PhoneSuite Console User Manuallll
PhoneSuite Console User Manuallll
Rev. 050330
for Main Board Software
Version 1.233 (model 64)
Version 2.290 (models 112/239)
Call Management Products Inc. reserves the right to make improvements to the product
described in this manual at any time and without notice.
This manual is copyrighted. All rights are reserved. This document may not, in whole or part,
be copied, photocopied, reproduced, translated, or reduced to any electronic medium or
machine-readable form without prior consent, in writing, from Call Management Products Inc.
Warranty: Call Management Products Inc. (CMP) warrants this product, so far as the same is of its own
manufacture, against defects in material and workmanship under the normal use and service for which it
was designed, for a period of one year from date of initial end user purchase. CMP’s obligation under this
warranty is limited, however, to the replacement or repair, at its option, to a part or parts determined by it
to be defective. Necessary packaging and transportation costs for the return of the goods shall be paid by
the buyer. All replacement or repaired goods will be returned prepaid by CMP. This limited warranty does
not include damage resulting from accident, abuse, or non-factory modification of the product. CMP shall
under no circumstances be liable for any special, indirect, or consequential damages owing to failure of the
product. SELLER MAKES NO WARRANTY OF FITNESS OR MERCHANTABILITY AND NO
OTHER WARRANTY, ORAL OR WRITTEN, EXPRESS OR IMPLIED, EXCEPT AS SPECIFICALLY
SET FORTH HEREIN.
TABLE OF CONTENTS
“A LEVEL” COMMANDS.................................................................................................................................23
NIGHT MODE.....................................................................................................................................................41
SYSTEM COMMANDS......................................................................................................................................43
There are five main parts to the PhoneSuite Console: the LCD Display, the Status Lights, the Keypad, the
Call Buttons, and the Feature-Key Buttons. Each of these is described in detail below.
Typically, a handset is connected to the console, as pictured above. In some cases, a headset or even a
separate telephone will be connected (as described in the Installation & Programming Manual). Note that if
a telephone is connected, it does not need to be hung up in its cradle between calls, though the cradle can
be used as a convenient resting place for the handset whenever desired. All dialing is done on the console,
so there is no use for a dialing keypad on the attached telephone set.
• LCD Display: The Display shows information about calls as they arrive at the console. It is also used to
enter and display data for various commands that are described in this manual. In normal operation, the
display is divided into four sections, corresponding to the four Call Buttons (described below). The
origin of each call can be quickly checked by viewing the appropriate part of the display.
• Status Lights / Busy-Lamp Fields (BLF): These lights show the status of the extensions and trunks
that are selected to display. The lights are arranged in rows and columns, where the row indicates the
first two digits of the extension and the column indicates the last digit. For example, the top row is
usually used for extensions 100 - 109, and the second row for extensions 110 - 119. However, the
extension lamps can be set by your telephone installer to display different extension numbers, so these
numbers may represent different extensions on your phone system. Trunk lights are fixed and cannot
be reassigned. For extensions, a solid red light means the phone is in use (or ringing), a blinking red
light means the phone is idle (hung up) but has the message-waiting lamp on, and a dark (unlit) lamp
means the phone is idle (hung up). For trunks, a solid red light means the trunk is in use (or ringing), a
blinking red light means the trunk has been removed from use (either manually or automatically) due
to some problem, and a dark (unlit) lamp indicates that the trunk is idle (unused).
• Call Buttons: The four Call Buttons are used for handling (making, answering, transferring, and
holding) calls. When an incoming call arrives from an extension or trunk, it flashes on the first
available Call Button, and the call is answered by pressing the button. The current call you are on
shows as a solidly-lit Call Button. A call in progress can be placed on hold by pressing the solidly-lit
Call Button, which will begin to blink to indicate that it is on hold. Once a call has been transferred to
an extension (or a trunk) or is ended, the Call Button it was on will go blank and is free to handle
another call.
• Feature-Key Buttons: The Feature-Key Buttons, located on the lower left part of the console, provide
a quick way to set the most commonly-used system features, including: Check In/Out, Per-Extension
Dialing Permissions (allowing or blocking Long-Distance, Local, and Room-to-Room calls), Do Not
Disturb, Message-Waiting Lamp On/Off, Check Phone Bill, Print Phone Bill, Set Credit Limit, Clear
Voice Mail Message, Wakeup Calls, Print Room Status, and Night Mode.
• Command Buttons: The command buttons are used in conjunction with the Keypad to enter
PhoneSuite console commands. They extend some of the functions of the Feature Keys.
During normal operation, whenever the console is idle (i.e., not in use), the LCD Display will show the idle
message:
MM/DD/YY HH:MM
Features=A Adm=*
Where MM/DD/YY is the current month, day, and year, and HH:MM is the current time (in military
format) programmed into PhoneSuite. Note: If the Voice Mail Card(s) is(are) installed, and the battery
backup is not installed or is low on battery power, the message “BATLO” will appear in place of the
“Adm=*” message.
Two-Console Operation
If two feature-key consoles are connected to PhoneSuite (available in Models 112 & 239 only), both
consoles will ring whenever an incoming trunk call rings to either console, whenever a call rings to “0,” or
whenever an unsuccessful call transfer is recalled to “0.” All B-level programming commands (system
settings that are described in the Installation & Programming Manual) can only be run from Console 1, and
the system date and time can only be set from Console 1. A-level programming commands (daily-use
commands that are described in this manual) are available from both consoles. If either console dials 0, the
other console will ring, so the consoles can call each other that way. Extension users who dial “0” will ring
to both consoles, but they can reach a specific console by adding a second digit immediately after the “0” –
dialing “00” will reach Console 1 and dialing “01” will reach Console 2.
Answering Calls
When a call arrives at the console, it rings in on one of the four Call Buttons. To answer the call, press the
Call Button that is flashing and begin speaking into the console’s handset. Note that trunk calls (calls that
arrive on an outside phone line) ring at the console with a long single-ring pattern, while calls from an
extension ring with a shorter double-ring pattern. In addition, the console’s LCD Display provides
information about the type of call that is arriving. On the Model 112, and only when a Property
Management System (PMS) is connected and configured to perform a check in function with a guest name,
the guest name will appear in the LCD display when the call is answered.
Note: If an incoming trunk call is answered by the Auto Attendant or by an extension and is transferred to
the console, the caller will hear either ringing or hold music, depending on how the Console Class-of-
Service is set (command B49, described in the Installation & Programming Manual).
If a call is left on hold for longer than the phone system’s Hold Recall Timer (command B52, described in
the Installation & Programming Manual), the call will ring back to the console with a triple-ring pattern. In
this case, the call can be answered by pressing the Call Button.
Transferring Calls
Once a call has been answered (or placed) by the console, it can be transferred to an extension, to a hunt
group, to a trunk, or to an extension’s voice mailbox. This transfer can be performed at any time during the
call, whether the call is active or on hold. To transfer a call, see the appropriate following section:
There are two methods available for transferring a caller to an extension or hunt group, based on whether
the call is on hold or is active (i.e., when the console operator is talking to the caller). The two methods are
equivalent, and the console operator can use whichever method he/she prefers. These two methods are
described next:
Incoming & Internal Calls: This method is used to transfer an incoming call or a console-to-extension
call while it is active (i.e., while you are talking to the caller). To perform this transfer, simply dial the
Outgoing Trunk Calls: This method is used to transfer an outgoing trunk call (a call placed by the
console to an outside phone number) while it is active (i.e., while you are talking). To perform this transfer,
dial the desired extension number or hunt group number on the console’s keypad and then press the “C”
key on the keypad; if “C” is not pressed, the call will not be transferred. The party you were talking to will
hear the digits you dial, so this is not the preferred transfer method.
Notes:
1. A call that is transferred to a hunt group will be transferred to the first available (non-busy,
currently logged-in) extension in the Hunt Group.
2. If transferring an incoming or internal call, the console operator can wait for the extension to
answer and can talk with the extension prior to pressing “C” to transfer the call – this conversation
is private and is not heard by the caller. If the console operator does not wish to talk to the
extension prior to transferring the call, he/she can press “C” to transfer the call immediately,
before or after the extension starts ringing.
3. If the extension a call is being transferred to is busy, the call can be transferred to it anyway. If the
extension has voice mail, the call will go directly to this voice mailbox. If the extension does not
have voice mail, the call will remain on hold until the extension becomes available or until the
phone system’s Busy Recall / Camp-On Timer (see B53 in the Installation & Programming
Manual) times out, in which case the call will ring back to the console with a triple-ring pattern.
4. If the extension is set to forward its calls to another extension, the console operator (or the call)
will follow this forwarding and will ring at the forward extension. However, if this extension does
not answer the transferred call, the call will go to the original extension’s voice mailbox (if it has
one).
Whenever desired, a call that is on hold can be connected to another call the console has placed. This is the
preferred transfer method for outgoing trunk calls (calls placed by the console to an outside phone number)
Press Call Button to Dial an extension, hunt group, Press D to end new call, or
place call on hold or outside phone number and Press Call Button plus C to
talk privately connect call on hold to this call
Notes:
1. A call to a hunt group will go to the first available (non-busy, currently logged-in) extension in the
Hunt Group.
2. If the console operator does not wish to talk to the extension prior to transferring the call, he/she
can press “C” to transfer the call immediately, before or after the extension starts ringing.
3. If an extension is busy, the call can be transferred to it anyway. If the extension has voice mail, the
call will go directly to this voice mailbox. If the extension does not have voice mail, the call will
remain on hold until the extension becomes available or until the phone system’s Busy
Recall/Camp-On Timer (see B53 in the Installation & Programming Manual) times out, in which
case the call will ring back to the console with a triple-ring pattern.
4. If the extension is set to forward its calls to another extension, the console operator (or the call)
will follow this forwarding and will ring at the forward extension. However, if this extension does
not answer the transferred call, the call will go to the original extension’s voice mailbox (if it has
one).
If a call is transferred to an extension that does not answer and does not have voice mail, the call will ring
back to the console. This ring-back will occur after the amount of time designated in the phone system’s
Transfer Recall Timer (see B54 in the Installation & Programming Manual). This ring-back also occurs
with calls that are transferred to a hunt group, if the call is not answered by the first non-busy, logged-in
extension in the hunt group or if all extensions in the hunt group are busy or logged out (and the first
extension in the hunt group list does not have voice mail).
Similarly, if a call is transferred to a busy extension, and the extension remains busy longer than the phone
system’s Busy Recall / Camp-On Timer (see B53 in the Installation & Programming Manual), the
transferred call will ring back to the console.
Calls can be transferred to an outside phone number (on a trunk) if desired. When an extension call is
transferred to a trunk, it is the same as if the extension dialed the phone number directly, but it bypasses
any dialing restrictions that have been applied to this extension. If a trunk call is transferred to another
trunk, then both trunks will remain in use until the call has been finished. Note: Trunk-to-trunk transfers
can result in telephone charges to your business; for this reason, they can be disabled with command B38 if
preferred (see the Installation & Programming Manual).
Outgoing trunk calls (calls placed by the console to an outside phone number) cannot be transferred to
another trunk while active; instead, they must be placed on hold. Transferring all other types of calls to an
outside phone number is identical to transferring the call to an extension, except that instead of dialing an
extension number, you dial “9” (or “8,” “81,” or whatever trunk group you want to use) plus the outside
phone number. The rest of the transfer process is the same.
Press Call Button to Dial “9” or another trunk Press D to end new call, or
place call on hold group, then the phone number Press Call Button plus C to
connect call on hold to this call
Note: Unlike transfers to extensions, a call that is transferred to an outside phone number will not return to
the console if the destination number is busy or not answered.
PhoneSuite has an optional voice mail system that allows callers to leave messages in their own voice for a
particular person or department who is unavailable at the time of the call. If this optional Voice Mail is
installed, then each extension can have an individual voice mailbox (set up with command B15 as
described in the Installation & Programming Manual).
If a caller is transferred to an extension that has a voice mailbox, and that extension is busy or doesn’t
answer the call, then the caller will automatically go to that extension’s voice mailbox. If the extension is
forwarded to another extension, the caller will ring at the forward extension; if not answered at that
Note: The console never goes to an extension’s voice mailbox automatically. If the console dials an
extension that is busy or doesn’t answer, the console operator will continue to hear busy tone or ringing
until he/she takes further action by pressing “D,” “C,” or “8.” “D” will drop the console’s call to the
extension. “C” will connect the caller to the extension, if this is a call transfer; once transferred, the caller
will go to voice mail immediately if the extension is busy or will ring at the extension and then go to voice
mail on a no-answer. Dialing “8” from the console will send the caller immediately to voice mail, as
described below:
This transfer method sends the caller directly to the desired extension’s voice mailbox, without first trying
the extension. This is useful if the console operator knows that an extension user is not available (e.g., is
out of the office, in a meeting, or does not wish to take this call).
To accomplish this transfer, make sure the call is active (not on hold), dial the extension number as though
transferring the call, then immediately dial “8” to send the call into that extension’s voice mailbox (and exit
the console from the call). Note that “8” is used because it is the digit for the letter V (for Voice Mail).
When “8” is dialed, the caller will immediately be connected to this extension’s voice mailbox, and the
console will be removed from the call. If you mis-dial before pressing “8”, the transfer to voice mail can be
aborted by pressing “D” on the console; this will place the caller on hold and leave the console idle.
Notes: 1) If the extension being called is set to forward its calls to another extension, the console operator
can still send the caller to the original extension’s voice mailbox by dialing “8” any time before the call is
answered. 2) This transfer method will not work on outgoing trunk calls (calls placed by the console to an
outside phone number).
Trying an Extension First and Transferring the Caller to Voice Mail if Unavailable:
This transfer method allows the console operator to see if an extension is answered before deciding
whether or not to transfer the caller to that extension’s voice mailbox. This is useful when an extension is
forwarded to another extension, but the caller wants to reach this particular extension user or leave a
message for that person.
To accomplish this transfer, make sure the call is active (not on hold), and dial the desired extension
number; if the extension is busy or is not answered, and the console operator wants to send the call to the
extension’s voice mailbox, this is done by pressing “8” (for V) on the console’s keypad. The caller will be
connected to the voice mailbox, and the console will be removed from the call. If the console operator does
not wish to send the call to the voice mailbox, he/she can press “D” instead of “8”; this will place the caller
on hold and leave the console idle.
Note: If the extension being called is set to forward its calls to another extension, the console operator can
still send the caller to the original extension’s voice mailbox by dialing “8” any time before the call is
answered.
Making Calls
The console can place calls to extensions, hunt groups, or outside phone numbers. To place a call, see the
appropriate following section. To transfer a call after placing it, see the “Transferring Calls” heading
earlier in this section.
To call an extension or hunt group, dial the desired extension or hunt group number on the console’s
keypad. The extension will ring and, when it is answered, the console will be able to talk to that user. If a
hunt group is called, the first available (non-busy, logged-in) extension in the hunt group will ring. When
the console operator is done with the call, he or she should press “D” on the keypad.
Notes:
1. When the console places a call, this call appears on one of the Call Buttons (this button will
become solidly lit). To place the call on hold, press this Call Button; to retrieve it from on hold,
press this Call Button again. Multiple calls can occur at the console at a time – simply place a call
on hold to answer or place another call.
2. If the console calls an extension that is in use, the console operator will hear a busy signal. If it is
urgent to reach this individual, the console operator can break into the call by pressing the “C”
key on the console keypad. This will cause the console operator to become part of the call as a
3-party conference call (if the conference bridge is available and if switch 4 on the PhoneSuite
Main Board DIP Switch is set DOWN, as described in the Installation & Programming Manual).
When the console joins the call, both of the parties already in the call will hear a tone and will then
be able to hear the console operator and each other. When the console operator is done, he/she can
press “C” a second time to exit from the call, leaving the two original parties still connected to
each other.
3. If the console calls an extension that is set to forward its calls to another extension, the console
operator will follow this forwarding and will ring at the forward extension.
4. If the dialed extension is busy or does not answer, the console operator will NOT go to its voice
mailbox automatically. This can be done by pressing “8” as described below.
To dial an outside phone number from the console, dial the desired trunk group number (e.g., “9”),
followed by the phone number. This dialing is done on the console keypad. If desired, the console can
press “C” when done dialing, in order to connect slightly faster; if “C” is not pressed, PhoneSuite waits for
additional digits to be dialed and only places the call after this waiting period times out. To end the call
(e.g., to hang up), press “D” on the console keypad.
Dial trunk group number Dial phone number on When finished with the
(usually 9 or 8) on keypad keypad call, press D
The console never goes to an extension’s voice mailbox automatically. If the console places a call to an
extension that is busy or doesn’t answer, the console operator will continue to hear busy tone or ringing
until he/she takes further action by pressing “D” or “8.” Pressing “D” will drop the console’s call to the
extension. Pressing “8” will connect the console to the extension’s voice mailbox, so the console operator
can leave a message (or retrieve messages, as described below).
Note: If the console calls an extension that is set to forward its calls to another extension, the console
operator will ring at the forward extension but can still reach the original extension’s voice mailbox by
dialing “8” any time before the call is answered.
The console can retrieve the voice mail messages in any PhoneSuite voice mailbox. To do this, dial the
extension number and press “8” to enter the extension’s voice mailbox. Then, dial the extension number
again (this is a pseudo-password). You will get the voice mailbox menu prompt and can listen to and save
or erase messages.
This feature is usually used to allow the console to retrieve messages on behalf of a guest or from a
department mailbox. It can also be used to provide a voice mailbox for the console operator. In this case,
the installer needs to set up an “extension” that is not physically wired to a real telephone but does have a
voice mailbox set up; then, anyone wishing to leave a message for the console operator can dial this
extension number and leave a message, which can be retrieved from the console with the above process.
If it is necessary to clear the password of an administrative (non-guest) extension, you must completely
reset the voice mail box using the “Clear Voice Mail” button on the console. Not only will the password be
cleared, but all stored messages and any personal greeting will also be erased.
Paging
If external paging equipment is connected to PhoneSuite (as described in the Installation & Programming
Manual), the console can place a page by dialing “55” from an idle state (i.e., while not on a call). The
console operator can then speak into the console headset to place the page. When done, press “D.”
Dial 55 Talk (what you say will be heard as the page); when done, press D
NOTE: The first “5” in this “55” command is the “System Feature Access Digit” programmed by your
installer using command B45 (Installation & Programming Manual). If this digit has been set to a digit
different from “5,” substitute the appropriate digit in this command. For example, if the System Feature
Access Digit is “6,” dial “65” to page. Your installer must also set command B40 to allow paging.
The console operator can park an incoming trunk call on hold in a particular “slot” so that an extension can
answer the call by dialing this slot number. This allows the console to place a call on hold, page an
individual, and have that person answer the call from the most convenient extension.
To place a call on hold in a call park slot, press “C” while talking to the caller (i.e., without first putting the
caller on hold). A park slot number will be displayed; to park the call in that slot, simply press that number
on the console’s keypad. At this point, the call can be answered from any extension that can use Control
Features (this is set by the installer in the extension’s B14 Class-of-Service setting; typically, guest rooms
are not allowed to use Control Features but other extensions are). To answer the call at the extension, pick
up the extension’s handset and dial “56” plus the park slot number.
NOTE: The “5” in the “56” command the extension user dials is the “System Feature Access Digit”
programmed with command B45 (Installation & Programming Manual). If this digit has been set to a
different digit than “5,” substitute the appropriate digit in this command.
Conference Calls
A conference call can be placed to allow three different parties to talk to each other at the same time. One
party in the conference must be “internal” to PhoneSuite (i.e., either be on an extension or the console),
and one party must be on a trunk. The third party in the conference can be an extension, a trunk, or the
console. Conference calls can be placed by the console or directly by an extension that can use Control
Features (this is set by the installer in the extension’s B14 Class-of-Service setting; typically, guest rooms
are not allowed to use Control Features but other extensions are).
If desired, the console can join an existing two-party call to form a conference call; however, the console
counts as one of the three parties, so the console operator cannot join an existing conference call that
already has three parties.
Only one conference call may be in progress at a time. The console operator can set up a conference call by
using the following procedure:
1. Place a call to (or receive a call from) one of the three parties who is to be in the conference call, and
place this party on hold. Repeat this process until each of the three parties is on hold.
2. Once all three of the parties to be conferenced are on hold, press each of these Call Buttons in turn and
then press the “C” key on the keypad. After this, the selected parties will be conferenced together, and
the console will be removed from the call automatically.
Place (or receive) each Press each Call Button that has a call on hold Press C
call and put it on hold
Note: To set up a conference call with the console operator as one of the three parties, establish a regular
call between the other two parties first. Then, the console operator can join this call (and thus make it a
conference call), by dialing the number of one of the extensions in the call. Upon hearing a busy signal, the
console operator should press “C” to break into (connect to) the call and make it a three-way conference
call. For this to work, “console barge in” must be enabled by setting DIP Switch 4 on PhoneSuite’s Main
Board must be in the DOWN position, as described in the Installation & Programming Manual.
If your installation uses the Direct Inward Dialing (DID) or Dialed Number Identification Service (DNIS)
features of a T1 digital line, then the PhoneSuite conference bridge will be disabled, and you won’t be able
to set up a conference call.
Calls to the console from either an internal extension or from an outside trunk can be transferred to a Speed
Dial number using this procedure:
1. Without putting the call on hold, press “9” or another trunk group digit
2. Press “*”
3. Press the speed dial digit
4. Press “C” to connect or “D” to cancel the transfer
Be aware that calls from the console bypass all system call restrictions. If the transfer is trunk-to-trunk,
SMDR records will be produced for both the incoming (answered) and outgoing (speed-dialed) call.
Certain keys are used consistently when programming features in PhoneSuite: The “D” key is commonly
used to exit without making changes. The “#” key is used to “Enter,” or accept, changes. The “C” key is
used to clear a feature (voice mail for example). For certain on/off settings, the “3” key is used for “Off,”
and the “6” key is used for “On.”
Select Extension
Before any of the extension-specific feature-key buttons are used, you should first select an extension. This
is done automatically if the console operator is currently talking with (or calling) an extension. Otherwise,
this can be done by pressing the “Select Extension” button and then entering the extension number.
Once you have an extension selected, the lights on the top two rows of feature-key buttons will light up to
indicate the current settings for that extension. If the light on a feature-key button is on, then that feature is
“on” or “allowed” for that extension. If the light is off, then that feature is “off” or “blocked” for that
extension. For example, if “Long-Dist Calls” if lit, then the extension is allowed to make long-distance
calls; if this button is not lit, then the extension is blocked from making long-distance calls.
If you press a feature-key button that is related to an extension, but no extension is currently selected, the
console’s display will show the “Select Extension” panel (as above), and you must enter a valid extension
number before you can proceed.
Note: In the examples that follow for each feature-key button, extension 101 has been selected.
Check In / Out
If the “Check In/Out” button is lit, the selected extension is currently checked in. If not, it is currently
checked out. Pressing the “Check In/Out” button will not toggle this setting automatically, but it will show
you the current check in/out status for the selected extension and will allow you to check the extension in
or out if desired.
101 Checked IN
3=Check OUT D=Ex
Press 3 to perform a check-out for this extension, press 6 to perform a check-in for this extension, or press
“D” to exit from this display without changing the extension’s checked-in/out status.
When you check an extension in or out, PhoneSuite will automatically perform certain actions, based on
how the installer set the B66 and B67 programming settings (see the Installation & Programming Manual).
These actions may include any or all of the following: turning off the Message-Waiting lamp on the room
phone; clearing any Wakeup Call that has been set for this room; clearing any Voice Mail messages left in
this room’s voice mailbox (along with any customized voice mail greeting that may have been recorded);
restricting the room’s calling permissions to prevent local, long-distance, and/or room-to-room calls; and
printing an extension phone bill (if the optional Call Accounting Card is installed).
If PhoneSuite is set to clear Message-Waiting lamps, Wakeup Calls, and/or Voice Mail messages, it will
first check to see if the message-waiting lamp is on, or if there is a wakeup call set, or if there are voice
mail messages that have not been erased. For each of these, if there is nothing to clear, PhoneSuite will
perform that part of the check-in/out procedure automatically. If there is something to clear, PhoneSuite
will prompt you to determine whether or not it should clear this setting; in this case, you can press C to
clear the setting and continue with the check-in/out procedure, press # to leave the setting uncleared and
continue with the check-in/out procedure, or press D to abort the check-in/out procedure.
Example: If the extension has a wakeup call set when the check in/out feature is invoked, the display will
read:
To clear the wakeup call setting and continue with the check-in/out, press C on the console keypad. To
leave the wakeup call setting as-is and continue with the check-in/out, press Enter (#). To quit the check
in/out procedure, press Exit (D).
Similarly, if the extension’s message-waiting lamp is set to “ON” or the extension has voice mail messages
that have not been erased, then when the check in/out feature is invoked, the display will read:
To turn off the message-waiting lamp, clear any voice mail messages, and continue with the check-in/out,
press C on the console keypad. To leave the voice mail messages and/or message-waiting lamp as they are
and continue with the check-in/out, press Enter (#). To quit the check in/out procedure, press Exit (D).
1. Whether an extension is checked in or out, it will still be able to call 911 or the console, regardless
of how its calling permissions are set.
2. If the optional Call Accounting Card is installed, the room’s phone bill will be cleared to zero
when the extension is next checked-in. This is not done when the extension is checked out, so you
can print additional copies of the room’s phone bill if desired (with the “Print Bill” feature-key or
with command A50). If you are done printing copies of the bill and would like to manually clear
the bill (in order to free up memory on the Call Accounting Card), you can use the A51 command.
3. If a customized voice mailbox greeting has been recorded, it will be cleared along with the voice
mail messages at check-in/out. If there are no voice mail messages, the custom greeting will still
be cleared. However, if there are voice mail messages, and you choose to leave them uncleared,
the custom greeting will remain as well.
4. It is possible to set every extension in PhoneSuite Models 112 & 239 to a checked-in status all at
once. This is done with command A45, as described on page 45.
Long-Dist Calls
If the “Long-Dist Calls” button is lit, the selected extension is allowed to make long-distance calls. If the
light on this button is off, the selected extension is prevented from making long-distance calls.
To change the long-distance calling permission for the selected extension, simply press the “Long-Dist
Calls” button. Within one second, the light will change (from on to off or from off to on).
Note: What qualifies as a “long-distance” call is programmable, and usually the installer has set this up to
match any calls for which you are charged by your telephone company (see the Installation &
Programming Manual, command B48). In general, calls that begin with a “0” or “1” are considered to be
“long-distance,” while calls that begin with a digit 2-9 are considered to be local, but this can be modified
as needed to match your dialing patterns.
IMPORTANT: You cannot turn long-distance calls on for an extension that has long-distance calls
disabled in its class-of-service setting. See the Installation & Programming Manual, command B14, for
more information.
Local Calls
If the “Local Calls” button is lit, the selected extension is allowed to make local calls. If the light on this
button is off, the selected extension is prevented from making local calls.
To change the local calling permission for the selected extension, simply press the “Local Calls” button.
Within one second, the light will change (from on to off or from off to on).
Note: What qualifies as a “local” call is programmable, and usually the installer has set this up to match
any calls for which you are not charged by your telephone company (see the Installation & Programming
Manual, command B48). In general, calls that begin with a “0” or “1” are considered to be long-distance,
IMPORTANT: You cannot turn local calls on for an extension that has local calls disabled in its class-of-
service setting. See the Installation & Programming Manual, command B14, for more information.
IMPORTANT: 9-1-1 can always be dialed no matter what this setting is. In addition, calls that are set to
“Always Allow” (command B14, described in the Installation & Programming Manual) can be dialed
regardless of how local calling permissions are set.
Ext-to-Ext Calls
If the “Ext-to-Ext Calls” button is lit, the selected extension is allowed to make calls to other extensions. If
the light on this button is off, the selected extension is prevented from calling other extensions.
To change this calling permission for the selected extension, simply press the “Ext-to-Ext Calls” button.
Within one second, the light will change (from on to off or from off to on).
IMPORTANT: You cannot turn extension-to-extension calls on for an extension that has extension-to-
extension calls disabled in its class-of-service setting. See the Installation & Programming Manual,
command B14, for more information.
Do Not Disturb
If the “Do Not Disturb” button is lit, the selected extension is in Do Not Disturb mode. In this mode, any
calls that are made or transferred to the extension will receive a busy signal, or will go directly to voice
mail if optional Voice Mail is installed.
To change the Do Not Disturb setting for the selected extension, simply press the “Do Not Disturb” button.
Within one second, the light will change (from on to off or from off to on).
Message Waiting
If the “Message Waiting” button is lit, the selected extension has its message-waiting status set to on. If the
room phone has a standard hotel message-waiting lamp, this lamp will be blinking.
Note that the message-waiting lamp can be set or cleared independently of the voice mail messages, but if
the optional Voice Mail Card(s) is(are) installed, the message-waiting lamp will be turned on automatically
when a message is left for the extension, and will be turned off when voice mail is cleared or the mailbox
user erases their messages.
To change the message-waiting lamp setting for the selected extension, simply press the “Message
Waiting” button. Within one second, the light will change (from on to off or from off to on).
Where $DDD.CC is the total cost, in dollars and cents, of the calls this extension has made since being
checked in (or since the calls were last cleared with command A51). Note that it will take a few seconds for
PhoneSuite to total up the current bill before it displays this total; in the meantime, the actual letters
DDD.CC will be shown in the display.
Press “C” to clear the settings as described above, or press “D” to exit without clearing.
Note: The PhoneSuite voice mail system has two ports (up to four may be available in Models 112 &
239), so two (or four) extensions can access voice mail simultaneously. If another extension attempts to
access voice mail while two (or four) users are already in the system, this extension will hear busy tone.
However, even if all ports are in use, voice mail messages can still be cleared.
The features that are affected by this button are: Do Not Disturb mode (if on, it’s turned off), call
forwarding (the extension is set to not forward calls), message-waiting lamp (if on, it’s turned off), call-on-
hold status (if a call is on hold, it is removed from its connection to the extension, so the extension is not
able to retrieve it from on hold, and the caller must hang up and call in again), and hunt group logout status
(i.e., if the extension belongs to any hunt groups, it is logged IN to these when its features are cleared).
Because of its effects on call hold and hunt groups, the “Clear Ext Features” button is normally only used
for room extensions that have accidentally set some of their features, not for administrative extensions.
Note: This command does NOT clear any voice mail messages the extension has, but it does clear the
extension’s message-waiting lamp status.
Note: For a printed report showing wakeup call settings, see commands A20 and A21 later in this manual.
If the selected extension has a wakeup call pending (i.e., it has been set but has not yet occurred), the
“Wakeup Call” button lamp will be on. To set, change, or cancel a wakeup call for the selected extension,
simply press the “Wakeup Call” button, and the display will read:
If a wakeup call has been set for this extension, the HH:MM will show the time the wakeup call is set to
occur; otherwise, the actual letters HH:MM will be displayed.
To enter a new wakeup call, or to replace the existing wakeup call, enter the desired time using 24-hour
“military” format. Be sure to enter all four digits, HH:MM. For example, 6:30 AM is entered as 0630, and
6:30 PM is entered as 18:30. The HH:MM portion of the display will be filled in with the time as you type.
After the wakeup call time is entered, you have the option of entering the wakeup call day into the DD
portion of the display. There is no need to enter the wakeup call day unless the wakeup call is to occur
more than 24 hours from the current time. To enter a wakeup call day, enter the calendar day as a two digit
number. For example, if today is the 3rd and you want the want the wakeup call to occur on the 6th, enter
06; the next occurrence of this calendar date will be used, whether or not it is within the current month
(e.g., if the current date is Feb. 27, entering 02 will cause the wakeup call to occur on March 2).
Once the wakeup time is entered, or if the wakeup time already displayed is correct, you can save the
wakeup setting by pressing the Enter (#) key. The display will briefly show a message indicating that the
wakeup is being saved.
If you do not wish to save any changes you made to the wakeup setting, press “D” to quit without saving
the wakeup. Any changes you might have made to the wakeup setting will be abandoned.
To cancel / clear any wakeup setting that is displayed, press the C key. The wakeup call will be erased, so
it will not occur, and the display will return to the idle mode.
Credit Limit
Background: If the optional Call Accounting Card is installed, a credit limit can be set for each extension
to restrict the total cost of that extension’s phone calls. When the extension is checked in, PhoneSuite
automatically sets a credit limit for calls from that extension; initially, the default credit limit is used (this
Once a credit limit has been set, it is used as follows: After the extension finishes each call, the total cost
of that extension’s calls is calculated. If this total exceeds the extension’s credit limit, then the extension’s
calling permissions (Long-Distance, Local, and Extension-to-Extension) are automatically turned off. In
addition, a Credit Limit Violation Alarm Message is printed to any printer that is set to print call
accounting event messages (set with commands B70, B71, and B77 as described in the Installation &
Programming Manual).
The “Credit Limit” button’s lamp will light when you press the button, at which time the display will read:
After a short delay, the display will show the current credit limit, in dollars only, in the left part of the
bottom line. Press Enter (#) or Exit (D) if the current setting is correct, or type in the new value as two
digits (i.e., 05 for $5.00) and then press Enter (#) to save the new setting or Exit (D) to quit without saving
the new setting.
Notes:
2. Setting a credit limit of 00 tells PhoneSuite to ignore all calls made from that extension; this will
allow the extension to make unlimited calls, without tracking these calls for billing purposes; this
setting is normally only used for administrative extensions. Setting a credit limit of 99 tells
PhoneSuite to track and cost calls for that extension, but to not apply any credit limit to these calls.
3. If an extension exceeds its credit limit and has its calling permissions turned off, these permissions
can be turned back on manually by using the “Long-Dist Calls,” “Local Calls,” and “Ext-to-Ext
Calls” buttons, as described earlier. However, the credit limit must first be increased, or the
extension’s phone bill must be cleared to zero with the A51 command (print it first with the “Print
Bill” button!).
Print Bill
If the optional Call Accounting Card is installed, this button can be used to print a “phone bill” for an
extension (a list of all the calls, with total cost, made by the selected extension since it was checked in or
since the last time the extension’s calls were cleared with command A51). This bill is printed automatically
when an extension is checked out, but there are situations where it is useful to print it manually without
checking the extension out or to print a second copy after checking the guest out. Example: if a guest
exceeds their credit limit, is cut off from making additional calls, but then pays for the calls that have
already been made, you would want to print the guest’s phone bill, clear it (command A51), and reset the
guest’s credit limit so they can make more calls.
The “Print Bill” button’s lamp will light when you press the button, at which time the display will read:
Press Enter (#) to print the report, or “D” to quit without printing. Note that this report will print on any
printer that is set up to print “A Reports” (set with commands B70, B71, and B77 as described in the
Installation & Programming Manual). To stop printing partway through the report, press “D.”
This report contains a detailed list of all the calls that have been priced and stored for the selected
extension, including the trunk used for placing the call, the time and date the call started, the number
dialed, the type of call placed, the duration of the call (in minutes and tenths of a minute), and the cost of
the call. At the bottom of the report, the total number of calls, the total sum of minutes, and the total cost of
the calls are all shown.
Status Report
The “Status Report” button is used to print a report that shows the current room status setting for all
extensions. When this feature-key button is pressed, the display will read:
Press Enter (#) to print the report, or Exit (D) to quit without printing. The Status Report, which includes
all settings (except wakeup calls) for all extensions, will be printed. See the “Reports” section later in this
manual for a detailed description of this report. Note: to stop printing partway through the report, press
“D.”
Night Mode
Night Mode can be turned on or off whenever desired, by pressing the “Night Mode” button. If the “Night
Mode” button’s lamp is flashing, PhoneSuite is currently in Night Mode; if this lamp is unlit, PhoneSuite is
in Day Mode.
The following table summarizes these commands and lists the page number in this manual where more
detailed information can be found:
For hospitality applications (as selected on the Main Board DIP Switches, described in the Installation &
Programming Manual), the A Commands scroll list includes:
• Check In or Out
• Message-Waiting On/Off
• Set Room Status
• Night Mode On/Off
• Set / Change Wakeup Call
• Allow/Block Long-Distance Calls
• Allow/Block Local Calls
• Allow/Block Extension-to-Extension Calls
• Do Not Disturb
• Clear Voice Mail
For general business applications (as selected on the Main Board DIP Switches, described in the
Installation & Programming Manual), the A Commands scroll list includes:
• Message-Waiting On/Off
• Night Mode On/Off
• Set / Change Wakeup Call (can be used as a reminder call)
• Do Not Disturb
• Forward Extension’s Calls
Notes:
1. A Commands have a 5-second time-out, in case they are entered accidentally. If “A” is dialed but
additional digits are not dialed within five seconds, the console will return to idle.
2. If you answer or start a phone call while in the middle of an A Command, the A Command will
automatically be exited.
Note: If the console is in a call with an extension when one of these commands is run, PhoneSuite will
automatically pre-load that extension number into the command. If this is not the desired extension
number, it is necessary to exit from the command, place the call on hold (or end it), and reenter the
command.
In general, performing a “Check-In” for an extension number will do the following automatically: enable
that extension phone to place some types of calls (e.g., local) while prohibiting it from making other types
of calls (e.g., long-distance or room-to-room calls); check for leftover settings from the previous guest,
such as a Wakeup Call, Message-Waiting Lamp, or Voice Mail messages (and any customized voice mail
greeting), and let you clear these if found; clear the room’s phone bill to zero, if the optional Call
Accounting Card is installed, and also apply a credit limit to the guest’s calls.
In general, a “Check-Out” will automatically prohibit the extension phone from making undesirable calls
(usually all calls except 911 calls or calls to the console); check for any leftover Wakeup Call, Message-
Waiting Lamp, or Voice Mail messages (and any customized voice mail greeting) and let you clear these if
found; and print the room’s phone bill, if the optional Call Accounting Card is installed.
Running command A10 is identical to pressing the “Check In/Out” feature-key button on the console. See
page 15 for a complete description of this command.
Each room can have two status codes applied to it at a time. This allows the maid to indicate the room’s
current cleaning status, while the console indicates the room’s current front-desk status. Up to 9 individual
status codes (e.g., clean, needs towels, needs soap, had do-not-disturb sign on door, etc.) can be set up for
maids to enter from extension telephones; an additional 9 status codes can be set up for the console
operator to enter (e.g., reserved but no deposit paid, reserved with deposit, paid in full, etc.) – the maid’s
codes can be different in meaning from the console codes, allowing for a total of 81 different codes.
However, on reports, the two status codes are shown together as a two-digit number 11-99, where the first
digit was set by the console and the second digit was set by the maid in the room.
Note: The status codes have no particular meaning to PhoneSuite, so users can set these codes to mean
whatever they wish to track.
Example: The ABC Motel uses the following room status codes for the first digit:
1 - Room is vacant
2 - Room is reserved without payment
3 - Room is reserved with deposit
4 - Room is paid in full
In addition, the following are used for the second digit of the room status code:
When a room is reserved or is paid, the console operator changes the first digit of the room status code, and
if appropriate, the second digit (e.g., to indicate that the room needs cleaning). When the maids and/or
maintenance staff are finished in each room, they use the extension phone in that room to change the
second digit of the room status code. This allows the console operator to print a report whenever desired to
view the full status of each room. In this example, a room that is vacant and clean would show on reports
as having a room status of “12.”
To change an extension’s room status code, press A-1-3 on the console keypad. The display will read:
NOTES:
1. If a Property Management System (PMS) is connected to PhoneSuite, and PhoneSuite is set up to send
room status codes to the PMS, only the second digit of the room status code (the one set by maids in
the room) will be sent to the PMS.
2. To change a room’s status from the extension telephone in that room, dial:
*2 plus a single-digit status code 1-9; PhoneSuite will provide a double-beep confirmation tone and
will change only the second digit of the room status.
This command is used to clear the current room status settings for all extensions. On the console keypad,
press A-1-4, and the display will read:
If you press Enter (#), all extensions will have their room status setting cleared (set to 00). To quit without
making this global change, press Exit (D).
SUMMARY: To clear all extensions’ room status, enter the following sequence:
A 14 Press Enter (#) to clear all to 00.
IMPORTANT: The console (dial 0) can always be dialed, regardless of how A17 is set.
Enter an extension number, such as 101, and if that extension is on a trunk call, the DDDD... portion of the
display will show the phone number that was dialed by the extension, and HH:MM will show the duration
of the call so far. When finished viewing this information, press D to exit this display. If the information is
left displayed for 10 seconds, the display will automatically “time out” and return to idle.
Note: The printed reports and messages will print to any PhoneSuite parallel and/or serial port that is set
up to output that type of information (A-Level Reports, B-Level Reports, System Events, Call Accounting
Events, Incoming Call SMDR Data, and Outgoing Call SMDR Data). For more information, see
Commands B70, B71, and B77 in the Installation & Programming Manual.
Enter the extension number, and the extension’s Wakeup Report will print as a 2-line message. The report
contains the following information:
Where MM/DD/YY HH:MM is the current date and time and EEE is the extension number. The HH:MM
after the word “For” is the time the Wakeup Call is set to occur (if there is one), and DD is the calendar day
for this Wakeup Call (or “??” if the wakeup is for the next possible wakeup time). The <STATUS> portion
of the message will read:
Press Enter (#) to print the report, or Exit (D) to quit without printing. The first line will show “Date/time”
and the current system date and time. Next, all A-level settings except wakeup calls will be printed for each
extension. To stop printing partway through the report, press “D.” The report looks like:
Where V.VVV is the software version number and ### is a 3-digit number that indicates how many times
PhoneSuite has been powered up from an unpowered state. This information will display for a few
seconds, and then the display will return to normal. To exit this function before it times out, press “D.”
DATA LOAD/CHANGE
SUCCESSFUL!
Note: The initialization message only appears when new power is applied, is sent to all output ports, and
cannot be turned off.
Where EEE (or EE) is the extension number, MM/DD/YY is the current PhoneSuite date, HH:MM is the
current PhoneSuite time, and <EVENT> and <STATUS> will include one of the following combinations:
Where EEEE is the 2-4 digit extension number that received the call (if transferred from the console, the
extension that it was sent to is displayed), TT is the trunk number, MM/DD is the date the call was
received, HH:MM is the time the call was received, NNNN... is the number dialed, DDDD... is a
description of the type of call made, MMMM.T is the duration of the call in minutes and tenths-of-a-
minute, and DDDDD.CC is the cost of the call in dollars and cents.
Note: If you are using a Property Management System that is connected to PhoneSuite, additional
information may print along with the on-the-fly call record. For more information, see Command B59 in
the Installation & Programming Manual.
On a PhoneSuite Model 112 or Model 239, this message will print in the following format:
Where EEE or EEEE is the extension number that received the call (if transferred from the console, the
extension that it was sent to is displayed; if a Remote Programming call, “REM” is displayed), TT is the
trunk number, MM/DD/YY is the date the call was received, the first HH:MM:SS is the time the call was
received, the next HH:MM:SS is the total duration of the call, and the final HH:MM:SS is the length of
time the call rang before it was answered.
As an aid in setting up an external call accounting system, the following shows the column locations in the
incoming SMDR data format:
0 1 2 3 4 5
123456789012345678901234567890123456789012345678901234567890
EEE TT MM/DD/YY HH:MM:SS HH:MM:SS HH:MM:SS
EEEE TT MM/DD/YY HH:MM:SS HH:MM:SS HH:MM:SS
On a PhoneSuite Model 112 or Model 239, this message will print in the following format:
Where EEE or EEEE is the extension number that placed the call, TT is the trunk number, MM/DD/YY is
the date the call was made, the first HH:MM:SS is the time the call was placed (in military format), the
next HH:MM:SS is the total duration of the call, NNNNNNNNNNNNN (26 digits max) is the number
dialed, and AAAAA (12 digits max) is the optional account code.
As an aid in setting up an external call accounting system, the following shows the column locations in the
outgoing SMDR data format:
0 1 2 3 4 5 6 7
12345678901234567890123456789012345678901234567890123456789012345678901234
There are several extension settings that are normally changed from the extension itself but can also be
changed from the console. These include turning call forwarding on or off, turning Do Not Disturb mode
on or off, clearing the extension’s voice mail messages, and clearing certain features that are set for the
extension. This section describes the commands to perform these functions.
With call forwarding set, a call that is transferred to the extension and meets the forwarding criteria (e.g.,
the extension is busy or doesn’t answer) will ring at the forward-to extension if it’s available. If this
forward-to extension is also forwarded, the call will follow that forwarding path, and this process will
continue until the final forward-to extension is busy or rings without answer. At that point, the call will go
to the original destination extension’s voice mailbox (if it has one) or will be returned to the extension /
console that transferred the call.
To change an extension’s call forwarding status, press A-3-0 on the console keypad. If no current
forwarding is active, the display will read:
Enter the extension number (e.g., 101) and the “forward-to” extension (e.g., 202), and the display will read:
To forward all of extension 101’s calls to extension 202, press 1. To forward extension 101’s calls to 202
only if 101 is busy or does not answer a call, press 2. The setting will be made. Note: To forward calls to
the console, enter “000” or “0000” as the forward-to extension.
When A30 is entered, if an extension already has call forwarding active, as soon as the extension is entered
the display will read:
if the current setting is to forward calls only when 101 is busy or does not answer. Press C to clear call
forwarding for extension 101, 1 to change the call forwarding setting to all calls, or 2 to change call
forwarding to busy / no answer calls only.
Note: If call forwarding is turned on for an extension that is part of a hunt group, operation will be as
follows: if a call is transferred directly to that extension, or if another extension calls that extension
directly, the call will be forwarded. If a call is transferred to the hunt group or an extension calls the hunt
group, and the forwarded extension is not logged out and is the next available extension in the hunt group,
then the call will ring at that extension and will NOT follow the extension’s forwarding; instead, an
unanswered call will go to the hunt group’s voice mailbox (the mailbox of the first extension in the hunt
group) or will be returned to the extension that transferred it.
Enter the extension number (e.g., 101), and then press C to clear all voice mail messages and any custom
greeting for that extension.
Do Not Disturb
EEE A=Next D=Ex
Enter an extension number (e.g., 101), and the display will read:
Do Not Disturb
101 OFF, 6=On
Do Not Disturb
101 ON, 3=Off
if Do Not Disturb is currently on. To turn Do Not Disturb on, press 6, or to turn it off, press 3. When the
setting is correct, press Enter (#).
Note: If the console operator attempts to call an extension that is set to Do Not Disturb, the console
operator will hear a busy tone and will see a message on the display indicating the status of the extension.
If the console operator needs to get through, he/she must turn Do Not Disturb off for the extension and try
the call again.
These extension features can be cleared by pressing the “Clear Ext Features” feature-key button on the
console, or by using the A40 command. Both commands work the same way.
To use the A40 command, dial A-4-0 on the console keyboard. The display will read:
Clear Features
EEE D=Exit
Enter the extension number, for example 101, and the display will read:
Clear Features
101 Enter? D=Ex
Press Enter (#) to clear the extension’s current feature settings, or Exit (D) to quit without making any
changes.
There are two ways to invoke Night Mode: manually or automatically. Night Mode can be turned on
manually when the console operator leaves the console at the end of the day or for any other prolonged
time. Night Mode can also turn itself on automatically, if a call rings at the console for a pre-programmed
time without being answered; this is useful for cases when the console operator forgets to enter Night
Mode manually or is unexpectedly detained from returning to the console. If desired, the Automatic Night
Mode Timer can be disabled, so that Night Mode never comes on by itself.
When PhoneSuite is in Night Mode, extension users who dial 0 will not ring to the console(s) and any
extensions that ring along with the console(s) during Day Mode (set with command B23, described in the
Installation & Programming Manual). Instead, these calls will ring to the extensions that are set up to ring
with Dial 0 calls during Night Mode (set with command B63). These calls may or may not continue to ring
at the console(s) as well as at the Night Mode extensions, depending on how the Console Class-of-Service
is set (command B49).
Similarly, during Day Mode, incoming trunk calls ring to the console(s) and/or to various extensions (set
with command B36) and/or to the Auto Attendant (commands B56 and B57). During Night Mode, these
calls will instead ring to the Auto Attendant (command B58) and/or to a different set of extensions
(command B62), unless a particular trunk has been set to continue ringing its Day Mode extensions
(command B34). These calls may or may not continue to ring at the console(s) as well as at the Night
Mode extensions, depending on how the Console Class-of-Service is set (command B49).
Note: If the “Night Mode” button on the console has a flashing lamp, PhoneSuite is currently in Night
Mode.
1. Automatic Night Mode will be exited automatically upon resumption of call activity at the console.
Call activity includes any of the following: answering or placing a trunk or extension call, hanging up
after finishing a call, or simply pressing a call button and then Exit (D). This is different from
manually-invoked Night Mode, which must be manually exited (A41).
2. Depending on how the Console Class-of-Service is set (command B49, described in the Installation &
Programming Manual), the console(s) may not ring while PhoneSuite is in Night Mode, but incoming
trunk calls will still display on the console(s)’s display and can be answered from the console(s) if
desired. (If Night Mode was invoked automatically, answering a call will cause PhoneSuite to exit
Night Mode.)
3. It is possible to have particular trunks ring in the same way during both Day Mode and Night Mode.
This is useful for restaurant or other specialty lines that should always ring to the same extensions.
For more information, see command B34 in the Installation & Programming Manual.
4. If the optional Auto Attendant Card is installed, incoming trunk calls will be answered by it
differently in Night Mode and Day Mode. For more information, see commands B57 and B58 in the
Installation & Programming Manual.
Time=1 Date=2
Prog=B from Idle
Time
Press 1 to set the time, or 2 to set the date. If 1 (time) is pressed, the display will read:
Enter the time in 24-hour (“military”) format, where 1:00 p.m. is entered as 13:00 and Midnight is 00:00.
You must press two digit keys for the hour and two digit keys for the minute. For example, 8:05 a.m. is
entered as 0-8-0-5. As the time is entered, each digit will be displayed in the hhmm portion of the display.
Once all four digits have been entered, the display will read:
Press the ‘#’ key (Enter) if the new time is correct, or press D to exit without updating the PhoneSuite time.
The display will then return to the “Idle” display. The time may also be set with the A61 command.
Date
If setting the date, press * on the console keypad, and then press 2. The display will read:
Setting the date follows the same process as setting the time, except that the date must be entered as two
digits for the month, two digits for the day, and two digits for the year. The date may also be set with the
A62 command.
9-1-1 Dialed
From 101 C=Clear
This notifies the console operator(s) that emergency workers (police officers, fire fighters, and paramedics)
will be arriving shortly, so they can be directed appropriately. It also allows the staff to take action while
waiting for the emergency workers to arrive.
To clear the 9-1-1 Alarm at any console, press C. This clears the alarm but has no effect on the actual call
being placed to 911.
To invoke this command, dial A-4-3 on the console keypad. The display will read:
Trunk TT 6=Alarm
3=Idle D=Exit
Type in the trunk number to remove or restore, as a 2-digit number (01-32), or press Exit (D) to quit
without making any changes to trunk status. Once the trunk number has been entered, press 6 to place it in
Alarm state or press 3 to remove it from Alarm state and restore it to use.
To invoke this command, dial A-4-4 on the console keypad. The first available Call Button will light up,
and the display next to it will read:
Trk ]
Occasionally, a trunk will become “hung” or locked up. This usually occurs when a call is hung up by the
outside caller, but the phone company does not pass through a signal indicating that the party at the other
end of the call has hung up, and so PhoneSuite attempts to keep the call active. If you suspect that a trunk
is hung (e.g., a trunk light is lit but no extension lights are lit and the call is not ringing to the console), you
can connect to the trunk and clear the inactive call. This is done by dialing A44 and dialing the appropriate
trunk number on the keypad. You will hear busy-tone and can press “C” to override this and connect to the
trunk. You can then press “D” to exit from the call; if the trunk is hung, it will be automatically cleared
when you exit. If it turns out there is a call in progress, the call will remain in place after you press C.
To invoke this command, dial A-4-5 on the console keypad. The display will read:
Press Enter (#) to set ALL extensions to checked-in status, or press “D” to exit from this function without
changing each extension’s checked-in/out status.
Note: An extension’s phone bill is not cleared to zero when the extension is checked out. Instead, this
information is retained until the next guest is checked in to use this extension. This is done so that you can
print additional copies of the report if needed. If you want to manually clear an extension’s phone bill to
zero, you can do this with command A51m described in the next section.
To print an extension’s phone bill (the Check-Out Report) manually, press A-5-0 on the console keypad;
the LCD display will read:
Enter the extension number and then press Enter (#) to print the report, or press Exit (D) to quit without
printing. To stop printing partway through the report, press Exit (D).
This report contains a detailed list of all calls that have been priced and stored for the indicated extension.
The information about each call includes the trunk used to place the call, the time and date the call started,
the phone number that was dialed, the type of call placed (local, long-distance, etc.), the duration of the call
(in minutes and tenths-of-a-minute), and the cost of the call. At the bottom of the report, the total number
of calls, the total sum of minutes, and the total cost are shown.
Note: This report will print to any PhoneSuite parallel and/or serial port that is set up to output A-Level
Reports. For more information, see Commands B70, B71, and B77 in the Installation & Programming
Manual.
To run this command manually, press A-5-1 on the console keypad; the LCD display will read:
Enter the extension number and then press Enter (#) to erase the report, or press Exit (D) to quit without
erasing the calls.
To revive calls for an extension, press A-5-2 on the console keypad; the LCD display will read:
Enter the extension number and then press Enter (#) to revive calls, or Exit (D) to quit without reviving.
Press Enter (#) to print the report, or Exit (D) to quit without printing. To stop printing partway through the
report, press Exit (D).
Note: The Audit Report can be set to print and clear automatically on a daily basis, at a preset hour of the
day. To do this, use command B59, option 41 as described in the Installation & Programming Manual.
Command B59, option 33 can be used to disable Audit Reports, if they are not to be used in your
application; this will save memory on the Call Accounting Card.
To manually print the Audit Report, press A-5-5 on the console keypad, and the LCD display will read:
Press Enter (#) to print the report, or Exit (D) to quit without printing. To stop printing partway through the
report, press Exit (D).
Note: This report will print to any PhoneSuite parallel and/or serial port that is set up to output A-Level
Reports. For more information, see Commands B70, B71, and B77 in the Installation & Programming
Manual.
After printing the Audit Report, you may want to clear it, so the next Audit Report you print will not show
these same calls. To do this, use command A56, described next.
To manually clear the Audit Report from the console, press A-5-6 on the console keypad, and the LCD
display will read:
Press Enter (#) to clear the Audit Report, or Exit (D) to quit without clearing.
Enter the extension number, and then press Enter (#) to display to total amount of the bill in the
“DDD.CC” area, or press Exit (D) to quit without displaying the bill total.
To start this command, press A-5-9 on the console keypad, and the LCD display will read:
Before recording a new message, the old message must first be erased, as shown in the following table of
commands. Note that in order to maximize the usage of the voice memory, only the message that was
recorded last can be erased and re-recorded. To re-record an earlier message, you must first erase all of
the messages and then re-record them all. To do this, press 0-7-9 on the keypad. Once the messages have
been erased, the console’s LCD display will return to the idle state. After this, reenter the A59 command
and record your new message(s).
To record a new message, enter the 3-digit code for the message you want to record, as shown in the
following table of commands:
* Before a message can be re-recorded, it must be erased. If this message was the last one
recorded, then it can be erased using the command indicated and can then be re-recorded.
However, if another message has been recorded since this message, then this command will not
work; instead, you must erase and re-record ALL the messages.
Messages are recorded and reviewed through the console handset. Commands are entered as indicated in
the above table; when a record command is used, you will hear a beep through the console handset,
indicating the beginning of the recording. When you hear the beep, talk into the console handset to record
your message; when done, press D on the console.
Note: How the Auto Attendant handles calls (what ring it answers on and how it transfers them) is
controlled through commands B56 – B58, as described in the Installation & Programming Manual.