UNIT5 - Lean
UNIT5 - Lean
NOTATION
• WLi: average workload for station i (average time required to complete the
processing of a work part at station i). There are going to be n stations, plus the
part-handling system (station n+1).
• Rp*: maximum production rate of all parts, given by the capacity of the
bottleneck station, which is the station with the highest workload per server. The
bottleneck will remain the same provided that the product mix remains constant.
• Tw: mean waiting time experienced by a part due to queues at the stations.
transport times between stations, and any waiting time experienced by the parts in
the systems:
n
MLT WLi WLn 1 Tw
i 1
NON-BOTTLENECK CASE
• When N is small, MLT will take on its smallest possible value, since the waiting
• The production rate is be less than the maximum, because some of the stations
n
N * R*p WLi WLn 1 R*p MLT1
i 1
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BOTTLENECK CASE
• If N is large, the system will be fully loaded, with parts waiting in front of stations.
Since the system is congested, the production capacity will reach the maximum
(Rp*). However, the WIP will be high and the Manufacturing Lead Time will be
long. By applying Little’s formula:
N
MLT2 *
Rp
• The mean waiting time a part spends in the system can be estimated as:
n
Tw MLT2 WLi WLn 1 MLT2 MLT1
i 1
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INSIGHTS
• If work-in-process (N) is below N*, MLT has a constant value (it cannot be less
than the sum of the processing and transport times), while Rp decreases
proportionally with N, because stations become starved for work.
• If work-in-process is above N*, Rp will be equal to the maximum (it cannot be
greater than the output capacity of the bottleneck station), whereas MLT increases
with N because backlogs build up at the stations.
• Although the optimum N value seems to occur at N* (minimum MLT and maximum
Rp), it is intended to be a rough-cut method to estimate performance in early
phases of the design of the system. More reliable estimates should be obtained
using computer simulations.
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Cycle Time
• Traditional: Capacity is chosen to meet Production Production
Feasible Infeasible
demand only, at the minimum cost. Cycle constant
lead time
time is not an issue.
Utilization
• Modern: Lead times and WIP levels, i.e.
100 %
congestion, grow continuously with
Cycle Time
increasing utilization. We must consider
other measures of performance in addition
to cost and throughput.
Utilization
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5.2. JUST-IN-TIME
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INTRODUCTION
• JIT (Just-in-Time) has its roots in the Japanese industry (Toyota Motor), which
could not reduce costs by exploiting economies of scale in mass production
facilities, due to space and resource limitations. Instead, the focus was on waste
elimination.
Pillars
• Producing only what is needed, or acquiring the required materials from upstream
workstation precisely as needed.
• Autonomation: machines that are both automated, so that one worker can
operate many machines, and foolproofed, so that they automatically detect
problems.
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INTRODUCTION
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• Zero (excess) Lot Size: To avoid delays of parts waiting for the batch to be produced.
• Zero Setups: To minimize setup delay and facilitate small lot sizes.
• Zero Lead Time: Reducing queuing time to achieve perfect just-in-time flow.
• Zero Surging: Smooth production plan without sudden changes, because there are no
VALUE
STREAM
MAPPING
• This technique
allows to identify
activities that do
not add value,
and to rearrange
the processes in
order to decrease
the lead time.
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ENVIRONMENT AS A CONTROL
HEIJUNKA
Example: 10,000 units per month (20 working days), 500 units per day (2 shifts)
250 units per shift (480 minutes), 1 unit every 1.92 minutes. (takt time).
Production Sequence: Mix of 50% A, 25% B, 25% C in daily production of 500 units.
A–B–A–C–A–B–A–C–A–B–A–C–A–B–A–C…
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CAPACITY BUFFERS
• Since JIT is intrinsically rigid with respect to the production volume, product mix
• If production falls behind the desired rate, either because of problems in the line or
SETUP REDUCTION
Setup times must be reduced because small lot sequences are not feasible with large
setups.
• External setups: performed while machine is still running
Approaches:
1. Separate the internal setup from the external setup.
2. Convert as much as possible of the internal setup to the external setup.
3. Eliminate the adjustment process.
4. Abolish the setup itself (e.g., uniform product design, combined
production, parallel machines).
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QUALITY
JIT requires high quality to work. Otherwise, there will be line stops and a
throughput decrease.
• identification of problems
QUALITY TECHNIQUES
• Poka-yoke
• Continuous Improvement
• Small Lots
• Vendor Certification
• Toyota Kanban system: cards were used to control the flow of materials through
the plant.
• In a push system, work releases are scheduled (and prepared in advance),
whereas in a pull system, releases are authorized (depending on the status on
the plant).
• A push system accommodates customer due dates, but has to be forced to
respond to changes in the plant (e.g. MRP must be regenerated). On the other
hand, a pull system directly responds to plan changes, but must be forced to
accommodate customer due dates (e.g. by using overtime to maintain the
production rate).
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MRP vs KANBAN
MRP
Lover
Level … Assem
Inven- -bly
tory
Kanban
Lover
Level … Assem
Inven- -bly
tory
…
• The Kanban system developed at Toyota made use of two types of cards:
authorizing production and movement of product.
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• When a workstation becomes available, the operator takes the next production
card from a box. It tells the operator that a particular part is required at a
downstream workstation. If the necessary materials are available, the operator
removes the move cards attached to them, processes the part, attaches the
production card, and places it in the outbound stock point.
• Periodically, the box containing move cards are checked: the operator will move
the materials from the outbound to the corresponding inbound stock points,
replacing their production cards with move cards. The removed production cards
will be deposited in the boxes of the workstation from which they came.
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Move card
authorizes
pickup of parts.
TWO-CARD KANBAN
• The two-card system can be modelled as an one-card system, in which the move
operations are treated as workstations. The choice of one over the other depends
on the extent to which we wish to regulate the WIP involved in move operations.
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ONE-CARD KANBAN
• The worker still requires a production card and the necessary materials to begin processing.
However, the worker simply removes the production card from the upstream process and
sends it back.
• The key controls in a Kanban system are the WIP limits at each station. The
limits can take the form of a card count, number of containers, volume limitation,
or even be supervised by electronic means.
• Kanban shares mechanics with base stock models: each time inventory in the
CONWIP
• ConWIP = Constant Work in Process. It establishes a limit on the WIP in the line. It
does not allow releases into the line whenever the WIP is at or above the limit.
Finished
Parts buffer Parts buffer goods
inventory
CONWIP
• Departing jobs send production cards back to the beginning of the line to authorize
• If the facility contains multiple routings, a ConWIP level can be established for
each routing.
• If the jobs require different amounts of processing on the machines, the ConWIP
CONWIP vs KANBAN
• Kanban requires setting more parameters than does ConWIP, e.g. the user must
• Kanban cards are typically part number – specific, i.e. cards in a Kanban system
identify the part for which they are authorizing production. Therefore, a Kanban
system must include containers of WIP for every active part. In addition, it has to
maintain WIP on the floor for parts with low demand.
• ConWIP cards do not identify any specific part number. Instead, a release list
gives the sequence of parts to be introduced to the line. This list must by
generated by a module outside the ConWIP loop.
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INTRODUCTION
• A pull system (e.g. Kanban) authorizes the release of work based on system
status (i.e. inventory voids signaled by cards).
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system, whereas pull systems authorize releases based on information from inside the
system.
PUSH PULL
(Exogenous)
Schedule
(Endogenous)
Stock Void
Job Job
• Emergency Room at the hospital: Push into waiting room, Pull into examination
room.
• By establishing a WIP cap (i.e. limit on WIP), pull systems place an emphasis on
Reduces costs:
• Prevents WIP explosions.
• Reduces engineering changes (it is easier to customize or change an order before releasing it to
Maintains flexibility:
• Avoids early release, thus facilitating engineering changes.
Improves Quality:
• Pressure for higher quality, because a workstation will starved if the parts in its inbound buffer do
• Improved communication between workers, because downstream operators are likely to check the
• The inventory/order (I/O) interface describes the point in all production systems
in which the trigger for material flow shifts from make-to-stock to make-to-order.
I/O Interface
Make-to-Stock Make-to-Order
Customer
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Warming Customer
Table
• Moving I/O interface closer to customer shortens lead time seen by customer, i.e.
• The optimal position of I/O interface depends on the need for responsiveness,
along with the cost of carrying inventory and the need for customization of the
products.
5.5. CONCLUSIONS
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CONCLUSIONS
setups, changing product designs, leveling production schedules, and so on, can
have a great impact on the effectiveness of the process.
• Controlling WIP is important. All benefits of JIT either are a consequence or low
WIP levels (e.g. short cycle times) or are supurred by the pressure low WIP levels
create (e.g. high quality levels).
• Flexibility is an asset, since JIT is inherently inflexible (steady rate and mix of
CONCLUSIONS
• Quality can come first. Systems in which quality takes precedence over
• Variability must be identified and reduced, by determining its root source and
• The magic of pull systems is that they establish a WIP cap, which prevents
• Adjusting the location of the I/O interface alters the balance between speed and
flexibility.