freposleraus. In an1 I
1movcment point *,hilc on a stairc;rse to tnor c tL, :hi
VICTORY
case, tltu bottnd or re-bornd-Cryt'orn inlo a I
lir hcro noves olf thc rn:Lp throrrgh thc F.xit while
rililesllnq uhiclt t/te), tlten brofu in halJ." I I
orhcr'r.rirt.t.t :r. iIrlrct \\(rc.Jj.r,( nr.['..\(.
crrrr ing the caskct, reacl the fbllorving aloud:
"Zatbarelh insists the Otarlord ntust ltate ane Ihe door benveen the Carr',rn rrnd thc Rir ci . E.lgc r.
hdlf," st4,.r l)arot Greigory. "1.[n, hel /ookingfar i
stuck. \l/hen a figurc attempts ro opcn the.ioi,r. rh:r
|otr rttr llt baling and groiliry oJ'/fu Orurlordl
the oittr-tlLe half Pillin and hit cltap.r lacketl uitir,r.;, lnrd ar-1'orr hcel.r! \'our heart seent to ht
auay h iltat Shodow Llarl/. O| coarse, no one
;I figure must test !!. Ifhe p:rsscs, the cloor i.,rpcnc.i. Iih.
:Lrrtdrrir.< t,<ain:/ ),otr clto/, and.yoar raspy breatb.r
fai]s. thcre is no efTect.
*ents la knov ubtrt that bhs.red thing i.s or haa :.r;lt /ikt tof,ptr tnd bilt:. \''oa're running barder tltan
to gel iwide...bal w't'c ttssel it ont!" Tlte o/d i S'WIMMING )r// (! t'r l.)dt t ir.lotr lili. \'ar bur.rt tltrarglt a litte oJ
,lt.;ltt.; dttd irtlo t mhrnn of .roldiers rudring lhe /ircry' ol'
baron palt': np wiilt pride. "Il/ell, .rinlk thing,
tben, real/1,-go there und fe tcb the wretcbed I As an action,
spaces on the
figure mav srvim flom anr oi rhc l .rtcr
;r

Rivcrt Edge tile to the watcr sp.tcc on


Btrot C)rti1qr,ry'.'l'/tt: o/d baron ridet al tbe hul oJ the
lhing, lben nrte back qaick ts1,6x 6a11." I ioltttr trd tr3,s.firriot.s/1,u1 ltis ttustaclx. "tle.jo/h, wll
I the near edge ofthe Stream ti1e. To do so, that figurc ,n//td tbr il 00/ ()kr D)' qvs, btt I fgred it oal in tbe
Vitb C,rei,gory'.r naps and notes, findingand perfbrms an action and tcsts *. If hc pirsrcs. he novc\ to trl.'--lr, n.'t too lttu? l)ots Zatbureilt /Lart tht Shadon,
gelti/tgiilllthe Sbadoa Vault i.r eaq, and soon { Rtnt / "
t a\\,ater space on the Srream closcst to rhc Rircr\ Edgc. Ii
1on fnd 1,orr.;elrc: licking Q a lead casket,
locked ttgltt-il nrcl cantain the .lbadou Rane! he fails. there is ro effect. Cr.;pitry lir ltrtuilt,.1ot o/fir t/te cu!k(l t0 Creiglt),.
, Before.yoa can go, bauete4lor /ind-yotr As an action, a figure in ,r space along the cdgc ot the
I'i.;hir,q t kty.lran t .ti/t,er cltain aroanl his neck,
'. ixit blorkd b1 an anexputalfgtre: Baron Stream closest to dreVateriill mu hurl hinsclior cr the Crti3on trit.; lbt /ock, afetr ilte tuJkel, dild rerudk d
.: Zacltdreth! And lte\ holding il:ut mast be tht *.rrcrhll. To do.o. pl.r.. rh. [igrr. itt :rtr .urptr rr.tt-r
;t i.;h,rl l>ittt rtf tl35, blatk slone, /hrubbing uilh por.,er.

. otlter ltalJ af ilte 5'ltudotv Rtne! "'l'bank.rJbr doing "ll-,//." .ttys Crtl1aq. "'l'/.tat uill fu it, uot? C)one!
sp,rce ,rlong thc cclgc of the \fihtcrlall ne are st the Srrc,rm.
': the bard 4art," he .rneer.r. "Nou I'// yttst kill-yon Irt.k h lrl)t'ttt: ht .rhdtt'l bdte il!"
Roll 1 rcd porve r clie ; the figurc sufle rs d,rm,ige cqual to
dnn raRt'/r_ 't
hc hcrocs u in
i
taa an,l Zarharetlt are botb lrying to elcapc uitlt
the ! rollcd. I

t. 'lhe casktt.
ZACHARETH liZ,rch,rrcrh mor-es ofFthc rnap through the Exit ri,hilc
1.., c:rrrr ing the c:rskcr, read thc fbllowing aloud:
I
Baron Zachareth mav moyc through anl door irs it it
i Vhen he srvims through the Strc,rrn
$.ere not there. /n;l1as7:l.t .t/ridt-t iltptrian/1, dhead aJ.1an, his /tbarl
or hurls himselfover thc \Wirterfall, he need not rcst or t Lippittg itt lltt t,/d bna4 of lti.r r,iclor),. Yoa roce
I
MONSTERS t/tcr l.tint, lr//ir.q iott'l .ttlalher Ddte rtf hi.r ninion.r.
suller any !-hc simplv moves as dcscribed abovc. If
.\'rrlritttA. iltt nzq.finurl i.s b/ackd h-y a ma.sirt /igtre
Brrorr Z.reh.rr.tlt. 3 operr grorrp'. Baron Zacharcth is defeated, rcird the lo1loy'ing ,rloud:
ir furk., lutt.t' ?lrtt nni/: ,\'ir Alrir Farrov. Il/iilt a
"On/y t rlark barur ltotth, hi.; rdt//rliil,.! tl.tild. itr dmgan ly,brid l)elthir land.r alJ tr,
Sgrup ntinor sclbdck!"
dissoh,in,ginto a brrut a;f
tLte
tlarkftt. "I'l/ he luck;"
bod.l
,,t, jrl,. B,Lird.tot, S'p/tg tfu Cobhn Kiru .rtands abott
.,

Heroes place their figures on thc Shadorv Vault in thc ,/tn .itLliil.i tlnt jot't't erer yen in-),aw lifl. Zacbartth
squarcs markcc{ with an "X." 'fhen pl;rce Baron Zachareth on the Lntrancc. .,:,,p-; i i.; rttrtl rti, vtirking, hdnds tlte casket to Lord

'I he hero plavcrs choose one hero anc{ place the green .\Irri.f- ,r.i Ltdr I:liia lte /p.r hin inta n haoitr! lilark
THE CASKET
objcctive tokcn on that hero's Hero sheet - this is thc
t.Lskrr. rnd rh.,r hcro ir i.rrrvrrg it.
Thr hur,'c. $qg'r the quc.r rr irh Llr. ..r.k.t r.1'r...trtr'l
by d.. g..e,, oijc.tivc tolien). *,, ri.t
.l " r.,.i .i"
-
,,,',,', ,,t,, , lii,",!,;,,::;i );i;i;,:,:llr1,;i1.;1i'rll--
P]acc Baron Zachareth and I ofthe monster groups on herocarriesitatrhestartofthccluesr; ifthe'cannot :ii,t. l,;,,,,rttkiy.g,.)rtkilut.-\'a...1't/tinkt'l)'ht-you
the Cavc. Pl:rcc I nronster group on the Rivers Edge. The decide, give it to the hcro rvith the highest * brcak ric. ,. .. I ,,, ,,,,t ."
third monster sroup is not placed on the rrap. randonJv)' jn.r,
r -,t.,r.-i r,t ott.rhr! tnd rsi.r fiertunantr runj-rh inro
Place scarch tokcns based on the nrurber ofherocs. The As an action, a hero can hand off rhc c,rskct to .rn :' , .!,1!i t rir.! iti.<l.rl. ll"Lut tru.1oa going lo tu/l Baron
uniclue serrch token is the ke-v to the locked rune door. adjacent hcro. C r - -' r.- l
-Iic t
A figurc l,ho is defeated rvhilc c,rrrr-ing thc c.r.kcr .1r.r;.' or crlord rrin'l ,t
, .]; Placc 2 red objective tokens faceup as indicated. Thesc
are staircases. it i, an adjaccnt cmpry spircc (or .,. clo,. .r, p, ,..iblc
tf..
I
REWARDS
A\ 'tr] 'l'tt(tlr"ttlr Itcro ot Z harttlr c'rn prek rr1' rh' t rr, ,.r 1,,.-...,.1r pl.rr.r rrctirc, I xp.
t,
SPECIAL RULES ''
i.r.Lcr u hil. irt rLrr rdj.,.. nr.p,,e<.
Thc monstcrs on thc Rivcr'.s Edge cannot bc activated Iirhe hcrocs rrin. rho rcceiyc thc "Shirdorv Runc" rclic.
until the first hero eDters a space on the Caravun. Atter
t ifrhc or erlorrl ri inr. hc rccciycs thc "Shadorv I{une" relic
this happens, thev mav bc activated irs normal.
STATRCASE

48
Sueoow
VAULT ItlY Tnr Casr<Er
{ RUNE

9A
CaRayeN

BARON
ZecueREru 5B
Cavr

6A
SrRrau
ENTRANCE

IA
\MATERFALL

.il!
,3*&
,r::?i{
L r!E-
7195
E
E 6
I
SPECIAL RULES REWFONCEMENTS
'lhc \1onstcrs mrrl be rcinfirrcccl lrom thc:rssociatcd portal.
"Tltaak: t hare .rlowrl tbis.fiial
to.1,oar eft'or/s, tt I
lockecl cloors tral oull ba operrc(l lrt .r r:gr:r.
. Orerktrd's a/tuck," su1'l Bdnn Crttgory,. I c,rrrving thc Sh,rclos' Ker'- C)ncc opcrtc.l. i.nr()\ ! :hcnl -'\r rhcttrrr oieach ovcrlorcl turn, hc nr:w place 1
'And," ptts in Barun T.arhrtrt/h, "t"t /Lar.'t fronr thc m:tp; thcl nrav nelcr b.- clo'cr1 .lg.lill. monrrcr fronr c,rch of the corrcsponclinu groups on
I
deternined vbat it i.t /tt .rttks: ilr ,l/taian: Rane. c.Lch porr,rl, rcspecting uroup limits. \\'hcn thc portal

I ltatte?oo/ed n4'rttt,rt tr.;orrccs n,itl.t l)arot


1
THESHADOWKEY associated ri ith a eir cn nronstcr group is closecl, thlt
i
Cuiu,t.,utd lo'it/Ltrilr d,l,ruitt:rl th, /,,r,t/iott I As:rl action, r masrer rnonstcr or B,rrort Zaclt.rreth rtt,i. group nra.-no longcr bc rcinforcccl.
o.[tl,,\l,lr/t,lt,lll//,tl'/,ttt|,,llt,ni.rl'iddtn. pich up thc Shaclol'I(er while ,rd j,rce nt ro it. .\ tiqurc
Zacharcth mav be reinforced from anr,portal ifhc has
lI7,-rollier.r nil/ n.)t't /a ftcl/t't lbb locdtjon. ', mav placc the Shadorv Kel in an irdj,rce nt cnrp.\ \p,r.( bt
I c/ttt,4.1,ou, Gru|qoqy, r,itb idntilj,iryand bccn clefeatccl. This is in addition to thc other monstcrs.
I spclding an rction.
deiral'in.q 111, Orur/ail."
As llurm 7-ucharcilt /utrr-r, ClreigarJ turns to
I PORTALS & RUNELOCKS
i
YrcroRY
.)tlt/. "Zdrldftil) spurks il.vknt anrl I r.'er ne There arc 3 portals: the Rcrl Porral, the Bluc Portal, and Ifthc hcrocs close all 3 portals, rcacl thc fbllol,ing aloud:
I

voild htt.'e /outul tlv.\ll.tddaa.'liralt u,ithaal i the Green Port;rl. Thc or.erlord brings rcinfirrcements Il"ithtltir rtitrlitrtntnt.; crt off, Zacbara/h's ntiniat.s
bin, or /lta .\-/ndon, l)indu:. .\lti//, I a.'onld he I through thcsc portals and the heroes mttst attcnpt to qrirkll lil/ to.yarr rutltird ni.glLt. Zachreth hint*/l'
nort cantf'ortablt: i/'.),ot vat/d tmt'cl ta the Vat/t i close thern. Each portal consists ofthe-r spaces clorert rcl tzni.shts in r prli of sltoke. "l)aa/.r! I lan't nred tltt
t
111,1 a11it/ Z,rrl,ar,t/t'.r .ro/t/i, t't )t S'ruhdin'-.it
the eclgc ofthe map (thc cntire tile, for rhe Bluc Portal: .\'btdut' Iltrnt /a dutroy 1ot! I uil/ hc crctumd kir.q!
lnn/ /1,, ( )n r/nrd. I n i// ,,r// 1,'r rat tl,, u I l,ati I \ru ti// ltttt'btfirt nt:!"
- thc 4 outdoor spaccs for the other ts'o port,rls\.
/,rnt,l tl,i; ti/, ututts/,r, utd nt ;art ttl., tlLtliXbt
lo /tin." The portirls:rre closed bv scaling the Runelocks. l hc hcrocs s'inl
Crei.qory,\ tu ilft ril! il:( rc uill-fbn r ded- uher.l'at Hog,ever, playcrs do not know l'hich Runelock cLos.t Iirnv rrastcr rlonster or Baron Zirchirreth nrovcs offrhc
arrire,.),ar fnd none of'Zurltareth'.r lraa!-r: an/1' rvhich portal until the Rrmelocks are scaled. m,ip through the Exit s'hilc carrving thc Shadol' Ko',
lhe ntitiorts af l/tt Orvrlard! Cu//int throtglt the
'I'o closc portal, hero must perforn an ,iction s hilc rcacl the follos'inq aloud:
Jirs t nu u,.y a r ;fi nd.1rn rv /f i n tlt e a n krba n be r a a

lo the. ,llLadon, L'ar/t. 11 1,en rut rt-stt/ tlr iltrct ,rdjacent to a Runclock. He tests * (fbr the Runclock of ''H,tl,,rh,rlt,t.)'ott li0li, il0il' il/)' fluu- i: dotb/d! I uil/
poft.tls l0 tbc tntlt,.1'au .rltou/d bt thlt ta hall rlll il
Strcngth), (for the Runelock ofPo,r'erl, or his choice ktilril ,/l )rt/.tlt] 10 ilti.r uorld dtd ilte Buranie.r of
!h mnil.r/t rs rrr/il /.,rrl,,tr, rl, nr Cti iyot;,trr)rc ofED or * (for thc Runclocli ofCunning). It he Lkr1ttr t i// BL'll\'.t"
to rt/itt'r )totL. passcs, flip thc Runclock faceup ,rtrcl plircc it ou thc porr,rl
The olerlorcl rrins!
ofdre nratchins color (placc it on the rniddle ofthe +
spaces ofthe portal). Th;rt portal is nol'closed and all +
sp,rces ofthc portal are no longcr itr the gante move anl
REwARDS
\\'in or lose, cach plavcr rcccivcs I XP.
MONSTERS figurcs or tokens currently thcrc to thc closest ar-ailable
Birron Zachrreth. 3 open groups. c[lpty sP:]ces. lfrhc hcrocs rrin, rhel receir.e the "Shatlon Runc" rclic.

Ifthe hero fails, there is no elfcct. Iirhc or-erlord ri ins. he rccciycs thc "Shaclorv Rrrne" relic
SErur
Placc I opcn group on each ofthc l)ragon's I-air, ZACHARETH
the Scrvcr, and the Lava Cirve. Place thc appropriiltc \l/hcn the heroes closc thcir first portJ, read the
rnonstcr crrd nc,rr thc portal closcst ro that tile; that follol,ing alouc{:
monstcr group is nor. associatcd rvith that portirl. Birron
slruggle l0 dl.w //t parldl,)'u/ l:tedr o c/dri0il
1.r-1'at
Zirchirreth is not placed durilg setup. drrit'inp t/ lasl/
n//
t// lranbets-Ztbt*lb':': sa/ditrs drrit'ing
h'unpets-
al
of las
Hcrocs pl,rcc thcir figures on thc Cave in the spaces Baron Zaclurcilt hint.rclJ'dppruarlte.r, hi.r tkttk bi//ot it,q
marliccl l.ith:rn "X." a.r /teen/trc...btu llttn /te ra jv: lti.r lLtnd dnd it
dark nttgit. "Ctr.re C)rugotl''s ntddlittg,"
,,r,r/3./y5 ntitlt
Placc scarch tr>kcns based on thc number ofheroes. ZatktrtilL,grar,/s. "\'o ntdl/e r; il i.s inte I rtt'uld
qlwlf ! I uil/ ltatr ilte .\'l.alon'Ilrne , lttrat.;, and.l'atr
Placc the u,hitc objcctive token faccup as indicatecl on pi// ilal slop n/c!"
thc map. This is thc Shadol' Ko:
'fakc Placc Baron Zacharcth on rhe map as closc as possiblc to
1 recl, 1 bltrc, and I green objective tokcn. Tnrn
thc closed portal. The overlord m4 imncdiatclv actir-irrc
thcm faccdo.vn, shuffle then, and place them rendomly
him. Alicr he activates, thc hcro tutu then resumes.
on thc spaccs ofthc urap marked rvith the objectivc
token svmbols. 'fhesc tokcns irre the Runclock of IfZachareth is clefeirted, read thc follorrinq aloucl'
Strcngth, thc Runclock ofCunning, atrrl the Runclock of
"On/1' a ntinor.relhack.t" /bt ddrk furn /tttt'/i, hi.t ltrrit
Porvcr, as indicatcd on the map. No plavcrs should klorv "['// ltt ltrtk;"
di.r.vt/tin,qinta d bttrt o/ dtrk../it'r.
rvhich objcctive tokcns is bluc, rvhich is rcd, and u4rich
is grccn.
RED RUNELoC( GrtrrN RUNELoCK GtrrN
PORTAL

2B
DRAGON'S LAIR
BLUE RUNELOC(

RUNELoCI(oF
POWER

RUNELOCI(OF
STRENGTH

SHADow KIIY

RuNELoCrtoF 218
CUNNING SEWER
RED PORTAL

BLUE PORTAL
Sgrup REINFORCEMENTS
"Before I
las t.[antttr,":d-)s I'retlerick, "l tas i
Placc the mcrriods on the River's Edgc. Pl;cc I opcn .{r thc sr:rrr of eirch ovcrlord turn, he may place I
-li
renlwntd as llry fnes/ arrlLer in u/l al rrinutlt. I nonstcr Broup on t]re Car,r'rn. monster iLom I ofhis monster groups on the Entrance,
Tbg ra//,d rn 'l'nd, rirk I ar-J/tut.' l)a/ trallL r
Plrcc search tokens based on the numl.cr rrihcroc.. Thc
rcspccring qroup Iimits. Thc ovcrlord cannot place ,r
ba io/d, it vnst't a// s/.i//. \n. I /,ad a l,ov... rronsrer rhar does not fit on thc Entrance.
uniquc scarch token is the Rune Kcv nccdrd ro,rfcn rhe
I

Laldri-
lhc mosl lta3tttJit, ill tt tdfltt (ti.r nJd(. I
craJted, truA d4/tisi/(." 1 h( nld 1itruet si1/Ls,hit ) lockcd door.
VICTORY
Jingrrs /n ilrling,ttul rtty'iu.qas i1 na,nl'"ring I Thi.
Place a villager token as indicated on thc nrrp. IfFrcderick moves offthe rnap through thc Exit, rcacl thc
ttL, pt/l oftl', hor:/rin.y. lt'.t in tL, hands o1.tb.
token is Frederick. fbllorring aloud:
Orir/orrl. nor.llt/ I ktott ul,tn lt,'t ke,'pin{it. I

I un trt[., tou tl,, r,, ,til I r,tn help tat grt in '
l- b t lt rt t t y'.t t n d s n a r l-r af' Z a r lL a re ilt'-r n i n i o n s Ja d e
I SPECIAL RULES
.1a,/ salotr /in,l tultt.\/t\i lr(,tdiilSrua//', arra.cs ', intu /ltt di.rlant. \'t,tt'ru esruPed, and.t':rede ritk witlt
The locked door is magicalh'scaled and cannot [.c
/l.u.Rittr ll,l,trn arl it/a Curtl,ridge. [/ is n yot I
yot.' "l{--Ltn n'e rcdcLt lbe haard," sals Frederick, "I'/l
rros.i //t rirvr tlul ru/t Jrc id ilflil bt minior opened urtil the heroes tjnd rhc Runc Iter: -\iicr rnr ottinth ilte glyp/ts tL'itltir. Yoa'll be able to ure then ta
I
ol.tlt Oti,y'otd.'Ch,tr/t, t/ta't, rcttr to kill hero finds the Rune I(er', thc lockcd door nta. !g q,pcrrc.l rton ,rltnl iltt floct nuch.f)ts/er."
f:r,il rjtk.. I by any hcro, like any othcr door Thc door canntrr bc
i Thc heroc. ri-in this encountcr!
"Pra/,rl nt,,1ii,n,l.r.t" stys l'rcd,riek- "1'n n/ opened by any figure before findin.g the Runc Lcr.
i
//1, vtrrior I uil(t lvt!. llill i|)nt l,rkt m, ln I
IiFrcdcrick is defe:rted, read the follorvingaloud:
- th, /road, I rtn u:e nt ruilil(lialt lo the l,otv /o
FREDERICK
I I'r,dtritk .,nntblts urdJhlls, clatcbinga u,omd an bis
atit,atu tlLe lyPhs oJ'hanslort.I mn still helT Treat Fredcrick as a hero figurc s-ith thc tollos inq
ji,i,. .\;illJIlK blaod, tbe Ot.vrlord's ninions bor,/ and
1ot!" Yor'// barc to be t.,ililant il.you're gaing to exceptions. Frederick activates at thc cnt'l oi rhe lr't hcro
.'lot, ti,, r/i-;lrtrtct.
.qel Freltrick into t/te hoard alirc. turn each round; he is controlled br-the hero pl:r'cr.. h,r
"l.dt. /il(," gds?s Frefurick. "'L'be hoard is ilase. \bt
takes his turn last. lVhen activated he pertbrm: onh I

move action. He cannot pcrfbrn anv orher action.. tni ,ttt .;/ili trimtPlt t iiltatl tne. Zacltarelh mu/ be stofied.'
L)or'r l,t l.,in l.t,trruy Cryt'ant'.r poaer!" lf,1th no oilter
he cannot recovcr t! by anv neans.
, i 1i;r..1r,t prt:.i ol. l;n:derick'.e screafis ecbl in.),ailr eors
MoNSTERS [E c{
,i, tl,, rt ttt i n dt r of'-)'ot rjoarnel.
Merriods. 1 opcn group. (Note that becausc of thc
N\

U
FRrprruc( 4,
'fhe
or crlord irins this cncountcr!
Rcinforccrncnts rulcs, the overlord cannot select a Health:20 Snntinl:0
monster uroup that includcs six-sp:rce large monsters
D
Dcfcnse : Spccd:5
(
such as Shadorv Dragons.) I J
h
[&]
r"r. rrrl-. 1 *,3 $: -i
9l
r-
RUNE KIIY

ENTRANCE

3A 9A
RIVERS EDGE CARAVAN

FRrorrucrq
ThcuniqucsearchtokenisTrucshot,thcnrvsticalbol'. VIcroRv
thc unique search token' read the
Ifthe hero carrying Trueshot moves offthc map through
Tle cqt;er1 e,ltrante it sbdry.drutlgtt!, /ik, xi::;;Snveals
lhe nottlh uJ t /erribl, monshr Or/t th,
,/I rhc Exit, read thc follorving aloud:
Jtiuth'
ghwiag ranic g/1pb .rcribed on the rork nurkl it case,l,otr /ind tbe ntast f te/1'
, Restitry in an opilenlter.reen. Casping;t'or brealb,-you raslt out into tbe ofen air.
i., oolit,iog$irio/ in this hnd.rrtpt aJ tri.ttr,l I craJted bot,lou ha'te Altbory,l: not ctrrut/|1'
the gohlins and otber minions oJ
IToa/ir.g and snarling,
spiio;fricE Soneuberepithin)stit/qtrtdar.;1, | :trang,tlLisui//clear\beapouerJalacuponagrinsttbt the Oterlotd rush aJttryot. lY/i//.you lvafe witlt.l,aar
boy,'Ltrauhot, ltil.1on'll onh htt'e d linitLd ) Oaerlrd,pst dr s00il as.1or cangel il hack to Arylsnt' priTe only t6 be cfi down b).),tnrPurstu:s?
amoanl oflime rtt fttl it and n{:': I
'stap' 'nd!:u
uau't of lhe otterlordl tniniuns ot'eniltdm. t'oa'
P1... the unigu( }errch tokctr on rhe hero' Hero " l-hrop me lhe bow!" It\ l';redertck, leaning againil a
'
I ,h..,-h. i, ,rou, carrying Trueshot. As an action, a spur ('ruck us if be can bareh, stand! \brt tass Traeshol
tltro4glt the air and lte catchet it tvilh one hard, lhen
:[]i:JlH-J::;"3:.'*:.:::';:l:*:n:::; rtringr il tuitb u bowstring lbal seens lo be nade o;f span
MONSTERS pick up Trueshot from an adjacent space (oncc it'.s been v n I t g/t t. I' re d r i ck n o t k s, d ra nr, u r d .fi re.r a I n o.; t.fa.r te r
e

discovered). iltan cat br: belieled, and his arrotv striket the rnnic
Goblin archcrs.2 open groups. g!,plt can'ed aboue l/te taue tttotrth. Ir a fash of'dark
GLYPHS OF TRANSPORT sbudzD/, lre Pilrslliug non.rters tanisL. lirederick ffirs
Sgrur The objcctive tokens are glyphs oftrausport. A figure tlLe bon, batk taya. "Cood to krou I .rtillgot it," he
Place I open monstcr group on cach ofthe Armory and sa1r, "bu //tis islom hour, noa,."
sranding on a glyph oftransport may move to any other
L:rva Cavc. The goblin ,rrchers ,rre trot placed during glyph in his line ofsight ifit rvcre adjaccnt. For thcse
as The herocs rvinl
setup (sce "Reinforcements"). puryoscs, neither friendly nor enemy figures block line of
Ifthe overlord ever has Ii fatigue tokens in his plav arca,
Placc search tokcns bascd on thc number ofheroes. Thc sight (ncithcr do the glyphs oftransport).
re ,rd the following aloud,
rrrriqrrc sc.rrclr rokcrr is Truc.hut. Ifthe heroes u,on EncounteL 1, both hero and tnonster
..1s the gl,rolt: aJ' tran.rport.flare more anl nore brlgltt!'
Placc 6 objective tokens facedorvn as indicated. These are figures may use the glvphs. Ifthe overlord won
to liJe,-yoa realiqe /ha/ /horu is no end to ilte ninian.r oJ'
rhe glyphs of transport. Encounter 1, only monster ligures nay usc the gi1,phs. the Oterlnrd. .\'oon, goblin.r arbpear in fasltet of lig,ltt and
hap lo tbe atttukJas/er lJdtt-),aa can crt then davn.
SPECIAL RULES REINFORCEMENTS Olenubclned b1 the tide oJ'.loes,.1,ou ha* no cboict bat to
At the start ofeach overlord turn, the overlord player At the start ofeach overlord turn, hc may place 1 goblin n / ret t, I eati ng.yor r priqe be lti n d.

places I fatigue token in his pla,v area. The quest ends archer on any glvph oftransport not currently occupiecl
Thc overlord rvins!
u,hen he acquircs 8 Fatiguc tokcns. by r figulc. rc\pccring8,roup Iimir\.

&EwenpS
\[in or lose, cach player receives I XP.

Ifthe herocs rvin, they receivc thc "Tmcshot" relic.

Ifthe overlord wins, he receives the "Scorpionls Kiss"


relic.

3B Glvru og
ARUoRY TRANSPoRT

ENTRANCE

TRUESHoT

128
LAVA CAVE
SPECIAL RULES REINFORCEMENTS
Baron Greigory's .voat.r ltttc /ntulul the farncr I
Ruin's Specd is l; l'hcn ,rctilarcd he c.rn onl. nro. c -{t thc srart oieach overlord turn, hc may pl:1ce I
: Frtdaick-ouc oJ tl:te .fbadon'Biderl I directll,fbru,,rrd across the bridge. dcstror ing i; :. hc monster tiorn 1 ofhis open groups on thc Entrancc,
"Zacltareth's gablin.r hatr cdrrid bin awa)t to gocs (hc is ah'avs oricntcd across thc bridgc ro block ir rcspccting group linits.
tlteLlro7en 5:pire," Greigorl told.lort. "7-ltel no I
completely). Ruin can perfornr onh' I mot c .igiilrn pcr
te/ling wbat ltorror.t Ibe)]'ft silbjecIing tltat paor turn; hc c,uuot be affected br "Dash or bc tlor cJ in VICTORY
ntan to, and no tel/ing /toat great ar as.ra/ lte could any other rvav except to llol:c I spacc pcr turn .,.1ong thc lithe kill Ruin, read the tbllou,ing aloud:
be against lhe mre n/ iltruat." I
1
Stone Bridgc (or to move backr,-ards bt.lc.rroting thc
heroes

''lnpo:sib/e!" tfu dngor be/lowt. "\'au are anly..."'l'bt


And .;a he tp tlx nountain
rc-1au are, clinbing Dragonheirrt, see belol,). trttturt wt'erfirisbe-r its senlente, bul tanblts inlo ilte
s/opes louurd ilLe I'roryn 5)pirt. Yat un .;ee it
Ifthere is a hcro blocking Ruin's foru,rrd trovcnrcnr. that ttll'ou, t/.te tzt//s loo c/osr to /tt it sprtad )ts l;ings. TlLe
ylitteriry in lbe dutrttrt /igltl aholt-yor nou, bttt
J Olerlod's otlter.;erunls fee inlo /he hi//.r-/he anJ
tfu wu1, i.r blockel by a dLtf canyon uitb an/1 Hero mav tcst * u'hen Ruin attemprs to mor c torl arJ.
t .ringlt hridge . .\ddt'n/y, it xens as if'dark ' Ifthc hero passes, Ruin stals ri'here hc ir rntl rhc mo. c .linrdtd i: dear.

clotds stu//aw ilte sky und a creature al.rbadou i is u.irsted. Ifthc hcro fails, anv hero adj,rccnt to Ruin is Thr: heroes rvin this encounter!
and fane plunuttefr ta lhe nrlb. ;'l dragon lLas
/mderl ailnvdr/ tbe hrii.gt, and ilh ntinions af tlte
I
,
pushed back 1 spacc (or inro rhc closcst:rlirilablc emptv
space ofthe overlord's choice) irnd Ruin nor e. tirrs ard.
IfRuin cntcrs thc thrcc uniquc spirces indicatcd at the

Ot:.trlord sTrin,q f ront ltiding ahead of-1,or. cdge ofthc Bridgc, rcad the fbllorving alouc{:
1 Ifthere irre multiple heroes blocking Ruin, onh l hcro
"K*p tbt irtter/opers back," belloa.r ilte dragon, '' lbo /tte,.yar safi-skinnedJ'oo/:!" Vitl a groan, //te
(ofthe irerocs'choicc) makes rhe test.
anrl uilh a lod CIIACK 1,ot see t/tat lte i.r { brid3r nllnp.tes into the ink1, bldckness of the mtryon.
disnantlinqtltt bridye britk lt1 brick! '"|'ltis DRAGONHEART 'l'h dnlgan spruads ils ntirtgs and leaps inta tfu uir.
won'l tdke ltat a ninte ." IJ-1,at tanl to ruc/t tbe Thc objective token is the Dragonheart. A ch,rr,rctcr "\br n'i// rttler /-t,u.'c tbe .f badow Binder bark!" Yaa'//
Iiro4n -\'pin bejbn ni.qlttlall,.you ntx;t de,t'eat ilLt may irttack the Dragonhe art as if it $ ere a monsrcr ti-rtrc
Ltrt't /o.qo hotrs oh of yonr uay to reacb the -fpire
dragon btfbre he de.rlrol.r ilLe bridge! rut'...dnd l))' then, niglt/ ui// ltat:c.l'a//er.
(u.ith no defense dice rolled). As long as rhc attack is
not a miss, Ruin suffers 2 ! per hero and mor cs back I The overlorcl l,ins this cncountcrl
spacc. Thc Dragonheart is thcn destrovcd and rerror ed
fiom the rr,rp.
MONSTERS
Shadol, dragons. 2 opcn groups.

Srrur DRAGONHEART
Place I opcn monstcr group on the River's Edge. Placc I
open monster ![oup on the Strclm.

Placc thc shadorv dragons on the Stonc Bridgc. The


overlord chooses 1 shadorv clrirgon. This is Ruin. Ruin
has 2 aclclitional He:rlth pcr hcro. Place Ruin as indicatcd
on thc m:rp. Ruin docs not follou.normirl rules for
monsters. Sce "Special Rules" lbr morc inibrmation.

Placc scarch tokcns bascd on the number ofheroes.

PIace the grecn objective token faccup as indicatcd. This


is thc Dragonheart.

ENTRANCE

RUIN

SToNE BRIDGE 3A
ruvERS EDGE
Fo*T':: o'4 VICTORY
Yoz'ue
ya'//
narhd //tt
haue ta ,lo is Jtnd
hin. Sinple, ri,gltt?
l:rolt SSirc
f'rud,rirk
I /ts/. .\ott tll
anrl cta7, n'illL /
rt
t
I
F
t 1:',1
He.rrrrr,,(

^l';-:,.l.i
t j
If a hcro noves off thc mirp through thc Exit rvhile
carrving Frcdcrick, read the follorving aloud:

Onu.1,ot,get Frulerick lo saJil, lte gradnally cottes back


Aslor r /lL, .\pirt. r b/*t oJ lr,e1n1 ilt
cn:, l /o ltin.re$ "Thank-yon, Ltrroes," /te .ray.r. "l aa:n'l qilk
nurbt kila(k!)oil ln tonr k.re,s dill llrrirlenJ I
Afrer Frederick is dcliltcd, replace his zombie figurc nx.rc/f . Non , take nt lo Baron ('rei.gar1,.. .7l1s7s 6re ,r,t
lo slam lhc nnsiiri, ltr.rr t duur sl.,a/ l,clLirul rot. ) with thc villager token. As an action, a hero in an t tao iltings lte aeed.; to ktalt uboat Oryrurr-"
Prt hoPs no/ .ro .rin41, . . . i adjaccnt spacc nav pick Frederick up. As irn action, a The herocs g,in.
hero may give Frec{erick to an adjacent hero.
Il at the start ofthe oyerlord turn, there is a monstcr
NIGHTTIME occupying both ofthc uniquc spaces on thc Exit, rcad thc
Ifthe overlorcl u,on Encounter l, thcn it is nighttime lbllorving aloud:
MONSTERS
in thc Frozcn Spire. Durilg dre night, the tcnperaturc 'I'ltc nntrl ol tht: door slamming thal i.r a i.tundrrons
-i opcn groups. rvithin rhe spirc plurrmets to a bitterlv frigid degrcc. At crasb,.fbllotrd by darkncr: and a siltue so conpfuh:1,0t
the st;rrt ofeach hero turn, that hero must test ii or *
Srrup (hero's choicc). Ifhc passes, therc is no cffcct. Ifhe fails,
nnnentari!'.fiar.Joa\t iid. Vbcn liglt/ returns, il i.r u
n/d, pah li.gltt, dnd it rutral.r tha spuhal inagc oJ l3aran
Phcc 1 monstcr group on thc Frozen Cave. Place 1 hc suffers I J. ltirnilJ. "Don'l uorry', /teroe.;!" he clnckles.
Zacltaruth
monstcr group on dre Ritual Chambcr or in thc closest /tare no h/antiar aJ killing.l'oa. No...not befare I't't
"l
av:ril:rblc cmptv space(s). TJre 3rd group is not placcd REINFORCEMENTS le a ru e d a // a a r .re cro l.r t "
-),
durinusetup (sec "Rcinlbrccmcnts").
\[hen rhc door to thc Prison is opcned or the last \ 611 1la tta/ t.t(,f(Iur r/ililt ddt.t.
Hcrocs place their figurcs on the Halll.av in the spaces monster is defeated (r,hicho'er comes first), thc
The or-erlord u'ins!
mirrked rvith an "X." overlord's reinforcements become available. At the start
ofthe first overlord turn after this occurs, he may pl,rce
Pl,rcc scarch tokens bascd on thc number ofheroes.
his entire reinforcement group (the 3rd monstcr group)
RrwARDs
'il/in or lose, each pluer rcceivcs I XP.
Place the villagcr tokcn irs indic:rted. This is Frederick. on thc Entrancc. Thercaftcr, hc ur,ry placc I uonstcr
from that group on thc Entrancc at thc start ofcach Ifthc hcroes l'in. cach hero receivcs I additional XP.
SPECIAL RULES overlord turn, rcspccting group limits.
Ifthe ovcrlord rvins. he reccivcs 2 additional XP.
Thc locked doors arc hcavy doors. Each time a hercr
pcrfbrms an action to open or close r hcaq'door, hc
nust rcsr i!. Ifhe passes, thc door is opcned or closed
normall\r Ifhe fails, thcrc is no cflLct.

^\lonsrcrs rra,r, onlv opcn or closc thc heav,v doors if


borh ofthe spaces adjaccnt to onc sidc ofthe door rre
occrrpicd bv a monster. Monstcts cannot open or close 238
rhe door ro rhe Prison. HALLWAY
\\'hcn a hero opcns the door to the Prison, rcad thc
fbllot'ing aloud:
\in see the bedruggledfgure oJ lrederick hanrhed
t,gtriu.rl ane ua//. A:.yt step.fbraail and u// his natne,
ilr.firmertttnt.r and, :crearting, a/lacks-1'aa! He nasl
ltat'e br:en drirun ntad by, /ji5 cdPtitiry.11)il'/l barc t0
klock hint out b(bre-yor can rescw ltint.
\\'hcn the door to the Prison is opcncd, replacc the
viilager token rvith a zombic figure . This zombic is nou'
Frcclcrick. Frederick immediately movcs his Speed and
pcrtbrms 1 attack, then thc hcro turn resumes. Frcdcrick
bchavcs cxactlv like ,r monster figurc until hc is defe:rtcd.
7B
FROZEN CAVE ENTRaNCT
Thc ovcrlord mav activatc Frederick as ifhe rvas his orvn
monster group. Thc ovcrlord cannot activate Frcdcrick
rntil the door to rhc Prison is opened.

268
PRISON

FREDERICI(

r6B
RJTUAL cueMerR
I

h
E
a'. -

MONSTERS VICTORY
:.::r..rl..l'
a:,:SirPii/anon resls his batile-nicked saord on 3 opcn groups. lia he ro is in the samc sp;rce as Arcitct Tomb rvhen
i::. :,:Baron
Grei.got)\ de.rk. "7'his is the saord I thc Rav of Sunlight cntcrs the tonb'.s space , read the
..wargiaen uhen I was knigltled, bil il i.r not lhe
'.blitde
Srrup tbllorrinq aloud:
li,:,r I
borc when I Jitagbt alangside the Slhudoy Placc 1 opcn group on the Ses'er The othcr i.,pen
f: Binders. No, tlLen I bore ilte /egendarl .uuard oJ'
ll"btn tltt .wttltgltl bru.rltes the tap oJ SirAni*\ tonb, it
groups are not placed during setup, bur arc rr .rileblc rr .tt,or.i dr il'il)e lzn|-dead knight sits ap, lookingyout/tfnl
Slir Arci*, the Dapnblade."
r(inlorc(ln(nts(.cc Rcirrfurcclent' .
rnd raditnt!' beafiifi/. The apparition o;t';t'ers1ou his
"Vbat'.r ro rnddy spuia/ aboil his saorl, lhen?" .tn,oil. lti/t r0rst, tnd t,lten-yrn take it the sanlight
a.rks Boon Creigary. Place se:rrch tokens based on the number oihcr,rt..
ibines and reflects.lrant the blade,fllingtlte tnlire crypL
"S'irArcite ua: a greal hcro oJ tlte Dragon Vars. Piace I red objective token faceup as indicated. This .lbrieki4g n,ith divtay, the Ouerlord! miniotts;flee.
It was w/to drorc Dragonlard Gryrurt back, he
Jte
objcctivc token is Arcire'.s Tomb. Keep rhe whire
w/to.forrel tlLat dntimt efi/ to bind it:elJ-into tlte
L:o//rtn ing .\'ir PaLtnon': ins/rtctions,loa proceed at
objective token offto one sicle ri'ithin casv rcach: ir ri ill yarr bt.;/ pos.;ible tpeed to t/te edge oJ tbe Creatwood, to
.\'hadoty lltme. I bt/iett bls suord ai// be essential
be needed later,rs dre Ra,v of Sunlight. lini:lt t/te.)ab.
botlt to an/ocking /ti.; fower oad to xaling it
again. -l-he
heroes rvin this cncounterl The hcro playcrs take thc
SPECIAL RULES "Datrblade" relic
"J'0, where is i/ noyt, t/ten?" ancl choosc one hero to cirrry it during
i At the stirrt ofthe overlord's firsr turn, place thc s hirc
"I retttrnul lbe sword to tts reslingplare in S'ir Encounrer 2.
ArcitJ tanb. You must lrauel to the tomb beJorc
lt objectivc token in the uniqre space marked s'ith,rn
"X." This token is thc Ray of Sunlighr. At thc sr;rrr oi Othcrt'ise , re ad the tbllorving aloud:
dann. As /he.wn risu, it ltill art its holt ray i
the overlord's second turn (and all subsequent turns'.
doan into ilte barial charuber V,'hen ite .srn'.; I['-lxr itt smltght brtshes tbe top oJ SlirArcite': lonb,
light reache: Arcite'.r graru, uhouter i.r standing nove thc Ray of Sunlight in a straight line onc sp,rcc it surn as iJ'tlte long-dead knigltt sits up, looking
tlsere .tha// wte/r/ tht Dawnblaie. closer to Arcitc's Tomb. The Rav of Sunlight iunores anr totrt/tfirl ail taditnt/) baar4'r1.'ffu apparition alJir:
ffgurcs or tokcns in anv space it moves into; it cannot be itt tt ord, bi/t /ir.;t, fut :udden/1, a b/ack-ruaihd /ist
stopped, dclayed, or afiected in anv ri,ar br-anl ct-fcct. firnr/Lt.s iltrorylt the ghttsl't che:t and grips the aeapon
Encountcr 1 ends u.hen the Rav ofSunlighr cnrers rhc itt tfu h/ude. .lir Arci* tyails and he seems to oge, die,
slme space as Arcite's Tornb. iid r0l dtLt4' lxforc.lorr eyes. l)arkness srnonnds tln
.,n arl tnrl //tt ltgbt ir
the crypt lirts a.r iJ tlt! .ttltt wenl

REINFORCEMENTS .;ttlilg 5ir,1/rit /tas anited, and lte lifts ltis neat sword
to tht .;\1.
At the start ofcach ovcrlord turn, hc mav place I
'fhe oyerlord ri'ins this cncounter! Thc ovcrlord
monster on cach ofthe Entrance, Exit, and the unique
spacc (rvhere the Ray ofSunlighr rvas piaced). E,rch takcs rhe "Duskblade" relic. Sir Alric carries it during

rnonsrer rnust be from a differenr monstcr group, Encounter l.


rcspecting group limits.

AR(ITE'S TOMB

Rav oF SUNLTGHT

ExtT

ENTRANCE
[."T.ry;
t-

SPECIAL RULES VICTORY


Acrorclin| /0 /ht ntdf llrorid(d Sir l'tlonton,
bt,
i
Thc blue objcctive tokcn is the sword ofSir Arcite, Ifthc'ifllrdstone is refreshcd, rcad t[,e follorving aloud:
llte caue;oa t"k it anlt ,t sbarl iornr, r turll' und I variously knovt as the DuskLrlade or the Day,nblade.
Yor .sirk ilte sword into the vtard.slone, ubich seems
easl, on the edgt ol'ilte Crealuood. "Grytorn ltatl '.,
As an action, a hcro, master monstcr figure, or Sir Alric to ri.pp/e /ikt .rtill waler as ilte blade pusse: tlLraxglL
ttat5 sptwn," th. old ktight ltad:airl. 'V l,rn t, i it. I'he re's a flarc rf brigbt nnlight u,,l:ich Jadu inta a
.f Ladaa Bintl, rc loanrl /lL, nt, ai sriltd /L, m into I
Farrorv mrw pick up thc Dushblade from an adjacent
heatl4, gltta enunaling.fron lhe ston* As.yotr wiilLdraw
a rutr. wilh /he .tdnn mtgls //,at ltinl C rt n'rn J
spacc, ifit's not currentlv being carriecl. A mastcr
tlte l)aunblade,-yoa see the dragon.r xlilingin/o a torfid
pithin bis ruil( .\uD, lJtat llrus( Lotd: tr, ( nonster figurc cannot l,ield drc Duskblade, but as an
shtmbtn.\)acce.u!
u,al.rning ,trd)on rrn 1,,/ llaror l,atl,trtllt i action it may give the Duskblade to Sir Alric Farrorv if he
nunts to tndo tlLen enlirtly. T/tt Dapnblade i.t is in an adjacent space. The herocs u,in !
i
tlx ke-y." j
During this quest, Sir Alric Farror. follorvs the same rules If the Wardstone is smashed, rcad thc tbllos,ing aloud:
ll l,u tutr t,qrlt //1, ruti, yot, /ind thdt tlt, ',
for being deleated hero (he is knockecl out rvhcn A:
f,r,ru/,i tat. Yoa
( )1i 1'/6y1t't pininnl ltote as a lhe turdstoru sbatters in/a a lhatsand pieces, u
i
Imt.\i,y'/ti, is /il.rlr/,1, suilh.Dhti diucl/. i
defeated and as an action, may stand up during his turn). nti.g/111, vaar rrlrott tltrary/t tlte caurns. Stdduly tuo,

Arrorditq/o \irP,t/,rnu'r d,vtiptiur. tlr lu,l. ) \(hile knocked out, ignorc his Regeneration ability. tbrec, a doTea lragans btr:tJrom ir1 caterns, a// roaring
u1 llt rlrtyutt'.r /uir t un/rl ron/,in t kcl.strnt. fh, i uiilt rage al /heir long co/intmenl. Yu ltaue m choict
l)ulrtl,la,l, rntt,)/ltrr,1rtsl, the loruls h,pittg THE\TARDSTONE bat la Jlee.
I
iltt rlragons uitltin...ar slallc t/tent.forercr. ) The red objective token is the Wardstonc.'ffhilc
The ovcrlord wins!
. Ke eling the :word oat rf .9ir Alric'.t hands dnd acljacent to thc \Vardstone, as an action, a ligure carrving
{
gellittg it ta lhat slone ai// be hard enougb, bil, /a 1 the Dau'nbladc or Duskblade may attempt to eithe r Ifa shadorv dragon moves offthe map through the
,ldke //idlleri Dar.;e,-1ar haue to da :o beJbre the smash the artifact or re fre sh it. To smash it, the figure Entrancc, read the firllowing aloud:
drago n s a,i th in e s cape.
must resr ii. To refresh it, the figure must test g>. A.; ilte drugon ener.ge.r inlo the wan sunlight ofan
Passing cither test irnmediatcly ends the qucst (see o*rcast da1, it .rreazts its defiane al tlx sk1, a2/
"\'ictur1 r. l.rilingrirhcr tc't hr. no cffcer. sJ>reads its uings. Ils ct1, i.r v6110r,1 lrrt d da<!il mare,qrcdl
beasts, both uitbin lhete mtes and, dpparefiil),, elsultert
MONSTERS REINFORCEMENTS in tbeJbrut. It\ too la*-Cryrurn'.r .s?atvn are jli'ee.

Sir Alric Farrou,. Shadorv dragons. 2 open groups. At the nd of irch ovcrlord turn, he ma,v cliscard I
e e
The overlord rvins !

Overlord card to placc I shaclot'dragon on the Dragon'.s


Srrup Lair, rcspecting group lirnits. REwanoS
Placc I opcn group on thc Frozen Cavc. Place I open Win or losc, cach plaver re ceive s 1 XP.
group on thc Ettinls Lair. Plircc Sir Alric Farrorv as
rndicatcd on the map. The shirdou. dragons are not ifthe heroes u.in, thcv rcccive the "Dawnbladc" relic.

placcd during setup (see "Reinforcements"). SIR At-RIc fennow Ifthc overlord l,ins,he receivcs thc "1)uskblade" rclic. In

.\s dctcrmined in Lncounter l, cither Sir Alric Farrorv addition, tbr the remainder ofthe campaign rhc ovcrlorcl
ofthc m,ry choosc shac{os, dragons as onc ofhis opcn groups,
c.rrrics the Duskbladc or onc hcrocs carries thc ENTRANCE
l)ris'nblade. In addition to thc Rclic card, place a blue regardless ofthe quest's iistcd monster traits. Nlark this

objccrive roken under th:rt figure-thc token rcprcscnts on the C:rmpaign shect as a reminder.
rhc sri'ord and should be placcd undcr anv tipgre
currcntlv carrving it.

Placc search tokens based on the numbcr ofhcrocs.

Place rhe red objective token laceup as indicated


rhc \\'ardstone.

THE DAWNBLADE

7B
ftozrN Cevr

4B
ETTIN'S LAIR

WARDSTONE :*: i'


28
DRAGON'S LAIR
F ' rry(B
v
;
r ffi
-^t-.-- .]

't
I
..}
' -ll.' MONSTERS REINFORCEMENTS
"3ir Paktnott'.t rlr tllt uu.t r l,lott ," lruntl,h.s Zombies. I open grotrp. -{r thc st,rrr oicirch ovcrlorcl turn, hc nav place zonrbics
I
Baron Creigorl. "Cmt/e Daerktn i* nur in on the nr,rp up to his zombic group lirrit according to thc
I
ruins; it.rgtri.utn nainul-n4' hotder ha.r neter :i Srrup tollori-ing restrictions. The zombics mav be placcd on rhc
br()t tu trr,th. lltl tltrl trrri,s tu, i., /lti.c: ttltl i Pl,rcc the zonrbics on the Graver-,rrd. Placc thc,t1-cn Fungrrs'filled Halhvrv, Cr1'pt, or Gravcvard, but must bc
Sir Palontorta ll t,,tt rlid 1,, ktatt t/.u/ /l,t /tui/or i o11 the Fungus-lilled H,ills',rr. split,rs o'enlr';rs possiblc bctrvccn those three tilcs. Also,
llroup
ZarlLaru//t ttirul, d I'itt .;i1, t;, ,l?" no zonbie nav be placcd rvithin 3 spaccs of ,rnother
;
'fhc
'l
oil ( Placc sc,rrch tokcns bascd on thc numbcr oi hcrt,c..
l,r l,ann'.tfrjlt /jtt1.,11j1t1 p/.111t,r /,rtt,tid ,r,,,[:. 1,111.r. rh, re i. no otlrcr,,],Liott.
/on, ott /lt ttl,/,. ".\l'/,'til. I lr/i,n l l.',rti /amld ', uniclue scirrch tolien is rhc Disc,rrded -\lap.
t/1, t,'nl' uf\ir. lt;i/,. t.; tu nqt,stil-"\l',
rtnolat l4s /t,1/1-1x,tt,il sfid,[lr tni;lunt /l,,rt,
I
SPECIAL RULES
VIcroRv
nol rteelinL lltt buran'-r gu4t.
I liall the herocs rnove offthe rrap through thc Entrlncc.
j At the start of eirch or.erlord mrn, hc placcs I trttiguc
rcad thc iollos'ing aloud:
'l1lt, thi: is good neu.r!" su.1'.s Gretgory. ".f ir tokcn in his plal'area. Ifthc orcrlorcl o cr h,rr S t,rtiguc
'l
t u i t t.q.l rt t. l ro n tfu gm : ! i t tg fi rtgtt"s of' tlt t d esecra ld
I
Palunton rpparurl/1, wic/icd .\'irArcix s sward, tokcns in his plav area, thc encountcr ends. Thc nunbcr
tltel)mnbkfu, n'lttn lttJatgltt Grylorn tbirtl offatigrc tokcns accumulated in this s'av u ill bc rltdrl,.yotr t/,/o,4( l)drk into the *nli.qht. 1br hat.'e tlLt
J
.yd)s d!0. Zu/tan'tl kilhd bin .ro ue notldn't irnportant dnring Encounter 2. ttaf trd.yott kilD' vlttre lo !0. . .yoa f rrt hopc-yot'l/ bt
lind it, brt nr did, ad beJttrt lLin I nnger!" llrru ir lintt.
'l-ltt lihruitn n4ths. 'Ah. I tn dJ)uid...l)aror \(/hcn a hero scirrches and flnds the Discirrdcd Ilap, read
Thc herocs l.in this cncountcr!
'. Zacbdrcth balpad nta find tht tanh. .lir,llric is the fbllorving aloud,
p ra ba b /1, a / rt a d1, llt c tt." If thc or.crlord ever hirs 8 fatir.te tokcns in his plav arc:r,
Crultfled anl slalnd t'itl., hhoi,.lor littl a nnf tLot
\o
belp.lorit. Cltir tp, rcad thc follos.ing aloud,
Crei.qory sn,ur.r. "lYell. d??cdfi lo inlicatc tfu ktutian ol u rot ent drQ ln lltt
best htrry olJ to tbis tonb and /iil
ar/ vltere t/te Gretlutoorl. Tbe rut.'trn ls ntarkd ritb lht -vnr si.gil I ltt nu tr-tnding tifu oJ tfu lud tuells, hlotting ont /ha
Black Kntg,lt lLas goru o/f'ta anl ulnt lLe pant.r at /lr .l/tadol,Ilttnt .lir-t1/rir ntr.rl lx lttrrdtd il.ttrt.' .stn. \'ot uttt'gt /Lorrs /dtur, clatchingu nal aad cotered
tbat suord f'ot: LIn/ be d cht: in iltere lotrurhtru; Xon:-y'ot-f ul ltat.'e /o esntpt ilti.r rur.red p/,tLt ,r/itt'... in )tltor fund t,ore). .fir,1/ricl Lead .rlart has beronr
jusl keel saarchirg nnti/.1,or.lind i/. lnr/, t4 ilte rt'ut tt'or.v. 17tt nrcl lnrry,!
Jarter tlte bellu u,ot?" Thc hcrocs can no.v movc offthe nap through the
'I
Entrancc. A hcro r, ho lc,rvcs the map this l-av may re tllf ll he overlord rvins this cucountcr!
And so.1,aa /ind-lrtnr.relf at tht tntmttce to 5ir
Arcites lonb. .f onen,bert insi& i.r o clnc lo iltt ro rhe Lntrance tilc on his next trtrn br-pcrlbrming a
()t'er/orl's plan...l,ilh no/Liry lrlrrtn
-1'ot tnd movc action (or suffirinu I /) to mole I space.
it bil il:e nadns ol'llr l:ttng4, dud, rcltaing rp
t/tt slair.

t4A IOB
GRevEveRo CRvpr

DISCARDED MAP
208
FUNGUS-FILLED
HALLWAY

ENTRANCE
SPECIAL RULES ACTIVATING KHORAYT
ofSir Arcitc, Once arvakcncd, Khorayt takcs his turn at the cnd of
Bunatlt tb, slLadou uf //t, Craarlmothcr'frrr Thc bluc objcctive tokcn is the srvord
thc last he ro turn each rouncl. During his turn, Khorut
I
!,urltd ronls, rcn f n,l o nnssit e
l,eln'een lter It, variously knorvn as the Duskbladc or thc l)arurbladc.
ulcrfi iltlunk. A l,o/ l ind Uuts-frotn a itlLin. irtr:rcks thc closest targct (cither a hero or Sir AIric
As an action, a hcro, ntastcr monstcr figure, or Sir Alric
.1s1ot entt n taa n t/i4, /Lc rht/bnir n tltc
ind isI
Farrorv; I(hora-vt ignores,rll othcr figurcs). Ifthcre are no
hrcalhing aJ ion( qrul n)lilsll dr, P tt ill,in tfu Farrou, rna,vpick up thc l)uskblade from an adjacent targets rvithin four spaces, Khoravt first movcs to bring
I
urcrn. Anulltr .tt,2, and tht pl,oslA apptriliott space, ifit's not currently bcing carried. A mirster
] the closest target rvithin rangc, or:rs closc as possiblc (the
/ tn r/t'en uzildil dPP{trc lt.lin totr. monster figure cannot l icld the Duskblade, but as an overlord mav controI his movcmcnr). When there are
{
"Ttru btrk, tdttttrtrtr,''l4s lht )ruilltfi ifi //t( action it mav give thc Duskblade to Sir Alric Farrorv if he tu.o or morc cqually close targcts, Khor:rvt attacks thc
',
/,rtgrrag, uJ.ruar lL,tm, /,rtr!. "\.uu uler thr lair I
is in an adjacent space.
figure carrving the bluc objcctivc tokcn. Ifnonc ofthc
,,t./lL, druAon Kl'ontrl.3reatul of t/t S.hudau ) During this qucst, Sir Ahic Farrorv lbllows thc same rules closest targets arc c,rrrvitrg thc bluc c>bjcctive tokcn, thc
I)ngutt. In s/rt /1, b,ts/ lotrld h ta.rhatt i overlord chooscs his target.
fbr being defcated as a hero (he is knocked out wherr
lrt,tl lu/uiilduit ati r tlttt, rr, trtr, s, bil/ afih lh( I
;ttntd al lir,ltril, un l,urrn it.1)rrn hack!''Tlr deliated and as an action, rnay stand up during his turn).
ilLt/,t)l tlrdl fldri JDJ).
I
Whilc knocked out, ignore his Regeneration abili.l'. REINFORCEMENTS
) At the start ofcrch overlord turn, he mav place I
.\o, .lir,1/rir iliutts lu kill /1.4 rrutnre, dor.c htl I KHORAYT
lli//..torr ittil't hot( tlmt.' B*/ y'nd bint, ukr monstcr from his opcn group on the Entrancc, rcspccring
I
l,it vtotil. ttd rsttpr tt'itlt it. Oh, l,a/ lrud Khorayt nav onh'bc de:rlt ! bv Sir Alric Frrrorv u4rile group limits.
I hc carries dre Duskblade. Khoravt bcgins the qucst
- unirllt i/'! htrl to /rt s/rrpinqdrtgatl /ic.
I aslccp, ,rnd crnnot bc activatcd until au'akencd. lMhilc VICTORY
Khorat.r is asleep, Sir Alric Farrorv or a hcro nust tcst * Ifa hcro moves offthc map through thc Entrlncc rvhile
u.hen first entering the Dragon'.s Lair. If he fails, Khora,vt carrvinq the Darvnbladc, rcad thc lbllorving lloucl:
rvakes up and is thereaftcr activatecl as describccl belorv.
MONSTERS 'lbo te rrifyiry n0ilsler dre lto/ oa.lotr ltee/s as
IfKhoravt is attacked by anvonc fbr anv rc,rson, he
-yar ruce;t'or tlte .rnrface : .lir Alric
>ir -\lric Farrorv Shadou.dragons. I opcn group. l'arrov and tlte
s,akes up. Khoravt is a shadou'dragon rvith thc follorving
dragon, Khorayt. As)'0/t P.t.ts /hroagb tbe rools of tltt
c]raracteristics: Grandnol/tu'l\ee agdin, Khzrdfi druu: u! sbor/,
SETUT
rndrl:, dnd s?its d tarrent affante after-\1//, .tiilgeifig
I)hcc rhc shadou'drxgons on the Dragon'.s Lair. The [E,
lLre/s rt-yott run. Ht un't /eau lhe /dr! Yta don'l
,. crlord chooscs one ofthe shado.r, dragons. This is
F Hc.rlrh: I ! 's"Y:J, @q -1,oar
knoat hou or vltJ, 0t'wbdt fi.tgic hl/dr ltin l/tere, fut

, j'l:!?tt $
Khoravt-place him as indicatcd. Khoravt does not p ),0/t l0 knlv hra things: lhal.Tr* ltat:e Sir Arcile|r saord
rcllos normirl rules for monsters. See "Spccial Rules" fbr
p
Detense
' I dnd-yot ltarc iltaurted-)ttt dnotber af Zacltaretltl plols.
norc infbrnation. Placc the open group on the Frozen /: -F=irc Brcatli A good day's uork!
Cl c.
lCI 'fhe hcroes rvinl

Thc ovcrlord places Sir Alric Farrorv on the Entr.rncc as lfSir Alric Firrrou, defeats Khorayt, rcrrd the lollorving
rn.licated, then movcs him onc sprce per fatigrrc token aloud,
-rccumulated cluring Encounter 1 of this qucst (then
Ji:crrcl thc fatigue tokcns). Sir Alric Farrol, carries SrR Ar-Rrc fatnow -4s the ntord phngn irta the dragonl cbest, it flares
aitlt blark flane. The dragan r0drs dild t?t)i.ttr nlhile Sir
;hc "Duskblade" rclic. Placc a bluc objcctive tokcn
A/ric stand.r inplacabll still, hi.r .rword learing thntrglL
undcrncath Sir Alric'.s token to rcprescnt the relic.
tbe nvalare'.r fesh d,td .vd/er. As Khorayll ntassiw
Placc search tokcns bascd on thc number ofhcrocs. ltodl ro//ap.ru, tlte grornd .rhake.r...dnd keep.r shaking!
Et:tr1,ube rc,.10a hur the roaring of drugons. Sir Alric
lirhc oycrlord u,on Encounter 1, each hcro must skip his ENTRaNCT holrls his ntord a/o-ft, silrrlilfided lry d ilinbus of lluck
:lrst turn. fant.
Thc overlord rvins !

RE\MARDS
Kt{oRAYT \[in or lose, cach plaver reccivcs I XP.

Il the heroes u,in, thcl'rcceiye the "Dan nblade" rclic. i-..

Ifthe overlord rvins. he reccives the "Duskbladc" relic. In


acldition, fbr the remaindcr of the c:rmpaign the ovcrlord
may choose shadorv clragons as one ofhis opcn groups,
regardless of thc qucst'.! listed lnonst.r trairs Mrrk this
on dre Canpai€ln sheet as a reminder.

THE DUSK-BLADE

29
DRAGON'S LAIR

t
Each objcctive token is a Storm Stonc, and each Stornr Oncc:r stonc has been unlocked, any monster may pick
I
i

Stonc is associated u'ith a different elemenr and a ir up .r. .rn .rcrirrr. Whilc .t nlonster i\ catt\ ing a \ton(.
lsloi cpproach lhe fenple of the Four Stonttt,
diffcrent attributc. the stone cannot be attackcd. Ifa monstcr nroves offthe
Jla t/)ifik back to KotbI brieJinq an the place.
'Ihe stone on the Rivers Edgc is rhe \Ihter Srone (bluc map through eithcr the Entrance or Exit u,hile carrying
"You'mast /ind and destroy ite tsoar .f lorms a stonc, placc the objective token representing that stone
before Zachareth'.r rtinions mlock lheir secrel.r-
I objectivc tokcn); it is associated s'ith *.
in the overlord player's plav arca. A monstcr can only
BeJore Cryroral defiat at the hands oJ the
The stonc on thc Canvon is thc Earth Stone (green carrv 1 stone at a timc.
Shadow Birders, hi.r geaerals sel ah lo lturne.rs
szm( o-f il)e marl prinal pouen in tlte uorld.
objectivc token); it is associated ri'ith *.
One of tbe qouers C)ryrorn rtost coueted was t REINFCIRCEMENTS
The stonc on the Laya Cave is the Fire Stone (red
lfu poarr orer lfu ilenertl. AJter nanl rituals, At the beginning ofeach ovcrlord turn, he miLy place
objective token); it is associated u,ith *.
hi.; nto.;/ loucrJa/ sarcoefi utre able to conlain 1 monstcr from 1 ofhis nonstcr groups on either thc
the.re destractiu: ftower.s in/a tbe Faar StormJ-
J The stone on the Frozer Cave is the Air Stone (.thite E:rtrance or the Erit, respecting group Iimits.
,
arlifacl.r ital can nnlrol ilte.forr eluttents. After objective token); it is associatcd u,ith !D.
Gryrurr's defeut, r,e locked tlta Foar,f ltnn.r
I Place each ofthe objcctive tokens facedorvn to represent
VtCtoav
ilM)t iil d lenfle, ubiclt uas once guarded by rrne
the magical locks that hold dre stones in place. Ifthe heroes manage to destrov 3 ofthc Storrn Stones,
uarding,s. Bat tlxirpoutr hat strejJaded, and
the tine has cante ta de.rtroy tlten once and.for all. r
I SPECIAL RULES
read the follol,ing aloud,
"il[erjck hds no dotbt discauered tbe /ocatinr oJ' A dealining nash soands.f ron beloa, as if ligltnirrg
tlte tenfh b1 nou. IJ'lLe nanuges to anlock the { Heroes may attirck the stones as if thcy rve re monster h*l jtn rtnl lbe lentple asrrdu: A raice rises abot:e lhe
i ilanor. "7'or.t'ools! Yar hatt releused tbe ilder!"
ponur oJ t/te.re stone.r, he ui// be able ta conlrol the figures. Each stone has 8 Health and does not roll any
ntst de$ro1 the Foar
lerri-f1inq alene nld/s. Yor dcfense dice. Whcn a hcro destrovs a stone, pl,rce the
Sltorns! L:ach of tltent it
tied to apowrJal bting The heroes n'in this encountcr! Placc thc rcmaining
corresponding objective token in thc heroes' plav area.
ofprinal entrgl, and if an1 of t/tent ucre ta be objective token by the overlord. This is important during
.tombintd, lhly woald creale d dun-tlaling enut4, At the start ofeach overlord turn, he may test one of Encounter 2.
indeed! Do nat /et Merirk mlock the .rtones." Lord Merick Farrorvt attributes to amempt to unlock the
Ifthere are no stones lefi on thc map, and thc hcroes did
associatcd stone. Lord Merick Farrow is uot on the map,
not destroy 3 ofthem, rcad the follorving aloud:
but hc is belorv the temple attcrrpting:r ritual to unlock
-I'he
the stoncs in ordcr lbr his minions to retrieve them. tenple be.qins to shakt ilolenily, and $onuJallfront
d botr. .\' orndbi ng i.r barDpeniqq below...
MONSTERS Ifhe passes his test, flip the,rssociated objcctivc tokcn
Lord Merick Farrol, (,;ust the Licutcnant card; Lord firceup - it is unlocked anc{ rray norv bc picked up as The overlord rvins this encounter! Note the objective
Mcrick Farrou".s token is not placed on the map durilg described later. tokens that are in rhe overlord plaver's plat'arca; thcv are
rhis encorrntcr).2 open groups. importirnt during Encountcr 2.
Each time he lails his test, place 1 fatiguc token on his
Lieutenant carcl. He receives + to cach attribute per
Srrur 1

fatiguc token on him. Each time he passcs a test, rctnoye


Place 1 opcn monster group on the Ritual Chamber. al1 fatiguc tokcns from his card.
'l'he othcr open group is not placcd cluring setup. Lord
Merick F:rrrorv is not placed during this encounter. WATER STONE
Place search tokens based on thc number ofheroes.

3A
ruvERS EDGE

EARTN STONE
AIR STONE

7B I6B
ftozrN Cevr zuTUAL CueMeEn
Exrr

t2B
LAVA CAVE FItr SroNr

It 1'
..'1:1, ENrRaNcr
_*;,'.:!
:
/r.*.it .

{rflF'u

m
THE LABORATORY VICroRv
'l-ltrcadinglaurttal,lbrou.qh.fallingttonesantl Thc first timc a hero is dcfeated, rcad the follorving Ifncither thc Elcmcntal Lord nor Loid l!{crick Farrorv
I
', /.; oJf une, yau atkr t.oar t at d*pt r ittlu lltt I irloud: arc on thc map, read the ibllou,ing aloud:
tilfk. Alt,di, tu' ltttt /h, drotitty ;htnls o{ Yar hear Lord l[erick's toin c/ear/1 in.1'orr ninl, "Tltis )t on!1, t tuinttr.retbatk,-1oa knoal" say a holloa'
I .,,n1 ,\1,rir*. l-trrntt ...tut 'ton .ete t/tt.y,littr ring, i althoaglt he dlesn't apP1dr to hat'e inlerrQ/ed lLi.s roiu. It takes-yott d r/znent to fiild tl)( szilrce-d
l,rri[ling.lornt o1 tl', E/, u, ulrl I .orr].'Yau uust i
droning cltan/: "Olt, no, ltero. I don't nart-1'or l1ir3 .rhimnte ring sperler oJ Lord Aleritk. "Du/h i.rn't lht
,t,Ir;a t,itt, th, l'./,nt, nlt/ I .r,r,l tnl I -uttl \lcrirk j on ne . Nol-1e/, an\,ua1'.7bu *t,.yotr liJe jbrr is dt end; ,-iat.for ne ! )'ll-" 7-fu rut is lost irt a bu,l of'
la ll'tnrl /1,, ()r',ty'uti: Vltns. ,1xi fin1 1l,a/ yotr t $riltid/ part 0l tbi.r rilaal." Yotr e1'es ale n ard.l'ttt ntind and the dup lrldiling 0f ilte earth. Perhaps this
do nat.fall into hi.; clttr/tc: in ite nunnltile. I
spring /a.yorrJiet - bou dil.lon let /tcre? Wt''buc art leltp/e isn't a.r .rtahh d.r.1au ntght wa/1t.. . tirla ta g0.l
l .1ar? 5'nddeil1,, a door slunt.r sltil, and.yon /tu'e d nea
qrc:lion: hou rlo.1aa ge I oat? The heroes s,in!

\*/hen a hero is defeated, hc is immecliatell, placed in Ifat any time, everv hcro is in the Laboratorl at oncc,
MONSTERS rcad the following aloud:
rhe Laboratory hv the overlord and then automaticallv
--.rrd tr'{erick Farrou,. 1 mastcr elcmental. I open group revived as ifby an adjacent hero. Ifthe hcro is on the
:rot clcrncntals).
"...plt'rglti nglw'nqflt Gq,vnry wgah nag/!" Lonl
Laboratoryl4rcn hc is defeated, ignore this rule-he'LI l'[eritk\ druru ri.res to a cresrulo, then slops u-ith u
havc to rccovcr follorving the normal rules. shofi lbat echoe.r in /he en.rring.rilenre. Saddenl1,,.l,ot
SETUP ltear lfu earth CKACK bt:nutlt-1'or, tlten tlte houl oJ'
l..rcc thc mastcr clcmcntal on the tMaterfall as indicatecl. THEDOOR uinds, gu,gle aJ'ntrter, and ratklingaf fanc. ".lznes!"
Ihis clemcntal is the Elemental I-ord (see "Special The first time a hero is defcatcd, plirce the locked door on ,\lcrick slrieks. ",\4y rua.r/u'n'il/ be pleail!" And
1ulcs"). the map as indicated. Each time ahero is defeated in the /ben be fade: into ilte sltadops.'l'be tenpk is nllapting
future, thc ovcrlord may discard 1 Overlord card to close drontld.)'ou. ..lifle tt) go!
?i.rcc I opcn group on the Librarri Place Lord Merick
the door again, if it is open. When a figure attempts to
i-.rrrow on the Labor:rtorv as indicatcd. Thc overlord u-ins!
open the door, hc must test his *. Ifhe passes, the door is
Thc lockcd door indicated on the map is not placed oprrred r. n.rm.rl. lIh. [rils. rhere i\ no rffsct.
jurinu sctup. It mav be introduccd latcr (see "Special REwennS
R.u1cs"). REIi{FORCEMEI{TS \(/in or lose, each player receives I XP.

Placc serrch tokens basccl on the numbcr ofheroes. At the start ofeach ovcrlord trrrn, hc nay place I Ifthe hcrocs s'in, thel receive 25 gold pcr hcro.
monster from his opcn group on thc Entrancc, respecting
Ifthc overlord l,ins. he reccives I additional XP. Lr
SPECIAL RULES group limits.
addition, for thc rcnitinder of the campaign thc ovcrlord
F-.rch Storn Stone recoverecl b,v the overlorc{ during At the end ofeach overlord turn, ifLord Merick Farrow may choosc elementals as onc ofhis open liroups!
l-ncounter I important during this cncounter. For
is is not on the map but the Elemcntal Lord is, the overlord regardless of the tluest'.s listed monster traits. Mark this
r.rch sronc Lccovcrcd (i.c., cach objective token in front pl:wcr m:Ly placc Lord Mcrick Farrow on the Laboratortr on the Campaign sheet irs a rcninder.
,,: rhe olcrlord), cach monstcr in this qucsr gains a
.pccial abilitl', rifiilc thc Elcme ntal Lord is on the map.

FIRE STONE - RED


ELEMENTAL LoRD
Spark: If a hcro suffcrs ,rny,rmount of ! f}om an attack
rr a figurc l,ith this abilitv (rfter rolling dcfcnse dice),
:i'. hero srrfiir. I .rddiriorrr[!.
EARTH STONE. GREEN
Rock: \\rhcn rolling defense dice for this monster, add 1

r.lditional ! to the results.

\\,ATERSTONE. BLUE ENTRANCE


-\lutlr Any hcrocs rhat arc adjaccnt to a figure rvith this
.rbilirv must suffer I J in order to perform an action. If
:his s'ould take thc hero pasr his Stamina, he may instead
.uffcr I ! to pcrform an rction. If this rvould dcfcat thc
'riLo.
lr. c.rrrrrot pcr[orrl tltc.rcLiorr.

\\'IND STONE.W'HITE
Cloud: After a monster u,ith this ability is:rttacked br'
-'. tlgurc, the ovcrlord rnay nrovc rhe rttacking figurc I

'P.lcc.

rHE ELEMENTAL LORD


Thc Elemental Lord uses the normal rulcs for a maste r
rlcmcntal, exccpt hc has 1 addirion:rl Hcalth pcr hcro
ind has nonc ofthe abilities listecl on the elcmcntal
\ [onstcr card; he instead uses rvhatever spcciirl rbilities
l,rvc been unlocked br.thc Storrn Stoncs (see above).
LORD MERICI(FARROW

a
t :':&;

I ffi
:1

I
MONSTERS REINFORCEMENTS ;
' B aron'G re igo ry stn rm J i il l a -y 0 a r P re : e il cc, te ars Lord Merick Farrorr'. Flcsh uouldcrr. I opcn q1oqp5. Ar thc cnd of each oycrlord turn in which Lord Merick

fornal mink-/ined rloak oll'/tis shrnlders, Farrorr failecl to continuc his ritual, he rna,v placc 1 flcsh
'tbe
and hark it to ilte grornd uitlt ttorc t.,iolence lhar Srrur noulde r on thc Exir, rcspe cting group limits.
14o*'tv eter.reenJron ilr old ndn. He dnntps, Placc Lord Nlcrick Farrol'on rhc I-ibrarr.rs in.licrtccl.
hrainghin*lf on hi.r desk, dnl laaks tp dt.),lt. Givc I-ord I\4erick Firrrori'the "StatfoiShados r" relic. VIctoqv
"Ruddy nrry.f'ar tbot displa-1. Nlt prlpe r dt Placc thc flesh moulders on thc Libr,rrr. Placc I oirhc lfthc heroes deal at icast I ! to I-ord Merick Farros',
al/. tsut I'tr.ittst ltad u .;fo/ o.f'had nilu-vell, l opcr) groups on the Thronc Room. Pl;rce rhc other opcn read the lollorving aloucl:
.til??o:e il'.t laal iltu:, ir t au1,. Tlte bad tews i:
group on thc Stairs.
that Lard Merick ha.r got tl:at.f talJ'tf lYlLatnot " Cl r.se t,..y o t n e i d la :on e pam si tu ! " s b rie k s Lo rl
a
-1'
be nitked olJpoor Cardinal Katb md he'.r n.;ing it Plrce search tokcns basccl on thc number oiheroes .\ltrik. "L:r't4ttylrre I ga, therclou aru! lf)il/, I'tt ltad
it .tonr .;orl of rilual lo lo n,bo-knoas-altdt, bfi tila//gl); fioil,qlt, da.1'ot ltcar nc!?" Hc ge.rturcs and ilte
itl probdb/1, bdd I don't hat'e ta tell.yaa, eh?" NOTE: Encoutrter I and Encounte r 2 arc meanr to be n'arld i.r .tildtn/7,plunwd into -rludotv-lo, uar.re llttrl
FIt si,glt-r dnd stntig,/tltu up, thn seelrfi ta.tae I
plucd during the same plal'scssion be cause tho'usc the tltd. Bhck l.)ds hllran( uhitu; tyltite hal bacotw blark.
n e t lt i ry .t d r t / i t1q a u ts i d e lt i.t ati n da at.' A h !
.r o s,rme map layout. Playcrs should reler to the "Setup" .111 coktr Lus bcu hac/td.fron tlte n:ar/1. \on're in d
Rtl 11.,, laa,l n, t.t. wrh u.r il is, is mt .vaill section ofEncountcr 2 ilt the end ofEncourter 1, befbre tiglthtdru .rltodou of tbe n,nrldJ,or knou', and Lord
ltute heen lui/ittg hint and ve knon,wbere i/'s moving anv tokens or figures. .\Itrirk l.tts rr-wntl ltis cltan/inq, loule r ani.f'asler-hc
baple niry. Bad /ttckJ-ar tlte scoats, I'tn tfraid, brt I .sti/l ain.s trt.firtiil hi.r rittnl!
one sart:irud. -\'eelts tlttrt'.s.rone catcrns ltidden I SPECIAL RULES
rndcr lbe l:lder Cirrle in Cariltridgt-1a.rt .rfeak i
The heroes win this cncountcr!
During the overlord's turn, Lorcl l\lcrick Farrow mar,
u .rtcret uarrl at one of the .rtone.r and it'll hop IfLorcl Nlcrick Farrow ocr has 6 fatiguc tokens on his
only perform I action u4ren activirted and that rction
atide niu a.r.yar phase. A// tbis tine and I net'er Lieuten;rnt c;rrc{, re,r.l thc firllorving aloucl:
must be to continuc his ritual. To do so, he tests $.
kneu!"
For cach flesh noulde r adj,rcent to him, he gains + 1 * lrk1, bhtk*:ss lprtads nro.rs the aulls abead, rmlting
And so.lna /ind tltt tunbhd rtits ol the L:lder
Circ/e. \bu speuk tlr .wcttl r,ard a.r in.rlraded, for this test. IfJre p:rsses, place 1 lLrtigue tokcn on his . f b ntzt rd t o t nEt lJ.1 o r ! A.r i t p a.r s e s t h ro tglt -y o n, y a .fe e /
Licuten:rnt card. Thcsc tokcns are inportant during i/1, urd rtali3e thot thc unrkl ha.r changed. l{ltite lta.r
and indecd one af the .rtanding ntnltirs gind.t
''ititfu, rzL'tuling u ddt*.1ntnin,q pat.wge uay Encountcr 2. ltrante black: b/drk hus becatttc vltite. All colar has heen
..beneath....rontilterc dontt lttre, Lard t\'[erick /earlted.lron ilte uarltl. \?tr.we Lard Merick b('arc.yoa,
is perJ'onting /tis lin ritaul. Gretgary'.r n,ords
twirlingt rod o/'prre, t'ile bhckwss in his ltand.r. "7bo
0t
ringin.l,otr ear.r: "l'inl lLin, slap bin. Slal> hirt s 10il.',
-): ?d the tfuJ d ; larc s," lte glo al.r.
.about a bit, tlut s/.taa/d da tbc tri&." Brt do it
'fa:t-l,ord lle rick already Las a lLeud start. The ovcrlord l,ins this encounterl
ENTRANCE NOTE: Lord lvlerick Farrol and thc flcsh mouldcrs are
left preciselv rvhcrc they are for Encountcr 2.

r98
IB
SretRs
THRoNE RooM

':a

LORD MERICI(FARROW

Exrr
Jl other monstcr figurcs fronr the map that
Rcmovc
l,crc used cluring Lncounter l. Placc I opcn group on
VtCroRv
It seems Farrowl spell lta.r donc more than cltange
the'fhrone Roon. Place thc othcr open group on the IfLord lvlcrick Farrou, is dcfcatcd, read the fbllorving
ilte world; it's reanatged ltoar plnce in il. Ya're aloud,
Hallu,a-v.
nov in the deepest and darkut parl of thk nu:ern,
In the eerfu bltk-dad-uhitenus of'tl:is otheruorld,
uitlt Lord il/lerbk behreen.yor and the r:txit.']'hc Placc the hcrocs on thc Exit.
ifient seetns clear, as Lord Merick /laulshes the Lord Merick'.; rul hlottd is d .rhack. "Nat /ike this," ht
nrru?ted s'tdfJ aJ 1-1glr/: il'lte can reach the julace Replacc anv Sclrch tokcns removed during Encounter 1. ttoans, and tlxn a,itb a.flaslt.),onh back in tlte f:lder
bclbrc-1,0a, he'// go .rtruigltt to bi.r ll]ai/€r uitL) hir
Cir/e, n.ztclting tlt( stlliltgsilfi ?din/ tfu :k1t b/la$,. fllv
Place doors as indicated. Thc first door (the door closest
rtot., 101,. Clearly,,.yoa nas/ ki// hin frst.
5:t,i/ aJ'Ltglt tr silnken inlo the lodnt ofthe Carthridge
to the Exit) begins open; rhe other tu,o doors bcgin Davns ttt-),orr.t'eel. Tlnre\ no .ri.,gn al Lari Mdrk or
closed. The closed doors are markcd as lockcd doors on ltis niilans.
the map; ho'evcr, all doors follou'the same rules (see
"Special Rules"). Thc heroes u.in !

MONSTERS
Rcgardlcss ofu.ho s'on llncountcr 1, the heroes skip If Lord Mcrick Farrorv exits thc map through thc
-ord Ilerick Farron'. Flcsh moulders. 2 open groups
Lnrrance, rcad the follol,ing aloud:
must be thc samc 2 open eroups fron Encounter 1
their lirst turn.
).
"l 'rl .rta.y uil gloat," snee rt Lord ilIerik, "ba/.1:rank/1'

Srrur SPECIAL RULES -;a.far he neatlt rte tltal I nudn't botht:r." Tlttn
-1,oa're
color rclrrrn.r ttnd ti/enre ruigtrs. Lard Merick is gane, his
F ncounter 2 ofthis qucst nses the same map as
Anv figure performing an opcn or close door action must
test rlD. If hc passes, thc door opens or closes normally, pri3e borne hack ta tfu Ot.'erlord!
Encountcr 1.
Ifhc tails. thcrc is no cffect. All monsters other than
The ovcrlord l.ins !
Lord llerick Farros, and thc flcsh moulders arc [eft Lord I\lerick Farrow cxrnot open or close doors.
rrccisely rvhcrc thcv wcre at the cnd ofEncounter l,
:hcn thc ovcrlord ma,v movc Lord Merick Farrol. I space REINFORCEMENTS KEWARDS
Win or losc, c:rch plaver rcccivcs I XP.
:or crch fatiguc tokcn accumulated cluring Encounter 1.
None.
l)iscard all (| fiom all flesh rnoulclers and Lord Merick Ifthe heroes rvin, thev rcccive 25 gold pcr hcro ancl claim
F.trros'. rhe "staffofLight" relic lrorn thc ovcrlorcl.
Ifthe oyerlord wins. hc receivcs I additional XP. In
addition, hc may rcturn solne or all ofhis purchased
ENTRANCE Overlord cards ro the pool ofLrvailirble cards, and gain
XP equal to the total cost ofthose c:rrds.

IB
THRoNE RooM

',,, r

"l
,t'.1

,i
'l

Extr

E
_:'::

,
lir SPECIAL RULES REINFORCEMENTS
'Ihc ovcrlord's rninions attempting to harr est blood
are None.
from the herocs and then nove off thc nap. \\-hcn ,r
monstcr dcals at Ieirst I ! to an adjaccnt hero as part VrCroRY
ofan attack. he harvests that heroi blood. Place a hero If there are no nonstcrs rcmaining on the rnap and the
token corresponding to that hero on or under thc or.crlord has not collected blood from cach hcro, rcad the
monstert base. The first time this happcns, read the follou.in€i aloud:
follou'ing aloud
' \bltv beaten back ilte Our/ord's assarlt, btt.lou're
Cackling with glee, ilte tnorster collrts.lotrr tt/aad it ils no r/o*r tondingbi.rJbrruer stuward. Fortunate!, tbe
f
gla.rs rial!Yoa ltaru no idea uhl lbe crtdltrt ttLtilt-la//r nons/en /sate /efl quite an obrioas lrail bark to their
blood, bntlor'rc qaitu rcrtaitt that n'ltatu*r it i.r,-1'ttt ldr. It stents a.r goad a llau a.r an-1 to sturt.
don't n.,ant il lo happe r.
Thc hcrocs win this encounter!
tbis in than.loa find.l,onrself set upon b-y monster.r!
Each monster can carry the blood ofonl,v 1 hero at a
NIonsters aith...etnpty glas.; ila/s? Wbdt caald Ifthe overlord collects blood from each hero and escapes
tbq po:ih!, he plonning? Bdter not vait aroand timc. Ifa monster already has blood and it harvests neu,
u irh iL. rcrd thc lbllo" irrg,.rlotrJ:
ta,|nd 0fi. blood, it must choose to keep the old hero token or
replace it with the nerv onc. Ifa monster carrying thc .1.r .yton a.r tlte ld.tt crealilre escd?es uilhl,oxy l2/nn6l,
blood of,r hero is defeated, the hero token is returned to lhe resl turn and flee, tbeir task apparent/1 cantpleted.

rhe hero. \othing ly'l n do balla/lau theru to their lair-ferbaps


.1'or'// /ind Zacharelh'.r stepard tltere?
MoNSTERS As an action, a monster adj,rcent to a knocked out hero
can harvest that hero's blood. Thcre's no necd to roll- The overlord wins this cncounter!
Goblin archers. 1 open group.
this is automatic. This docs not count as the monster's 1

Srrup attack action for this turn.


Herocs place their figures on the spaces indicated bv the \[hen a monstcr carrving blood moves olf thc map
"X" on the map. (through thc Entrancc or Exit), the overlord collccts thc
The monstcr groups may be se t up split arnong the hero token from that monsreri base and places it in his
Cabin, Graveyard, and Strcam tiles horvcvcr thc overlord play area. Hc kccps onlv I copv ofcrch hero token he
prcfcrs. The ovcrlord is not rcquircd to place these either has that Herols blood or he doesn't. These tokens
groups togcther. :rrc important during Encounter 2.

Placc scarch tokens based on thc number ofheroes.

Each hero must skip his first turn.

r3A
CABIN

6A t4A
SrRreu GRAVEYARD

ENTRANCE ExIT
{t
-
3

TASTE FORBLOOD Or, if thc hcroes cerry He inrich olf thc map through the
Ilutratrcc, rcrcl thc fbllol'ing:rloud rs l.cll:
\ r,t pass through t roteh ururn and snlrhn/.1' \\'hcn rttrcking, Ladv Eliz;r Frrrorr clcals +2 (! againsr

.li r d.1,art rse/J .r r rro /./ tt ded b.) l.r1( tt/) - tu ntd s/ztt. hcrocs whose bloocl shc'.s r,rsrccl-q'hich is in.licrrccl br Ont ir tltt str/i.gl/, Htirric/t flti/.; arrrl slLri&..r itt
ll.i clt .va rle / u rl a i r t.r /t a ng. f ra ru t lt e t zt I l.;. .1 /.,c ad t hich hcro tolicns tlrc or.crlorcl h,rs collcctccl thus far. 4qon\t. l:1'1n vlttt.)'ou nrup hitt irt a ltur.'1' r/otk,
,()t/ .tt( dil elttgunt, ftrir h$,. "!l'e/caltt lo tt4' /Lt poor unltlt t,/.tirt1>tn trl /illclte.s t/ /fu sl)qlttt.tl
As ur rction, Lld,v Eliza Farrorv rnav sufler 1 ! and /ill1'(/rtill. Jtortutftt/1,, nciilttr I t$, E/ip nar at.1' rtf
pur/0u1" she prn':, dnrl /han lifi.r t betr.1,golfun
rnove fl'o;l ,rnr,rvhcrc on thc ru,rp to n spacc adjaccnt to r tlt
3oltlet. A: :fu dritrk.r,.lat n:,li<t tlit lob/el i.t l.ttr ninion.r.vtnt.r inr'/ind to.1a//0n,..1,at 1n/o ligbt.
li //cl uiilt lt/ood'.-ya r r liaad !'l hcro l,hosc bloocl shc'.s t,rstecl.
Llt' l.x t t t t i3/t t
Ji I/s, L I t i r r i ch .r u / //.r /x 0 r( co n li r tu It / t,
"\itt'ruJir too ltlt, rtf coane. lldnricb i.r uhtadl' IfLad.r Eliza Farrol, hirs tirstcd thc biood ofat lcast 3 brl ltt u/.ra bttnttd ltortpdh dild :?tdkl
odd. Ht ).;
ltttti4g-ttotr, /.tt n'i// ltt Lkt ntt- And.1,ot t,i// herocs, shc may pcrform 3 actions per turn instcird of )n ,r n'lti.rftr. l[c rtiit:s t//./ood tnd rlrink, rtt'trs /o
onlv 2, anrl up to 2 actions rnay bc attacks instead of l. L, rfi' I : l l y t.; /:t i.t " nt i.r t rt.r.r." a n l pt ri ol i ra / 11 a rrf t.t
\',/,'d t, /h | il.tk l.tJ/ :t.tu/t't. fhillttit/S t0 lt I in ,baraxllns of rio/tnct. Yor tukt lo binding lti.r hanl.;
I [irri/t oul dlr.'t. MOREBLOOD ,Itrt irr,; l.,i t l',1/ ,7, l/.;. I)ttt,rr ( ,t', ig,,t ;. 14,,tr .tLitr'-,
Ileirrirl;, .;lnku /tis l.tedrl- "Poor.wd," lLt -rt7,.i. "il|'-ltt/
Zulurtl/.t dirl lo biu...l.itt.tt /tapL be ht.r etn4ql rtf /.ti.r
nind h.li ro lLt/p u."
,rn action rvhilc adjacent to a knockcd out hero. Thc
\{ONSTERS oycrlord t,rlics I hero tokcl corresponcling to that hero Thc hcroes l inl
- .:Jr Eliza Frrrou,. l'iesh moulclcrs. ancl rolls I rctl po*'er clie; Ladv liliza rccovcrs ! cqual to
If Ladv F,liza Farrou. trensfbrms He inrich into rr varrpirc,
thc ! rollccl.
rcad the follog'ing aloucl:
SETUP
.'..rce Laily tliz:r Farro\\'ol) thc Tonrb as inclicatcd. Placr REINFOR.CEME}dTS Approrrltiry tfu r.,ltinprrirry lint aJ Zaclrtrttb s o/l
::.i flcsh trrouldcrs on thc Lirborltorli At thc start of each or.crlord turn, he mu pl,rce 1 lle sh .tfuttttrd, L:/i4t vtlrk.; urd baru.r ltct lan.q, it'a1'-t,l.tilt
mouldcr on drc Exit, respccting group linits. lir.q.r. .lltt .rink.r /ttr ttt/L itlo l.ti.; iltroul, tnd tltinrirl
.'..rec scarch tokens basecl on thc nurrber ofherocs.
,qt.rp.t atd tlnryqlt.r ruuk/1,t.t sle rltuix hiru yL.
'l'|ar :1r :tups bark tnl tsn ltr:r ftrt.4; l0 tutr zPtil lr(r
.'..rcc a villagcr tokcn as inclicatccl. 'l his is Hcinrich. YICTORY
r.,ri.rl. lTtr L1,t.r .settt /a itrah uilh povtr and ]7tinrirli
Ifthe hcroes dcfirt Laclv F.lizr Frrrol, rertrl the fbllorving
tu ltitt. urii
.qo,btl fuspcntlt/1, ,t.r .rLt afftr.; l.ttr b/ttdin.q
SPECIAL RULES aloucl, .t1s var r.; lti.r lift.r larcl.t l/.te ltluil, Hcinrirb,o/tn,qt.t
:jcinrich cannot rnovc unc]cr his oun porvcr, nor cln hc
fortzttd, /o.r/ /o lti.r /ltir.r/. I-:li4u tt.sfs t ntt/trut/enl.;utt/t
"\'al tuin," .rltt tLl.ti.rprr.t, and /futt L,,rrh' l:li1u bnrcl.t
....Ltrrclicd. As an lction,,r lrcro rd j;rccnt to Hcinrich irlo a rul lto1t, rti.rt bhtd.'l'l.tr, tti.il l.nrt,t.; ltt tt.1'at tnrl farr.s: "ll.'ot/l.yot urc ta.jatn r.;l I'l ltt
d fitt af
btprb.) /o nrtkt.lor nr.xl."
:::.tr picli him up (place the villagcr tokcn on the hero'.s llt .rti// air, li//ing.),rtut nostri/.s n,i/L ll.t.t/urh ol'olrl
i-icro shcct) and carrv hinr l hile hc moves. l*nl.
Thc ove rlortl l'ins I

.: ihc ovcrlortl collccted bkrocl fr-onr c,rch hcro (hc has a


.r.ro tokcn belonginq to each hero), L,rdv J:liza F:rrrot, REwaRnS
:::.rr trlnsfirrm He inrich into r vrrrnpirc. C)ncc pcr turn, \flil or lose, cach phvcr rcccivcs I Xl).
...rn rtction, Ladr,Eliza Farrou'nlv tcst !N l,hile she is
Ifthe hcrocs rrin, rho'rcceivc 1 additional XP.
.:.ilrccnt to Hcinrich (if he is not carricd bv a hcro). If
.:'.r passes, place I J on Hcinrjch. If shc trrils, thcrc is no Ifthe overlord rvins. he receivcs 2 additional XP.
-: rict. If He inriclt eycr has 3 J, hc bccone s r vanpirc
.::tl thc qucst cncls.

ExiT

l4B IOB
LABORATORY Tonas

HEINRICH

ENTRANCE
LADY ELTZA fenlow
i
a

b ffi
!

Placc I bluc objcctjvc tokcn trrccup on thc nrap,rs REINFORCEMENTS I


indicatcd. This is thc Iclol oirhc Sun. I
llarnt (,reigorl'.r /iltnrrinn s,tns 4tr,/sq.11..1;, .\t rhc sr:rrr ofcach ovcrlord turn, hc may placc I
I
lLtt'inlstmntur,l tuil. "1 ilr)kldil'l l)rit.qit tp," monsrcr from thc opcn group on thc Entrance or Lxit,
/ SPECIAL RULES
s/te mtrtttrr. "l,n I jnl llt,td ss2n .1ip/t/,rtitq I
respecring group limirs.
/binX,s it l h,t,'.e in I .nrd tl,",lir\ Nftn. I
THE IDOLS
Brron Creigon h r,l1 ircfrr/itr,; /1, l,otdtrs, lul I Thc Idol ofSkulls is vcrv hear.t. The nronsrer c:rrrling YICroRv
I didn't u,tttt lu ttril 1or his ti//tnt.".\/L.t/dfi ) drc ldol ofSkulls nriry cither pertbrm onlt' I mole action It the heroes invokc thc Iclol ofthc Sun. rcird the
her lbro,t tn,l sl,4//ts l,rr P,ry rs. "l/'.r jrcl tl,tt. I
on its turn or place the idol in;rn adjacent enrptl space, fbllowing aloud,
vel/, l\(rc ur .ront nftrenrts he re h lht'Dvin t
It cannot perlbrn anl other actions. As an action, a
Irlu/s"-t,,n u,t l,rot l,,t rtlit,r/i1, tlt,.uotd.r. i A ltart oJ'radianl /4ltpierces lltro4g,lt lbe stzily cei/illg,
monster may pick up the Idol ofSkulls liorn an adjacent
ir) fr, ii.tt ;i lt r .tp,,.,1, ",rt,l /,at /Ll'rt r, /rr/rrl i/lrnitttitlg /1,(.qo/den idol. A uofti)t r nin rrits
) space; ifit does this as its firsr action, its second irction
tul,)l.lilt.qtll,\l',llul.l,lt,t;:ln)4/hl/tll ati "l)ring to me ilte.\lnr Toten, tltat lig,ltl nty .rl'tint
.lltulur is l)r,4gorr/ord ( ),.'1.',nt, ,tnl I tlut'l rtutt must be to movc or drop thc idol. If a monster is dcfearcd iil
.t'orerernore!" .\luddenll' an intage af t/t( tztur d?fedr
lo be u ltol/ttr ettept that I thirtk tltat lhere a.'ere I
11,hils gx111,ing the iclol, placc rhe idol in its space
1,otrr nind-1or knau txact\, uhere la liild it!
(.\f'liii/ t0/t.c nil /l)i.i iil I .onl l'14.q': rrurltl'fl', l (overlorclls choice ol spacc fbr laree tronsters).
rat/t I .,rlt l:/i:,,r rul,lr,l:" { T]re herocs rvin this cncountcrl
'l'he n:.;t af iltt :xf)ldnolilil nds ntore clear, lJfur Thc Idol ofthc Sun cannot bc troved. As an actiou, a
t hero:rdjaccnt to thc Idol ofthe Sun mav invoke it. Ifhe Ifa monster places thc lclol ofSkulls on onc ofthc nvo
orcr
s/)( Pill an Ltr lLa{-ttoon sptclodes tnd,gol j unique sp;rccs bcvond thc Sel,cr tilc, re,rd thc f-ollorving
does, rclcr to thc "Victorv" scction.
- lrlo/
ber nr:n,ournc$: il)? Idal aJ'lh -ftn tnl t/tt a
aloucl:
tl .\'fu//: r$l iil d kir(ril in l/r Curlltnomtl 1
THELOCKED DOOR
'l'hr:), stund aterno//1'ofpowd, /he Idol o.l'tbe.\'tn
-\'ldatbre latEbh:r rt.ranalu iltrotg/t lhc uu,ern.r, tua
iltt The lockecl door in the Ettin's Lrir cirn only bc opcncd
binding ".\)badat" mr4, und tbe ldol a/ .\:ktll.r roirc.r inlerluinin,q "Om pauers urt ftillrcd, ?ilt)
' erodir.gtltat.vil.'l'bc yalt art *urkrning, dnl aiter the hcroes fincl the key: either by clefeating ttortul.r! .\'oon C,r1,7'nru'.t r,oire t,i/l lr beard /Lrotghont
Zak'n'-lak or bv reye:Jing d1e unique seatch token. If Briryl u iltt lbtun ol .\)kilk!" )ba hur t\t
., -yzil il:il:l t'isil tfu idal-r and dtturniru lnr, lo .rct tltt land.t
: thirryt ri.gbt. cither hrppens, any hero m:ry open the locked door in OLar/ord s rnirion! lilrryiilg ta abc1;.yoa'rl lr.rt.fb//on,

.()f corrce, t/te Orer/0ru/'.r ninion ltke/1, ltaru t rhe I,.ttinls Lair. rs if it u,crc,r normal cloor. dnd lloP il)en!
. : head:lart.
The ovcrlord rvins this encounter!

MONSTERS
Ettins. I opcn group.

Srrur ExIT
Plecc the cttins on thc Ettin's Lair. Thc ovcrlord chooses
onc ofthc cttins. This cttin is Zak'n'lal and hc holds thc
kcy' (scc "-Ihc I-ocked Door").

Phcc thc opcn group on thc Stirirs, as close:ts possiblc to


drc E-xit. Onc of these monsters (of the ove rlordt choice)
is carrving thc Idol ofSkulls placc a rcd objcctive token I9B
un.l. r rlrc r']torr'rt nturrrtr'r'r b.rrc. STAIRS
Pllce search tokens bascd on the numbcr ofhcroes. The
uniquc scarch tokcn is thc kcr.'. This key ancl dre kev helcl
THE KEY
b,v Zak'nJak arc idcntical-either one mav open thc
lockcd tloor. THE IDoL oF
SItULLS

ENrteNcr

THE IDoL oF
THE SUN

2lB
SEwER

4B
.,lr* r ETTIN'S LAIR
1", .
t*i
hr#]

m
SPECIAL RULES Clinthing o* of the t.'a/ley, -yon heft the 'lbtett oJ' t/Le .\'m
I/'s a mdd ract to reach thi.r t:alh1 aithin
been As an irction, a figurc m:rv pick up and carrv arr
a/oft. A bun of ligbt streaks Jiont tbe xtting san to
itiilt:, ,t?zn)!0t/.'l'he tninion.r oJ tle Otvrlord snarl a/
tlte Cartbntounts, batloa knotL l/tat .rotneahert unclirimed totem. As an rctiotr,,r figurc mav clrop ir
uithin /ie tao tolens: tfu Totem of'tbe .\)m and .1,atr heels, so ratlter than balk in lhe strnlig,lLllot elut lo
totcm th:rt hc is carrving in an acljrcent spacc.
nrsb back ttt tfu ldol af'tlte .9tn.
tlteToten oJ 5kills. By blind tl:ann,.1,or ltdt.'t I
Hcroes mq. only pick up the Sun Totem. N[onsters ntar' V/ten-y6x reach lbe ldo/,.yotr flace lhe Tole nt beJnre il.
Jomd the T'oten o-l'.\lkul/s first-bil that's rtot
orJy pick up thc Shull Totcm. .t1 bright, udrrl ligbl lh il)e roan and u .ren.re af'.rfi4'
tlte oru1on're lookingJbr.'l'be'lbten al tbe .9an f
is dcel>erin ilte tu//e-1, in tlte bard: o;f Ladl,Elip dnd peuce stjJ)r.vt.1,oa. Thce ore no words, bilytt fel
lirtrroy. Yor mn hear fur ll,riul laryltter arried {,
THE TTHISPERING SPIRITS soneiltitg ancient ald hetcr:tthnt as.turing-1,oa isat tltert
14, the brtrTt: "Hou, uboul u lttrde, ltera*? l'/l Thc strange valley is occupied bv helpiul spirits that i.r botl ltole and goodness in the n,or/d. Yoar retant
'lht,
3iti toa lLa n o[ tlt .ftl: )ott 1itr nt rour u.ill revive rhe dead or dving. Anv defiatcc{ ligure is .jrurnq' to Arlt_ynn fa.r.re.r ir d )rdril/, ltd?il ddry.
vartb/e.;.r /ilu?" immediately renove d from the map and re cove rs all !
, The hcroes s'inl
\brr uclt bau a latut thc olber wants. 'l'he firsl and /. Thc figure is returned to the map according to
one lo get t/tt ri.gl)t l\lttl 1t/l af il)i.t La/le1 and thc follorving rules. (I)uring this cncountcr, do not pl,rce Ifa nonstcr moves off t]re map through drc Exit rvhile
bock to tltc idals i.r goin,q lo uin, and ner.'cr nind hero tokens on thc map for defeirted heroes.) carrving thc Skull Totcm, rc:rd thc fbllorving aloucl:
ilrdl r/rurg vltiiperin.g on lhe uind and it tht
.;loru of lhc ra//tyt- Hcroes placc rheir figures in an cmptv spacc on the A sbarp cr1'ringr outJron lfu s/ope.; oJ'tbe noanlain.r
Muddv Padr (or thc closest avaihble emptr. space) rvherr abolr-yor. Lookittg rrp,-1'ot tee Lady E/i1a standing
defeatcd.:rt thc staLt oftheir nexr turn. silhontted again.rt the niltght &1, haldi4q tbe Tbten a.l'
.\'kttl/s abote her. As aafi/ toire splits tlte air "'l-l1I:
The overlord placcs defeatcd rnonsters on the map .I'|},tE
OII M\'III]BIKTI.I IS A'I'HA};D.
MONSTERS follorving thc "Reinforcetncnts" rules belou'. N(),\E .|H-,1LL .\'TA N D B |:,FORE l'lE.
L.r.h'Eliza Farrol,. Zonbies. 1 opcn group. I..lCH'l tl7lll.. l)If: ANI) ALLil;'|1.1, Bl'
REINFORCEMENTS s r{ A D ow.\',4N l) I I
L AA,{ l:,."
SETUP At the start of each overlord turn, hc may place 1 ll'ltet tltt toict pa.rses,.yaa rca/iqe lhat-1'ot're on.l,arr
I)lacc Lady Eliza Fxrrow on thc fuver's Edge ris indicated. monster liom each ofhis monstcr gtoups (inciuding kmcs and b/etding.f ron.yoar ears tnd nast F:li7a i.r
Plilcc the zombics on thc Ambush Site. Place the open Lady Eliza Farrort') on the tnap, rcspccting group Iitrits. nopltat'a la he .reen-

sroup on thc (lr:rvcvard. Lady Eliza Farrol. and thc open monster grortp mav be
Thc overlord l.ins!
'i-he pl:rccd on anv cmptv sprce on the Rockr Pass. Zombie s
hcrocs mar,place their fiqurcs on the Pond.
may be phced on anv cmpty spacc on the Gr,rveyard.
P1,rcc scirrch tokcns birscd on thc number ofhcroes. REwennS
VICTORY Y/in or losc, each plucr receivcs I XP
Place the red objectivetokcn faccup on the Grave-vard as

indicirtcd on rhc map. This is thc Sun Totem.


Ifa hero movcs offthc map through thc Entrance rvhilc lfthe hcrocs l.in, thev reccivc 1 aclditional XP.
c:rrrving thc Sun Totem, rcad the lbllorving:rloud,
Place the blue objcctivc tokcn firccup on dre Poncl irs Ifthc overlorcl l,ils, hc receivcs 2 aclditional XP.

rnclicatcd on the mirp. This is the Skull Totcm.

lfrhe or.crlorcl rvon Encounter 1, cach hcro must skip his


;lrst turn. THE SUN TorTu

THE SITULL TOTEM

3A 14/t
ENTRANCE ruvERS EDGE GRevrveRp
28A
MUDDY
PATH

Extt

ISA
Roc(Y PASS

t2A 5A
POND AMBUSH SITE LADY ELrZA fennow
At rhc cnd ofcach ovcrlord turn, he ma1, placc I monster
SPECIAL RULES
'l'he Iockcd door is fiom both his ciu'c spidcr group and his other open
a mvstic barrier, a curtain oitlane,
group on the hva spaces ofdrc Lava Cavc (large monsters
irncl cannot be opencd bv ulone fbr ilnv rcJsolr.
must occupv at lcrst 1 layr spxce). Thesc monsters may
Monste r figurcs nral rnor c through Is',r u ith no imrnedi.rrclr pcrihrrrr .r rrr,l'c aarion,
L:t.: )ail t,$r,resperl- Na, il7-?ill asile _),oar weapan.r
'Hdd,I pcnaln irrc all llirrrc reve nants.
i",'.):..: czne t0 /ightI t'oild hate cone n,itlt an -thev Thc lirst time this happens, read the fbllorving aloud:
, a1cru/helmiilgJlrct and.r/ruckJrom dnbil:h- lfany figurc (hcro or monster) is st,rncline on dre red
',
. -yoar.rki//s reqaire notllirg less." L{efo/ds lLis objectivc token, removc thc locked door lrom the map. If
ll'itlL u ctack/irtggtoun, un rnbarned linb erueryes liut
uings beltind ltin, lten gcr/ure: la the g/owering iltc lrubbling /at.'a. A lcal-e1ed fgrre dray;r itse/f.fi'on
the ligure moves off the token or is defeare d, inmediatel.r ilte ht'a, sltinrttring uilb exlretne heat. 'l'hi.r nrst bt
/igare oJlloant 5lurtur. "Zacltareth seekJ Pauer
uitltin lhat plan, bal /o do i/ he aoald duerate replace the lockcd c{oor on the map. oru oJ the ruL'eildnt:.
Jlane
sonethingl bold.ratred. ll.Jaa nislike the idu ol Ifany figurc (hcro or monster) sr,rnds on thc green
lte lping nte, I anfurslantl, br/ .wrely axything the
All oirhcsc rcinforcemcnts must respecr group limirs.
objectivc tokcn, the overlortl cannot place additional
Oterlanl tunl:,-1,ta wi.;h to tbuurl, no?"
Hi: /ogt ntrns intsntldble, dnd on tlLe journey
monstcrs as reinforcclncnts. YlCroqv
to tVIl. .f rrttr, 1)elthir k notlting bat a pleasmt \ilhile ligure (hero or monster) stands on the blue
an,v IfBelthir movcs offthc map through thc Exit, read the
and blpfn/ conpanion. Ht /tas man1, 5l6vie.e objectivc tokcn, applv the efTccts ofboth thc grccn follol'ing alouc{:
of /Li: bat/h:, and clains to harc.lbnght in the objccrivc token ancl thc rcd objccrive tokcn. 'Alt, heru il i.t!"'I-/te dragon-ltlbritl'.r roice resornds
Dragan Ilars-"on bolt sides, ha!" As.1ou
The monstcr group placecl on the Librarv crnnot thrn.glt the rdrurn. "Nrav I jast. . ." Ifu truili o;[f into
approaclt tlte cat.vrn in l[t. .fnrntr, ])elthir
sone /ou rtntbling, ubicl.yor ruliry i.r bont Bclthir
exp/uini u /itt/e aJ'whdl;tor willJace: "'flsere arc be activated until a hcro figurc stancls on one ofthe
,/iltters t0 ltin.relJ. 'l'/ten, /ight foods tle carern as lhe
nanl rtystic d(in.re: frolecling ourgoa/, and I objective tokens (ir doesn't nirrrer rvhich onc).
entire rtrr ru// crurkr april alzilg /fu niddh.'l'he cruck
. belieru Zu/turelh ltas larned some oJ'then againsl
: us. Look lor tlte ranu of flane an t/te calern
BELTHIR expdnd.r aul .roon)lat dre laokingifito a strprisingly
'Ireat Belthir as a hero figrre during this encountcr. /rsb hiddcn M/1e1, en rlt, s/opes oft\'[omt -frrtu:
'::|,.loor-the_), ran disabk the barrier and the
flane "l;ornnrl, heroe:," .say.r Bctbir. "l'[y brolhe rl Eute
;'.:;;lyyenanls. lJ-1tor.r ua get mt t/trorylt tbe parta/, Be]thir activares at rhc cnd ofthc last hero turn each
,:',,:1 wi/l nse lht runes uithin /o ldka x; /0 oilr trile turni hc is conttollecl bv thc hcro plaver rvho takes his
',;*lal - - I'n rtn sc i o rr s."
I tnrn last. On his activ:rtion, Belthir mav pcrforrn 1 move The heroes n'in this encounter!
action and 1 other action that cirnnot bc a moyc. Belthir
Il Bclthir is dcfeatcd, rcad thc fbllol'ing aloud:
docs not activatc dnring thc overlorc{'.s turn ancl the
ovcrlorcl c,rnnot control him (cxcept by "Dark Charm" Bthhirgraans, clathing al ltis t,aurd, and brie/l1 drops
MoNSTERS or similar eflicts). lo an knu. ",\o!" l:t,: .rnar/.r. "I uan'l be deftaled
Clve spidcrs. 2 opcn groups. aEin."'|-lxn, n,iilL a roa\ Bdthir ilalhes abont hin
l)uring thc hcrocs' turn, a hero may spend onc ofhis uitlt ltit gluitr, cuuing u pat/t la ltis des/inalion. ll'-ith
Bclthir is also prcsent (but not nndcr thc overlorcl'.s irctions to allo$, Belthir to imncdiatelv perform ,ur /ttden, necltanical rtot'etten/s he ?nrccd: to bi.t goul und
control; scc "Spccial Rulcs"). Belthir caruot g,ielcl a rclic. lttactri. Each hero can do dris onlv once llcr tttrn. iltttniPilLtte.r d lerie .t aJ glaa,ing ntws. Tht back af tha
rrtvnt sp/lts lomt ilte nidd/e, grindiryofen to reril a
SErup REINFORCEMENTS .wtf ri:in.q/1' h.rh /:idlen rulle.y. Beltbirgtntns ahead,
Place thc cavc spiders on the Spidcr Den. Place 1 open grittirg lti.; tutb dgdiilst tb( pdiil o;f hi.r t'aand. "'l'/tat
At the srart of each overlord turn, he mavplacc I
lzry. -\11' hral/tr'.r !nrt't. Da not fai/ tnr."
group on thc Lavit Cavc. Placc I opcn group on the monster lrom his open group that rvas placed on thc
-l'he
Librarr,. group placcd on the Libr,rrv fbllos.s spcciJ Library on the Exit, respecti:rggroup limits. Thc ovcrlorrl rrins rhis cncountcr!
rulcs (scc "Spccial Rulcs").

Place Belthir acljrcenr ro thc Entrancc irs indicated.


Exrt
Plirce search tokcns based on thc nunber ofheroes.

Placc I rcd objcctive token faceup on the Lavr Cirve


asindicatcd. Placc thc grecn ob.jectivc token faceup
I3B
edjacent to tlie Spidcr Dcn as indicated. Place 1 bluc
LIBRARY
objcctive token taceup on the Librrrv as indicatcd. I
I
' u;.

lfthc heroes dcfcat Belthir, rcad thc follot'ing aloud,


SPECIAL RULES
Bcltbir s/tntrt.r to gntrnd, ga.rpingJbr lnulll. "l ,d
"NIl,hratler'.r banc.t fie in tbi.r ua//q,," sE.; i As an action, a monstcr mav pick up thc Dragon Skull lhe

Beitbh "l in-l can'l bear b-l t'hilc in irn acljacent space; placc the tokcn undcr thc nr dit," fu gndns. " P/ease . . ./et tte die."
mnnot go ;
cdfittzt,ga ir." Ile /oak: ur:r4t. "'l'he norto/ rlonsteL's blsc. As an :rction, x nlonster nav placc
Zacltarutlt tltink.t tlta/ n1' broilLer's skt/l n,ill
i
thc Dragon Skull in an :rdjacent spacc. Ifa nonster is VICTORY
briig hin powr. I'lt ni.qltt be ri.glt/, bil tlte lriu I
deliatcd l'hilc carrving the Dragon Skull, it drops the Whcn the herocs dcfcat the last nronstcr, rcrd the
is tao hi.glt /or nr ta bur. Kill u..vry, ltt.rt aru tf'
roken in its spacc (orcrlor.lls choice in the c;rse ol large Follou.ing aloucl:
ninions
bi.r_foul befarc tltc1, un escapt aith my
nonste rs). Any monstcr carrl'ing thc Dragon Sliull has -L-/tdt'.;
brotLtrl .rknll." it, tber. .\liltnr rcigns in iltL rul/q', and tht
its Speed reduced to 3. dra3onL .rktrll rcntains n'btrt it be/ang.;. Yoa larct u
il/afi/utl l0 croaclL b(ore tl.te nassit.'t b/ttckened bone.r oJ'
REINFORCEMEI{TS the dru.qtn's ,qnn,e, laking itt ilr great bedsl's siry and

MONSTERS Ifthe ovcrlord rvon EncounteL 1, rcad thc follori'ing rtaftstl'. .:1 senx of rry.ltlne.rs fil/s.1'pv-zlbxl2rpv s/.sy

irloud at the beginning ofthc second overlorcl turn, tild)t bd!?tn,.10il'tu dane a good lhing todal'.
Belthir. 3 open groups. Belthir mayrvield a relic durinc
F-ncounter 2, but onlv ifthc overlord u'on Encountcr l. 111 lteur hborcrl breathin.q. ..tnd iltett Beltltir .;ttps into Thc heroes rvin !

t.,ieu,in lte Lal/q', .rltakiu.g hi.r hearl. "I'n .;ony' ltcrutt.r,"


Srrup Le !ruuns. "1'm .ro sorr1. Ht|r lao strang."'I'hen fu rui-rt.t
It a monster moves ol1thc map through thc Etrtrancc
whilc carn'ing the 1)rLrgon Skull, rcad thc fbllou'ilc
lti.;g/air.'t and ntukes rcdd)t la dftock.lail.t
Placc 1 open group on thc tfi/lterfall. Placc 1 open group
,rlorrcl,
,rn thc Rivcrls Edgc. Placc 1 opcn group on the Ambush Placc Belthir on the Entrancc. He is nor. one ofthe
Sitc. llclthir is not pl,rced during sctup. "No!" ltout/.t Be/tltir. "l'll ncter hc.free of tltut rur.red
or.erlord'.s monsters and activates as normal during this
nor/a/! Ctrtst-yor, 'lteroe.r,' und ttr4'-y,ot and tll.)'otr
Pilcc seirrch tokcns bascd on thc number ofheroes. eDCOrlntef,
ci/ies btrn!"'l-htnl u nslt oJ'uind and Btlt/tir appear.r
in tfu sk1' ubor.,c1ot, uinging lti.r ua1' nori:r... tatt,arl
Phcc 1 rcd objcctivc tokcn faccup,rs indicated. This is
Zatltarelh'.r donain.
thc Drirgon Skull.
The ovcrlord r-insl

5A REwenpS
3A AMBUSH SITE Win or losc, cach plavcr reccives I XP.
RrvER'S Ifthc herocs u,in, thcv reccivc I additionrl XP.
EDCE ENTRANCE
It the ovcrlord l.ins, hc rcccivcs 2 edditional XP.

DRACON SKULL

IA
WATERFALL

}
MONSTERS REINFORCEMENTS
As you lltul batk tn l,ark uith lLand,
n ralon.c irt I
1 opcn group per hero. li,r group contirins no nrlster None.
. . ,1otr can't hefi btt tltink thi.r is a// Creigotl,'r lJ rlror)\t( r\, frorrotr orrc ul'rhc rrririo ' to .1 n'.r\t( r.
r

.[oalt. "Vi//, tt,rrar,r//r itr praltal'l ,t tntf." ht vrcToRY


.raii uitlL a .iLrtq. "lltr/ i/'.r u/.ro u ,/,,rrrt, /" sna-[[ i Srrup Ifthe heroes har.e collcctcd a nrrmber ofrcc{ objcctive
ane o[7.a,1,.t riylLl lutrl n, tt. )st't i/:" .\o. yotr i Heroes plirce thcir figures in the central spaces as tokcns equal to thc number of heroes, rcad thc follov'ing
farktd tuu tl,ittgs.tnd tll/ottrd 1,i., srllt/i r(Port: ) indicirtccl on the map bv the red "X." aloud:
ritht ry t1.,, slop, s uf .\loant .\arlilr il f/tr.tt/i/ 0[ {
lJeltbi\ t/tt drugan-h),ltrid. l. Place search tokens baserl on the nunber of herocs. "\-ar /ig/tt tw// fat'ntorlals," hoonts tfu t'aice as the
\ atr ,xftt/Ll .t /r,tl. \;,u rlir/n r ,xp,rt sonr sorr I Place 1 monster qroup on cach ofthc Librsrr., Reliquarr',
rnster traud rcu': x'ith afprotal. .lttnte inpil:e nakes
ol tl€h tt/(d iltf\ rilil/artl dn il,t, ty/tirl ).t u/,rrt l,otr ilain.1,at r trofthies.l)'on.yon r ;[allen.l'ou and ho/d
tppur I Spider Den, and Laboratorr,. Ifthere are fel.er than .1 tfun a/at't - /ht roud'l roar.lte/l-r er,'en /oader! "Prepart
.yotr ta Jitd.l,aarself. .,
hcrocs, plirce monster grolrps onlv on riles that hirve a
"il,/r,,tu,.'
"lf.'e/conu.t" lnottc,,
boons a r,,in he/ueu o
lrrlJtu7 he/netn,t
roiu hdlJ)ruy' .l'or iltc cbantpirnship rotnd!"
II
search roken.
rtrtrtu/ l'utktr,rnt/,tn r/d,t qod. "Prote larr I
The herocs l,in this encounterl
u.ortlt l,t rl, li',rtittl tlt o//,, t rarttrnfur.r uitl I
) SPECIAL RULES
n,1 1,/ t,,r, frrut,,l tn tl,t16ru/. rltatrr1r,,tn,, i Ifthe or-erlorcl has collectcd a number ofblue objective
nuturl.' \/rtrtg/l,.' I lunur.' BL( )Ol).' "l lt,. roar At thc cnd ofe,rch or-crlord turn, place 1 latigue tokcn in tokcns cqual to the nunber ofheroes, rcld thc follorving
I
af,til ail.n, il r'utrl t,,rr.r' tlt ,rir as-lou/ uonslex I the or-erlord's plal.arca. Ifthe overlord o.er has 8 fatiguc aloud,
. rff'tutt,l,. lt./.,itd t/'' n/d.tits..)oil srr l/t,tt srwL tokens, the cncounter cnds - refer to the "\rictory"
I
al /lr nut.r/, rs,rr, l,,at inS ul'd/,f'11, dt /0 scction.
"l d;ld??0iilIin.g?arfarnana," rttnbhs tbe rulce, "bat
1,, 1l',1ta7iat.tlLi[t ,2,11x/1-1116.1 tlte
tttsl 1,. ntltd t:/.tc can y( $prct.fmil d ltandfil oJ ttortal:?"
]
'l'lLe
conlandtrs l/tt t.'aice /old.),ar lo deJiat. "To nns!" When a naster monster is defcared, place 1 red objective arena shakc.r, dmt and .;lta// stone.r.[albryJron tlte
shotus tltt t,aice, and tltt t'igltt k on! tokcn in the herocs'plav area. niling. "\'otr'// buLr lo do betle r ir tbe cltanpion.;ltip
rattnd if.yat intenl /o leatc a/ite!"
When a hero is defeatcd, the overlorcl places I blue
objective token in his plo arca. T]re overlord u'ins rhis cncountcrl

Both the herocs and thc ovcrlord kccp thcir objective Ilthe ovcrlord ever has 8 fatiguc tokcns, read the
tokens for Encounter 2, rcgardlcss ofl.ho rvins follou.ing Joucl:
Encountcr l. :1 httl bt// clrng,s.'l'lte ?owrJa/ t,oice gma,l: ir
THE\(/AVES .fitt.r/ru/iotr: "'lbo .r/oa,!7'ine is np! W)'e nnst /tate
t tlLanpion!"'fltt roaringcroad setm-r hangl and
Nlonster groups cannot be actiyated or have cards or jnr.rltukd, narc likr: t,i/d beatt.r than u hidden ailience.
effects played on them until thc door leadilg to rhcir
room has been opened for the first time. At the stirrt of Errcurrrrrer I ir ovcr. fhcrc i. rro rvirrncr.
cach overlord turn, hc may open 1 door on thc map for
free. Heroes mrw ope n these doors normalll'.

8B
RELIOUARY

rsB
SPIDER

t B
LABO&ATO&Y
| :-*i

IfBclthir movcs offthe map through the Entrance, read


REINFORCEMENTS
I the follos.ing aloutl:
Yoa prorced deefer into tbe namlain, .reeking a ,
At thc start ofcirch ovcrlor.l turn, hc mal placc I
tuE out, andfiil Beltbir n'ditingJar.l'ou! "l-la!" ; nronstcr frorr his opcn group on thc F,ntrancc, rcspccting "\?.r.t" cttt:s ]3elthir u he aad lLis "botlter.r" bretk
he boams. "()lad-yotr coald ntdke i/! \'ot.ret, qroup linits. .lir rlqligltt. "'l'he Da1 al tle Dragon drau: war,.1,al
inorder lo Jeat'e llte Artna,.1,on ltarc lo be d pdilte/ic tlor/als! Nolbirg ton r/oP /ts 1/N)!"
t
champion. Nb, ltrotfun ba,e been tnrpptd ltere I YTCTORY Thc or.crlord rvins I
dot't knol, hon, long,lasl a'ailirry fbr /heir clan*, Ifthe hcrocs clcfeat Belthir, read the lbllos'ins aloud,
and now a;t't.'e gitut it to tbcn." Bltltir he/is ltis
glair.'e ond s!rudls hk uinE. ".\'o ttol.'w.f ust ltaL't I As Be/tlLir.la/k, tlte raar af lhe trott,l Jills.)'orr t ur.s REweRpS
lo clain a//-yorr lrop/tie.r oil ga; notlitg nnld ht utd lbe mtern di.r.uthes anul'. \-ott.find-y,nxs.;2/vs-; x11 Win or lose, c:rch plar,cr rcceives I XP.
:iruphr!" /ltt shtpe.r of t\lomt .\)thtrr.'\.fu raaring rrar.'d i.;,qont,
Ifthe herocs l,in, thev receivc 25 golcl per hero.
tz1/accd 14, the lLotrlirgn'inl and tbc ru.rlh of /tttcs rttt

the sna/l sltrabs and bnshe.; /hat cling la //.rc :lat1'.lot rtl' Jfthc overlord rvins. hc rccciycs 1 additional XP.
tlt t nto a n tai n. Loo ki ng a ln r 1,.1' o tr t'ta / i 7t: t/ta /.1' o t u rt'
let ri trygo /rl lnda //io r, c ngra c d u i ilt a d l.r t t rh i n,q.r i3i /.
MONSTERS r.

O/.yarr.l'au, /heru it ra .rigtt.


Bclthir. Shadorv t{ragons. 1 open group.
Thc hcrocs s'inl
SErup
Placc Bclthir on the Torturc Chanrbcr as indicated. Placc
rhc shac{orv dragons on the Dragon's Lair. Place thc opcn
sroup on tlie Spider Den.

Placc scarch tokens based on thc number ofheroes.

Thc heroes and thc ovcrlord kecp their respccrive


objcctivc tokens collected in Encountcr 1. The,v arc
irlport:rnt during Encountcr 2.

SPECIAL RULES
Belthir has 2 additional Hcalth per bluc objective tokcn
in thc overlordt plal arca.

.\t anv timc, a hero plaver n:w discerd 1 red objectivc


token from the herocs' plav arca to rcroll any I clic.
Eirch time a hcro is dcfcatcd, discirrcl 1 recl obje ctive
roken iiom the heroes'plav arca. \\'hcn there arc no rcd
objcctive tokens in the hcroes'plav area, Belthrr is cligible
to csc:rpc ancl thc ovcrlord nrav l'in the cptcst.

BELTHIR

28
DRAGON'S LAIR

r5B
SPIDER DEN

ENTRANCE

IIB
ToRTURE CHAMBER

tI
a
Placc 3 rccl objcctivc rokcns faceup :rs indicated. Thcsc THE zuTUAL COMPONENTS
I arc ritull contponencs. 'fhc
y'.r1otr,[1frn,rrl'Arhttn,llaran(,r,i;n4' j objcctir-e rokcns in this clucst arc cornponcnts that
trrit es in t //,lnrl, r rl /Laat ts. ' Cads /,t/p rtr. ;rrc necclecl tLr Zacharcth's ritu:rl.'Ihe ovcrlord nccds to
nrl.r... /.arfu r, I.'.t y/d ), r.t r, t / /, t ek, tl, //
I SPECIAL RULES carrl rhcsc offthc urap s'hilc thc hcrocs must destror.
lrit
"a/ottj
1 1,, t r

//t. lrott/i, t: I lis lutr/ s, n, r't i//s tlL oir Thc doors in this quest arc all locked ior the herocs. rhen. A hero aclj:rccnt to an unclainrcd objccrivc token
I
r\[(n aild n)ot.t1, r.t I'o/1, tr, ,hitti. l,t ll,, stotc." Splig, as Se ncschal of Castle Talon, h,rs dre \hsre r Ker-. mav perlorm an action to dcstrov it and rcmovc ir from
'lt, o/db,,ron /iits l,isstotil. rl,il,tutrs,,it
I
Splig anc{ all othcr [ror)srcrs can open ,rnd closc a,,. clc,or
) thc map. Anv monstcr carryinq:rn objcctir.e token may
snntrpl il ilL l,j,rk jrl.,ot: "( )olt /,s1V p1," /,s ra;t { during this cluest, as norm,r1. movc off thc map.
a.2,ritt. "l l,,rt,n'/ li/t tl,is,r/i,i ,u /tudri."'
A hero rfio perfbnrs an open cloor action on anv door Ifan objective token is successfullv carricd offthc
ll i/1, a t/,rtt, t ut /,j., ,rrutut, (,reiqot t disttottnls map
I in this quest must test * (ro smash rhe door dorvn) or
lrl'r, lur. "l'n, t,'/ ,tt rotrrty,r.i I *ut. lta/ tur )
through thc Entrancc or Exit br a rronster, place it in the
jr t unn I /.t,,tt lt//. .\lt tt,n...',ty lniXl.,t:...
',
* (to pick $c lock), hero s choice. Ifhc passes, hc opcns ove rlord plave r'.s plav irrer. A monstcr that noves off the
t, r,rn l.nll Z,r,l',ry,/1.'t 1nt.,ii rrnlil /l,r olttr the door as normal. Ifhc fhils, thcrc is no effect. Doors
map in this n-av is placed on thc f.ntrancc at thc start of
I
l,,1s,,yt.qt/ al tl',it ttrddt lu[[: tud ront, lu aat I
rra\ alrrays be closec{ nornallv (irntl must bc rc-smashed
thc ovcrlorcl playcr'.s ncxt turn.
L jd. \;*r 1,, h f.,,1r t.yt1 1,, /1,,t/. .\,D, i/'.t nol ) or picked).
Z,t;l,.r11t/'.c.,6/7/1,1., l',u rnnr,,,,,I)r1,0///. I/'s ltiI REiNFORCEMENTS
i IfSplig is dcteated, rcacl thc ibllorvins Lrloud:
.tut(t t)." I hnlitt!. lut ,lut llt, l,tror look /,' tltr
i Nonc.
ttt.v, nt .t/..t. y't tt3t.1 tp,/ litl,t ptr/r r it tlv l,/trl. i "Il,itit yttit t,ait!" .rltritk.r .lD/ig, lto/ling rp hi.r /ttnds.
. chttd.r at'e r Zarharcilt'.r bdran-1. "I1e'.s da.s/>crale. ! "l)on't /tur/ nt! I -uk, l.urc il i.;, t/tt llasrur Kty! \'at
1 td l't rt, tyr t, n t s.t (t ti t. ototi.
futt rfil /lun i tan ltdt'e it if--" .lroli3 sdlut/1' lo.r.w.t l/te kef irla
VICTORY
Zatltarelh-nol L'efi..." Grcigar/ il)akc.; hinse/J
e tfu tir utd n.sc.s ilt? ,/lncilltq, dii/rdiiott l/) Pil/ ail d Iftherc arc ever no objcctive tokens on thc map or if irll
Jree Jran .rolte nutot'),. "\bil'r,e done sa ltrcls .r h tki ng tu m of .rp ul.fo r .w rh r L$y go lll n. \'o r .r rr a tcl.t
a rronsrcrs arc clcfcatcd, rcad thc follorring aloud:
alrurfi,, ny.f ierdl, bfi I nu.sl uk onc nnrt tlt kty, au/ aJ'ilte air und ht tltt galiir.qo-ht's nal.lorr' \bn .wdfun!, rutli'1t thdt.lon orc alant-a/l tlte
.fat,or af ytt. Ca to Casle Ta/on. Bring an ud to real largt.
Orrr/ord'.r ntonslers urt: dud ar lsar.'t pi/hlrdDu.
Baron 7,atharetL."
Thc hcrocs mtt'trol'opcn cloors nortnalll,,l.ith no need .ftdden/1, lt t'oite crdihei thrauglt-1,orr'ninrl: "1 arn
Soon,-you .rlunrl lt(brt Zaclurtlb! suf, lht once-
to smash thcm clor,n or pick the 1ock.
awoken."
granl Casl/e'l'alon. .1 ua.;.;it.'e edtfirc tf blatk
.|tafie, il .tkt)/.t errill dc.vrkl t.r.1,or aplroaclt.
\bn lLad bt.rt /trrr1...
Ils gate.r :tand oTen and-yot fa.r.r iltrouilt
THE SEARCH TOKENS
Transition to }incountcr 2.
unc/ta//*gtl. Tlte cdsilc l,arl i-; .r/rtn:n uiilt As:rn action, any licutcnant rrav dcstror,n scnrch tolien
bollel-tltc canrton citiTcn.r aJ Curiltrii,ge, /ho.re l,hile in r space atlj,rccnt to the token. Rcrrovc anv
aba ddrtd dO, tfu rnadress of'tltrt Ot,'er/ard. clestro.yed sc;rrch tokcns from thc m,p.
As.1,ar approdcb /ltt kee,b,.1,an .ve .f,Dlig, the
ENTRANCE
r' / d " K i rtg 0 1,,1 // C a b l i n.r " p u, r i ng d o u n
.w lJ:.r
BELTHIR srn- Altrc
frart ln/tltnett/.r. "\ba'rt loa Lr/e," he cackles.
ilLt
FARRow
grl/ttr the lust aJ /tis ritual
"1,[1' nustur's .rtrrttft.r RITUAL
c0r/p0iltill-t rrnt'. lblll nurr tt,e n gt/ insidc ilte I CovpoNrNrs
ket!, not n'lti/e 1 iln ilr 0n/),one ritlt tlte ke-y!"
T/tc goblin pul/s au/ a ltutf iron kq,. He ltoint.r
at ilte heat'y doar bdrriilg-),0ilr )yd) dnd laagbs.
It tttker taa kitks.t'rort lhe irongelt membff I
'i. lJ.)'ailr?drr' la bnuk tltt daor.fron ifi hitlges
and knock il cledr inht lhe enlryual,. Sp/i.g slaps
J
langhing, tl)eil It/rlt.t.t/d rilil.r, shriekiry "'lb
ann.r! To o rn:.1'aa good-.lb r- rotli rg.ral.r! Thq,'v1
lLere!" Noa.'.yar.f ttt lntr ta frt'faru.lar tlte linal
czfifrlntdlil/t tLil/t llLt Otrr/rtrd, dnl srtasL a4, af
tltese rilru/ mnlailul.t.),a// can a/at.g lhe ut4,.

MONSTERS
Sir Alric Frrros', cquippcd rvith the "l)uskblade" relic.
Bcldrir. Splig.

Ifthc herocs l,on "Thc Darvnbladc" or "Thc I)csccrated


Tomb" in Act II, Sir Alric Farrol'u'ill not be prese rt.
Rcplacc Sir Alric F:rrrou,s.ith l nronstcr group oftlrc
overlord'.s choicc.

If thc hcroes l,on "'fhc Wtrm l'urns" or "'l hc \f/vrm


fuses" in Act II, Bclthir u'ili not bc prcscnt. Rcplacc
Belthir rvidr 1 monstcr group of thc overlordls choice.

Srrur
Placc Splig on the Tonb as indicare d. Placc Sir Alric
Farrorv on the Armory ls indicated. IfSir AIric Farrol,
is not prcsent, place the monster group choscn during
setup on thc Armort. Place Belthir on thc Armory as
indicateil. IlBelthir is not prcscnt, placc thc nronstcr
group chosen during setup on the Armor1,.

Place search tokcns bascd on the nurnbcr ofhcroes. Sptrc


PI,AYING FORKEEPS 'a;
SPECIAL RULES
At the encl ofitnl ovcrlorcl tnrn rvhilc Zachareth is still Any hero defcated during this qucst is slain and rcmovcd
A d.eep ranbling ethoe.r.from Baron ZatharethJ
lhfute roont as.1,oa upproatlt. . .tlr rumb/ing of on thc map md rvithin 3 spaccs of GrvvoLn, thc overlotd fion tJrc girrrc pcrnrancnth,. This is the finrrl battle I

rone gredt credturu bruut/ting may choosc to read the follo* ing aloud,
As_you slep.fitrnurd.yot see il: a drugon, /arger
REINFORCEMENTS
'Enorgh," roars C)ry,r'orn, /trnin.q on Znbaruth.
tban anl-yot't.'e et.,er iuil, tyilh .rca/u a.r b/ack as Nonc.
'You have outlived your usefulnessl you rvill
nidnigltt. Tfu tredtrt xens lo gltnt, likt a bo/
petfotm one final service."'l'/te drugrtfi t?dt:t ilP,
coa/, hut rudialing lhmilgl:) iti iilk-bldrk rdhs,
op n i n q i ts nigb 4, ja a.r.
vrcToRY
und vlLet it optns its t\,e.t ilLq' slLine like cand/c.t. If Grworn is defeated, rcac.l thc fbllorving aloud:
Zacharelh sltp-r inlo riu'. ".\'o. Il ltas cone to lhis
"N0," .$riek: Zucltan:th. "\'o,.yot .ttn'e na! )bn ilty'
'l /r
7'au'ru 'won,' herou.'l lt ritaal I aas going to nt:! ( attt yotr ttas/tr! Nttctoonn!" drugon roar.r uilh 2ain and srrprise- "Xa ntorlal

h r knou.,1 rust-null, nr tne !" ltt bil/ot:t. "l an tbe grtde.;t af-the
dcfiat
king,.1a hlaod/e.r.r ca nr1 Gt'1,r.,0r, t,rnlo,r't ilte luron ir ,r sing/e gip, l/ttr turn.r
dmgonlords! t)[1 tinc bad cottc!" Crytnrn.fulb, hi.t
(lxuPt.lit-),0//r bh)ad, lnl uhat doet tltdl rldlt?r /t i s.fo ur.r bd t k to a r.
in ilte .qrtnrl .rclte ne ol'thing.r? Bul nau,.. .louk
-1 ldil and n,ing.r /ltrtslting ort. "l n,on't. . .bc. . ." 1'ltt
I
drugonI uord.;.lude inlo an incohtrtn/ ruar //La/ votvs
uhut-yotr'rt ttafu nt do!" T/tt haron lurn.r la Rcmove Baron Zach,rre tir from the map. Gr.rvorn
/onder and ladtr. -tls il dots, the rrethtre'.r g/ou grol,s
glanre ot.'tr lti.r .rltauldtr t.r thc dragon stn4E1/ts lo
ils.fftt. \'ail.qtt il)r irtprus.rion tlte treature lnsn'l
{i rccovcrs3!pcrhero.
carrtspondingf1, brighter, u.; if its in/arna/J)trnace werc

-rlaod anltr il-r oun pon.rr ir d long tine; t giant l b" o1 otl af roatro/. Yoa lnrn and run, und vlten the dru.gn
- uaking rrp f ron u mrluries-lorg slambcr "Naa I N
DRAGONLORD A exp/odts inlo an enonttons /iraltoll 1,an
^roO,
o',,n orrt
1t
I'//.fut ltdt.'r lo rnleaslt n1 lel drtrgon/ord on lbr I
GRyvoRN 'falon
l3urons of l)uqun und lake ilte iltront by lbrce! Ctt.;lh is nat .;o lackl'. 11n uonder il'tfu rilns vi//
Crlt'orn, kill tben all!"
Hcelth: 20' Spccd:'t
u'er .rtop haruing, anl if a4, /it.'ing thing ln:idt cor/d
'L'hil is it: itt I)cfcnsc: a Att".k, f ,, f
Jinal battlt. D(eat (,ryr,'orr and p o.r.; i b /1t 11a 1:2 5 7' Y7'i 1'P,7.

lotr'/l sutc I'trrinatlt. I'ail, unl no ont ulo


Shiidorv Picrcc 2
remcmlxr.r 1,r,tr ui// liuc ort lht year. Rcach Arvcsomc Porrer ilxt Thc heroes u,in the carnpaign!
Incredible Hcalth / t Fire Brerth XI
Ifall heroes ,rre defeatecl, reacl thc fbllorving aloud:
: /:+21 ,l/lt+S, fit

l Cast/eTa/on setrn.s to ripph, lhu banl, burling


HI
Pierce X: T]ris attack ignorcs up to X ! on fl eilzrnzil: hricks aJ blatk slont.t'ar into tfu ntgltt. A /ire
MONSTERS p- the dcfinse clicc.
IH

Birron Zirchirrcth. 1 ur:rster shirdorv drirgon. This mastcr


\ -4 kindlt.r at its l:*trt und tben hQl into tl12 .rk.1, and soon

shadou, clragon is Dragonlorcl Gryvorn. Grvvorn h:rs


r Rcachl This monstcr nlav att:lcli up to 2 it saettt.r tr.s if the ltlotk .rtorru c/onds alnt'e art ruining
) sp:Ices a\\.av. C flatne daun rpon tlLe baranit.r.
spcciirl abilitics as clcscribcc{ bclorv, brrt he also has
Awesome Porvcr: Afte r cach indiviclual Cryvlvn it reborn, ttnrl a ntu r/rtrkness btrs cotte lo

fldH
Shadorv and Firc Brcath rvhich arc cletailed on thc h 'lbrrinatlL...
'6 hcro turn, thc overlord plavcr mav choose
shadorv dragon Nlonster cartl. Ifthe over]orc{ has the
fr to discirrcl an objcctive tokcn in his plirl arcir
"Shadorv Runc" rclic. return it to thc box and adcl I m
II to activatc Grvvorn and pcrfirrm l rtction. ffi
B
The overlorcl rvins thc carnpaiunl
objcctive tokcn to the ot erlortlls plav arca (it has bcen IY Anv of thcse actions mav bc usccl to attrrck, if m
consumcd in thc rirual to unleash Grvvorn). T
m
H t(,lE'wARDs
thcre is,r viablc tirrgct in rangc. (Grvvon still tt
il t$ This is the final quest. The u'inner ofthis qucst is thc
SErup I acts during thc overlorcl turn, rrs.,'ell.) n
tt ovcr.tll rr inn<r ol-rhc crrrire crrrrprigrr.
Placc B:rron Zacharcth irnd Dragonlord Clrworn on thc Incredible Hcalth: For cach objcctivc tokcn
EI
Throne Room as indicarcd. I in thc ovcrlord plavcr'.s phv arcr rt thc start HI

ofthe Encountcr, (lrvvorn lus 2 rdditional


H
Placc scarch tokcns basecl on thc numbcr ofhcroes. I Hcalth pcr hero.
n
Kcep the objcctive tokcns collcctcd in Encountcr 1.
I -I
:6 9l
Thcv determine Dragonlorcl (irworn's Health. ENTRANCE

E
Placc se:rrch tokens based on thc number of hcrcrcs BELTHIR
', :'Baroz,Greigary is rnre
,qratte iltan.yolt'te atter leen
E:rch ofthc hcroes rnrrst skip his firsr turn.

lrelaredfar it
',..' . hiq. 'lltre/l, ue expected it and

ald itl .rtill not enoug,l1. Zarhrelh's artnie.r haru SPECIAL RULES Extr
. sliuck a// arro.t: nt)t border. \,],1, Lt* held tlte line, 'fhe cloors in this qucst cirnnot be opened or closed
'. but thel ueren't p|tpand to fu hit.lrotn be/tind at
through normal neans. Splig, c;rrrving thc .\lastcr Kcr,
tlte same time ..." is able to open irnd closc doors. As hc flces, hc c,rn close
l.he e/t{erl1' b.trtil pdait.t on the slairs, aiching c{oors behind him and lock them so the hcLoes cannot
his brLatlt. It saens he car'/Jane and clirub
fbllorv. As rur action, rvhile adjacenr to anv door, Splig
al lbe :ame line. "l'w .rtnl riders to tfu olher
mu closc ancl lock it.
hurons md lo,lrcltar/. Old nen dni b/oody
J'ools...11' tlte tintt tbt1, corut la their sen.res it'll A hcro s.ho perlbrms an open door action on any door
be too htu fbrRlLl,m and too /dleJbr,ile. Il ui/l in this quest rrust test * (to smash the door dorvn) or $
be too late Jor'lbrrinot/t." Grei.gory re.runte.s hi.r (to pick the lock). Ifhc passes, thc door opens as normai.
ilinb, luding.yoa /0 t/)( laP oJArhlnn\ Crand
'lbae Ifhe lails, the cloor rcmains closcd.
4 ilten sturds looki4q oal at'er theJamt und
rti//agas o[ hi: barun\i.'l'lte t'ieu i.r .rfectarular
In //rdi.stance,-|,ott set tlte lttake and fants ol'
REINFORCEMENTS
]
Zuchart/h's canryrest. "He '// ttake ltin.vlJking. At the start ofcirch overlord turn.
{
Haren't /tad u king sinct l)dqan, bfi I snppost i alter his first turn, hc nr,r1'placc 1
Zuchtreilt loesn't belicr.'a in the Crr.te oJ the monster from his open group on the
E.?tl 'l'brone. Alt, /'tert tltel urt." f tol/ot'ing tltt EntLance, rcspecting group limits.
o/d nan'.r ga1e,.1,ou /ind serurul spuks groairry in
the .rk1,. .4t thry approatlL,-1,0u sw tltul lht)' art
t- rltl-
mt s s i t r 1o /, l, r J e u / /, t' rt d l, i td t e, r) u.g
VIcroRv
bdmess aud ldtk, uclt bearirgt litrriel ridtr. Ifthc heroes defiat Splig, reacl thc
fbllorving aloud:
. "Buron L[alrian'.r ran lstre u,i// ge/.)'ar oLar ilse
Cart/tnaunls, la )!0t tdil dp\ruilcl) Cu.rt/t'fu/on .\)crcaming anl gurg/irg, s'p/ig
.fron lxhind. I tltink.yr knau, nltal),ou ltm nllarbsu la tltt groand. Hi.t
to do, n11 f riuds," .ray.r Cpfgpvlt. "l ort/1, n,islt 1 crotytt r/attar.s and ro//.t, coltittg
could be going with.7or." to re.;/ al loar.fiet. llaarin3, .rtill
Soon,.1at s/and hafbre Zucharatb's tat, tbe nort af ilr Ot'er/ord'.s ttan.rtur.;
ance-granrl Cnlle T-ahtn. Its gates stand open and $i/1./rrn dooruap and ptts.;dgt.r BB
helti nd -yarr- i t .;ten s.1'ot r on /1, RELIOUARY
1oa f',tss thrau.p/., nur/,aIl,ry,l..l h mlli.).dtd
it struytt ttil/t bodi*-lhe connan citiryts af orD/ion ntu i-r lo proccd dcelcr
Zachanilt s bdron1,, tltote t,lta darul daf), lbc ntar in. -\nafin,q Q lbeirat lotytt,
wlto uottld lr king \bu get us.far ds lhe keep 1,ot lo -so. 3B
beJort.l,oa encoattcr dry,thing btt cttrrion bird.r: ARuoRv
The heroes u,in this encounter!
Sp/ig. k12 ot' All Cul/irs. is,ur r,:irgJrum tL,
': kilchuts into the great hall, hrnntiu-g happily as If Splig moves off the map through thc
\r. be takes bittsJron d /tgaf rilllllfi be holfu in F,xit, rcird thc following alourl:
:; ane hand. V;'itb hi.; otbtr ltand be spin a ht:is/ed i
I
.
'.:
blark-iron cron,n drotnd one Jinger Cdtclittg :igbl i "l'ru coninq nuster!" .lp/i,g
: tafJou, ltc.)'cht. :ltri&t t.s ht u,addles .nyilib
lccper lnlo t/te u.rlh. "I
9B
"Bettergt:l tbi.; to iltt bo.st-man," 5:p/ry////./ff(r. CAVE
/ttt.,t -),or r t raun t' I'oga tlter ua
"To arns! Ki// thest intrudars!" .lildnl), /bc
kee? coneJ la /iJe at nton.rtur.s btrst lhroaglt ne4'
un defttl the.se nedd/tsant:
dnd-" 'l'here'.;
door. The clu:t i.r or.l
inlerlopert o
loil'BZZORP' noise. t/ten tht
clargrg oJ an iron croun a.r il
ro/ls ato-s-t a -rtotte foor.

7,achu re ilt's t.,oice ripThs thror.ql:t


MONSTERS tbe ha/h'a1,: "Conte in, co,te it,
Sir Alric Farrou., equippcd rvith the "Duskblade" relic. ny lritnd.r! Yaa'rc lttrt f r.sl itt
Bclthir. Splig. I open group (ignoring nonstcr traits). tirt.far nt1...6s1.6pfi6n."
SIn- ALRIC feaaow
Ifthe hcroes rvon "The I)arvnblade" or "The I)csecrated The overlord u,ins this encounterl
Tomb" in Act II, Sir Alric F:rrrorv rvill not be pre sent.
Replacc Sir Alric Farrou.rvith zombies.

If the herocs rvon "The $i/yrn Turns" or "Thc \{trrr


Riscs" in Act II, Belthir will not be present. Replace
Belthir s,ith goblin archcrs.

Srrur i
Place Splig on thc Halhvav as indjcatcd. Place Sir Alric t
FaLrou, on rhe Arrrory as indicatcd. IfSir Alric Farrorv
isnot present, place the monstcr group chosen cluring SPLIC I
sctup on the Armorv Place Belthir on the Relicluarv as
indicated. IfBchhir is not prcsent, place rhe monstcr
group chosen during setup on the Reliquarr'. Thc opcn
ENTRANCE
monster group is rrot pleccd during
'errrp.
PIacc scarch tokcns based on thc nurrbcr ofhcrocs.
VlCroRv
Search the Ovcrlorcl dcck, discard pile, hancl, and box lfBaron Zacharcth is dcfcated, rerd the follorving aloud
for thc "Dark Charm" (Jverlord card and place it faccup
Yiu Zarlsurelh .rink.r to hi.r kneu, beni/dered. "Btt I did
can see lhe haron .ritting on /ti.; lhrone a/tead, ncar llaron Zachareth's Lieutenant c.lrd. Ifthe card c,rmc
it," fu .ray.r, blood ranring.frant bis lips. "1 gthered
attended b lti.r c/o.resl .ren,anl.r. He /aak.r. ..tr..g/. tiom the dcck, discard pilc, or hand, rcplace it l,ith a
tfu naterials. I tapTed tlte poutr a-f the .lhadoa llunc.
"Yor're too lale," he snirk.r. "11,e a/rear!,/inisbed Basic (0 XP cost) Or.crlord card from the box ofthe
I btnt a drugonlorl lo n9,uill. lt tva.t tztine. lt tva.r a/l
m-y ritm/."'l'lte baron stand.r and .wagger.; (lvcrlord'.s choice. ln any casc, shufflc the discard pile
ninc. lYhl' yoild fu lia /o rte?" His e1,e.r.focrc again,
toaard.r.1on, ltis tloak illlouing ntajestiu$. Hi.t back into the deck ofOverlord cards. tnd lht nun ulto yor/d be king loakt direxly itto-),olr
anrl lfiat.'eu/ul dnd yord drif: pit/t ?ou,or rtnd q,t.r. "V'lty? I did u,erlthing be wanted." Then lti.; q,e.r
anu-in.rpiittgpresanr. "I /a1 claint to tlte throm Ifrhe hcrocs l,on Encounter l, onc ofthem (hcroes'
af Duqan! I an kinq
I aru you ki4g! And choice) is cirrrying the Iron Crorvn - placc thc rvhite
c/o:t dnd Zachardlt s/unf:.; to one .ride in a ldlh af bi.r
roo/ing h/ood.
)tart ui//kneel before me/"FIzi uords rusb objective token on that hero's Hero sheet.
The heroes rvin thc carnpaign!
SPECIAL RULES
Ifall heroes are defcatccl, rcad thc fbllori'inp; aloud,
The hero carrving thc Iron Crovu nay give it to anothcr
hero fbllorving thc rules for trading items. 'l/hen a hcro A: tlt ldst berrtJa//.r, Zacharelh exlanls a hanl and
carrving thc Iron Crorvn is dcfcared, place thc token in takc: his cron,n J)'orn a scmrling nn,'ant. W'ilh u sntg
it grin, /te .wliltl it or lsi.r bran, and slridcs fuxhJron
the hero'.s space. As an action, another hcro may pick
Itis uslk, uarchingmln/y toward llaron Grdgorl'|r
up from an adjaccnt space.
MONSTERS approaching drntl'.

Baron Zachareth. Lord Nlerick Farrol.. Lady Eliza KNEEL BEFORE YOURKING Tht: o/d baron is clad all in ntai/, girded.fttr u,ar anl
Farrorv. Zombics. I opcn group (ignoring monster traits). During this qucst, as :rn action, Zachareth or onc ofhis sarrotnderl b-1 a doTen of hi.r f.rcst knigltts, tttilh a

lieutenanrs may attempt to use the effect of the "Dark colwtn oJ bi.r .roldiers al ltis batk. Zacharetlt stands
Ifthe hcroes rvon "Enduring the Llements" or "Ritual
Charm" Overlord card once per overiord turn (ignoring alone befort bis blttck rastle, bil as lv rai.res bi.r hand
of Shadou.s" in Act II. I-ord Merick Farrorv l,ill not be Grei.gory,and a// bis ne n drup lo one kwe.
its normal tirning restrictions). This can aflect ,rnv liero
Present.
ignoring range and linc ofsight. The hero carrling thc "L\ lig," :nys Baron Greigary. "lY/hat i.r.)our
Ifthc hcrocs l'on "Blood ofHerocs" or "The Tu.in Idols" Iron Croln mav not be aflictcd by'"Dark Charm." tottttand? "
in Act II, L;rd,v Elizn Farrorv u,ill not bc present.
PLAYING FORKEEPS The ove rlord rvins the campaign!
SErup Any hcro defeated during this qucst is slain and renovcd
Placc Baron Z:rcharcth, Lord Nlerick Farrol, (ifpresent), fiom the garne permancntlr'. This is the final battlel RE\MARDS
Thrs is the tinal quest. The rvinner ofthis quest is the
and Lady Elizr Frrrol. (ifprcscnt) on the Throne Room
:rs indicatetl.
REINFORCEMENTS ovcrrll \virrr)(r of tlrr <rrtir< trrttp.tigrt,
At the end ofeach overlord turn, he may place 1 zombic
Place thc zombies on the Ruins. Place the open monster
on the E,ntrance, respecting group limits.
group on thc T'hrone Roour.
IRON CROWN

LORD MERICI(FARROW

ENrn-eNcr

4A
RUINS

?
a
LADY
Elrza fannow
MONSTER DESCRTPTTONS

Flesh Mouldcr: Nccromanccrs study Zombie: Creatcd fiom the still,


' dre dead, animating their llesh and
,,1,, rottirrg corpsc ol'.r dcrd man. zornbies
ttlbqnes.ro fight fbr thern. Flesh Moulders are common both as minions of vile.
Elemental: Beings cornpriscd of all
' study thc living, and arc capablc of necromanccrs and unfbrtunate side-
rending or knirting living flesh as ir four primal elements are dangerous and effccts of d,rrk magic. All zombies can
suits them. Onlv the most insane or imposrihlc ro e onrrol. Thcir u rrring carry noxious disease, and thc stronger,
dcpravcd spellcastcrs are willing to primal natures make these elemcntals clr r crt r .orr hrv. l.ccrr known to seize
cut opcn lir irrg ['cirrg. ro gain true lethal to all around thcrr. rhci r prcr arrJ hold ir irr phce. u riting
nrastery of thc 11esh, but those u,ho for the slol,-moving horde to catch up.
do arc rcu,ardcd rvith the ability to
shape others into forms rnore pleasing,
rcpriring thcir rvorrrrJs rnd kccping
' them fighting.

rr:
I 'Meiriod: Lurking bcncarh the lakes,
i, siriams, ard s.amps of 'ferrinoth, Barghest: Variouslv called "yeth
,
' merriods use their poivcrful, flexible hounds," "black dogs," or "barghests"
rentacles to immobilizc thcir prev. They
depending on local tradition, these
creatures are rvell knorvn and feared
then squeeze the Iilc out ofthcm or,
'iGotrlin Archer: Goblins are a smal.l, iffeeling particulrrrlv cruel, eat them throughout Terrinoth. A rhotlsand
'riimble race v'ith sharp lcatures and vile storics arc told about them, but thcy
rvhilc still alive. The flailing tcntacles of
dispositions. Often underestimated a nerriod arc a hazard to even thc nlost
all ,rgrcc on onc thing: rvhen they have
drie to thcir small sizc, goblins are seaso necl atlvcn tureL. rhe sccnt oftheir quarr1,, they will never

w
dangerous, if corvardll,, lighters. stop chasing him until he is dcad

., i:,Cive Spider: Shadorv Dragon: Some fragmented


Large, aggressive, and
, .frequently hunting in packs, there are records from tlic Dragon Vars speak .

fetv mottrtcrs mor.,Jrttg.r.ts Lharr rhc i 'Eiiin: Onc might think that a giant ofdragons that shrouded thcmsclvcs in
. siith two heads rvould be nyicc as smart darknesr, crttrrging fronr thc blackrrers
venomous cavc spidcrs ofthc Shadow
ff. any other giant. Sadlr,, this is not true only ro kindle rhcir flames. The idea
Peaks. In rccent vears rhev have spread
t of most ettins, rvho find thcir trvo hcads of snch a l:rrge cnemv movingrvith
far beyond thcir usual territory, md
l can scldon agrcc on anything. One such steJth and sccrecy is obviously
some ofthc spiders nou,hunt rvith
nunr(tou\ stickt rvcbs...
I rhing rll errirr. do .lgrcc orr. hou cvcr. is terrilvi ng. Fortunately, Shadow
thrt hcrocs rrsrc .lcliciou'. l)ragons are nothing morc than legend.
CrnRecrER DESCRJPTToNS

HERoES Ashrian: One dav just ovcr a veRr ago, LIEUTENANTS


A'hri.,rr *.rlkcd our of rh. \\ hirpcring
Avric Albright: Avric Albright spent 3 Sir Alric Farrou': Hc has alreadv died oncc
Forest knox'ing not a rvord ofeither rhe
years as a soldier assigned to the Citadcl fiehting for rvhar hc believes in. Nor', he is
Conmon Specch or.hc La.ari tonguc. She
of Archaut beforc hearing his calling. Hc r simplc puppet ofthe Overlord, and thc
did, horveuer, kno\\.the uses ofevery hcrb
traveled ro Vynelvalc to join the pricsthood, prospect ofdying agitin does not fiighten
that grorvs in Terrinoth, thc sccret rvavs of
but nevcr irrrivet{. On the rvay, one him...not half as rruch as he frightens those
travcling unscen through thc fbrcst, and
innoccnt's crv lor help led to anothcr quest rvho cross his path.
the languagc ofthe spirits, u.hich can speak
to rescue l small torvn. to another adventure
dircctlv to a pe rson's mind if the .v :rre rvilling
deep beneath the earth... And so it gocs for
to hcar. Never staying in onc placc for rrore Lord Nlerick Farrorv: Whcn Lord Nlcrick
Avric, a man so do,oted to thc principles Farrow's brother Sir Alric dicd in battlc,
than a firv davs, Ashriirn hirs traveled the
oihis religion hc cannor find rhe rirnc ro
it rvas a tragcdv fbr all the Frec Cities.
length and brc,rdth ofTerrinoth, and hcr
be inducted into its holy orders. Still, nonc
comm,rnd of the Common Specch, Latari, Horvevcr, rvhcn Lord lvlcrick struck a dcal
doubt his faith nor his blessings. rvith the dark porvcrs to gct his brothcr b:rck,
.tn,l r drz.n orhcr trrguc. bcsiJcr i. nou
quite strong. Ashrian reluses to spcak ofhcr it foretold rhcir doom.
Tomble Burrowell: A tinke r, a tailor, r homc, hcr people, or hcr past, dcclaring thet
minstrel, a thief, Tomble Burrowell has instead she t ishes ro think ofrhe future, and Lady Eliza Farrow: Lortl N{crick married
u.,rndered the roads and vallcys and forcsts of horv to make it better. abmprlv ,rfter his brothcr Sir Alric died, and
Terrinoth for more years than most would his nerv bricle Eliza rvas, all agrccd, comelv
gucss, gnornes being a deceptively IongJived
Leoric ofthe Book: Altcr one too manv and rvell-spokcn. But many Jso norv feel that
people. Reccntly, the death ofhis clan at the rrarriage m:rrhed the beginning ofhis
heatcd arguments u,ith thc Provost, Professor
the hands (or, morc accuratel,v, talons) ofa slicle to evil...
Leoric ol thc Universitv of Grevhiu'en u'as
beasnnan u'ar party has hardened Tomble,
invited to go on an "e.rtendcd sabbatical." As
and beneath the quick rvit and easy jokcs
irn advcntureL, Leoric'.s constirnr rcfcrences Belthir: Dragon hvbrids like Belthir lre rare,
nox, lics a birtcr rcscntmcnt and anger thar
to his scholarlv rcxts quicklv earnecl him thc particularlv rs thc 1)ragon Wars fade lrom
pushes him to take bigger and biggcr risks.
sobricluet "ofthe Book." Lcoric's sabbatical historv inro myth. Bclthir has made a namc
conrinucs as thc formcr proflssor applics his for himself ,rs a merccnary and rathcr ruthlcss
Widou'Tarha: Young, bcautiful, rind full magical knorvlcdgc in the field and sceks out adyenturcr ovcr thc past severll decades. If
of jo,v, Tarha once scemcd dcstincd fbr a long-forgottcn knorvledge ancl rvisdom. hc is norv in service ofthe Overlord, that
long, h.rppv life in the traditional vcin: l bodes ill for Tcrrinoth.
strong husband, muv strong chilclrcn,
Syndrael: Hlving srvorn her bladc to thc
and a rcspected place in her tribc. Vrhat
servicc ofLad,v Tywicl, Syndrael fbund herself Splig: Goblins rulc through simplc tvrannv
morc could an orc rnaiden rvish fbr? But
a scant century later in the arvkrvard position irnd bv bullving smdler goblins. Splig, bv
after hcr husband rvas murcicrcd bv soldiers
ofhaving hcr patron named and exiled as r virrue ofbeing the biggest goblin, is ahvays
rvho couldn't be bothcreci to distinguish
traitor to the Latari clvcs. Lld,v Tlryicl hacl thc leader. And bccausc hc is thc lc:rdcr, hc
a lau-abiding orc lrom :r sav:rgc invader,
t)re <leccncy to form:rllv relcase her subjccts gcts all thc food. And because he gets all the
Trrha'.slife turned sour Her eirrlier studies
fiorn thcir oaths, but Svndracl still found food, hc's thc biggcst goblin. Splig likcs thc
in the mystic arts turned tol'ard darkncss
herselfrvith no u,clcomc throughorrt thc \l.aY rhis worksl
and fbrbiddcn lorcs, until shc might have
Aymhelin. Having concluded that her lad,v
strengdr enough to prorecr not.iust the orcs,
could not be a traitor, Syndracl has fbllorved
but ail dorvntroddcn and opprcsscd peoplcs Baron Zachareth: Thc charming and u'ell-
her inro cxile. She nol, travcls throughout
cvcryl hcrc. Ultinately, Tarha rvas cxilcd bv 'Icrrinoth, upholding the iderrls ofthe Latari cducated Baron ofCarthridge is a good
hcr rribc lor hcr ob'e..ion, bur rhe i' norr lcadcr and a staunch all,v ofthe Baron of
as shc secks hcr l,rdv and an explxnation for
past caring. Sometimes callec{'larha tlrc RIynn, Baron Greigorr'. Dcspitc his Barony'.s
hcr farc.
Tivice -\rflidog'cd, shc will do anything ind several disadvantages in climate, location,
pir,v anv price to :rchieve her goirls. and dangerous rvildlife, Zachareth remains
Jain Faimood: Although Tcrrinoth has committed to betrering thc plight of his
enjor cd cornprr.rtir c pc.rcc anJ prospcri rr peoplc.
Grisban the Thirsty: At first glance,
since the Dragon \Vars, therc are still a dozen
Grisban's stor-v is an olci and familiar onc.
trnall conflicrr rr rr.rr. cvcr) r'car l8,.rin'r
A drvarf from Dun*arL, Grisban hirs lcft
foes borh rvithin and l,ithout her borders.
the mountdns to travel through Tcrrinoth,
making his u.ar' ,rs ir me rccnarl.. His skill Jain Fairwood wrs a soldier serving under
Sir Garrick Whitmore l4rcn onc of thosc
l,ith an axc is undeniablc and his lovc of
small rvars claimcd the livcs of Sir Garrick
good, strong bccr mcmorablc. An ofi-
and eve ry man unde r his command...e,rccpt
repeated joke (oft-repcated bv Grisban, at
Jain. Trapped deep within thc Crimson
least), is that no one is certain ifhis namc
Forest and huntcd by the Uthuk, it rook
should bc "Grisban the Bloodthirsty" or
"Grisban the Bccr-thirsty." Consensus seems Jain nearly six months to escape and retutn
ro civilization. Upon her return Jain rvas
to have scttled on sirnplv "the Thirsty."
brandcd a deserter, and so she turned about
Grisban drinks with a rvill and fights rvith
and vanished into the forest again. She drvells
a rcrriLrlc ragc. borh sceming ro hinr at.t
thcre still, cmerging from thc rvild iands onlv
darker rcason for Ie:rving his horne than hc
to dischargc thc duty she still fiels to thc
l has yet been rvilling to sharc.
conrnon folk of Terrinoth.
t

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