0% found this document useful (0 votes)
59 views8 pages

Star Wars Galaxy of Heroes - Guide To Nightsisters P3 For Heroic Sith Raid Rev2

The document discusses setting up conditions for a raid in a mobile game. It states that the zombie character has a positive speed buff and there are 11 turns until enrage. All that needs to be done is kill two characters. Once the setup is complete, the Asajj character can use an area of effect attack to kill all side minions without issue, though one has foresight. As long as the Traya character does not take a turn during the standalone ability, the strategy should work.

Uploaded by

jayjonbeach
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
59 views8 pages

Star Wars Galaxy of Heroes - Guide To Nightsisters P3 For Heroic Sith Raid Rev2

The document discusses setting up conditions for a raid in a mobile game. It states that the zombie character has a positive speed buff and there are 11 turns until enrage. All that needs to be done is kill two characters. Once the setup is complete, the Asajj character can use an area of effect attack to kill all side minions without issue, though one has foresight. As long as the Traya character does not take a turn during the standalone ability, the strategy should work.

Uploaded by

jayjonbeach
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 8

Love it, embrace it, use it. Don't hate it.

Setup condition achieved: MT & Initiate Dead. Asajj & Daka Alive and not isolated or dazed. Zombie has +ve speed
buff. 11 turns to enrage. Traya is toppled and let the deathstorm begin :)
Here zombie has isolate and a positive speed buff and we're also at 13 turns before enrage, which is great! All we
need to do now is kill off MT and Initiate. I'm also in the process of weakening the side toons, without killing them,
so that once you get the setup conditions right, you can kill all of the side minions off using Asajj's AOE without any
problems.
Setup conditions met. Asajj uses standalone and is now ready to clear off side minions with AOE. Note
that one of the side minions has foresight here. In this case, it was okay, as Asajj gained enough TM to
use her AOE again before Traya or the remaining side minion had any chance to move before Traya is
toppled. If traya takes a turn during standalone, it usually means you need to restart.
ThaddiusPrime (from Old Republic of Texas) некр (from SaintPi GTN)

You might also like