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The Living Dead (D20 Modern Creature)

The Living Dead are undead creatures created by a modified viral infection. They come in two varieties - individual Living Dead that are Medium size with average combat abilities, and massive Living Dead Hordes that are Gargantuan and pose a significant threat with their mob tactics and ability to grapple opponents. The Living Dead are mindless, shambling corpses driven by an insatiable hunger to feed on the living.

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0% found this document useful (0 votes)
210 views3 pages

The Living Dead (D20 Modern Creature)

The Living Dead are undead creatures created by a modified viral infection. They come in two varieties - individual Living Dead that are Medium size with average combat abilities, and massive Living Dead Hordes that are Gargantuan and pose a significant threat with their mob tactics and ability to grapple opponents. The Living Dead are mindless, shambling corpses driven by an insatiable hunger to feed on the living.

Uploaded by

James Lewis
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as DOCX, PDF, TXT or read online on Scribd
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The Living Dead (D20 Modern Creature)

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Living Dead (modified viral deathspawn)
Size/Type: Medium Undead
Hit Dice: 1d12+3 (9 hp)
Initiative: +1
Speed: 60 ft. (12 squares)
Armor Class: 15 (+2 Natural, +1 Dex, +2 Dodge), touch 13, flat-footed 12
Base
Attack/Grapple: +0/+1
Attack: Bite +1 (1d6+1, 19-20/x2, piercing), Slam +1 (1d6+1, x2, bludgeoning)
Bite +1 (1d6+1, 19-20/x2, piercing) and Slam +1 (1d6+1, x2,
Full Attack: bludgeoning)
Space/Reach: 5 ft./5 ft.
Special Attacks: -
Special Qualities: Cannibalistic Hunger, Scent, Viral Death, Blood Drain, Undead traits
Saves: Fort +0, Ref +1, Will +5
Abilities: Str 13, Dex 12, Con -, Int 9, Wis 14, Cha 6
Skills: Listen +6, Spot +6
Feats: Toughness, Improved Critical, Track
Environment: Any
Organization: Solitary or Horde
Challenge Rating: 3
Treasure: None
Alignment: Chaotic Evil
Advancement: 1 HD
Level Adjustment: —

Living Dead Horde (modified viral deathspawn)


Size/Type: Gargantuan Undead
Hit Dice: 30d12+3 (183 hp)
Initiative: +1
Speed: 50 ft. (10 squares)
Armor Class: 11 (+2 Natural, +1 Dex, +2 Dodge, −4 Size), touch 9, flat-footed 8
Base
Attack/Grapp +15/+28
le:
Attack: Bite +11 (5d6+1, 19-20/x2, piercing), Slam +11 (5d6+1, x2, bludgeoning)
Full Attack: Bite +11 (5d6+1, 19-20/x2, piercing) and Slam +11 (5d6+1, x2, bludgeoning)
Space/Reach: 20 ft./10 ft.
Special -
Attacks:
Special Cannibalistic Hunger, Scent, Viral Death, Blood Drain, Undead traits, Mob
Qualities: anatomy, Expert Grappler, Trample (DC 26)
Saves: Fort +9, Ref +10, Will +19
Abilities: Str 13, Dex 12, Con -, Int 9, Wis 10, Cha 6
Skills: Listen +6, Spot +6
Feats: Toughness, Improved Critical, Track
Environment: Any
Organization: Solitary or (larger) Horde
Challenge 8
Rating:
Treasure: None
Alignment: Chaotic Evil
Advancement -
:
Level
Adjustment: —

“This crowd of decaying corpses shuffles aimlessly about, moaning and wailing hoarsely. One of
their number notices you and lets out a loud moan, spurring it's fellows into action. The mob
surges forward, rotting arms reaching and clawing the air ahead of it. As they near, the nearest
one lunges for a bite, its teeth bared in a face that is missing an eye and large swaths of flesh.”
===Combat:=== Charge nearest target, grapple and bite, will pursue endlessly for 2d12 hours, in
small groups they are uncanny stalkers, in a horde they are legion.

*Uses zombie rules from monster manual, zombie variant rules from libris mortis, and mob rules
from dungeon master’s guide 2, the rest is from d20 apocalypse.

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