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Neon & Chrome

The document provides an introduction and setup for a roleplaying game called Neon & Chrome that is set in a near-future cyberpunk world. Players take on the roles of disposable assets who have been blackmailed into performing risky missions by powerful corporations. The document outlines how to create characters, contacts, and missions and includes rules for rolling dice to resolve uncertain actions and outcomes. The goal is for players to complete missions professionally while pursuing their own character goals.

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Cicero Fernandes
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100% found this document useful (1 vote)
221 views

Neon & Chrome

The document provides an introduction and setup for a roleplaying game called Neon & Chrome that is set in a near-future cyberpunk world. Players take on the roles of disposable assets who have been blackmailed into performing risky missions by powerful corporations. The document outlines how to create characters, contacts, and missions and includes rules for rolling dice to resolve uncertain actions and outcomes. The goal is for players to complete missions professionally while pursuing their own character goals.

Uploaded by

Cicero Fernandes
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Neon &​ Chrome

​ flaws:​ Demanding,​ ​Greedy, Lazy,


Also pick one of ​Plug’s GM: CREATE A MISSION
Forgetful, Paranoid, Careless The team is blackmailed into...
1. Eliminating 4. Delivering
ROLLING THE DICE 2. Sabotaging 5. Stealing
You are a pawn in the near-future shadow wars between
When you do something risky, roll ​1d6​ to find out how it 3. Recovering 6. Investigating
corporations. Usually it’s all business in this sprawling
metropolis you call home, but some very powerful people goes. Roll ​+1d​ if you’re ​prepared​ and ​+1d​ if you’re an
expert​. (The GM tell you how many dice to roll, based on The...
have taken a personal interest in your skillset; if you don’t 1. Data 4. Drugs
make them happy you could lose everything you hold your character and the situation.) ​Roll your dice and
2. Person of interest 5. Container
most dear... compare each die result to your number. 3. Research 6. Weapons

PLAYERS: CREATE CHARACTERS If you are using ​NEON ​(violence, passion) you want Protected by...
1. Choose a style for your character: ​Corporate, Street, to roll ​under​ your number. 1. Corporate Security 4. Gangers
Cool, Edgy, Dangerous, or Sneaky. 2. Bounty Hunters 5. Terrorists
If you are using ​CHROME​ (technology, precision) 3. Drones/A.I. 6. Assassins
2. Choose a role for your character: ​Hacker, Reporter, you want to roll ​over​ your number
Failing the mission results in...
Drone Operator, Infiltrator, Ex-Soldier, Technician.
1. Being subjected to 4. Confiscation of financial
0​ If none of your dice succeed, ​it goes wrong.The GM experimentation/torture assets
3. Choose a ​number​ from 2 to 5. A high number means says how things get worse somehow. 2. Destruction of personal or 5. Activation of indentured
you're better at ​NEON​ (intuition, violence, persuasion; wild professional reputation servitude contract
passionate action). A low number means you’re better at 1​ If one die succeeds,​ you barely manage it. The GM 3. Detonation of implanted 6. Being framed for a
CHROME​ (technology; hacking; analyzing; calm precise explosives heinous act
inflicts a complication, harm, or cost.
action)
GM: RUN THE GAME
2​ If two dice succeed,​ you do it well. Begin play by having the characters meet with a cutout
4. Give your character a name befitting a disposable
offering a mission and proof the “client” has leverage over
asset: a technological name, a violent name, an animal
3​ If three dice succeed,​ you get a critical success! the characters (or the people they care about). Before a
name, a mystical name.
The GM tells you some extra effect you get threat does something, show signs it is about to happen,
then ask the players what they do. ​“The assassin raises
You have: ​a personal access device, a loud weapon, a
quiet weapon, a body part replaced & improved by !​ If you roll your number exactly​, you have their monoblade. What do you do?”
technology, a piece of gear to fit your role. MIRRORSHADES​. Your senses are finally able to cut
through the clutter and noise. Ask the GM a question and Call for a roll when the situation is uncertain. Don’t
they’ll answer you honestly. Some good questions: pre-plan outcomes. Use failures to push the action
Player Goal:​ Complete the mission, be a professional; do
forward. The situation always changes after a roll for good
it with style.
Which corporation is behind this? How can I get them to or ill.
Character Goal:​ Get revenge, Build your Reputation, Get ___? What should I be on the lookout for? What is the
best way to___? What’s going on here? Ask questions and build on the answers. ​“Have you
Paid, Repay a Debt, Change the Status Quo, Become a
hacked into this network before? How? What happened?”
Legend.
You can change your action if you want to, then roll again.
Neon & Chrome is a hack of LASERS & FEELINGS by
PLAYERS: CREATE A CONTACT
HELPING: ​If you want to help someone else, who’s Odog4ever
As a group ​ pick two worlds your contact, ​Plug, still has LASERS & FEELINGS was created by John Harper -
connections with: ​Corporate, Military, Criminal, rolling, say how you try to help and make a roll. If you
onesevendesign.com
Hacking, Media, Research & Development. succeed, give them ​+1d

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