2019-20 Rules of Curling
2019-20 Rules of Curling
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The Spirit of Curling
Curling is a game of skill and tradition. A shot well executed is a delight
to see and it is also a fine thing to observe the time-honored traditions
of curling being applied in the true spirit of the game. Curlers play to
win, but never to humble their opponents. A true curler never
attempts to distract opponents, nor to prevent them from playing
their best, and would prefer to lose rather than to win unfairly.
Curlers never knowingly break a rule of the game, nor disrespect any
of its traditions. Should they become aware that this has been done
inadvertently, they will be the first to divulge the breach.
This spirit should influence both the interpretation and the application
of the rules of the game and also the conduct of all participants on and
off the ice.
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Table of Contents
SECTION I – RULES OF CURLING ............................................................................................... 4
R1. SHEET................................................................................................................................. 4
R2. STONES .............................................................................................................................. 5
ICE SHEET DIMENSIONS CHART ................................................................................................. 6
R3. TEAMS ................................................................................................................................ 7
R4. POSITION OF PLAYERS ........................................................................................................ 9
R5. DELIVERY ......................................................................................................................... 10
R6. FREE GUARD ZONE (FGZ) ................................................................................................. 11
R7. SWEEPING........................................................................................................................ 12
R8. TOUCHED MOVING STONES ............................................................................................. 12
R9. DISPLACED STATIONARY STONES ..................................................................................... 14
R10. EQUIPMENT ................................................................................................................... 15
R11. SCORING ........................................................................................................................ 17
R12. INTERRUPTED GAMES ..................................................................................................... 19
R13.WHEELCHAIR CURLING .................................................................................................... 19
R14. MIXED CURLING .............................................................................................................. 20
R15. MIXED DOUBLES CURLING .............................................................................................. 21
R16. PROHIBITED SUBSTANCES ............................................................................................... 25
R17. INAPPROPRIATE BEHAVIOR ............................................................................................. 26
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SECTION I – RULES OF CURLING
R1. SHEET
(a) The length of the ice sheet from the inside edges of the back
boards is 150 feet. The width of the sheet from the inside edges of the
side lines is a maximum of 16 ft. 5 inches. This area is delineated by
lines drawn, or by dividers placed on the perimeter. If the size of an
existing facility will not permit these measurements, then the length
may be reduced to a minimum of 146 ft., and the width to a minimum
of 14 ft. 2 in.
(b) At each end of the sheet there are clearly visible parallel lines in
the ice from side line to side line as follows:
1.) The tee line, 1/2 in. maximum width, placed so that the
center of the line is 57 ft. from the middle of the rink.
2.) The back line, 1/2 in. maximum width, placed so that the
outside edge is 6 ft. from the center of the tee line.
3.) The hog line, 4 in. in width, placed so that the inside edge is
21 ft. from the center of the tee line.
4.) A center line, 1/2 in. maximum width, joins the midpoints of
the tee lines and extends 12 ft. beyond the center of each tee
line.
5.) A hack line, 1 ft. 6 in. in length and 1/2 in. maximum width, is
placed parallel to the tee line, at each end of the center line.
6.) A courtesy line, 6 in. in length and 1/2 in. maximum width, is
placed 4 ft. outside and parallel to the hog lines, on each side
of the rink.
(c) For wheelchair events, at each end of the sheet, 2 thin (i.e. - wool)
wheelchair lines are placed parallel to and on opposite sides of the
center line, extending from the hog line to the outermost edge of the
nearest circle, with the outside edge of each line being 18 in. from the
center line.
(d) A center hole (tee) is placed at the intersection of each tee line and
center line. With the tee as center, there are four concentric circles
placed at each end of the rink, with the outer edge of the outer circle
having a radius of 6 ft., the next circle a radius of 4 ft., the next circle a
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radius of 2 ft., and the innermost circle having a minimum radius of 6
in.
(e) Two hacks are placed on the hack line, on opposite sides of the
center line, with the inside edge of each hack 3 in. from the midpoint
of the center line. The width of each hack is not to exceed 6 in. The
hack is attached to suitable material, and the inside edge of that
material is placed on the inside edge of the hack line so that the hack
does not extend more than 8 in. in front of the hack line. If the hack is
recessed into the ice, this is not to be more than 1.5 in. in depth.
(USCA Interpretation: There shall be no obstruction behind the hack
structure.
R2. STONES
(a) A curling stone is of circular shape, having a circumference no
greater than 36 in., a height no less than 4.5 in., and a weight,
including handle and bolt, no greater than 44 lbs. and no less than 38
lbs.
(b) Each team uses a set of eight stones having the same handle color
and individually identified by visible markings. If a stone is damaged
and becomes unsuitable for play, a replacement stone is used. If a
replacement stone is not available, a stone previously delivered in the
end is redelivered.
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Ice Sheet Dimensions Chart
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(c) If a stone is broken in play, the teams use the “Spirit of Curling” to
decide where the stone(s) should be placed. If agreement cannot be
reached, the end will be replayed.
(d) If a stone rolls over while in motion, or comes to rest on its side or
top, it is removed from play immediately.
(e) Should a handle completely separate from a stone during delivery,
the delivering player has the option of either allowing the play to
stand, or of redelivering the stone after any displaced stones have
been replaced to their positions prior to the incident taking place.
(f) A stone that does not come to rest completely beyond the inside
edge of the hog line at the playing end is removed from play
immediately, except when it strikes another stone, in which case it
remains in play.
(g) A stone that completely crosses the outside edge of the back line is
removed from play immediately.
(h) A stone that touches a divider or a side line is removed from play
immediately and is prevented from entering adjacent rinks.
(i) A stone may be measured only visually until the last stone of the
end has come to rest, except to determine if a stone is in play, or,
prior to playing the, third, fourth or fifth stone of an end, to determine
if a stone is in the Free Guard Zone.
(j) Teams are not to make alterations to, nor place any object on or
over, their game stones.
R3. TEAMS
(a) A team is composed of four players. Each player delivers two
stones, in consecutive order in each end, while alternating with an
opponent.
(b) A team declares its delivery rotation, and the skip and vice-skip
positions, prior to the start of a game and maintains that rotation and
those positions throughout that game subject to (d)
(i). A team that deliberately changes its delivery rotation, or
positions, during a game will forfeit the game, unless it was done
when bringing in an alternate player.
(c) If a player is missing at the start of a game, the team may either:
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(i) start the game with three players, the first two players delivering
three stones each, and the third player delivering two stones, in
which case the missing player may enter the game in the declared
delivery rotation and position at the start of an end; or
(ii) start the game using a qualified alternate.
(d) Where a player is unable to continue to play in a game, the team
may either:
(i) continue play with the remaining three players, in which case the
player who left the game may re-enter only at the start of an end.
(ii) bring in a qualified alternate at the beginning of an end, in which
case the delivery rotation and the skip and vice-skip positions may
be changed (the revised rotation of play applying for the remainder
of that game), and the replaced player may not re-enter the game.
Definition of a player UNABLE TO CONTINUE TO PLAY IN A GAME: A
player that delivers fewer than two stones in an end is considered
to have left the game, except where rule R5 (i) applies.
(e) A team may not play with fewer than three players, all players
delivering all their allocated stones in each end.
(f) In competitions where alternates are allowed, only one alternate
can be registered and used in that competition. If there is a violation,
the offending team will forfeit the game.
(g) If a player delivers the first allocated stone of an end and is unable
to deliver the second allocated stone, the following is the procedure
for the remainder of that end. If the player is the:
(i) first player, the second player delivers the stone
(ii) second player, the first player delivers the stone
(iii) third player, the second player delivers the stone
(iv) fourth player, the third player delivers the stone
(h) If a player whose turn it is to deliver is unable to deliver both of the
allocated stones during an end, the following is the procedure for the
remainder of that end. If the player is the:
(i) first player, the second player delivers three stones, then the
third player delivers three stones, then the fourth player delivers
the last two stones
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(ii) second player, the first player delivers three stones, then the
third player delivers three stones, then the fourth player delivers
the last two stones
(iii) third player, the first player delivers the first stone of the third
player, then the second player delivers the second stone of the
third player, then the fourth player delivers the last two stones
(iv) fourth player, the second player delivers the first stone of the
fourth player, then the third player delivers the second stone of the
fourth player.
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(iii) Any improper position of players will result in the delivered
stone being removed from play, and any displaced stones shall be
replaced, by the non-offending team, to their positions prior to the
violation taking place.
R5. DELIVERY
(a) Unless predetermined, or decided by the LSD (last stone draw), the
teams opposing each other in a game use a coin toss to determine
which team delivers the first stone in the first end, after which the
team that most recently scored delivers the first stone in the next end.
(b) Unless predetermined, the team playing the first stone of the first
end has the choice of stone handle color for that game.
(c) Right-handed deliveries are delivered from the hack on the left of
the center line and left-handed deliveries are delivered from the hack
on the right of the center line. A stone delivered from the wrong hack
is removed from play, and any displaced stones are replaced, by the
non-offending team, to their positions prior to the violation taking
place.
(d) A stone must be clearly released from the hand before it reaches
the hog line at the delivery end. If the player fails to do so, the stone is
immediately removed from play by the delivering team.
(e) If a hog line violation stone is not immediately removed and strikes
another stone, the delivered stone is removed from play by the
delivering team, and any displaced stones are replaced, by the non-
offending team, to their positions prior to the violation taking place.
(f) A stone is in play, and considered delivered, when it reaches the tee
line (hog line for wheelchair curling) at the delivery end. A stone that
has not reached the relevant line may be returned to the player and
redelivered.
(g) All players must be ready to deliver their stones when their turns
come, and not take an unreasonable amount of time to play.
(h) If a player delivers a stone belonging to the opposing team, that
stone is allowed to come to rest, and is then replaced by a stone
belonging to the delivering team.
(i) If a player delivers a stone out of proper rotation, the end continues
as if the mistake had not occurred. The player who missed a turn
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delivers the last stone for that team in that end. If it cannot be
determined which player delivered out of proper rotation, the player
who delivered the first stone in the end for that team delivers the last
stone for that team in that end.
(j) If a player inadvertently delivers too many stones in one end, the
end continues as if the mistake had not occurred and the number of
stones allocated to the last player of the offending team shall be
reduced accordingly. If the player delivering the last stones of an end
is the player that inadvertently delivers too many stones, the last
delivered stone will be removed from play and any displaced stones
are replaced, by the non-offending team, to their positions prior to the
violation taking place.
(k) If a team delivers two stones in succession in the same end:
(i) The second stone is removed and any displaced stones replaced,
by the non-offending team, to their positions prior to the violation
taking place. The player, who delivered the stone played by
mistake, redelivers it as the last stone for the team in that end.
(ii) If the infraction is not discovered until after the delivery of a
subsequent stone, the end is replayed.
(l) If the wrong team delivers the first stone of an end:
(i) if the error is discovered after only the first stone has been
delivered, the end shall be replayed.
(ii) if the error is discovered after the 2nd stone of the end has been
delivered, play continues as if the error had not occurred.
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R7. SWEEPING
(a) The sweeping motion can be in any direction (it need not cover the
entire width of the stone), must deposit no debris in front of a moving
stone, and must finish to either side of the stone.
(b) A stationary stone must be set in motion before it can be swept. A
stone set in motion by a delivered stone, either directly or indirectly,
may be swept by any one or more of the team to which it belongs
anywhere in front of the tee line at the playing end.
(c) All players may clean the playing surface prior to the delivery of the
next stone.
(d) A delivered stone may be swept by any one or more of the
delivering team anywhere in front of the tee line at the playing end.
(e) No player may ever sweep an opponent's stone except behind the
tee line at the playing end, and may not start to sweep an opponent’s
stone until it has reached the tee line at the playing end.
(f) Behind the tee line at the playing end, only one player from each
team may sweep at any one time. This may be any player of the
delivering team, but only the skip or vice-skip of the non-delivering
team.
(g) Behind the tee line, a team has first privilege of sweeping its own
stone, but it must not obstruct or prevent its opponent from
sweeping.
(h) If a sweeping violation occurs, the non-offending team has the
option of allowing the play to stand, or of placing the stone, and all
stones it would have affected, where they would have come to rest
had the violation not occurred.
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(ii) If a moving stone is touched, or is caused to be touched, by an
opposition team, or by its equipment, or by an external force:
1) If the stone was the delivered stone, it is redelivered
2) If the stone was not the delivered stone, it is placed where the
team to which it belongs reasonably considers it would have
come to rest had it not been touched.
(b) Inside the hog line at the playing end:
(i) If a moving stone is touched, or is caused to be touched, by the
team to which it belongs, or by its equipment, all stones are
allowed to come to rest, after which the non-offending team has
the option to:
1.) remove the touched stone, and replace all stones that
were displaced after the infraction to their positions prior to
the violation taking place; or
2.) leave all stones where they came to rest; or
3.) place all stones where it reasonably considers the stones
would have come to rest had the moving stone not been
touched.
(ii) If a moving stone is touched, or is caused to be touched, by an
opposition team, or by its equipment, all stones are allowed to
come to rest, after which the non-offending team places the stones
where it reasonably considers the stones would have come to rest,
had the moving stone not been touched.
(iii) If a moving stone is touched, or is caused to be touched, by an
external force, all stones are allowed to come to rest, and then
placed where they would have come to rest if the incident had not
occurred. If the teams cannot agree, the stone is redelivered after
all displaced stones have been replaced to their positions prior to
the violation taking place. If agreement on those positions cannot
be reached, the end is replayed.
(c) Last Stone Draw (LSD) Stones:
(i) If a member of the delivering team touches a moving stone, or
causes it to be touched, the stone will be removed and recorded
as199.6cm (6 ft. 6.6 in.).
(ii) If a member of the non-delivering team touches a moving stone,
or causes it to be touched, the stone will be redelivered.
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(iii) If an external force touches a moving stone, or causes it to
touched, the stone will be redelivered.
(d) If a moving stone is touched by a stone deflecting off the sheet
dividers, the non-delivering team shall place the stone where it
reasonably considers the stone would have come to rest had the
moving stone not been touched.
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(i) If a member of the delivering team displaces a stationary stone,
or causes it to be displaced, before the Official completes the
measurement, the stone will be removed and recorded as 199.6cm
(6ft. 6.6 in.).
(ii) If a member of the non-delivering team displaces a stationary
stone, or causes it to be displaced, before the official completes the
measurement, the stone is replaced, by the delivering team, to its
position prior to the violation taking place.
(iii) If an external force displaces a stationary stone, or causes it to
be displaced, before the official completes the measurement, the
stone is replaced, by the delivering team, to its position prior to the
violation taking place.
R10. EQUIPMENT
(a) No player shall cause damage to the ice surface by means of
equipment, hand prints or body prints. The procedure will be:
1st incident = 1st official on-ice warning, repair damage
2nd incident = 2nd official on-ice warning, repair damage
3rd incident = repair damage and remove player from the
game
(b) No equipment shall be left unattended anywhere on the ice
surface.
(c)Teams must not use electronic communication equipment, or any
device to modify the voice, during a game. With the exception of
stopwatches that are limited to providing ‘time’ data only, the use of
electronic devices during the games, which provide information to
players on the field of play, are forbidden.
(d) When a properly functioning electronic hog line device is being
used:
(i) The handle must be properly activated so that it is functioning
during delivery, or it will be considered a hog line violation stone.
(ii) A glove or mitt must not be worn on the delivery hand during
the delivery of a stone. If there is a violation, the delivered stone
shall be removed from play, and any displaced stones shall be
replaced, by the non-offending team, to their positions prior to the
violation taking place.
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When sensor handles are in use, players should be familiar with their
operation. Each sensor handle is equipped with two green LED lights
and two red LED lights. The red LED’s flash when the rock is tilted with
a bare hand touching the coated handle grip. When the rock is
returned to the playing position and the grip is released, the green
LED’s flash quickly for 10 seconds and then slowly for 2 minutes. If the
grip is not touched, the electronics will turn off after the slow flashing
stops. If the grip is touched, the LED’s turn off to prevent distracting
the curler during delivery. When the grip is released before the hog
line, the green LED’s flash until the center of the rock crosses the
center of the hog-line magnet; then, the green LED’s turn on steady
for 5 seconds to indicate a valid delivery. If the grip is not released
before the center of the rock crosses the center of the hog-line
magnet, a violation is indicated for 25 seconds by flashing red LED’s.
The touch sensor remains on for a short interval after the hog line is
crossed. If the grip is touched in this interval, indication will switch
from valid (solid green) to violation (flashing red). A low battery is
indicated by alternating red and green LED’s. There are two LED’s of
each color in case of bulb failure, thus, a single LED (red or green) has
the same meaning as two LED’s.
The coated handle grip and the LED’s can be damaged by brushes and
shoes. Do not push on the handle with brushes or shoes.
Do not invert the rock on the ice with the grip contacting the ice. The
grip coating can be damaged.
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(iv) For non-wheelchair curling: The stone must be clearly released
from the delivery stick before the stone has reached the hogline at
the delivering end. A stone is in play, and considered delivered,
when it reaches the teeline at the delivery end. (NOTE: The WCF
rule requires release before either foot has reached the tee line.
The USCA has delayed implementation of the WCF rule.)
(v) For non-wheelchair curling: A delivery stick shall not convey any
mechanical advantage other than acting as an extension of the
arm/hand.
(vi) If a stick delivery violation occurs, the delivered stone shall be
removed from play, and any displaced stones shall be replaced, by
the non-offending team, to their positions prior to the violation
taking place.
(vii) All delivery sticks must conform to the Wheelchair Curling
Policy.
R11. SCORING
(a) The result of a game is decided by a majority of points at the
completion of the scheduled ends of play, or when a team concedes
victory to its opponent, or when one team is arithmetically eliminated,
provided the minimum number of ends have been completed. A team
that has been arithmetically eliminated may finish the current end but
no new end may be started. However, if a team is arithmetically
eliminated in the last end of a game, the game should stop when this
occurs and the end will not be finished. If the score is tied at the
completion of the scheduled ends, play continues with extra end(s)
and the team that scores first wins the game.
(b) At the completion of an end (when all stones have been played), a
team scores one point for each of its own stones located in or
touching the house that are closer to the tee than any stone of the
opposition.
(c) The score of an end is decided when the skips or vice-skips in
charge of the house agree upon the score. If stones that may have
affected the points scored in an end are displaced prior to that
decision, the non-offending team receives the benefit that might have
accrued from a measurement.
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(d) When determining the score of an end, if teams cannot visually
decide which stones are closer to the tee, or whether a stone is
touching the house, a measuring device is used. Measurements are
taken from the tee to the nearest part of the stone. Any one player on
the ice from each team is allowed to observe any measurement that is
made by a measuring device.
(e) If two or more stones are so close to the tee that it is impossible to
use a measuring device, the determination is made visually.
(f) If a decision cannot be reached, either visually or with a measuring
device, the stones are considered equal, and:
(i) If the measure was to determine which team scored in the end,
the end is blanked.
(ii) If the measure was to determine additional points, only the
stones closer to the tee are counted.
(g) If an external force should cause the displacement of stones that
would have affected the score prior to agreement of the score, the
following applies:
(i) If the displaced stones would have determined which team
scored in an end, the end is replayed.
(ii) If a team secured a point(s), and the displaced stone(s) would
have determined if an additional point(s) was scored, that team has
the option of replaying the end or of keeping the point(s) already
secured.
(h) A team concedes a game only when it is the delivering team. When
a team concedes the game before the completion of an end, the score
of the end is determined at that time, in the following manner:
(i) If both teams still have stones to be delivered, “X”s are placed on
the scoreboard.
(ii) When only one team has delivered all of its stones:
(1) If the team that delivered all its stones has the stone(s)
counting, no points are given, “X’s” are placed on the
scoreboard unless the points are required to determine the
outcome.
(2) If the team, that did not deliver all its stones has stone(s)
counting, these points are given and placed on the
scoreboard.
(3) If no stones are counting, “X”s are placed on the scoreboard.
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(i) If a team is not available to start a game at the designated time, the
following takes place:
(i) If the delay of the start of play is 1-15 minutes (1-10 minutes for
Mixed Doubles), then the non-offending team receives one point,
and will have choice of first or second stone in the first end of
actual play; one end is considered completed.
(ii) If the delay of the start of play is 15-30 minutes (10-20 minutes
for Mixed Doubles), then the non-offending team receives one
additional point, and choice of first or second stone in the first end
of actual play; two ends are considered completed.
(iii) If play has not started after 30 minutes (20 minutes for Mixed
Doubles), then the non-offending team is declared the winner by
forfeit.
(j) The final score of a forfeited game is recorded as “W – L” (win –
loss).
R13.WHEELCHAIR CURLING
(a) Stones are delivered from a stationary wheelchair.
(b) When the stone is delivered between the hack and the outermost
edge of the top of the house at the delivery end, at the start of the
delivery the stone is positioned on the center line. When the stone is
delivered between the outermost edge of the top of the house and
the hog line at the delivery end, the entire width of the stone must be
within the wheelchair lines at the start of the delivery.
(c) During delivery, the feet of the player delivering the stone must not
touch the ice surface and the wheels of the chair must be in direct
contact with the ice.
(d) The delivery of the stone is undertaken by the conventional
arm/hand release or using a delivery stick conforming to the
Wheelchair Curling Policy. Stones must be clearly released from the
hand or stick before the stone reaches the hog line at the delivery end.
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(e) A stone is in play when it reaches the hog line at the delivery end. A
stone that has not reached the hog line at the delivery end may be
returned to the player and redelivered.
(f) Sweeping is not permitted.
(g) If a delivery violation occurs, the delivered stone shall be removed
from play, and any displaced stones shall be replaced, by the non-
offending team, to their positions prior to the violation taking place.
(h) For USCA wheelchair competitions, each on-ice team must have
four players delivering stones and must be comprised of both genders
at all times during games. A team violating this rule will forfeit the
game.
If a player leaves during an end because of illness, accident or other
extenuating circumstances (excluding ejection by an umpire):
(i) the player may return to the game, provided they deliver all their
allocated stones.
(ii) if the departing player’s stone(s) need to be delivered in that
end, an alternate must be immediately brought into the game in
the position of the departing player to deliver those stone(s), and
the team still needs to be composed of both genders. Failure to do
so results in forfeiture of the game. At the start of the next end the
team may change the team line-up if desired (the revised rotation
of play will apply for the remainder of that game), and the replaced
player may not re-enter the game.
(iii) If both stones have been delivered by the departing player, at
the start of the next end the team must bring in an alternate and
may change the team line-up if desired (the revised rotation of play
will apply for the remainder of that game), and the replaced player
may not re-enter the game.
(i) All games will be scheduled for eight ends.
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while a game is in progress, the delivery rotation can be changed to
meet this criterion.
(c) The skip and vice-skip can be anyone in the team, but they must be
from opposite genders.
(d) All Mixed games are scheduled for 8 ends.
(e) The team is allowed one coach and one other team official. Only
those two persons may sit on the designated coach bench.
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of three points in the ice. The points are placed on the center line
(see diagram):
1) At the mid-point between the hog line and the outermost
edge of the top of the house.
2) Three feet from the mid-point closer to the house.
3) Three feet from the mid-point closer to the hog line.
Based on the ice conditions, when no event official is available
tomake the decision, the teams shall determine the specific
placement for each sheet for Position A to be used prior to the
start of the pre-game practice and that same placement must be
used for the entire game.
(ii) Position B: Placement so that the stone is bisected by the center
line and is in the back of the 4-foot circle. The back edge of the
stone is aligned with the back edge of the 4-foot circle (see
diagram)
(iii) Power Play: Once per game, each team, when it has the
decision on the placement of the “positioned” stones, can use the
“Power Play” option to position those two stones. The in-house
stone (B), which belongs to the team with the last stone in that end,
is placed on either side of the house with the back edge of the
stone touching the tee line, at the point where the 8-foot and 12-
foot circles meet. The guard stone (A) is positioned to the same
side of the sheet, the same distance that was determined for the
center guards (see diagram). The “Power Play” option cannot be
used in extra ends.
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(g) The team having the decision on the placement of the “positioned”
stones shall be:
(i) Teams opposing each other in the game shall use the LSD to
determine which team has the decision in the first end. The team
with the lesser LSD distance shall have the decision on the
placement.
(ii) Following the first end, the team that did not score shall have
the decision on the placement.
(iii) If neither team scores in an end, the team that delivered the
first stone in that end shall have the decision on placement in the
next end. In the case of a blanked end due to an equal measure,
the team that had the decision on the placement of the
“positioned” stones shall not change for the next end.
(h) The team whose “positioned” stone is placed in Position A (in front
of the house) shall deliver the first stone in that end, and the team
whose “positioned” stone is placed in Position B (in the house) shall
deliver the second stone in that end.
(i) While the team is in the process of delivery, the non-delivering
player may be anywhere on the ice surface of the team’s sheet. After
delivery, either or both players may sweep their delivered stone and
any stones set in motion that belong to their team anywhere in front
of the tee line at the playing end. This applies during all of the team’s
delivered stones, including the LSD.
(j) If a delivery violation occurs, the delivered stone shall be removed
from play, and any displaced stones shall be replaced, by the non-
offending team, to their positions prior to the violation taking place.
Should the infraction not be discovered until after the delivery of a
subsequent stone, play continues as if the infraction had not occurred,
however, the player that delivered the first stone of the end can
deliver a maximum of two stones in that end.
25
R17. Inappropriate Behavior
Improper conduct, foul or offensive language, equipment abuse, or
willful damage on the part of any team member is prohibited. Any
violation may result in suspension of the offending person(s).
26
SECTION II - USCA Championship Policies
GENERAL RULES AND GUIDELINES
27
because of it, the player will not be allowed to compete, entry fees
will not be refunded, and the entire team’s entry could be determined
ineligible to compete due to a lack of personnel.
(a) Membership - Except as stated below for Men’s and Women’s
National Championship and Mixed Doubles Championship, anyone
who registers for a USCA Championship event must be a dues-paying
individual member of a curling club, which for the current year (as of
1/31/2019) is a member of a state or regional association which is a
member of the USCA. Any player who is a member of a USCA club will
be automatically considered a member of the USCA. Athletes should
check with their club to ensure that their names appear on the club
dues/ membership roster similar to the way they appear in the Blue
Sombrero (BS) online registration system. Updates can be made by the
athletes to their personal BS accounts if necessary.
(b) Dues - A player who registered for a championship in the previous
year, but whose name did not appear on the roster of any eligible club
as a dues paying member, will be notified of the discrepancy by
certified mail, and will be given 30 days in which to correct the
discrepancy. If the discrepancy is not corrected in a timely manner, the
player will not be permitted to register for any championship in the
current year. The discrepancy will be considered corrected if a club
reports the player as a member for the previous year and pays the
applicable dues for the player, or if the player identifies the club of
which he or she is a member and pays the applicable dues directly to
the USCA.
(c) Administrative Fee - For Men’s, Women’s and Mixed Doubles
National Championships which determine eligibility for Olympic trials,
along with the Youth Olympic Games (YOG) trials, if a player is not a
member of a USCA club, the player may become a member of the
USCA and be eligible to enter the playdown process by paying an
administrative fee of $100 to the USCA at or before the time of
registration.
(d) Citizenship or Residency Eligibility - For all events leading to a
World competition or representation of the US Curling Association for
competition outside of the United States: Junior Nationals, Mixed
Doubles World Team Trials, Mixed Nationals, Men’s & Women’s
28
Nationals, Senior Nationals, World University Games, and Youth
Olympics, proof of citizenship is required. The Arena, Club and U18
Nationals do not lead to a World Championship and therefore,
residency is also permissible for these events. The residency definition
follows.
(e) Residency Definition - Residency is established by lawful and
continuous presence within the United States for a period of 24
months immediately prior to April 1st of the year in which the
competition is to take place, except for brief and infrequent trips
outside of the United States and except, as to full time foreign
students, for school vacation periods. U.S. citizens are eligible for all
events without regard to residency.
(f) Level of Competition - No player may compete on more than one
team at the same level of play leading to any national championship.
29
(c) Proof of Citizenship: which can be a legible photocopy of U.S.
Passport photo/personal page or a notarized statement from a
witness seeing your U.S. Naturalization Certificate or your U.S. Birth
Certificate/Certificate of Birth. Registrants from states employing the
Enhanced Driver’s License may only use that document for proof.
Proof of citizenship is not necessary if athlete’s name is already on the
proof of citizenship list on the USCA website (see “Events> National
Events> Proof of Citizenship List”), for all events leading to world
competition. Proof can be uploaded during registration or emailed to
[email protected]. Faxed copies are discouraged due to faxes can
arriving dark, illegible, and therefore indistinguishable. Refer to the
FAQ section on the USA Curling website at www.usacurl.org regarding
“pending” citizenship status and call the National Office or email
questions to [email protected].
30
Older players on a team with younger players who cannot drink
alcohol may not encourage drinking by the underage members of their
team. Sanctions for violation of this policy are as set forth within the
Code of Conduct. The USCA online registration Code of Conduct can be
found on the USA Curling website at www.usacurl.org within the
Championships information.
31
6. Personnel:
(a) Registered Players - Upon entering the playdowns of any four-
person team event, a team may register four or five players. A team
may start, play, and/or end a competition with three of their
registered four or five players. There is no option for a player to resign
from a team, or to be replaced.
(b) Fifth Players - Teams are encouraged to register only four players
prior to the entry deadline. Teams may then add a fifth player at any
point in the playdown process through the Championship event.
When adding a fifth player, that player:
(i) Must meet all general eligibility requirements
(ii) Must have completed on-line registration and the “USCA
Registration Code of Conduct Agreement” and “Release of Liability”
forms prior to competing (included in the online registration
process)
(iii) Must prove U.S. citizenship when applicable; and
(iv) In any competition where a team represents a State or Region,
the added fifth player must be a resident of that same state or
region, unless the region represented would not be different had
the added fifth player registered prior to the registration deadline.
For Club Nationals, the fifth player must meet the same eligibility
requirements as the other four players.
Any player from a team that has been eliminated from competition
is eligible to become another team’s registered fifth player only at a
subsequent level of play.
Caution: Players are registered on a team as of the entry deadline.
Teams registering five players have NO option to add an additional
player for any reason except at the World Championships and U.S.
Olympic Team Trials as noted below. The Request for Ruling
Committee may grant exceptions to this rule for extreme hardship.
(c) Mixed Curling - (1) A team registering for the Mixed Nationals must
have at least two players who reside in the region where the team will
play down.
(d) Four-Person-Team Events - No team can play more than five
players through and including the national championship. Teams that
32
advance to world events may request to substitute only one player for
legitimate hardship only. Requests must be submitted in writing to the
USCA Director of High Performance, within seven days after the
completion of the National Championship.
(e) Coaches & Team Official –Must be at least 21 years of age. A coach
must register with the USCA 15 business days (see U21 & under details
below) in advance of the start of competition and complete the
following requirements:
(i) Provide his or her personal information and agree to the code of
ethics (included in the online registration process).
(ii) Complete a successful background screen by the National Center
for Safety Initiatives at least 10 days prior to a respective event
start date (information provided after registration).
(iii) Read the SafeSport handbook (information provided after
registration).
(iv) Complete the SafeSport training modules (information provided
after registration). Coaches Must also register with the team
athletes under the respective event in the Blue Sombrero online
registration system as a “volunteer” to appear on the team roster.
Coach event registration serves as a source of communication to
others on the team, and allows team members also, the ability to
monitor when team member registrations are completed (team
member names appear on the team roster as their registration
requirements are manually reviewed and appear to be complete).
Teams may have only one designated coach and one other team
official per game. Any change in the designated coach and/or team
official must be noted on the line-up card provided to the Chief
Umpire prior to the beginning of the game. Coaches and team
officials should register 30 days in advance of an event, as
background checks are required (up to ten days to complete;
international background checks typically require at least 30 days
for completion).
Coaches are required for ALL U21 and under events (Junior & U18
National Championship teams). NEW for 2020 Season, legal
Guardian Consent forms are required for all minor athletes giving
consent to a supervising adult or coach when a legal parent or
33
guardian is not present or accompanying a minor athlete. Consent
forms are to be carried by all designated coaches and supervising
adults.
(v) Coaches for all U21 and under events are required to register 3
business days prior to the close of event registration and complete
the listed requirements.
(f) Regional Playdowns and RFRs (Request for Ruling Forms) - For any
championship in which teams represent a region (and/or state), a
team composed of players from more than one region (and/or state) is
subject to the following team residency rule: When a majority of a
team’s players reside in a given Region (and/or State), the team must
play down in that Region (and/or State). This is always the case when
three or more team members reside in the same Region (and/or
State), but also applies if two team members are from the same
Region (and/or State) and the other two (or three) are each from
separate Regions (and/or States).
Where an athlete “resides” is the region they will be considered as
registering to represent. Registration addresses are reviewed.
Individuals not already registered to compete, having any confusion or
ambiguity regarding region of residence, should call the national office
and ask for the event services manager, or email [email protected]
for clarification. Please be sure to follow up if you do not get a
response within a day or two (during regular work hours) as
registration season is an extremely busy time.
(g) Request for Ruling required - Teams must apply to the USCA
Request for Ruling Committee to determine the Playdown Region
(and/or State) when:
(i) A team is comprised of four players, two players each from two
Regions (and/or States);
(ii) A team is comprised of five players, two players each from two
Regions (and/or States) and another player from a third Region
(and/or State); or
(iii) A team is comprised of four (or five) players, each from four (or
five) separate Regions (and/or States).
(iv) A player will generally be considered to reside where he or she
lives.
34
Any questions regarding the interpretation of these rules should be
clarified through a Request for Ruling. A “Request for Ruling” form can
be found on the USCA website or may alternatively be requested from
the USCA office.
8. Equipment
(a) Each player must declare an approved sweeping device at the start
of a game, and only that player can use that device for sweeping
during the game. Penalty: If a player sweeps with another person’s
sweeping device one of their own stones, the stone shall be removed
from play. If a player sweeps with another person’s sweeping device a
stone belonging to the opponent, the stone should be replaced by the
non-offending team where it would have come to rest, had the
violation not occurred.
(b) Players may not change their brush heads during a game, unless
the Chief Umpire grants special permission. Penalty: If a change is
made without permission, the team will forfeit the game.
35
(c) If an alternate player comes into a game, that player must use the
brush head of the player they are replacing. Penalty: If a new brush
head is brought into the game, the team will forfeit the game.
(d) All field of play equipment used at USCA competitions must meet
WCF Equipment Standards, as defined and published on the WCF web
site. Reasons for equipment being considered non-approved include,
but not restricted to: damage to the ice surface, non-conformance
with existing rules or standards (i.e. – electronic communication
devices), performance testing results that give an unfair advantage,
failing to register equipment with the WCF office by the deadline date.
Please note: Fitbit and Smart watch type electronic devices are not
considered stop watches and, as such, the use of these electronic
devices during the game is forbidden.
(e) The penalty for using equipment in USCA competitions that does
not conform to standards for Competition Equipment established by
the WCF:
(i) First team offense during a competition – the player is
disqualified from the competition and the team forfeits the game.
(ii) Second team offense during a competition – the team is
disqualified from the competition and all players are not permitted
to play in USCA competitions for a 12-month period.
36
If the pre-event notification and review process is not followed, or
any advertising/crests are added to uniforms after this review,
players are advised that the Chief Umpire of the event may direct any
team or player to remove any advertising deemed objectionable by
her/him or other USCA representatives before being allowed on the
ice. Any appeal of the Chief Umpire’s ruling to ban a crest is subject to
immediate review by the USCA Board of Review.
The USCA reserves the right to request that teams will wear certain
USCA sponsor crests while competing at USCA National
Championships if the related benefits are clearly communicated,
extended to the championship competitors and do not present
sponsor conflicts with teams. If the USCA does not notify teams of a
National Championships cresting sponsor 30 days prior to the event,
teams may leverage the upper right chest location for their own
cresting.
Separate advertising/sponsor cresting rules apply for all World
Championship events and other international events in which the
USCA may enter a team or teams.
All USCA Advertising/Sponsor cresting rules are subject to review and
change at any time, with ample notice to be given to competitors in
USCA championship events.
37
10. Media: By entering the National Championships at any level of
play, athletes and their coaches waive their rights to broadcast or print
media royalties and permit editorial use of their image and description
by the media. Athletes and coaches are advised that the USCA
National Championships are a commercial property owned exclusively
by the USCA.
38
supervising adults. At the team meeting, the Chief Umpire will verify
that the supervising adult is in attendance have copies consent forms
for each athlete under 18. A substitute responsible adult may be
present due to illness, emergency, etc., providing they are over 21
years of age and are willing to sign and accept responsibility for the
under-18 competitor and have completed the Coaches Association
requirements (see previously listed “Coaches” section for
requirements).
39
SECTION III - USCA Championships
40
remaining entries. If fewer than 20 men’s or 15 women’s teams
register, the USCA, in consultation with the Arena Championships
Advisory Group, may opt to decrease the number of teams for that
gender in an effort to ensure reasonably sized pools.
(b) Team Selection: Clubs are responsible for determining their team
selection process. The USCA realizes that arena clubs face many
challenges and difficulties in booking ice time, and will leave it to the
discretion of clubs as to how they go about this selection process. One
requirement is all teams seeking to be nominated for the event have a
reasonable opportunity to compete for the club’s nomination.
(Examples of how this can be accomplished include: by comparing team
records in league play, by organizing a separate playdown process in the
club, or by comparing the performance of different club teams in
interclub bonspiels.) The selection criteria should be made clear to all
club teams in advance of the club's selection process.
(c) Event Format: Pool Play will be used in this event.
41
4. Playdown Process and Format: Ten men’s and ten women’s teams
will advance to the Club Nationals as follows:
(i) One team is allotted from each of the following regions (and/or
states): AK, CO/At-Large, Dakota Territory, GLCA, GNCC, IL MCA,
Mid-America, MOPAC, MN, ND, WA, and WI.
(ii) Fill Policy - In the event that one or more regions are not able to
field a team, the vacant slot will be filled up to a maximum of ten
teams. The vacant slots will be filled beginning with the region with
the most playdown entries proceeding with other regions in order
of entries. Ties will be broken using the previous season’s entry
counts and, if needed, the season prior to the last season’s entries.
If there is still a tie, the berth reverts to the region placing highest in
the most recent season’s Men’s and Women’s Club National
Championships.
(iii) A region (and/or state) is not required to have more than one
team registered in order to retain its slot at the Nationals.
(a) Regional Competition Advancement: Each region is responsible for
determining its representatives to the Club National Championships.
Regions are encouraged to use the USCA format formula in Section II.
(b) Finals Format: The championships will be a seeded, single round
robin event. Thereafter, the round robin may be set up in a way that
allows marquee matches in prime viewing time; as long as the
drawmaster determines that the round robin schedule remains fair, in
terms of time of play and sheet repetition.
The top four teams will advance to the playoffs consisting of semifinals
and finals. Team #1 will play Team #4 and Team #2 will play Team #3
with the winners advancing to the gold medal game. The loser of the
gold medal game wins the silver medal. The semifinal losers play for
the bronze medal.
42
winning team of the Mixed National Championship will advance to the
Mixed World Championship.
43
gold medal game wins the silver medal. The semifinal losers play for
the bronze medal.
2. Event Eligibility: Any player who is less than 21 years of age at any
time during the 30th day of June of the year immediately preceding
(2019) the year the competition is to take place, and is a citizen of the
United States as of registration deadline, is eligible to compete.
NOTE: Coaches for all U21 and under events are required to register
3 business days prior to the close of event registration and complete
the listed requirements. Consent forms for supervising adults must
be submitted for all participants under the age of 18, who will not be
accompanied by a parent or legal guardian.
44
(i)Teams may enter as many events as they wish. Teams (and
individual players) will be ineligible to play in any successive
qualifying event if they have secured a berth in a previous berth
qualifier to Junior Nationals. Teams may reconfigure with different
players for each event. Once a team has qualified for the Junior
National Championships, there is no option to add or remove
players (only alternates).
(b) HPP teams will receive two berths per gender, for a total of 8
women’s and 8 men’s teams competing at junior nationals.
6. World Team Fifth Player Selection: A fifth player for any World
Championship team will be selected by a High Performance Selection
45
Committee which will include members of USCA National Coaching
Team (NCT), the Director of High Performance (DHP) and an available
Athlete Representative, in consultation with the team members. It will
be based on the Selection Committee’s judgment of the fifth player’s
ability to fill in on the team roster at a world performance level as
needed. The Selection Committee will consider the following criteria
when making their decision:
• World Championships performances and results during the
previous 2 years
• World Curling Tour performances and results during the previous
2 years
• US Nationals performances and results during the previous 2 years
• World Junior Championships performances and results during the
previous 2 years
• US Junior Nationals performances and results during the previous
2 years
Teams are advised that the Selection Committee will recommend that
the newly added fifth player be qualified to play at any position,
including world-level skip, unless the four-player team already
includes two (2) world-level skip players. This stipulation recognizes
the unique nature of the skip position in curling, and the need to
protect the competitive interests of the team and the USA should the
team skip be unable to play during the World Championships.
7. World Team Athlete Agreement: All athletes to be nominated to
Team USA for the World Championships are required to sign the USCA
National Team Athlete Agreement. A copy can be found on the USCA
website. Any athlete failing to sign the agreement when invited to do
so shall be disqualified from representing the USA. In this instance the
National Program Coach reserves the right to invite another athlete to
fill the vacant position. If two or more athletes fail to sign then the
team shall be disqualified, and the Director of High Performance shall
appoint a replacement team.
46
MIXED DOUBLES (2020)
1. Overview: The Mixed Doubles National Championship field is not
geographically-based. There are no regional or state playdowns
leading to the National Championship, and no requirement that
players on a team be from the same region (and/or state). Rules for
Mixed Doubles play are in the USCA Rules of Curling & Competition,
Section I, R15.
47
employed by the World Curling Tour in past seasons, but the
WCF World Team Ranking System will be more inclusive and
track points from events on regional tours such as the Ontario
Curling Tour, along with international events that may not be
associated with the WCT.) The four highest ranked teams not
already qualified will be awarded spots in the 2020 Mixed
Doubles National Championship. The season begins June 1, 2019.
• Two teams will qualify based on results at Mixed Doubles berth
bonspiels. The US team with the highest finish at these events
will earn a spot in the 2020 Mixed Doubles National
Championship. Each event awards one spot. If a non-US team
wins the event, or if the US team with the highest finish at a
berth bonspiel has already qualified for the 2020 Mixed Doubles
National Championship, the spot will go to the US team with the
next highest finish in the berth bonspiel, provided they have
qualified for the playoffs.
48
scores only determine seeding for games, not last rock or choice of
stone color. (In a two-team playoff, one game will be played to
determine the team that earns a berth in the 2020 Mixed Doubles
National Championship—no seeding will be done for this game. In a
three-team playoff, teams will be seeded 1 through 3. Teams 2 and
3 will play a semi-final game, with the winner advancing to play Team
1 in the game that determines the 2020 Mixed Doubles National
Championship berth. In a four-team playoff, teams will be seeded 1
through 4. In the first round, Team 1 will play Team 4, and Team 2
will play Team 3. The winners will advance to a final game that
determines the berth in the 2020 Mixed Doubles National
Championship.
49
• Three teams will qualify for the 2020 Mixed Doubles National
Championship through the USCA Mixed Doubles Challenge
Round in Portage, Wisconsin. This event will run from December
19-22, 2019. (Start and finish dates of the event may vary based
on the number of entries.) The Challenge Round format will be
determined based on the USCA format formula, described in
Section II (7) of the USCA Rules of Curling & Competition.
50
NATIONAL MEN’S AND WOMEN’S CHAMPIONSHIPS
51
to the four US teams ranked highest on the WCF World Team
Ranking system. Three spots in the 2020 Men’s/Women’s
National Championship will be awarded at the USCA Challenge
Round. The remaining spot in the 2020 Men’s/Women’s National
Championship in an eight-team field will be awarded to a Junior
team, selected by the Director of the Junior High Performance
Program.
The draw will be set with the highest-ranking team playing the lowest-
ranking team in the first game (high ranking teams may receive a
first round bye if the draw is not evenly distributed).
52
The round-robin may be set up in a way that places marquee matches
in prime viewing time, provided the Drawmaster determines that the
round-robin schedule remains fair in terms of time of play and sheet
repetition.
Qualification Standards—2020
53
January 31, 2020, will be named Team USA for the 2020
Men’s/Women’s World Curling Championships.
Qualification Standards—2021
Any Men’s or Women’s team that wins the 2021 National
Championship and was either ranked in the Top 50 or had earned 80
Points (Year-to-Date, defined as ranking/points earned during the
2020-21 season) in the WCF World Team Ranking system, as of
January 31, 2021, will be named Team USA for the 2021
Men’s/Women’s World Curling Championships.
• If the Men’s or Women’s team that wins the 2020 or 2021 USA
Curling Nationals does not meet the above qualification
standards, the Men’s or Women’s team with the most points in
the WCF World Team Ranking points system when the National
Championship concludes will be named Team USA, provided that
this team has placed third or higher at the National
Championship.
• In the event of a tie in WCF World Team Ranking system points,
and a team that meets the Top 70/60 Points standard (2020) or
the Top 50/80 Points standard (2021) does not win the
Nationals, the team that does meet the World Ranking Team
standard and places highest at the National Championship will
be named Team USA for the World Men’s or Women’s
Championship.
• All U.S. teams will start the season at zero points and the season
will start June 1st of that season.
• All U.S. teams will be required to register their team with the
World Curling Tour to be eligible to earn WCF World Team
Ranking points toward World Championship Team Qualification.
Teams are responsible for ensuring their point totals are
recorded correctly.
• Teams must have a minimum of three Team USA-eligible,
registered players on the ice for all games at any event to earn
points toward World Championship Team Qualification. Only
Team USA-eligible players of the same gender can be used as
54
substitute players at any event to earn points toward USA
Worlds Team Qualification.
55
Teams are advised that the Selection Committee will recommend that
the newly added fifth player be qualified to play at any position at a
world championship, including skip, unless the four-player team
already includes two skips qualified to play that position at a world
championship. This stipulation recognizes the unique nature of the
skip position in curling, and the need to protect the competitive
interests of the team and the USA should the team skip be unable to
play during the World Championship.
56
3. Entry Process: See Section II for entry process information.
4. Playdown Process and Format: The format for the Senior Men’s and
Women’s National Championship depends on the number of entries
and will be peer seeded. The USCA format formula described in Section
II will be used.
57
receive a spot. (The majority must be club members and
commitment must be conveyed to the USCA before the
conclusion of the first regional playdown).
(ii) Fill Policy – In the event that one or more regions or host club
are unable to field a team, the vacant slot(s) will be filled to a
total of twelve teams, beginning with the region with the most
teams registered, and proceeding with the other regions in order
of number of entries.
(a) Regional Competition Advancement: Each region is responsible for
determining its representatives to the U18 National Championship.
Regions are encouraged to use the USCA format formula as described
in Section II, but not required.
(b) Finals Format: The championship finals will be a split round-robin
event, with two divisions of 6 teams each. Seeding will be determined
by the USCA Junior National Championships Advisory Group (see
Junior Championships section for definition). The round robins may
be set up in a way that allows marquee matches in prime viewing
time, as long as the drawmaster determines that the round robin
schedule remains fair in terms of time of play and sheet repetition.
The top two teams from each division advance to semifinals (A1 v. B2,
B1 v. A2). The semifinal winners play in the gold medal game, the
semifinal losers play in the bronze medal game. When teams are tied
for a play-off position, a maximum of one session of tie-breakers will
be played to determine which team(s) advances to the play-offs.
Team(s) can be eliminated, without playing an extra game, if more
than one session of tie-breakers would be required. The relative
ranking of the advancing teams will be determined by the Chief
Umpire according to Section IV (O). All games will be 8 ends and each
team will be allotted two time outs.
58
YOUTH OLYMPIC GAMES Trials (2020)
1. Overview: This is intended to be an overview of the playdown
process for the Youth Olympic Games (YOG) Trials. The complete YOG
Team Selection Procedures as approved by the USOC October 23,
2018, are posted on the USA Curling web site (www.usacurl.org),
The YOG Trials will select the nominee team (mixed team, two males
& two females) to represent the United States in the YOG occurring
Jan. 10-19, 2020, to be held in Lausanne, Switzerland. The USCA
provides nominations to the United States Olympic Committee (USOC)
for the U.S. representative curling team and coach. There is no travel
subsidy for teams to compete at the Trials. The chosen team and
coach will be supported by U.S. Olympic Committee (USOC) funding
for participation in the Youth Olympic Games, and will be subject to
the USOC requirements in regard to code of conduct and other
required USOC forms.
The winning team of the YOG Trials will be nominated as the U.S. YOG
representatives, provided they meet all USOC and USCA eligibility
requirements. The Coach/Team Leader will be selected as indicated in
the Youth Olympic Games Team Staff Selection Procedures. Only those
coaches meeting the qualification criteria as stated in the Selection
Procedures—and who applied for the position will be considered. The
winning team’s coach will be considered but only selected if he/she
meets the qualification requirements and applied for the position. The
Coach/Team Leader selection will be made by a committee including
the Director High Performance, the Chief Executive Officer and the
USOC AAC Athlete Representative.
The Youth Olympic Games playdown is a non-geographic
championship. There are no regional or state playdowns leading to the
trials, and no requirement that players on a team be from the same
state or region.
NOTE: Coaches for all U21 and under events are required to register
3 business days prior to the close of event registration and complete
the listed requirements. Consent forms for supervising adults must
be submitted for all participants under the age of 18, who will not be
accompanied by a parent or legal guardian.
2. Event Eligibility:
59
A) All players on a team must be United States citizens, and hold a
valid U.S. passport which does not expire until 6 months after the
Games. Players must be paid members of the USCA, or pay a $100
administrative fee at the time of registration to the USCA for any
player not belonging to such a club.
B) An athlete must be born between January 1, 2002 and December 31,
2005.
60
be invited to complete a YOG Games registration profile through the
Team USA Portal. Delegate requirements from the USOC.
4. Playdown Process and Format: The format for the Youth Olympic
Games Playdown depends on the number of entries The USCA format
formula described in Section I (6) of the Championship Rules will be
used. As soon as possible after the sign-up deadline, teams will be
notified of the specific format, and the beginning and ending dates for
the trials.
61
SECTION IV – EVENT PROCEDURES
1. Appointment of Officials:
(a) For all USCA regional events and all National events, the
Competitions Committee will appoint Chief and Deputy Chief Umpire
positions at or before the fall USCA meeting. A listing of all appointed
Officials will be posted on the USCA web site. The USCA shall appoint a
Chief Umpire for the National championships no later than December
31 of the previous year.
(b) The district, region (and/or state), shall appoint a Chief Umpire for
each championship no later than 30 days prior to each event.
(c) The Board of Review will be selected from a panel of qualified and
available individuals, including at least one male and one female athlete
suggested by the AAC, which panel shall be developed by the chair of
the Rules Committee and the co-chair of the Competitions Committee.
62
All games will be scheduled ten ends. Ties are full extra ends. At the
Senior National Championships, Wheelchair National Championship,
Mixed Championship, Mixed Doubles Championship, U18
Championships and Arena Nationals all games will be eight ends.
There is no minimum number of ends required.
63
5. Start of any Championship: Each championship event will begin upon
the arrival of the USCA Chief Umpire. Additional up-front time may be
required by the ice technician for ice preparation. In addition, the USCA
will appoint a local USCA director to act as liaison between the event
and the USCA. Once the championship begins, any ice use other than
the championships must be coordinated and approved by the Chief
Umpire. If a host site allows a competing team on the ice prior to the
arrival of the Chief Umpire, they must offer a similar opportunity to all
competing teams.
64
“official” game and practice clock. The designated clock should be in
plain view of all the athletes from the ice surface.
A warm-up period will be allowed for each team on the ice on which
they will be playing, immediately prior to the start of each game. For all
events except Mixed Doubles, the following schedule will be used:
First practice will begin 30 minutes before the start of the game; 20
minutes – second practice; 10 minutes is provided for the ice to be
cleaned after the warm-up period.
Practice will be nine minutes in length. A team’s Last Stone Draw (LSD)
shots to determine choice of last stone in the first end in the ensuing
game will take place in the two minutes following the end of each
team’s pre-game practice.
For the Mixed Doubles Championship, the first practice will begin 20
minutes before the start of the game. Each practice will be six minutes
in length followed by two minutes for the LSDs. For post round robin
play, each team will have eight minutes practice time.
NOTE: The Chief Umpire, in consultation with the head ice technician,
may shorten the pre-game practice time to reduce wear on the pebble.
If the Chief Ice Technician deems it necessary, the ice will be cleaned,
and the slide path re-pebbled, after the pre-game practice.
Any team not available to play 1-15 minutes after the scheduled time
shall be penalized one end and one point, and an additional end and
point if the delay is between 15 and 30 minutes. A delay of 30 minutes
shall constitute a default. 3 minutes 45 seconds (4 minutes 30 seconds
in Wheelchair curling, 2 minutes 45 seconds in Mixed Doubles curling)
will be deducted from each team’s clock for each end lost. Last stone
advantage will be in favor of the non-offending team.
65
officials, see participant report from national office for confirmation)
may participate in the pre-event and the pre-game practices, but may
not communicate with their team during the LSD. During the game,
there shall be no unauthorized communications or broadcasts of any
sort from the coach bench to anyone who is not sitting in that
designated area. Coaches and other team personnel sitting on the
coach bench cannot watch or listen to broadcasts. For any violation the
offending person will be removed from the coach’s bench for that
game.
11. Team Line-up: The team delivery rotation, skip and vice-skip
positions, alternate player, coach, and team official must be listed on
the original team line-up form, and must be submitted to the Chief
Umpire at the end of the Team Meeting. Any changes to the team line-
up must be submitted to the chief Umpire at least 15 minutes prior to
the first pre-game practice. For the first violation the team will receive
a warning. For a second violation the coach will be removed from the
coach’s bench for that game. The Chief Umpire may recommend the
disqualification or suspension of any player, coach or team official from
present or future competitions.
66
game/end unless that team is delaying the start (no forward motion
from the hack, or the stone not released from the delivery stick), then
its game clock will be started. If there is no delay, the first game clock
to start in each end will be that of the team delivering the second stone.
(e) Once all of the criteria below are met, the non-delivering team
becomes the delivering team, and its game clock is started:
(i) all stones have come to rest or have crossed the back line and
(ii) stones that are displaced due to violations by the delivering team,
and require repositioning, are returned to their positions prior to
the violation and
(iii) the playing area has been relinquished to the other team, the
person in charge of the house has moved behind the back line,
and the deliverer and sweepers have moved to the sides of the
sheet.
(f) A team’s game clock stops once the stone has reached the tee line
(hog line in wheelchair curling) at the delivery end.
(g) A team delivers stones only when its game clock is running or
scheduled to be running.
(h) If stones need to be repositioned due to a violation caused by an
external force, both game clocks are stopped.
(i) Game clocks are stopped at any time an Umpire intervenes.
(j) After the teams have agreed on the score for an end, a break
occurs, when neither game clock is running. If a measurement is
required, the break begins at the completion of that measurement.
The length of the break between ends, which may vary due to
television requirements or to other external factors, is determined for
each competition and explained at the Team Meeting. When a break
is of 3 minutes or more, the teams are informed when 1 minute of the
break remains. Teams should not deliver the first stone of the next
end before the end of a break. If the first stone of any end is delivered
within 10 seconds after the break has elapsed, the time-clock will not
start. The delivering team’s game clock will start at the conclusion of
the break unless the player is in the process of delivery.
The length of the break will normally be:
(i) 1 minute at the completion of each end, except as noted in (j)(ii).
In Mixed Doubles, when players are responsible for placing the
67
stationary stones before each end, 30 seconds will be added to
the time between ends.
Teams cannot meet, or communicate in any way, with a coach,
the alternate player, or any other team official.
(ii) 5 minutes at the completion of the end that defines the halfway
point in the game. Teams are allowed to meet, within the playing
area, with any player and team official who is authorized to be
on the coach bench for that game.
(k) If a player is allowed to redeliver a stone, the Umpire decides if the
time required is to be deducted from the game time for that team.
(l) If an end is to be replayed, the game clocks are reset to the time
recorded at the completion of the previous end.
(m) If an Umpire determines that a team is unnecessarily delaying a
game, the umpire notifies the skip of the offending team and, after
that notification, if the next stone to be delivered has not reached the
tee line (hog line in wheelchair curling) at the delivery end within 45
seconds, the stone is removed from play immediately.
(n) Each team must complete its part of a game within the time given,
or forfeit the game. If a stone reaches the tee line (hog line in
wheelchair curling) at the delivery end before time expires, the stone
is considered delivered in time.
(o) A team whose clock has run due to a timing error (wrong clock
running) will have double the agreed error time added back to its
clock.
(p) A team whose time clock did not run due to a timing error (no
clock running) will not have the time deducted from its time clock, but
the appropriate amount of time will be added to the other team’s
time clock.
68
(ii) Team time-outs may be called by any on-ice team player only
when that team’s game clock is running. Players signal a team
time-out by using a “T” hand signal.
(iii) A team time-out (when the game clock is stopped) starts as
soon as the time-out is called and consists of “travel time” to get
to the team plus 60 seconds. The amount of travel time will be
determined at each event by the Chief Umpire, and is given to all
teams, whether or not they have a coach, and whether or not a
coach meets with the team during the time out.
(iv) Only one person, who is sitting in the designated coaching area
of the team that called the team time-out, is allowed to meet
with the team. This person must use the designated route to the
team. Where walkways are beside the sheet, that person must
not stand on the playing ice surface.
(v) The team is notified when there are 10 seconds remaining in the
team time-out.
(vi) When the team time-out has expired, the person from the
coach’s bench must stop conferring with the team and leave the
playing area immediately.
(d) A technical time-out may be called by a team to request a ruling,
for an injury, or for other extenuating circumstances. Game clocks will
be stopped during technical time-outs.
15. Team Ranking Procedure: The following criteria (in order) will be
used to rank the teams at the completion of the round robin:
(a) Teams will be ranked according to their win/loss record;
69
(b) If two teams are tied, the team that won their round robin game will
be ranked higher. In a double round robin, if one team won both the
round robin games, they are ranked higher;
(c) Where three or more teams are tied, the record of the games
between the tied teams shall provide the ranking (should this
procedure provide a ranking for some teams but not all, then a
subsequent comparison of the record of the games between only the
remaining teams that are still tied shall determine their ranking);
Where there is more than one group and these groups are of differing
sizes, to ensure the DSC is calculated in the same way, only the LSDs
from the first ‘equal number’ of games will be used.
(d) For all remaining teams whose ranking cannot be determined by (a)
or (b) or (c), ranking is determined using the DSC (draw shot challenge).
The DSC is the average distance of all the individual Last Stone Draw
stones, which were delivered by a team during the round robin. Where
a total of 11 or fewer individual stones will be delivered, the single least
favorable result is automatically eliminated when calculating the
average distance. Where more than 11 individual stones will be
delivered, the two least favorable results will be eliminated when
calculating the average distance. The team with the lesser DSC receives
the higher ranking. If the DSCs are equal, then the team with the best
non-equal counting LSD receives the higher ranking. In the case where
all counting LSDs are equal, the teams flip a coin.
(e) The final ranking of teams that lose in a tie-breaker will be
determined as follows:
(i) Teams that are eliminated in an earlier tie-breaker session are
ranked lower.
(ii) Teams that lose in the same tie-breaker session are ranked
according to the same criteria as 15(b), (c), (d).
70
at the home end, by different players – the first stone with a clockwise
and the second with a counter-clockwise rotation. A player (alternate)
that delivers or sweeps an LSD stone does not have to play in that game.
Sweeping is allowed (except in wheelchair curling). In Mixed curling
each gender must deliver one stone, but the team selects the sweepers
independent of their gender. The first stone will be measured and
removed from play before the second stone is delivered. The distances
recorded for each stone will be added together to give the team its LSD
total for that game. The team with the lesser LSD total will have the
choice of delivering the first or second stone in the first end of that
game. If the LSD totals for both teams are the same, the individual LSD
stones are compared and the best non-equal LSD has the choice of
delivering first of second stone in the first end. When both teams have
the exact same individual LSD stone distances, a coin toss will be used
to determine that choice.
(c) LSD distances will be measured and recorded in the following
manner:
(i) All single measurements will be from the tee to the nearest part
of the stone, but the LSD distances will be displayed in inches as
the distance from the tee to the center of the stone.
(ii) The official radius to be used in USCA events is 14.2 cm (5.6
in.).
(iii) To any result measured, the radius of 14.2 cm (5.6 in.) has to be
added. This means that the distance for stones not in the house
is 185.4 cm. + 14.2 cm. (6 ft. 6.6 in.).
(iv) Stones covering the tee will be measured from two locations
(holes) at the edge of the 4 foot circle. These two locations make
a 90 degree angle with the center hole and are 2 feet from the
center hole.
(d) The number of LSD stones, and the number of clockwise and
counter-clockwise deliveries for each player will be determined at each
competition depending upon the number of games in the round robin.
Based on the Original Team Line-up form, the four players (two in Mixed
Doubles) have to fulfill the minimum number of LSD stones in games
that are considered in the calculation of the DSC. If there is a violation
71
where the minimum requirements are not fulfilled, the appropriate
LSD(s) will be recorded as 199.6 cm. (6 ft. 6.6 in.).
(i) LSD stones delivered by the alternate can be combined at the end
of the games that are considered in the calculation of the DSC with
only one other player, so that this player fulfills the minimum
required number of LSD stones.
(ii) Where a team plays an entire event with only 3 players, the LSD
stone requirements of the missing player are shared equitably
amongst the other players.
(iii) If a full team (4 players) has not fulfilled the required minimum
throws following their last game, their lowest LSD result(s) will be
recorded as 199.6 cm. (6 ft. 6.6 in).
Considered Considered Minimum for each
Number of round Number of LSD player
robin games stones
4 8 2 stones, 1 cw + 1 ccw
5 10 2 stones, 1 cw + 1 ccw
6 12 2 stones, 1 cw + 1 ccw
7 14 3 stones, 1 cw + 1 ccw
8 16 3 stones, 1 cw + 1 ccw
9 18 4 stones, 2 cw + 2 ccw
10 20 4 stones, 2 cw + 2 ccw
11 22 4 stones, 2 cw + 2 ccw
12 24 5 stones, 2 cw + ccw
cw = clockwise, ccw = counter-clockwise
(e) For Mixed Doubles each player delivers an equal number of
clockwise and counter-clockwise LSD stones. If there are an odd
number of games a variation of one rotation per player has to occur.
(f) For knockout events, all players are to deliver as equal a number of
LSD stones as possible.
17. Post Round Robin Advantages: When round robin play (one group)
is used at USCA competitions, with each competing team playing all
other teams, stone color and first stone in the first end of post round
robin games is determined as follows:
72
(a) The team with the better win/loss record has the choice of stone
color and playing first or second stone in the first end; the team
delivering the first stone of the first end will practice last.
(b) If the teams have the same win/loss record, the winner of their
round robin game has the choice of stone color or playing first or
second stone in the first end. The team delivering first stone of the
first end will practice last.
(c) Notwithstanding (i) and (ii), for competitions that use the Page or
modified Page play-off system, the winner of the 1-2 game has choice
of stone color and delivering the first or second stone in the first end
of the gold medal game if they were the clear leader after the round
robin. The winner of the 1-2 game has choice of stone color or
delivering the first or second stone in the first end of the gold medal
game if they were not the clear leader after the round robin.
(d ) Where three or more teams are tied, the record of the games
between the tied teams shall provide the ranking (should this
procedure provide a ranking for some teams but not all, then the
record of the games between the remaining teams that are still tied
shall determine the ranking);
(e) The pool of available stones in all playoff games will be determined
by the Chief Umpire. The pool of available stones will be as large as
the Chief Umpire determines to be practicable.
(f) Special rule for split pools: When teams play a round robin in
separate groups or pools, for the playoff game(s), if the teams are
from the same group, 17 a, b will be used, and if the teams are from
different groups, the team with 1) fewer losses, or 2) the lesser DSC,
has choice of either the first or second practice or the stone handle
color. Then regular LSD procedures (without minimum requirements),
will determine which team has the choice of delivering the first or
second stone in the first end. Where there is more than one group
and these groups are of differing sizes, to ensure the DSC is calculated
in the same way, only the LSDs from the first ‘equal number’ of games
will be used.
(g) For events with a Double Loss Provision, an undefeated team has
the choice of playing first or second stone in the first end of all final
games
73
18. Event Officiating:
(a) Chief Umpires, Game Timers, Timing Supervisors and On-Ice
Supervisors will be present at all championship games. There will be
an on-ice supervisor present for every two sheets (every sheet for
semis and finals). When a full complement of officials is not available,
priority will be given to the officiating roles listed earlier in that order.
(b) The Umpire determines any matter in dispute between teams,
whether or not the matter is covered by the rules.
(c) An Umpire may intervene at any time during a competition, and
give directions concerning the placement of stones, the conduct of
players, and adherence to the rules.
(d) The Chief Umpire may intervene at any time in any game and give
such directions concerning the conduct of the game as is considered
proper.
(e) An Umpire may delay a game for any reason and determine the
length of the delay.
(f) All matters pertaining to the rules are adjudicated by an umpire. In
the event that there is an appeal against an umpire’s decision, the
decision of the Chief Umpire is final.
(g) The Chief Umpire may eject a player, coach or team official from a
game for what is considered to be unacceptable conduct or language.
The ejected person must leave the competition area and take no
further part in that game. When a player is ejected from a game, an
alternate player may not be used in that game, for that player.
(h) The Chief Umpire may recommend the disqualification, or
suspension, of any player, coach or team official from present or
future competitions.
74
directed to call one of the advisors selected by the USCA Chairman of
Competitions to discuss the issue, and the decision of the selected
advisor shall be final. During an event, issues involving penalties more
severe than a game expulsion will be appealed to a Board of Review,
and the decision of the Board of Review shall be final. Prior to or in
between events, any dispute will be resolved by the USCA Competitions
Committee.
All questions regarding eligibility rules shall be referred to the
Competitions Committee, except for on-track eligibility decisions.
A “Request for Ruling” form is located on the Championships page of
the USCA website at www.usacurl.org.
Grievance Process: see Athlete Grievance Section in the Player Coach
Agreement (posted online).
20. Page Play-off System: Team ranked 1st plays against the team
ranked 2nd. The winner advances to the final game, the loser goes to
the semifinal game. Team ranked 3rd plays against the team ranked
4th. The winner advances to the semifinal game, the loser is ranked
4th. The winner of the semifinal advances to the final, the loser is
ranked 3rd.
75
(d) If more than 4 teams are tied for first place after the round robin,
tie-breaker games are played to reduce the field to 4 teams (see tie-
breaker chart for 4 qualifiers).
76
Tie-Break Chart for Four Qualifiers
Sessions and
RANKING GAMES
# of games
1 2 3 4 5 6 7 8 9 10 1 2 3
QX QX Q X X 4v5 1
X winner
+ QXs
ranked
by
head-
to-head
and if
necessa
ry DSC
in the
round
robin
QX QX X X X X 3v6+4 2
v5
winners
+ QXs
ranked
by head
to head
and if
necessa
ry by
DSC in
the
round
robin
QX X X X X X X 2v7+3 3
v6 +4
v5
winners
+ QX
ranked
by head
and if
necessa
ry by
DSC in
the
round
robin
X X X X X X X X 1v8+2 4
v7+3v
77
Sessions and
RANKING GAMES
# of games
1 2 3 4 5 6 7 8 9 10 1 2 3
6+4v5
winners
ranked
by head
and if
necessa
ry by
DSC in
the
round
robin
X X X X X X X X X 8v9 1 4
then
winner
plays v
1+2v7
+3v6+
4v5
winners
ranked
by head
to head
and if
necessa
ry by
DSC in
the
round
robin
Q QX Q X X 4v5 1
X winner
+ QXs
ranked
by head
to head
and if
necessa
ry by
DSC in
the
round
robin
Q QX X X X X 3v6+4 2
v5
78
Sessions and
RANKING GAMES
# of games
1 2 3 4 5 6 7 8 9 10 1 2 3
winners
+ QX
ranked
by head
to head
and if
necessa
ry by
DSC in
the
round
robin
Q X X X X X X 2v7+3 3
v6+4v
5
winners
ranked
by head
to head
and if
necessa
ry by
DSC in
the
round
robin
Q QX X X X X X X 5v8 2 2
then
winner
plays v
4, 6 v 7
then
winner
plays v
3,
winners
+ QX
ranked
by head
to head
and if
necessa
ry by
DSC in
79
Sessions and
RANKING GAMES
# of games
1 2 3 4 5 6 7 8 9 10 1 2 3
the
round
robin
Q X X X X X X X X 7v8 2 3
then
winner
plays v
2;6v9
then
winner
plays v
3 ; 4 v 5;
winners
ranked
by head
to head
and if
necessa
ry by
DSC in
the
round
robin
Q QX X X X X X X X X 3 v 10 4 2
and 6 v
7 then
winners
play; 4 v
9 and 5
v 8 then
winners
play;
winners
+ QX
ranked
by head
to head
and if
necessa
ry by
DSC in
the
round
robin
80
Sessions and
RANKING GAMES
# of games
1 2 3 4 5 6 7 8 9 10 1 2 3
Q Q Q X X 4 v 5; 1
X winner
+ QX
ranked
by head
to head
in the
round
robin
Q Q X X X X 3v6+4 2
v 5;
winners
ranked
by head
to head
in the
round
robin
Q Q X X X X X 6v7 2 1
then
winner
plays v
3; 4 v 5;
winners
ranked
by head
to head
in the
round
robin
Q Q X X X X X X 6v7 2 2
then
winner
plays v
3; 5 v 8
then
winner
plays v
4;
winners
ranked
by head
to head
81
Sessions and
RANKING GAMES
# of games
1 2 3 4 5 6 7 8 9 10 1 2 3
in the
round
robin
Q Q X X X X X X X 6v7 3 2
then
winner
plays v
3; 4 v 9
and 5 v
8 then
winners
play;
winners
ranked
by head
to head
in the
round
robin
Q Q X X X X X X X X 3 v 10 4 2
and 6 v
7 then
winners
play; 5 v
8 and 4
v 9 then
winners
play;
winners
ranked
by head
to head
in the
round
robin
Q Q Q X X 4 v 5 (Q 1
4th)
Q Q Q X X X 5v6 1
then
winner
plays v
4 (Q
4th)
82
Sessions and
RANKING GAMES
# of games
1 2 3 4 5 6 7 8 9 10 1 2 3
Q Q Q X X X X 4v7 2 1
and 5 v
6 then
winners
play (Q
4th)
Q Q Q X X X X X 7v8 1 2 1
then
the
winner
plays v
4; 5 v 6;
the 2
winners
play (Q
4th)
Q Q Q X X X X X X 7v8 2 2 1
then
the
winner
plays v
4; plus 6
v 9 then
the
winner
plays v
5; the 2
winners
play (Q
4th)
Q Q Q X X X X X X X 7v8 3 2 1
then
the
winner
plays v
4; plus 6
v 9 and
5 v 10
then
those
winners
play;
the 2
winners
83
Sessions and
RANKING GAMES
# of games
1 2 3 4 5 6 7 8 9 10 1 2 3
play (Q
4th)
USCA By-Laws:
A copy of the USCA By-laws can be found on the USCA website at
www.usacurl.org (see “About Us > Inside USA Curling > Governance >
Bylaws”), or may be requested from the USCA National Office, 5525
Clem’s Way, Stevens Point, WI 54482; by telephone, 715-344-1199; or
by fax, 715-344-2279. The Athlete Grievance Procedure Bill of Rights,
USCA By-laws, Section 11A, the Administrative Grievance, Section 15.1
a (i), and the Opportunity to Participate Complaint, Section 15.1 a (ii)
can be found within the USCA By-laws. There is a $250 Grievance filing
fee (refunded to parties that end up with the final grievance decision in
their favor).
84
11_ioc_consensus_meeting_on_sex_reassignment_and_hyperan
drogenism-en.pdf)
• World Events, U.S. National Championships, and OOM Events: All
events that lead to and include world-level events conducted by
the World Curling Federation (WCF) must follow the policies
established by the WCF with Respect to transgender athletes.
These events include order of Merit events and U.S. National
championships. In the absence of WCF guidance, Athletes should
follow the IOC Guidelines on transgender athletes.
• Other USCA Competitive Events: USCA-sponsored events that do
not lead to world-level play must follow USCA policy with respect
to transgender athletes.
85
GLOSSARY OF TERMS
Alternate: A registered, non-playing member of the team who is
eligible to substitute for one of the competing players.
Arithmetically Eliminated: The status of a team that has a combined
total of stones let to be delivered and/or remaining in play that is less
than the number needed to produce either a tie or a win.
Away End: The end of the sheet to which the first stone of a game is
delivered.
Back Board/Bumper: Material (e.g. foam or wood) placed at the end
(perimeter) of each sheet of ice.
Back House Weight: The speed given to a stone at delivery so that it
will just reach the back of the house.
Back Line: A line at the back of the house, extending across the width
of the sheet, which is parallel to and located 6 ft. from each tee line.
Back of the House: The area within the house that lies between the
tee line and the back line.
Biter: A stone that just touches the outer edge of the outside circle of
the house.
Blank End: An end resulting in no score for either team.
Bonspiel: A curling tournament or competition.
Brush (Broom): See definition: Sweeping Device.
Brush Head: The part of the brush that comes in contact with the ice
surface when sweeping.
Button: The small circle at the center of the house.
Burned Stone: A stone in motion touched by a player or any part of a
player’s equipment.
Center Line: The line dividing the playing surface down the middle. It
joins the midpoints of the tee lines and extends 12 ft. beyond the
center of each tee.
Circles: See House
Competition: Any number of teams playing games to determine a
winner.
Come Around: A shot that curls behind another stone.
Counter: Any stone in or touching the house and a counter is
considered a potential point.
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Courtesy Line: A line indicating where the sweepers from the non-
delivering team are allowed to stand in order to ensure that an
Umpire can view the hog line and to prevent distraction of a delivering
player.
Curl: The curved path of a stone as it travels down the sheet of ice.
Debris: Any substance, including frost, snow or material originating
from brushes, shoes or clothing.
Delivering End: The end of the sheet from which stones are being
delivered.
Delivering Team: The team currently in control of the playing area and
is scheduled to deliver the next stone.
Delivery: The motion a player makes when playing a curling stone.
Delivery Stick: A device which attaches to the handle of the stone and
acts as an extension of the arm/hand during the delivery process.
Displaced Stone: A stationary stone that has been moved to a new
location.
Divider: Material (e.g. foam or wood) used to separate the sheets of
curling ice.
Double Takeout: A stone that removes two of the opponent’s stones
from play.
Draw: A stone which stops inside or in front of the house.
Draw Shot Challenge (DSC): The calculation made by taking the
average distance of the Last Stone Draws (LSD), excluding the least
favorable LSD, and used, if required, to assist in the determination of
ranking after a round robin.
Draw Weight: The momentum required for a delivered stone to reach
the house at the playing end.
Electronic Hog Line Device: A device that indicates if a stone was
released by a player before the stone reached the hog line at the
delivering end (sensor handle).
End: A portion of a curling game that is completed when each team
has thrown eight stones and/or the score has been decided.
Equipment: Anything that is worn or carried by a player.
Extra End: An additional end played to break a tie at the end of
regulation play.
External Force: An occurrence not caused by either team.
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Free Guard Zone (FGZ):The area at the playing end, between the hog
line and the tee line but excluding the house.
Game: Two teams playing a specified number of ends to determine a
winner.
Hack: The foothold at each end of the ice which is used by a player to
start the delivery of a curling stone.
Hack Line: A small line (1 ft. 6 in.) parallel to the tee line, at each end
of the center line.
Hack Weight: The momentum required for a delivered stone to reach
the hack at the playing end.
Hammer: A term used to describe the stone which will be the last
stone delivered in that end.
Handle: The part of a curling stone that a player grips in order to
deliver.
Heavy: A stone delivered with a greater speed than necessary.
Hit: A take-out; removal of a stone from the playing area by hitting it
with another stone.
Hit and Roll: A stone that knocks an opponent’s stone out of play and
then rolls to another position in play.
Hog Line: A line extending across the width of the sheet that is parallel
to and located 21 ft. from each tee line.
Hog Line Violation: A stone that is removed from play for the end,
because it was not released before it reached the hog line at the
delivering end.
Hogged Stone: A stone that is removed from play for the end, because
after being delivered, it did not come to rest completely beyond the
inside edge of the hog line at the playing end.
Home End: The end of the sheet from which the first stone of a game
is delivered.
House: The area within the concentric circles at each end of the sheet.
Hurry: A command which instructs players to sweep harder.
Ice Surface: The complete ice area that is within the perimeters of the
curling sheet.
In the Process of Delivery: The sequence of play that begins when the
delivering player is positioned in the hack and concludes when the
stone is released.
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In-Turn: The rotation applied to the handle of a stone by a right
handed curler which causes the stone to rotate in a clockwise manner,
for left-handed curlers it is a counter-clockwise rotation.
Last Stone Draw (LSD): A contest conducted at the conclusion of a
team’s pre-game practice in which each team delivers a single stone to
the tee at the home end. The resulting distance is measured and used
to determine which team has the choice of delivering the first or
second stone in the first end.
Lead: The first player on a team to deliver two stones in each end.
Measuring Device: An instrument that determines which stone is
closer to the center of the house (tee); or whether a stone is in the
house.
Moving Stone: A stone in motion either from a delivery or from being
struck by another stone.
Original Position of a Stone: The location on the ice where a stone
rested prior to its being displaced.
Out-of-Play Position: The location of a stone that is not in play; e.g.
one which has touched a side line or crossed the back line.
Out-Turn: The rotation applied to the handle of a stone by a right
handed curler which causes the stone to rotate in a counter-clockwise
manner, for left-handed curlers it is a clockwise rotation.
Pebble: The water droplets applied to a sheet of ice before
commencing play. These droplets freeze, which then reduce the
friction between the ice and the stones.
Peel: A shot designed to remove a guard.
Playing End: The end of the sheet to which the stones are being
delivered.
Point: At the completion of an end, one point is awarded to a team for
each of its own stones, located in or touching the house that is closer
to the tee than any stone of the opposition.
Port: An opening or gap, between stones.
Positioned Stones: In Mixed Doubles games, the two stones that are
placed in designated positions prior to the start of each end.
Power Play: In Mixed Doubles games, the team that has the decision
on the placement of the “positioned” stones, can one time in a game
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place the stones in designated positions to the side of the sheet
instead of the designated center positions.
Round Robin: A competition in which each team plays all the other
teams in their group.
Score: The number of points received by a team in an end.
Scoring: A team scores one point for each of its stones within the
house and closer to the tee than any stone of the opposing team.
Second Player: The second curler on a team to deliver two stones in
each end.
Sheet: The specific ice surface upon which a curling game is played.
Shot Stone or Rock: At any time during an end, the stone closest to
the tee.
Side Line: A line placed at the side (perimeter) of each sheet of ice.
Skip: The player who directs play for the team.
Slider: Slippery material (often Teflon) placed on the sole of the sliding
shoe, which makes is easier to slide on the ice.
Spare: See Alternate.
Stationary stone: A stone in play which is not in motion.
Stone: A curling rock; a curling stone is made of granite and is utilized
by the players in a curling game.
Stone Set In Motion: A stationary stone hit by another stone which
causes it to move.
Sweeping: The back and forth movement of a broom or brush in the
path of a moving stone, to clean or polish the ice surface.
Sweeping Device: A device used by players to sweep/clean the ice.
Swingy Ice: The condition of the ice of stones causing the stones to
have excessive curl.
Takeout: Removal of a stone from the playing area by hitting it with
another stone.
Team: Four players competing together. A team may include a fifth
player (alternate) and a coach. Mixed Doubles teams consist of one
male and one female player.
Technical Time-Out: Stoppage of play called by a team or Umpire for a
ruling, injury, or other circumstances.
Tee: The exact center of the house.
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Tee Line: A line extending across the width of the sheet that passes
through the center of the house parallel to the hog line and backline.
Third Player: The third curler on a team to deliver two stones in each
end.
Tie-breaker: A game that is played to break a tied ranking at the end
of the round robin.
Top of the House: The area within the house that lies between the
hog line and the tee line.
Umpire: The person(s) responsible for the conduct of the game in
accordance with the rules.
Vice-Skip (Mate or Acting Skip): The player who directs play for the
team when it is the Skip's turn to deliver.
Weight: The amount of force or speed given to a stone during delivery.
Wheelchair Lines: Two lines that run from the hog line to the outermost
edge of the nearest circle of the house. Wheelchair curlers are allowed
to start their delivery with the stone placed between these lines.
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2019-20 Championship Season Calendar
2020 Winter Youth Olympic Trials
Oct. 3-6, 2019, Golden, CO
2020 Mixed Doubles Challenge Round
Dec. 19-22, 2019, Portage, WI
2020 Men’s Challenge Round
Jan. 2-5, 2020, Grand Forks, ND
2020 Women’s Challenge Round
Jan. 3-5, 2020, Mapleton, MN
2020 Junior National Championships
Jan. 12-18, 2020, Eau Claire, WI
2020 National Championships
Feb. 8-15, 2020, Spokane, WA
2020 Mixed Doubles National Championship
Feb. 27-Mar.1,2020, Bemidji, MN
2020 Senior National Championships
Feb. 19-23, 2020, Fairbanks, AK
2020 College National Championship
March 13-15, 2020, Fargo, ND
2020 Club National Championships
Mar. 7-14, 2020, Laurel, MD
2020 U18 National Championships
Mar. 17-22, 2020, Wausau, WI
2020 Mixed National Championship
Mar. 28- Apr. 4. 2020, Chaska, MN
2020 Arena National Championships
Apr. 26 – May 2, 2020, Gillette, WY
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