Federation Database Cultural Database: (A Guide To Culture, Language and Customs of The Milky Way Galaxy)
Federation Database Cultural Database: (A Guide To Culture, Language and Customs of The Milky Way Galaxy)
Cultural Database
The Ai’La’Mos have no written language. When their world was colonized by
the Naailati, armed conflict almost arose over the use of written law; Naiilati
colonists would not honor any decree by the Ai’La’Mos unless it as written.
The problem was solved by the Federation, which supplied personal recording
devices to the Ai’La’Mos, which then created a permanent record for the
Naailati colonists (TOS: 70, 52).
Akkallan Society
Architecture:
Buildings:
Cloistered Tower:
Residence of the Publican (TOS: 33, 45)
Cities:
Tyvol:
Capital city on Havensbay (TOS: 33, 22).
Documents:
Declaration of Convergence:
Established the Continental Synod (TOS: 33, 79). The document states,
“What good is order without freedom, freedom without truth?” (TOS: 33,
157).
Geography:
Bboun:
Primary River of the main Akkallan continent and waterway of Tyvol (TOS:
33, 77)
Freeland Island:
Island in Havensbay and location of the Collegium (TOS: 33, 73).
Havensbay:
Harbor on the northwest coast of Akkalla’s primary continent (TOS: 33, 22).
Havenscoast:
Northwest coast of Akkalla’s primary continent and most powerful political
state on Akkalla (TOS: 33, 77).
North Boreal:
Northern seas of Akkalla (TOS: 33, 241)
Ppaidian Mountains:
Source of the Bboun (TOS: 33, 77)
Shilu:
Large volcanic island (TOS: 33, 33).
Shiluzeya:
Volcano (TOS: 33, 34).
Suberain:
Remote island where the Wwafida, musk vink, and corotans still exist (TOS:
33, 219).
Government:
Publican:
Ruler of Akkalla. (TOS: 33, 3).
Industry:
Akkallan industry uses the energy ore rhipelium, which they must trade with
the Chorymi to receive the ore (TOS: 33, 119). The Federation aided the
Akkallans in using the thermal layers of the ocean to generate power and
more to a less polluting energy source (TOS: 33, 268).
Language:
Hexos:
Time measurement equivalent to about 20 minutes (TOS: 33, 5).
Military:
Grolian Guard:
Personal guard of the Publican and police force for Tyvol, the elite of he
Paladins (TOS: 33, 4).
Mythology:
Cape of Judgment:
Place where the Akkallans purged themselves of sins and hardships and
returned to Mother Sea (TOS: 33, 71).
Organizations:
Cape Alliance:
Rebel organization against the Publican and the Paladin controlled
government (TOS: 33, 71).
Physiology:
Dgyynt Gland:
The gland that controls Senescence. For three thousand years, this gland was
removed at birth in a ceremony to the Mother Sea (TOS: 33, 231)
Glycoprotein:
Protein that controls temperature of the blood in a Wwafida (TOS: 33, 247)
Senescence:
Biological change that transforms an Akkallan into a Wwafida. The femur
grows longer, webbed toes and fingers are formed, as are gills.
Religion:
Universities:
Guides:
Instructors at the Collegium (TOS: 33, 74)
Guide Council:
Governing body of the Collegium (TOS: 33, 75)
Mission Guides:
Instructors from the Collegium that travel Akkalla teaching (TOS: 33, 79)
Preceptor:
Dean of the Collegium (TOS: 33, 74)
Ammdon Society
Government:
Vice Regent:
Ruler of Ammdon (TOS: 12, 168).
Andorian society
Architecture:
Andorian doors tend to be tall to accommodate the tall Andorian race and
their antennae. Their sloping architecture is reminiscent of French country
cottages (ENL, 268).
Cities:
Laibak:
Capital city of Andor (ENL, 268)
Clothing:
Andorian clans wear gral fur to indicate clan status (TOS: 42, 98).
Customs:
Blood-Mourning:
Ritualistic scarring of the face and arms when a close loved one is killed or
dies (TOS: 25, 143).
Andorians cant their antennae back along their skulls when talking to close
family members. When talking to strangers, the antennae are extended
forward to optimize hearing (TOS: 34, 211).
The Aunt (Tijra) is the most important member of a woman’s family (TOS:
37, 48).
Famous Individuals:
Kings
Thurl Abdicated throne
Collev Killed in shuttlecraft ‘accident’ (ENL)
Yevan Declared Andor a democracy and abdicated throne.
History:
One of the most famous periods of Andorian history is the era of the Ten
Lordships of the Thaha Dynasty, a period that has been mythologized and
spread through the cultural consciousness (TOS: 35, 34)
Geography:
Andor
Valley of Sorrows:
Remote wilderness where Andorian nobles are left to be consumed by
kritkaws (ENL, 273).
Government:
Language:
Bezris: Term used for brothers, sisters, and cousins (TOS: 37, 72).
Tijra: Aunt (TOS: 37, 48).
T’Sh’Iar:
“God’s Window”. Andorian term for the Guardian of Forever (TNG: 55. 47).
Military:
Music:
Andorian Triplets:
Musical style (TOS: 20, 277).
Organizations:
Absolutists:
Monarchists that supported the old regime after the death of King Collev in
the late 2300s (ENL, 268)
Red Sash:
Military renegades that supported a military coup after the death of King
Collev in the late 2300s (ENL, 268)
Physiology:
Religion:
Ghu:
Person or deity of importance in Andorian society, his name is evoked in
exclamations of exasperation (TOS: 57, 189).
Great Mother:
The being that gave life (TOS: 38, 37).
Hii-dou-rai:
Ceremonial round stones made of polished petrified wood (TOS: 66, 25).
Laskodor:
Seducer of the daughter, destroyer of children (TOS: 38, 37).
Prelate:
Leader of the State religion, most commonly the Chief Ambassador of Andor
(TOS: 25, 103)
As late as 1875, Andorian polytheism stated Andor was the center of the
universe (TOS: SFTS, 32).
Angiran Society
Architecture:
Clothing:
Soropa:
Long tunic favored by Angirans (TOS: 22, 33)
Famous Individuals:
Government:
History:
In the mid 2200’s, the Emperor of Angira attempted to modernize his society,
with the attendant ills of an Industrial Revolution being the result. (TOS: 22).
Language:
Low Tongue:
Reserved for servants and lower castes (TOS: 22, 38).
Panku:
Complex cultural term regarding ancestry, lineage, and home; roots (TOS:
22, 128).
Geography:
Agra: (TOS: 22, 63).
Kotah:
Province of Angira and ancestral home of the Emperor (TOS: 22, 80)
Military:
Hounds:
Members of the Emperor’s royal guard (TOS: 22, 61).
Sinha:
A warrior caste, similar to the Japanese samurai that controls the Angiran
army and navy. Originally members of the sinha wore pelts of the sinha, a
large predator, but as the creature became scarce the practice changed to
sinha-rimmed caps. (TOS: 22, 36).
Music:
Voice Masters:
Troubadours (TOS: 22, 56).
Physiology:
Malnutrition causes redness about the eyes and for fur to become mangy,
discolored, and to fall out (TOS: 22, 164).
Religion:
Lord of Shadows:
Judge of souls in the Underworld (TOS: 22, 80).
Shadow-Catchers:
A monastic order that believes life is an illusion and wears large brimmed hats
to obscure their faces. They dance about with belled replicas of swords
catching their shadows, which are representative of their souls. (TOS: 22,
37).
Angus IV Society
History:
Once obsessed with their racial demise and had built elaborate holo-suites to
mimic global disasters, until Q made them a reality (IQ, 11).
Arcturus Society
Government:
Aretan Society
Cities:
Custom:
Closing:
Closing of city gates at night to protect from both nomads and bands of
mutants (TOS: 44, 120).
Dree knives:
All-purpose tool and weapon and most valued possession of an Aretan nomad
(TOS: 44, 109). Dree knives have been hereditary possessions from before
the holocaust (133)..
Nomads will only eat a meercan who is already dying, as the beast is far too
valuable otherwise (TOS: 44, 127).
Famous Individuals:
Sadar-Es:
Hermit who appeared to the nomads before a great sandstorm and began to
fashion the disparate tribes into a cohesive government. Sadar-Es led the
nomads deep into the desert during the nuclear holocaust and helped them to
shape their civilization (TOS: 44, 131).
Geography:
History:
Social Classes:
Townspeople
Nomads
Mutants (TOS: 44, 70).
Argoan buildings do not have roofs, and are open to allow the sunlight to filter
through the water from above (STL5: AE, 257).
Government:
History:
Laws:
Ordainments:
The lexicon of Argoan law (STL5: AE, 269).
Arianto Society
Government:
The Ariantu are fiercely territorial and are lead in Paacs. The nobility of the
Ariantu are referred to as High Paacs. (TNG: 12, 207)
Military:
The Heartmaster is responsible for Paac ship deployment (TNG: 12. 206).
Aritani Society
Government:
Aurelian Society
Customs:
Physiology:
Bajoran society
Clothing:
d’ja pagh:
Ceremonial earring and chain that Bajorans wear as a symbol of their faith
(ST: CP, 103).
Constellations:
Denorios:
Near the Wormhole entrance
Geography:
Bajor:
Okana:
Starship yards (DS9: 16, 14)
Bar’trila:
Ancient city at the edge of the Inland Sea (ST: CP, 108)
B’hala:
Archeological dig (ST: CP, 150)
Marjono:
Cardassian prison camp (TNG: AGT, 164).
Language:
Lokim:
Honorific given to agrarian community leaders, with origins in feudal lord
titles (ST: CP, 148).
Military:
Mythology:
Five Brothers:
Legend of five brothers transformed into stars as punishment for their sins:
vanity, greedy, improper gathering of bateret leaves, and keeping a tear of
the Prophets for one’s own (B’ath b’Etel). The fourth brother was cast from
the heavens to the depths of the sea - the B’ath Rayl is his living incarnation.
The fifth brother resides in Denorios, after having returned the tear to the
Prophets (ST: CP, 165).
Religion:
Celestial Temple:
The religious term for the Wormhole.
d’ja pagh:
Ceremonial earring and chain that Bajorans wear as a symbol of their faith
(ST: CP, 103).
Pagh:
Bajoran life force believed to be replenished by the Prophets (DS9: EM, 63).
Prylar:
Bajoran monk (ST: CP, 169).
Universities:
Bajoran Institute for the Revelations of the Temple (ST: CP, 107)
Ba’ku Society
Customs:
History:
The Ba’ku (The Peaceful) are descendants of the Ka’bu, a culture that destroyed
itself in an interstellar war. The Ba’ku left Ka’bu space and colonized their home in
the Briar Patch. The rings of their planet created a metaphasic radiation that halted
the aging process, leaving them in perfect health. Years later, a group of Ba’ku
children rebelled and left the planet, becoming the So’na.
Belesovian Society
Architecture:
Carvings are used to disguise the entrances to royal burial chambers (TOS: 65,
205).
Bendiloni Society
History:
Human colony based partly on Australian aboriginal beliefs and the Amerind
Peyote cult. Those who have gone to study the culture often end up being
assimilated within the culture.
Philosophy:
The Bendiloni place a great deal of value on ESP, dream messages, and
subliminal perceptions (TOS: 65, 169).
Betazed Society
Artifacts:
Language:
Holidays:
Organizations:
Peace Keepers:
Betazed security force (TNG: Im2, 257)
Geography:
Betazed
Lake Cataria:
Impressive Auroras (TNG: AGT, 6)
Valley of Song:
Popular for the release of cremated remains (TNG: Imz, 42).
Beystohnai Society
Government:
Boacan VI society
Cities:
Boa:
Capital city (TOS: 46, 32).
Customs:
On great occasions and holidays, two torches are lit to symbolize the two
suns of the Boacan system (TOS: 46, 239).
History:
The population of Boaca VI in the 2260s was three million (TOS: 46, 15).
At some point in the past Boaca VII and Boaca VI were parts of an
interconnected civilization. It is unclear as to which planet the Boacans
originally developed on (TOS: 46, 94).
Geography:
Boacas landmass is made primarily of two large continents (TOS: 46, 15).
Government:
Warlords ruled Boaca VI until the 2260s, with support from the Klingons,
Romulans, and Orions (TOS: 46, 15).
Council of Youngers:
Leadership of the disaffected youth that brought down the warlords (TOS: 46,
15).
Parks:
Gluttony Monument:
Formerly the Grand palace of the Boacan warlord Puil, preserved to show
Boacans the excess of their former rulers (TOS: 46, 252).
Religion:
God of Light:
Light is the life force, binding everything together and running through each
person. Darkness is to be feared.
Mirror Maidens:
The three moons of Boaco VI, believed to be the protectors of Boa (TOS: 46,
83).
Boacans pray to the star Azar and its ‘little brother’, the smaller companion
star Alil (TOS: 46, 83)
Social Castes:
Powerful families:
Angel (TOS: 46, 39).
At some point in the past Boaca VII and Boaca VI were parts of an
interconnected civilization. It is unclear as to which planet the Boacans
originally developed on (TOS: 46, 94).
Religion:
God of Light:
Light is the life force, binding everything together and running through each
person. Darkness is to be feared.
Boquan society
Geography:
Nevar:
Time measurement (STL8, 108).
Multinevar:
Time measurement (STL8, 109).
Religion:
Caitian Society
Physiology:
Caitians share a common genetic ancestor with the Kzinti (STL5: AE, 225).
Canopian Society
Famous Individuals:
Literature:
Cardassian Society
Famous Individuals:
Gul Shenob:
Responsible for the slaughter of billions, broken by the Tal Shiar inquisitor
Rokan (ENL, 207).
Government:
Bajoran Occupation
Referred to as the Years of Deliverance (ST: CP, 282)
Locations:
Ship Design:
Carreon Society
Clothing:
Tail-Guards:
Rings that help to keep tails from being damaged (ENL, 177).
Customs:
Carreons see personal suicide as a way to regain lost honor (ENL, 200)
Physiology:
Religion:
Ship Design:
Carreon vessels are thick in the middle and taper to the ends, with sickle-
shaped prows (ENL, 177).
Social Castes:
Healers:
Doctors (ENL, 178).
Nest-father:
Male clan elders (ENL, 178).
Centauran Society
Architecture:
Geography:
Chorym Society
History:
The Choym’s world was turned into a desert by poor farming techniques.
Fishing rights signed over by the Akkallans helped them to feed their people.
The Federations is helping terraform their land back into productivity (TOS:
33, 268).
Chyrellkan Society
Emblems:
Danon Society
History:
The Danon civilization once spanned half the galaxy (TOS:DW, 2).
Dekkan Society
Government:
Organizations:
Deltan Society
Clothing:
Loveband:
Brightly colored headbands, worn by Deltan females to indicate that they are
interested in engaging in sex (ST: TMP, 197).
Deltans prefer bright colors and floral patterns (TOS: 25, 26).
Customs:
As Deltan names are often too complex for Federation Standard, Deltans
choose one word calling names usually taken from common plants and
animals (TOS:51, 136).
Language:
Mental Disciplines:
Physiology:
Deltans release pheremones that increase their sexuality and these hormones
affect nearly every known humanoid race. The presence of unknown males or
surroundings can trigger their release (ST: TMP, 83).
Deltans can actively choose to end their life at any time by ceasing all life
functions through an act of will, a not uncommon occurrence if their family
unit is violently disrupted (TOS: 25, 150)
Technology:
Denayan Society
Art:
Kelvas:
The abstract art of the Denayans requires a detailed knowledge of the
planet's culture and history to interpret the layers and symbols. In addition,
colors and shades alter the meaning of the piece (TOS: 65, 133).
Social Castes:
Families are allied to liege lords who control their lives (TNG: 55, 228).
Denebian Society
Mythology:
Inaieu:
Warrior King of Deneb V who rose up and smote his enemies (TOS: 18, 45).
Deveronian Society
Art:
Dindamorii Society
Religion:
The concept of the circle holds sacred meaning to the Dindamorii, and the
Palace is shaped in the same circular shape. (TOS: 56, 134).
DiWahn Society
Government:
The Inari are an offshoot of the Djanai people who colonized the world of
Inar. After they destroy that planet’s biosphere, the Inari returned to Djana
and took control of the planet.
Social Classes:
The letter ‘U’ precedes the name of an Inari or Djanai official in formal speech
(TLY, 176).
Djelifan Society
Customs:
When a Djelifan female reaches the age of maturity, she has the right to elect
her own name. Until that day, she is called by her clan name and group
designator (TOS: 65, 41)
Government:
Matriarchal society.
Draqqi Society
Cities:
Pelos Otryn:
Labor Camp operated by the Iach’tu during the occupation (ENL, 114)
Sdaj Monh:
Labor Camp operated by the Iach’tu during the occupation (ENL, 114)
History:
The Draqqi were conquered by the Iach’Tu in the mid 2250s and suffered six
years of brutal occupation before overthrowing their oppressors (ENL, 107).
Language:
Seven Gods:
Exclamation (ENL, 114)
Organizations:
Dorkasi Society
Customs:
Orgies are common and the trading of wives is often performed to seal pacts
and treaties (TOS: 20, 85).
Dynasian Society
Government:
Possess early latency programs and secondary symposium levels (ENL, 144).
Physiology:
Elloran Society
Customs:
Elloran have single names, not pre- or surnames (TNG: Ins, 155).
Emmonnac Society
Emblems:
History:
The Emmonnac were invaded by the Zendak’aa, who forced the Emmonnac
into camps and performed biological experiments on them, trying to find a
cure for a disease of their race similar to one of the Emmonnac. A cure for
both was found, and the expense of millions of Emmonnac. (V: DOH3, 118).
Social Classes:
Eminiian Society
Universities:
Eremoid Society
Physiology:
Erisian Society
Architecture:
Exodus Halls:
Structures that exist in all Erisian cities. Originally thought to be maps as to
where the Erisians went when they abandoned their worlds, the discovery on
an intact Erisian Exodus Hall in the 2280s show that the Exodus Halls lead to
systems where the stars went nova; the prevailing theory is that the Halls
were built as traps to lure Erisian enemies to these systems where the stars
were then detonated. (TOS: P, 77).
Erisian City design seems to be developed along the lines of musical theory
and mathematics (TOS: P, 77)
Technology:
Erisians use crystalline memory devices for data storage (TOS: P, 150)
Erisian Superwhale Society
Architecture:
Language:
Second Winnowing:
The shrinking of the Erisian home world star by the Borg (TOS: P, 311)
Winnowing:
The asteroid impact that wiped out all surface life on Erisia (TOS: P, 311)
Physiology:
True Speech:
Telekinetic whale-song that can manipulate matter (TOS: P, 311)
Technology:
Erisians use crystalline memory devices for data storage (TOS: P, 150)
Estryllian Society
History:
Following an averted world-wide conflict that nearly destroyed their race, the
Estryllians foreswore the use of complex technology and reverted to a society
that uses only the most basic of technological devices (TOS: 26, 101).
Physiology:
Their religion prevents cosmetic surgery of any kind (TOS: 25, 71)
Ferengi Society
Government:
Ferengi Alliance:
Formal name of the Ferengi government (ST: P, 251)
History:
Language:
Tradertounge: Ferengi language (ST: P, 275)
The are fifty-three different words in the Ferengi language for profit, and none
for charity (ST: P, 275)
Mental Disciplines:
Philosophy:
Laws of Acquisition:
48: The bigger the smile, the sharper the knife (ST: P, 252)
62: The riskier the road, the greater the profit (ST: P, 252)
217: You can’t free a fish from water (ST: P, 252)
239: Never be afraid to mislabel a product (ST: P, 252)
Physiology:
Universities:
Locations:
Oyya:
City that surrounds the Guardian of Forever (STL: Y, 77).
Frenni Scoiety
Trade:
Frenni trade agreements maintain strict neutrality with the Federation and the
Klingon Empire, as their trade routes tunnel through both territories (TOS:
34, 22).
Gamma Delta has had hostilities against Gamma Origii for hundreds of years.
An investigation by a team at the Guardian of Forever traced the origins of
the conflict to the death of a pet owned by the royal family of Gamma Delta.
The conflict was soon ended (TNG: Imz2, 24)
Gamma Origii has had hostilities against Gamma Delta for hundreds of years.
An investigation by a team at the Guardian of Forever traced the origins of
the conflict to the death of a pet owned by the royal family of Gamma Delta.
The conflict was soon ended (TNG: imz2, 24)
Ganjitsu Society
Cities:
History:
Gelchenite Society
Government:
Hyla has no formal government and the populace works in cooperation (TOS:
41, 83)
History:
Hyla fought terrible wars centuries ago and have since dedicated themselves
to peaceful resolution of arguments (TOS: 41, 83)
Organizations:
Gelchen Transgalactic Trade Commission:
Set up trade between Gelchen and other worlds (TOS: 41, 46).
Gleaner Society
Trade:
Gleaners scavenge what they can from the dregs of Klingon society (TOS: 34,
4)
Halkan Society
Geography:
The Halkan system was created in the collision of shockwaves of two separate
supernovas, giving it the largest concentration of dilithium in the Alpha or
Beta Quadrants (TOS: P, 231).
Philosophy:
The Halkans are dedicated pacifists, and will not enter formal relations with
any civilizations that employs weaponry (ST: P, 230)
Hamalki Society
Art:
Hemanite Society
Physiology:
Hokas live their lives creating fantasy games and living in these characters in
pursuit of the game’s goal (TOS: 23, 13).
Hylan Society
Government:
Speakers:
Orators that use voice harmonics and pheromones to influence their
audiences (TOS: 12, 22)
Iconian Society
Cities:
Tkon
Ozari-Thul:
Capital city of the T’Kon Empire (TNG: 48, 132)
Emblems:
Eternal Flame:
Symbol of the Empress of the T’Kon Empire (TNG: 48, 130)
Members of the population who contributed more than their share to the
Great Endeavor wore disc-shaped emblems (TNG: 48, 163).
Famous Individuals:
Glevi Ut Sov:
Last Empress of the T’Kon Empire (TNG: 48, 130).
History:
Age of Xora:
Last Age of the Empire (TNG: 48, 130).
Geography:
Rzom
Tkon
Wsor
Maelisteen:
Southern continent (TNG: 48, 194)
Proutu Mountain:
Large Volcano (TNG: 48, 194)
Lake Vallos:
Lake at the foot of Prouto Mountain (TNG: 48, 194).
Government:
Safeties:
Police force of the Iconian civilization, who used pacification rings to
immobilize and transport prisoners to holding cells. (TNG: 48, 163).
Literature:
Mythology:
Legends state that the Tkon Empire was founded through the visions of the
ancient seers (TNG: 48, 137).
Organizations:
Diffractor’s Guild
United Sons and Daughters of Batsu (TNG: 48, 136).
Technology:
Iconians used transporter technology to move for interstellar travel (TNG: 48,
182). They control machines and technology through thought (TNG: 48)
Place genetic excellence above all other things (TOS: 44, 58).
Iruhe Society
History:
The Organians were asked to intercede and deal with the Iruhe. Thei solution
remains unknown; since then, no Iruhe have ever been seen (TOS: 35, 106).
Mental Disciplines:
The Iruhe have a psi rating of 160 (compared to 30 for Vulcans and 10 for
humans) (TOS: 35, 106).
The Iruhe lure victims to them by projecting a flawless image of what there
victims desire (TOS: 35, 106).
The Iruhe have the ability to psionically move an entire planet (TOS: 35,
106).
Physiology:
The Iruhe feed on the life energy of other sentient species (TOS: 35, 105).
Jem’Hadar Society
Weapons:
Kar’takin:
Polearm weapon favored for close combat (DW: 2, 253).
Jurnamorian Society
Government:
Constable of Peace:
Ruler of Ammdon (TOS: 12, 168).
Kaferian Society
Architecture:
Kaldorni Society
Customs:
Center of Harmonies:
Intricately carved figurine that is used to preside over clan ceremonies (TOS:
51, 178).
Fortress of Life:
A clan home presided over by the Representation of the Unities (TOS: 51,
160).
Honor-Name:
The honor-name is of the utmost importance to a Kaldorni. Making bad
decisions in one’s responsibilities can lead to the loss of one’s honor-name.
Without such a name, no female will judge a man worthy enough to become
his wife, and a clan dies out (TOS:51, 53).
World-Center Rite:
Ritual of fasting and meditation used to create a clan Representation (TOS:
51, 161).
It is improper for an outworlder to look upon a Kaldorni’s wives (TOS: 51, 8).
Government:
Philosophy:
Social Classes:
The number of wives and children a Kaldorni has affects their social status
(TOS:51, 54).
Karsid Society
History:
The Karsid Empire conquered alien races by taking over their economies
disguised as traders from other parts of the planet. They took over
civilizations just entering the industrial age. The Karsids believed in retaining
the existing structure of the planet’s civilization and controlling that system.
The Karsid Empire eventually fell due to Klingon rebellions (TOS: 23).
Ship Design:
Kh!lict Society
Customs:
Young males live wild until they complete their Rite of Passage. Then they
are brought to the Kh!lict capital where they are tested for job aptitude and
assigned their place in Kh!lict adult society. The knowledge to perform those
tasks is imprinted on the lower subconscious brain. After propagating the
required number of offspring, the males then undergo a metamorphosis into
female Kh!lict. Eventually they turn towards science and the pursuit of
personal power (TOS: 65).
Government:
The matriarchal High Elders rule the society and destroy all opposition (TOS:
65, 231).
Physiology
K’Vin Society
Artifacts:
Remembering stones: stones that contain the racial memories of the K’Vin
people (TNG: 12, 113).
Katellan Society
Language:
K’tauma:
Friend, brother, teacher, companion (TOS: 24, 155).
Kazon Society
Language:
Small Cycle:
Time Measurement (V: DOH3, 41).
Social Classes:
Maj:
Honorific given to the leaders of sect and their subordinates (Second Maj,
Third Maj) (V: DOH3, 41).
Sects:
Kazon-Ogla (V: DOH3, 41).
Kitka Society
Customs:
Kitka commit ritual suicide when it is time for them to die or when they wish
to commune with the gods. They do this near open water, as their blood will
attract Kraken. This Kitka tradition ensures the natural ecosystem will
survive; Kraken obtain necessary nourishment from the Kitka corpses, and, in
turn, the Kraken are fed on by the living Kitka (TOS: 60, 235).
Kitka use Kraken venom to coat their weapons in order to drug animals they
hunt (TOS: 60, 223).
Language:
The Kitka language uses pitch to determine the meaning of words, a process
that makes it difficult for the universal translator to process their language
(TOS: 60, 55).
Klingon Society
Awards and Medals:
Honorstone:
Given to Klingons who serve with honor in the military. Honorstone recipients
often receive titles and lands on the Klingon home world (TOS: 42, 3).
Cities:
Klairos:
Port Klairos: Capital city of Klairos (TOS: 26, 131).
Klinzhai:
Throne City: Capital city of Klinzhai (ST: 16, 110).
Quo’nos
First City (ST: P, 172)
TengchaH Jav: Spaceport (TOS: S, 312).
Tsorn:
Ichidurtsukaitsorn (Ichidur): Capital city (TOS: 26, 183).
Customs:
be’joy:
Ritualistic torture of prisoners performed by females (TOS: S, 197).
Blood Oath:
Oath of honor-bound friendship between two non-related Klingons. Under
Klingon law, no higher oath except that of the Sword Oath. (DS9: 22,273)
Bond:
If a person’s life s saved by another, they and bond-person to their rescuer
until he or she sees fit to release the bond (TOS: 26, 13). Bond-right is
rarely invoked, as Klingons normally kill than take prisoners (TOS: 26, 63)
Consort-Right:
A formal declaration of marriage (TOS: 26, 89)
Dueling Discs:
Discs of Mica that symbolize ritual duels and combats and other significant
accomplishments in one’s life. Clear transparent discs represent deaths in
duels; black deaths in one’s family (TOS: 17, 91).
Marriage ritual:
The male spits, Klingon female dabs a cloth with the spit and touches it to her
forehead (TOS: 42, 5).
Shurdik:
Burka-like clothing worn by female Klingons in many parts of the Empire
(TOS: 26, 183).
Speech of Victory:
By recognizing the defeated foe as an enemy, the victor has the right to
speak to the vanquished foe without interruption. In turn, the vanquished
can choose to take his or her own life, and the victor may not attempt to stop
this act. (DS9: 22,273)
Survival:
A nature survival test that all Klingon children must pass, very similar to the
Vulcan Kahs-wan (TOS: 38, 97). Knives are presented to those who passed
the test (TOS: 38, 107).
Sword Oath:
Fealty oath pledged by Klingons to a master they will unwaveringly serve
(DS9: 22,273)
Klingon children, both male and females, are blooded in the hunt as children
(TOS: 66, 223).
Theld-barred:
Process in which a family theld officially disowns a member of their clan and
cuts off support of that individual (TOS: 26, 140)
Women may not enter the service unless they have a male sponsor or
protector (TOS: 19, 106).
Emperors choose the metal of their crown. The crown remains on the throne
during Council meetings in which the Emperor is to present to symbolize his
presence. (TOS: 16, 10).
For a Klingon woman to cry in front of a Klingon male implies she is either
crazy, has been humiliated by him beyond her endurance, or considers him to
be less than a man (TOS: 26, 63).
Women on Klairos are required to cover their heads and uncover them when
they approach males (TOS: 26, 134)
Famous Individuals:
Ambassadors:
Azetbur:
Klingon famed for their ambassadorial background (TOS: VF, 275).
Kamarag:
Klingon ambassador to the Federation during Probe crisis (ST: IV, 26)
Koord:
Retired general and Klingon Ambassador to Nimbus III (ST: V).
Education:
Emperors:
Kadrya:
Wore an Iron Crown
General Kagga:
Crown branded into head; ascended throne while under a death
sentence for rebellion.
History:
Age of Heroes:
Period of history of Qo’Nos in which the world was engulfed by worldwide
wars. Many of Klingon customs and modes of dress come from this period of
history (ST: P, 13).
Arastphid System:
Dating system once common on the Gharhuil continent (TOS: 23, 65)
Early Klingon history used several date systems, including local dating system
that corresponded to the length of rule under a particular leader (TOS: 23,
64).
The Klingons were conquered by the Karsid in Karsid Imperial Year 930,
which corresponds to the Klingon dates of the year of the Gashkrith in the
reign of Khorad son of N’Gar in the five-hundredth cycle of Algol, or 1540 AD.
The Karsid used trade to dominate the rivalry of the land owning patriarchs
with the semi-industrial cloth manufacturing towns, and once they received
economic dominance they consolidated power across Klinzhai. The Karsid
used the Klingons as mercenaries in their Empire. The Klingons eventually
rebelled and overthrew the Karsids, stepping into the vaccuum their collapse
left (TOS: 23, 60).
In the days of First Contact with the Federation, the Imperial Race met with
Federation representatives. By the 23 century, the Imperial race had not
been seen in the space bordering the Neutral Zone in quite some time,
leaving the more smooth-skinned Klingons to deal with Federation influence
(ST: 38, 274).
There have been three nuclear wars fought on the Klingon homeworld (TOS:
54, 181)
Geography:
Klinzhai:
Gharhuil:
continent (TOS: 23, 65)
Qo’Nos:
Kri’stak Volcano:
Contains a legendary fire lake (TNG: 47, 157).
Unknown:
Hero’s Gulch:
Giant canyon on the Klingon Homeworld (V: 9, 220).
Government:
Court Protocol:
Court group that prepares neophytes to Court etiquette and protocol (TOS:
26, 55)
Council of Rulers:
Heirarchy of planetary Emperors, regents, and other rulers that led the
Empire during the 2260s, chief among them the leaders of Tahrn and Peneli
(TOS: 26, 219)
Ministry of Expansion:
Concerned with the growth of the Empire and resource expenditure (TOS: 53,
239).
Oligarchy:
Oligarchy rules the Empire during the vegetative state of the current
Empress; rumor is the oligarchy was responsible for her state (TOS: TFA, 71).
Oversight Committee:
Secret Police of the Oligarchy (TOS: TFA, 92).
Succession to the throne is through the sister’s son – i.e., the nephew of the
Emperor is heir apparent (TOS: 26, 64).
Language:
amarklor: color past violet which is within Klingon’s visual spectrum (TOS:
26, 242)
Kalish: color past amarklor which is within Klingon’s visual spectrum (TOS:
26, 242)
Korin: Term of respect for elder males of the matrilineal line, analogous to
uncle (TOS: 26, 208).
Ssst: Soft Skin, Sharp Teeth; slang for Human (TOS: 26, 29).
Thelerrin:
Younger female of a household (TOS: 26, 275).
Thelsa: Term of respect for elder females of the matrilineal line, either
cousin, aunt-by-marriage, or grandmother (TOS: 26, 208).
Klingon language has three stratus for showing various levels of respect. The
most formal is taught in classrooms but rarely used (TOS: 17, 96). The most
formal is also known as Court Klingonese (TOS: 26, 54).
PIqaD:
Klingon written language (TOS: 42, 4).
Warrior’s Tongue:
Klingon language used in military service (TNG: TR, 82).
Children cannot operate powered vehicles until they reach the age of nine
(TOS: 38, 78).
In a Klingon court of law, the prosecution and defense present their cases at
the same time (ST: VI, 170.)
Literature:
Analects of a Warrior:
The appearance of a weakness is the weapon most to be feared. When a
warrior smiles in tender amusement, then his muscles are slack (TOS: 53,
Prologue).
If there are gods, they do not help, and justice belongs to the strong; but
know that all things done before the stars are remembered (Klingon Proverb)
(ST: 16).
Negotiation may cost far less than war, or infinitely more: for war cannot
cost more than one’s life. (ST: 16).
Mythology:
Kahless’ Hand:
According to legend, Kahless bound his hand to his dying ship so his crew
could abandon the ship with dignity. By doing so, Kahless bound the ship to
his destiny alone (TOS: 16, 161).
Ngarakkani:
Serpent worms of Klingon myth (TOS: 17, 210).
Kahless drew the first bat’leth from a Lake of Fire (TNG: 47, 111).
Martial Arts:
Nok’bara:
Klingon self-defense classes (TNG: 40, 230).
RaLk’jo bat’telh:
Ancient Klingon martial art. Largely ceremonial in nature, the art requires
that no warrior present a move that had not been perfected in combat;
therefore, an opponent can gauge their opponent’s strengths. Stances are
rated by level, with Fourth Level the most amateur and juvenile of positions.
Moves include:
Media:
Military:
Detached Service:
Military Intelligence branch of the Navy (ST: 16, 93).
Space Service:
Imperial Navy (TOS: 38, 51)
Surgeon-In-Battle:
Equivalent of a ship’s Medical Officer (STL7, 146).
All Klingons are required to serve in the military for a least a basic term of
service (TOS: 38, 49).
Music:
Undefeated
Organizations:
Brotherhood of Aliens:
Prison gang of non-Klingons at Rura Penthe (ST: VI, 185).
Parks:
Almron Preserve:
Hunting preserve that surrounds the Klingon First City on Qo’Nos (TNG: TR,
79).
Philosophy:
Tova’dok:
A moment of unspoken communication in battle (TNG: 47, 189)
Physiology:
Jak’tahla:
Klingon puberty, marked by aggressive tendencies and severe mood swings
(TNG: Ins, 169).
Rumaiy Klingons possess a blood factor similar to that of Romulans that make
them immune to the Imperial Plague (TOS: 38).
Klingons can hear a higher frequency range than humans (TOS:40, 167).
Klingon genetics ensure that the first born is most always male, and the
second born female (TOS: 26, 64).
Rumaiy Klingons have different retinal pigments than the human eye.
Although they can tell green and blues, they cannot see red, which to them is
indistinguishable from black. Klingons can see into the ultraviolet spectrum
and have two terms for colors we cannot see, kalish and amarklor (TOS: 26,
246).
Race:
Two distinct racial groups in the Klingon Empire: the Rumaiy and the
Kumburanya. The Kumburanya are the majority group and serve as the
ruling class over the Rumaiy minority (TOS: TFA, 35; TOS: 17, 272). The
Kumburanya have gnarled forehead and are stockier than the Rumaiy.
Imperial Race:
Another term for the Kumburanya majority of the Klingon Empire (TOS: 38,
51).
Religion:
Black Fleet:
Klingon afterlife involving a majestic navy of warriors (ST: 16, 48).
Cymele:
Goddess of fertility and fields, and the protector of women. (TOS: 26, 79)
Chal:
Klingon term for Heaven (STA, 21).
Death Icons:
Religious icons (DS9: 16, 77).
Death Scream:
Used to honor the fallen (TNG: 12, 101).
D’k tahg:
Klingon ceremonial knife. (TNG: TR, 82).
Durgath:
Klingon god of life, death, and war. On most Klingon worlds, their planetary
ruler is seen as his representative (TOS: 26, 73)
Jheen:
Spirit that inhabits woods and wild places, answerable only to Cymele herself.
(TOS: 26, 157).
K’hartaghan:
Klingon holy men that wander nature, searching for a conflict with a natural
predator they cannot win. If they die in this manner, they believe they will be
reincarnated as that
animal (TNG: TR, 83).
Kinkuthanza:
Greatest of the great gods (STL7, 140).
Nada:
Klingon god of healing (STL7, 144)
Qui’Tu:
Klingon version of Eden (ST: V, 231).
Vuv gho:
Icon given to Klingon children on their fourth birthday. It is placed in a room
in the direction of a Klingon’s birthplace, or where that Birthplace would be if
the world a Klingon is on was his homeworld (TOS: 54, 61)
Ship Design:
Social Classes:
Agri-clan, agricaste:
Title for smaller houses of the periphery of the Empire who distinguish
themselves through farming (TOS: 25, 73).
Epetai-zana:
Klingon honorific indicated an almost royal status (ST: 16, 48).
Kuve:
Klingon term that translates as either slave or servitor. Slave is seen to be a
derogatory translation for the complex tie between a kuve and his master
(TOS: 16, 17)
Kuveleta:
Servitor's half-child (TOS: 16, 27)
Linehold:
Ancestral estate of a Klingon clan (ST: 16, 48).
Children of mixed heritages, or ‘fusions’ are looked down upon in the Empire
(TOS: 38, 81).
Tharavul:
Vulcan kuve who have had their telepathic portions of their mind removed by
surgery (TOS: 16, 31)
Sports and Games:
Klin zha:
Live gladiatorial game directed by heads of houses; often players are traded
to the world of Triskelion (TOS: 16, 31). Consists of Lancers, Fenders, Fliers,
Blockaders, Swifts, and Vanguards. One variation is Clouded.
K’Thale Deployment:
Orbital skydiving removal which calls for the removal of the protective suit
and a manual deployment of the monomer chute. Named after the Klingon
who pioneered the maneuver, loosing an arm in the process (ST: CP, 36).
Trade:
Universities:
Thought Master:
Title for esteemed instructors (TOS: 38, 269)
Weapons:
Bat’telh:
Literally, Blade of Honor, crescent shaped two handed weapon, part sword,
part ax (TNG: TR, 84)
Q Ieghpej:
Agonizer Booth (TOS: 66, 17).
Vird’dakaasei:
Klingon sonic weapons of various levels of technologies and firepower. The
term is translated exclusively to Federation Standard as disruptors, which
allows Klingons to sell inferior weapons as their top of the line to
unsuspecting customers.
Kyrosian Society
Social Classes:
Beshwa:
Gypsy like group that travels freely between the city and the Hillspeople
(TOS: SM, 98)
Hillspeople require the wearing of masks when in the presence of anyone not
of their family (TOS: SM).
Kzinti Society
Physiology:
Kzinti share a common genetic ancestor with the Caitians (STL5: AE, 225).
Lactran Society
Language:
History:
Social Classes:
Old Ones:
Lactrans that have achieved maturity (STL8, 75).
Lemnorian Society
Language:
Physiology:
Lurian Society
Philosophy:
Fascinated with prime numbers, and often use them in countdowns (ST: CP,
17).
Marishal Society
Art:
Customs:
Language:
Life-giver:
Term used by the Marishal for gender, refers to all three sexes of the Marishal
(TOS: 39, 62).
Philosophy:
The All:
All-encompassing state that binds all things together (TOS: 39, 61).
Marklar Society
Government:
Mercan Society
Cities:
Celerbitan:
Capital of Mercan (TOS: 6, 43).
History:
The Mercan system was flung out of the Orion Arm into the void between the
Orion and Sagittarius arms by a gravitational anomaly that left the star
dangerously unstable. The Mercan society soon developed a dual governing
society: Proctors that enforced the laws and Guardians who monitored the
sun and its radiation outbursts. Mercan society transportation is based
completely on transporters, and underground, undersea keeps were built to
protect the populace during the solar Ordeal. A third group, Technics, began
to question the government and theories that Mercan was all alone in the
universe. Although legends maintained their world originated in the Ribbon of
Night, as the Milky Way is known, the government maintained the Ribbon was
composed of vitaliar rocks, a naturally luminescent rock. The visit of the
Federation starship Enterprise led to a unified government between the three
groups, as well as to an end to the Ordeals (TOS: 6).
Merkaan Society
Ship Designs:
Acquisitors lead three ship wings called triads (TOS: 56, 2).
Social Classes:
Most successful traders live on the manor moons (TOS: 56, 2).
Meztorien Society
History:
The Meztorien often built orbiting habitats in systems they did not otherwise
inhabit (TOS: 65, 3).
Midgwin Society
Customs:
Midwins use decorative whirled tattoos to adorn their bodies (TOS: 53, 4).
Geography:
Mental Disciplines:
Consciousness Web:
A communal mind-meld held between members of a Warren, in which each
Midgwin shares themselves freely with all of the others (TOS: 53, 8).
Philosophy:
As Rhea provides all to the Midgwin, concepts of cultivation and collecting and
storing of resources is abhorrent and sacrilege to the Midgwin people (TOS:
53, 20).
Religion:
Rhea:
The Planet Mother Spirit, which provides all to the Midgwin (TOS: 53, 20).
Social Castes:
Memmietieffos:
Ghost-Walkers; Midgwins that have the ability to project their
consciousnesses into others (TOS: 53, 1)
Patriarchs:
Leader of a Warren.
Warrens:
Family clans. Include the Bindigo, and the Walpuk (TOS: 53, 1, 266)
Nactern Society
Culture:
Battle Status:
A state of readiness based on combat (TOS: 14, 74)
Nevisian Society
Government:
History:
The Nevisian system set out to explore and carve out a galactic empire some
12,000 years ago. After suffering several resounding defeats, they retreated
to their home system. In order to create a culture free of violent tendencies,
the Nevisians developed an unusual situation. The two habitable worlds of
the Nevisian system, Prastor and Distrel, went to war with one another. Upon
an individual's death, an interplanetary transporter would retrieve the body,
reconstitute damaged parts from a transport buffer, and restore the
individual, only now as a resident of the other world. Following numerous
reincarnations, an individual learns the value of life and the senselessness of
violence. Finally, an individual is sent to Arnhall, a third world, where they
live the rest of their life. Over twelve millennia, this system came to be a
religion, where Arnhall was seen to be a supreme afterlife for those who died
heroically in battle (TOS: 81).
Nisus Society
Architecture:
Buildings:
Civic Center: Administrative complex (TOS: 38, 2).
Nisus Trade Center: Tallest building in colony (TOS: 38, 232).
Government:
Children cannot operate powered vehicles until they reach the age of ten
(TOS: 38, 78).
Nograkh Society
Customs:
Above all else, betrayal is not tolerated in Nograkh society (V: DOH3, 139)
Government:
Overseers:
Wardens of Nograkh penal mines (V: DOH3, 171)
History:
The Nograkh were enslaved by the Zendak’aa until the Nograkh rose up and
overthrew their conquerors. An authoritarian government soon took control,
and former rebels against the Zendak’aa fought against their rule (V: DOH3,
136).
Criminals are usually sentenced to the radiation mines for thievery, murder,
or the defilement of holy places (V: DOH3, 137).
Ship Design:
Nograkh use the radioactive element Orillium in their energy weapons (V:
DOH3, 137).
Norlak Society
Government:
The Ornaet language has the highest density of verbs in any known language;
all pronouns are also verbs, as the Ornaet use themselves to construct all
tools or structures (TOS: 50,58).
Philosophy:
Physiology:
The Ornaet consume energy directly through their membranes. They require
no eating drinking, or excretion (TOS: 50, 58)
Orion Society
Corporations:
Skol Brewery:
Scandinavian brewery relocated to the Rigel IV (TOS: 67, 50)
Customs:
Orion women are renowned for their fighting skills (TNG: 55, 1).
Vyun-pa-sham:
Ritual suicide (STL5: PO, 340).
History:
By 2500 B.C., the Orion civilization had split into two camps; the centralized
corporated structure of the Inshai Compact, and the nonaligned corporations
of the Orion Congeries. It is suspected that the Congeries used a sunkiller
bomb to destroy the Ishai Compact homeworld, and both sides began a long
brutal campaign of securing econcomically viable worlds and destroying those
they could not control (TOS: 35, 38) The Orions would destroy systems that
were not economically viable, and use the debris to construct Dyson spheres
to breed slave labor (TOS: 50, 153).
Language:
Physiology:
Religion:
Orion believe in an afterlife similar to the Earth belief of a hell (TNG: 55, 24)
Mother Goddess:
Nature and fertility deity of some Orions (TOS: S, 95)
Obsidian Society
Customs:
Sunstorm Truce:
Oldest law of the desert nomadic tribes. During flare-ups of Loki, even
warring tribes will share cave shelters against the sun (TOS: VF, 251).
Geography:
Te-wisat-karak:
Golden Hell; ancient hollowed out bowl near the base of the Taragi-shar range
Site of ritual sacrifices. (TOS: VF, 250)
Religion:
Khar Hakai:
Obsidian demon; the Eater of Souls (TOS: VF, 250).
Pakled Society
History:
Pandronian Society
Cities:
Tendrazin:
Capital City (STL9, 148)
Geography:
Varbox:
Wild swamplands that make up a majority of Pandro’s surface (STL9, 63)
Government:
Pthad:
Pandronian seat of government (STL9, 59).
Supreme Integral:
Ruler of Pandro and wearer of the Tam Paupa, an integral that increases
cognitive function. (STL9, 61).
Language:
This One:
Pandronian pronoun equivalent to ‘I’ (STL9, 39).
Oath of dn Mida:
Oath that binds the advisors of Pandro to the new wearer of the Tam Paupa.
The forcible removal of the Tam Paupa from the Supreme Ruler of Pandro is
the highest crime in Pandronian law (STL9, 159).
Physiology:
Religion:
Mad Ones:
Religious sect that believes permanent association is antithetical to nature
and is committed to returning the Pandronian people to separate integers
(STL9, 72)
Patrian Society
Customs:
Government:
Suicide Squads:
Police officers who ride high-speed rocket cycles: extremely dangerous TOS:
69, 80).
History:
The Patrian discovered a type of brain surgery that could alter their brain
chemistry so as to allow them to read minds. Volunteers for this surgery
joined the special Mindcrime Unit, which was given lenience to prosecute and
execute criminals simply due to their thoughts, aka the Transgression by
Intent Law. A drawback of the surgery is that eventually it proves fatal. The
process was found later to be reversible (TOS: 69, 115).
Language:
Preserver Society
Architecture:
Obelisks:
By 2370, 119 obelisks have been discovered, ranging in age from 2 billion
years old to just 6 years old (ST: P, 112).
Q Continuum Society
History:
Radun Society
History:
Radu society began millennia ago when Klingon settlers colonized their
planet. Radu turned to pacifism and science. (TOS: 27, 118).
Rey Society
Cities:
Philosophy:
The Rey become easily enamored with new things. Many Rey changed their
names to human names after First Contact, and they had to be dissuaded to
not change the name of their planet to New Earth, Earthfar, or Earthvale
(TOS: 67, 52).
Rigelian Society
Cities:
Ancient Grace:
Capital city of Rigel V: built on the remains of an ancient city (TOS: 82, 137).
Customs:
Grief frenzy:
Rigelians suffer from a surge of violence when they feel grief. It is custom to
fight in unarmed combat with one who suffers from grief frenzy to help them
alleviate the anger (ST: 82, 39).
Language:
Ergoflin: Derogatory term for people of mixed heritage (TOS: 38, 163)
Music:
Candigals:
Popular music form (TOS: 57, 179)
Religion:
Rigellian Society
Physiology:
Rimillian Society
Organizations:
Denialists:
Group of dissidents that attempted to halt the rotation of their tidally locked
planet. (TOS: 77, 45)
Romulan Society
Art:
Painting:
Mural Chain:
A painting that covers an entire mountain range in West Continent
ch’Rihan (TOS: 35, 169)
Sculpture:
Atavar:
Famous Romulan sculpture (FOP, 49).
Architecture:
Buildings:
Hall of Columns:
Edifice where state funerals are held. Its showcase is the Central
Septum (TOS: P, 19).
Praesidium:
The residence of the Praetor. Includes a Summer Palace, in which the
key reception area is referred to as the Inner Holy (TOS: 25, 1).
Winter Palace:
Residence of the Praetor and government building (TOS: 25, 123).
Cities:
Ch’Havran:
ch’Havran:
City on Romulus (TOS: FF, 47)
Dartha:
Capital of Romulus at TNG time (TNG: TR, 38).
Ra’tleihfi:
Capital of Romulus in TOS time (TOS: 35, 203).
Tamsor:
Renowned for its brothels (TOS: 24, 96).
Clothing:
The officer’s jacket worn during the Romulan Wars was indigo blue with gold
fur up on arm and down the back. These uniforms were replaced with scarlet
and black uniforms (TOS: FF, 41).
Customs:
Book of Death:
Tome placed at state funerals that mourners sign (TOS: P, 25).
Death-Duel:
Societal challenge to ritual combat; cannot be refused to a family member
(TOS: 17, 21).
Empty Chair:
Durin their journey to the Twin Worlds, news of Surak’s death reached the
Rihannsu through the psilink. S’Task mourned for several days, them came
to the Council chambers of the Rea’s Helm and placed the greatest of the
S’harien blades in the seat. The blade remained in this seat throughout the
journey and the establishment of the Romulan civilization, where is sat in the
in the Senate on ch’Rihan. To touch the sword meant death; an oath sworn
on the sword is the greatest of all vows a Romulan can make (TOS: 35, 103).
Fourth Name:
The concept of the fourth name developed from the user handles, or rehei, of
those that participated in the Contribution during the Journey. The fourth
name is a secret name shared only with close family and confidantes. The
fourth name is said to have power to those that know it (TOS: 35, 172)
The murder of a kinsman was once thought to be the most heinous crime in
the Romulan Empire, and the stain of which would forever taint those accused
(TOS: FF, 123).
rrh-thanaii:
Custom in which families that are enemies avenge wrongs by stealing infants
from the other family. Tat infant is sometimes killed, or sometimes allowed
to grow up among criminals and become an outcast. The cruelest form
requires that the infant be left in the care with an even stronger third party to
which the grieving family has no chance of retrieving the child and must see it
raised by an insurmountable foe (TOS: 38, 268).
Famous Individuals:
Ambassadors:
Caithlin Dar:
Half-human ambassador to Nimbus III (ST: V)
Nanclus:
Ambassador to Federation arrested in connection to the conspiracy that
assassinated Chancellor Gorkon (ST: VI, 129).
Leaders:
Philosophers:
Geography:
Empire:
Innerspace:
Area nearest the home worlds (TOS: FF, 37).
Outmarches:
Romulan term for the systems closest to the Neutral Zone (TOS: 18, 5)
Provinces:
Term for the worlds outside of mainstream Romulan culture (TOS: P,
20).
The Wide:
The Romulan War began here (TOS: FF, 37).
Ch’Rihan (Romulus):
Apnex Sea:
Body of water on the Romulus (?) (TNG: C, 165)
Airissuin:
Purple-flowered fields
East Continent:
Mountainous region known as being more violent and warlike (TOS: 35,
113).
Eilairiv:
Mountain
Elheu:
District in the Nn’verian nation-state (TOS: 35, 136)
Nation-States (Ship-Blocs):
Iuruth: poorer city-state (TOS: 35, 14)
Kihai: city state of the East continent (TOS: 35, 113)
Krocton Segment (TOS: 84, 278).
Llunih: city state of the East continent (TOS: 18, 6)
Nn’verian: city state of the North continent and seat of government
(TOS: 35, 6)
Ch’Havran:
Continents:
Northern ch’Havranha (TOS: 35, 168).
Government:
Council Chambers:
Meeting place of the Senate (TOS: 35, 114)
Deihu:
Senator (TOS: 35, 249)
Judiciary Praetor:
Chief legal authority of the Romulan Empire (TOS: 35, 155)
Officers:
Security Chief
Defense Minister (TOS: 25, 2)
Praetorate:
In the 2260s, the Praetor was a female, but hid this fact from the
government to ensure the loyalty of the military
Following the death of a Praetor, there is a precedent that an interim
committee will replace the Praetor until a replacement is selected (TOS:
P, 34).
Unseen:
A state in which the Praetor appears in public and private behind a
privacy screen, and none may view him directly. Often used when the
Praetor is ill or indisposed (TOS: 25, 1)
Seven:
Council of ministers to the Praetor, based on a mystical number. Includes the
Security Chief, Admiral-Superlative, and the Defense Minister (TOS: 25, 1).
Tal Shiar:
Romulan secret police
XenoResearch:
Government organization responsible for discovering information about alien
cultures (TOS: 25, 1).
History:
Journey:
The journey of Romulans to the Twin Worlds from Vulcan (TOS: 35, 114).
Of the sixteen thousand Romulans that survived the Journey, six thousand
died in war and another thousand of disease in ten years. The population was
sustained through multiple birthing techniques and cloning (TOS: 35, 132).
When Rhehiv’jen laid siege to Ihhliae, they allowed the women of Ihhliae to
save one item of their own and leave the city. The women carried their
husbands on their backs to save them from slaughter (TOS: 35, 167)
Holidays:
Industry:
By Praetorial edict, no waste product can be produced from industry into the
environment. To do so is a capital crime (TOS: 35, 192).
Language:
There are two words for truth in Romulan: truth and told-truth (TOS: 35, 79).
Banned Lists:
Lists of the unorthodox used to dissuade individuals from accessing their
works (TOS: P, 31).
Poisoned cup:
Prisoners drink the cup themselves. This form of self-sacrifice is
reserved for those that deserve the right to die with dignity, such as
members of a failed coup-detat or disgraced military commanders. In
cases of high treason, the quick and painless poison is switched with a
slow and agonizing toxin.
Disruptors:
Cleanest form of death
Hanging:
Considered a barbaric form of execution, as it is savage and primitive
that Romulans would not resort to it (TNG: C, 247).
Order of Advisement:
In cases when a superior officer is imprisoned for crimes, the order of
advisement requires the arresting officer to advise all other commanders of a
swarm prior to making the announcement to the Field Primus (TOS: FF, 122).
Right of Statement:
Right of the accused to defend oneself. The Right of Statement can also be
used to filibuster and the accused cannot be silenced until he chooses to do of
exhaustion or his or her own accord. However, the accused may not have a
break. A bound prisoner is freed during the Right of Statement. With the
Option, one that requests the Right of Statement has the right to defend
himself in armed combat. However, if he or she wins, she must face a new
opponent until such time as they lose (TOS: 35, 213).
Toriatal:
Challenge of combat, an Old Vulcan term that predates the Time of
Reformation. In toriatal, two champions of warring armies fight a duel to the
death that determines the outcome of an averted war. The challenger
chooses the weapons and method of the duel (TOS: S, 363).
Local Speed laws dictate that a speeder is required to continue at the speed it
initially launches unless overridden directly by Ground Control (TOS: 35, 21).
Prisoners that are brought to trial in the Senate wear a ‘token’ symbol of
imprisonment, a green ribbon. The ribbon actually contains a monofilament
wire that will sever the hands if one pulls at their binding (TOS: 35, 211)
Literature:
Of the chief parts of the Ruling Passions, only this can truly be said; Hate has
a reason for everything. But Love is unreasonable. V. Raiuhes Ahaefvthe (of
Romulus II) Taer'thaiemenh, book xviii, par. 886, as translated by J. Kerasus
Military:
Admiral – Superlative:
Commander-in-Chief of the Romulan fleet (TOS: 25, 2).
Civil Guard:
Romulan military branch concerned with the policing of Romulan society (ST:
82, 3)
Enarrain:
Senior centurion, infantry colonel, or Fleet Commodore; lowest rank that an
officer can have and command more than one ship (TOS: 35, 249)
Erei’riov:
Subcommander, infantry captain, or Fleet lieutenant-commander; usual rank
of a First Officer (TOS: 35, 249)
Erein:
Ante/subcenturion, infantry officer-cadet, or Fleet Ensign (TOS: 35, 249)
Grand-Primus:
Military designation given to commanders of several Swarm wings during the
Federation-Romulan War and for some several decades thereafter. (TOS: 67,
4).
Hr’liighe formation:
Swarm formation in which ships form two columns for strafing attacks (TOS:
FF, 337).
khre’Riov:
Commander-General; equivalent to a enarrain (TOS: 35, 251)
Swarm:
Designation given to flight squadrons of the Imperial Navy during the
Federation-Romulan War (TOS: 67, 1)
Romulan officers carry suicide pills in case of capture (TOS: 25, 224).
Music:
Orthodox composers:
Lerma
Mektius
Talet (TOS: P, 25).
Pieces:
Requiem by Lerma (TOS: P, 25)
Great Audiences:
Audiences comprised of the ruling classes of Romulus (TOS: P, 84)
Mythology:
Aehallh:
Monster Ghost, aka nightmare; also , the illusory image one has in perceving
another (TOS: 35, 248)
Bettatan’ru:
Ancient one referred to as the Demon Lord (TOS: 24, 265)
Rea:
A legendary magician who was captured and forced to make a helmet that
would protect the wearer from wounds. Rea bound a demon in the helmet
that would bite the head off of any who wore it, as a corpse would not care if
it was wounded or not (TOS: 18, 147).
Rodarh’vna:
Mythical two-headed bird that was so powerful that no living thing could fight
it and win. The hero Gaian defeated the creature by convincing each of the
heads that the other was its enemy, causing the heads to attack each other
and kill itself. (TNG: C, 63).
The Romulans took five swords of S'harien with them to Romulus. Three
were shattered in dynastic war, one lost to space, presumed to orbit Eisn, and
one sits in the empty Emperor's chair of the Senate (TOS: 18, 114).
Philosophy:
Mnhei’sahe:
The ruling passion, a complex term involving loyalty and honor and giving
courtesy to those you interact with, and ensuring that everyone maintains
honor in that interaction (TOS: 18, 132).
Twins are held in great regard and are considered to be prodigal (TOS: P, 25)
Physiology:
Romulans possess a blood factor similar to that of Rumaiy Klingons that make
them immune to the Imperial Plague (TOS: 38).
The Romulan heart sits two centimeters higher than a Vulcan’s heart
(TOS:27, 221).
Romulans can take levirol to lower their blood pressure to pass as Humans or
Vulcans (TOS: 27, 244).
Romulans sweat under high temperatures such as those on Vulcan (TOS: 25,
4).
Religion:
Contribution:
A treatise of the sentience of the Universe and the importance of names that
began on the ship Gorgot as a humorous philosophy during the Journey. As
more and more people joined the discussion, the theory became a belief and
introduced the concept of the Elements and fourth names in Romulan society
(TOS: 35, 171).
Elements:
Romulan belief in the four elements, and Forces that control them all. (TOS:
18, 307)
Hal Vo Rah:
Romulan term for hell (FOP, 42)
Reah:
Goddess of the Underworld (ST: V, 119)
Vorta Vor:
The Source of all creation; Eden or Sha Ka Ree (ST: V, 112)
Social Classes:
Arvan:
Aide-de-camp, answerable only to those to whom they have sworn fealty
(37).
Chironsala:
Ancient and revered family house (TNG: TR, 75).
Family Mark:
Brand used to identify members of a Romulan family, given soon after birth.
Information on marks may only be passed orally - written records of a Mark is
a capital crime (ST: 17, 21).
Hedge-Lord:
Poorer nobleman (TOS: 35, 14)
Hfair, hfehan:
Bond-servant; earns a wage but is bond to the house to whom they serve
(TOS: 35, 250)
Houses:
Name-Flags:
Set by families to honor those who die (TOS: 18, 307)
Ship-Clans:
Clans of Romulans that refused to leave the multigenerational ships once the
Romulans reached the Twin Worlds. The Ship-Clans remained on these ships
until one by one they fell from the sky over the next several hundred years
(TOS: 35, 115).
Transportation:
Yhfi-ss’ue:
Public transportation system; electromagnetic rail system composed of 20-
person cars that travel in weatherproof tubes (TOS: 35, 254)
Universities:
Customs:
Bride-raiding:
Danreg custom of kidnapping brides from other tribes and using the marriage
to seal alliances (TOS: 38, 5)
Geography:
Government:
Language:
Literature:
Death-Scrolls:
List of the dead to be avenged in Danreg society (TOS: 39, 121)
Military:
Religion:
Ashmara:
Goddess of life, worshipped by the High Priestess of the Danreg (TOS: 39,
125).
Philosophy:
Physiology:
Social Classes:
Asyri:
Warrior clan of ancient Sarpeidon (TOS: 38, 3)
Danreg:
Warrior clan of ancient Sarpeidon (TOS: 38, 3)
Kerren:
Warrior clan of ancient Sarpeidon (TOS: 38, 3)
Sealon Society
History:
Sealon forces invaded Trelisane in the mid-2260s. The truce they signed
gave sovereignty of the oceans of both planets to the Sealons, and gave the
Trellisane free rights to develop the landmasses of both worlds, as well as
granting them fishing rights.
Famous Individuals:
Rulers:
Pongol:
United the City-States of Sealon
Matabele:
Led invasion of Trellisane and forced the Klingons off-planet (TOS: 14,
151)
Industry:
Skorr Society
Architecture:
Ancient temples of the Skorr are built in solid square shapes with one
entrance (STL5: J, 385).
Artifacts:
Soul of Alar:
A sculpture of indurite that encases the mental engrams of Alar. Considered
to be the spiritual heart of the Skorr (STL5: J, 353).
Famous Individuals:
Alar:
Religious figure that taught the Skorr peace (STL5: J, 353).
Government:
Physiology:
The Skorr are capable of breeding rapidly. Breeding cycles are shortened and
the mating instinct is increased if a Skorr is made more aggressive (STL5: J, 356).
So’na Society
History:
A group of Ba’ku children, the So’na rebelled and left Ba’ku. Using ancient
Ka’bu technology, the So’na conquered the Elloran and Tarlac races, making
them slaves. Eventually, removal from Baku’s metaphasic radiation led the
So’na to age.
Physiology:
The So’na rely on cosmetic and genetic alteration to prolong their life spans
and maintain youthful appearances. Wealth and decoration are highly prized.
Sorellian Society
Religion:
Sullurh Society
Customs:
enio’lo:
Tail-severing ritual that renders a Sullurh unrecognizable to their Araintu
ancestry. (TNG: 12, 196).
Susuru Society
Government:
Ruling body in made of the five of Five; Four groups of five known as those
who Walk in the Vanguard, and the one who the others follow when walks
(TOS: 66, 75).
Taguan Society
History:
2 billion years ago, the Imotru lived on Tagus III. Their civilization eventually
fell to be replaced by the current Taguan race. The Imotru are renowned for
their jade pueblos, and for the Sky Dancer ritual, in which gliding Imotru
would launch themselves from Mount T’kwll and float for two days to a lake.
They would use a sword to cut their wings and plunge into a circle of fire in
the lake. If they missed the mark, they would either burn or be eaten by the
serpent creatures within the lake (TNG: 47, 201).
Tarsus IV Society
Art:
Government headquarters contains a plaza with a Federation seal combining
minerals from the fifty-two member worlds of the Federation at the time the
colony was created (STA, 314).
Tasserat Society
Customs:
The Tasserat use tractor beams to garner trophies of their ship-to-ship battles
(V: DOH3, 145).
History:
Tautanese Society
Language:
Tellarite Society
Architecture:
Famous Individuals:
Physiology:
Tellarites prefer cold temperatures and often wear cold suits in order to
tolerate the standard temperature of most starships (TOS: 44, 54).
Thallonian Society
Religion:
Terratin Society
Government:
Mandant:
Leader of the Terratin (STL4: TI, 75).
History:
The Terratin (Terra Ten) colony was established in the 2200’s. The unique radiation
of Cephenes caused the colonists to shrink in size with each progressive generation
to the current height of a sixteenth inch tall. Utilizing the radiation of the planet,
the erratin created a ray capable or artificially causing the same reaction to
invaders in a matter of hours (STL4: TI, 78).
Timshel Society
Architecture:
Buildings:
Museum of Humanity:
Lists mankind's achievements from the dawn of human history to the
current day (TOS: 80, 55).
Trellisanian Society
Geography:
Government:
Gemots:
Trade Guilds that control Trellisane. Each gemot sees to their area of
expertise, and work in joint committee with other gemots on larger issues.
The Gemots requisition workers from the yegemot pool to do their tasks
(TOS: 14, 21). Members of the gemots are connected by brain implants that
allow for telepathic communication (TOS: 14, 47).
Gemots:
Builders (TOS: 14, 68)
Food Provenders (TOS: 14, 68)
Man Healers (TOS: 14, 68)
Protocol Binders (TOS: 14, 60)
Orbit Traffic Controllers (TOS: 14, 60)
History:
Sealon forces invaded Trellisane in the mid-2260s. The truce they signed
gave sovereignty of the oceans of both planets to the Sealons, and gave the
Trellisane free rights to develop the landmasses of both worlds, as well as
granting them fishing rights.
Social Classes:
Yegemot:
The slave class of Trellisane. The members of the gemot view yegemot as
less than animals, and long held the view that they are not true Trellisanians
but genetically engineered constructs. Yegemots were implanted with brain
implants that could cause instant death, which could be activated if a
yegemot was insubordinate or when it had run to the end of its usefulness.
Yegemot were also used as a food source by the gemots. (TOS: 14, 68).
Trill Society
Geography:
Hoobishan baths:
Hot steam baths and therapeutic spa well known throughout the galaxy (DS9:
WW, 37).
Organizations:
Symbiosis Commission:
Trill organization that determines issues relating to the joining of Trills and
symbionts (DS9: 16, 53).
Truat Nor Society
Customs:
The Truat Nor eject memorial dust from their ships after a battle (V: DOH3,
145).
History:
Tyrtaen Society
History:
Values independence and self-reliance above all else. Grudgingly joined the
Federation. Almost half of the population looks to form a new colony far from
Federation space (ST: 82, 25).
Vare Society
Mythology:
Leviathan:
Legendary giant kraken that lives within the Hellsgate Rift (TOS: 66, 170).
Vedalan Society
History:
Ships:
Vedalan Asteroids:
Mobile artificial worlds in which the Vedalans moved their culture towhen they
abandoned their home worlds for a nomadic existence (STL5: J, 349).
Vindalian Society
Architecture:
Enra:
Wells that are used to bury the dead on Vindali V. The dead are buried in
layers within the enra.
Religion:
The Vindali have a very active belief in the supernatural (TOS: 63, 18)
The Vindalians believe that the spirits of the dead rise up through enras wells
to walk the earth (TOS: 63, 119).
Vinithi Society
Customs:
Vinithi often times adopt the names given to them by others, especially by
members of other races, as they find those names to be symbols of respect
(TOS: 41).
Physiology:
Vinithi young are grown in incubation tanks that mimic the conditions of the
long extinct Vinithi home world (TOS: 41).
Voran Society
Customs:
Government:
Vulcan Society
Architecture:
Artifacts:
Bloodstones:
Ceremonial altars used by Vulcans for sacrifice. Surak was killed on the
bloodstone in T’lingshar (TOS: 25, 39).
Vulcan’s Glory:
An immense uncut, flawless emerald, of approximately 23 thousand carats.
Once a symbol of House Kawarda, the gem’s symbolic meaning for all of
Vulcan became tied to Surak’s message of logic. The gem was lost for
several hundred years after the vessel He-Shii, which was carrying it to a
colony world, was lost in unknown space. The gem was recovered in 2255 by
the the starship Enterprise (TOS: 44).
Cities:
Dycoon:
Site of an ancestral shrine of the family of Sarek (STL1: Y, 109).
Nekhie:
City where Surak was almost killed (TOS: 35, 42).
ShanaiKahr:
Vulcan spaceport (ST: VI, 53).
ShiKahr:
Vulcan spaceport (STL1: Y, 102).
Te’Rikh:
Location of downed Orion surveillance vessel from 21 B.C. (TOS: 35, 42).
T’lingShar:
Vulcan city and location of the Warrantor of the Peace settlement (TOS: 25,
6). Near the town center lies the ruins of the Old City (TOS: 25, 10).
All cities on Vulcan maintain large municipal parks that surround the city and
that are placed throughout the city itself (TOS: 44, 10).
Crafts:
Customs:
Ahn-Vahr:
Ceremonial Dagger (TOS: 27, 205).
Ashv’cezh:
“Revenge Worse than Death”; a psychological humiliation and avenging of
past wrongs that is worth committing criminal acts to accomplish (TOS: 44,
240).
Bride Price:
Dowry paid by a intended husband to the family of his future wife from the
date of the formal announcement of marriage until the wedding takes place.
Paid in monthly sums and commensurate to the fortunes of the groom’s
family estate (TOS: 44, 47).
DVel’nahr:
Vulcan-by-choice, an honor that has been granted to a few humans (TOS:
SFTS, 399).
Ka nifoor:
First ritual towards the growth to maturity for Vulcans. Starts with phrase
‘Pstha no sochya olojhica, sfisth inoor Gracka?’...’Are you not blood of my
blood, searching for the peace of maturity?’ (TOS: 15, 9, 152)
Kahs-wan:
Coming of age trial in which Vulcan males must survive for several days on
Vulcan’s Forge (ST: 83, 5)
Koon-ut-la:
Vulcan ceremonies in which children are bonded to their future mates
psychically; this connection remains dormant until pon-farr. (ST: 82, 2)
Koon-ut-kal-if-fee:
Vulcan ceremony in which children bonded during koon-ut-la and married. A
High Priestess then completes the psychic bond between the two (ST: 82,
15).
Ktorr Skann:
Banishment of a Vulcan from the home world, reserved for those that violate
others with unauthorized mind melds (ST: V, 195)
Lines of Witnessing:
Ancient Vulcan tradition where Vulcans stand witness to an important event.
The Youngest stand to one side and the oldest to the other, while the event
takes place in between (TNG: C, 128)
Pak-or-tuk:
Adoption of an orphaned child; requires perfect harmony between the child
and the family (ST: 82, 26).
Pele-ut-la:
The traditional role performed by the uncle of a female child in the koon-ut-la
ceremony; can be performed by other if no living uncles are present (ST: 82,
16).
Seclusion:
Period after betrothal when Vulcan mates deepen their telepathic bond (TOS:
38, 30).
S’haile:
Title of profound respect pertaining to acknowledgement of a high level of
personal accomplishment and commanding presence to which one would
properly pay homage. Literally self-made royalty. To an equal, it means
‘lord’: to a subordinate, ‘my lord’ (TOS: 5,189).
Ta’al:
Vulcan hand gesture (TOS: 25, 70).
Tea Ritual:
Ancient practice of the High Masters of Vulcan. The tea ceremony is highly
ritualized and requires the collection of herbs in a particular order: K’rhtha,
mah’ta, sh’rr, kh’aa, Lhm’ta, hla’meth, tri’hla.
Toriatal:
Challenge of combat, an Old Vulcan term that predates the Time of
Reformation. In toriatal, two champions of warring armies fight a duel to the
death that determines the outcome of an averted war. The challenger
chooses the weapons and method of the duel (TOS: S, 363).
Vrekasht:
“Exile”. Term for those who are outcast from their family, usually reserved
for murderers or those that that commit mind violation. (TOS: S, 287)
A widowed Vulcan is free to choose their own mate (TOS: 44, 118)
Vulcan ruins are left alone to crumble to remind Vulcans of the consequences
of their past actions (TOS: 25, 34).
Documents:
Tenets of Discipline:
Surak’s initial treatises to the Vulcan people (TOS: 24, 136).
Education:
Vulcan higher learning has a degree higher than doctorate (TOS: 54, 135)
Famous Individuals:
Ambassadors:
Stonn (TNG: 55, 126).
Composers:
T’Nira: 21st century composer (TOS: 39, 151)
Engineers:
T’Rall: designed the Wagner Trading Post (TOS: 34, 17)
High Priestesses:
T’Lar (ST: 82, 15)
TRea:
Banished for avocation of a balance of logic and emotion (ST: V, 2)
Philosophers:
Meng: Philospher of Science (TOS:40, 102)
Surak, Father of All We Became (TOS: 25, 38)
Strovadorz (TOS: 15, 39).
T’Leia (TOS: 35, 36)
Presidents:
Sekla (TOS: S, 282).
Solon: General during the Reformation that opposed and pursued Surak (ST:
P, 116)
Geography:
Arlanga Mountains:
Mountain range in Vulcan’s Forge (STL1: Y, 118).
Fal-lan-tral:
Passage of All Mysteries: Entryway to the chambers of the Mountain of Gol
where the katra are deposited.
Gol:
Monastery of the Kolinahru (ST: V, 2).
L-Langon Mountains:
Just outside of ShiKahr; location of the Shrine of T’Vet (TOS: 20, 226).
Mount Seleya:
Vulcan holy site (TOS: 17, 112).
Perimeter:
Area that surrounds the Womb of Fire; contains numerous scientific outposts
(TOS: VF, 122).
Regar district:
Section of Vulcan with a predominantly black population (TNG: TR, 283).
Te-Vikram caves:
The warrior priest kings were leaders of one of the most violent of the pre-
Reformation Vulcan civilizations (TOS: VF, 182).
Vulcan’s Forge
Also known as the Sas-a-shar Desert (TOS: 65, 144, STL1: Y, 113)).
Womb of Fire:
Active volcanic region believed to be the ancestral home of the Vulcan race
(TOS: VF, 99).
Government:
Spyorna:
Vulcan ruling organization composed of scientists (TOS: 15, 27).
History
Reformation:
Also known as the Time of Awakening (ST: P, 116).
Industry
Manufacturing facilities and factories have been moved offworld and are now
contained in facilities in the Eridani asteroid belt. Only non-polluting
industries and music-making workshops are allowed on the surface of Vulcan
(TOS: 25, 160)
Literature
Last Song:
Last poem written by S’Task on leaving Vulcan:
Language:
There are seven different terms for alone in Modern Vulcan (TOS: SFTS, 77)
Ancient Vulcan:
The oldest form of the Vulcan language, used in formal ceremonies (TOS: 25,
28).
Modern Vulcan:
Less intricate variation of the language (TOS: 25, 28).
Martial Arts:
Aiyahl lock:
Martial arts headlock that leads to a loss of blood to the head in Romulans
and Vulcans and eventually to unconsciousness (TOS: 42, 294).
Asumi:
Vulcan sport/dance (TOS: 5,189)
K’asumi:
Lethal form of asumi, never practiced except to the death (TOS: 5,189)
T’hyvaj:
Asumi empathic mirroring exercise developed by warrior brothers (TOS:
5,190)
V’asumi:
A form of asumi in which strength may be restrained against a weaker
opponent, but speed and skill must be used to train the other’s full potential
(TOS: 5,190).
Mental Disciplines:
Bootstrap:
Vulcan method of starship propulsion in which an Adept can accelerate the
vessel to nearly the speed of light through telekinesis. This method of
acceleration usually kills the Adept performing the task (TOS: 35, 77)
Fal-tor-pan (Refusion):
Ceremony in which the katra is restored to its body (ST: 17, 280; ST: 82,
15).
Kan-sorn:
Vulcan mental state similar to a coma that denies others to access their mind
(TOS: 18, 248).
Katra:
The sum total of a Vulcan’s mental essence. In death, a katra can be
preserved and stored so it can converse and consult with other katras (ST: V,
4)
Kollinahr:
Advanced Vulcan discipline intended to achieve total logic by eliminating all
emotions (TOS: 5,189). Some postures of Kolinahr include Loshiraq, the open
posture (TOS: SFTS, 77), and Ta’al, the focusing hand posture (TOS: SFTS,
77).
Mindtrees:
Group telepathy used in ancient Vulcan times as a form of mass
communication and discussion (TOS: 35, 42).
N’kolinahra:
State of mind that allows for banishment of pain (TNG: TR, 209).
Psilink:
Method of long-distance communication (TOS: 35, 101). The distance for
unboosted telepathic contact is 9.5 light years (TOS: 35, 105).
Shali Bahn:
The calm before the storm; the moment of clarity just before death (TOS: 56,
229).
Tral katra:
Literally, keepers of the spirits of the past. The receptacles for the katra.
Rumors abound as to their true nature, which is a closely guarded secret;
some say they are giant crystals, others say they are meditating Vulcan
priestesses who each hold the katra of a thousand departed Vulcans (STA,
362).
Vrekatra:
Receptacle in which a Vulcan’s katra is preserved (ST: V, 115).
Bonding with a human can increase the ESP rating of a human (TOS: 38,
181).
Vulcans can self-induce amnesia and catatonia if necessary (TOS: 23, 250).
Vulcans have a psi rating of 30 (humans are rated at 10) (TOS: 35, 105).
The ancient mind-arts required a circle of adepts to bring and adept to his or
her full potential (TOS: 35, 109).
Military:
V'Kreeth:
Shadow Commander, title given to Savaj as the first Vulcan Star Fleet
Admiral (TOS: 5, 85). As V'Kreeth, Savaj influenced development of all-
Vulcan wing of Starfleet.
Mythology:
Haran:
Legendary fire-beast (TOS: VF, 266).
Katha Legend:
Vulcan myth (NF: 6, 126).
Organizations:
Terrorist Groups
Adepts of T’Pel:
Assassin guild believed to be extant in Romulan society, and possibly on
Vulcan as well.
Cupric Brand:
Formed during the forming of Vulcan's first contact protocols. Rejected
the notion that intelligence could exist in beings with blood other than
copper-based.
Followers of T’Vet:
Group that advocates racial purity and the removal of offworlder
influence from Vulcan (TOS: 38, 15).
Kahrilites:
Fought for independence of a small province on Southern Vulcan. Died
when independence was given to the district.
Binaries:
Opposed the introduction of duotronic computers.
Traxton Compound:
Disagreed with Surak and believed that the concentration on the
individual was in conflict with the attainment of Kolinahr. (STA, 252)
Physiology:
Vulcans can easily die from carbon monoxide poisoning, asphyxiation, and
heavy pressure. (TOS: 5, 77).
They are more susceptible to extreme cold and to Ybakra Radiation than
humans (TOS: 15, 66).
Vulcans can see into the infrawhite wavelength (TOS: SFTS, 178).
Vulcans have a third eyelid to protect from blinding lights (ST: IV, 26)
T’Sri of Rigel XIII is the nearest Vulcan healer to Earth with psychiatric
training (TOS: SFTS, 151).
O-Type blood is the most common Vulcan blood type (TOS: S, 374).
Vulcans are susceptible to suffering ailments from high humidity (TOS: 24,
21).
CPR is more difficult on a Vulcan as the heart does not lie directly beneath the
sternum (TOS: 38, 160).
Vulcans can sense the presence and disturbance of magnetic fields – this
ability is referred to as a Vulcan’s sixth sense (ST: TMP, 126).
Vulcan ears are designed to pick up sound in a thin desert atmosphere (TOS:
39, 115).
Philosophy:
All:
The creative force of the universe. The ability to fell a part of the All is
referred to as the Vulcan Seventh Sense. The concept of the All is not held by
Vulcans to be a belief, but a solid fact and a sense as real as hearing or sight
(ST: TMP, 126).
Kahr-y-Tan:
“Way of the Vulcan”
“The Vulcan knows that there is a time for everything. (TOS: 25, 7)”
Suraktic Method:
Socratic Method (ST: P, 26).
T’Pral‘s Sehlat:
Postulation that brings up the same theory as Schrodinger’s Cat (ST: P, 27).
Tzaled:
Ultimate level of loyalty in which one takes responsibility for the well being of
the other even over his protests (TOS: 5,190).
Religion:
Akraana:
Warrior consort of Khosarr, the god of war (ST: V, 267).
Khosarr:
God of War (ST: V, 266).
Lia:
Goddess of Fertility (ST: V, 267).
Monks of Tepenet:
renowned for their chant singing.
Ok’San:
Overlord, most feared of Vulcan demons, who is artifact of Vulcan racial
memory of the Furies. Ok’San represents loss of logic and reason. Ok’San
was said to fill his victims with the fury of Vulcan, a berserker rage to kill
every living thing (V: 9, 67).
Sekhet:
Goddess of the desert, of heat, fire, and destruction. (TOS73: 198)
Sha Ka Ree:
The Vulcan equivalent of Eden, literally the Source, from which all life
supposedly came (ST: V, 4).
T’Vet:
Goddess of racial survival; originally worshiped by Vulcan warriors as their
patron goddess. Later T'Vet evolved in Surak's time as a goddess of
agriculture and growth. The rituals that surround T'Vet were adapted to
coincide with the teachings of Surak (TOS: 20, 227).
Watcher:
Sentry of the Hall of Ancient Thought, selected from the adepts of Gol; today,
this role is mainly ceremonial (ST: V, 111)
Pre-Reformation Vulcan had about six hundred religions (TOS: 35, 170).
Vulcan law and tradition requires inheritors of family estates to attend to the
affairs of their lands and make sure that all crop growth remains optimal.
Vulcans who travel or remain offworld must retain a manager to attend to
these affairs while they are offworld (TOS: 44, 30).
Auditors:
Psychiatrists (TOS: 25, 7).
Clans:
Ansa-sen-tar (TOS: 44, 65)
Archenida: Ritual protectors of Vulcan’s Glory (TOS; 44, 77)
Hgrtcha (clan of Spock and Sarek) (TOS: 23, 255).
T’Deata (TOS: 38, 59)
T’Vin (TOS: 38, 18).
Hereditary Estates:
In-Yar: Formal estate of the House of T-Pring (TOS: 44, 40)
Keldeen: Formal estate of the House of Sarek (TOS: 44, 30)
Houses:
Kawarda (TOS: 44, 77)
Sidak (TOS: 44, 65).
One can wear a clan emblem if one can trace their lineage back to one of
Vulcan’s ancient warrior clans (TOS: 38, 61).
Universities:
Yagran Society
Language:
Mental Disciplines:
Yagrans can detect mental probes levies on them, a genetic result of the
number of telepathic predator species on their planet (TOS: 51, 201)
Warin Society
History:
Population pressures require the Warin to found new colonies during the early
2300s (ENL, 240)
Zendak’aan Society
Famous Individuals:
Arnic Varrus:
Doctor and scientist who discovered a cure for the debilitating disease
aaniatethis, at the expense of millions of Emmonnac lives (V: DOH3, 262).
Zynterian Society
Culture:
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