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Iron Cross

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67% found this document useful (9 votes)
3K views

Iron Cross

Uploaded by

Evan henderson
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Iron Cross . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Support Units . . . . . . . . . . . . . . . . . . . . . . . . . . .

38
German Special Rules . . . . . . . . . . . . . . . . . . . . . 4 Tiger Heavy Tank Platoon . . . . . . . . . . . . . . . . . 38
The Reich Marches On . . . . . . . . . . . . . . . . . . . . 6 StuG (Early) Assault Gun Platoon . . . . . . . . . . . 39
Case Blue—The Opening Phase . . . . . . . . . . . . . 8 Marder (7.62cm) Tank-hunter Platoon . . . . . . . 40
Army Group South . . . . . . . . . . . . . . . . . . . . . . 10 Sd Kfz 221 & 222 Light Scout Troop . . . . . . . . 41
The Battle of Stalingrad . . . . . . . . . . . . . . . . . . . 12 Sd Kfz 231 Heavy Scout Troop . . . . . . . . . . . . . 41
3.7cm Tank-hunter Platoon . . . . . . . . . . . . . . . . 42
Know Your Panzers . . . . . . . . . . . . . . . . . . . . . . 14
5cm Tank-hunter Platoon . . . . . . . . . . . . . . . . . 42
Iron Cross Force . . . . . . . . . . . . . . . . . . . . . . . . . 16 7.5cm Tank-hunter Platoon . . . . . . . . . . . . . . . . 43
24. Panzerdivision . . . . . . . . . . . . . . . . . . . . . . . 18 10.5cm Artillery Battery . . . . . . . . . . . . . . . . . . 44
Panzer IV Tank Company . . . . . . . . . . . . . . . . . 19 15cm Nebelwerfer Battery . . . . . . . . . . . . . . . . . 45
Panzer IV Tank Company HQ . . . . . . . . . . . . 20 Panzer II OP Observation Post . . . . . . . . . . . . . 45
Panzer IV Tank Platoon . . . . . . . . . . . . . . . . . . 21 Sd Kfz 10/4 Light AA Platoon . . . . . . . . . . . . . . 46
11. Panzerdivision . . . . . . . . . . . . . . . . . . . . . . . 22 8.8cm Heavy AA Platoon . . . . . . . . . . . . . . . . . 46
Panzer III Tank Company . . . . . . . . . . . . . . . . . 23 Ju 87 Stuka Dive Bomber Flight . . . . . . . . . . . . 47
Panzer III Tank Company HQ . . . . . . . . . . . . 24 Ju 87 Stuka Tank-hunter Flight . . . . . . . . . . . . . 47
Panzer III (Uparmoured) Tank Company HQ . 24 City Fighting . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48
Panzer III Tank Platoon . . . . . . . . . . . . . . . . . . 25 Battles in the City Outskirts . . . . . . . . . . . . . . . 48
Panzer III (Uparmoured) Tank Platoon . . . . . . 25 Battles in the Inner City . . . . . . . . . . . . . . . . . . 50
Panzer III (Mixed) Tank Platoon . . . . . . . . . . . 26 Anatomy of a City Building . . . . . . . . . . . . . . . . 52
Panzer II Light Tank Platoon . . . . . . . . . . . . . . 27 Moving in City Buildings . . . . . . . . . . . . . . . . . 54
9. Panzerdivision . . . . . . . . . . . . . . . . . . . . . . . . 28 Shooting in City Buildings . . . . . . . . . . . . . . . . 55
Panzergrenadier Company . . . . . . . . . . . . . . . . . 29 Assaulting From Outside City Buildings . . . . . . 56
Panzergrenadier Company HQ . . . . . . . . . . . . 30 Assaulting From Inside City Buildings . . . . . . . . 56
Panzergrenadier Platoon . . . . . . . . . . . . . . . . . 31 Urban Assault Missions . . . . . . . . . . . . . . . . . . . 58
sMG34 Machine-gun Platoon . . . . . . . . . . . . . 31 The Factory . . . . . . . . . . . . . . . . . . . . . . . . . . . 58
8cm Mortar Section . . . . . . . . . . . . . . . . . . . . . 32 The Boulevard . . . . . . . . . . . . . . . . . . . . . . . . . 59
7.5cm Infantry Gun Platoon . . . . . . . . . . . . . . 33 Urban Assault Mission Special Rules . . . . . . . . 59
15cm Infantry Gun Platoon . . . . . . . . . . . . . . 33 Painting Iron Cross Troops . . . . . . . . . . . . . . . 60
295. Infanterie Division . . . . . . . . . . . . . . . . . . 34 German Armour . . . . . . . . . . . . . . . . . . . . . . . . 60
Grenadier Company . . . . . . . . . . . . . . . . . . . . . 35 Aircraft . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61
Grenadier Company HQ . . . . . . . . . . . . . . . . . 36 German Markings . . . . . . . . . . . . . . . . . . . . . . . 62
Grenadier Platoon . . . . . . . . . . . . . . . . . . . . . . 36 German Infantry . . . . . . . . . . . . . . . . . . . . . . . . 62
Assault Pioneer Platoon . . . . . . . . . . . . . . . . . . 37 Basing Guide . . . . . . . . . . . . . . . . . . . . . . . . . . . 64
8cm Mortar Platoon . . . . . . . . . . . . . . . . . . . . 37
Sniper . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37

1
S OV I E T
UN I O N
Leningrad

NORWAY ESTONIA
SWEDEN
LATVIA Moscow

LITHUANIA
North Sea Smolensk
DENMARK
Minsk
Bialystok Kursk
G R E AT Kharkov
B R I TA I N POLAND
Berlin Warsaw
NETHERLANDS Kiev
London
Dunkirk
G E R M A N Y
BELGIUM Uman
Sea of
Paris SLOVAKIA Azov

Odessa CRIMEA

F R A N C E HUNGARY Sevastopol
SWITZERLAND ROMANIA
Black Sea

YUGOSLAVIA
VICHY FRANCE
BULGARIA

I TA LY
CORSICA Rome
SPAIN ALBANIA
TURKEY

SARDINIA GREECE

SICILY

Algiers Tunis
CRETE
Oran
TUNISIA Mediterranean Sea

ALGERIA Kasserine
Pass
MOROCCO
Tripoli Gazala Mersa Alexandria
Tobruk Matruh
Benghazi El Alamein
Beda Fomm
L I BYA
El Agheila
EG Y P T

0 500
Km
500
M

2
The winter battle in Russia is nearing its end. Thanks to the unequalled courage and self-sacrificing devotion of our
soldiers on the Eastern Front, German arms have achieved a great defensive success. The enemy has suffered severe
losses in men and material. In an effort to exploit what appeared to him to be early successes, he has expended during
the winter the bulk of reserves intended for later operations.
As soon as the weather and the state of the terrain allows, we must seize the initiative again, and through the superi-
ority of German leadership and the German soldier, force our will upon the enemy. Our aim is to wipe out the entire
defence potential remaining to the Soviets, and to cut them off, as far as possible, from their most important centres of
war industry. All available forces, German and allied, will be employed in this task.

— Directive No. 41, Adolf Hitler, 5 April 1942

The Ostfront (East Front) is enormous in scale, stretching The infantry also assault cities and villages where tanks dare
from the Baltic Sea in the north to the Black Sea in the not go. Determined riflemen and assault pioneers clear
south. Over 11 German and 40 Soviet armies face off along the way with demolitions and flame-throwers to wipe out
this line. The veterans of the Ostfront accomplished many any Soviet defenders and open the way for the panzers to
victories in 1941. Outnumbered, these professional soldiers continue their relentless blitzkrieg march.
pushed the Soviets to the gates of Moscow, easily brushing It's the summer of 1942, and Hitler has prioritized
Rostov
aside and destroying army after army on their way. They Army Group South to receive all of the reinforcements,
accomplished this thanks to their excellent equipment, equipment, and support possible for his new offensive. New
superior training, and extensive battlefield experience. After assault guns, anti-tank guns, and heavy anti-aircraft guns
weathering a bitterly cold winter, they now stand ready in dealt stand ready to counter Soviet attacks and ensure that
CAUCASUS the summer of 1942 to fight on and complete the total the spearheads charge forward without delay, Finally, the
destruction of the Soviet Union. Luftwaffe, or air force, is dedicated with scores of
The Ostfront German army relies on the tried the famous Stuka dive-bombers ready to attack,
and true Panzer  III and IV tanks. These are well raining bombs ahead of the panzer spearhead.
armoured, well armed, and have good mobility, You will take command of the best soldiers on
making them the ideal tanks for successful blitzkrieg the Ostfront, from the highly manoeuvrable and
operations on the wide open Russian Steppe. daring panzer crews to the grizzled hard-hitting
Backing the panzers up is the new Tiger heavy tank. grenadier infantry. You'll find no other army as
Armed with an 8.8cm gun and the heaviest armour well equipped and ready to defeat the enemy
protection on the battlefield, the Tiger is the most as those you are about to meet. They await
powerful thing on the battlefield, easily able to your orders!
defeat all Soviet tanks.
The Russian Steppe is expansive
with rolling hills and grasslands,
ideal for tank combat. In order to
protect the flanks of the panzers,
infantry fills the gap, armed with
the latest anti-tank guns, such as
the powerful PaK40 gun capable
of cracking the armour of Soviet
heavy tanks.

3
The following special rules are characteristic of German Iron Cross forces,
reflecting their own style of equipment, tactics, and approach to battle.

IRON CROSS THIRD REICH


The German soldiers on the Ostfront (East Front) are experi- German soldiers have defeated all comers, no matter what the
enced and confident of success. odds, and conquered much of the world. They believe in them-
selves and are confident of victory, so take heavy casualties in
STORMTROOPERS their stride knowing that success is certain.
Stormtrooper tactics learned during the First World War Troops of the Third Reich have a better Last Stand rating.
emphasised the importance of initiative and decisive action.
This emphasis carried over to training and combat in the Second PANZERS
World War.
German tanks, as with all German engineering, are carefully
A Unit may attempt a second Movement Order after suc- designed and make good use of technology.
ceeding in its first Movement Order. The second Movement
Order must be different from the first. HEAT
The German army was the first to experiment with High
Explosive Anti-Tank (HEAT) warheads in combat. When a
HEAT warhead explodes, it forms a jet of metal that can
punch through a tank’s armour. Since it doesn’t rely on veloc-
ity, it is equally effective at any range.
This enabled them to up-gun the Panzer III from the stand-
ard 5cm gun to surplus 7.5cm guns from the short-barrelled
Panzer IV, giving it a new lease of life.
A Team’s Armour rating is not increased by +1 if it is
more than 16”/40cm away when hit by HEAT weapons.

4
PROTECTED AMMO TIGER ACE
German tanks stored their ammunition in armoured bins. This Tiger crews were hand picked as the best of the best. They had
significantly reduced ammunition explosions when tanks were confidence in themselves and their machines, and fought on
knocked out. The increased crew survival rate gave tank crews when the odds against them appeared insurmountable.
considerable confidence in their tanks. Tiger Aces have a better Last Stand rating and a significantly
Tanks with Protected Ammo have a better Remount rating. better Remount rating.

TIGER TANKS INFANTRY


Only the best crews were recruited for the heavy Tiger tanks, The success of Blitzkrieg was made possible by the stoic brav-
which would turn the tide of battle whenever they appeared. ery and skill of the German infantryman.

ESCORT TANKS FLAME-THROWER


When the powerful Tiger tank entered service, there were Flame-throwers spew a stream of burning fuel, making them
only a handful available, so the Germans assigned each one a terrifying and lethal weapons.
lighter Panzer III tank as an escort to protect it from enemy Infantry, Gun, and Unarmoured Tank Teams re-roll success-
tank-hunting parties. Unsurprisingly, the escort tanks were often ful Saves when hit by a Flame-thrower and the Unit is auto-
knocked out, leaving the Tiger tanks to carry on alone. matically Pinned Down. Armoured Tank Teams use their
You may add one Escort tank, either a Panzer III Top armour for Armour Saves when hit by a Flame-thrower.
(Uparmoured) or a Panzer III (7.5cm), for each Tiger tank Flame-throwers may shoot in Defensive Fire. However,
in a Heavy Panzer Platoon for the points shown in the unit while a Unit that is Hit by a Flame-thrower is Pinned Down,
organisation. Use the characteristics shown on the Panzer III this does not automatically stop the assault. The defender
Tank Platoon and Panzer III (uparmoured) Tank Platoon still needs to score five (or eight) hits as normal to stop the
cards for these tanks. assault as normal.
Ignore Bailed Out or Destroyed Escort tanks when deter­
mining if the Unit is In Good Spirits, so if there are no SNIPERS
Bailed Out or Destroyed Tiger tanks, the unit will be In
Good Spirits. SNIPER'S HIDE
A Tiger Heavy Tank Platoon has a Last Stand rating of 2+, Snipers rely on surprise, camouflage, and fear to protect them.
whether or not it has Escort tanks. Sniper Teams are always Gone to Ground.
Sniper Teams can be held in Ambush in addition to any other
Teams permitted by the mission. If held in Reserve, they
may still be placed from Ambush once they arrive on table.
When placed from Ambush, Sniper Teams may be placed in
their own Deployment Area or in No Man’s Land.
Sniper Teams are ignored when determining whether or not
the Formation is In Good Spirits.

UNSEEN KILLER
The mere presence of a sniper is enough to make a whole platoon
hit the deck when the marksman's bullet finds its target.
The target player cannot use the Mistaken Target rule if the
Shooting Team is a Sniper Team.
If an Infantry, Gun, or Unarmoured Tank Team is hit by a
Sniper Team, its Unit is Pinned Down.

ARTILLERY
The artillery is a vital part of Blitzkrieg tactics, churning the
enemy's defences into dust ahead of the spearhead attacks.

SALVO
A battery of 15cm Nebelwerfer rocket launchers fires dozens of
rockets in a matter of seconds, saturating a large target area with
explosions.
Weapons with a ROF of ‘salvo’ are Artillery weapons
and fire Artillery Bombardments, but use a 10”/25cm
square Salvo Template rather than the normal 6”/15cm
Artillery Template.
A Salvo Template may not be placed within 6”/15cm of a
friendly Team.

5
On 22 June 1941, Germany invaded its former ally, the By 1942, Germany had used most of its pre-war oil reserves
Soviet Union, in Operation Barbarossa. This opened up an and the oilfields in Romania were not able to keep up with
Eastern Front that stretched over 1230km (765 miles) from demand. Germany was now in desperate need of a steady
the Baltic Sea in the north to the Black Sea in the south. The source of its own oil, and the Caucasus and the Middle East
ambitious attack aimed to knock the Soviet Union out of the beyond were the most promising targets.
war and capture vast amounts of resources and land as ‘living The oil problem also affected the Soviets. Over 90% of its oil
space’ for Hitler’s ‘Thousand-Year Reich’. The Soviets were production came from the Caucasus region, making it vitally
caught off guard, but started to rally as the Germans neared important to hold. The loss of these fields would strangle
Moscow, the capital city of the Soviet Union. the Soviet ability to wage war in a matter of months. Stalin
The final phase of Barbarossa targeted Moscow, with the first was keenly aware of this and warned his oil commissar that,
attacks going in on 30 September. The Germans crushed the ‘if you don’t stop the Germans getting our oil, you will be
Soviet defenders and marched steadily towards the capital. shot, and when we have thrown the invader out, if we cannot
However, winter began to set in as blizzards, muddy ground, restart production we will shoot you again.’ Furthermore,
and record-low temperatures first slowed and then halted getting the oil to where it was needed was made difficult
the German assault on 2 December, just 24 km (15 miles) by German bombers keeping the fields and pipelines under
from the city. constant attack and dive bombers disrupting oil shipping
Hitler reasonably assumed that the Soviets were out of by rail, sea, and river. Nevertheless, Stalin ordered oil pro-
reserve forces and so he put his armies on the defence until duction to keep going to the last moment before sabotaging
the ground froze solid enough to get their tanks back on the fields.
the move. However, what he and his intelligence service To keep the Soviets guessing, Hitler and his generals spent
failed to note was that the Soviets and the Japanese had a vast amount of energy making the enemy believe that the
reached a non-aggression agreement, freeing up 18 divisions, summer offensive would be targeting Moscow. Phase one of
1700 tanks, and over 1500 aircraft from the Far East to bol- the plan would be a strong attack by Field Marshal Fedor von
ster the Moscow front. As soon as the Germans stopped their Bock’s Army Group South in the Kharkov-Voronezh region
attack in late December, the Soviets threw everything they near the Don River to pull Soviet attention north away from
could muster at them. The surprised Germans were forced the main effort further south. Once the armoured spearhead
back 100km (62 miles) across most of the front. reached Voronezh, follow up infantry forces were to clear the
Despite the success of the Soviet counter offensive, the city, fortify German gains, and then push the Soviets east
Germans still remained within striking distance of Moscow across the Don River.
and kept that pressure on the capital city until 1943. For the With the attacks up north underway, the southern half of
Soviets, the victory was sorely needed, having been routed Army Group South would attack towards the Don, clearing
day after day since June. Over General Zhukov’s objections, the enemy west of the river. It would then turn southeast and
Stalin decided to risk pushing the Germans further over the advance as fast as possible towards Rostov-on-Don where
course of the Spring, leading to some successes but mostly they would be within striking distance of the Caucasus
further costly defeats at Kharkov, Rzhev, and the Crimea. oilfields.
These setbacks played well into the Germans’ hands as they The third and final phase would put the German blitzkrieg on
prepared their summer offensive into the Caucasus. a collision course with the oilfields of Baku in the Caucasus,
After weathering the early 1942 Soviet counterattacks, Hitler the operation’s ultimate goal. The need was so urgent that
issued Führer Directive No. 41 on 5 April 1942, to renew once in range of the oilfields, special forces would be used
and complete the objectives of the previous year’s Barbarossa to secure the fields before the Soviets could sabotage them.
offensive. The plan, codenamed Case Blau (Operation Blue) Rapidly advancing panzers and motorised infantry would
was to use the highly successful German brand of fast-paced follow up and destroy the Soviet defenders and finally secure
blitzkrieg warfare to destroy vast amounts of the enemy the valuable resources for Germany.
forces, capture the vital oil fields of the Caucasus peninsula, As the orders came through, the panzers and infantry of
and knock the Soviet Union out of the war. Army Group South moved into positions along the front
The greatest of these goals were the oilfields. The fields of and set their sights on the Don River.
Baku were supremely important to Hitler and his ambitions.
Western Front Eastern Front North African Theatre Pacific Theatre
1939 1 9 4 0
1 September 17 September 10 May 9 December - 22 June
Germany Soviet Union Germany invades the Nether­ 7 February 1941 Operation Barbarossa:
invades Poland invades Poland lands, Belgium, and France British push Italians back into German invasion of
Libya destroying an Italian army Soviet Union begins
3 September 6 October 22 June at Beda Fomm
France and Britain Poland surrenders France surrenders 23 - 30 June
declare war on 24 March Soviet counterattack at
Germany 30 November - 10 July - 31 October German Afrika Korps attacks, Brody defeated
13 March 1940 British defeat German Air surrounding Tobruk and
Soviet Union invades Force in Battle of Britain pushing British out of Libya 28 June
Finland. Soviets victorious Soviet forces encircled
after a long and costly war 13 September 6 - 30 April at Bialystok and Minsk
Italy invades Egypt Axis invasion of Yugoslavia and Greece

6
Leningrad Dvina River
VOLKOV
FRONT EASTERN FRONT, MAY 1942
18TH ARMY Lyuban Meretskov
Lindemann Comparative Strengths
SOVIET
ARMY GROUP NORTHWESTERN
FRONT Front = 3-6 Armies, and
NORTH Kurochkin up to 2 Tank Armies

r
Leeb

i ve
(300 to 1500 tanks)

aR
Demyansk
Army = 5-10 Divisions, and

lg
Velikiye Luki

Vo
KALININ up to 2 Tank Brigades or Corps
16TH ARMY FRONT (100 tanks approx)
Busch Konev
Rzhev
Tank Army = 2-3 Tank Corps, and
Moscow 2-9 Rifle Divisions
Vyazma WESTERN (500 tanks approx)
FRONT
3RD PANZER
4 PANZER
TH
ARMY
Zhukov
er
GERMAN
ARMY Hoth Oka Riv Army
Group = 2-6 Armies (or Panzer Armies)
Reinhardt
Smolensk (300 to 1500 tanks)
4TH ARMY Army = 5-20 Divisions
Heinrich (including up to 4 Panzer Divisions)
Minsk (200-650 tanks)
2ND PANZER
ARMY
Schmidt BRYANSK
FRONT
Golikov
ARMY GROUP
CENTRE 2ND
ARMY
Kluge Weichs
Voronezh
Kursk

er
Volga Riv
6TH ARMY SOUTHWEST
UKRAINE Paulus FRONT
i ve r
Timoshenko Do n R
Kiev Serafimovich
Kharkov Volchansk
Stalingrad
Izyum
17TH ARMY Kalach
Ruoff Donets Riv
er SOUTH
Dn FRONT
ARMY GROUP iepe
r Ri Malinovsky
SOUTH ve r 1ST PANZER
Bock ARMY r
R i ve
Kleist Do n

Rostov-on-Don

CAUCASUS
Odessa CAUCASUS
SEA OF
AZOV FRONT
Kozlov
CRIMEA Kerch
11TH ARMY BAKU
Manstein Novorossiysk OILFIELDS
ROMANIA Sevastapol
Maykop
BLACK SEA

1 9 4 1
2 - 5 August 16 September 18 October - 26 December 2 December
Soviet forces encircled Soviet forces encircled at Kiev German forces capture Crimea, German troops come within
at Uman and Smolensk but fail to take Sevastopol sight of the Kremlin in Moscow
10 October
25 August - 17 September Soviet forces encircled at 15 November 5 December
Britain and Soviet Union Bryansk and Vyazma Germans launch final German offensive halted.
invade Iran assault on Moscow Soviet counter-offensive begins
24 October
8 September Germans capture Kharkov, 19 November - 30 December 7 December
Siege of Leningrad begins opening the way to Rostov British push Germans and Italians Japanese bomb Pearl Harbor
back to El Agheila in Libya
26 December - 20 January
Soviet forces land at Kerch in Crimea

7
BRYANSK
FRONT

2ND ARMY

KURSK 4TH PANZER VORONEZH


ARMY

Staryi Oskol

2ND
HUNGARIAN
ARMY

ARMY

R i ve r
GROUP
SOUTH

Os k o l

Do
nR
4TH & 24TH

i ve
BELGOROD TANK CORPS

r
KHARKOV
6TH ARMY
Volokonovka SOUTHWEST
FRONT
KEY
SOVIET Soviet
UNIT Movement
Do
net
sR GERMAN German
i ve UNIT Movement
r

Hungarian Hungarian
UNIT Movement

Izyum Rivers

1ST PANZER
ARMY Cities

Eastern Front - Soviet Eastern Front - German North Africa


1 9 4 2
7 January - 27 February 18 - 31 January 27 February - 11 April 21 April - 5 May
Soviet Lyuban offensive fails to Soviet Barvenkovo-Lozovaya Unsuccessful Soviet Germans open narrow corridor
break the siege of Leningrad offensive creates Izyum bridgehead offensives in Crimea into Demyansk salient

7 - 19 January 22 January - 18 February 15 March - 30 April 20 April


Soviet Rzhev-Vyazma offensive German counterattacks prevent Soviet 2 Shock Army encircled
nd
Soviets end attempts to
creates Rzhev salient Rzhev from being surrounded and destroyed at Lyuban surround Rzhev

8 January - 8 February 8 February - 5 May 21 March 3 - 20 May


Soviet Toropetsko-Kholm offensive Germans supply Demyansk by air Soviet attacks to reduce Soviet attack fails to cut off
surrounds Demyansk pocket Demyansk pocket repulsed Demyansk salient.
Six further attacks in 1942

8
The spring time fighting near Kharkov created a bulge in portion of the army group was designated Army Group A
the line near Izyum on the Donets River. On 12 May, the with 1st Panzer Army and 17th Army, and was ordered to
Soviet forces, under the command of Marshal Timoshenko, attack southeast to the edge of the Caucasus and prepare
launched an attack to try and cut off and destroy a portion of to capture the oil fields beyond. The northern half of Army
the German army. However, they did not realise that General Group South, including 4th Panzer and 6th Armies, became
Paulus’s 6th Army was up to full strength and preparing for Army Group B and continued their attack to clear out Soviet
an attack of their own to reduce the bulge before Operation forces west of the Don and pressed on towards the Volga
Blue. The two attacks crashed headlong into each other and River and Stalingrad.
despite some early successes, three Soviet armies were cut off During the march south, the 4th Panzer and 6th Armies
and destroyed. encircled three Soviet armies before reaching Army Group
The 1st Panzer and 6th Armies then launched one more offen- B’s phase two objectives on the Don. By 24 July, Soviet
sive, this time destroying another Soviet army and throwing resistance north of Izyum was finally snuffed out and both
two more back to Izyum. The bulge was eliminated and the Army Groups were ready to launch the next phase of the
front line was prepared for Case Blue. operation. However, the delays to the German plans gave
On 28 June, 4th Panzer Army, under the command of General the Soviets critical time to figure out that Moscow wasn’t the
Hermann Hoth, launched the first phase and attacked main objective of the attack and send troops to reinforce the
towards Voronezh in classic blitzkrieg fashion. Hundreds Stalingrad Front.
of Stuka dive bombers spearheaded the attack, with bombs As the Battle of Voronezh came to a close, further south Army
landing only metres in front of the leading panzers and Group A focused their attacks on Rostov-on-Don. The city
motorised infantry. The Soviets were caught by surprise, but sits on Don River where it flows into the Azov Sea. The port
put up a hard fight around Voronezh, slowing the advance. there was important to the Soviet fleet so capturing it would
Further south, a Soviet attack by the 4th and 24th Tank seriously help the Germans get supplies to their armies in
Corps, struck north from Volokonovka and sliced across the the next phase of the battle. However, more importantly for
2nd Hungarian Army’s axis of attack. The Soviet armoured the Germans, Rostov-on-Don provided a critical launching
attack was halted by elements from both 4th Panzer and point to cross the Don and charge into the Caucasus oilfields
6th Armies at Staryi Oskol on the Oskol River. The Soviet just beyond. They had failed to take the city in 1941, but the
tanks retired east towards the Don ahead of the advancing Soviets only held on tenuously and was Army Group A’s first
Hungarians. objective in July 1942.
The 4th Panzer Army reached Voronezh around 7 July, but The fall of Voronezh cut off the last rail link between Rostov
the 2nd Army’s infantry was delayed by two days, forcing from the rest of the Soviet Union, so on 9 July the city was
the 4th Panzer to clear the streets themselves and losing pre- on its own. As German artillery and aircraft pounded the
cious time. city from the air, panzer and infantry units stormed the
Don and rapidly encircled the outer defences. Over the
The Soviets recovered from the shock of the attack and
next few weeks, the Soviets fought bravely, but hopelessly
launched several counterattacks towards and into Voronezh.
as the Germans methodically swept the city, reducing each
Street fighting in the city foreshadowed the fierce battles
stronghold from all directions with point-blank artillery,
in Stalingrad later in the year. German assault troops used
flame-throwers, and more. ‘The Gates of the Caucasus’
flame-throwers and hand-to-hand fighting to clear the city.
finally fell on 23 July 1942 and the way was open for the
When the 2nd Army finally arrived in Voronezh, the heavily
German advance.
engaged 4th Panzer had to be pulled out of the line, causing
more delays before they could be freed up on 13 July. With the capture of Rostov, the Germans readied for the
final phase of the operation. German leadership saw how
With the offensive back on track, the 4th Panzer and
Rostov was subdued and looked forward to using the lessons
6th Armies blitzed southeast along the Don with the
learned there in the next city fight, which was Stalingrad on
Hungarian 2nd Army taking up defensive positions along
the Volga River. Of course, the situation there would shape
the western bank of the river. Furious that the 4th Panzer
up to be nothing like Rostov-on-Don.
Army got mired down at Voronezh, Hitler sacked von Bock
and divided Army Group South into Army Groups A and B
so that he could better control the offensive. The southern

1 9 4 2
8 - 19 May 25 - 28 May 7 June - 14 July 2 July - 13 July
German Operation Bustard Hunt Soviet forces in Izyum German assault captures German Operation Seydlitz eliminates
recaptures Kerch in the Crimea bridgehead destroyed Sevastopol in Crimea Soviet pockets trapped in Rzhev salient
12 - 23 May 24 May - 15 June 28 June - 7 July 7 - 24 July
Soviet Kharkov offensive Continued German offensive German Operation Blue Germans turn south from
approaches Kharkov from establishes bridgehead east offensive reaches Voronezh, Voronezh, advancing to Rostov
Izyum bridgehead of Kharkov 300 km east of Kursk at the mouth of the Don
17 -23 May 26 May - 5 June 1-27 July 23 July - 6 August
German Operation Fredericus cuts Germans defeat British in Battle of British halt German advance into Germans advance into Don Bend,
off Soviet Izyum bridgehead Gazala, recapture Libya and Tobruk Egypt in First Battle of El Alamein meeting massed counterattacks

9
After Soviet resistance crumbled west of the Don River, the Paulus slowly advanced to the Don through fierce Soviet
German army groups focused on their final phase objec- resistance and counterattacks. The 6th Army finally crossed
tives: the oil fields of the Caucasus and Stalingrad. Army the Don on 23 August with the help of 4th Panzer Army and
Group A spearheaded into the Caucasus from their foothold reached the outskirts of Stalingrad later that day, kicking off
in Rostov. Meanwhile, Army Group B’s objective was the the bloody battle for the city. Romanian and Italian troops
Volga at Stalingrad and to draw Soviet forces away from arrived and reluctantly occupied positions on the Don to
the Caucasus. The 6th Army would attack Stalingrad and face constant Soviet counter attacks, freeing up Paulus’s
the 4th Panzer would swing south alongside Army Group 6th Army to focus on the city fight.
A’s spearhead and block Soviet reinforcements to Stalingrad With the loss of 4th Panzer Army’s support, Army Group A had
from below. to cover the gap left between the army groups and its objec-
Army Group A attacked from Rostov and quickly fanned out tives shifted from Grozny to securing Maykop and the Black
into the Caucasus on 25 July. The slower infantry subdued Sea ports. On 9 August, the vanguard of the 1st Panzer Army
enemy bases along the Black Sea while the panzers struck arrived at the outskirts of the Maykop oilfields. A bold raid
deep into Soviet territory. By 28 July, the 1st Panzer Army by German Brandenburger commandos secured the western
severed the last Soviet railway connection to the Caucasus. oil fields before they could be destroyed by the Soviets, but a
Panic gripped Stalin and his Stavka advisors and he issued vast majority of the remaining fields were sabotaged before the
Order Number 227, more commonly known as the ‘Not Germans were able to capture them.
one step back!’ order. In it, Stalin commanded his forces to After Maykop, the panzers were barred in the south by the
fight to the death to halt the German advance, dramatically Caucasus Mountains, so they headed east, leaving specialist
upping the intensity of the battles being fought. mountain troops to secure the passes. By the end of August,
Meanwhile, Army Group B ran into serious fuel shortages the Soviets in the Caucasus rallied and were putting up a
and Soviet opposition during their march to Stalingrad. tough fight in the mountains. German forces became mired
By 29 July, 4th Panzer Army was well on its way into the down and Army Group A’s offensive ground down to a halt.
Caucasus alongside Army Group A, but it was obvious that Operation Blue’s objectives were far from won, with the
the 6th Army was going to need help to cross the Don River. majority of the Caucasus oil fields still in Soviet hands. All
To deal with the issue, Hitler turned the 4th Panzer north to eyes then shifted to Stalingrad, the once secondary objec-
support the Stalingrad attack, taking away momentum from tive now became the defining moment, not just for the
the attack on the Caucasus oil fields at Grozny. 1942 offensives, but for the war itself.

KEY
SOVIET Soviet
UNIT Movement

GERMAN German
UNIT Movement
CRIMEA
ROMANIAN Romanian
UNIT Movement

ITALIAN Rivers
UNIT

Cities BLACK SEA

Eastern Front - Soviet Eastern Front - German North Africa


1 9 4 2
25 July - 9 August 30 July - 6 August 7 - 14 August 19 - 23 August
German attack into Caucasus Soviet Rzhev–Sychevka offensive begins. Northern Germans cross Don River, Germans advance to Volga
reaches Maykop oilfields thrust gets within 6 km (4 miles) of Rzhev encircling Soviet forces at Kalach River north of Stalingrad
65km (40 miles) from Stalingrad
26 July - 30 September 4 -8 August 19 August - 15 October
Soviet attack across the Don Western thrust of Soviet Rzhev– 10 - 25 August Soviet Sinyavino offensive
at Serafimovich establishes Sychevka offensive penetrates to a German advance on Grozny oilfields fails to relieve Leningrad
bridgehead depth of 18km (11 miles) south of Rzhev in Caucasus halted at Mozdok

28 July 9 August 13 - 24 August


Stalin issues Order 227: German counterattack halts initial Soviet attacks make slow progress
Not One Step Back Soviet attacks around Rzhev towards cutting off Rzhev salient

10
Voronezh

2ND
HUNGARIAN

Volga River
ARMY

8TH ITALIAN
ARMY ARMY
GROUP B
r
R i ve
Do n

3RD
ROMANIAN
ARMY

6TH ARMY
STALINGRAD
6TH ARMY
1ST PANZER
Izyum ARMY 4TH PANZER
ARMY
Do
net Vorosilovgrad
sR
i ve
r

Kotelnikov

r
ARMY 17TH ARMY R i ve
Do n
GROUP A
4TH
ROMANIAN
ARMY

ROSTOV-ON-DON Elista

3RD
ROMANIAN
ARMY
(later Moved North
of Stalingrad)

SEA OF
AZOV r
i ve
ba nR
Ku 1ST PANZER
ARMY

Novorassisk Maykop Mozdok

Grozny

CAUCASUS
M O U N TA I N S

1 9 4 2
30 August - 5 September 14 - 26 September 14 - 29 October 5 November
Battle of Alam El Halfa: First German attack into Stalingrad Third German attack into Stalingrad Furthest German advance into
Rommel fails to break occupies southern part occupies factories in northern part Caucasus reaches Alagir
British defensive line and cuts Soviet defence in two
21 September - 1 October 8 November
23 August - 13 September Soviet Rzhev–Sychevka offensive 23 October - 5 November Operation Torch begins.
Germans advance to Stalingrad and reaches Rzhev, but is thrown back British defeat Germans in Egypt Allies land in Morocco
Volga River south of Stalingrad in Second Battle of El Alamein and Algeria
27 September - 7 October
10 September Second German attack into Stalingrad
Germans capture Caucasus reaches factories in northern part of city
port of Novorossiysk

11
First German Assault
(14-26 Sept)

Second German Assault


(27 Sept - 7 Oct)

Third German Assault


(14-29 Oct)

Soviet Landings

KEY LOCATIONS
1 Dzerzhinsky Tractor Factory
2 Barrikady Factory
3 Krasny Oktyabr (Red October)
Steel Plant
4 Schnellhefter Block
5 Railway Loop (The Tennis Rack
et)
6 Lazur Chemical Plant
7 Mamayev Kurgan
8 Stalingrad No.1 Railway Station
9 Square of Fallen Heroes
(Red Square)
10 Tsaritsa River
11 Southern Train Station
12 Grain Elevator
13 Silikat Factory

1 9 4 2
19 -23 November 24 November - 16 January 1943 8 - 20 December
Soviet Operation Uranus attacks out Soviet forces capture Velikiye Luki, cutting Soviet attacks against Rzhev
of Serafimovich bridgehead encircling vital rail line between German army groups resume without success
German forces in Stalingrad
25 - 28 November 12 - 23 December
24 November Soviet Operation Mars, the Second Rzhev- German Operation Winter
Hitler decides to supply Sychevka offensive makes limited gains Storm fails to relieve Stalingrad
Stalingrad pocket by air
29 November - 5 December 16 - 30 December
24 - 30 November German counterattacks restore front Soviet Operation Little Saturn advances across
Soviet forces reduce Stalingrad line around Rzhev Don, taking airfield supplying Stalingrad
pocket by half

12
The vanguard of the 6th Army reached the Volga With the Soviets’ backs up against the Volga, German troops
River just north of Stalingrad on 23 August. They were close to success, but nearing exhaustion. Paulus paused
met little resistance in the city initially, but the fight to give his men a rest before launching the third and final
was soon on when enough Soviet reinforcements assault aimed at finally securing the city before winter.
from across the Volga arrived to make a stand. After a week’s rest, the Germans launched a third attack. By
Stalingrad sits on the western bank of the Volga this point, both Hitler and Stalin were personally invested
River. It stretches for 25 miles (40km) along the in the battle and the pressure on the common soldier to
river bank and is up to 5 miles (8km) in depth. do their duty was extremely high. Once again, the Soviets
The northern half of the city was industrial with launched their attacks first, but the Germans easily shrugged
large manufacturing factories and chemical plants. them off before going on the offensive with five divisions,
Residential suburbs were located in the south. A led by assault pioneer battalions. After more intense fighting,
large hill, the Mamayev Kurgan, and the Stalingrad all but one of the factories fell to the Germans. However,
No.1 Railway Station marked the middle region of the Red October Steel Plant still proved difficult and it took
the battlefield and saw fierce fighting. until 23 October for the Germans to finally managed to get
The wide and narrow footprint of the city presented a a foothold in the large building.
difficult objective for the Germans who typically used After several weeks of hard fighting, the exhausted Germans
pincer and encirclement attacks, so Paulus was forced finally ended their third assault holding 90% of the city of
to launch a frontal assault instead. The attack fell on Stalingrad with only a few small pockets of Soviet resistance
the southern suburbs and the centre on 14 September. remaining, including half of the Red October facility. Paulus
While the residential areas were mopped up relatively didn’t launch any more major attacks, but fighting continued
quickly, the fiercest fighting happened on the steep in isolated spots in the frozen city for the next few weeks.
slopes of the Mamayev Kurgan, the imposing Grain As the Germans launched their attacks in Stalingrad, the
Elevator, and the railway station. Small pockets of Soviets were planning a high level encirclement operation.
Soviet resistance fought hard, but the Germans out- Stalin carefully fed infantry divisions into the city to keep
maneuvered and eventually secured the southern half the Germans busy and distracted from the offensive build
of the city by 26 September. up. Operation Uranus was launched on 19 November and
Paulus wasted no time shifting his assault units north. its two pincer attacks targeted the Romanian infantry guard-
One part of the German force targeted the remaining ing the Germans’ flanks. The Romanians crumbled quickly
resistance near the Mamayev Kurgan and attacked the and the over-extended Germans looked on helplessly as the
Krasny Oktyabr (Red October) Steel Plant. The other 6th Army was swallowed up by Soviet troops. Surrounded
German attacks targeted the Dzerzhinsky Tractor and cut off, Paulus formed a hedgehog defence to hold out
Factory and the Barrikady (Barricade) Ordnance as long as possible. The newly-formed Army Group Don
Factory. Soviet counterattacks struck first at the railway launched an attack to reach Stalingrad (Operation Winter
station and the Mamayev Kurgan, but these were con- Storm) on 12 December, but lacked enough momentum
tained thanks to intervention by the Luftwaffe. to punch through and was beaten back by another Soviet
Fierce, bloody fights broke out in the factories as both attack in late December. On 28 December, Hitler ordered
sides threw more forces into the meatgrinder. Soviet the German army groups to withdraw from the Caucasus,
counterattacks retook most of the Mamayev Kurgan, leaving the defenders of Stalingrad to their fate.
but failed to completely evict the German forces. In the new year, the Soviets launched their own assaults to
Meanwhile, specialist assault pioneers cleared most of destroy the German pocket. Paulus’s troops dug into the
the factories and plants in point-blank fighting with same buildings and strongpoints they had assaulted only a
flame-throwers, explosives, and submachine-guns, but few weeks before. After weeks of fierce fighting, relentless
the Red October plant remained in Soviet control. On barrages, and -20°C (-4°F) freezing weather, the end finally
4 October, Paulus put all of his remaining reserves into a came on 2 February 1943, after a brutal artillery barrage
line and turned up the pressure on the Soviets across the shattered the German will to resist in Stalingrad. German
front, shrinking the enemy’s territory and pushing them casualties in Stalingrad were around 25,000 evacuated
back towards the Volga. wounded, 150,000 killed, and 100,000 captured.
Eastern Front - Soviet Eastern Front - German North Africa
1 9 4 3
3 January - 12 February 24 January - 17 February 14 -23 February 1 - 21 March
Soviet forces retake Mozdok and Maykop, Soviet forces liberate Voronezh British and US forces defeat German Germans evacuate Rzhev salient
pushing Germans back into Kuban Bridgehead counterattack in Battle of Kasserine Pass
29 January - 18 February 13 May
10 January - 2 February Soviet Operation Gallop 15 - 28 February Germans and Italians
Soviet Operation Ring destroys liberates the Don Basin Soviet attack to cut off Demyansk surrender in Tunisia
German forces in Stalingrad salient. Germans evacuate salient
2 February - 3 March 5 July
12 -30 January Soviet Operation Star 19 February - 15 March German Operation Citadel
Soviet Operation Spark breaks liberates Kharkov German counterattack encircles offensive at Kursk begins
siege of Leningrad Soviet forces at Kharkov

13
PANZER III (SHORT 5cm)
Most tanks in the panzer battalions were the short-barrelled Panzer III. These Crew (5): Commander, gunner,
were more than enough to deal with older Soviet tanks and the lighter lend- loader, driver, radio op
lease American vehicles. Weight: 21.50 tonnes
Length: 5.52m (18’ 1")
Width: 2.95m (9' 8")
Height: 2.50m (8' 2")
Weapons: 5cm KwK L/42 gun
2x MG34 7.92mm MG
Armour: 30 - 50mm
Speed: 40 km/h (25 mph)
Engine: Maybach HL 120 TRM
220 kW (300 hp)

PANZER III (LONG 5cm)


As the year went on, more long-barrelled 5cm Panzer IIIs Crew (5): Commander, gunner,
became available. These more powerful guns were needed to loader, driver, radio op
deal with the Soviet T-34, which was arriving in increasingly Weight: 21.50 tonnes
large numbers by late 1942. Length: 6.28m (20' 7")
Width: 2.95m (9' 8")
Height: 2.50m (8' 2")
Weapons: 5cm KwK39 L/60 gun
2x MG34 7.92mm MG
Armour: 30 - 50mm
Speed: 40 km/h (25 mph)
Engine: Maybach HL 120 TRM
220 kW (300 hp)

PANZER III (UPARMOURED)


In addition to the longer 5cm guns, the later model of Panzer III also had Crew (5): Commander, gunner,
improved armour to help it survive against medium calibre Soviet guns. loader, driver, radio op
Weight: 22.70 tonnes
Length: 6.28m (20' 7")
Width: 2.95m (9' 8")
Height: 2.50m (8' 2")
Weapons: 5cm KwK39 L/60 gun
2x MG34 7.92mm MG
Armour: 30 - 50 +20mm
Speed: 40 km/h (25 mph)
Engine: Maybach HL 120 TRM
220 kW (300 hp)

PANZER III (7.5cm)


The 7.5cm gun increased the firepower of the Panzer III against Crew (5): Commander, gunner,
hardened targets such as dug-in infantry. loader, driver, radio op
Weight: 23.00 tonnes
Length: 5.52m (18’ 1")
Width: 2.95m (9' 8")
Height: 2.50m (8' 2")
Weapons: 7.5cm KwK37 L/24 gun
2x MG34 7.92mm MG
Armour: 30 - 50mm
(+20mm on driver's plate)
Speed: 40 km/h (25 mph)
Engine: Maybach HL 120 TRM
220 kW (300 hp)

14
TIGER
The first Tiger heavy tanks arrived on the Eastern Front in 1942 and gave the Crew (5): Commander, gunner,
loader, driver, radio op
Germans a near invincible weapon to tear open any Soviet tank.
Weight: 57.00 tonnes
Length: 8.45m (27' 9")
Width: 3.70m (12' 2")
Height: 2.93m (9' 7")
Weapons: 8.8cm KwK36 L/56 gun
2x MG34 7.92mm MG
Armour: 80 - 100mm
Speed: 38 km/h (23 mph)
Engine: Maybach HL 210 P45
480 kW (650 hp)

PANZER II
The light Panzer IIs were obsolete as Crew (3): Commander/gunner,
main battletanks, but still filled an driver, radio op
important role screening the heavier Weight: 9.50 tonnes
tanks from lightly armoured threats Length: 4.81m (15’ 9")
Width: 2.28m (7' 6")
and keeping enemy infantry away.
Height: 2.15m (7' 1")
Weapons: 2cm KwK30 L/55 gun
MG34 7.92mm MG
Armour: 15 - 35mm
Speed: 40 km/h (25 mph)
Engine: Maybach HL 62 TR
104 kW (140 hp)

PANZER IV (SHORT 7.5cm)


Short-barrelled Panzer IVs were a versatile weapons Crew (5): commander, gunner,
system, offering both moderate anti-tank capability loader, driver, radio op
combined with the ability to put down smoke screens Weight: 22.30 tonnes
and artillery barrages. Length: 5.92m (19’ 5")
Width: 2.84m (9' 4")
Height: 2.68m (8' 10")
Weapons: 7.5cm KwK37 L/24 gun
2x MG34 7.92mm MG
Armour: 30 - 50mm
Speed: 40 km/h (25 mph)
Engine: Maybach HL 120 TRM
220 kW (300 hp)

PANZER IV (LONG 7.5cm)


Armed with the hard-hitting, long-barrelled 7.5cm KwK40 gun, Crew (5): Ccommander, gunner,
the Panzer IVs quickly assumed the role as the main battletank loader, driver, radio op
alongside the latest Panzer III models. Weight: 23.00 tonnes
Length: 6.62m (21' 9")
Width: 2.84m (9' 4")
Height: 2.68m (8' 10")
Weapons: 7.5cm KwK40 L/43 gun
2x MG34 7.92mm MG
Armour: 30 - 50mm
Speed: 40 km/h (25 mph)
Engine: Maybach HL 120 TRM
220 kW (300 hp)

15
Excellent news! Our forces have reached the Volga and taken part of the city. There are only two choices for the
Russians. To the north, our forces are taking the city and reaching the Volga—but to the south, ill-fated Russian
divisions continue to offer terrible resistance. These people must be fanatics . . .
—Wilhelm Hoffman, 23 August 1942
267th Infantry Regiment, 94th Infantry Division of the German 6th Army

IRON CROSS FORCE


Your Force must contain at least one Formation, and
may contain as many Formations as you like.

TANK INFANTRY
FORMATIONS FORMATION

PANZER IV PANZERGRENADIER
TANK COMPANY COMPANY
MG201 MG209

PANZER III GRENADIER


TANK COMPANY COMPANY
MG203 OR MG204 MG215

IRON CROSS SUPPORT UNITS


You may field one Support Unit from each box.

ARMOUR ARMOUR ANTI-TANK ANTI-TANK

TIGER STUG (EARLY) MARDER (7.62CM) 3.7CM TANK-HUNTER


HEAVY TANK PLATOON ASSAULT GUN PLATOON TANK-HUNTER PLATOON PLATOON
MG220 MG221 MG222 MG225

STUG (EARLY) 5CM TANK-HUNTER


ASSAULT GUN PLATOON PLATOON
MG221 MG226

7.5CM TANK-HUNTER
PLATOON
MG227

ARTILLERY ARTILLERY ARTILLERY OBSERVER

10.5CM 10.5CM 15CM NEBELWERFER PANZER II OP


ARTILLERY BATTERY ARTILLERY BATTERY BATTERY OBSERVATION POST
MG228 MG228 MG229 MG230

16
General Hermann Hoth's 4th Panzer Army was Army Group Hoth's panzers helped get the 6th Army back on track,
South's armoured spearhead. For Operation Blue, the army however, he lost the 9th and 11th Panzer Divisions to Army
had two corps, the 24th Panzer Corps with the 9th and Group Centre for operations up north, leaving
11th Panzer, and 3rd Infantry (Motorised) Divisions, and the army with only the 24th and 14th Panzer
the 48th Panzer Corps with the 24th Panzer, 16th Infantry divisions and several infantry divisions to
(Motorised), and Gross Deutschland (Greater Germany) fight the savage Stalingrad battles.
Divisions. Positioned on the northern flank of the operation, When the Soviets encircled Stalingrad,
the army targeted Voronezh on the Don River. most of the 4th Panzer Army found itself
In the opening days of the operation, the 4th Panzer Army outside the pocket, but the 24th Panzer
cut through the Soviet lines and rapidly reached the outskirts Division was still trapped inside and
of Voronezh but, due to the late arrival of the 2nd Army, got destroyed.
mired down in Soviet counterattacks and city fighting. Once The 4th Panzer Army went on to fight
the 2nd Army arrived, the army moved south alongside the for the rest of the war at the battles
6th Army heading towards Stalingrad. of Kursk and Kiev, on the Vistula
When the operation shifted into the next and Oder Rivers, and finally ended
phase, the 4th Panzer Army crossed the Don its journey in Czechoslovakia in
and headed into the Caucasus in parallel May 1945.
with the 1st Panzer Army. Their advance was
cut short, however, when the 6th Army had
troubles crossing the Don and closing
in on Stalingrad. Hitler redirected the
4th Panzer north to support the 6th Army,
with the 4th Romanian Army taking
over the drive south.

RECONNAISSANCE RECONNAISSANCE ANTI-AIRCRAFT ANTI-AIRCRAFT

SD KFZ 221 & 222 SD KFZ 221 & 222 8.8CM SD KFZ 10/4
LIGHT SCOUT TROOP LIGHT SCOUT TROOP HEAVY AA PLATOON LIGHT AA PLATOON
MG223 MG223 MG232 MG231

SD KFZ 231 SD KFZ 231


HEAVY SCOUT TROOP HEAVY SCOUT TROOP
MG224 MG224

AIRCRAFT

JU 87 STUKA
DIVE BOMBER FLIGHT
MG233
FORMATION SUPPORT ALLIED SUPPORT WILDCARD JU 87 STUKA (3.7CM)

?
You may field You may field one TANK-HUNTER FLIGHT
MG234
compulsory Combat compulsory Unit from
Units (with a black an Italian Formation
box) from German as Support and one
Formations from Iron Italian Formation as
Cross, Ghost Panzers, an Allied Formation.
and Afrika Korps as
Support Units.

17
The 24th Panzer Division was formed in 1941 out of the Ordnance Factory and the Volga beyond. They made it to
1st Cavalry Division, and first went into action during within a mile of the Volga, but were stopped by the Soviet
the German summer offensives in 1942 as a part of the 193rd Rifle Division. The cavalrymen changed their axis of
4th Panzer Army. On 21 July, the cavalrymen attacked out attack to put pressure on the adjacent Silikat Factory, but
of a bridgehead over the Don River near Zymlianskaya. were again halted by fierce resistance from Soviet infantry.
Their advance was steady over the next several days, but by After the first two assaults, the division was down to only
7 August, it was plagued by a lack of supplies that eventually 30 operational tanks.
forced the advance to halt temporarily. On 14 October, the Germans began their third and final
Stuck in various traffic jams during Hitler’s confused attempts assault to take Stalingrad. Paulus had concentrated his forces
to reroute some of his forces to the Caucasus, the division for a final push to secure the northern industrial district.
was directed north toward Stalingrad. On 20 August, the The 24th Panzer Division attacked as part of the northern
Germans launched a major offensive south of Stalingrad prong of the assault. They were met by dug-in Soviet tanks,
with the goal of reaching the city itself. Over the next artillery, and infantry, stalling the attack. However, other
week, the cavalrymen faced hilly terrain and Soviet counter German forces managed to outflank the thin Soviet defence
attacks in the area near Lake Tsatsa, but finally achieved a and finally reached the Barrikady Factory. Once again the
breakthrough at the end of August. attack stalled on 29 October, by which time the division was
During the first assault on 14 September, the division fought down to 14 operational tanks.
through the Minina suburb before encountering a large When the Soviets launched their offensive to encircle
concrete grain elevator fanatically defended by a small group Stalingrad on 19 November, the cavalrymen found
of Soviet naval and guards infantry. The 24th and 14th Panzer themselves cut off with few supplies and by 2 February 1943,
and 94th Infantry Divisions saw savage fighting from 18 to all German forces in Stalingrad and finally surrendered. The
22 September, but finally secured the elevator and reached 24th Panzer Division was destroyed at Stalingrad but rebuilt
the Volga. again in 1943. The division returned to fight in Italy and
On 27 September, the second German assault began on back again on the Eastern Front before finally surrendering
Stalingrad, targeting the industrial district in the north of to British and Soviet forces in 1945.
the city. 24th Panzer Division’s objective was the Barrikady

PANZER REGIMENT 24
24. PANZER DIVISION, 4TH PANZER ARMY, JUNE 1942
The 1st Cavalry Division was formed in October 1939 and partici-
R R pated in the invasion of Holland, the final battles in France, and the
R
invasion of the Soviet Union during Operation Barbarossa.
REGIMENT HQ LIGHT PLATOON LIGHT PLATOON
3 Panzer III tanks 4 Panzer II tanks 4 Panzer II tanks In November 1941, the unit was withdrawn from front line service
and was reformed as the 24th Panzer Division. In honour of their
REGIMENTAL HQ cavalry heritage, the division adopted a leaping horse as the divi-
sional insignia and wore the cavalry’s golden-yellow Waffenfarbe on
their uniforms rather than the typical pink used by panzer troops.

I I As of 28 June 1942 the division's tank strength consisted of:


BATTALION HQ LIGHT PLATOON
3 Panzer III tanks 4 Panzer II tanks
BATTALION HQ
54 Panzer III (Short) 20 Panzer IV (Short)

1 2
56 Panzer III (Long) 12 Panzer IV (Long)
1. (LIGHT) COMPANY 2. (LIGHT) COMPANY
18 Panzer III tanks 18 Panzer III tanks

32 Panzer II tanks

3 3
3. (MEDIUM) COMPANY
10 Panzer IV tanks
4 Panzer II tanks

I BATTALION
II BATTALION
III BATTALION

18
PANZER IV TANK COMPANY MEDIUM TANK FORMATION

You must field the Formation HQ and one Combat Unit from each black box.
You may also field one Combat Unit from each grey box.

HEADQUARTERS

PANZER IV
TANK COMPANY HQ
MG201

ARMOUR ARMOUR ARMOUR ARMOUR

PANZER IV PANZER IV PANZER IV PANZER II


TANK PLATOON TANK PLATOON TANK PLATOON LIGHT TANK PLATOON
MG202 MG202 MG202 MG208

PANZER III
TANK PLATOON
MG205, MG206, OR MG207

You may field a Combat Unit from a black box as a Support Unit for another Formation.

The dust got into everything. Feldwebel Unger tied his handkerchief tighter across his nose and mouth, knowing
it would make little difference—he could already feel the grit against his teeth. His platoon was sweeping across
the steppes of the Eastern Ukraine, chasing the broken remnants of many Soviet armies. His Panzer IV had made
it through a harsh winter and savage Red Army attacks around Kharkov, but now they were pushing back.
Unger keyed his throat mike for the crew net, 'Stand by. Enemy tanks advancing. Load AP.'
In the turret, he watched his loader ram a round home into the long 75mm gun's breech and slammed the block
closed. Unger guided his driver to take a spot in the line with the rest of the platoon and parked up on a low
ridge line. On the plain ahead sat a village of some 20 miserable huts. Russian light tanks were milling about,
firing up at German Panzers and daring them to fire back. But the disciplined Unger cooly waited for the order
to come through the radio...

PANZER IVs: ON THE TABLE


There are two different models of Panzer IV tanks.
The key differences are highlighted below to help you pick the right tank for the job.

PANZER IV (SHORT 7.5cm) PANZER IV (LONG 7.5cm)


Front Armour: 5 Front Armour: 5
Weapon Range: 24"/60cm Weapon Range: 32"/80cm
Anti-tank: 7 Anti-tank: 10
Firepower: 3+ Firepower: 3+
Other: Artillery
Bombardment
Smoke

19
PANZER IV TANK COMPANY
PANZER IVHQ TANK COMPANY HQ

MOTIVATION • TANK FORMATION • STORMTROOPERS • IS HIT ON

CONFIDENT 4+ CAREFUL 4+
Third Reich
Last Stand 3+ ARMOUR

2x Panzer IV (short 7.5cm) 12 POINTS Protected Ammo


Remount 3+ FRONT 5
1x Panzer IV (short 7.5cm) 6 POINTS
VETERAN
SKILL

3+
SIDE &
REAR 3
OPTIONS TOP 1
• Replace any or all Panzer IV TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH CROSS

(short 7.5cm) with Panzer IV 10”/25CM 14”/35CM 18”/45CM 20”/50CM 3+


(long 7.5cm) for +4 points each. WEAPON RANGE ROF ANTI- FIRE- NOTES
HALTED MOVING TANK POWER

Panzer IV (short 7.5cm) 48”/120CM ARTILLERY 2 4+


One company from each panzer battalion was
or Direct Fire 24”/60CM 2 1 7 3+ Smoke
equipped with Panzer IV tanks. By 1942, these
Panzer IV (long 7.5cm) 32”/80CM 2 1 10 3+
medium companies were a mix of short and long
Panzer IV (MGs) 16”/40CM 4 4 2 6
barrelled tanks.
PANZER IV
SHORT 7.5CM FEATURES SPECIAL RULES
FIRE SUPPORT: The short-barrelled 7.5cm KwK37 is ARTILLERY: The short-barrelled Panzer IV has the
designed to support the smaller Panzer III with long-range capability to fire bombardments at a range of several kilo-
artillery fire to neutralise anti-tank guns. If that doesn't metres. This is particularly useful for engaging anti-tank
work, its close-range firepower is even more formidable. guns from outside their effective range and breaking up
Soviet infantry assaults.
WELL PROTECTED: Like its smaller brother, the Panzer
IV has a good level of armour protection, enabling it to PROTECTED AMMO: The Panzer IV has armoured
take on enemy tanks on equal terms. ammunition stowage bins, making it much less likely to
burn when hit. This gives its crew greater confidence,
LONG 7.5CM FEATURES making them less likely to abandon their tank before it is
destroyed.
LONG RANGE: The 7.5cm KwK40 mounted on the
SMOKE: The short-barrelled Panzer IV carries smoke
Panzer IV is over 3.2 metres (10' 6") long, giving it a high
rounds for blinding anti-tank guns while the rest of the
muzzle velocity and considerable long-range accuracy.
force manoeuvres for the kill.
GOOD PENETRATION: The long-barrelled 7.5cm
KwK40 gun can punch through any medium tank at long
range, and even heavy tanks at short range.

20
PANZER IV TANK PLATOON
PANZER IV TANK PLATOON

MOTIVATION • TANK UNIT • STORMTROOPERS • IS HIT ON

CONFIDENT 4+ CAREFUL 4+
Third Reich
Last Stand 3+ ARMOUR

4x Panzer IV (short 7.5cm) 24 POINTS Protected Ammo


Remount 3+ FRONT 5
3x Panzer IV (short 7.5cm) 18 POINTS
VETERAN
SKILL

3+
SIDE &
REAR 3
2x Panzer IV (short 7.5cm) 12 POINTS
TOP 1
OPTIONS TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH CROSS

• Replace any or all Panzer IV 10”/25CM 14”/35CM 18”/45CM 20”/50CM 3+


(short 7.5cm) with Panzer IV WEAPON RANGE ROF
HALTED MOVING
ANTI- FIRE-
TANK POWER NOTES
(long 7.5cm) for +4 points each. Panzer IV (short 7.5cm) 48”/120CM ARTILLERY 2 4+
or Direct Fire 24”/60CM 2 1 7 3+ Smoke
As more and more Soviet T-34 tanks began Panzer IV (long 7.5cm) 32”/80CM 2 1 10 3+
to show up on the battlefield, the older short- Panzer IV (MGs) 16”/40CM 4 4 2 6
barrelled Panzer IVs began to be pushed into
an auxiliary role, supporting the more powerful
long-barrelled tanks with valuable artillery fire
and smoke screens.
'Gunner - engage!', Unger relayed the orders to his crew.
The turret rocked back as the main gun fired. Down in the village, a Stuart light tank disintegrated, tracks
flopping out and turret spinning away amidst greasy black smoke. This was much better than crawling through
snowstorms, face cracked from the cold, unable to see more than a few metres. Suddenly, a deadly flower of
flame flared out of the top hatch of Leutnant Obelling's panzer. Nobody escaped—the Russians still had teeth
and were snapping back.
Orders came down through the radio to advance on the village. After a second, Unger realized that with
Obelling's tank knocked out, he was now in command of the platoon. He snapped into action and ordered the
platoon to advance, edging around the wrecked hulks of Soviet armour. As they emerged from the village, a
new group of enemy tanks could be seen approaching at high speed. The shapes were different—the big ones
higher and lop-sided. Suddenly enemy armour piercing rounds were screeching past—and at range too! '
'Cholnitz - they have new tanks! More presents from the Americans,' Unger shouted to his gunner.
The gunner swore in response, a vile curse on both the Russians and the Americans. The number of enemies
was increasing as more and more silhouettes emerged from the haze. Still, it wouldn't save the Russians—the
panzers were marching!

21
The 11th Panzer Division was formed on 1 August 1940, After the early successes in the southern Soviet steppes,
the first of ten new panzer divisions designed to eventually the Ghost Division and the 9th Panzer Division were
take on the Soviets. The division was cobbled together detached and sent north to reduce the Red Army salient
from existing formations, including the 15th Panzer near Sukhinichi. However, this salient was well fortified by
Regiment and 11th Schützen (Rifle) Brigade from 5th Panzer the Russian 16th Army, and the offensive quickly ran into
Division and elements of three other infantry divisions. incredibly stiff resistance. Though the division continued
Some of these units had seen action in Holland, such to take a heavy toll on Soviet armour, it was engaged in
as the 11th Rifle Brigade. There, the riflemen earned the a battle of attrition and it was pulled out of the line on
moniker 'ghost brigade' from a British officer when the 25 August for rest and refit.
brigade unexpectedly materialized behind the Allied lines During the winter, the Ghost Division was sent south to shore
in Holland. The name stuck and was adopted by the new up the increasingly desperate situation on the Stalingrad
Gespensterdivision, or Ghost Division. front, following the strong Soviet counteroffensives in
The new division's baptism by fire was during the late 1942 and early 1943. The Ghost Division served as
Yugoslavian campaign in April 1941. The Ghost Division’s a 'Fire Brigade', rushing to face immediate threats when
next campaign was the one it was specifically raised for, and where they cropped up, including the ill-fated attempt
Operation Barbarossa. Participating in both the Battle to relieve the 6th Army at Stalingrad. The division took
for Kiev and later the Battle of Moscow itself, the Ghost heavy losses during these months, but unlike many other
Division distinguished itself as one of the best formations divisions originally assigned to Operation Blau, it was
in the Wehrmacht. After the German offensive ground spared destruction.
to a halt in December, 11th Panzer was severely depleted In 1943, the Ghost Division participated in the Battle of
and forced back during the Soviet winter counterattacks. Kursk. The division was nearly destroyed in the Korsun-
It was brought back up to strength for the summer Cherkassy Pocket in 1944, and was subsequently sent
campaign of 1942. to France to refit. After opposing the Allied invasion of
On 28 June, the Ghost Division charged into the front southern France, the unit fought in the Lorraine campaign
line toward Voronezh. Over the next week, the division and the Battle of the Bulge. Later in 1945, the greatly
engaged in hard fighting against superior Soviet armour, reduced Ghost Division fought at Remagen before finally
but it claimed 160 tanks destroyed for a permanent loss of surrendering to American forces on 2 May 1945.
only 15 of their own machines.

I. BATTALION,
PANZER REGIMENT 15
I0 I1 I2

BATTALION HQ 11. PANZER DIVISION, 4TH PANZER ARMY, JUNE 1942


3 Panzer III tanks

100 200 201 300 301

1. COMPANY HQ 2. COMPANY HQ 3. COMPANY HQ

111 331 211 212 221 222 311 312 321 322

112 332 333 213 214 223 224 313 314 323 324

1. PLATOON 2. PLATOON 1. PLATOON 2. PLATOON


113 334 335

1. PLATOON 3. PLATOON
231 232 241 242 331 332 341 342
1. (MEDIUM) COMPANY
4 Panzer IV (Long) and 5 Panzer II tanks 233 234 243 244 333 334 343 344

3. PLATOON 4. PLATOON 3. PLATOON 4. PLATOON

2. (LIGHT) COMPANY 3. (LIGHT) COMPANY


18 Panzer III tanks 18 Panzer III tanks

As of 28 June 1942 the division's tank strength consisted of:

14 Panzer III (Short) 1 Panzer IV (Short) 15 Panzer II tanks

110 Panzer III (Long) 12 Panzer IV (Long)

22
PANZER III TANK COMPANY LIGHT TANK FORMATION

You must field the Formation HQ and one Combat Unit from each black box.
You may also field one Combat Unit from each grey box.

HEADQUARTERS

PANZER III
TANK COMPANY HQ
MG203 OR MG204

ARMOUR ARMOUR ARMOUR ARMOUR

PANZER III PANZER III PANZER III PANZER III


TANK PLATOON TANK PLATOON TANK PLATOON TANK PLATOON
MG205, MG206, OR MG207 MG205, MG206, OR MG207 MG205, MG206, OR MG207 MG205, MG206, OR MG207

PANZER IV
TANK PLATOON ARMOUR
MG202

PANZER II
LIGHT TANK PLATOON
MG208

You may field a Combat Unit from a black box as a Support Unit for another Formation.

Flurries of snow obscured the dilapidated huts and hovels of Verkhne-Kumsky. Feldwebel Olisch peered out
from the cupola of his Panzer III. The 15th Panzer Regiment had been attacking steadily towards their trapped
comrades of the 6th Army at Stalingrad, and Olisch had been up front for far too much of it. His tank was dripping
oil, and there was a nasty racket coming from the left rear sprocket drive. The panzer had come a long way in
the past year, but just needed to go a little bit further—then they could both take a rest.
The first round of enemy fire bounced off the front glacis, and Olisch instinctively dropped into the turret.
'Enemy tank! Firing!'
The gunner, Stahlman, hadn't waited for instructions. They had all been in too many fights to need permission
once the shooting started. As the 5cm round flew down the barrel at its target, Olisch was already peering
around for the next target. The Soviet Valentine tank that had opened the duel was now a smoldering torch, the
black billowing smoke stark against the white snow. More of its Red Army comrades crawled out from behind
the buildings and snow drifts. The roar of battle ramped up quickly as both sides hurled armour piercing shells
at each other...

23
PANZER III TANK COMPANY HQ OPTIONS
You can field either a Panzer III Tank Company HQ with the choice of a short 5cm, long 5cm, or 7.5cm gun, or a
Panzer III (Uparmoured) Tank Company HQ with increased armour and a long 5cm gun as your Formation HQ unit.

PANZER III TANK COMPANY HQ


PANZER III TANK COMPANY HQ

MOTIVATION • TANK FORMATION • STORMTROOPERS • IS HIT ON

CONFIDENT 4+ CAREFUL 4+
Third Reich
Last Stand 3+ ARMOUR

2x Panzer III (7.5cm) 16 POINTS Protected Ammo


Remount 3+ FRONT 5
1x Panzer III (7.5cm) 8 POINTS
VETERAN
SKILL

3+
SIDE &
REAR 3
2x Panzer III (short 5cm) 10 POINTS TOP 1
1x Panzer III (short 5cm) 5 POINTS TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH CROSS

10”/25CM 12”/30CM 18”/45CM 20”/50CM 3+


OPTIONS ROF ANTI- FIRE-
WEAPON RANGE HALTED MOVING TANK POWER NOTES
• Replace any or all Panzer III (short 5cm)
Panzer III (7.5cm) 24”/60CM 2 1 9 3+ HEAT
with Panzer III (long 5cm) for +2 points
Panzer III (short 5cm) 24”/60CM 2 1 8 4+
each.
Panzer III (long 5cm) 28”/70CM 2 1 9 4+
Panzer III (MGs) 16”/40CM 4 4 2 6

PANZER III (UPARMOURED) TANK


PANZER COMPANY) HQ
III (UPARMOURED TANK COMPANY HQ

MOTIVATION • TANK FORMATION • STORMTROOPERS • IS HIT ON

CONFIDENT 4+ CAREFUL 4+
Third Reich
Last Stand 3+ ARMOUR

2x Panzer III (uparmoured) 16 POINTS Protected Ammo


Remount 3+ FRONT 6
1x Panzer III (uparmoured) 8 POINTS
VETERAN
SKILL

3+
SIDE &
REAR 3
The bulk of the panzer regiment in 1942 was TOP 1
equipped with the reliable Panzer III tank. Early TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH CROSS
versions of the tank gave exceptional service, 10”/25CM 12”/30CM 18”/45CM 20”/50CM 3+
but were under-armoured when Soviet medium ROF ANTI- FIRE-
WEAPON RANGE HALTED MOVING TANK POWER NOTES
tanks arrived in numbers. Uparmoured panzers
Panzer III (long 5cm) 28”/70CM 2 1 9 4+
arrived later in the year, putting the tanks back
Panzer III (MGs) 16”/40CM 4 4 2 6
on an even footing.

PANZER IIIs: ON THE TABLE


There are four different models of Panzer III tanks.
The key differences are highlighted below to help you pick the right tank for the job.

PANZER III (SHORT 5cm) PANZER III (LONG 5cm)


Front Armour: 5 Front Armour: 5
Weapon Range: 24"/60cm Weapon Range: 28"/70cm
Anti-tank: 8 Anti-tank: 9
Firepower: 4+ Firepower: 4+

24
PANZER III TANK PLATOON OPTIONS
You can field either a Panzer III Tank Platoon with the choice of a short 5cm, long 5cm, or 7.5cm gun, a Panzer III
(Uparmoured) Tank Platoon with increased armour and a long 5cm gun, or a Panzer III (Mixed) Tank Platoon with a
mixture of types of Panzer III tanks.

PANZER III TANK PLATOON


PANZER III TANK PLATOON

MOTIVATION • TANK UNIT • STORMTROOPERS • IS HIT ON

CONFIDENT 4+ CAREFUL 4+
Third Reich
Last Stand 3+ ARMOUR

5x Panzer III (7.5cm) 40 POINTS Protected Ammo


Remount 3+ FRONT 5
4x Panzer III (7.5cm) 32 POINTS
VETERAN
SKILL

3+
SIDE &
REAR 3
3x Panzer III (7.5cm) 24 POINTS
TOP 1
5x Panzer III (short 5cm) 25 POINTS TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH CROSS

4x Panzer III (short 5cm) 20 POINTS 10”/25CM 12”/30CM 18”/45CM 20”/50CM 3+


3x Panzer III (short 5cm) 15 POINTS WEAPON RANGE ROF
HALTED MOVING
ANTI- FIRE-
TANK POWER NOTES

Panzer III (7.5cm) 24”/60CM 2 1 9 3+ HEAT


OPTIONS Panzer III (short 5cm) 24”/60CM 2 1 8 4+
• Replace any or all Panzer III (short 5cm) Panzer III (long 5cm) 28”/70CM 2 1 9 4+
with Panzer III (long 5cm) for +2 points Panzer III (MGs) 16”/40CM 4 4 2 6
each.

PANZERTANK
PANZER III (UPARMOURED) PLATOON
III (UPARMOURED) TANK PLATOON

MOTIVATION • TANK UNIT • STORMTROOPERS • IS HIT ON

CONFIDENT 4+ CAREFUL 4+
Third Reich
Last Stand 3+ ARMOUR

5x Panzer III (uparmoured) 40 POINTS Protected Ammo


Remount 3+ FRONT 6
4x Panzer III (uparmoured) 32 POINTS
VETERAN
SKILL

3+
SIDE &
REAR 3
3x Panzer III (uparmoured) 24 POINTS
TOP 1
Additional armour and a longer guns made late TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH CROSS

Panzer III models very tough and formidible. 10”/25CM 12”/30CM 18”/45CM 20”/50CM 3+

WEAPON RANGE ROF ANTI- FIRE- NOTES


HALTED MOVING TANK POWER

Panzer III (long 5cm) 28”/70CM 2 1 9 4+


Panzer III (MGs) 16”/40CM 4 4 2 6

PANZER III (UPARMOURED) PANZER III (7.5cm)


Front Armour: 6 Front Armour: 5
Weapon Range: 28"/70cm Weapon Range: 24"/60cm
Anti-tank: 9 Anti-tank: 9
Firepower: 4+ Firepower: 3+
Other: HEAT

(Target's armour is not
  increased for range
  over 16”/40cm)

25
PANZER III (MIXED) TANK
PANZERPLATOON
III (MIXED) TANK PLATOON

MOTIVATION • TANK UNIT • STORMTROOPERS • IS HIT ON

CONFIDENT 4+ CAREFUL 4+
Third Reich
Last Stand 3+ ARMOUR

5x Panzer III (short 5cm) 25 POINTS


Protected Ammo
Remount 3+ FRONT 5
4x Panzer III (short 5cm) 20 POINTS SKILL
UPARMOURED 6
3x Panzer III (short 5cm) 15 POINTS
VETERAN 3+ SIDE 3
TOP 1
LONG 5CM OPTION TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH CROSS

10”/25CM 12”/30CM 18”/45CM 20”/50CM 3+


• Replace any or all Panzer III
(short 5cm) with Panzer III (long 5cm) WEAPON RANGE ROF
HALTED MOVING
ANTI- FIRE-
TANK POWER NOTES

for +2 points each. Panzer III (short 5cm) 24”/60CM 2 1 8 4+


ARMOUR OPTION Panzer III (long 5cm) 28”/70CM 2 1 9 4+
• Uparmour any or all Panzer III Panzer III (7.5cm) 24”/60CM 2 1 9 3+ HEAT

(long 5cm) to Front 6 for +1 point each. Panzer III (MGs) 16”/40CM 4 4 2 6


7.5CM OPTION
• Replace any or all short 5cm with As the new models of panzers arrived on the front, they were quickly
7.5cm for +3 points each. integrated into the platoons to replace combat losses. As a result, many
platoons were equipped with a mix of tanks.

PANZER III
FEATURES SPECIAL RULES
WELL ARMED: All models of the Panzer III are well HEAT: The latest model of the Panzer III uses the newly-
armed, particularly the later ones. This allows them to perfected HEAT (High-Explosive Anti-Tank) ammunition
go head-to-head with enemy tanks, although using cover in its short 7.5cm gun. This gives it the penetrative power
and careful manoeuvring is still recommended when of a much longer weapon. As HEAT relies on explosive
outnumbered. energy rather than brute force to penetrate armour, its
effectiveness does not reduce with range.
WELL PROTECTED: The Panzer III has a good level
of armour protection for a combat tank. Its front armour PROTECTED AMMO: The Panzer III has armoured
is thick enough to defeat most enemy guns (particularly ammunition stowage bins, making it much less likely to
smaller weapons like the 2 pdr and 37mm). burn when hit. This gives its crew greater confidence,
making them less likely to abandon their tank before it is
destroyed.

26
PANZER II LIGHT TANKPANZER
PLATOON
II LIGHT TANK PLATOON

MOTIVATION • TANK UNIT • SPEARHEAD • STORMTROOPERS • IS HIT ON

CONFIDENT 4+ CAREFUL 4+
Third Reich
Last Stand 3+ ARMOUR

5x Panzer II (2cm) 10 POINTS SKILL FRONT 3


4x Panzer II (2cm) 8 POINTS VETERAN 3+ SIDE &
REAR 1
3x Panzer II (2cm) 6 POINTS
TOP 1
Panzer IIs were long obsolete as a frontline battle TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH CROSS

10”/25CM 12”/30CM 18”/45CM 20”/50CM 3+


tank, but they were still very useful to the bat-
talion for scouting and screening light enemy WEAPON RANGE ROF
HALTED MOVING
ANTI- FIRE-
TANK POWER NOTES

counterattacks. Panzer II (2cm) 20”/50CM 2 1 5 5+


Panzer II (MG) 16”/40CM 3 3 2 6

PANZER II
FEATURES SPECIAL RULES
SMALL: The Panzer II is a small tank that is cheap and easy SPEARHEAD: The Panzer II tanks of the light platoon
to produce. While it is outclassed by most combat tanks, spearhead the advance, finding the best routes forward and
it is very effective as a flank screen against armoured cars. driving off enemy scouts.
SKILFUL: German tank crews are well trained and expe-
rienced. They fight smart, using clever tactics and know
how to avoid getting hit.

Platoon orders came across the radio, and Olisch ordered his driver to break left and curl around the
enemy flank. The old panzer creaked as it fought against the hard turn, but in the end it made it. The
next panzer in the platoon wasn't so lucky. A track unfurled from its right side and the tank slid to a
halt on the ice, stranding it in the open and broadside to the incoming Soviet fire. Instantly the Russians
concentrated on it and flames began to lick up from the engine deck. The crew bailed out, only to fall
flailing against the torrent of machine-gun fire directed their way.
Olisch pressed on as the rattling from his panzer's left track got louder. Ranks of enemy tanks could
now be seen, and Stahlman began picking them off, as the rest of the platoon arrayed around them and
joined in. More Valentines burst into flames, ejecting their turrets, slewing to a halt, and smouldering
away under the deadly fire of the veteran panzer gunners. The enemy was in disarray, just where Olisch
and his gunner wanted them.
The Russian tanks were out-matched by the worn-out but still lethal panzers. Engines roaring, the
panzers pushed ahead, as the remaining enemy tanks were turned into scrap. Suddenly, the next wave
of enemy armour crested the hill. These were larger, wider and vastly more lethal—T-34s, in line and
76mm guns firing. This fight just got a lot harder...

27
The 9th Panzer Division was created in 1938 from old On 25 November, the Soviets launched Operation Mars that
Austrian formation absorbed into the German army. In aimed to trap the German 9th Army in a pocket in the Rzhev
May 1940, the division joined the German assault on salient just like Operation Uranus had encircled the German
Holland, Belgium, and France. 1941 was a busy year for 6th Army at Stalingrad. By that time, the 9th Panzer Division
the 9th Panzer as they went on to participate in the invasions was once again a strong armoured force and sent out to deal
of Yugoslavia, Greece, and the Soviet Union. The Russian with the Soviet breakthrough. The division was split into
campaign fell short of Moscow and the division was forced two battle groups, each consisting of about 40 tanks with
to fight off determined Soviet counterattacks through the motorised infantry support. On 29 November, the Germans
winter months. managed to flank the Soviet positions and capture several
By the start of the offensive on 28 June 1942, the division towns, only to face a crisis the next day when two Soviet
was a true combined arms force. Its armoured regiment had guards rifle divisions managed to breakthrough, forcing the
22 Panzer II, 38 Panzer III (short), 61 Panzer III (long), Germans back. Ultimately, the Germans recaptured most of
9 Panzer IV (short), and 12 Panzer IV (long) tanks. The the ground lost and mopped up Soviet units now trapped
division also had two mechanised infantry regiments, an behind the lines. By 20 December, most of the fighting in
artillery regiment, and even an anti-tank regiment. the area of 9th Panzer had died down.
During Operation Blau, the 9th Panzer Division pushed The division would not see combat again until Kursk in
toward Voronezh as a part of 4th Panzer Army. The division 1943. It would stay on the Eastern Front for the rest of
developed strong coordination tactics to get the panzers 1943 through April 1944, fighting to stem the Soviet
and mechanised infantry to work in concert, especially tide. After its near destruction in April, the 9th Panzer was
when capturing villages and other small towns. They also transferred to France to rebuild and refit. There, it opposed
improved their flanking tactics to deal with the better armed the Allied Normandy campaign, narrowly avoiding being
and armoured Soviet T-34 and KV-1 tanks. destroyed in the Falaise Pocket. In December 1944, the
division fought in the Ardennes Offensive and continued to
In August, the division was transferred north to Army Group
fight until March 1945, when it was largely destroyed in the
Centre to take part in some operations to reduce the Rzhev
fighting around Cologne.
Salient. The actions depleted the division's forces greatly,
so it then moved in to reserve to replenish its losses over
the summer.

SCHÜTZEN REGIMENT 10
9. PANZER DIVISION, EAST FRONT, JULY 1942
REGIMENT HQ

I BATAILLON II BATAILLON

BATAILLON HQ BATAILLON HQ

2x sMG34 Machine-guns 3x 5cm Pak38 Guns 2x sMG34 Machine-guns 3x 5cm Pak38 Guns
18x MG34 Machine-guns 4x 7.5cm Infantry Guns 18x MG34 Machine-guns 4x 7.5cm Infantry Guns
4x MG34 Heavy MGs 4. KOMPANIE
4x MG34 Heavy MGs 8. KOMPANIE
2x 8cm GW34 Mortars 2x 8cm GW34 Mortars
3x 2.8cm sPzB41 AT Rifles 3x 2.8cm sPzB41 AT Rifles
1. KOMPANIE 5. KOMPANIE
2. KOMPANIE 6. KOMPANIE
3. KOMPANIE 7. KOMPANIE

4x 15cm Heavy Infantry Guns 9x 5cm Pak38 Guns 12x Sd Kfz 10/4 2cm SP Guns
INFANTRY 2. KOMPANIE 2. KOMPANIE
SUPPORT SECTION PANZERJÄGER BATAILLON 61 FLAK-BATAILLON 59

28
PANZERGRENADIER COMPANY INFANTRY FORMATION

You must field the Formation HQ and one Combat Unit from each black box.
You may also field one Combat Unit from each grey box.

HEADQUARTERS

PANZERGRENADIER
COMPANY HQ
MG209

INFANTRY INFANTRY INFANTRY

PANZERGRENADIER PANZERGRENADIER PANZERGRENADIER


PLATOON PLATOON PLATOON
MG210 MG210 MG210

WEAPONS ARTILLERY ARTILLERY ARTILLERY

sMG34 MACHINE-GUN 8cm MORTAR 7.5cm INFANTRY GUN 15cm INFANTRY GUN
PLATOON SECTION PLATOON PLATOON
MG211 MG212 MG213 MG214

ANTI-TANK ANTI-TANK ANTI-AIRCRAFT

5CM TANK-HUNTER 5CM TANK-HUNTER SD KFZ 10/4


PLATOON PLATOON LIGHT AA PLATOON
MG226 MG226 MG231

You may field a Combat Unit from a black box as a Support Unit for another Formation.

29
PANZERGRENADIERPANZERGRENADIER
COMPANY
COMPANY HQ
HQ
MOTIVATION • INFANTRY FORMATION • STORMTROOPERS • IS HIT ON

CONFIDENT 4+ CAREFUL 4+
Third Reich
3+
2x MP40 SMG team 2 POINTS Last Stand SAVE

VETERAN
SKILL

3+ Infantry
3+
The panzergrenadiers provided the panzer divi-
sions with their own mobile infantry support.
Equipped with the latest heavy weapons, these TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH CROSS
troops were essential for clearing out objectives 8”/20CM 8”/20CM 12”/30CM 12”/30CM AUTO
in terrain that was not suited for the tanks, such ROF ANTI- FIRE-
WEAPON RANGE NOTES
as cities. HALTED MOVING TANK POWER

MP40 SMG team 4”/10CM 3 3 1 6 Pinned ROF 1

Hausser crouched low and pressed up hard against the concrete pillar, as the blasted remains of Krueller's heavy
machine-gun crew cascaded down around him. The damned Bolsheviks had rolled up some big guns and were
demolishing each of his platoon's MG34 nests. Judging by the order they'd been knocked out, his was next.
'Where the hell is our counter-fire?', shouted Hausser. What were those useless gunners doing?
Finally, mortar rounds began to detonate in the street, slowly walking towards the Soviet gun that
was about to blow his position apart any second now. Hausser's heart stopped as he wondered if
the mortar shells would find their target before the gun made the question academic.
A large explosion cracked through the air. Hausser ducked down again, fearing the
worst. He cracked an eye open and patted himself down. He was alive.
Hausser used a battered periscope to peer around the pillar. The Soviet gun
was now a twisted pile of metal. The mortar crew had dropped a
round right on top of the Soviet gun's ammo pile! However, his relief
quickly evaporated as he focused the periscope just beyond the
smouldering gun. Russian troops were congregating on the far
side of the square, getting ready to charge across the open space...
'Up! Up! Get ready! Ivan's coming!' He shoved the gunner, Gerhardt,
into position and then found Schildt already checking the
ammunition belt for damage or debris that would cause a
blockage. Hausser scrambled back through the crumbled
doorway and shouted at the Grenadiers huddled near
the windows.
'They're massing! Big wave coming!' As the first shots
began to sound from nearby rooms, Hausser crawled
back to the MG34 mounted on its tripod as bullets
pattered off the building facade above him.
'Urrah Stalin! Urrah Stalin!', the shouts could be
heard from across the square. Hausser clenched his
fists in anxious anticipation as he faced the fight
for his life...

30
PANZERGRENADIER PLATOON
PANZERGRENADIER PLATOON
MOTIVATION • INFANTRY UNIT • STORMTROOPERS • IS HIT ON

CONFIDENT 4+ CAREFUL 4+
Third Reich
3+
7x MG34 team 10 POINTS Last Stand SAVE

5x MG34 team 7 POINTS


VETERAN
SKILL

3+ Infantry
3+
OPTIONS
• Add one 2.8cm anti-tank rifle for
+2 points. TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH CROSS

8”/20CM 8”/20CM 12”/30CM 12”/30CM AUTO


The Unit Leader is one of the MG34 teams, and is
ROF ANTI- FIRE-
mounted on a small base (see page 64). WEAPON RANGE HALTED MOVING TANK POWER NOTES

MG34 team 16”/40CM 3 2 2 6


Optional
The panzergrenadiers were heavily armed, with 2.8cm anti-tank rifle 20”/50CM 2 1 7 5+ Assault 4+, Heavy Weapon, No HE

more MG34 machine-guns than the standard


infantry platoons in a infantry division.

sMG34 MACHINE-GUN
SMG34 PLATOON
MACHINE-GUN
PLATOON
MOTIVATION • INFANTRY UNIT • HEAVY WEAPON • IS HIT ON
• STORMTROOPERS •
CONFIDENT 4+ CAREFUL 4+
Third Reich
3+
4x sMG34 HMG team 6 POINTS Last Stand SAVE

2x sMG34 HMG team 3 POINTS


VETERAN
SKILL

3+ Infantry
3+
4+
Heavy Weapon
Assault

TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH CROSS

8”/20CM 8”/20CM 12”/30CM 12”/30CM AUTO

WEAPON RANGE ROF ANTI- FIRE- NOTES


HALTED MOVING TANK POWER

sMG34 HMG team 24”/60CM 6 2 2 6

The heavy machine-guns of the MG platoon are essential for setting up


a base of fire to support an infantry assault or destroy a Soviet human
wave attack.

31
8cm MORTAR8CM
SECTION
MORTAR SECTION
MOTIVATION • INFANTRY UNIT • HEAVY WEAPON • IS HIT ON

CONFIDENT 4+ CAREFUL 4+
Third Reich
3+
2x 8cm mortar team 3 POINTS Last Stand SAVE

VETERAN
SKILL

3+ Infantry
3+
Panzergrenadiers had mortar sections attached
4+
Heavy Weapon
from the battalion's heavy weapons platoon. Assault

These would be located close to the action to


make sure the infantry was well supported with TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH CROSS

overhead artillery support. 4”/10CM 4”/10CM 6”/15CM 8”/20CM AUTO

WEAPON RANGE ROF ANTI- FIRE- NOTES


HALTED MOVING TANK POWER

8cm mortar 40”/100CM ARTILLERY 1 4+ Smoke Bombardment

PANZERGRENADIER WEAPONS
MP40 SMG: Submachine-guns (SMGs) are excellent sMG34 HMG: The sMG34 is the schwere or heavy version
for assaults where their short range was more than of the MG34. Mounted on a tripod for long-range accuracy
compensated for by their high rate of fire. They are much and with plenty of ammunition, it is an
less effective though, when the user is pinned down. excellent defensive weapon. The
MG34: The belt-fed MG34 machine-gun has a high rate company's heavy machine-
of fire, sounding like canvas ripping when it fires. Its crew guns are allocated to the
of three soldiers keep up a good rate of fire, even when most exposed platoons.
incoming fire has them pinned down. 8cm MORTAR: The
2.8cm ANTI-TANK RIFLE: The 2.8cm sPzB41 is a 8cm GW34 mortar gives
heavy, squeeze-bore anti-tank rifle. Its 2.8cm rounds are the company an artillery
squeezed down to 2cm at the muzzle, giving them a high weapon for bombarding
velocity and excellent short-range penetration. However, enemy infantry trying to
the squeeze-bore effect prevents them from firing high hide behind cover and for
explosive (HE) rounds against soft targets. As a crew-served knocking out enemy guns.
heavy weapon, it is too cumbersome to be used in assaults.

32
Gerhardt started by firing short bursts, each squeeze of the trigger followed by a slight adjustment left or right
of the smoking gun barrel. The firing was in steady controlled bursts, hosing the enemy infantry and throwing
them back. The frantic full-press firing would be reserved for when the Russians were about to overwhelm the
position, and melted gun barrels mattered little in the face of imminent death.
Grenades were arcing out into the racing horde, bodies falling with outflung arms, individuals subsumed into
the onrushing brown mass of screaming men. The chanting and yelling continued to wash over the Grenadiers—
'Urrah Stalin! Urrah Stalin!'.
Hausser screamed curses at them, flinging grenades and firing his Walther pistol until it clicked empty. Slamming
home a magazine, Hausser fired several more shots at the retreating survivors of the first assault. This was
just the beginning—there would be more attacks. Schildt was using a bayonet to pry open another can of
ammunition - the lid had been dented and was jammed in place.
The noise level across the square was rising - the next charge was readying.
'Swap the barrels?', Gerhardt asked, nestling the gun butt into his shoulder.
'After this one,' Hausser replied, pointing across the square. The Russians charged.

7.5cm INFANTRY GUN


7.5CM PLATOON
INFANTRY GUN PLATOON
MOTIVATION • GUN UNIT • GUN SHIELD • IS HIT ON

CONFIDENT 4+ CAREFUL 4+
Third Reich
3+
4x 7.5cm infantry gun 14 POINTS Last Stand SAVE

2x 7.5cm infantry gun 7 POINTS


VETERAN
SKILL

3+ Gun
3+
4+
Gun
Wherever the panzergrenadiers went, the 7.5cm Assault

light infantry guns followed close by offering


artillery support to break up Soviet attacks. TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH CROSS

Unlike mortars, these guns could put high- 4”/10CM 4”/10CM 6”/15CM 8”/20CM 3+
explosive shells into the enemy, making them WEAPON RANGE ROF
HALTED MOVING
ANTI- FIRE-
TANK POWER NOTES

more reliable for knocking out specific threats 7.5cm infantry gun 48”/120CM ARTILLERY 2 4+ Forward Firing
to the infantry. Or Direct Fire 16”/40CM 2 1 8 3+ Forward Firing, Smoke

15cm INFANTRY GUN


15CM PLATOON
INFANTRY GUN PLATOON
MOTIVATION • GUN UNIT • GUN SHIELD • LARGE GUN • IS HIT ON

CONFIDENT 4+ CAREFUL 4+
Third Reich
Last Stand 3+ SAVE
2x 15cm infantry gun 8 POINTS
VETERAN
SKILL

3+ Gun
4+
When a 7.5cm shell won't do the job, it might be
4+
Large Gun
Assault
time to use something twice as large. The 15cm
heavy infantry gun is bulky but powerful. In
street-fighting, they are invaluable for destroying TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH CROSS

2”/5CM 2”/5CM 4”/10CM 6”/15CM 5+


enemy nests, buildings, and other hardened
targets. WEAPON RANGE ROF
HALTED MOVING
ANTI- FIRE-
TANK POWER NOTES

15cm infantry gun 56”/140CM ARTILLERY 3 2+ Forward Firing

Or Direct Fire 16”/40CM 1 1 7 AUTO Brutal, Forward Firing, Slow Firing

INFANTRY GUNS
7.5cm INFANTRY GUN: The 7.5cm infantry gun gives 15cm INFANTRY GUN: The 15cm infantry gun is
their infantry comrades amazing tactical flexibility. They significantly heavier than the 7.5cm version, but so too
are highly mobile, so they can keep up with and support is its shell! A single shot from a 15cm infantry gun will
assaults with direct fire of high-explosives or by firing obliterate teams in building, shatter an enemy nest,
bombardments to keep the enemy's heads down. The gun or smash a lightly armoured target. A bombardment
also has anti-tank ammunition, giving it serious anti-tank from these guns is equally devastating, giving infantry
capability and making the gun one of the most useful commanders the ability to soften up targets well ahead of
weapons in the infantry commander's arsenal. a tricky assault.

33
The 295th Infantry Division was raised on 10 February During October, the 295th continued to try to mop up
1940 in Lower Saxony and fought at the tip of the spear lingering Soviet resistance on the slopes of the Mamayev
on the Eastern Front from the autumn of 1941 onward. Kurgan. The division briefly gained control of the stubborn
In 1942, the veteran division marched with Paulus and his northern slopes and approaches, but would soon lose them
6th Army towards its objective: Stalingrad. to Soviet counterattacks. At this point, the Soviet 62nd Army
At the start of the Germans' first assault on Stalingrad on held only a thin strip of land on the western bank of the
13 September, the division drove into the heart of the city. Volga River. Despite multiple attempts to break through to
The Luftwaffe's bombing campaign had turned most of the the river, the Soviets held on.
city to rubble, and the 295th soon found itself embroiled in On 8 November, the Germans launched Operation
vicious house-to-house fighting. Their main objective was Hubertus, aiming to finally break the resistance of the Soviet
the well-defended Mamayev Kurgan, a massive hill in the 62nd Army that was holding just a thin strip of ground
middle of the city that provided an ideal vantage point for along the Volga. The 295th Infantry Division launched a
artillery spotting and for directing the battle. It was highly diversionary attack to clear the Soviets from the Mamayev
valued by both Soviet and German forces, ensuring the fight Kurgan and capture the Lazur Chemical Factory, while the
for it would be a bloody one. The 295th eventually took the main thrust was directed at the Red October Steel Works
summit, but were relentlessly subjected to Soviet sniper fire and the Barrikady Ordnance Factory. While the division
and counterattacks from the northern and eastern slopes of made some headway, they lacked the strength for a major
the hill. The fighting was savage, as the infantrymen fought push, and the advance soon ground to a halt with only a few
with bayonet, grenade, and flamethrower to make any isolated German units reaching the Volga.
headway against a determined enemy. After these final attacks, there was little left of the
The early meatgrinder battles in Stalingrad reduced the 295th Infantry Division. With the encirclement of Stalingrad,
division to only six weakened battalions from its original plans to capture the last 10% of the city evaporated as all
nine, and to make matters worse, there was little time to the trapped German divisions fought just to survive the
rest before the second assault went in on 27 September. The brutal reduction of the Stalingrad Pocket. The end came on
division, with assault gun support, crawled its way along the 2 February 1943 when the 295th was destroyed along with
railway lines in the eastern sectors of the city. Their goal was the rest of the 6th Army.
to reach the Volga and split the Soviet forces in two, but they
were rebuffed by stiff Soviet resistance.

INFANTERIE REGIMENT 516


295. INFANTERIE DIVISION, EAST FRONT, 1942
REGIMENT HQ

I BATAILLON II BATAILLON

BATAILLON HQ BATAILLON HQ

12x  MG34 Machine-guns 12x  sMG34 Machine-guns 12x  MG34 Machine-guns 12x  sMG34 Machine-guns


1. KOMPANIE 6x  GW34 80mm Mortars 5. KOMPANIE 6x  GW34 80mm Mortars
2. KOMPANIE 4. KOMPANIE 6. KOMPANIE 8. KOMPANIE
3. KOMPANIE 7. KOMPANIE

III BATAILLON

BATAILLON HQ 9x 3.7cm Pak36, or 4x 15cm Infantry Guns


5cm Pak38 Guns 6x 7.5cm Infantry Guns
TANK-HUNTER INFANTRY
PLATOON SUPPORT COMPANY

12x  MG34 Machine-guns 12x  sMG34 Machine-guns


9. KOMPANIE 6x  GW34 80mm Mortars
10. KOMPANIE 12. KOMPANIE 3x  MG34 Machine-guns
11. KOMPANIE ENGINEER PLATOON

34
GRENADIER COMPANY INFANTRY FORMATION

You must field the Formation HQ and one Combat Unit from each black box.
You may also field one Combat Unit from each grey box.

HEADQUARTERS INFANTRY

GRENADIER SNIPER
COMPANY HQ MG219
MG215

INFANTRY INFANTRY INFANTRY

GRENADIER GRENADIER GRENADIER


PLATOON PLATOON PLATOON
MG216 MG216 MG216

ASSAULT PIONEER ASSAULT PIONEER ASSAULT PIONEER


PLATOON PLATOON PLATOON
MG217 MG217 MG217

WEAPONS ARTILLERY ANTI-TANK

sMG34 MACHINE-GUN 8cm MORTAR 3.7CM TANK-HUNTER


PLATOON PLATOON PLATOON
MG211 MG218 MG225

5CM TANK-HUNTER
PLATOON
MG226
ARTILLERY ARTILLERY

7.5cm INFANTRY GUN 15cm INFANTRY GUN


PLATOON PLATOON
MG213 MG214

You may field a Combat Unit from a black box as a Support Unit for another Formation.

35
GRENADIER COMPANY HQ
GRENADIER COMPANY HQ
MOTIVATION • INFANTRY FORMATION • STORMTROOPERS • IS HIT ON

CONFIDENT 4+ CAREFUL 4+
Third Reich
3+
2x MP40 SMG team 2 POINTS Last Stand SAVE

VETERAN
SKILL

3+ Infantry
3+
The bulk of the German army's soldiers was the
venerable infantry of the Grenadier divisions.
These foot troops were important for holding
the ground the tanks captured, dealing with TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH CROSS

Soviet counterattacks, and clearing the streets in 8”/20CM 8”/20CM 12”/30CM 12”/30CM AUTO
city combat. WEAPON RANGE ROF ANTI- FIRE- NOTES
HALTED MOVING TANK POWER

MP40 SMG team 4”/10CM 3 3 1 6 Pinned ROF 1

GRENADIER PLATOON
GRENADIER PLATOON
MOTIVATION • INFANTRY UNIT • STORMTROOPERS • IS HIT ON

CONFIDENT 4+ CAREFUL 4+
Third Reich
9x MG34 and Last Stand 3+ SAVE

K98 rifle team 12 POINTS


VETERAN
SKILL

3+ Infantry
3+
7x MG34 and
K98 rifle team 9 POINTS
5x MG34 and
K98 rifle team 6 POINTS TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH CROSS

8”/20CM 8”/20CM 12”/30CM 12”/30CM AUTO


OPTIONS RANGE ROF ANTI- FIRE- NOTES
WEAPON HALTED MOVING TANK POWER
• Add up to two sMG34 HMG teams for
MG34 & K98 rifle team 16”/40CM 2 1 2 6
+2 points each. Optional
sMG34 HMG team 24”/60CM 6 2 2 6 Assault 4+, Heavy Weapon
• Add one 2.8cm anti-tank rifle for Optional 20”/50CM 2 1 7 5+ Assault 4+, Heavy Weapon, No HE
+2 points. 2.8cm anti-tank rifle

The Unit Leader is one of the MG34 and K98 Grenadiers had some of the most difficult missions in the war, whether
Rifle teams, and is mounted on a small base (see it was sitting in a frost-bitten trench or crawling through the ruins of
page 64). Stalingrad. They were well equipped to do their job, with additional
heavy machine-guns, anti-tank rifles, and more.

36
ASSAULT PIONEER PLATOON
ASSAULT PIONEER PLATOON
MOTIVATION • INFANTRY UNIT • PIONEERS • IS HIT ON
• STORMTROOPERS •
CONFIDENT 4+ CAREFUL 4+
Third Reich
Last Stand 3+
7x MP40 SMG team SAVE

2x Flame-thrower team 14 POINTS


VETERAN
SKILL

3+ Infantry
3+
5x MP40 SMG team Deadly
Assault 2+
1x Flame-thrower team 9 POINTS
TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH CROSS
OPTIONS 8”/20CM 8”/20CM 12”/30CM 12”/30CM AUTO
• Add one sMG34 HMG team for
WEAPON RANGE ROF ANTI- FIRE- NOTES
+2 points. HALTED MOVING TANK POWER

MP40 SMG team 4”/10CM 3 3 1 6 Pinned ROF 1


The Unit Leader is one of the MP40 SMG teams, Assault 4+, Flame-thrower,
and is mounted on a small base (see page 64). Flame-thrower team 4”/10CM 2 2 2 AUTO Heavy Weapon, Pinned ROF 1
Optional 24”/60CM 6 2 2 6 Assault 4+, Heavy Weapon
sMG34 HMG team

ASSAULT PIONEER PLATOON


FEATURES SPECIAL RULES
FIREPOWER: During the street-fighting in Stalingrad, PIONEERS: All pioneers receive extensive training on
the assault pioneers quickly replaced their cumbersome diffusing mines and other field engineer work like dig-
rifles with lighter submachine-guns (SMG). ging trenches.
FLAME-THROWERS: The most terrifying weapon DEADLY: Special pioneer battalions deal with the
available to the assault pioneers is the flame-thrower. toughest assault problems facing the German army. They
Sometimes destroying an entrenched enemy requires less handle the most difficult resistance with explosives, sub-
firepower and just simply more fire. Flame-throwers are machine-guns, and sharpened spades. They are second to
lethal and pin the enemy down, greatly improving the none in lethal close combat.
chances of a successful assault.

8cm MORTAR8CM
PLATOON
MORTAR PLATOON
MOTIVATION • INFANTRY UNIT • HEAVY WEAPON • IS HIT ON

CONFIDENT 4+ CAREFUL 4+
Third Reich
3+
6x 8cm mortar team 9 POINTS Last Stand SAVE

4x 8cm mortar team 6 POINTS


VETERAN
SKILL

3+ Infantry
3+
2x 8cm mortar team 3 POINTS Heavy Weapon
4+
Assault

German mortars were an essential support


weapon. They were set up close to where the TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH CROSS

infantry was operating so that they could put 4”/10CM 4”/10CM 6”/15CM 8”/20CM AUTO

pressure on the enemy, either hitting Soviet WEAPON RANGE ROF


HALTED MOVING
ANTI- FIRE-
TANK POWER NOTES

assaults or preparing an objective for an assault. 8cm mortar 40”/100CM ARTILLERY 1 4+ Smoke Bombardment

SNIPER SNIPER
MOTIVATION • INDEPENDENT INFANTRY TEAM • IS HIT ON
• SNIPER’S HIDE •
CONFIDENT 4+ CAREFUL 4+
3 POINTS
Sniper
1x Sniper team Counterattack 5+ SAVE

During static battles, the Germans occasionally VETERAN


SKILL

3+ Infantry
3+
used snipers to disrupt the enemy and keep them
under pressure. These sharpshooters could pick
out and eliminate specific threats when needed.
TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH CROSS

- 8”/20CM 12”/30CM 12”/30CM AUTO

WEAPON RANGE ROF ANTI- FIRE- NOTES


HALTED MOVING TANK POWER

Sniper team 16”/40CM 1 - 2 4+ Unseen Killer

37
TIGER HEAVY TANK PLATOON
TIGER HEAVY TANK PLATOON

MOTIVATION • TANK UNIT • IS HIT ON


• ESCORT TANKS • STORMTROOPERS •
CONFIDENT 4+ CAREFUL 4+
Tiger Ace
Last Stand 2+ ARMOUR

2x Tiger (8.8cm) 58 POINTS Tiger Ace


Remount 2+ FRONT 9
1x Tiger (8.8cm) 29 POINTS
VETERAN
SKILL

3+
SIDE
& REAR 8
OPTIONS TOP 2
• You may add one escort tank for each TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH CROSS

Tiger for +8 points each. 10”/25CM 12”/30CM 16”/40CM 18”/45CM 3+


These may be either: WEAPON RANGE ROF ANTI- FIRE- NOTES
HALTED MOVING TANK POWER
• Panzer III (uparmoured) (MG206) or
Tiger (8.8cm) 40”/100CM 2 1 14 3+
• Panzer III (7.5cm) (MG205) tanks.
Tiger (MGs) 16”/40CM 4 4 2 6

TIGER
FEATURES SPECIAL RULES
HEAVY ARMOUR: The Tiger tank features incred- ESCORT TANKS: Panzer III tanks provide security by
ibly thick armour that will defeat nearly all Allied anti- protecting the Tigers' flanks and keeping them in action.
tank shells TIGER ACE: Thanks to the heavy armour and the power-
BIG GUN: The fearsome 8.8cm anti-tank gun is able ful gun, Tiger crews can rack up enormous kill results. The
to slice through any allied tank's armour, including the crews feel invincible in their steel monsters.
Soviet heavy KV-1 tank.

38
Stohl nudged the control levers for the StuG, causing the tracks to bite into the crumbling wall in front and
collapse it in a cloud of rubble and dust. The Russians were already peppering the area with random shots,
forcing the nearby Grenadiers to stay low. Leutnant Jurich ordered a halt and Stohl applied the brakes bringing
the assault gun to a lurching stop. The gunner, Mannich, waited for a target to be identified as he peered through
the 75mm gun optics. Jurich examined the pock-marked and smouldering Red October factory in front of him.
'Manni, first floor, above that wrecked tram,' Jurich called to his gunner. 'Put an HE round in that window,'
The barrel of the main gun moved slightly as Mannich sighted it in and then fired. The section of frontage that
Jurich had marked exploded outwards, debris and smoke arching out. The troublesome Soviet Maksim machine-
gunners that had been holding up the advance tumbled into the pile of rubble below. Threat neutralized! Jurlich
slapped the side of the hull to get the attention of the Grenadier NCO.
'Follow us across!' he yelled. The grizzled veteran nodded and began shouting at his men, waving them forwards.
The assault gun pushed through a tangle of barbed wire, flattening it for the following grenadiers to cross.
Together, they reached the first of the Soviet positions and began clearing them with grenades, flames, and
gunfire. Scattered groups of Soviet infantry faded back into the warrens of the factory as the Grenadiers charged
into the massive building after them...

STUG (EARLY) ASSAULT GUN PLATOON


STUG (EARLY)
ASSAULT GUN PLATOON

MOTIVATION • TANK UNIT • STORMTROOPERS • IS HIT ON

FEARLESS 3+ CAREFUL 4+
SP Gun
Counterattack 5+ ARMOUR

3x StuG (short 7.5cm) 15 POINTS SKILL FRONT 5


2x StuG (short 7.5cm) 10 POINTS VETERAN 3+
SP Gun
Assault 4+
SIDE &
REAR 3
3x StuG (long 7.5cm) 27 POINTS TOP 1
2x StuG (long 7.5cm) 18 POINTS
TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH CROSS

10”/25CM 12”/30CM 18”/45CM 20”/50CM 3+


StuG assault guns were designed to give infantry
ROF ANTI- FIRE-
their own armoured support. They were built WEAPON RANGE HALTED MOVING TANK POWER NOTES

on the reliable Panzer III chassis and mounted StuG (short 7.5cm) 24”/60CM 2 1 7 3+ Forward Firing

the gun into the hull to create a very versatile StuG (long 7.5cm) 32”/80CM 2 1 10 3+ Forward Firing

weapon. StuG (MG) 16”/40CM 3 2 2 6

StuG ASSAULT GUN FEATURES


LOW COST: Using the tried and true Panzer III chassis, INFANTRY SUPPORT: StuG assault guns use the
engineers have reduced the production cost of making a same types of guns as the Panzer IV models. This enables
tank by cutting off the turret and adding the same type of them to support infantry with excellent high-explosive
7.5cm cannons found on the Panzer IV models. firepower.
LOW PROFILE: Removing the turret not only saves pro-
duction costs, it actually makes the vehicle much shorter,
enabling it to hide itself better to ambush the enemy.

StuG ASSAULT GUNS


StuG assault guns were upgunned at the same time as the other panzers. Crew (4): Commander, gunner,
Their new powerful long barrelled 7.5cm gun was well suited for destroying loader, driver
enemy tanks in addition to unarmoured targets that stood in the way of the Weight: 23.9 tonnes
German blitzkrieg. Length: 6.85m (22’ 6")
Width: 2.95m (9' 8")
Height: 2.16m (7' 1")
Weapons: 7.5cm StuK37 L/24 gun, or
7.5cm StuK40 L/43 gun
1x MG34 7.92mm MG
Armour: 30 - 50mm
Speed: 40 km/h (25 mph)
Engine: Maybach HL 120 TRM
220 kW (300 hp)

39
MARDER (7.62cm) TANK-HUNTER PLATOON
MARDER (7.62CM) TANK-HUNTER PLATOON

MOTIVATION • TANK UNIT • STORMTROOPERS • IS HIT ON

CONFIDENT 4+ CAREFUL 4+
Open SP Gun
Counterattack 6 ARMOUR

4x Marder (7.62cm) 16 POINTS Third Reich


Last Stand 3+ FRONT 2
3x Marder (7.62cm) 12 POINTS
VETERAN
SKILL

3+
SIDE &
REAR 1
2x Marder (7.62cm) 8 POINTS Open SP Gun
Assault 5+ TOP 0
Marders combined the mobility of a tank with TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH CROSS
hard-hitting anti-tank guns. This resulted in a 10”/25CM 12”/30CM 18”/45CM 20”/50CM 4+
very powerful vehicle that could get into ambush WEAPON RANGE ROF ANTI- FIRE- NOTES
HALTED MOVING TANK POWER
locations quickly, shoot the enemy, and move
Marder (7.62cm) 32”/80CM 2 1 12 3+ Forward Firing
out before taking any return fire.
Marder (MG) 16”/40CM 3 3 2 6 Forward Firing

MARDER
WELL-ARMED: Marders use powerful 7.62cm or 7.5cm MOBILITY: Marders are highly mobile. Unlike towed
anti-tank guns to destroy Allied armour with ease. Their guns, these self-propelled guns can spring an ambush on
ability to shoot first and ask questions later, makes them a the enemy and then sneak away before trouble can find
valuable asset in a commander's arsenal. them.

40
SD KFZ 221 & 222 LIGHTSDSCOUT
KFZ 221 &TROOP
222 LIGHT SCOUT TROOP

MOTIVATION • TANK UNIT • SCOUT • IS HIT ON


• SPEARHEAD • STORMTROOPERS •
RELUCTANT 5+ CAREFUL 4+
Wheeled Scout
Counterattack 6 ARMOUR
2x Sd Kfz 222 (2cm) 4+ 1
Determined
Remount FRONT
1x Sd Kfz 221 (MG) 2 POINTS
VETERAN
SKILL

3+
SIDE &
REAR 0
OPTIONS Scout
Assault 4+ TOP 0
• Replace the Sd Kfz 221 (MG) with TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH CROSS
Sd Kfz 221 (2.8cm) at no cost. 10”/25CM 10”/25CM 16”/40CM 40”/100CM 4+
Note: The Sd Kfz 221 (2.8cm) does not have an MG. ROF ANTI- FIRE-
WEAPON RANGE HALTED MOVING TANK POWER NOTES

Sd Kfz 222 (2cm) 20”/50CM 3 2 5 5+ Self-defence AA


Fast and nimble Sd Kfz 221 and 222 armoured
Sd Kfz 221 & 222 (MG) 16”/40CM 3 3 2 6 Self-defence AA
cars scouted and screened for both panzer and
Sd Kfz 221 (2.8cm) 20”/50CM 1 1 7 5+ Forward Firing, No HE, Slow Firing
infantry attacks.

SD KFZ 231 HEAVY SCOUT


SD KFZTROOP
231 HEAVY SCOUT TROOP

MOTIVATION • TANK UNIT • SCOUT • IS HIT ON


• SPEARHEAD • STORMTROOPERS •
RELUCTANT 5+ CAREFUL 4+
Wheeled Scout
Counterattack 6 ARMOUR

2x Sd Kfz 231 (2cm) 2 POINTS Determined


Remount 4+ FRONT 3
The heavier eight-wheeled Sd Kfz 231 had excel- VETERAN
SKILL

3+
SIDE &
REAR 1
lent mobility and better off-road capability than Scout
Assault 4+ TOP 0
the lighter armoured cars. Together, these cars
TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH CROSS
provided reconnaissance information, scouted 10”/25CM 12”/30CM 18”/45CM 40”/100CM 4+
the best routes for advances, and foiled enemy
ROF ANTI- FIRE-
ambushes for their comrades in panzer and WEAPON RANGE HALTED MOVING TANK POWER NOTES

infantry units. Sd Kfz 231 (2cm) 20”/50CM 3 2 5 5+


Sd Kfz 231 (MG) 16”/40CM 3 3 2 6

SCOUT TROOPS
FEATURES SPECIAL RULES
WELL-ARMED: Most of the German armoured cars are SCOUT: Although difficult in the Russian Steppe,
well-armed, with an effective 2cm gun mounted in a roomy German armoured cars are masters at using available cover
turret with space for a commander/gunner and a loader. to move stealthily into position.
RECONNAISSANCE: The scout cars speed ahead of the SPEARHEAD: One of the key roles of the scout troops
formations and use their initiative and mobility to gain the is to push back the enemy reconnaissance to allow the
upper hand against their less capable Soviet counterparts. combat troops to work their way around the flanks of the
enemy.

41
3.7cm TANK HUNTER PLATOON
3.7CM TANK-HUNTER PLATOON
MOTIVATION • GUN UNIT • GUN SHIELD • IS HIT ON

CONFIDENT 4+ CAREFUL 4+
Third Reich
3+
4x 3.7cm gun 8 POINTS Last Stand SAVE

3x 3.7cm gun 6 POINTS


VETERAN
SKILL

3+ Gun
3+
2x 3.7cm gun 4 POINTS Gun
Assault 4+

4x 3.7cm (Stielgranate) gun 12 POINTS


3x 3.7cm (Stielgranate) gun 9 POINTS TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH CROSS

4”/10CM 4”/10CM 6”/15CM 8”/20CM 3+


2x 3.7cm (Stielgranate) gun 6 POINTS
WEAPON RANGE ANTI- FIRE- NOTES
HALTED MOVING TANK POWER

The 3.7cm PaK36 anti-tank gun served with 3.7cm gun 24”/60CM 2 1 6 4+ Forward Firing

distinction in the early campaigns of the war. or Firing Stielgranate 10”/25CM 1 1 12 5+ Forward Firing, Slow Firing

They were showing their age, but with the new


Stielgranate (stick grenade) ammunition, they
are just as lethal as the much heavier guns.

5cm TANK-HUNTER PLATOON


5CM TANK-HUNTER PLATOON
MOTIVATION • GUN UNIT • GUN SHIELD • IS HIT ON

CONFIDENT 4+ CAREFUL 4+
Third Reich
Last Stand 3+
4x 5cm gun 16 POINTS SAVE

3x 5cm gun 12 POINTS VETERAN


SKILL

3+ Gun
3+
2x 5cm gun 8 POINTS Gun
Assault 4+

As Soviet tanks became more heavily armoured,


TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH CROSS
the older 3.7cm PaK36 anti-tank guns were
4”/10CM 4”/10CM 6”/15CM 8”/20CM 3+
replaced by the formidable 5cm PaK38 guns in
ROF ANTI- FIRE-
late 1941. WEAPON RANGE HALTED MOVING TANK POWER NOTES

5cm gun 28”/70CM 2 1 9 4+ Forward Firing

ANTI-TANK GUNS
FEATURES SPECIAL RULES
EXCELLENT GUNS: German anti-tank guns are STIELGRANATE: By 1942, the bulk of the anti-tank
exceptional, from the light 3.7cm Pak36 guns to the heavier work was given to 5cm and 7.5cm guns. However, the
5cm PaK38 and 7.5cm PaK40 guns. These are well built 3.7cm gun's new Stielgranate (stick grenade) ammunition
and accurate weapons, second to none on the battlefield. greatly enhances the gun's firepower.
WELL HIDDEN: The guns are mounted on light frames The Stielgranate 41 projectile is attached to the end of
so that troops can move them into difficult areas where the PaK36's gun barrel. When fired at a close range, the
they can surprise enemy targets. They are built low to the high-explosive anti-tank charge hits the target with the
ground, making them easy to conceal. These advantages general equivalent impact of a 7.5cm PaK40 shell.
make the German Anti-tank guns especially lethal.

42
7.5cm TANK-HUNTER PLATOON
7.5CM TANK-HUNTER PLATOON
MOTIVATION • GUN UNIT • GUN • GUN SHIELD • IS HIT ON

CONFIDENT 4+ CAREFUL 4+
Third Reich
3+
4x 7.5cm gun 20 POINTS Last Stand SAVE

3x 7.5cm gun 15 POINTS


VETERAN
SKILL

3+ Gun
3+
2x 7.5cm gun 10 POINTS Gun
4+
Assault

The 7.5cm PaK40 anti-tank gun was an excellent


weapon, combining a very powerful gun with a TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH CROSS

well-designed light frame to keep the gun low to 2”/5CM 2”/5CM 4”/10CM 6”/15CM 5+
the ground and mobile. The gun could be easily WEAPON RANGE ROF
HALTED MOVING
ANTI- FIRE-
TANK POWER NOTES

concealed in ambush locations, ensuring that 7.5cm gun 32”/80CM 2 1 12 3+ Forward Firing
they would have the first and very lethal shot.

Thin columns of smoke in the distance marked the unstoppable rampage of a Soviet KV tank—the 'Beast', as
Schimmell and his anti-tank gun crew have come to call it. For weeks now, the Beast had been crushing all
before it and it needed to be put down. Its thick armour gave it the power to destroy or run over anything in its
way. But now, Schimmell's crew had a new gun, a 7.5cm PaK40, and it promised to make a difference.
Schimmell lowered the binoculars and hurried back to the gun. It was positioned expertly, hidden in the woodline
overlooking the road where he felt certain the Beast would appear. The gun crew anxiously awaited his report.
'It's him,' he said with a grin. 'Time to hunt!'
The supply trucks on the main road nearby were the bait, just the sort of thing that brought the Beast out of
hiding. The sound of a heavy diesel engine confirmed Schimmell's hunch—the Beast was coming, and they were
ready. After what seemed like ages, the nose of the Beast's hull finally crept just into view and then came to a
sudden halt, the engine idling.
'Does he know?' wondered Schimmell out loud. His thoughts turned to how to get his gun out of there should the
worst happen. Suddenly the Beast's engine revved loudly and its tracks bit into the ground as it crawled forward.
Seconds later, the PaK40's shot surprised him even though he was expecting it. The Beast rocked to a halt
and then its turret slowly rotated towards them. The PaK40 roared again, followed by a flash from the round
striking low on the turret. For several agonizing seconds, there was silence. Schimmell held his breath.
The small tendrils of smoke from the hole erupted into a fiery plume as the ammunition inside began to cook
off. Then a massive explosion shook the air as the Beast's turret was ripped from its hull and tossed aside. The
Beast was slain!

43
10.5CM ARTILLERY
10.5CM BATTERY
ARTILLERY BATTERY
MOTIVATION • GUN UNIT • GUN SHIELD • LARGE GUN • IS HIT ON

CONFIDENT 4+ CAREFUL 4+
Third Reich
Last Stand 3+ SAVE

4x 10.5cm howitzer 14 POINTS SKILL


4+
2x 10.5cm howitzer 7 POINTS VETERAN 3+ Gun

4+
Gun
Assault
The 10.5cm leFH18 light field howitzer's main
mission was to support German attacks and TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH CROSS
to shatter enemy counterattacks before they - 2”/5CM 4”/10CM 4”/10CM 6
reached their objective. They also provided a ROF ANTI- FIRE-
WEAPON RANGE NOTES
base of fire in a last-ditch line of defence. HALTED MOVING TANK POWER

10.5cm howitzer 72”/180CM ARTILLERY 3 3+ Forward Firing,


Smoke Bombardment
Brutal, Forward Firing,
or Direct Fire 24”/60CM 1 1 9 2+ Slow Firing, Smoke

10.5cm HOWITZER
FEATURES SPECIAL RULES
LONG-RANGE ARTILLERY: The 10.5cm leFH18 BRUTAL: Against particularly stubborn targets, the how-
howitzer has the range to drop an artillery bombardment itzer can be rolled up to point blank range and use direct
wherever needed on the battlefield. It also has the calibre to fire. In this mode, its firepower is brutal, forcing infantry
deliver enough explosives to dig infantry and guns out of and guns to re-roll their saves.
their fortifications. SLOW FIRING: While the 10.5cm howitzer is too big
EMERGENCY ANTI-TANK: While its main role is and heavy to fire on the move, it still uses its Moving ROF
firing artillery bombardments, the 10.5cm leFH18 howit- if it is Pinned Down, gaining a +1 penalty To Hit.
zer can defend itself if attacked by roving tanks. SMOKE: The 10.5cm howitzer has an effective smoke
shell which it mainly uses to fire a smoke bombardment,
screening friendly troops from enemy fire as they advance.

44
15cm NEBELWERFER
15CM BATTERY
NEBELWERFER
BATTERY
MOTIVATION • GUN UNIT • IS HIT ON

CONFIDENT 4+ CAREFUL 4+
Third Reich
Last Stand 3+ SAVE

6x 15cm Nebelwerfer 18 POINTS


VETERAN
SKILL

3+
4+
3x 15cm Nebelwerfer 9 POINTS Gun

4+
Gun
Assault
The six-barrelled 15cm Nebelwerfer rocket
launcher terrified Allied soldiers, delivering six TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH CROSS

2”/5CM 2”/5CM 4”/10CM 6”/15CM 5+


screaming rockets per launcher and scattering
rockets packed with 31.8 kg (70 lb) of high-ex- WEAPON RANGE ROF
HALTED MOVING
ANTI- FIRE-
TANK POWER NOTES

plosives across a wide area. 15cm Nebelwerfer 64”/160CM SALVO 2 4+ Forward Firing,
Smoke Bombardment

15cm NEBELWERFER ROCKET LAUNCHERS


FEATURES SPECIAL RULES
LIGHT & MOBILE: Compared to the heavier 10.5cm SALVO: Once fired, rockets spread out across the sky
towed guns, Nebelwerfer launchers are highly mobile. before hitting the earth in a wide area. This gives you a
Mounted on the light 3.7cm PaK36 trail, the Nebelwerfer much larger template to work with (10”/25cm square).
is easy to get into position, set up, fire, and quickly relocate However, this also means that the danger-close zone is a
if needed. When a commander needs a quick, effective bit larger (6"/15cm) than normal, so be careful with your
suppressive barrage, the Nebelwerfer is the perfect choice. troops getting too close!

PANZER II OP OBSERVATION
PANZER II POST
OP OBSERVATION POST

MOTIVATION • TANK UNIT • INDEPENDENT • OBSERVER • IS HIT ON


• SCOUT • STORMTROOPERS •
CONFIDENT 4+ CAREFUL 4+
Scout
Last Stand 5+ ARMOUR

1x Panzer II OP 2 POINTS Observer


Counterattack 6 FRONT 3
You must field a 10.5cm Artillery Battery (MG228) or
15cm Nebelwerfer Battery (MG229) before you can field a VETERAN
SKILL

3+
SIDE &
REAR 1
Panzer II OP. TOP 1
TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH CROSS
The Panzer II light tank was a good choice for
10”/25CM 12”/30CM 18”/45CM 20”/50CM 3+
forward observers to cover the wide expanses of
ROF ANTI- FIRE-
the Russian Steppe and make sure the spearheads WEAPON RANGE HALTED MOVING TANK POWER NOTES

were well supported by artillery. Panzer II (2cm) 20”/50CM 1 1 5 5+


Panzer II (MG) 16”/40CM 3 3 2 6

45
SD KFZ 10/4 LIGHT AASDPLATOON
KFZ 10/4 LIGHT AA PLATOON

MOTIVATION • UNARMOURED TANK UNIT • STORMTROOPERS • IS HIT ON

CONFIDENT 4+ CAREFUL 4+
Third Reich
Last Stand 3+ SAVE
4x Sd Kfz 10/4 (2cm) 8 POINTS
3x Sd Kfz 10/4 (2cm) 6 POINTS VETERAN
SKILL

3+ Unarmoured Tank
4+
2x Sd Kfz 10/4 (2cm) 4 POINTS

The Sd Kfz 10/4 half-track's 20mm anti-aircraft


TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH CROSS
gun protected German tanks and infantry.
10”/25CM 12”/30CM 18”/45CM 32”/80CM 4+
Their high-rate of fire put up a wall of lead that
ROF ANTI- FIRE-
stopped anything from the Il-2 Sturmovik flying WEAPON RANGE HALTED MOVING TANK POWER NOTES

tank to a determined Soviet infantry assault. Sd Kfz 10/4 (2cm) 20”/50CM 3 2 5 5+ Dedicated AA

8.8CM HEAVY 8.8


AA CMPLATOON
HEAVY AA PLATOON
MOTIVATION • GUN UNIT • GUN SHIELD • LARGE GUN • IS HIT ON

CONFIDENT 4+ CAREFUL 4+
Third Reich
Last Stand 3+
24 POINTS
SAVE
4x 8.8cm AA gun
3x 8.8cm AA gun 18 POINTS VETERAN
SKILL

3+ Gun
4+
2x 8.8cm AA gun 12 POINTS Gun
Assault 4+
1x 8.8cm AA gun 6 POINTS
TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH CROSS
The legacy of the famously versatile 8.8cm
- 2”/5CM 4”/10CM 4”/10CM 6
FlaK36 anti-aircraft gun on the Eastern Front
ROF ANTI- FIRE-
began with its ability to deal with the heaviest WEAPON RANGE HALTED MOVING TANK POWER NOTES

Soviet tanks, such as the KV-1. 8.8cm AA gun 40”/100CM 2 1 14 3+ Self-defence AA

8.8CM ANTI-AIRCRAFT GUN


FEATURES SPECIAL RULES
LONG RANGE: The 8.8cm FlaK36 anti-aircraft gun is LARGE GUN: The 8.8cm Flak 36 is designed for anti-air-
accurate out to a range of several kilometres, giving it the craft work, making it as tall as a tank and much harder to
ability to knock out tanks beyond the range at which they manoeuvre. As a result it is not suitable for short-range
can reply. ambushes and cannot be manoeuvred into buildings.
EXCELLENT PENETRATION: High-velocity 8.8cm SELF-DEFENCE AA: As an anti-aircraft gun, the 8.8cm
armour piercing rounds can penetrate any tank in service, FlaK36 gun can shoot at aircraft. However, it is designed
and have no difficulty knocking out just about any tank to shoot down high-altitude bombers, not fast, low-flying
at any range. ground-attack aircraft, so has ROF 1 against aircraft.

46
JU 87 STUKA DIVE BOMBER FLIGHT
JU 87 STUKA DIVE BOMBER FLIGHT

MOTIVATION • AIRCRAFT UNIT • IS HIT ON

CONFIDENT 4+ AIRCRAFT 5+
SKILL SAVE

VETERAN 3+
2x Ju 87 Stuka 9 POINTS
Aircraft
3+
The Luftwaffe's dive-bombers lead every
German offensive in the East. Their lethally
accurate dive bombing prepared the way for the TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH CROSS

incoming assault. Using bombs, Stukas could hit UNLIMITED AUTO


a variety of targets to remove obstacles ahead of WEAPON RANGE ROF ANTI- FIRE- NOTES
HALTED MOVING TANK POWER
the advance. 500kg bombs 6”/15CM ARTILLERY 4 2+ Bombs

JU 87 STUKA TANK-HUNTER
JU 87 STUKAFLIGHT
(3.7CM)
TANK-HUNTER FLIGHT

MOTIVATION • AIRCRAFT UNIT • IS HIT ON

CONFIDENT 4+ AIRCRAFT 5+
SKILL SAVE

VETERAN 3+
2x Ju 87 Stuka (3.7cm) 14 POINTS
Aircraft 3+
In 1943, the Germans saw the need for a flying
tank-killer aircraft. The new G-model of the
sturdy Ju-87 Stuka mounted a pair of 3.7cm TACTICAL TERRAIN DASH CROSS COUNTRY DASH ROAD DASH CROSS
guns under the wings. The plane could fly low UNLIMITED AUTO
under the defenders' anti-aircraft umbrella WEAPON RANGE ROF ANTI- FIRE- NOTES
HALTED MOVING TANK POWER
and hit tanks in vulnerable spots on their side Ju 87 Stuka (3.7cm) 8”/20CM - 2 9 4+
armour.

JU-87 STUKA
JU-87D JU-87G
DIVE-BOMBER: The Ju-87D is tried and true a work- TANK-HUNTER: The G-model Stuka trades its bombs
horse ground-attack aircraft. Armed with 500kg bombs, for a pair of powerful 3.7cm cannons. Flying low on the
the Stuka dive-bomber is ideal for dealing with a variety deck, these specialized tank-hunters can hit their armoured
of threats, ranging from enemy artillery, armoured, and targets with precise and deadly shooting.
infantry targets.

47
City battles took many forms during the war. Often, the battle was fought and won in the outskirts of the city where the
terrain favoured tank warfare. However, sometimes the battle had to be fought and decided in the city centre. You can play
both of these types of battles in Flames Of War, and we will cover each of them in the following pages.

A Flames Of War game set in the outskirts of the city will The missions are standard with clear objectives and room to
look and play like a normal game. The terrain is spread out, manoeuvre to get there. Rather than occupy them, attackers
tanks can still operate normally, with infantry supporting and defenders alike tended to use city buildings to screen
mobile troops by securing the occasional fortified building incoming fire and channel enemy forces into kill zones.
that stands in the way. To play these sorts of battles on your Flames Of War table,
follow the guidelines in this section.

TABLE SIZE
A Flames Of War game set in the outskirts of
the city is typically played on 6'x4' (180cm x
120cm) tables with some city terrain, such as a
few large buildings, lots of houses, railways, and
streets leading into the city centre.

TERRAIN IN OUTSKIRTS BATTLES


Play these games using all of the normal terrain
rules, using the handy Terrain Chart on page 43 of
the rulebook to define the features on your table.

CITY BUILDINGS IN
OUTSKIRTS BATTLES
In outskirts battles, treat City Buildings simply as
Buildings (see Buildings on page 43 of the rulebook).
This means that City Buildings are Impassable
(except through Doors, Windows, and other
Openings), block Line of Sight, and give Bullet-
proof Cover to Teams hiding behind them.

48
To avoid confusion and keep
things simple, all measurements
for movement and shooting should
be horizontal, just the distance on Ignore the vertical distance
the tabletop ignoring any vertical when Charging into Contact,
component. so the Assaulting Team is In
Line of Sight is still checked using Contact with this team.
WYSIWYG (What You See Is
What You Get), so it there's a clear
line between two teams, they can
see each other If one of the teams
is in an elevated position, then they
will be able to see and be seen over
lower terrain as usual.
When Charging into Contact, the The building
Assaulting teams move as close as wall stops the
they could get to a Defending team Assaulting Team
as usual. An Assaulting team is In from touching
Contact with teams above or below the Defending The Assaulting Team would be closer
it if it would be In Contact with Teams, so they to this Team if it moved into the
them if they were on the halt at the wall, City Building, so is not In Contact
same level. but are still in with it.
Contact as the
Assaulting team
is as close as they
can get to the
Defending team.

49
If the skirmishes in the suburbs fail to decide the fate of a TABLE SIZE
city, the fight rages on into the built-up urban areas within. City fighting chewed up a huge amount of troops in very
Here the battle is fought in brutal, relentless close quar- small areas. Multi-storey city buildings and rubble terrain
ters combat. drastically decreased the ground a company could hold or
take, making achievable tactical objectives a matter of a
BATTLES IN THE INNER CITY building or two, rather than miles or kilometres.
When armies were forced into street fighting, the game
In Flames Of War, this means the battlefield your
changed and the toll was high. Often, whole companies or
company-sized formations are fighting over is a smaller area
battalions of infantry were focused entirely on a single build-
than usual. The terrain will be rough, and city buildings add
ing, clearing rooms one-by-one with specialist equipment,
a whole new dimension to the battlefield, with new tactical
like submachine-guns and flame-throwers. Tanks, while still
options and challenges.
quite powerful, were not as critical to success as the infantry
in the rubble-strewn streets. Still, their high-calibre guns From both story and gameplay points of view, tabletop inner
were essential for knocking out machine-gun nests and city battles should use up to 4' x 4' (120cm x 120cm)
strongpoints that hold up the assault troops. of table space to keep the focus
on a few critical buildings. You
The following section offers some rules that you can use to
can simply use a portion of your
recreate these desperate urban fights.
normal 6'x4' (180cm x 120cm)
table to play your games, or use a
smaller table instead.

MAMAYEV
KURGAN
The Mamayev Kurgan
was a steep and rocky
hill that dominated the
Stalingrad landscape.
If you want to add a
similar hill to your city
battle, treat it as a Steep
Hill (see Hills on page
43 of the rulebook).
Of course, other parks
and hills are also
appropriate terrain in
city landscapes.

INCOMPLETE BUILDINGS
Walls and corners that do not make a complete
City Building are considered free-standing walls.
Therefore, they are treated simply as Exterior Walls
(see Buildings on page 43 of the rulebook).

50
CITY BUILDINGS
Whether it's a tractor factory, a chemical plant, a grain ele- City Buildings are a major part of inner city battlefields in
vator, or a block of apartments, large multi-storey buildings Flames Of War. These buildings are much larger than your
take centre stage in urban combat. Whole battles rage within typical houses or town buildings. The following pages offer
the four walls of a single building as the troops fight room- some rules for city buildings on your urban table.
to-room to capture these critical buildings.

BOULEVARDS
Boulevards are wide streets in cities that are divided by
tramlines, footpaths, or tree lines down the centre of the TANKS AND GUNS IN CITY BUILDINGS
roadway. This is a good way to add some linear terrain Tanks and Large Gun Teams cannot deploy or move into
and some cover for your troops crossing wide city streets. a City Building.
Other Gun teams can deploy on the ground floor of a City
Building, but cannot move once positioned and cannot
deploy on upper floors.

CITY STREETS
City Streets are rubble-strewn and damaged, so Teams
move across them at Tactical or Terrain Dash only.
Digging into streets requires a lot of hard work and
RUBBLE time, making it impractical to do so during the battle.
Rubble is Difficult Terrain for Movement and Teams cannot Dig In or start the game in Foxholes on
Short Terrain for determining concealment. It also City Streets.
provides Bulletproof Cover for Teams completely
inside it. See Buildings on page 43 of the rulebook.

51
CITY BUILDINGS
Imagine the City
Building is complete with
four walls and the model
on the table is a cut-away
representation so that you
can see inside and have
easy access to the troops.
Teams up along the
outline of the Building
benefit from the protec-
tion of walls as though
they were there.
City Buildings block Line
of Sight through them,
regardless of the shape of
the Building's walls.

INTERIOR WALLS
& ROOMS
A City Building has
one or more Rooms.
Rooms should be
between 4”/10cm and
6”/15cm across.
Rooms should be marked
out by interior walls
inside the City Building
shown clearly on the
ground floor.
The ground floor, and all
floors directly above it,
are one Room.
In this example, the
City Building has a total
four Rooms.

52
ADJACENT ROOMS
Rooms are Adjacent to The Room occupied by this Soviet
each other if they share team is not Adjacent to this Room.
a common wall. Rooms
located diagonally across
a corner are not Adjacent
to each other.

The Room occupied by this


Soviet team is Adjacent to
these rooms.

UPPER LEVELS
The upper levels whole
or partial floors that
have space to hold one
or more Teams above the
ground floor. These levels
allow you to add more
troops into a Room than
could normally fit on the
ground floor.

The ground floor and


all upper levels are all
part of the same Room.

53
OCCUPYING A ROOM
The main difference about fighting
in City Buildings is how Teams
occupy Rooms.
Once a Team has moved completely
in a Room (it can't stop halfway in),
the whole Room is now occupied.
Measure all distances to and from
the edge of the Room rather than the
Teams in it. For instance, this means:
• Teams outside the Building
cannot move within 2"/5cm of a
Room occupied by the enemy, Once inside a
• Teams move Room-to-Room rather Room, vertical
A Team cannot enter
than a measured distance. movement
and exit a Room in the
within it is free.
MOVING BETWEEN ROOMS same Step.
Once a Team has moved into a
Room, any further Movement within
the Room is free, including up and
down floors (although it still counts
as Movement) and can be done while
Pinned Down.
A Team cannot enter and exit a
Room in the same Step.

MOVING NEAR THE ENEMY


INSIDE CITY BUILDINGS
Teams cannot enter a Room occupied
by the enemy, but can move freely in A Team cannot enter a
Rooms Adjacent to enemy-occupied Room occupied by an
Rooms. enemy Team.

IN COMMAND
A Team is In Command if it ends
its Move with its Unit Leader in the
same or an Adjacent Room.
Unit Leaders outside the City
Building measure command
distance as normal to the Rooms
occupied by the Unit's Teams.
Unit Leaders inside the City
Building measure command
distance to Teams outside as normal, Teams outside the
measuring from any Opening in the Building measure
external walls of that Room. command distance to
any of the Openings of
the Room occupied by
the Unit Leader.

54
Teams in a City Building are always
Concealed and in Bulletproof Cover,
even for Defensive Fire.

SHOOTING INTO BUILDINGS


If a Team has range and Line of Sight
to an Opening into a Room in a City
Building, it has range and Line of
Sight to every Team in that Room.
Otherwise, there is no Line of Sight
into a City Building.

SHOOTING OUT OF
BUILDINGS
All Infantry Teams in a Room can
shoot out of any Opening in that
Room. Gun Teams must have their Teams outside the building can
front Adjacent to an Opening in see through Openings into Rooms,
an external wall to shoot out of but cannot see through a Room to
the Building. Only Teams entirely another Rooms.
in front of the wall containing the
Opening are in its Field of Fire.

SHOOTING IN A BUILDING
Infantry Teams have Range and Line
of Sight to all Teams in an adjacent
Room, but not in Rooms that are
not Adjacent.
All Teams are fighting at point-blank
ranges and therefore the target player
cannot use the Mistaken Target rule.
It does not matter what
BOMBARDMENTS
level a Team is on.
If a bombardment's Aiming Point
is outside of Buildings, ignore all
Teams inside Buildings during the
bombardment. Likewise, ignore
all Teams outside a Building if the
Aiming Point is inside the Building.
Instead of placing a template
when an artillery bombardment
hits a Room, roll to hit all Teams
in that Room as though they are
all under the template. If firing a
Salvo, increase the area targeted by
including all Adjacent Rooms.
You may not bombard a Room that
is adjacent to a Room containing
friendly Teams.

BRUTAL WEAPONS
When a weapon that has the Brutal Teams can shoot into
special rule hits a Team in a Room, in Adjacent Rooms.
addition to its normal effects, roll a
die and add the result to the number
of hits scored by the weapon. All of
the hits from a Brutal weapon must
be assigned to Teams in the same
Room.

55
When Assaulting a City Building from outside, conduct the the Opening, they are In Contact with all enemy Teams in
Assault as normal. Assaulting Teams Charge Into Contact the Room. Only Teams in the Room being Assaulted can
with Openings in the City Building. Once In Contact with shoot Defensive Fire.

ASSAULTING &
CONTESTED ROOMS
The Assaulting player chooses
one or more enemy-held Rooms
Adjacent to Rooms held by the
Assaulting Unit. These are the
Contested Rooms.
CONTESTED
The Rooms occupied by the ROOM
Assaulting Unit are the Assaulting
Rooms. All of their Teams in
the Assaulting Rooms that can
Charge into Contact become
Assaulting Teams.
ASSAULTING
IN CONTACT ROOM
All Teams in Adjacent Assaulting
Rooms and Contested Rooms are
In Contact with each other.

CONTESTED
ROOM
The Soviet player has
selected which Rooms
they want to Contest.

DEFENSIVE FIRE
Only Teams in Contested Rooms
may conduct Defensive Fire and
can only hit Teams in an Adjacent
Assaulting Room.
Teams in an Assaulting Room
always benefit from Concealment
and Bulletproof Cover in Defensive
Fire even though Assaulting
Teams cannot normally be in
Bulletproof Cover.
C A

C All Teams in a Contested


Room may conduct
Defensive Fire.

56
CLEARING OUT A
CONTESTED ROOM
If the Assaulting Unit destroys all
Defending Teams in a Contested
Room, the Assaulting player imme-
diately wins the Contested Room.
The Assaulting Unit may imme-
diately move any or all Assaulting
Teams from Adjacent Assaulting
Rooms into the Contested Room.
Once all Assaulting Teams have
finished moving into the Room, it
is no longer a Contested Room.
When Counterattacking, the
Assaulting teams (originally the
Defending teams) cannot occupy an
Assaulting Room in this manner.

CHECK IF THE
ASSAULT IS OVER
The Assaulting Unit has won if all
Assaulting and Contested Rooms
have no Defending Teams in them. The Soviet player can move
Assaulting Teams from
If the Assaulting Unit has not won, any level into an empty
the Defending Units must Test to Contested Room, which is
Counterattack as normal. no longer Contested.

BREAKING OFF FROM


CONTESTED ROOMS
When Breaking Off, Teams in a
Contested Room must exit the
Contested Room either by moving
into an empty or friendly Adjacent
Room or by leaving the building
and getting more than 6"/15cm
away from the Contested Room. Teams on the upper
levels of Contested
All Gun Teams and Infantry Rooms are Destroyed
Teams not on the ground floor are when Breaking Off.
immediately Destroyed rather than
Breaking Off.
Only the Contested Room is at
risk in an Assault, so if Teams in
an Assaulting Room are forced to
Break Off, they remain in place
rather than being forced to leave
their Room.

CONSOLIDATING
The victorious Unit may Move its
Teams into Contested Rooms from
Adjacent Rooms or from 4"/10cm
outside the Building.

The German player fails to


Counterattack and must
Break Off into Adjacent
Rooms or out of the building.

57
On the following pages, you will find a pair of missions The second mission represents a desperate free-flowing fight
designed to represent some of the legendary fights in for a pair of apartment buildings. With both sides fully
Stalingrad, such as the Red October factory, Pavlov's reinforced, they need to capture the other's outpost in order
House, and more. The first mission is based on the many to secure the boulevard.
chemical, tractor, and steel factories in the northern districts These missions use the Across the Volga and Outpost Reserve
of Stalingrad. Here, Soviet defenders stubbornly held on, rules found on the next page.
forcing the Germans to take them out room-by-room.

12”/30cm

Attacker chooses this corner and


their Reserves enter here.

12”/30cm
Players alternate choosing Rooms in the
building to extend their Deployment Area
12”/30cm

Defender chooses this corner and


their Reserves enter here.

12”/30cm

Table size is 2'x 3' (60cm x 90cm) DEPLOYMENT Starting with the Attacker, players
Both players, starting with the Attacker, alternate choosing Rooms in the City
SPECIAL RULES Building. These Rooms extend each
choose their forces to be placed on the
• Across the Volga (both players) player's Deployment Areas.
table using the Immediate Outpost
• Meeting Engagement Reserves rule. Starting with the Attacker, players alter-
(both players)
The Attacker chooses a table corner nate placing Units in their Deployment
• Immediate Outpost Reserves Area. Teams in the City Building may
for their Reserves to arrive from. These
(both players) be placed Out of Command.
arrive along the table edges within
SETTING UP 12"/30cm of the chosen corner. Roll a die to determine who has the
Place a double-sized City Building (or The Defender takes the opposite corner first turn.
two City Buildings next to each other) on a diagonal.
WINNING THE GAME
in the middle of the table. Deployment areas for both players are A player wins the game if, at any time
All terrain is Rubble apart from the 12”/30cm square in their chosen after turn six, they start their turn
the Building. corners, excluding the area occupied with at least one friendly team and no
Roll to see who is the Attacker. by the City Building enemy teams in the City Building.

58
ACROSS THE VOLGA Teams on the table cannot fire Artillery or Smoke
During Deployment, Artillery Units can be placed off the Bombardments.
table and fire Artillery Bombardments from there. When Ignore Artillery off the table when determining if your Unit or
they arrive from Reserves, they can either immediately start Formation is in Good Spirits.
firing bombardments from off the table or be placed on table When firing Bombardments from off the table, your Artillery
as normal. batteries can Spot from any point along the table edges of your
Units with both artillery and other types of weapons can choose Deployment Area.
which teams will be left off table as an Artillery Attachment,
and which will fight on the table. If the part of the Unit on OUTPOST RESERVES
table is Destroyed, the Artillery Attachment is also Destroyed. The player may not deploy more than 40% of the agreed
Artillery can not be targeted while off the table. points total for the game on the table. The remainder must
be held in Reserve.

Table size is 2' x 3' (60cm x 90cm)

SPECIAL RULES
• Across the Volga (both players)
• Meeting Engagement (both players)

SETTING UP
Set up the City Buildings as shown.
All terrain is Rubble apart from the
City Buildings.
Defender places a second Objective anywhere in the Attacker's Deployment Area

Attacker places a second Objective anywhere in the Defender's Deployment Area


Roll to see who is the Attacker.
Attacker places
The Attacker picks a long table edge to an Objective in
8”/20cm this building
attack from.
The Defender defends from the oppo-
site table edge.
Both players, starting with the Attacker,

Defender's Deployment Area


Attacker's Deployment Area

place an Objective in one of the Rooms


of the City Building on the opposite
table half.
Then both players, starting with the
Attacker, places another Objective
anywhere on their opponent's half of 4”/10cm

the table, no closer than 8"/20cm of


the centreline.

DEPLOYMENT
Both players, starting with the Attacker, Defender places
take turns placing Units more than an Objective in
this building 8”/20cm
8"/20cm from the centreline or in the
City Building in their table half until
all of their Units are deployed.
Roll a die to determine who has the
first turn.

WINNING THE GAME


A player wins the game if they Hold
either of the two Objectives that they
placed in their opponent's side of the
table.

59
Armour colours
Panzer IV Short

Panzer II

Panzer IV Long

At the beginning of the war, German tanks were painted grey


with brown camouflage. In 1940, in an effort to conserve
paint, the brown was dropped leaving the tanks in plain grey.
During winter, tank crews applied whitewash to camouflage Copying Luftwaffe markings A new version of the
their tanks. This was applied straight over the base colour, in 1942, the Balkenkreuz Balkenkreuz, consisting of a
usually being careful not to obscure unit markings. was white with the centre of black cross with white edges,
In 1942, some vehicles had dark yellow or green applied over the cross showing the vehicle became the official marking
the grey as camouflage. colour. symbol in February 1943.

German Armour
Colour Palette Panzer Grey Manstein Shade
Large Brush Large Brush

Panzer Grey
(303)

Manstein Shade
(492)

Dry Dust Basecoat your tank with Panzer Grey. Two thin coats Wash the tank with Manstein Shade. Try to achieve
(364)
are better than one thick coat. For such a light colour, an even coverage over the whole tank, letting the wash
you may find it easier if you use a white or light grey pool in the recesses without building up too much on
While grey panzers may undercoat. flat surfaces.
seem plain, they give you
a great base to do further Panzer Grey Dry Dust
Medium Brush Small Drybrush
weathering.
German crews were
trained well and able
to keep their vehicles
operational for a
long time, so it is not
uncommon to see photos
of weathered, but fully
operational, tanks.

Tidy up the wash with Panzer Grey using a combination Drybrush the tank with Dry Dust, concentrating on
of drybrushing and layering. edges, raised details, and upper surfaces to add highlights.

60
Tank Tracks
Colour Palette Motherland Earth Bradley Shade Dark Gunmetal
Medium Brush Medium Brush Small Drybrush

Motherland Earth
(383)

Bradley Shade
(490)

Dark Gunmetal Basecoat the tracks with Wash the tracks with Bradley Shade. Drybrush the tracks Dark Gunmetal.
(480)
Motherland Earth or Battlefield You could substitute Manstein Shade
Brown. for a darker result.

Whitewash
Colour Palette Dry Dust Panzer Grey
Large Brush Small Brush

White
(301)

Panzer Grey
(303)

Black Paint your tank following the first three steps for German Paint all of the sharp and raised edges of the tank carefully
(300)
Armour on the previous page, but use White as your with Panzer Grey. If you want your tanks to have a fresh
basecoat and a heavily watered down Black as your wash. coat of Whitewash, then just finish up with some decals.
The winter battles of early
1942 offer some interesting Panzer Grey
paint schemes to try Small Brush
out, such as whitewash
camouflage. Whitewash
was a thin paste that was
applied to tanks to help the
dark grey panzers blend in
with the snow. The paste
was temporary and easily
scratched or rubbed off
where the crew was active,
like around hatches and
stowage bins. Some crews
Finish with decals and some worn areas that expose the grey under the whitewash. Using an old
intentionally avoided
markings, leaving the space brush and Panzer Grey, push the brush up and away from you on the model so the bristles fan
around them grey. out in random directions to make 'scratches' in the whitewash, especially around hatches.

Stuka
Camouflage
Heer Green
(340)

Fuselage
Sherman Drab
(321)

61
German Tank Markings
Tactical markings are an excellent way of adding visual and historical interest to your TANK NUMBERS
models. Most German tanks feature an identifying number and a Balkenkreuz cross
symbol on the hull sides. Most German tanks also have divisional markings, as shown
here on this tank from the 11th Panzer Division, also known as the Ghost Division. You
can find more detailed information on German markings in Colours Of War and on the
Company Platoon Tank
Flames Of War website. Number Number Number
The German Army had a three-digit tank numbering system
that denoted where in the formation each tank is from.
This ocasionally varied between units. Some only chose to
display company numbers, while others left the company
numbers off, only displaying the platoon and tank number.
(often appears on back of turret as well)
Ghost Division Symbol
Tank Number

Balkenkreuz

Divisional Symbol
(Kursk)* Options for different styles of numbers
and divisional symbols can be found in
Divisional Symbol GE955 Heer Panzer Decals.

Tank Number

*Kursk: During the preperation for the epic battle of Kursk, some divisions changed their symbols
to obscure their identity as they manoeuvred into position. Divisions reverted back to their regular
symbols after Kursk.

Eastern Front Infantry


Helmets
DAK Sand
(366)

Webbing & Pouches


Worn Rubber
(302)

Canteen
Battlefield Brown
(341)
Metal Parts of Weapons
SMG Pouches Dark Gunmetal
Battlefield Brown (480)
(341)
OR Wooden Stocks
Military Khaki Battlefield Brown
(327) (324)

Uniform Flesh
Grenadier Green European Skin
(341) (385)

Boots
Black
(300)
OR
Boot Brown
(323)

62
Grenadier Uniforms
Colour Palette Grenadier Green Heer Green Manstein Shade
Large Brush Medium Brush Large Brush

Grenadier Green
(349)

Heer Green
(340)

Manstein Shade
(492) Basecoat theuniform with Basecoat the helmet and gas-mask Wash the figure with Manstein
Grenadier Green. canister with Heer Green. Shade to create shading.

Worn Canvas
(306) Grenadier Green 75% Heer Green 75% Grenadier Green
Medium Brush 25% Grenadier Green 25% Worn Canvas
Medium Brush Fine Brush
The standard German
uniform colour, Feldgrau
(‘field grey’), was actually
a muted, drab green.
Helmets and some other Actual Size
metal items of personal
gear were painted in a
much darker green colour
which, confusingly, was
also named Feldgrau.
Tidy Up the uniform with Highlight the helmet and gas- Highlight edges and raised folds of
Grenadier Green, leaving darker mask canister with a mix of Heer uniforms with a mix of Grenadier
shading in the folds and recesses. Green and Grenadier Green. Green and Worn Canvas.

Flesh
European Skin Skin Shade European Skin
Medium Brush Medium Brush Small Brush

European Skin
(385)

Actual Size
Skin Shade
(491)

You can find more


advanced methods for
painting flesh on page 23
of Colours Of War. Basecoat the face and other exposed Wash liberally with Skin Shade to Highlight prominent details such
skin areas with European Skin, in create shading and definition. as fingers, cheeks and nose with
two thin coats. European Skin.

Weapons
Dark Gunmetal Battlefield Brown Skin Shade
Medium Brush Medium Brush Medium Brush

Dark Gunmetal
(480)

Actual Size
Battlefield Brown
(324)

Skin Shade
(491)

Paint barrels and other metal parts Basecoat stocks and other wooden Wash with Skin Shade to add
sparingly with Dark Gunmetal. areas with Battlefield Brown. shading and deepen the wood colour.

63
German Basing Guide
All Flames Of War infantry and guns are supplied with appro- There are usually several figures with each type of weapon, so
priate bases. Assemble your infantry teams by gluing the you can create variety in your teams. It doesn’t matter which
figures into the holes on a base of the right size. Super glue mix of figures you put in each team, as long as the mix of
works well for this. weapons is right.

Commanders and Unit Leaders Flame-throwers Snipers


Base the Company HQ teams, and Panzergrenadier, Base Flame-thrower and Sniper teams on a small base
Grenadier, and Assault Pionier Platoon Unit Leaders on facing the long edge. Each team has a gunner with his
a small base with an NCO and rifleman as a runner. weapon and a spotter or escort.
The team faces the long edge.

Infantry Teams sMG34 HMG 2.8cm anti-tank rifle 8cm mortar


MG34 teams of a Panzergrenadier Platoon Base these heavy weapons on medium base facing the long edge.
combine a machine-gunner armed with an These teams have the gunner and his weapon, and two assistant
MG34 light machine-gun, with an NCO or gunners or loaders.
rifleman, and two more riflemen armed with
K98 rifles.
MG34 & K98 Rifle teams of a Grenadier
Platoon have a MG34 light machine-gun on
every second base. The remaining figures are
NCOs or riflemen.
MP40 SMG teams of an Assault Pioneer Platoon
have four MP40 SMG gunners per base.
These teams are based on a medium base, facing
the long edge.

5cm gun 3.7cm gun 7.5cm Infantry gun


Base these guns on medium bases facing the short edge.
Each gun has a gunner, an NCO, and two crewmen.

10.5cm howitzer
15cm Infantry gun 7.5cm Anti-tank gun 15cm Nebelwerfer
8.8cm Anti-aircraft gun Base these guns on a large base facing the short edge.
Base these guns on large bases facing the short edge. Each gun has a gunner, an NCO, and two crewmen.
Each gun has a gunner, an NCO, and three crewmen.

64
The Dietrich's Ghosts army deal is the best starting
point for any German army.
Expand your force by adding other units from
the German range. Each Flames Of War unit box
contains a complete unit and their Unit Cards.
GEABX16 Dietrich's Ghosts
(x3 Panzer IV, x3 Panzer III, x4 10.5cm guns) (Plastic)
GBX105 Panzer III Tank Platoon (x5) (Plastic)
GBX106 Panzer IV Tank Platoon (x5) (Plastic)
GBX107 Tiger Heavy Tank Platoon (x2) (Plastic)
GBX108 Panzer II Light Tank Platoon (x5)
GBX109 StuG (Early) Assault Gun Platoon (x3)
GBX110 Marder (7.62cm) Tank-hunter Platoon (x4)
GBX111 Sd Kfz 10/4 Light AA Platoon (x4)
GBX112 Sd Kfz 221 & 222 Light Scout Troop (x3)
GBX113 Sd Kfz 231 Heavy Scout Troop (x4)
GBX114 3.7cm Tank Hunter Platoon (x4) (Plastic)
GBX115 5cm Tank-Hunter Platoon (x4) (Plastic)
GBX116 7.5cm Tank-Hunter Platoon (x4) (Plastic)
GBX117 10.5cm Artillery Battery (x4) (Plastic)
GBX118 15cm Nebelwerfer Battery (x6) (Plastic)
GBX119 8.8cm Heavy AA Platoon (x4) (Plastic)
EBOOK
ULL RUL GBX120 Ju 87 Stuka Flight (x2)
DES F
INCLU GE545 7.5cm Infantry Gun Platoon (x2)
GE567 15cm Infantry Gun Platoon (x2)
GE756 Grenadier Platoon (40 Figures) (Plastic)
GE757 Panzergrenadier Platoon (40 Figures) (Plastic)
GE758 Assault Pioneer Platoon (40 Figures) (Plastic)
GE759 sMG34 Machine-gun Platoon (x4) (Plastic)
GE760 8cm Mortar Platoon (x6) (Plastic)

For more information


visit our website: www.flames of war.com
Written by: Mike Haught Proof Readers: David Adlam, Tom Culpepper, Rick Gearheart,
Editors: Peter Simunovich, John-Paul Brisigotti Alan Graham, Mark Goddard, Ryan Jeffares,
Michał Jóźwiak, Mark Nisbet, Luke Parsonage,
Graphic Design: Casey Davies
Stephen Smith, Duncan Stradling
Assistant Writers: Phil Yates, Michael McSwiney, Nigel Slater
Playtest Groups: Battleground Club Rostov-on-Don (Alexander Ilyn),
Assistant Graphic Design: Morgan Cannon, Sean Goodison Cavalieri dell-Esagono (Eis Annavini),
Miniatures Design: Evan Allen, Tim Adcock, Will Jayne, Dad’s Army (Gavin Van Rossum),
Charles Woods Flames Of War Regina Rifles (Lance Mathew),
Miniatures Painting: Aaron Te Hira-Mathie, James Brown, Maus Haus (Daniel Wilson),
Derek Forrester, Josh Forrester Octopus & Friends (Michał Jóźwiak),
Russians (Ilya Semenov),
Cover and Internal Art: Vincent Wai
The Rat Patrol (Kevin Hovanec),
Project Manager: Ludmila Miranda Dukoski Wargames Association of Reading (Ian Brook)
Web Support: Charlie Roberts, Luke Glover,
Chris Townley

All rights reserved. No part of this publication may be reproduced, stored in a retrieval system, or transmitted, in any form or by any means
without the prior written permission of the publisher, nor be otherwise circulated in any form of binding or cover other than that in which it is
published and without a similar condition being imposed on the subsequent purchaser.

© Copyright Battlefront Miniatures Ltd., 2018. ISBN: 9780995104242


the war in the east
Jurgen stayed low, crawling over rubble. Soviet machine-gun fire from a Maxim HMG
blasted bits of brickwork off the wall he was pressed against. In Stalingrad, to be seen
was to die.
The rest of Jurgen’s squad were crouched down, staying well out of sight. Klaus
and Munsch began checking the fuel tanks and regulators of their flame-throwers.
Hendrich finished wrapping wire around a grenade bundle. Palluck honed the edge
of his entrenching tool.
Jurgen looked through a crack in the wall. The Russians inside waited
nervously for the Germans to come through. With a nod from Jurgen,
Heinrich threw his primed grenade bundle through a hole blasted
in the wall. The squad flinched as the explosion threw
debris and smoke out of the opening. Jurgen
waved the squad forward.
‘Klaus! Munsch! You’re up!’

By the end of 1941, the German blitzkrieg had swept INSIDE YOU WILL FIND:
across open plains of the Soviet Union and stopped at
• Background on the German Army and its 1942
the gates of Moscow as winter set in. The halt was only
summer offensive in Russia, the Caucasus, and
temporary as the Germans were back on the offensive
the pivotal Battle of Stalingrad.
in the summer of 1942. The attack sliced into the
southern front, aiming at the oilfields of the Caucasus. • Instructions on how to build a Panzer III
Two army groups charged forward, one heading to the Tank Company, Panzer IV Tank Company,
mountain country in the south, the other focussed on Panzergrenadier Company, or Grenadier
a small city on the Volga River called Stalingrad. The Company.
unstoppable German offensive was pushing Soviet • A detailed painting guide.
morale to a breaking point as the most pivotal battles • City fighting rules and two urban combat
on the Eastern Front were about to be fought on the missions, placing you and your troops on the
streets of Stalingrad and in the Russian Steppe. bloody streets of Stalingrad.

A copy of the Flames Of War rulebook is necessary to use the contents of this book.
DESIGNED IN NEW ZEALAND ISBN 9780995104242
PRINTED IN EUROPE
Product Code FW247
© Copyright Battlefront Miniatures Limited, 2018.
All rights reserved.

www.flames of war.com

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