Resume CPP
Resume CPP
Skill Summary
Programming Languages Game Engines & Software Game Development Tools
C++, C, C#, Java, Python Unreal 4, Maya, Houdini, GameMaker Unreal Blueprint & UMG, Maya
Studio 2, Unity 3d Embedded Language, Game Maker
Programming Tools Language
Git, Perforce, Visual Studio, Linux CLI, Gameplay Systems Implemented
Android Studio, JSON, HTML, Physics-based movement & projectiles, Workplace Skills
MariaDB/MySQL UI & menus, Local multiplayer, Agile project management,
Dialogue & resource management, Inter-departmental and
Network Engineering Skills Core gameplay loops, Player abilities mentee/mentor collaboration, Remote
Cisco/Brocade CLI, PaloAlto/Juniper work, Goal-setting, Troubleshooting
Firewalls, Cisco Wireless, IP
management & troubleshooting
Airrow Engineer
3d Local Multiplayer Twin Stick Shooter Unity 3d | Fall 2019
● Pair programmed to develop UI, projectile-affecting hazards, multiplayer input system, camera, game loop
Work Experience
University Information Technology (UIT) Network Operator
Salt Lake City, Utah June 2017 - Present
● Utilized various troubleshooting strategies to diagnose network problems, assigned problem tickets to self and
completed them as they arose, and learned a wide variety of networking tools and software as needed for wireless,
IP management, monitoring, and firewall-related purposes.
● Assisted full-time engineers with specialty projects as requested, such as building automation tools in Python,
creating a task board for our department, and conducting training presentations for fellow interns.
● Participated in weekly scrum meetings for large projects, set and evaluated personal goals with mentor monthly.
Education
University of Utah BS Computer Science w/ Entertainment, Arts, & Engineering Emphasis
Salt Lake City, Utah Fall 2016 - Spring 2021
● Cumulative 3.933 GPA, Cum Laude, Awarded Honors at Entrance Scholarship and yearly departmental merit
scholarships from School of Computing, Dean’s List every semester.