Basics of Computer: Learning Objectives
Basics of Computer: Learning Objectives
BASICS OF COMPUTER
Learning Objectives
In this chapter, you will learn about:
1.1 Introduction
Nowadays, computers are an integral part of our lives. They are used for the reservation of
tickets for airplanes and railways, payment of telephone and electricity bills, deposit and with-
drawal of money from banks, processing of business data, forecasting of weather conditions,
diagnosis of diseases, searching for information on the Internet, etc. Computers are also used
extensively in schools, universities, organizations, music industry, movie industry, scientific
research, law firms, fashion industry, etc.
The term computer is derived from the word compute. The word compute means to calculate.
A computer is an electronic machine that accepts data from the user, processes the data by per-
forming calculations and operations on it, and generates the desired output results. Computer
performs both simple and complex operations, with speed and accuracy.
This chapter discusses the history and evolution of computer, the concept of input-process-
output and the characteristics of computer. This chapter also discusses the classification of
digital computers based on their size and type, and the application of computer in different
domain areas.
4. Storage Capability: Large volumes of data and information can be stored in the com-
puter and also retrieved whenever required. A limited amount of data can be stored,
temporarily, in the primary memory. Secondary storage devices like floppy disk and
compact disk can store a large amount of data permanently.
5. Versatility: Computer is versatile in nature. It can perform different types of tasks with
the same ease. At one moment you can use the computer to prepare a letter document
and in the next moment you may play music or print a document.
Computers have several limitations too. Computer can only perform tasks that it has been
programmed to do. Computer cannot do any work without instructions from the user. It exe-
cutes instructions as specified by the user and does not take its own decisions.
4. Pascal’s Adding and Subtraction Machine was developed by Blaise Pascal. It could
add and subtract. The machine consisted of wheels, gears and cylinders.
5. Leibniz’s Multiplication and Dividing Machine was a mechanical device that could
both multiply and divide. The German philosopher and mathematician Gottfried Leibniz
built it around 1673.
6. Punch Card System was developed by Jacquard to control the power loom in 1801. He
invented the punched card reader that could recognize the presence of hole in the punched
card as binary one and the absence of the hole as binary zero. The 0s and 1s are the basis of
the modern digital computer. A punched card is shown in Figure 1.3.
The developments discussed above and several others not discussed here, resulted in the
development of the first computer in the 1940s.
Supercomputers
Mainframe Computers
Minicomputers
Microcomputers
1.6.1 Microcomputers
Microcomputers are small, low-cost and single-user digital computer. They consist of CPU,
input unit, output unit, storage unit and the software. Although microcomputers are stand-
alone machines, they can be connected together to create a network of computers that can
serve more than one user. IBM PC based on Pentium microprocessor and Apple Macintosh
are some examples of microcomputers. Microcomputers include desktop computers, note-
book computers or laptop, tablet computer, handheld computer, smart phones and netbook,
as shown in Figure 1.9.
1. Desktop Computer or Personal Computer (PC) is the most common type of microcom-
puter. It is a stand-alone machine that can be placed on the desk. Externally, it consists
of three units—keyboard, monitor, and a system unit containing the CPU, memory,
hard disk drive, etc. It is not very expensive and is suited to the needs of a single user at
home, small business units, and organizations. Apple, Microsoft, HP, Dell and Lenovo
are some of the PC manufacturers.
2. Notebook Computers or Laptop resemble a notebook. They are portable and have all
the features of a desktop computer. The advantage of the laptop is that it is small in size
(can be put inside a briefcase), can be carried anywhere, has a battery backup and has
all the functionality of the desktop. Laptops can be placed on the lap while working
(hence the name). Laptops are costlier than the desktop machines.
3. Netbook These are smaller notebooks optimized for low weight and low cost, and are
designed for accessing web-based applications. Starting with the earliest netbook in
PC Laptop Netbook
late 2007, they have gained significant popularity now. Netbooks deliver the perfor-
mance needed to enjoy popular activities like streaming videos or music, emailing, Web
surfing or instant messaging. The word netbook was created as a blend of Internet and
notebook.
4. Tablet Computer has features of the notebook computer but it can accept input from a
stylus or a pen instead of the keyboard or mouse. It is a portable computer. Tablet com-
puter are the new kind of PCs.
5. Handheld Computer or Personal Digital Assistant (PDA) is a small computer that can
be held on the top of the palm. It is small in size. Instead of the keyboard, PDA uses a
pen or a stylus for input. PDAs do not have a disk drive. They have a limited memory
and are less powerful. PDAs can be connected to the Internet via a wireless connection.
Casio and Apple are some of the manufacturers of PDA. Over the last few years, PDAs
have merged into mobile phones to create smart phones.
6. Smart Phones are cellular phones that function both as a phone and as a small PC. They
may use a stylus or a pen, or may have a small keyboard. They can be connected to the
Internet wirelessly. They are used to access the electronic-mail, download music, play
games, etc. Blackberry, Apple, HTC, Nokia and LG are some of the manufacturers of
smart phones.
1.6.2 Minicomputers
Minicomputers (Figure 1.10) are digital computers, gener-
ally used in multi-user systems. They have high processing
speed and high storage capacity than the microcomputers.
Minicomputers can support 4–200 users simultaneously.
The users can access the m inicomputer through their PCs
or terminal. They are used for real-time applications in
industries, research centers, etc. PDP 11, IBM (8000 series)
are some of the widely used minicomputers.
1.6.4 Supercomputers
Supercomputers (Figure 1.12) are the fastest and the most Figure 1.11 | Mainframe computer
expensive machines. They have high processing speed com-
pared to other computers. The speed of a supercomputer is generally measured in FLOPS
(FLoating point Operations Per Second). Some of the faster supercomputers can perform tril-
lions of calculations per second. Supercomputers are built by interconnecting thousands of
processors that can work in parallel.
Supercomputers are used for highly calculation-intensive tasks, such as, weather fore-
casting, climate research (global warming), molecular research, biological research, nuclear
research and aircraft design. They are also used in major universities, military agencies and
scientific research laboratories. Some examples of supercomputers are IBM Roadrunner,
IBM Blue gene and Intel ASCI red. PARAM is a series of supercomputer assembled in India
by C-DAC (Center for Development of Advanced Computing), in Pune. PARAM Padma
is the latest machine in this series. The peak computing power of PARAM Padma is 1 Tera
FLOP (TFLOP).
to be performed. Software instructs the computer about the task to be performed. The
hardware carries out these tasks. Different software can be loaded on the same hard-
ware to perform different kinds of tasks.
3. Data are isolated values or raw facts, which by themselves have no much significance.
For example, the data like 29, January, and 1994 just represent values. The data is pro-
vided as input to the computer, which is processed to generate some meaningful infor-
mation. For example, 29, January and 1994 are processed by the computer to give the
date of birth of a person.
4. Users are people who write computer programs or interact with the computer. They
are also known as skinware, liveware, humanware or peopleware. Programmers, data entry
operators, system analyst and computer hardware engineers fall into this category.
3. Output: The output is the result generated after the processing of data. The output may
be in the form of text, sound, image, document, etc. The computer may display the out-
put on a monitor, send output to the printer for printing, play the output, etc.
4. Storage: The input data, instructions and output are stored permanently in the second-
ary storage devices like disk or tape. The stored data can be retrieved later, whenever
needed.
Memory Unit
CPU
CU ALU
1. Input/Output Unit: The user interacts with the computer via the I/O unit. The Input
unit accepts data from the user and the Output unit provides the processed data i.e. the
information to the user. The Input unit converts the data that it accepts from the user,
into a form that is understandable by the computer. Similarly, the Output unit provides
the output in a form that is understandable by the user. The input is provided to the
computer using input devices like keyboard, trackball and mouse. Some of the com-
monly used output devices are monitor and printer.
2. Central Processing Unit: CPU controls, coordinates and supervises the operations of the
computer. It is responsible for processing of the input data. CPU consists of Arithmetic
Logic Unit (ALU) and Control Unit (CU).
a. ALU performs all the arithmetic and logic operations on the input data.
b. CU controls the overall operations of the computer i.e. it checks the sequence of
execution of instructions, and, controls and coordinates the overall functioning
of the units of computer.
Additionally, CPU also has a set of registers for temporary storage of data, instruc-
tions, addresses and intermediate results of calculation.
3. Memory Unit: Memory unit stores the data, instructions, intermediate results and out-
put, temporarily, during the processing of data. This memory is also called the main mem-
ory or primary memory of the computer. The input data that is to be processed is brought
into the main memory before processing. The instructions required for processing of
data and any intermediate results are also stored in the main memory. The output is
stored in memory before being transferred to the output device. CPU can work with the
information stored in the main memory. Another kind of storage unit is also referred
to as the secondary memory of the computer. The data, the programs and the output are
stored permanently in the storage unit of the computer. Magnetic disks, optical disks and
magnetic tapes are examples of secondary memory.
Arithmetic
Control
logic
unit
unit
Registers
the program instructions and performs the arithmetic and logic operations required for the
processing of data. Then, it sends the processed data or result to the memory. CPU also acts as
an administrator and is responsible for supervising operations of other parts of the computer.
The CPU is fabricated as a single Integrated Circuit (IC) chip, and is also known as the micro-
processor. The microprocessor is plugged into the motherboard of the computer (Motherboard
is a circuit board that has electronic circuit etched on it and connects the microprocessor with
the other hardware components).
1.8.2 Registers
1. R egisters are high-speed storage areas within the CPU, but have the least storage capac-
ity. Registers are not referenced by their address, but are directly accessed and manipu-
lated by the CPU during instruction execution.
2. Registers store data, instructions, addresses and intermediate results of processing.
Registers are often referred to as the CPU’s working memory.
3. The data and instructions that require processing must be brought in the registers of
CPU before they can be processed. For example, if two numbers are to be added, both
numbers are brought in the registers, added and the result is also placed in a register.
4. Registers are used for different purposes, with each register serving a specific purpose.
Some of the important registers in CPU (Figure 1.16) are as follows:
memory. In addition to the main memory, there is another kind of storage device known as
the secondary memory. Secondary memory is non-volatile and is used for permanent storage
of data and programs. A program or data that has to be executed is brought into the RAM
from the secondary memory.
Processor
(Core) L1 cache L2 cache
RAM
6. It takes longer time to access the data and instructions stored in secondary memory than
in primary memory.
Magnetic tape drives, disk drives and optical disk drives are the different types of storage
devices.
Two processors are different if they have different instruction sets. A program run on one
computer may not run on another computer having a different processor. Two processors are
compatible if the same machine level program can run on both the processors. Therefore, the
system software is developed within the processor’s instruction set.
Microarchitecture is the processor design technique used for implementing the Instruction
Set. Computers having different microarchitecture can have a common Instruction Set. Pen-
tium and Athlon CPU chips implement the x86 instruction set, but have different internal
designs.
Fetch instruction
from memory
↓
Place instruction Decode instruction
in IR
Break into parts Execute instruction
↓
Increment PC using instruction set
The operation Store
architecture
implied by instruction instruction
is performed in computer
memory
ii. Decoding: The instruction that is fetched is broken down into parts or decoded.
The instruction is translated into commands so that they correspond to those in the
CPU’s instruction set. The instruction set architecture of the CPU defines the way in
which an instruction is decoded.
iii. Executing: The decoded instruction or the command is executed. CPU performs the
operation implied by the program instruction. For example, if it is an ADD instruc-
tion, addition is performed.
iv. Storing: CPU writes back the results of execution, to the computer’s memory.
2. Instructions are of different categories. Some categories of instructions are:
i. Memory access or transfer of data between registers.
ii. Arithmetic operations like addition and subtraction.
iii. Logic operations such as AND, OR and NOT.
iv. Control the sequence, conditional connections, etc.
A CPU performance is measured by the number of instructions it executes in a second,
i.e., MIPS (million instructions per second), or BIPS (billion instructions per second).
1.13 Microprocessor
A processor’s instruction set is a determining factor in its architecture. On the basis of the
instruction set, microprocessors are classified as—Reduced Instruction Set Computer (RISC),
and Complex Instruction Set Computer (CISC). The x86 instruction set of the original Intel
8086 processor is of the CISC type. The PCs are based on the x86 instruction set.
1. CISC architecture hardwires the processor with complex instructions, which are difficult
to create o
therwise using basic instructions. CISC combines the different instructions into
one single CPU.
i. CISC has a large instruction set that includes simple and fast instructions for per-
forming basic tasks, as well as complex instructions that correspond to statements
in the high level language.
ii. An increased number of instructions (200 to 300) results in a much more complex
processor, requiring millions of transistors.
iii. Instructions are of variable lengths, using 8, 16 or 32 bits for storage. This results in
the processor’s time being spent in calculating where each instruction begins and
ends.
iv. With large number of application software programs being written for the processor,
a new processor has to be backwards compatible to the older version of processors.
v. AMD and Cyrix are based on CISC.
2. RISC has simple, single-cycle instructions, which performs only basic instructions. RISC
architecture does not have hardwired advanced functions. All high-level language sup-
port is done in the software.
i. RISC has fewer instructions and requires fewer transistors, which results in the
reduced manufacturing cost of processor.
ii. The instruction size is fixed (32 bits). The processor need not spend time in finding
out where each instruction begins and ends.
iii. RISC architecture has a reduced production cost compared to CISC processors.
iv. The instructions, simple in nature, are executed in just one clock cycle, which speeds
up the program execution when compared to CISC processors.
v. RISC processors can handle multiple instructions simultaneously by processing
them in parallel.
vi. Apple Mac G3 and PowerPC are based on RISC.
Processors like Athlon XP and Pentium IV use a hybrid of both technologies.
Pipelining improves instruction execution speed by putting the execution steps into paral-
lel. A CPU can receive a single instruction, begin executing it, and receive another instruction
before it has completed the first. This allows for more instructions to be performed, about,
one instruction per clock cycle.
Parallel Processing is the simultaneous execution of instructions from the same program on
different processors. A program is divided into multiple processes that are handled in paral-
lel in order to reduce execution time.
CPU Memory
Data bus
System Address bus
bus
Control bus
3. A computer bus can be divided into two types—Internal Bus and External Bus.
4. The Internal Bus connects components inside the motherboard like, CPU and system
memory. It is also called the System Bus. Figure 1.24 shows interaction between proces-
sor and memory.
5. The External Bus connects the different external devices, peripherals, expansion slots, I/O
ports and drive connections to the rest of computer. The external bus allows various devices
to be attached to the computer. It allows for the expansion of computer’s capabilities. It is
generally slower than the system bus. It is also referred to as the Expansion Bus.
6. A system bus or expansion bus comprise of
three kinds of buses — data bus, address bus System bus
and control bus.
7. The interaction of CPU with memory and I/O CPU Memory
devices involves all the three buses.
Expansion bus
i. T he command to access the memory or the
I/O device is carried by the control bus.
ii. The address of I/O device or memory is
carried by the address bus. Controller Controller Controller
2. RAM: It is used to store data and instructions during execution of the instructions.
Anything you do on your computer requires RAM. When the computer is switched on,
the operating system, device drivers, the active files and running programs are loaded
into RAM. If RAM is less, then the CPU waits each time the new information is swapped
into memory from the slower devices. Larger the RAM size, the better it is. PCs nowa-
days usually have 1 GB to 4 GB of RAM.
3. System Clock: The clock speed of a CPU is defined as the frequency with which a pro-
cessor executes instructions or the data is processed. Higher clock frequencies mean
more clock ticks per second. The computer’s operating speed is linked to the speed
of the system clock. The clock frequency is measured in millions of cycles per sec-
ond or megahertz (MHz) or gigahertz (GHz) which is billions of cycles per second. A
CPU’s performance is measured by the number of instructions it executes in a second,
i.e., MIPS or BIPS. PCs nowadays come with a clock speed of more than 1 GHz. In
Windows OS, you can select the System Properties dialog box to see the processor name and
clock frequency.
4. Bus: Data bus is used for transfering data between CPU and memory. The data bus width
affects the speed of computer. In a 16-bit processor, 16-bit wire bus can carry 16 bits of
data. The bus speed is measured in MHz. Higher the bus speed the better it is. Address bus
connects CPU and RAM with a set of wires similar to data bus. The address bus width
determines the maximum number of memory locations the computer can address. Pentium
Pro, II, III, IV have 36-bit address bus that can address 236 bytes or 64 GB of memory. PCs
nowadays have a bus speed varying from 100 MHz to 400 MHz.
5. Cache Memory: Two of the main factors that affect a cache’s performance are its size
(amount of cache memory) and level L1, L2 and L3. Larger the size of cache, the better
it is. PCs nowadays have a L1 cache of 256KB and L2 cache of 1MB.
Figure 1.27 shows the general information about a computer as displayed in the system
properties window in Windows XP Professional.
1.16.1 Motherboard
The computer is built up around a motherboard. The motherboard is the most important com-
ponent in the PC. It is a large Printed Circuit Board (PCB), having many chips, connectors
and other electronics mounted on it. The motherboard is the hub, which is used to connect all
the essential components of a computer. The RAM, hard drive, disk drives and optical drives
are all plugged into interfaces on the motherboard. The motherboard contains the processor,
memory chips, interfaces and sockets, etc.
The motherboard may be characterized by the form factor, chipset and type of processor
socket used. Form factor refers to the motherboard’s geometry, dimensions, arrangement and elec-
trical requirements. Different standards have been developed to build motherboards, which can
be used in different brands of cases. Advanced Technology Extended (ATX) is the most common
design of motherboard for desktop computers. Chipset is a circuit, which controls the majority
of resources (including the bus interface with the processor, cache memory and RAM, expan-
sion cards, etc.) Chipset’s job is to coordinate data transfers between the various components of
the computer (including the processor and memory). As the chipset is integrated into the moth-
erboard, it is important to choose a motherboard, which includes a recent chipset, in order to
maximize the computer’s upgradeability. The processor socket may be a rectangular connector
into which the processor is mounted vertically (slot), or a square-shaped connector with many
small connectors into which the processor is directly inserted (socket). The Basic Input Output
System (BIOS) and Complementary Metal-Oxide Semiconductor (CMOS) are present on the
motherboard.
1. BIOS: It is the basic program used as an interface between the operating system and
the motherboard. The BIOS (Figure 1.28) is stored in the ROM and cannot be rewrit-
ten. When the computer is switched on, it needs instructions to start. BIOS contain the
instructions for the starting up of the computer. The BIOS runs when the computer is
Battery for
CMOS chip on
the motherboard
4. Firewire is another bus, used today mostly for video cameras and external hard drives.
5. RJ45 connector (called LAN or Ethernet port) is used to connect the computer to a net-
work. It corresponds to a network card integrated into the motherboard.
6. VGA connector for connecting a monitor. This connector interfaces with the built-
in graphics card.
7. Audio plugs (line-in, line-out and microphone), for connecting sound speakers and the
microphone. This connector interfaces with the built-in sound card.
8. PS/2 port to connect mouse and keyboard into PC.
9. SCSI port for connecting the hard disk drives and network connectors.
Expansion slots
4. PCI (Peripheral Component InterConnect) Express slot—Faster bus architecture than AGP
and PCI buses.
5. PC Card—It is used in laptop computers. It includes Wi-Fi card, network card and external
modem.
Ribbon
cables
Figure 1.34 | Storage devices (i) Hard disk drive, (ii) DVD drive, (iii) Floppy disk, (iv) CD
1.16.7 Processor
The processor or the CPU is the main component of the computer. Select a processor based
on factors like its speed, performance, reliability and motherboard support. Pentium Pro,
Pentium 2 and Pentium 4 are some of the processors.
Business Medicine
Education
Entertainment Science&Eng
APPLICATIONS OF
COMPUTERS IN
DIFFERENT FIELDS
Home
Sports Advertising
3. Sports: A computer can be used to watch a game, view the scores, improve the game,
play games (like chess, etc.) and create games. They are also used for the purposes of
training players.
4. Advertising: Computer is a powerful advertising media. Advertisement can be dis-
played on different websites, electronic-mails can be sent and reviews of a product
by different customers can be posted. Computers are also used to create an advertise-
ment using the visual and the sound effects. For the advertisers, computer is a medium
via which the advertisements can be viewed globally. Web advertising has become a
significant factor in the marketing plans of almost all companies. In fact, the business
model of Google is mainly dependent on web advertising for generating revenues.
5. Medicine: Medical researchers and practitioners use computers to access information
about the advances in medical research or to take opinion of doctors globally. The medi-
cal history of patients is stored in the computers. Computers are also an integral part of
various kinds of sophisticated medical equipments like ultrasound machine, CAT scan
machine, MRI scan machine, etc. C omputers also provide assistance to the medical sur-
geons during critical surgery operations like laparoscopic operations, etc.
6. Science and Engineering: Scientists and engineers use computers for performing com-
plex scientific calculations, for designing and making drawings (CAD/CAM applica-
tions) and also for simulating and testing the designs. Computers are used for storing
the complex data, performing complex calculations and for visualizing 3-dimensional
objects. Complex scientific applications like the launch of the rockets, space exploration,
etc., are not possible without the computers.
7. Government: The government uses computers to manage its own operations and
also for e-governance. The websites of the different government departments provide
information to the users. Computers are used for the filing of income tax return, pay-
ing taxes, online submission of water and electricity bills, for the access of land record
details, etc. The police department uses computers to search for criminals using finger-
print matching, etc.
8. Home: Computers have now become an integral part of home equipment. At home,
people use computers to play games, to maintain the home accounts, for communicat-
ing with friends and relatives via Internet, for paying bills, for education and learning,
etc. Microprocessors are embedded in house hold utilities like, washing machines, TVs,
food processors, home theatres, security devices, etc.
The list of applications of computers is so long that it is not possible to discuss all of them
here. In addition to the applications of the computers discussed above, computers have also
proliferated into areas like banks, investments, stock trading, accounting, ticket reservation,
military operations, meteorological predictions, social networking, business organizations,
police department, video conferencing, telepresence, book publishing, web newspapers, and
information sharing.
1.18 Summary
1. Computer is an electronic device which accepts data as input, performs processing on
the data, and gives the desired output. A computer may be analog or digital computer.
2. Speed, accuracy, diligence, storage capability and versatility are the main characteristics
of computer.
3. The computing devices have evolved from simple mechanical machines, like ABACUS,
Napier’s bones, Slide Rule, Pascal’s Adding and Subtraction Machine, Leibniz’s
Multiplication and Dividing Machine, Jacquard Punched Card System, Babbage’s
Analytical Engine and Hollerith’s Tabulating Machine, to the first electronic computer.
4. Charles Babbage is called the father of c omputer.
5. The evolution of computers to their present state is divided into five generations of com-
puters, based on the hardware and software they use, their physical appearance and
their computing characteristics.
6. First generation computers were vacuum tubes based machines. These were large in size,
expensive to operate and instructions were written in machine language. Their compu-
tation time was in milliseconds.
7. Second generation computers were transistor based machines. They used the stored pro-
gram concept. Programs were written in assembly language. They were smaller in size,
less expensive and required less maintenance than the first generation computers. The
computation time was in microseconds.
8. Third generation computers were characterized by the use of IC. They consumed less
power and required low maintenance compared to their predecessors. High-level lan-
guages were used for programming. The computation time was in nanoseconds. These
computers were produced commercially.
9. Fourth generation computers used microprocessors which were designed using the LSI
and VLSI technology. The computers became small, portable, reliable and cheap. The
computation time is in picoseconds. They became available both to the home user and
for commercial use.
10. Fifth generation computers are capable of learning and self organization. These computers
use SLSI chips and have large memory requirements. They use parallel processing and
are based on AI. The fifth generation computers are still being developed.
11. Computers are broadly classified as microcomputers, minicomputers, mainframe
computers, and supercomputers, based on their sizes and types.
12. Microcomputers are small, low-cost stand-alone machines. Microcomputers include
desktop computers, notebook computers or laptop, netbooks, tablet computer, hand-
held computer and smart phones.
13. Minicomputers are high processing speed machines having more storage capacity than
the microcomputers. Minicomputers can support 4-200 users simultaneously.
14. Mainframe computers are multi-user, multi-programming and high performance com-
puters. They have very high speed, very large storage capacity and can handle large
workloads. Mainframe computers are generally used in centralized databases.
15. Supercomputers are the most expensive machines, having high processing speed capable
of performing trillions of calculations per second. The speed of a supercomputer is mea-
sured in FLOPS. Supercomputers find applications in computing-intensive tasks.
16. Computer is an electronic device based on the input-process-output concept. Input/
Output Unit, CPU and Memory unit are the three main components of computer.
17. Input/Output Unit consists of the Input unit which accepts data from the user and the
Output unit that provides the processed data. CPU processes the input data, and, con-
trols, coordinates and supervises the operations of the computer. CPU consists of ALU,
CU and Registers. The memory unit stores programs, data and output, temporarily,
during the processing. Additionally, storage unit or secondary memory is used for the
storing of programs, data and output permanently.
18. Computers are used in various areas of our life. Education, entertainment, sports,
advertising, medicine, science and engineering, government, office and home are some
of the application areas of computers.
19. Different computers may have different organization, but the basic organization of com-
puter remains the same.
20. I/O Unit, CPU and Memory Unit are the main components of computer.
21. CPU or microprocessor is called the brain of computer. It processes data and instructions.
It also supervises the operations of the other parts of computer.
22. Registers, Arithmetic Logic Unit and Control Unit are the parts of CPU.
23. Cache memory, primary memory and secondary memory constitute the memory unit.
Primary memory consists of RAM and ROM.
24. Registers are low-storage capacity, high-speed storage areas within the CPU. The data,
instructions, addresses and intermediate results of processing are stored in the registers
by the CPU.
25. Cache memory is a very high-speed memory placed in between RAM and CPU, to
increase the processing speed. Cache memory is available in three levels - L1, L2 and L3.
26. RAM provides temporary storage, has a limited storage capacity and is volatile mem-
ory. The access speed of RAM is faster than access speed of the storage devices like hard
disk. The data and the instructions stored in the hard disk are brought into the RAM so
that the CPU can access the data and the instructions and process it.
27. CU organizes the processing of data and instructions. It acts as a supervisor and controls
and coordinates the activity of other units of computer.
28. ALU performs arithmetic operations and logic operations on the data.
29. An instruction is an elementary operation that the processor can accomplish. The
instructions in the instruction set are the language that a processor understands. The
instruction set is embedded in the processor which determines the machine language
for the processor.
30. A CPU instruction cycle involves four steps: (1) Fetching the instructions from the mem-
ory, (2) Decoding instructions so that they correspond to those in the CPU’s instruction
set, (3) Executing the decoded instructions, and (4) Storing the result to the computer
memory.
31. RISC and CISC are the two kinds of microprocessors classified on the basis of instruction
set. CISC has a large and complex instruction set. RISC has fewer instructions.
32. The different components of computer are connected with each other by a bus. A com-
puter bus is of two types—system bus and expansion bus. A system bus or expansion
bus comprise of three kinds of buses—data bus, address bus and control bus.
33. The System Bus connects the CPU, system memory, and all other components on the
motherboard.
34. The Expansion Bus connects the different external devices, peripherals, expansion slots,
I/O ports and drive connections to the rest of computer.
35. The performance of computer is affected by the size of registers, size of RAM, speed of
system clock, width of bus, and size of cache memory.
36. Inside a computer cabinet, there is a motherboard, ports and interfaces, expansion slots,
ribbon cables, RAM memory chips, high storage disk drives, and, processor.
37. The motherboard is characterized by the form factor, chipset and type of processor socket.
Form factor is the motherboard’s geometry, dimensions, arrangement and electrical
requirements. Chipset controls the majority of resources of the computer.
38. BIOS and CMOS are present on the motherboard. BIOS is stored in ROM and is used as
an interface between the operating system and the motherboard. The time, the system
date, and essential system settings are saved in CMOS memory chip present on the
motherboard. When the computer power is switched off, CMOS chip remains alive
powered by a button battery.
39. Ports and interfaces are located on the sides of the computer case to which the external
devices can be connected. Some of the ports and interfaces are— Serial port, Parallel
port, USB port, Firewire, RJ45 connector, VGA connector, Audio plugs, PS/2 port, and
SCSI port.
Exercise Questions
1. Define an analog computer and a digital computer.
2. Give an example each of analog computer and digital computer.
3. List the main characteristics of the computer.
4. Describe the characteristics of the computer.
5. List three significant limitations of the computer.
6. Explain briefly the developments in computer technology starting from a simple calculating
machine to the first computer.
135. Two types of memory chips ______ and ______ are used in desktop computers.
136. List any three storage devices that are attached to the computer.
137. List some areas where the computers are used.
138. Explain briefly the use of computers in the following areas
a. Education c. Government
b. Advertising
Additional Questions
139. Give full form of the following abbreviations
a. CPU j. ES
b. I/O k. NLP
c. ALU l. AI
d. CU
m. PDA
e. LSI
n. FLOPS
f. VLSI
g. PC o. UNIVAC
h. GUI p. ENIAC
i. SLSI q. EDVAC
140. Write short notes on:
a. Components of Computer l. Microcomputers
b. Input-Process-Output m. Minicomputers
c. I/O Unit n. Mainframe Computers
d. Central Processing Unit o. Supercomputer
e. Storage Unit
p. Personal Computer (PC)
f. History of Computers
q. Notebook Computer
g. First Generation Computer
h. Second Generation Computer r. Tablet Computer
i. Third Generation Computer s. Netbook
j. Fourth Generation Computer t. Personal Digital Assistant (PDA)
k. Fifth Generation Computer u. Applications of Computer
141. Give differences between the following:
a. Analog and Digital Computer
b. Dumb Terminal and Intelligent Terminal
c. Microcomputer and Minicomputer
d. Minicomputer and Mainframe Computer
e. Mainframe computer and Supercomputer
f. First Generation Computers and Second Generation Computers
g. Second Generation Computers and Third Generation Computers
h. Third Generation Computers and Fourth Generation Computers
i. Fourth Generation Computers and Fifth Generation Computers
j. Desktop Computer and Notebook Computer
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are placed technologies. single chip. These
on a silicon computers have
chip. Silicon large memory
is a type of requirements.
semiconductor.
Input Punched cards and Magnetic core Keyboard Keyboard, Keyboard,
paper tapes technology for mouse and other mouse and other
primary memory. handheld devices handheld devices
They used
magnetic tapes and
magnetic disks for
secondary storage.
The input was still
through punched
cards.
Output Displayed as Output using Monitor Monitor Monitor and other
printouts printouts output devices
Software Instructions were Assembly language Operating MS-Dos, Artificial
Technology written in machine programming, system and Windows, and intelligence
language, i.e., 0s and COBOL and high level GUI includes areas like
1s. FORTRAN languages Expert System
(ES).
Processing The computation Microseconds Nanoseconds Picoseconds Very fast
speed time was in
Milliseconds.
(Continued)
Basics of Computer 1.43
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Features First Generation Second Generation Third Generation Fourth Generation Fifth Generation
Application They were used The transistors had Computers Personal Large parallel
for scientific to be assembled became computers and processing
applications, as they manually in accessible to networking
were the fastest second generation mass audience.
computing device of computers. Computers
their time. were produced
commercially.
Physical These computers Smaller in size Smaller and They are smaller Smaller
M01_COMPUTER-FUNDAM00_SE_XXXX_CH01.indd 44
Appearance were enormous in cheaper and can even fit
1.44 Computer Fundamentals
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