School of Computing Science and Engineering: Name of The Course
School of Computing Science and Engineering: Name of The Course
Annexure-II
T P C
2 0 2 3
Course Objectives:
● The aim of the UI/UX course is to provide students with the knowledge of user-
centered design, user -centered methods in design, graphic design on screens,
simulation and prototyping techniques,
● Design of a graphical user interface to organize information about users into
useful summaries with affinity diagrams.
● The students will be given exposure to wireframing and Prototyping software in
the various UI/UX Design tools.
Course Learning Outcomes: Students will be able to understand iterative user-
centered design of graphical user interfaces , Apply the user Interfaces to different
devices and requirements, Create high quality professional documents and artifacts
related to the design process.
Course Outcomes
Understanding about User Experience, Relationship between UI&UX, Experience, Concept of UX,
CO 1 Elements used in User Experience design and how it work together.
CO2 Understanding various Designs like Visual design ,Navigation design and its principles .
Study about Design Testing Methods and Techniques and discussing about UI&UX Design Tools
CO3
CO4 Study about Windows and its components, Styles,Screen Based Controls, Selection
Control,Custom Control .
Study various Prototypes and kinds of Tests,Retest, Software Tools related to Multimedia.
CO5
Understanding about User Experience, Experience, Concept of UX, Elements used in
CO6 User Experience design and how it work together.
TEXT BOOK
1.Jef Raskin, "The Human Interface :New Directions for Designing Interactive Systems,
Person Education, 2006.
REFERENCES:
1. Si‐Jung Kim, Do‐Eun Cho., Technology Trends for UX/UI of Smart Contents. The Korea
Contents Association Review, 14(2016), 29‐33.
2. Lee, Hyun Jhin., The Concept of Learning UX Design and its Design Methodology, KSDS
Conference Proceeding , 5(2013), 68-69.
3.Koo, Yoo Ri., An Investigation into User Experience (UX) Design Approach in
Consideration of the Tenets of Design for Sustainability, Journal Of The Korean Society
Design Culture, 21(2015), 33-47
4.Doo, Kyungil., The Study on the Value-Engineering UX/UI Design Evaluation Model
Based on the User’s Attitude, Journal of Korea Design Knowledge, 21(2012), 1-10.
5.Lee, Hyang Eun., A Study on the concept and types of UX design in the smart product field,
Journal of Korea Design Knowledge, 30(2014), 289-299.
Course Content
The Relationship Between UI and UX , Roles in UI/UX, A Brief Historical Overview of Interface Design,
Interface Conventions, Approaches to Screen Based UI, Template vs Content, Formal Elements of Interface
Design, Active Elements of Interface Design, Composing the Elements of Interface Design, UI Design
Process, Visual Communication design component in Interface Design
UX Basics- Foundation of UX design, Good and poor design, Understanding Your Users, Designing the
Experience Elements of user Experience, Visual Design Principles, Functional Layout, Interaction design,
Introduction to the Interface, Navigation Design, User Testing, Developing and Releasing Your Design.
Prototypes ,Kinds of Tests ,Retest , Information Search ,Visualization ,Hypermedia ,WWW– Software
Tools.Hands-on introduction to the design and construction of user interfaces
Discussion of some latest papers published in IEEE transactions and ACM transactions, Web of Science and
SCOPUS indexed journals as well as high impact factor conferences as well as symposiums.
Internal Assessment (IA) Mid Term Test End Term Test Total Marks
(MTE) (ETE)
20 30 50 100
UI&UX DESIGN LAB
BTCS9605
LIST OF EXPERIMENTS
4. Identify areas to improve end user experience. Propose design enhancements for
important tasks/activities as static screen designs.
6. Test the effectiveness of the designed solutions using appropriate tools and
techniques with the target audience.
8. Identify a need/gap for a digital application for a social need and design high
fidelity prototype for most critical task flow incorporating Icon, Navigation and
Interaction Design elements based on user experience guidelines.