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WOW Node For Starter Programmer

This document provides an overview and table of contents for the Node.js documentation. It covers topics like HTTP, modules, streams, debugging, and more. Sections include descriptions of core Node.js classes, events, and functions related to various aspects of building web servers and applications with Node.js.

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Vicryy Fahreza
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© © All Rights Reserved
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0% found this document useful (0 votes)
90 views

WOW Node For Starter Programmer

This document provides an overview and table of contents for the Node.js documentation. It covers topics like HTTP, modules, streams, debugging, and more. Sections include descriptions of core Node.js classes, events, and functions related to various aspects of building web servers and applications with Node.js.

Uploaded by

Vicryy Fahreza
Copyright
© © All Rights Reserved
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
You are on page 1/ 71

Node.

js
 About this documentation
 Usage and example

 Assertion testing
 Async hooks
 Buffer
 C++ addons
 C/C++ addons with Node-API
 C++ embedder API
 Child processes
 Cluster
 Command-line options
 Console
 Crypto
 Debugger
 Deprecated APIs
 Diagnostics Channel
 DNS
 Domain
 Errors
 Events
 File system
 Globals
 HTTP
 HTTP/2
 HTTPS
 Inspector
 Internationalization
 Modules: CommonJS modules
 Modules: ECMAScript modules
 Modules: module API
 Modules: Packages
 Net
 OS
 Path
 Performance hooks
 Policies
 Process
 Punycode
 Query strings
 Readline
 REPL
 Report
 Stream
 String decoder
 Timers
 TLS/SSL
 Trace events
 TTY
 UDP/datagram
 URL
 Utilities
 V8
 VM
 WASI
 Worker threads
 Zlib

 Code repository and issue tracker

Node.js v14.17.1 documentation


 Index 
 View on single page 
 View as JSON 
 View another version ▼ 
 Edit on GitHub

Table of contents

 HTTP

 Class: http.Agent
 new Agent([options])
 agent.createConnection(opti
ons[, callback])
 agent.keepSocketAlive(socke
t)
 agent.reuseSocket(socket,
request)
 agent.destroy()
 agent.freeSockets
 agent.getName(options)
 agent.maxFreeSockets
 agent.maxSockets
 agent.maxTotalSockets
 agent.requests
 agent.sockets
 Class: http.ClientRequest
 Event: 'abort'
 Event: 'connect'
 Event: 'continue'
 Event: 'information'
 Event: 'response'
 Event: 'socket'
 Event: 'timeout'
 Event: 'upgrade'
 request.abort()
 request.aborted
 request.connection
 request.end([data[,
encoding]][, callback])
 request.destroy([error])
 request.destroyed
 request.finished
 request.flushHeaders()
 request.getHeader(name)
 request.getRawHeaderNames()
 request.maxHeadersCount
 request.path
 request.method
 request.host
 request.protocol
 request.removeHeader(name)
 request.reusedSocket
 request.setHeader(name,
value)
 request.setNoDelay([noDelay
])
 request.setSocketKeepAlive(
[enable][, initialDelay])
 request.setTimeout(timeout[
, callback])
 request.socket
 request.writableEnded
 request.writableFinished
 request.write(chunk[,
encoding][, callback])
 Class: http.Server
 Event: 'checkContinue'
 Event: 'checkExpectation'
 Event: 'clientError'
 Event: 'close'
 Event: 'connect'
 Event: 'connection'
 Event: 'request'
 Event: 'upgrade'
 server.close([callback])
 server.headersTimeout
 server.listen()
 server.listening
 server.maxHeadersCount
 server.requestTimeout
 server.setTimeout([msecs][,
callback])
 server.timeout
 server.keepAliveTimeout
 Class: http.ServerResponse
 Event: 'close'
 Event: 'finish'
 response.addTrailers(header
s)
 response.connection
 response.cork()
 response.end([data[,
encoding]][, callback])
 response.finished
 response.flushHeaders()
 response.getHeader(name)
 response.getHeaderNames()
 response.getHeaders()
 response.hasHeader(name)
 response.headersSent
 response.removeHeader(name)
 response.sendDate
 response.setHeader(name,
value)
 response.setTimeout(msecs[,
callback])
 response.socket
 response.statusCode
 response.statusMessage
 response.uncork()
 response.writableEnded
 response.writableFinished
 response.write(chunk[,
encoding][, callback])
 response.writeContinue()
 response.writeHead(statusCo
de[, statusMessage][,
headers])
 response.writeProcessing()
 Class: http.IncomingMessage
 Event: 'aborted'
 Event: 'close'
 message.aborted
 message.complete
 message.destroy([error])
 message.headers
 message.httpVersion
 message.method
 message.rawHeaders
 message.rawTrailers
 message.setTimeout(msecs[,
callback])
 message.socket
 message.statusCode
 message.statusMessage
 message.trailers
 message.url
 Class: http.OutgoingMessage
 Event: drain
 Event: finish
 Event: prefinish
 outgoingMessage.addTrailers
(headers)
 outgoingMessage.connection
 outgoingMessage.cork()
 outgoingMessage.destroy([er
ror])
 outgoingMessage.end(chunk[,
encoding][, callback])
 outgoingMessage.flushHeader
s()
 outgoingMessage.getHeader(n
ame)
 outgoingMessage.getHeaderNa
mes()
 outgoingMessage.getHeaders(
)
 outgoingMessage.hasHeader(n
ame)
 outgoingMessage.headersSent
 outgoingMessage.pipe()
 outgoingMessage.removeHeade
r()
 outgoingMessage.setHeader(n
ame, value)
 outgoingMessage.setTimeout(
msesc[, callback])
 outgoingMessage.socket
 outgoingMessage.uncork()
 outgoingMessage.writableCor
ked
 outgoingMessage.writableEnd
ed
 outgoingMessage.writableFin
ished
 outgoingMessage.writableHig
hWaterMark
 outgoingMessage.writableLen
gth
 outgoingMessage.writableObj
ectMode
 outgoingMessage.write(chunk
[, encoding][, callback])
 http.METHODS
 http.STATUS_CODES
 http.createServer([options][,
requestListener])
 http.get(options[, callback])
 http.get(url[, options][,
callback])
 http.globalAgent
 http.maxHeaderSize
 http.request(options[, callback])
 http.request(url[, options][,
callback])
 http.validateHeaderName(name)
 http.validateHeaderValue(name,
value)

HTTP#
Stability: 2 - Stable

Source Code: lib/http.js

To use the HTTP server and client one must require('http').


The HTTP interfaces in Node.js are designed to support many features of the
protocol which have been traditionally difficult to use. In particular, large,
possibly chunk-encoded, messages. The interface is careful to never buffer
entire requests or responses, so the user is able to stream data.

HTTP message headers are represented by an object like this:

{ 'content-length': '123',
'content-type': 'text/plain',
'connection': 'keep-alive',
'host': 'mysite.com',
'accept': '*/*' }

Keys are lowercased. Values are not modified.

In order to support the full spectrum of possible HTTP applications, the


Node.js HTTP API is very low-level. It deals with stream handling and
message parsing only. It parses a message into headers and body but it does
not parse the actual headers or the body.

See message.headers for details on how duplicate headers are handled.

The raw headers as they were received are retained in


the rawHeaders property, which is an array of [key, value, key2,
value2, ...]. For example, the previous message header object might have
a rawHeaders list like the following:

[ 'ConTent-Length', '123456',
'content-LENGTH', '123',
'content-type', 'text/plain',
'CONNECTION', 'keep-alive',
'Host', 'mysite.com',
'accepT', '*/*' ]

Class: http.Agent#

Added in: v0.3.4

An Agent is responsible for managing connection persistence and reuse for


HTTP clients. It maintains a queue of pending requests for a given host and
port, reusing a single socket connection for each until the queue is empty, at
which time the socket is either destroyed or put into a pool where it is kept
to be used again for requests to the same host and port. Whether it is
destroyed or pooled depends on the keepAlive option.
Pooled connections have TCP Keep-Alive enabled for them, but servers may
still close idle connections, in which case they will be removed from the pool
and a new connection will be made when a new HTTP request is made for
that host and port. Servers may also refuse to allow multiple requests over
the same connection, in which case the connection will have to be remade
for every request and cannot be pooled. The Agent will still make the
requests to that server, but each one will occur over a new connection.

When a connection is closed by the client or the server, it is removed from


the pool. Any unused sockets in the pool will be unrefed so as not to keep
the Node.js process running when there are no outstanding requests.
(see socket.unref()).

It is good practice, to destroy() an Agent instance when it is no longer in use,


because unused sockets consume OS resources.

Sockets are removed from an agent when the socket emits either
a 'close' event or an 'agentRemove' event. When intending to keep one HTTP
request open for a long time without keeping it in the agent, something like
the following may be done:

http.get(options, (res) => {


// Do stuff
}).on('socket', (socket) => {
socket.emit('agentRemove');
});

An agent may also be used for an individual request. By providing {agent:


false} as an option to the http.get() or http.request() functions, a one-time
use Agent with default options will be used for the client connection.

agent:false:

http.get({
hostname: 'localhost',
port: 80,
path: '/',
agent: false // Create a new agent just for this one request
}, (res) => {
// Do stuff with response
});

new Agent([options])#
History

 options <Object> Set of configurable
options to set on the agent. Can have
the following fields:
o keepAlive <boolean> Keep sockets
around even when there are no
outstanding requests, so they can
be used for future requests
without having to reestablish a
TCP connection. Not to be
confused with the keep-alive value
of the Connection header.
The Connection: keep-alive header
is always sent when using an
agent except when
the Connection header is explicitly
specified or when
the keepAlive and maxSockets optio
ns are respectively set
to false and Infinity, in which
case Connection: close will be
used. Default: false.
o keepAliveMsecs <number> When
using the keepAlive option,
specifies the initial delay for TCP
Keep-Alive packets. Ignored when
the keepAlive option
is false or undefined. Default: 1000.
o maxSockets <number> Maximum
number of sockets to allow per
host. If the same host opens
multiple concurrent connections,
each request will use new socket
until the maxSockets value is
reached. If the host attempts to
open more connections
than maxSockets, the additional
requests will enter into a pending
request queue, and will enter
active connection state when an
existing connection terminates.
This makes sure there are at
most maxSockets active
connections at any point in time,
from a given
host. Default: Infinity.
o maxTotalSockets <number> Maximu
m number of sockets allowed for
all hosts in total. Each request will
use a new socket until the
maximum is
reached. Default: Infinity.
o maxFreeSockets <number> Maximum
number of sockets to leave open
in a free state. Only relevant
if keepAlive is set
to true. Default: 256.
o scheduling <string> Scheduling
strategy to apply when picking the
next free socket to use. It can
be 'fifo' or 'lifo'. The main
difference between the two
scheduling strategies is
that 'lifo' selects the most
recently used socket,
while 'fifo' selects the least
recently used socket. In case of a
low rate of request per second,
the 'lifo' scheduling will lower
the risk of picking a socket that
might have been closed by the
server due to inactivity. In case of
a high rate of request per second,
the 'fifo' scheduling will
maximize the number of open
sockets, while
the 'lifo' scheduling will keep it
as low as possible. Default: 'lifo'.
o timeout <number> Socket timeout in
milliseconds. This will set the
timeout when the socket is
created.

options in socket.connect() are also supported.

The default http.globalAgent that is used by http.request() has all of these


values set to their respective defaults.

To configure any of them, a custom http.Agent instance must be created.

const http = require('http');


const keepAliveAgent = new http.Agent({ keepAlive: true });
options.agent = keepAliveAgent;
http.request(options, onResponseCallback);

agent.createConnection(options[, callback])#

Added in: v0.11.4

 options <Object> Options containing
connection details.
Check net.createConnection() for the
format of the options
 callback <Function> Callback function
that receives the created socket
 Returns: <stream.Duplex>

Produces a socket/stream to be used for HTTP requests.

By default, this function is the same as net.createConnection(). However,


custom agents may override this method in case greater flexibility is desired.

A socket/stream can be supplied in one of two ways: by returning the


socket/stream from this function, or by passing the socket/stream
to callback.
This method is guaranteed to return an instance of the <net.Socket> class, a
subclass of <stream.Duplex>, unless the user specifies a socket type other
than <net.Socket>.

callback has a signature of (err, stream).

agent.keepSocketAlive(socket)#

Added in: v8.1.0

 socket <stream.Duplex>

Called when socket is detached from a request and could be persisted by


the Agent. Default behavior is to:

socket.setKeepAlive(true, this.keepAliveMsecs);
socket.unref();
return true;

This method can be overridden by a particular Agent subclass. If this method


returns a falsy value, the socket will be destroyed instead of persisting it for
use with the next request.

The socket argument can be an instance of <net.Socket>, a subclass


of <stream.Duplex>.

agent.reuseSocket(socket, request)#

Added in: v8.1.0

 socket <stream.Duplex>
 request <http.ClientRequest>

Called when socket is attached to request after being persisted because of


the keep-alive options. Default behavior is to:

socket.ref();

This method can be overridden by a particular Agent subclass.

The socket argument can be an instance of <net.Socket>, a subclass


of <stream.Duplex>.
agent.destroy()#

Added in: v0.11.4

Destroy any sockets that are currently in use by the agent.

It is usually not necessary to do this. However, if using an agent


with keepAlive enabled, then it is best to explicitly shut down the agent when
it is no longer needed. Otherwise, sockets might stay open for quite a long
time before the server terminates them.

agent.freeSockets#

Added in: v0.11.4

 <Object>

An object which contains arrays of sockets currently awaiting use by the


agent when keepAlive is enabled. Do not modify.

Sockets in the freeSockets list will be automatically destroyed and removed


from the array on 'timeout'.

agent.getName(options)#

Added in: v0.11.4

 options <Object> A set of options


providing information for name
generation
o host <string> A domain name or IP
address of the server to issue the
request to
o port <number> Port of remote server
o localAddress <string> Local
interface to bind for network
connections when issuing the
request
o family <integer> Must be 4 or 6 if
this doesn't equal undefined.
 Returns: <string>

Get a unique name for a set of request options, to determine whether a


connection can be reused. For an HTTP agent, this
returns host:port:localAddress or host:port:localAddress:family. For an
HTTPS agent, the name includes the CA, cert, ciphers, and other HTTPS/TLS-
specific options that determine socket reusability.

agent.maxFreeSockets#

Added in: v0.11.7

 <number>

By default set to 256. For agents with keepAlive enabled, this sets the


maximum number of sockets that will be left open in the free state.

agent.maxSockets#

Added in: v0.3.6

 <number>

By default set to Infinity. Determines how many concurrent sockets the


agent can have open per origin. Origin is the returned value
of agent.getName().

agent.maxTotalSockets#

Added in: v14.5.0

 <number>

By default set to Infinity. Determines how many concurrent sockets the


agent can have open. Unlike maxSockets, this parameter applies across all
origins.

agent.requests#

Added in: v0.5.9

 <Object>
An object which contains queues of requests that have not yet been assigned
to sockets. Do not modify.

agent.sockets#

Added in: v0.3.6

 <Object>

An object which contains arrays of sockets currently in use by the agent. Do


not modify.

Class: http.ClientRequest#

Added in: v0.1.17

 Extends: <Stream>

This object is created internally and returned from http.request(). It


represents an in-progress request whose header has already been queued.
The header is still mutable using the setHeader(name,
value), getHeader(name), removeHeader(name) API. The actual header will be
sent along with the first data chunk or when calling request.end().

To get the response, add a listener for 'response' to the request


object. 'response' will be emitted from the request object when the response
headers have been received. The 'response' event is executed with one
argument which is an instance of http.IncomingMessage.

During the 'response' event, one can add listeners to the response object;


particularly to listen for the 'data' event.

If no 'response' handler is added, then the response will be entirely


discarded. However, if a 'response' event handler is added, then the data
from the response object must be consumed, either by
calling response.read() whenever there is a 'readable' event, or by adding
a 'data' handler, or by calling the .resume() method. Until the data is
consumed, the 'end' event will not fire. Also, until the data is read it will
consume memory that can eventually lead to a 'process out of memory'
error.
Unlike the request object, if the response closes prematurely,
the response object does not emit an 'error' event but instead emits
the 'aborted' event.

Node.js does not check whether Content-Length and the length of the body
which has been transmitted are equal or not.

Event: 'abort'#

Added in: v1.4.1

Emitted when the request has been aborted by the client. This event is only
emitted on the first call to abort().

Event: 'connect'#

Added in: v0.7.0

 response <http.IncomingMessage>
 socket <stream.Duplex>
 head <Buffer>

Emitted each time a server responds to a request with a CONNECT method. If


this event is not being listened for, clients receiving a CONNECT method will
have their connections closed.

This event is guaranteed to be passed an instance of the <net.Socket> class,


a subclass of <stream.Duplex>, unless the user specifies a socket type other
than <net.Socket>.

A client and server pair demonstrating how to listen for the 'connect' event:

const http = require('http');


const net = require('net');
const { URL } = require('url');

// Create an HTTP tunneling proxy


const proxy = http.createServer((req, res) => {
res.writeHead(200, { 'Content-Type': 'text/plain' });
res.end('okay');
});
proxy.on('connect', (req, clientSocket, head) => {
// Connect to an origin server
const { port, hostname } = new URL(`http://${req.url}`);
const serverSocket = net.connect(port || 80, hostname, () => {
clientSocket.write('HTTP/1.1 200 Connection Established\r\n' +
'Proxy-agent: Node.js-Proxy\r\n' +
'\r\n');
serverSocket.write(head);
serverSocket.pipe(clientSocket);
clientSocket.pipe(serverSocket);
});
});

// Now that proxy is running


proxy.listen(1337, '127.0.0.1', () => {

// Make a request to a tunneling proxy


const options = {
port: 1337,
host: '127.0.0.1',
method: 'CONNECT',
path: 'www.google.com:80'
};

const req = http.request(options);


req.end();

req.on('connect', (res, socket, head) => {


console.log('got connected!');

// Make a request over an HTTP tunnel


socket.write('GET / HTTP/1.1\r\n' +
'Host: www.google.com:80\r\n' +
'Connection: close\r\n' +
'\r\n');
socket.on('data', (chunk) => {
console.log(chunk.toString());
});
socket.on('end', () => {
proxy.close();
});
});
});

Event: 'continue'#

Added in: v0.3.2

Emitted when the server sends a '100 Continue' HTTP response, usually
because the request contained 'Expect: 100-continue'. This is an instruction
that the client should send the request body.

Event: 'information'#

Added in: v10.0.0

 info <Object>
o httpVersion <string>
o httpVersionMajor <integer>
o httpVersionMinor <integer>
o statusCode <integer>
o statusMessage <string>
o headers <Object>
o rawHeaders <string[]>

Emitted when the server sends a 1xx intermediate response (excluding 101
Upgrade). The listeners of this event will receive an object containing the
HTTP version, status code, status message, key-value headers object, and
array with the raw header names followed by their respective values.

const http = require('http');

const options = {
host: '127.0.0.1',
port: 8080,
path: '/length_request'
};

// Make a request
const req = http.request(options);
req.end();

req.on('information', (info) => {


console.log(`Got information prior to main response: ${info.statusCode}`);
});

101 Upgrade statuses do not fire this event due to their break from the
traditional HTTP request/response chain, such as web sockets, in-place TLS
upgrades, or HTTP 2.0. To be notified of 101 Upgrade notices, listen for
the 'upgrade' event instead.

Event: 'response'#

Added in: v0.1.0

 response <http.IncomingMessage>

Emitted when a response is received to this request. This event is emitted


only once.

Event: 'socket'#
Added in: v0.5.3

 socket <stream.Duplex>

This event is guaranteed to be passed an instance of the <net.Socket> class,


a subclass of <stream.Duplex>, unless the user specifies a socket type other
than <net.Socket>.

Event: 'timeout'#

Added in: v0.7.8

Emitted when the underlying socket times out from inactivity. This only
notifies that the socket has been idle. The request must be aborted
manually.

See also: request.setTimeout().

Event: 'upgrade'#

Added in: v0.1.94

 response <http.IncomingMessage>
 socket <stream.Duplex>
 head <Buffer>

Emitted each time a server responds to a request with an upgrade. If this


event is not being listened for and the response status code is 101 Switching
Protocols, clients receiving an upgrade header will have their connections
closed.

This event is guaranteed to be passed an instance of the <net.Socket> class,


a subclass of <stream.Duplex>, unless the user specifies a socket type other
than <net.Socket>.

A client server pair demonstrating how to listen for the 'upgrade' event.

const http = require('http');

// Create an HTTP server


const server = http.createServer((req, res) => {
res.writeHead(200, { 'Content-Type': 'text/plain' });
res.end('okay');
});
server.on('upgrade', (req, socket, head) => {
socket.write('HTTP/1.1 101 Web Socket Protocol Handshake\r\n' +
'Upgrade: WebSocket\r\n' +
'Connection: Upgrade\r\n' +
'\r\n');

socket.pipe(socket); // echo back


});

// Now that server is running


server.listen(1337, '127.0.0.1', () => {

// make a request
const options = {
port: 1337,
host: '127.0.0.1',
headers: {
'Connection': 'Upgrade',
'Upgrade': 'websocket'
}
};

const req = http.request(options);


req.end();

req.on('upgrade', (res, socket, upgradeHead) => {


console.log('got upgraded!');
socket.end();
process.exit(0);
});
});

request.abort()#

Added in: v0.3.8Deprecated since: v14.1.0


Stability: 0 - Deprecated: Use request.destroy() instead.

Marks the request as aborting. Calling this will cause remaining data in the
response to be dropped and the socket to be destroyed.

request.aborted#

History

 <boolean>

The request.aborted property will be true if the request has been aborted.

request.connection#
Added in: v0.3.0Deprecated since: v13.0.0
Stability: 0 - Deprecated. Use request.socket.

 <stream.Duplex>

See request.socket.

request.end([data[, encoding]][, callback])#

History

 data <string> | <Buffer>
 encoding <string>
 callback <Function>
 Returns: <this>

Finishes sending the request. If any parts of the body are unsent, it will flush
them to the stream. If the request is chunked, this will send the
terminating '0\r\n\r\n'.

If data is specified, it is equivalent to calling request.write(data,


encoding) followed by request.end(callback).

If callback is specified, it will be called when the request stream is finished.

request.destroy([error])#

History

 error <Error> Optional, an error to emit


with 'error' event.
 Returns: <this>

Destroy the request. Optionally emit an 'error' event, and emit


a 'close' event. Calling this will cause remaining data in the response to be
dropped and the socket to be destroyed.

See writable.destroy() for further details.

request.destroyed#
Added in: v14.1.0

 <boolean>

Is true after request.destroy() has been called.

See writable.destroyed for further details.

request.finished#

Added in: v0.0.1Deprecated since: v13.4.0, v12.16.0


Stability: 0 - Deprecated. Use request.writableEnded.

 <boolean>

The request.finished property will be true if request.end() has been


called. request.end() will automatically be called if the request was initiated
via http.get().

request.flushHeaders()#

Added in: v1.6.0

Flushes the request headers.

For efficiency reasons, Node.js normally buffers the request headers


until request.end() is called or the first chunk of request data is written. It
then tries to pack the request headers and data into a single TCP packet.

That's usually desired (it saves a TCP round-trip), but not when the first data
is not sent until possibly much later. request.flushHeaders() bypasses the
optimization and kickstarts the request.

request.getHeader(name)#

Added in: v1.6.0

 name <string>
 Returns: <any>

Reads out a header on the request. The name is case-insensitive. The type of
the return value depends on the arguments provided to request.setHeader().
request.setHeader('content-type', 'text/html');
request.setHeader('Content-Length', Buffer.byteLength(body));
request.setHeader('Cookie', ['type=ninja', 'language=javascript']);
const contentType = request.getHeader('Content-Type');
// 'contentType' is 'text/html'
const contentLength = request.getHeader('Content-Length');
// 'contentLength' is of type number
const cookie = request.getHeader('Cookie');
// 'cookie' is of type string[]

request.getRawHeaderNames()#

Added in: v14.17.0

 Returns: <string[]>

Returns an array containing the unique names of the current outgoing raw
headers. Header names are returned with their exact casing being set.

request.setHeader('Foo', 'bar');
request.setHeader('Set-Cookie', ['foo=bar', 'bar=baz']);

const headerNames = request.getRawHeaderNames();


// headerNames === ['Foo', 'Set-Cookie']

request.maxHeadersCount#

 <number> Default: 2000

Limits maximum response headers count. If set to 0, no limit will be applied.

request.path#

Added in: v0.4.0

 <string> The request path.

request.method#

Added in: v0.1.97

 <string> The request method.

request.host#

Added in: v14.5.0


 <string> The request host.

request.protocol#

Added in: v14.5.0

 <string> The request protocol.

request.removeHeader(name)#

Added in: v1.6.0

 name <string>

Removes a header that's already defined into headers object.

request.removeHeader('Content-Type');

request.reusedSocket#

Added in: v13.0.0, v12.16.0

 <boolean> Whether the request is send


through a reused socket.

When sending request through a keep-alive enabled agent, the underlying


socket might be reused. But if server closes connection at unfortunate time,
client may run into a 'ECONNRESET' error.

const http = require('http');

// Server has a 5 seconds keep-alive timeout by default


http
.createServer((req, res) => {
res.write('hello\n');
res.end();
})
.listen(3000);

setInterval(() => {
// Adapting a keep-alive agent
http.get('http://localhost:3000', { agent }, (res) => {
res.on('data', (data) => {
// Do nothing
});
});
}, 5000); // Sending request on 5s interval so it's easy to hit idle timeout
By marking a request whether it reused socket or not, we can do automatic
error retry base on it.

const http = require('http');


const agent = new http.Agent({ keepAlive: true });

function retriableRequest() {
const req = http
.get('http://localhost:3000', { agent }, (res) => {
// ...
})
.on('error', (err) => {
// Check if retry is needed
if (req.reusedSocket && err.code === 'ECONNRESET') {
retriableRequest();
}
});
}

retriableRequest();

request.setHeader(name, value)#

Added in: v1.6.0

 name <string>
 value <any>

Sets a single header value for headers object. If this header already exists in
the to-be-sent headers, its value will be replaced. Use an array of strings
here to send multiple headers with the same name. Non-string values will be
stored without modification. Therefore, request.getHeader() may return non-
string values. However, the non-string values will be converted to strings for
network transmission.

request.setHeader('Content-Type', 'application/json');

or

request.setHeader('Cookie', ['type=ninja', 'language=javascript']);

request.setNoDelay([noDelay])#

Added in: v0.5.9

 noDelay <boolean>
Once a socket is assigned to this request and is
connected socket.setNoDelay() will be called.

request.setSocketKeepAlive([enable][, initialDelay])#

Added in: v0.5.9

 enable <boolean>
 initialDelay <number>

Once a socket is assigned to this request and is


connected socket.setKeepAlive() will be called.

request.setTimeout(timeout[, callback])#

History

 timeout <number> Milliseconds before a
request times out.
 callback <Function> Optional function to
be called when a timeout occurs. Same
as binding to the 'timeout' event.
 Returns: <http.ClientRequest>

Once a socket is assigned to this request and is


connected socket.setTimeout() will be called.

request.socket#

Added in: v0.3.0

 <stream.Duplex>

Reference to the underlying socket. Usually users will not want to access this
property. In particular, the socket will not emit 'readable' events because of
how the protocol parser attaches to the socket.

const http = require('http');


const options = {
host: 'www.google.com',
};
const req = http.get(options);
req.end();
req.once('response', (res) => {
const ip = req.socket.localAddress;
const port = req.socket.localPort;
console.log(`Your IP address is ${ip} and your source port is ${port}.`);
// Consume response object
});

This property is guaranteed to be an instance of the <net.Socket> class, a


subclass of <stream.Duplex>, unless the user specified a socket type other
than <net.Socket>.

request.writableEnded#

Added in: v12.9.0

 <boolean>

Is true after request.end() has been called. This property does not indicate


whether the data has been flushed, for this
use request.writableFinished instead.

request.writableFinished#

Added in: v12.7.0

 <boolean>

Is true if all data has been flushed to the underlying system, immediately
before the 'finish' event is emitted.

request.write(chunk[, encoding][, callback])#

Added in: v0.1.29

 chunk <string> | <Buffer>
 encoding <string>
 callback <Function>
 Returns: <boolean>

Sends a chunk of the body. By calling this method many times, a request
body can be sent to a server. In that case, it is suggested to use
the ['Transfer-Encoding', 'chunked'] header line when creating the request.
The encoding argument is optional and only applies when chunk is a string.
Defaults to 'utf8'.

The callback argument is optional and will be called when this chunk of data


is flushed, but only if the chunk is non-empty.

Returns true if the entire data was flushed successfully to the kernel buffer.
Returns false if all or part of the data was queued in user
memory. 'drain' will be emitted when the buffer is free again.

When write function is called with empty string or buffer, it does nothing


and waits for more input.

Class: http.Server#

Added in: v0.1.17

 Extends: <net.Server>

Event: 'checkContinue'#

Added in: v0.3.0

 request <http.IncomingMessage>
 response <http.ServerResponse>

Emitted each time a request with an HTTP Expect: 100-continue is received. If


this event is not listened for, the server will automatically respond with a 100
Continue as appropriate.

Handling this event involves calling response.writeContinue() if the client


should continue to send the request body, or generating an appropriate
HTTP response (e.g. 400 Bad Request) if the client should not continue to
send the request body.

When this event is emitted and handled, the 'request' event will not be


emitted.

Event: 'checkExpectation'#

Added in: v5.5.0


 request <http.IncomingMessage>
 response <http.ServerResponse>

Emitted each time a request with an HTTP Expect header is received, where


the value is not 100-continue. If this event is not listened for, the server will
automatically respond with a 417 Expectation Failed as appropriate.

When this event is emitted and handled, the 'request' event will not be


emitted.

Event: 'clientError'#

History

 exception <Error>
 socket <stream.Duplex>

If a client connection emits an 'error' event, it will be forwarded here.


Listener of this event is responsible for closing/destroying the underlying
socket. For example, one may wish to more gracefully close the socket with
a custom HTTP response instead of abruptly severing the connection.

This event is guaranteed to be passed an instance of the <net.Socket> class,


a subclass of <stream.Duplex>, unless the user specifies a socket type other
than <net.Socket>.

Default behavior is to try close the socket with a HTTP '400 Bad Request', or
a HTTP '431 Request Header Fields Too Large' in the case of
a HPE_HEADER_OVERFLOW error. If the socket is not writable or has already
written data it is immediately destroyed.

socket is the net.Socket object that the error originated from.

const http = require('http');

const server = http.createServer((req, res) => {


res.end();
});
server.on('clientError', (err, socket) => {
socket.end('HTTP/1.1 400 Bad Request\r\n\r\n');
});
server.listen(8000);
When the 'clientError' event occurs, there is no request or response object,
so any HTTP response sent, including response headers and
payload, must be written directly to the socket object. Care must be taken to
ensure the response is a properly formatted HTTP response message.

err is an instance of Error with two extra columns:

 bytesParsed: the bytes count of request


packet that Node.js may have parsed
correctly;
 rawPacket: the raw packet of current
request.

In some cases, the client has already received the response and/or the
socket has already been destroyed, like in case of ECONNRESET errors. Before
trying to send data to the socket, it is better to check that it is still writable.

server.on('clientError', (err, socket) => {


if (err.code === 'ECONNRESET' || !socket.writable) {
return;
}

socket.end('HTTP/1.1 400 Bad Request\r\n\r\n');


});

Event: 'close'#

Added in: v0.1.4

Emitted when the server closes.

Event: 'connect'#

Added in: v0.7.0

 request <http.IncomingMessage> Argumen
ts for the HTTP request, as it is in
the 'request' event
 socket <stream.Duplex> Network socket
between the server and client
 head <Buffer> The first packet of the
tunneling stream (may be empty)
Emitted each time a client requests an HTTP CONNECT method. If this event is
not listened for, then clients requesting a CONNECT method will have their
connections closed.

This event is guaranteed to be passed an instance of the <net.Socket> class,


a subclass of <stream.Duplex>, unless the user specifies a socket type other
than <net.Socket>.

After this event is emitted, the request's socket will not have a 'data' event
listener, meaning it will need to be bound in order to handle data sent to the
server on that socket.

Event: 'connection'#

Added in: v0.1.0

 socket <stream.Duplex>

This event is emitted when a new TCP stream is established. socket is


typically an object of type net.Socket. Usually users will not want to access
this event. In particular, the socket will not emit 'readable' events because of
how the protocol parser attaches to the socket. The socket can also be
accessed at request.socket.

This event can also be explicitly emitted by users to inject connections into
the HTTP server. In that case, any Duplex stream can be passed.

If socket.setTimeout() is called here, the timeout will be replaced


with server.keepAliveTimeout when the socket has served a request
(if server.keepAliveTimeout is non-zero).

This event is guaranteed to be passed an instance of the <net.Socket> class,


a subclass of <stream.Duplex>, unless the user specifies a socket type other
than <net.Socket>.

Event: 'request'#

Added in: v0.1.0

 request <http.IncomingMessage>
 response <http.ServerResponse>

Emitted each time there is a request. There may be multiple requests per
connection (in the case of HTTP Keep-Alive connections).

Event: 'upgrade'#

History

 request <http.IncomingMessage> Argumen
ts for the HTTP request, as it is in
the 'request' event
 socket <stream.Duplex> Network socket
between the server and client
 head <Buffer> The first packet of the
upgraded stream (may be empty)

Emitted each time a client requests an HTTP upgrade. Listening to this event
is optional and clients cannot insist on a protocol change.

After this event is emitted, the request's socket will not have a 'data' event
listener, meaning it will need to be bound in order to handle data sent to the
server on that socket.

This event is guaranteed to be passed an instance of the <net.Socket> class,


a subclass of <stream.Duplex>, unless the user specifies a socket type other
than <net.Socket>.

server.close([callback])#

Added in: v0.1.90

 callback <Function>

Stops the server from accepting new connections. See net.Server.close().

server.headersTimeout#

Added in: v11.3.0, v10.14.0

 <number> Default: 60000
Limit the amount of time the parser will wait to receive the complete HTTP
headers.

In case of inactivity, the rules defined in server.timeout apply. However, that


inactivity based timeout would still allow the connection to be kept open if
the headers are being sent very slowly (by default, up to a byte per 2
minutes). In order to prevent this, whenever header data arrives an
additional check is made that more than server.headersTimeout milliseconds
has not passed since the connection was established. If the check fails,
a 'timeout' event is emitted on the server object, and (by default) the socket
is destroyed. See server.timeout for more information on how timeout
behavior can be customized.

server.listen()#

Starts the HTTP server listening for connections. This method is identical
to server.listen() from net.Server.

server.listening#

Added in: v5.7.0

 <boolean> Indicates whether or not the


server is listening for connections.

server.maxHeadersCount#

Added in: v0.7.0

 <number> Default: 2000

Limits maximum incoming headers count. If set to 0, no limit will be applied.

server.requestTimeout#

Added in: v14.11.0

 <number> Default: 0

Sets the timeout value in milliseconds for receiving the entire request from
the client.
If the timeout expires, the server responds with status 408 without
forwarding the request to the request listener and then closes the
connection.

It must be set to a non-zero value (e.g. 120 seconds) to protect against


potential Denial-of-Service attacks in case the server is deployed without a
reverse proxy in front.

server.setTimeout([msecs][, callback])#

History

 msecs <number> Default: 0 (no timeout)


 callback <Function>
 Returns: <http.Server>

Sets the timeout value for sockets, and emits a 'timeout' event on the Server
object, passing the socket as an argument, if a timeout occurs.

If there is a 'timeout' event listener on the Server object, then it will be


called with the timed-out socket as an argument.

By default, the Server does not timeout sockets. However, if a callback is


assigned to the Server's 'timeout' event, timeouts must be handled
explicitly.

server.timeout#

History

 <number> Timeout in
milliseconds. Default: 0 (no timeout)

The number of milliseconds of inactivity before a socket is presumed to have


timed out.

A value of 0 will disable the timeout behavior on incoming connections.

The socket timeout logic is set up on connection, so changing this value only
affects new connections to the server, not any existing connections.
server.keepAliveTimeout#

Added in: v8.0.0

 <number> Timeout in
milliseconds. Default: 5000 (5 seconds).

The number of milliseconds of inactivity a server needs to wait for additional


incoming data, after it has finished writing the last response, before a socket
will be destroyed. If the server receives new data before the keep-alive
timeout has fired, it will reset the regular inactivity timeout,
i.e., server.timeout.

A value of 0 will disable the keep-alive timeout behavior on incoming


connections. A value of 0 makes the http server behave similarly to Node.js
versions prior to 8.0.0, which did not have a keep-alive timeout.

The socket timeout logic is set up on connection, so changing this value only
affects new connections to the server, not any existing connections.

Class: http.ServerResponse#

Added in: v0.1.17

 Extends: <Stream>

This object is created internally by an HTTP server, not by the user. It is


passed as the second parameter to the 'request' event.

Event: 'close'#

Added in: v0.6.7

Indicates that the response is completed, or its underlying connection was


terminated prematurely (before the response completion).

Event: 'finish'#

Added in: v0.3.6


Emitted when the response has been sent. More specifically, this event is
emitted when the last segment of the response headers and body have been
handed off to the operating system for transmission over the network. It
does not imply that the client has received anything yet.

response.addTrailers(headers)#

Added in: v0.3.0

 headers <Object>

This method adds HTTP trailing headers (a header but at the end of the
message) to the response.

Trailers will only be emitted if chunked encoding is used for the response; if


it is not (e.g. if the request was HTTP/1.0), they will be silently discarded.

HTTP requires the Trailer header to be sent in order to emit trailers, with a


list of the header fields in its value. E.g.,

response.writeHead(200, { 'Content-Type': 'text/plain',


'Trailer': 'Content-MD5' });
response.write(fileData);
response.addTrailers({ 'Content-MD5': '7895bf4b8828b55ceaf47747b4bca667' });
response.end();

Attempting to set a header field name or value that contains invalid


characters will result in a TypeError being thrown.

response.connection#

Added in: v0.3.0Deprecated since: v13.0.0


Stability: 0 - Deprecated. Use response.socket.

 <stream.Duplex>

See response.socket.

response.cork()#

Added in: v13.2.0, v12.16.0

See writable.cork().
response.end([data[, encoding]][, callback])#

History

 data <string> | <Buffer>
 encoding <string>
 callback <Function>
 Returns: <this>

This method signals to the server that all of the response headers and body
have been sent; that server should consider this message complete. The
method, response.end(), MUST be called on each response.

If data is specified, it is similar in effect to calling response.write(data,


encoding) followed by response.end(callback).

If callback is specified, it will be called when the response stream is finished.

response.finished#

Added in: v0.0.2Deprecated since: v13.4.0, v12.16.0


Stability: 0 - Deprecated. Use response.writableEnded.

 <boolean>

The response.finished property will be true if response.end() has been called.

response.flushHeaders()#

Added in: v1.6.0

Flushes the response headers. See also: request.flushHeaders().

response.getHeader(name)#

Added in: v0.4.0

 name <string>
 Returns: <any>
Reads out a header that's already been queued but not sent to the client. The
name is case-insensitive. The type of the return value depends on the
arguments provided to response.setHeader().

response.setHeader('Content-Type', 'text/html');
response.setHeader('Content-Length', Buffer.byteLength(body));
response.setHeader('Set-Cookie', ['type=ninja', 'language=javascript']);
const contentType = response.getHeader('content-type');
// contentType is 'text/html'
const contentLength = response.getHeader('Content-Length');
// contentLength is of type number
const setCookie = response.getHeader('set-cookie');
// setCookie is of type string[]

response.getHeaderNames()#

Added in: v7.7.0

 Returns: <string[]>

Returns an array containing the unique names of the current outgoing


headers. All header names are lowercase.

response.setHeader('Foo', 'bar');
response.setHeader('Set-Cookie', ['foo=bar', 'bar=baz']);

const headerNames = response.getHeaderNames();


// headerNames === ['foo', 'set-cookie']

response.getHeaders()#

Added in: v7.7.0

 Returns: <Object>

Returns a shallow copy of the current outgoing headers. Since a shallow copy
is used, array values may be mutated without additional calls to various
header-related http module methods. The keys of the returned object are
the header names and the values are the respective header values. All header
names are lowercase.

The object returned by the response.getHeaders() method does


not prototypically inherit from the JavaScript Object. This means that
typical Object methods such as obj.toString(), obj.hasOwnProperty(), and
others are not defined and will not work.
response.setHeader('Foo', 'bar');
response.setHeader('Set-Cookie', ['foo=bar', 'bar=baz']);

const headers = response.getHeaders();


// headers === { foo: 'bar', 'set-cookie': ['foo=bar', 'bar=baz'] }

response.hasHeader(name)#

Added in: v7.7.0

 name <string>
 Returns: <boolean>

Returns true if the header identified by name is currently set in the outgoing


headers. The header name matching is case-insensitive.

const hasContentType = response.hasHeader('content-type');

response.headersSent#

Added in: v0.9.3

 <boolean>

Boolean (read-only). True if headers were sent, false otherwise.

response.removeHeader(name)#

Added in: v0.4.0

 name <string>

Removes a header that's queued for implicit sending.

response.removeHeader('Content-Encoding');

response.sendDate#

Added in: v0.7.5

 <boolean>

When true, the Date header will be automatically generated and sent in the
response if it is not already present in the headers. Defaults to true.
This should only be disabled for testing; HTTP requires the Date header in
responses.

response.setHeader(name, value)#

Added in: v0.4.0

 name <string>
 value <any>
 Returns: <http.ServerResponse>

Returns the response object.

Sets a single header value for implicit headers. If this header already exists in
the to-be-sent headers, its value will be replaced. Use an array of strings
here to send multiple headers with the same name. Non-string values will be
stored without modification. Therefore, response.getHeader() may return
non-string values. However, the non-string values will be converted to
strings for network transmission. The same response object is returned to
the caller, to enable call chaining.

response.setHeader('Content-Type', 'text/html');

or

response.setHeader('Set-Cookie', ['type=ninja', 'language=javascript']);

Attempting to set a header field name or value that contains invalid


characters will result in a TypeError being thrown.

When headers have been set with response.setHeader(), they will be merged


with any headers passed to response.writeHead(), with the headers passed
to response.writeHead() given precedence.

// Returns content-type = text/plain


const server = http.createServer((req, res) => {
res.setHeader('Content-Type', 'text/html');
res.setHeader('X-Foo', 'bar');
res.writeHead(200, { 'Content-Type': 'text/plain' });
res.end('ok');
});

If response.writeHead() method is called and this method has not been


called, it will directly write the supplied header values onto the network
channel without caching internally, and the response.getHeader() on the
header will not yield the expected result. If progressive population of
headers is desired with potential future retrieval and modification,
use response.setHeader() instead of response.writeHead().

response.setTimeout(msecs[, callback])#

Added in: v0.9.12

 msecs <number>
 callback <Function>
 Returns: <http.ServerResponse>

Sets the Socket's timeout value to msecs. If a callback is provided, then it is


added as a listener on the 'timeout' event on the response object.

If no 'timeout' listener is added to the request, the response, or the server,


then sockets are destroyed when they time out. If a handler is assigned to
the request, the response, or the server's 'timeout' events, timed out sockets
must be handled explicitly.

response.socket#

Added in: v0.3.0

 <stream.Duplex>

Reference to the underlying socket. Usually users will not want to access this
property. In particular, the socket will not emit 'readable' events because of
how the protocol parser attaches to the socket. After response.end(), the
property is nulled.

const http = require('http');


const server = http.createServer((req, res) => {
const ip = res.socket.remoteAddress;
const port = res.socket.remotePort;
res.end(`Your IP address is ${ip} and your source port is ${port}.`);
}).listen(3000);

This property is guaranteed to be an instance of the <net.Socket> class, a


subclass of <stream.Duplex>, unless the user specified a socket type other
than <net.Socket>.
response.statusCode#

Added in: v0.4.0

 <number> Default: 200

When using implicit headers (not calling response.writeHead() explicitly), this


property controls the status code that will be sent to the client when the
headers get flushed.

response.statusCode = 404;

After response header was sent to the client, this property indicates the
status code which was sent out.

response.statusMessage#

Added in: v0.11.8

 <string>

When using implicit headers (not calling response.writeHead() explicitly), this


property controls the status message that will be sent to the client when the
headers get flushed. If this is left as undefined then the standard message for
the status code will be used.

response.statusMessage = 'Not found';

After response header was sent to the client, this property indicates the
status message which was sent out.

response.uncork()#

Added in: v13.2.0, v12.16.0

See writable.uncork().

response.writableEnded#

Added in: v12.9.0

 <boolean>
Is true after response.end() has been called. This property does not indicate
whether the data has been flushed, for this
use response.writableFinished instead.

response.writableFinished#

Added in: v12.7.0

 <boolean>

Is true if all data has been flushed to the underlying system, immediately
before the 'finish' event is emitted.

response.write(chunk[, encoding][, callback])#

Added in: v0.1.29

 chunk <string> | <Buffer>
 encoding <string> Default: 'utf8'
 callback <Function>
 Returns: <boolean>

If this method is called and response.writeHead() has not been called, it will


switch to implicit header mode and flush the implicit headers.

This sends a chunk of the response body. This method may be called
multiple times to provide successive parts of the body.

In the http module, the response body is omitted when the request is a


HEAD request. Similarly, the 204 and 304 responses must not include a
message body.

chunk can be a string or a buffer. If chunk is a string, the second parameter


specifies how to encode it into a byte stream. callback will be called when
this chunk of data is flushed.

This is the raw HTTP body and has nothing to do with higher-level multi-
part body encodings that may be used.

The first time response.write() is called, it will send the buffered header


information and the first chunk of the body to the client. The second
time response.write() is called, Node.js assumes data will be streamed, and
sends the new data separately. That is, the response is buffered up to the
first chunk of the body.

Returns true if the entire data was flushed successfully to the kernel buffer.
Returns false if all or part of the data was queued in user
memory. 'drain' will be emitted when the buffer is free again.

response.writeContinue()#

Added in: v0.3.0

Sends a HTTP/1.1 100 Continue message to the client, indicating that the
request body should be sent. See the 'checkContinue' event on Server.

response.writeHead(statusCode[, statusMessage][, headers])#

History

 statusCode <number>
 statusMessage <string>
 headers <Object> | <Array>
 Returns: <http.ServerResponse>

Sends a response header to the request. The status code is a 3-digit HTTP
status code, like 404. The last argument, headers, are the response headers.
Optionally one can give a human-readable statusMessage as the second
argument.

headers may be an Array where the keys and values are in the same list. It
is not a list of tuples. So, the even-numbered offsets are key values, and the
odd-numbered offsets are the associated values. The array is in the same
format as request.rawHeaders.

Returns a reference to the ServerResponse, so that calls can be chained.

const body = 'hello world';


response
.writeHead(200, {
'Content-Length': Buffer.byteLength(body),
'Content-Type': 'text/plain'
})
.end(body);
This method must only be called once on a message and it must be called
before response.end() is called.

If response.write() or response.end() are called before calling this, the


implicit/mutable headers will be calculated and call this function.

When headers have been set with response.setHeader(), they will be merged


with any headers passed to response.writeHead(), with the headers passed
to response.writeHead() given precedence.

If this method is called and response.setHeader() has not been called, it will


directly write the supplied header values onto the network channel without
caching internally, and the response.getHeader() on the header will not yield
the expected result. If progressive population of headers is desired with
potential future retrieval and modification, use response.setHeader() instead.

// Returns content-type = text/plain


const server = http.createServer((req, res) => {
res.setHeader('Content-Type', 'text/html');
res.setHeader('X-Foo', 'bar');
res.writeHead(200, { 'Content-Type': 'text/plain' });
res.end('ok');
});

Content-Length is given in bytes, not characters. Use Buffer.byteLength() to


determine the length of the body in bytes. Node.js does not check
whether Content-Length and the length of the body which has been
transmitted are equal or not.

Attempting to set a header field name or value that contains invalid


characters will result in a TypeError being thrown.

response.writeProcessing()#

Added in: v10.0.0

Sends a HTTP/1.1 102 Processing message to the client, indicating that the
request body should be sent.

Class: http.IncomingMessage#

History
 Extends: <stream.Readable>

An IncomingMessage object is created
by http.Server or http.ClientRequest and passed as the first argument to
the 'request' and 'response' event respectively. It may be used to access
response status, headers and data.

Event: 'aborted'#

Added in: v0.3.8

Emitted when the request has been aborted.

Event: 'close'#

Added in: v0.4.2

Indicates that the underlying connection was closed.

message.aborted#

Added in: v10.1.0

 <boolean>

The message.aborted property will be true if the request has been aborted.

message.complete#

Added in: v0.3.0

 <boolean>

The message.complete property will be true if a complete HTTP message has


been received and successfully parsed.

This property is particularly useful as a means of determining if a client or


server fully transmitted a message before a connection was terminated:

const req = http.request({


host: '127.0.0.1',
port: 8080,
method: 'POST'
}, (res) => {
res.resume();
res.on('end', () => {
if (!res.complete)
console.error(
'The connection was terminated while the message was still being sent');
});
});

message.destroy([error])#

History

 error <Error>
 Returns: <this>

Calls destroy() on the socket that received the IncomingMessage. If error is


provided, an 'error' event is emitted on the socket and error is passed as an
argument to any listeners on the event.

message.headers#

Added in: v0.1.5

 <Object>

The request/response headers object.

Key-value pairs of header names and values. Header names are lower-cased.

// Prints something like:


//
// { 'user-agent': 'curl/7.22.0',
// host: '127.0.0.1:8000',
// accept: '*/*' }
console.log(request.headers);

Duplicates in raw headers are handled in the following ways, depending on


the header name:

 Duplicates
of age, authorization, content-length, con
tent-type, etag, expires, from, host, if-
modified-since, if-unmodified-since, last
-modified, location, max-forwards, proxy-
authorization, referer, retry-after, serv
er, or user-agent are discarded.
 set-cookie is always an array. Duplicates
are added to the array.
 For duplicate cookie headers, the values
are joined together with '; '.
 For all other headers, the values are
joined together with ', '.

message.httpVersion#

Added in: v0.1.1

 <string>

In case of server request, the HTTP version sent by the client. In the case of
client response, the HTTP version of the connected-to server. Probably
either '1.1' or '1.0'.

Also message.httpVersionMajor is the first integer


and message.httpVersionMinor is the second.

message.method#

Added in: v0.1.1

 <string>

Only valid for request obtained from http.Server.

The request method as a string. Read only. Examples: 'GET', 'DELETE'.

message.rawHeaders#

Added in: v0.11.6

 <string[]>

The raw request/response headers list exactly as they were received.


The keys and values are in the same list. It is not a list of tuples. So, the
even-numbered offsets are key values, and the odd-numbered offsets are
the associated values.

Header names are not lowercased, and duplicates are not merged.

// Prints something like:


//
// [ 'user-agent',
// 'this is invalid because there can be only one',
// 'User-Agent',
// 'curl/7.22.0',
// 'Host',
// '127.0.0.1:8000',
// 'ACCEPT',
// '*/*' ]
console.log(request.rawHeaders);

message.rawTrailers#

Added in: v0.11.6

 <string[]>

The raw request/response trailer keys and values exactly as they were
received. Only populated at the 'end' event.

message.setTimeout(msecs[, callback])#

Added in: v0.5.9

 msecs <number>
 callback <Function>
 Returns: <http.IncomingMessage>

Calls message.socket.setTimeout(msecs, callback).

message.socket#

Added in: v0.3.0

 <stream.Duplex>

The net.Socket object associated with the connection.


With HTTPS support, use request.socket.getPeerCertificate() to obtain the
client's authentication details.

This property is guaranteed to be an instance of the <net.Socket> class, a


subclass of <stream.Duplex>, unless the user specified a socket type other
than <net.Socket>.

message.statusCode#

Added in: v0.1.1

 <number>

Only valid for response obtained from http.ClientRequest.

The 3-digit HTTP response status code. E.G. 404.

message.statusMessage#

Added in: v0.11.10

 <string>

Only valid for response obtained from http.ClientRequest.

The HTTP response status message (reason phrase). E.G. OK or Internal


Server Error.

message.trailers#

Added in: v0.3.0

 <Object>

The request/response trailers object. Only populated at the 'end' event.

message.url#

Added in: v0.1.90

 <string>

Only valid for request obtained from http.Server.


Request URL string. This contains only the URL that is present in the actual
HTTP request. Take the following request:

GET /status?name=ryan HTTP/1.1


Accept: text/plain

To parse the URL into its parts:

new URL(request.url, `http://${request.headers.host}`);

When request.url is '/status?name=ryan' and request.headers.host is 'localho
st:3000':

$ node
> new URL(request.url, `http://${request.headers.host}`)
URL {
href: 'http://localhost:3000/status?name=ryan',
origin: 'http://localhost:3000',
protocol: 'http:',
username: '',
password: '',
host: 'localhost:3000',
hostname: 'localhost',
port: '3000',
pathname: '/status',
search: '?name=ryan',
searchParams: URLSearchParams { 'name' => 'ryan' },
hash: ''
}

Class: http.OutgoingMessage#

Added in: v0.1.17

 Extends: <Stream>

This class serves as the parent class


of http.ClientRequest and http.ServerResponse. It is an abstract of outgoing
message from the perspective of the participants of HTTP transaction.

Event: drain#

Added in: v0.3.6

Emitted when the buffer of the message is free again.

Event: finish#
Added in: v0.1.17

Emitted when the transmission is finished successfully.

Event: prefinish#

Added in: v0.11.6

Emitted when outgoingMessage.end was called. When the event is emitted, all


data has been processed but not necessarily completely flushed.

outgoingMessage.addTrailers(headers)#

Added in: v0.3.0

 headers <Object>

Adds HTTP trailers (headers but at the end of the message) to the message.

Trailers are only be emitted if the message is chunked encoded. If not, the


trailer will be silently discarded.

HTTP requires the Trailer header to be sent to emit trailers, with a list of


header fields in its value, e.g.

message.writeHead(200, { 'Content-Type': 'text/plain',


'Trailer': 'Content-MD5' });
message.write(fileData);
message.addTrailers({ 'Content-MD5': '7895bf4b8828b55ceaf47747b4bca667' });
message.end();

Attempting to set a header field name or value that contains invalid


characters will result in a TypeError being thrown.

outgoingMessage.connection#

Added in: v0.3.0Deprecated since: v14.17.1


Stability: 0 - Deprecated: Use outgoingMessage.socket instead.

Aliases of outgoingMessage.socket

outgoingMessage.cork()#
Added in: v14.0.0

See writable.cork().

outgoingMessage.destroy([error])#

Added in: v0.3.0

 error <Error> Optional, an error to emit


with error event
 Returns: <this>

Destroys the message. Once a socket is associated with the message and is
connected, that socket will be destroyed as well.

outgoingMessage.end(chunk[, encoding][, callback])#

History

 chunk <string> | <Buffer>
 encoding <string> Optional, Default: utf-
8
 callback <Function> Optional
 Returns: <this>

Finishes the outgoing message. If any parts of the body are unsent, it will
flush them to the underlying system. If the message is chunked, it will send
the terminating chunk 0\r\n\r\n, and send the trailer (if any).

If chunk is specified, it is equivalent to call outgoingMessage.write(chunk,


encoding), followed by outgoingMessage.end(callback).

If callback is provided, it will be called when the message is finished.


(equivalent to the callback to event finish)

outgoingMessage.flushHeaders()#

Added in: v1.6.0

Compulsorily flushes the message headers


For efficiency reason, Node.js normally buffers the message headers
until outgoingMessage.end() is called or the first chunk of message data is
written. It then tries to pack the headers and data into a single TCP packet.

It is usually desired (it saves a TCP round-trip), but not when the first data is
not sent until possibly much later. outgoingMessage.flushHeaders() bypasses
the optimization and kickstarts the request.

outgoingMessage.getHeader(name)#

Added in: v0.4.0

 name <string> Name of header
 Returns <string> | <undefined>

Gets the value of HTTP header with the given name. If such a name doesn't
exist in message, it will be undefined.

outgoingMessage.getHeaderNames()#

Added in: v8.0.0

 Returns <string[]>

Returns an array of names of headers of the outgoing outgoingMessage. All


names are lowercase.

outgoingMessage.getHeaders()#

Added in: v8.0.0

 Returns: <Object>

Returns a shallow copy of the current outgoing headers. Since a shallow copy
is used, array values may be mutated without additional calls to various
header-related HTTP module methods. The keys of the returned object are
the header names and the values are the respective header values. All header
names are lowercase.

The object returned by the outgoingMessage.getHeaders() method does not


prototypically inherit from the JavaScript Object. This means that typical
Object methods such as obj.toString(), obj.hasOwnProperty(), and others are
not defined and will not work.

outgoingMessage.setHeader('Foo', 'bar');
outgoingMessage.setHeader('Set-Cookie', ['foo=bar', 'bar=baz']);

const headers = outgoingMessage.getHeaders();


// headers === { foo: 'bar', 'set-cookie': ['foo=bar', 'bar=baz'] }

outgoingMessage.hasHeader(name)#

Added in: v8.0.0

 name <string>
 Returns <boolean>

Returns true if the header identified by name is currently set in the outgoing


headers. The header name is case-insensitive.

const hasContentType = outgoingMessage.hasHeader('content-type');

outgoingMessage.headersSent#

Added in: v0.9.3

 <boolean>

Read-only. true if the headers were sent, otherwise false.

outgoingMessage.pipe()#

Added in: v9.0.0

Overrides the pipe method of legacy Stream which is the parent class


of http.outgoingMessage.

Since OutgoingMessage should be a write-only stream, call this function will


throw an Error. Thus, it disabled the pipe method it inherits from Stream.

The User should not call this function directly.

outgoingMessage.removeHeader()#

Added in: v0.4.0


Removes a header that is queued for implicit sending.

outgoingMessage.removeHeader('Content-Encoding');

outgoingMessage.setHeader(name, value)#

Added in: v0.4.0

 name <string> Header name
 value <string> Header value
 Returns: <this>

Sets a single header value for the header object.

outgoingMessage.setTimeout(msesc[, callback])#

Added in: v0.9.12

 msesc <number>
 callback <Function> Optional function to
be called when a timeout

occurs, Same as binding to the timeout event.

 Returns: <this>

Once a socket is associated with the message and is


connected, socket.setTimeout() will be called with msecs as the first
parameter.

outgoingMessage.socket#

Added in: v0.3.0

 <stream.Duplex>

Reference to the underlying socket. Usually, users will not want to access
this property.

After calling outgoingMessage.end(), this property will be nulled.

outgoingMessage.uncork()#
Added in: v14.0.0

See writable.uncork()

outgoingMessage.writableCorked#

Added in: v14.0.0

 <number>

This outgoingMessage.writableCorked will return the time how


many outgoingMessage.cork() have been called.

outgoingMessage.writableEnded#

Added in: v13.0.0

 <boolean>

Readonly, true if outgoingMessage.end() has been called. Noted that this


property does not reflect whether the data has been flush. For that purpose,
use message.writableFinished instead.

outgoingMessage.writableFinished#

Added in: v13.0.0

 <boolean>

Readonly. true if all data has been flushed to the underlying system.

outgoingMessage.writableHighWaterMark#

Added in: v13.0.0

 <number>

This outgoingMessage.writableHighWaterMark will be the highWaterMark of
underlying socket if socket exists. Else, it would be the default highWaterMark.

highWaterMark is the maximum amount of data that can be potentially


buffered by the socket.
outgoingMessage.writableLength#

Added in: v13.0.0

 <number>

Readonly, This outgoingMessage.writableLength contains the number of bytes


(or objects) in the buffer ready to send.

outgoingMessage.writableObjectMode#

Added in: v13.0.0

 <boolean>

Readonly, always returns false.

outgoingMessage.write(chunk[, encoding][, callback])#

History

 chunk <string> | <Buffer>
 encoding <string> Default: utf-8
 callback <Function>
 Returns <boolean>

If this method is called and the header is not sent, it will


call this._implicitHeader to flush implicit header. If the message should not
have a body (indicated by this._hasBody), the call is ignored and chunk will
not be sent. It could be useful when handling a particular message which
must not include a body. e.g. response
to HEAD request, 204 and 304 response.

chunk can be a string or a buffer. When chunk is a string,


the encoding parameter specifies how to encode chunk into a byte
stream. callback will be called when the chunk is flushed.

If the message is transferred in chucked encoding (indicated


by this.chunkedEncoding), chunk will be flushed as one chunk among a stream
of chunks. Otherwise, it will be flushed as the body of message.
This method handles the raw body of the HTTP message and has nothing to
do with higher-level multi-part body encodings that may be used.

If it is the first call to this method of a message, it will send the buffered
header first, then flush the chunk as described above.

The second and successive calls to this method will assume the data will be
streamed and send the new data separately. It means that the response is
buffered up to the first chunk of the body.

Returns true if the entire data was flushed successfully to the kernel buffer.
Returns false if all or part of the data was queued in the user memory.
Event drain will be emitted when the buffer is free again.

http.METHODS#

Added in: v0.11.8

 <string[]>

A list of the HTTP methods that are supported by the parser.

http.STATUS_CODES#

Added in: v0.1.22

 <Object>

A collection of all the standard HTTP response status codes, and the short
description of each. For example, http.STATUS_CODES[404] === 'Not Found'.

http.createServer([options][, requestListener]) #

History

 options <Object>
o IncomingMessage <http.IncomingMess
age> Specifies
the IncomingMessage class to be
used. Useful for extending the
original IncomingMessage. Default: I
ncomingMessage.
o ServerResponse <http.ServerRespons
e> Specifies
the ServerResponse class to be
used. Useful for extending the
original ServerResponse. Default: Se
rverResponse.
o insecureHTTPParser <boolean> Use
an insecure HTTP parser that
accepts invalid HTTP headers
when true. Using the insecure
parser should be avoided. See --
insecure-http-parser for more
information. Default: false
o maxHeaderSize <number> Optionally
overrides the value of --max-http-
header-size for requests received
by this server, i.e. the maximum
length of request headers in
bytes. Default: 16384 (16KB).
 requestListener <Function>
 Returns: <http.Server>

Returns a new instance of http.Server.

The requestListener is a function which is automatically added to


the 'request' event.

http.get(options[, callback])#

http.get(url[, options][, callback])#

History

 url <string> | <URL>
 options <Object> Accepts the
same options as http.request(), with
the method always set to GET. Properties
that are inherited from the prototype are
ignored.
 callback <Function>
 Returns: <http.ClientRequest>

Since most requests are GET requests without bodies, Node.js provides this
convenience method. The only difference between this method
and http.request() is that it sets the method to GET and
calls req.end() automatically. The callback must take care to consume the
response data for reasons stated in http.ClientRequest section.

The callback is invoked with a single argument that is an instance


of http.IncomingMessage.

JSON fetching example:

http.get('http://localhost:8000/', (res) => {


const { statusCode } = res;
const contentType = res.headers['content-type'];

let error;
// Any 2xx status code signals a successful response but
// here we're only checking for 200.
if (statusCode !== 200) {
error = new Error('Request Failed.\n' +
`Status Code: ${statusCode}`);
} else if (!/^application\/json/.test(contentType)) {
error = new Error('Invalid content-type.\n' +
`Expected application/json but received ${contentType}`);
}
if (error) {
console.error(error.message);
// Consume response data to free up memory
res.resume();
return;
}

res.setEncoding('utf8');
let rawData = '';
res.on('data', (chunk) => { rawData += chunk; });
res.on('end', () => {
try {
const parsedData = JSON.parse(rawData);
console.log(parsedData);
} catch (e) {
console.error(e.message);
}
});
}).on('error', (e) => {
console.error(`Got error: ${e.message}`);
});
// Create a local server to receive data from
const server = http.createServer((req, res) => {
res.writeHead(200, { 'Content-Type': 'application/json' });
res.end(JSON.stringify({
data: 'Hello World!'
}));
});

server.listen(8000);

http.globalAgent#

Added in: v0.5.9

 <http.Agent>

Global instance of Agent which is used as the default for all HTTP client
requests.

http.maxHeaderSize#

Added in: v11.6.0, v10.15.0

 <number>

Read-only property specifying the maximum allowed size of HTTP headers in


bytes. Defaults to 8KB. Configurable using the --max-http-header-size CLI
option.

This can be overridden for servers and client requests by passing


the maxHeaderSize option.

http.request(options[, callback])#

http.request(url[, options][, callback])#

History

 url <string> | <URL>
 options <Object>
o agent <http.Agent> | <boolean> Con
trols Agent behavior. Possible
values:
 undefined (default):
use http.globalAgent for this
host and port.
 Agent object: explicitly use
the passed in Agent.
 false: causes a
new Agent with default
values to be used.
o auth <string> Basic authentication
i.e. 'user:password' to compute an
Authorization header.
o createConnection <Function> A
function that produces a
socket/stream to use for the
request when the agent option is
not used. This can be used to
avoid creating a
custom Agent class just to override
the
default createConnection function.
See agent.createConnection() for
more details. Any Duplex stream is
a valid return value.
o defaultPort <number> Default port
for the
protocol. Default: agent.defaultPor
t if an Agent is used,
else undefined.
o family <number> IP address family
to use when
resolving host or hostname. Valid
values are 4 or 6. When
unspecified, both IP v4 and v6 will
be used.
o headers <Object> An object
containing request headers.
o hints <number> Optional dns.looku
p() hints.
o host <string> A domain name or IP
address of the server to issue the
request to. Default: 'localhost'.
o hostname <string> Alias for host. To
support url.parse(), hostname will
be used if
both host and hostname are
specified.
o insecureHTTPParser <boolean> Use
an insecure HTTP parser that
accepts invalid HTTP headers
when true. Using the insecure
parser should be avoided. See --
insecure-http-parser for more
information. Default: false
o localAddress <string> Local
interface to bind for network
connections.
o localPort <number> Local port to
connect from.
o lookup <Function> Custom lookup
function. Default: dns.lookup().
o maxHeaderSize <number> Optionally
overrides the value of --max-http-
header-size for requests received
from the server, i.e. the maximum
length of response headers in
bytes. Default: 16384 (16KB).
o method <string> A string specifying
the HTTP request
method. Default: 'GET'.
o path <string> Request path.
Should include query string if any.
E.G. '/index.html?page=12'. An
exception is thrown when the
request path contains illegal
characters. Currently, only spaces
are rejected but that may change
in the future. Default: '/'.
o port <number> Port of remote
server. Default: defaultPort if set,
else 80.
o protocol <string> Protocol to
use. Default: 'http:'.
o setHost <boolean>: Specifies
whether or not to automatically
add the Host header. Defaults
to true.
o socketPath <string> Unix Domain
Socket (cannot be used if one
of host or port is specified, those
specify a TCP Socket).
o timeout <number>: A number
specifying the socket timeout in
milliseconds. This will set the
timeout before the socket is
connected.
o signal <AbortSignal>: An
AbortSignal that may be used to
abort an ongoing request.
 callback <Function>
 Returns: <http.ClientRequest>

Node.js maintains several connections per server to make HTTP requests.


This function allows one to transparently issue requests.

url can be a string or a URL object. If url is a string, it is automatically parsed


with new URL(). If it is a URL object, it will be automatically converted to an
ordinary options object.

If both url and options are specified, the objects are merged, with


the options properties taking precedence.
The optional callback parameter will be added as a one-time listener for
the 'response' event.

http.request() returns an instance of the http.ClientRequest class.


The ClientRequest instance is a writable stream. If one needs to upload a file
with a POST request, then write to the ClientRequest object.

const postData = querystring.stringify({


'msg': 'Hello World!'
});

const options = {
hostname: 'www.google.com',
port: 80,
path: '/upload',
method: 'POST',
headers: {
'Content-Type': 'application/x-www-form-urlencoded',
'Content-Length': Buffer.byteLength(postData)
}
};

const req = http.request(options, (res) => {


console.log(`STATUS: ${res.statusCode}`);
console.log(`HEADERS: ${JSON.stringify(res.headers)}`);
res.setEncoding('utf8');
res.on('data', (chunk) => {
console.log(`BODY: ${chunk}`);
});
res.on('end', () => {
console.log('No more data in response.');
});
});

req.on('error', (e) => {


console.error(`problem with request: ${e.message}`);
});

// Write data to request body


req.write(postData);
req.end();

In the example req.end() was called. With http.request() one must always


call req.end() to signify the end of the request - even if there is no data
being written to the request body.

If any error is encountered during the request (be that with DNS resolution,
TCP level errors, or actual HTTP parse errors) an 'error' event is emitted on
the returned request object. As with all 'error' events, if no listeners are
registered the error will be thrown.
There are a few special headers that should be noted.

 Sending a 'Connection: keep-alive' will


notify Node.js that the connection to the
server should be persisted until the next
request.
 Sending a 'Content-Length' header will
disable the default chunked encoding.
 Sending an 'Expect' header will
immediately send the request headers.
Usually, when sending 'Expect: 100-
continue', both a timeout and a listener
for the 'continue' event should be set.
See RFC 2616 Section 8.2.3 for more
information.
 Sending an Authorization header will
override using the auth option to
compute basic authentication.

Example using a URL as options:

const options = new URL('http://abc:[email protected]');

const req = http.request(options, (res) => {


// ...
});

In a successful request, the following events will be emitted in the following


order:

 'socket'
 'response'
o 'data' any number of times, on
the res object ('data' will not be
emitted at all if the response body
is empty, for instance, in most
redirects)
o 'end' on the res object
 'close'

In the case of a connection error, the following events will be emitted:


 'socket'
 'error'
 'close'

In the case of a premature connection close before the response is received,


the following events will be emitted in the following order:

 'socket'
 'error' with an error with
message 'Error: socket hang up' and
code 'ECONNRESET'
 'close'

In the case of a premature connection close after the response is received,


the following events will be emitted in the following order:

 'socket'
 'response'
o 'data' any number of times, on
the res object
 (connection closed here)
 'aborted' on the res object
 'close'
 'close' on the res object

If req.destroy() is called before a socket is assigned, the following events


will be emitted in the following order:

 (req.destroy() called here)
 'error' with an error with
message 'Error: socket hang up' and
code 'ECONNRESET'
 'close'

If req.destroy() is called before the connection succeeds, the following


events will be emitted in the following order:

 'socket'
 (req.destroy() called here)
 'error' with an error with
message 'Error: socket hang up' and
code 'ECONNRESET'
 'close'

If req.destroy() is called after the response is received, the following events


will be emitted in the following order:

 'socket'
 'response'
o 'data' any number of times, on
the res object
 (req.destroy() called here)
 'aborted' on the res object
 'close'
 'close' on the res object

If req.abort() is called before a socket is assigned, the following events will


be emitted in the following order:

 (req.abort() called here)
 'abort'
 'close'

If req.abort() is called before the connection succeeds, the following events


will be emitted in the following order:

 'socket'
 (req.abort() called here)
 'abort'
 'error' with an error with
message 'Error: socket hang up' and
code 'ECONNRESET'
 'close'

If req.abort() is called after the response is received, the following events


will be emitted in the following order:

 'socket'
 'response'
o 'data' any number of times, on
the res object
 (req.abort() called here)
 'abort'
 'aborted' on the res object
 'close'
 'close' on the res object

Setting the timeout option or using the setTimeout() function will not abort


the request or do anything besides add a 'timeout' event.

Passing an AbortSignal and then calling abort on the


corresponding AbortController will behave the same way as
calling .destroy() on the request itself.

http.validateHeaderName(name)#

Added in: v14.3.0

 name <string>

Performs the low-level validations on the provided name that are done


when res.setHeader(name, value) is called.

Passing illegal value as name will result in a TypeError being thrown, identified


by code: 'ERR_INVALID_HTTP_TOKEN'.

It is not necessary to use this method before passing headers to an HTTP


request or response. The HTTP module will automatically validate such
headers. Examples:

Example:

const { validateHeaderName } = require('http');

try {
validateHeaderName('');
} catch (err) {
err instanceof TypeError; // --> true
err.code; // --> 'ERR_INVALID_HTTP_TOKEN'
err.message; // --> 'Header name must be a valid HTTP token [""]'
}
http.validateHeaderValue(name, value)#

Added in: v14.3.0

 name <string>
 value <any>

Performs the low-level validations on the provided value that are done


when res.setHeader(name, value) is called.

Passing illegal value as value will result in a TypeError being thrown.

 Undefined value error is identified


by code:
'ERR_HTTP_INVALID_HEADER_VALUE'.
 Invalid value character error is identified
by code: 'ERR_INVALID_CHAR'.

It is not necessary to use this method before passing headers to an HTTP


request or response. The HTTP module will automatically validate such
headers.

Examples:

const { validateHeaderValue } = require('http');

try {
validateHeaderValue('x-my-header', undefined);
} catch (err) {
err instanceof TypeError; // --> true
err.code === 'ERR_HTTP_INVALID_HEADER_VALUE'; // --> true
err.message; // --> 'Invalid value "undefined" for header "x-my-header"'
}

try {
validateHeaderValue('x-my-header', 'oʊmɪɡə');
} catch (err) {
err instanceof TypeError; // --> true
err.code === 'ERR_INVALID_CHAR'; // --> true
err.message; // --> 'Invalid character in header content ["x-my-header"]'
}

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