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Six Digital Fluencies and Netiquette

The document discusses guidelines for proper online behavior and etiquette, known as netiquette. It outlines 9 core rules of netiquette: 1) Remember the human on the other side, 2) Adhere to the same standards of behavior online as offline, 3) Consider your audience and context, 4) Respect others' time and bandwidth, 5) Present yourself professionally online, 6) Share your knowledge to help others, 7) Avoid inflammatory arguments, 8) Respect others' privacy, and 9) Those with more power or expertise online should not abuse that position. Following these rules helps promote productive, responsible and respectful online interactions and communities.

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0% found this document useful (0 votes)
123 views5 pages

Six Digital Fluencies and Netiquette

The document discusses guidelines for proper online behavior and etiquette, known as netiquette. It outlines 9 core rules of netiquette: 1) Remember the human on the other side, 2) Adhere to the same standards of behavior online as offline, 3) Consider your audience and context, 4) Respect others' time and bandwidth, 5) Present yourself professionally online, 6) Share your knowledge to help others, 7) Avoid inflammatory arguments, 8) Respect others' privacy, and 9) Those with more power or expertise online should not abuse that position. Following these rules helps promote productive, responsible and respectful online interactions and communities.

Uploaded by

Whena Pural
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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IC 8 – Teaching the Common Competencies in ICT

SIX DIGITAL FLUENCY

1. Solution Fluency

This refers to the capacity of students to devise creative solution to problems, apply and
evaluate the effectiveness of the solution.

Solution Fluency is the capacity and the creativity of the digital learners in solving a
problem. The learners will able to define the problem, create and think for the appropriate
solution to the problem, implement the solution and evaluate the process and the result.

There are 6 Ds that represents the Solution Fluency: Define the problem. Discover a
solution. Dream up a process in solving the problem. Design the process of the solution to the
problem. Deliver by implementing the solution. Debrief evaluate the process and the result.

2. Information Fluency

This refers to the (a) ability to access information not only in the internet but on other
resources too; (b) ability to retrieved information; and (c) ability to evaluate and reflect on the
validity and accuracy of information and be able to rewrite the information in own words.

Information Fluency involves 3 subsets of skills: The students will have the ability to
access information through the use of internet, different software such as Encarta and etc. The
students will have the ability to retrieve information in the form of texts, videos, pictures or
sounds. The students will have the ability to reflect, assess and rewrite the information he/she
retrieved from the different sources.

There are 5 As in Information Fluency: Ask good questions referring to the information
you need. Acquire or access the materials you will use in getting the information. Analyze those
materials and determine the usable knowledge from the raw data. Apply the information or
knowledge you've retrieved to real life situations. Assess the process and the result.

3. Collaboration Fluency

This refers to the teamwork be it virtual or actual, of the learners. There is partnership
among learners in learning.
Collaboration Fluency is the teamwork of the students in a virtual community. They
communicate through the use of social networking sites and online gaming domains. Through
Collaboration Fluency, school to school partnerships are now possible for multi-cultural
learning.

Collaboration Fluency also have 5 Es to remember, these are: Establish the group in the
virtual community and determine the role of each other. Envision the outcome and examine the
issue and the goal of the group. Engineer the workable plan. Execute the plan into action to
achieve the goal of the group. Examine the process and its result.

4. Media Fluency

This refers to the ability to evaluate information from chosen media and the ability to
creatively make one that can also be published.

There is a need for systematic mind to evaluate the media. Media refers to information
from radios, magazines, newspapers and for the virtual world, it refers to blogging sites which
you can write a journal or personal reflection for free or paid.

There are two components of Media Fluency, these are: Listen actively and interpret the
communication and verbalize and verify the message that is appropriate for the intended
audience. Leverage the most suitable media for the content of your message.

5. Creativity Fluency

This refers to the ability to creatively create stuffs.

Through the way of design, art and story-telling to present a message, it can add meaning
to artistic proficiency. The students use their artistic skills by the use of the modern technology.
There are lots of software to make comics.

6. Digital Ethics

Digital citizens are handling by five principles, these are: Leadership Global
Responsibility Environmental Awareness Global Citizenship Personal Accountability.

As a digital citizen, the digital learner is guided by principles that would help him/her do
right decisions. Before he/she clicks, he/she thinks.
NETIQUETTE

Netiquette is a combination of the words network and etiquette and is defined as a set of
rules for acceptable online behavior. Similarly, online ethics focuses on the acceptable use of
online resources in an online social environment.

Both phrases are frequently interchanged and are often combined with the concept of a
“netizen” which itself is a contraction of the words internet and citizen and refers to both a
person who uses the internet to participate in society, and an individual who has accepted the
responsibility of using the internet in productive and socially responsible ways.

Core Rules of Netiquette

Rule 1: Remember the Human

When communicating electronically, whether through email, instant message, discussion post,
text, or some other method, practice the Golden Rule: Do unto others as you would have others
do unto you. Remember, your written words are read by real people, all deserving of respectful
communication. Before you press "send" or "submit," ask yourself, "Would I be okay with this if
someone else had written it?"

Rule 2: Adhere to the same standards of behavior online that you follow in real life

While it can be argued that standards of behavior may be different in the virtual world, they
certainly should not be lower. You should do your best to act within the laws and ethical
manners of society whenever you inhabit "cyberspace." A good rule to follow is that if you
wouldn't say it to someone's face, then you shouldn’t say it online. Name calling, cursing,
expressing deliberately offensive opinions -- if you wouldn't do it to the face of anyone who
might conceivably see what you write, don't write it. And it's not just what you say, but how you
say it. All caps are generally perceived as yelling, while all lower case implies a lack of
education and/or self-confidence. Text “slang” is not appropriate. And, please don't forget to say
please and thank you as appropriate.

Rule 3: Know where you are in cyberspace

"Netiquette varies from domain to domain." (Shea, 1994) Depending on where you are in the
virtual world, the same written communication can be acceptable in one area, where it might be
considered inappropriate in another. What you text to a friend may not be appropriate in a
communication to a classmate or colleague.

Rule 4: Respect other people's time and bandwidth

Electronic communication takes time: time to read and time in which to respond. Most people
today lead busy lives, just like you do, and don't have time to read or respond to frivolous emails
or discussion posts. As a virtual world communicator, it is your responsibility to make sure that
the time spent reading your words isn't wasted. Make your written communication meaningful
and to the point, without extraneous text or superfluous graphics or attachments that may take
forever to download.

Rule 5: Make yourself look good online

One of the best things about the virtual world is the lack of judgment associated with your
physical appearance, sound of your voice, or the clothes you wear (unless you post a video of
yourself singing Karaoke in a clown outfit.) You will, however, be judged by the quality of your
writing, so keep the following tips in mind:

 Always check for spelling and grammar error


 Know what you're talking about and state it clearly
 Be pleasant and polite
A good rule to follow is that if you wouldn't show it in public, then you shouldn’t share it online.
If you would have a problem with your boss, your parents, or your kids seeing it now, or at any
point in the future, don't post it online. Sadly, we have too many examples of this already.

Rule 6: Share expert knowledge

The Internet offers its users many benefits; one is the ease in which information can be shared or
accessed and in fact, this "information sharing" capability is one of the reasons the Internet was
founded. So in the spirit of the Internet's "founding fathers," share what you know! When you
post a question and receive intelligent answers, share the results with others. Are you an expert at
something? Post resources and references about your subject matter. Recently expanded your
knowledge about a subject that might be of interest to others? Share that as well.

Rule 7: Help keep flame wars under control

What is meant by "flaming" and "flame wars?" "Flaming is what people do when they express a
strongly held opinion without holding back any emotion." (Shea, 1994). As an example, think of
the kinds of passionate comments you might read on a sports blog. While "flaming" is not
necessarily forbidden in virtual communication, "flame wars," when two or three people
exchange angry posts between one another, must be controlled or the camaraderie of the group
could be compromised. Don't feed the flames; extinguish them by guiding the discussion back to
a more productive direction.

Rule 8: Respect other people's privacy

Depending on what you are reading in the virtual world, be it an online class discussion forum,
Facebook page, or an email, you may be exposed to some private or personal information that
needs to be handled with care. Perhaps someone is sharing some medical news about a loved one
or discussing a situation at work. What do you think would happen if this information "got into
the wrong hands?" Embarrassment? Hurt feelings? Loss of a job? Just as you expect others to
respect your privacy, so should you respect the privacy of others. Be sure to err on the side of
caution when deciding to discuss or not to discuss virtual communication.

Rule 9: Don't abuse your power

Just like in face-to-face situations, there are people in cyberspace who have more "power" than
others. They have more expertise in technology or they have years of experience in a particular
skill or subject matter. Maybe it's you who possesses all of this knowledge and power! Just
remember: knowing more than others do or having more power than others may have does not
give you the right to take advantage of anyone. Think of Rule 1: Remember the human.

Rule 10: Be forgiving of other people's mistakes

Not everyone has the same amount of experience working in the virtual world. And not everyone
knows the rules of netiquette. At some point, you will see a stupid question, read an
unnecessarily long response, or encounter misspelled words; when this happens, practice
kindness and forgiveness as you would hope someone would do if you had committed the same
offense. If it's a minor "offense," you might want to let it slide. If you feel compelled to respond
to a mistake, do so in a private email rather than a public forum.

References:

 http://www.authorstream.com/Presentation/hark257649-2626860-six-basic-skills-digital-
learners/#:~:text=There%20are%206%20Ds%20that%20represents%20the%20Solution
%20Fluency%3A%20%3A&text=Dream%20up%20a%20process%20in,the%20process
%20and%20the%20result.
 http://jeancotamora.blogspot.com/2015/08/lesson-6-developing-basic-digital-skills.html
 https://www.webroot.com/us/en/resources/tips-articles/netiquette-and-online-ethics-what-
are-they
 https://inside.ucumberlands.edu/downloads/students/Netiquette.pdf

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