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Advanced 3D Animation

The document is a question bank for an examination on advanced 3D animation, visual effects, and compositing. It contains 50 multiple choice questions testing knowledge of various animation and 3D modeling techniques, software, and concepts. The questions cover topics like stop motion animation, key frames, motion capture, rigging, and the use of software like Maya, Flash, and Nuke. The document also provides the answers to the 50 questions.

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0% found this document useful (0 votes)
189 views

Advanced 3D Animation

The document is a question bank for an examination on advanced 3D animation, visual effects, and compositing. It contains 50 multiple choice questions testing knowledge of various animation and 3D modeling techniques, software, and concepts. The questions cover topics like stop motion animation, key frames, motion capture, rigging, and the use of software like Maya, Flash, and Nuke. The document also provides the answers to the 50 questions.

Uploaded by

nunu nalkavale
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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UNIVERSITY OF CALICUT

SCHOOL OF DISTANCE EDUCATION

BA MULTIMEDIA
(UG Private Registration – 2017 Admn.)

VI Semester – Advanced 3D Animation,


Vfx and Compositing

QUESTION BANK

1. Stop motion
a) Technique of physically manipulates an object
b) Computer generated
c) Cell animation
d) None of the above

2. 2D Animation
a) Flash b) 3D max
c) Maya d) Photoshop

3. 3D Animation
a) Flash b) Page maker
c) Maya d) None of the above

4. Claymation
a) Stop motion animation b) Cell animation
c) Clay model in 3D max d) None of the above

5. Cut out Animation


a. A technique in 3D b) A Technique in 2 D
c) Cell animation d) Using properties

6. Cell Animation
a) 2D b) 3D c) Virtual reality d) None of the above
7. Key Frame
a) In between frames b) Transition frames
c) Starting and Ending frames d) None of the above

8. Animation hierarchies
a)Official hierarchies b) Parent child relationship
c) Generation of Software d) None of the above

9. Motion Path
a) Geometric path b) Movements of leg
c) Movement of head d) None of the above

10. Text Animation


a) Using text to convey a message b) Animated Font design
c) Animated calligraphy d) None of the above

11. Motion capture


a) Recording movements of objects b) Video shooting of an event
c) A motion picture d) None of the above

12. Morphing
a. Picture enhancing technique b) picture manipulation
c. Transformation from one image to other d) None of the above

13. Null
a) Non-renderable help-object b) Empty space
c) White space d) Transparent space

14. NURBS
a) Null Universal Rational Basic Splines b) Non-Uniform Rational B-Splines.
c) Next Universal Rated Basic space d) None of the above

15. Object Oriented Graphics


a) Different from bitmap format b) Raster images
c) Object oriented programming d) None of the above

16. Opacity
a) Transparency b) Opposite of transparency
c) Translucent d) None of the above
17. Facial Animation
a) Modeling of a character face b) A technique of cell animation
c) A Technique of video editing d) None of the above

18. Rigging
a) Process of creating skin b) process of creating a Skelton
c) process of creating costumes d) Process of creating face
19. Character Animation
a) Bringing animated character to life b) Animating font character
c) Drawing a sketch of a character in a story d) None of the above

20. Graph Editor


a) Flash b) Photoshop
c) Page Maker d) Maya

21. Short key of timeline


a) CTRL+ALT-L b) CTRL+ALT-T
c) CTRL+L d) CTRL+D

22. Full form of Swf is.?


a) Small web format b) System web format
c) Short write-up format d) None of the above

23. An Animation depends on ……………….. per second


a) 25FPS b) 24 FPS
c) 30 FPS d) 20 FPS

24. Audio file formats


a) CMYK b) RGB
c) WAV d) FLV

25. images using lines and curves


a) Vector b) Spreadsheets
c) Raster d) None of the above

26. Full form of SWF


a) Sequential wave form b) Shockwave file
c) Save wave flash d) Shake wave flash

27. Shock wave file…………..


a) PSD b) Wav
c) SWF d) None of the above
28. Short key of group?
a) CTRL+G b) CTRL+D
c) CTRL+A d) CTRL+SHIFT-G

29. Sound editing software


a) Photoshop b) Sound forge
c) Dream weaver d) Sound Elements

30. Shortcut of inserting blank key frame is ?


a) f3 b) f6
c) f4 d) f7

31. 3D Object
a) Anything with a position in 3D space b) Object in story board
c) Property d) None of the above

32. 3D Shutter Glasses


a) Electronic liquid crystal shutters b) Shutter of Camera
c) Shutter of animated frame d) None of the above

33. 3DS
a) File format of Autodesk 3D Studio b) 3D animation software
c) 3D character design d) None of the above

34. Alpha Channel


a) Audio Channel b) Video Channel
c. Multimedia Channel d) A mask specifies the transparency of
each pixel
35. Ambient Light
a) Illuminating uniformly from all sides b) Back light
c) Spot Light d) Three point light

36. Angle of incidence


a) The relative angle between a lit surface and the light source.
b) Angle in Y axis
c) Angle in X Axis
d) Angle in mid point

37. Animation Channel


a) Channel for animated GIF
b) Different position, rotation of Animation
c) Channel animated audio
d) none of the above
38.Nuke
a) Node based Digital compositing b) Natural user key
c) Name of an application software d) None of the above

39.Maya
a) 3D software b) 2D Software
c) Lighting techniques d) None of the above

40.Simulation
a) Imitation of a Situation b) Encouragement
c) Speeding action d) Story board

41. Anti-aliasing
a) Removing b) Aligning
c) Kerning d) Blending harsh contours

42. Aperture
a) The opening size of a camera lens b) Frame size of a monitor
c) Size of an animation frame d) None of the above

43. API
a) Application programming interface b) Associate press International
c) Applied Programming interface d) Anti- aliasing programme Interface

44. Array
a) Frames per second
b) A Set of elements put together into a single entity
c) frames of a 3D animation
d) Elements of animation composition

45. Aspect ratio


a) Ratio of different characters
b) Ratio of width to its height
c) Ratio of different aspects
d) None of the above

46. AVI
a) Audio Video Interleave b) Absolute Video Interface
c) Addictive Visual Interface d) Advanced Video interaction

47. Bevel
a) Method of creating sharp edges b) Method of eliminating sharp edges
c) Method of creating tonal gradation d) Method of composing elements
48. Binary Space Partition
a) Technique used in real-time rendering
b) Organizing space for different characters
c) Partition for Installing software
d) None of the above

49. Bitmap
a) Two-dimensional monochrome raster image b) Two dimensional vector image
c) Google map d) Animation mapping

50. Bit
a) The building blocks of computer data b) Binary interface
c) Pixels d) Raster image formats

ANSWERS

1 A 11 C 21 A 31 D 41 B

2 A 12 A 22 C 32 A 42 B

3 C 13 B 23 B 33 A 43 A

4 A 14 A 24 C 34 B 44 B

5 D 15 B 25 C 35 A 45 A

6 A 16 A 26 A 36 A 46 B

7 C 17 B 27 B 37 A 47 A

8 B 18 A 28 A 38 D 48 D

9 A 19 D 29 A 39 A 49 A

10 A 20 B 30 A 40 A 50 A

Prepared by :

Sri.Asok Kumar.K,

TC 21/588, Bagavathi Lane,

Karamana, Thiruvananthapuram-2.

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