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Ticket To Ride Reference Guide (4 1)

This document provides reference guides for several Ticket to Ride games, including the classic 2004 base game, expansions for the USA and Europe maps, and variants combining multiple maps. It summarizes key rules like the number of trains and destination tickets dealt to each player, how to draw new trains, claiming routes, end-game scoring, and special rules for different maps and versions. The guide separates information by game/map for quick reference to setup and gameplay details.

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Laurent Bovay
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0% found this document useful (0 votes)
836 views

Ticket To Ride Reference Guide (4 1)

This document provides reference guides for several Ticket to Ride games, including the classic 2004 base game, expansions for the USA and Europe maps, and variants combining multiple maps. It summarizes key rules like the number of trains and destination tickets dealt to each player, how to draw new trains, claiming routes, end-game scoring, and special rules for different maps and versions. The guide separates information by game/map for quick reference to setup and gameplay details.

Uploaded by

Laurent Bovay
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Destination Tickets Locomotive (Wild) Cards Claiming Parallel End game bonuses Special features, rules or notes

№ of *ALWAYS discard to bottom of deck* *Re-deal all face-up Transportation Cards
 Routes ______ Express =

№ of (Double, Triple, Quadruple)
if ≥3 Wild Cards visible* (unless otherwise)
players trains per
(unless specified otherwise) Longest Continuous Path (LCP) SA = Stand Alone Board
*NEVER
REFERENCE GUIDE
player At game start № drawn from Globetrotter =
 EX = Expansion Pack/Map

During the game Playing by same player*
4.1 {№ of destinations tickets used} face-up cards Most Completed Tickets (MCT) (requires base game to play)
(unless specified)
Ticket to Ride •Deal 3 •Draw 3
2-5 45 ≤1 •All routes 4 - 5 players only •LCP: 10 pts •Also know as “Ticket to Ride: Classic” SA
[2004] •Keep ≥ 2 {30} •Keep ≥ 1
1910 {35} 1910
•Deal 3 •Draw 3 1910 •3 variants: 1910, The Big Cities, The Mega Game
•Keep ≥ 2 •Keep ≥ 1 •Globetrotter: 15 pts Tickets Used
USA 1910 The Big Cities {35} The Big Cities The Big Cities 1910 Only “USA 1910” Tickets
Expansion for
 The Big Cities Only “Big Cities” Tickets
2-5 45 •Deal 4 •Draw 4 ≤1 •All routes 4 - 5 players only •LCP: 10 pts
Ticket to Ride The Mega Game All Tickets
[2006] •Keep ≥ 2 •Keep ≥ 1 The Mega Game
The Mega Game {69} The Mega Game •LCP: 10 pts •Ticket to Ride 10th Anniversary collects Ticket to Ride & USA 1910
•Deal 5 •Draw 4 •Globetrotter: 15 pts EX
•Keep ≥ 3 •Keep ≥ 1
•Deal 1 long route Ticket + 3
Ticket to Ride •Stations: 4 pts per
regular route Tickets •Draw 3 regular Tickets •All routes • Ferry routes •Stations
Europe 2-5 45 ≤1 4 - 5 players only unplayed station
•Keep ≥ 2 {40 Reg.} •Keep ≥ 1 •Building Stations • Tunnel routes •Long route Destination Tickets SA
[2005] •European Express: 10 pts
•Discard to box {6 Long}

Europe Expanded {+19 Reg.} Europe Expanded


•Deal 1 long route Ticket + 3 •Draw 3
•Keep ≥ 1 •See Ticket to Ride Europe
regular route Tickets
•Keep ≥ 2 Mega Europe •3 variants: Europe Expanded, Mega Europe, Big Cities of Europe
•Draw 3 Tickets Used
Mega Europe {89 Reg.} •European Express: 10 pts
•Keep ≥ 1 Europe Expanded Regular “1912” Tickets & Ticket to Ride Europe Tickets
Europa 1912 Step 1 {12 Long} •Stations:

Expansion for
 •Deal 2 long route Tickets Big Cities of Europe •All routes (i.e. No “1912” long route Tickets)
2-5 45 ≤1 4 - 5 players only 4 pts per unplayed station Mega Europe All Tickets
Ticket to Ride Europe •Keep ≤ 1 •Draw 4 •Building Stations
[2009] •Keep ≥ 1 •Most unused Depots:
 Big Cities of Europe Only “Big Cities” Tickets (i.e. no long route Tickets)
Step 2
10 pts (if using Depots)
•Deal 5 regular route Tickets Big Cities of Europe {45 Reg.} •Expansion also includes Warehouses & Depots:

•Keep ≥ 2 if 1 long route •Deal 5 Can be used with any map; adjacent bonus applies also
kept •Keep ≥ 2 EX
•Keep ≥ 3 if 0 long routes All Variants
kept Discard to box
•Locomotive +4 Cards don’t trigger re-deal
•Draw 4 (Sum of short + long route Tickets)
Ticket to Ride •Also re-deal if ≥3 Passenger Cards visible •Short & long route Destination •Passengers & Merchandise

Märklin Edition 2-5 45 •Keep ≥ 2 {23 Short 23 Long} •Keep ≥ 1 •Locomotives: All routes 4 - 5 players only •MCT: 10 pts Tickets (different mechanic than ZuZ: Deutschland)
[2006] •Locomotives: ≤1 •City-to-Country routes SA
•Reshuffle discarded Tickets •Discard to bottom of •Locomotive +4 Cards: 
 •Locomotive +4 Cards
•Locomotive +4: ≤2 ≥4 routes only
with corresponding deck(s) corresponding deck(s)
Ticket to Ride •Deal 5 •Draw 3 Never re-deal 3 players only •Ferry routes •Tunnel routes
Nordic Countries 2-3 40 •Keep ≥ 2 •Keep ≥ 1 •Tunnels: As wild cards •Globetrotter: 10 pts •Asymetric Parallel routes: Stavanger - Kristiansand, Mo I Rana - Trondheim
[2007] •Discard to box {46} •Discard to box ≤2 •Murmansk to Lieksa route: Any 4 cards = Any 1 card
•Ferries: As wild cards; Any 3 cards = 1 Wild SA
•Trains: 25
Ticket to Ride •Ships: 50 •Deal 5 •Draw 4 •All routes (as 1 train or The World Both
Rails and Sails •Harbours: -4 pts per
2-5 •Keep only ≤1 ship) 4 - 5 players only •Start: 7 Ship & 3 Train Cards dealt •Final 2 turns if ≤ 6 ships + trains left
The World •Keep ≥ 3 {65} •Keep ≥ 1 unplayed Harbour
60 (Trains •Building Harbors •Tour Tickets •Ships
[2016] •Harbours on board
+ Ships) •Pair Routes •Trading Trains & Ships (-1pt/piece)
•Trains: 33 •Harbours
Ticket to Ride The Great Lakes
•Ships: 32 •All routes (as 1 train or •4 - 5 players only •Double Ship Cards
Rails and Sails •Deal 5 •Draw 4 •Start: 2 Ship & 2 Trains Cards dealt
2-5 •Keep only ≤1 ship) •Parallel train & ship routes considered as SA
The Great Lakes •Keep ≥ 3 {55} •Keep ≥ 1
50 (Trains •Building Harbors separate routes (i.e., NOT Parallel)
[2016]
+ Ships)
Ticket to Ride •Draw 4 (Sum of short + long route Tickets) ≤1 •All routes •Short & Long route Destination •Passengers

•Globetrotter: 15 pts
[2017] Germany ‡Depends on version ± expansion Tickets (different mechanic than TTR Märklin)
•Keep ≥ 2 {‡} •Keep ≥ 1 •Most Passengers of each
(Zug um Zug: 2-5 45 •TTR Germany: {55 Short 34 Long} 4 - 5 players only •City-to-Country routes •TTR Germany ≈ ZuZ Deutschland +
•Reshuffle discarded Tickets •Discard to bottom of •ZuZ Deutschland: {33 Short 29 Long} colour: 1st - 20 pts, 

Deutschland [’12] & Deutschland 1902 (see “Destination
Deutschland 1902 [’15]) with corresponding deck(s) corresponding deck(s) •Deutschland 1902: {+23 Short +6 Long} 2nd - 10 pts Tickets”) SA
Ticket to Ride
 15 •Deal 2 •Draw 2 •Tourist Attractions: 1 pt
2-4 ≤1 •All routes 3 - 4 players only •Start: 2 Transportation cards dealt •Tourist Attractions SA
[2018] New York (taxis) •Keep ≥ 1 {18} •Keep ≥ 1 per connected Attraction
Ticket to Ride
 17 •Deal 2 •Draw 2 •Completed Districts:
2-4 ≤1 •All routes 3 - 4 players only •Start: 2 Transportation cards dealt •Districts SA
[2019] London (buses) •Keep ≥ 1 {20} •Keep ≥ 1 Number = Bonus points
Ticket to Ride 16 •Deal 2 •Draw 2 •Merchandise Bonus •Start: 2 Transportation cards dealt •Merchandise: Draw 1 Merchandise
2-4 ≤1 •All routes 3 - 4 players only
[2020] Amsterdam (carts) •Keep ≥ 1 {24} •Keep ≥ 1 •No Merchandise: 0 pts •Ticket Cards called Contract Cards Card per route if cart symbol(s) SA

Les Aventuriers du 2-4 27 •Deal 3 •Draw 3 Never re-deal •Europe Express cards: •Wild Cards in separate pile •Only available in France

3 - 4 players only
[2018] Rail Express TTR Express (Europe) •Keep ≥ 2 {30} •Keep ≥ 1 ≤1 •All routes London to Istanbul •Europe Express cards (in French) SA

GENERAL RULES Route points: 1 - 1 pt, 2 - 2 pts, 3 - 4 pts, 4 - 7 pts, 5 - 10 pts, 6 - 15 pts, 7 - 18 pts, 8 - 21 pts, 9 - 27 pts; Game Start: 4 Train Cards per player; Game End: Last turn for all if 1 player has ≤2 trains left at end of turn Dustin K. Mathieu August 2020 1 of 2
Destination Tickets Locomotive (Wild) Cards Claiming Parallel End game bonuses Special features, rules or notes
№ of *ALWAYS discard to bottom of deck* *Re-deal all face-up Transportation Cards
 Routes ______ Express =

№ of (Double, Triple, Quadruple)
if ≥3 Wild Cards visible* (unless otherwise)
players trains per
(unless specified otherwise) Longest Continuous Path (LCP) SA = Stand Alone Board
*NEVER
REFERENCE GUIDE
player At game start № drawn from Globetrotter =
 EX = Expansion Pack/Map

During the game Playing by same player*
4.1 {№ of destinations tickets used} face-up cards Most Completed Tickets (MCT) (requires base game to play)
(unless specified)
Ticket to Ride 54 per •Deal 5 per player •6 players only
4, 6 •Draw 4 ≤1 (must place in •Asian Express: 10 pts
Team Asia team •Keep ≥ 3 per player (1 per •All routes EXCEPT Hong •Final turn if one team has
 •Team Play
(2 per •Keep ≥ 1 (1 must be placed common card •Globetrotter: 10 pts
(Map Collection 1) (27 per player must be placed in Kong to Canton ≤ 4 trains remaining •Tunnel routes (Himalayas) EX
[2011] team) in common card holder) holder)
player) common card holder) {60} •Triple routes: 2 of 3 only with 4 players (same team can claim both)
[2011] Ticket to Ride •Deal 1 Long Route + 3 •Draw 3 regular Tickets
•Keep ≥ 1 •Asian Explorer (most •Ferry routes •Long Route Destination Tickets
Legendary Asia 2-5 45 regular Destination Tickets ≤1 •All routes 4 - 5 players only
connected cities): 10 pts •Mountain routes EX
(Map Collection 1) •Keep ≥ 2 {30 Reg. 6 Long} •Discard to box
Ticket to Ride India •Deal 4 •Draw 3 •Indian Express: 10 pts •Ferry routes EX
2-4 45 ≤1 •All routes 4 players only
[2011] (Map Collection 2) •Keep ≥ 2 {58} •Keep ≥ 1 •Grand Tour of India (Mandalas)
Ticket to Ride •Deal 5 •Draw 3
•Keep ≥ 2 {46} •Keep ≥ 1 •City-to-Country routes •Tunnel routes
[2011] Switzerland 2-3 40 ≤2 •Tunnel routes only 3 players only •LCP: 10 pts
•Re-release of 2007 stand-alone version EX
(Map Collection 2) •Discard to box
[2012] Ticket to Ride •All routes 4 - 5 players only •Globetrotter: 10 pts
•Deal 4 •Draw 4 •Start: 1 Terrain card dealt •City-to-Country & -to-Madagascar
The Heart of Africa 2-5 45 ≤1 •1 Wild Card = 1 Terrain Card
•Keep ≥ 2 {48} •Keep ≥ 1 •Terrain cards: Double route points routes EX
(Map Collection 3) •Discard ALL Wild Cards played as Terrain Cards
Ticket to Ride •Deal 5 •Draw 4 •Loan cards: -5 pts/card •Bridge Toll Tokens •Variants: No Bridge Toll Tokens,

≤1 •All routes
[2013] Nederland 2-5 40 •Keep ≥ 3 {44} •Keep ≥ 1 Always in play •Left over Bridge Toll •Staggered starting scores 2-Player (Neutral Player) EX
(Map Collection 4) •Discard to face-up deck (shuffle if Tickets run out) (4 - 5 players only if not using Bridge Toll Tokens) Tokens •0 if ≥1 Loan card(s): Cannot receive bonus points
Ticket to Ride Never re-deal 3 - 4 players only •Start: 1 Locomotive Card dealt in addition to 4 Train Cards
•Deal 5 •Draw 3 •Only possible with
[2015] United Kingdom 2-4 35 •All routes •Technologies •Southhampton to New York route
•Keep ≥ 3 {57} •Keep ≥ 1 ≤1 Advanced Technologies
(Map Collection 5) •Any 4 cards = 1 Locomotive Card •Ferry routes •City-to-France routes EX
Ticket to Ride [2015] •Can use UK Train Car Cards, but must remove 6 Locomotive Cards
•Deal 5 •Draw 4 •Globetrotter: 15 pts
[2015] Pennsylvania 2-5 45 ≤1 •All routes 4 - 5 players only •Ferry routes •Stock Shares

•Keep ≥ 3 {50} •Keep ≥ 1 •Stock Shares
(Map Collection 5) •City-to-Ontario routes 2-Player rules (re: Stock Shares) EX

Ticket to Ride France •Deal 5 •Draw 4 •LCP: 10 pts •Start: 8 Train Cards dealt •City-to-Country & -to-Corsica routes
2-5 40 ≤1 •All routes 4 - 5 players only
[2017] (Map Collection 6) •Keep ≥ 3 {58} •Keep ≥ 1 •Globetrotter: 15 pts •Track Pieces & Crossing routes •Ferry routes Ex

Ticket to Ride 4 - 6 players only •Globetrotter: 15 pts •City Markers: Starting City & Controlled Cities
•Deal 5 •Draw 4 •All routes
[2017] Old West 2-6 40 ≤1 •Controlling Alvin at game end: 10 pts
 •Not compatible with Alvin & Dexter •Ferry routes
•Keep ≥ 3 {50} •Keep ≥ 1 •Building Cities
(Map Collection 6) (Alvin the Alien variant only) •Variant: Alvin the Alien EX
Wsiąść do Pociągu 4 players only •Country cards
•Deal 4 •Draw 3 •City-to-Country routes •Only available in Poland

TTR Poland Polska
 2-4 35 ≤1 •All routes EXCEPT City-to-Country routes
•Keep ≥ 2 {35} •Keep ≥ 1 •Country cards (in Polish) EX
[2019] (Kolekcja Map 6½) (open to all)
Ticket to Ride Japan 2-5 20 •4 - 5 players only •Bullet Trains
•Deal 4 •Draw 3 •All routes •Final turn if ≤2 Trains AND ≤2 Bullet •Bullet Trains & Bullet Train routes
(Map Collection 7) (+ 16 shared
 •Keep ≥ 2 ≤1 •Aomori to Hakodate:

{54} •Keep ≥ 1 •Bullet Train routes Trains left •Kyushu Island & Tokyo Subway EX
[2019] Bullet Trains) 2 routes NOT considered parallel
Ticket to Ride Italy •Deal 5 •Draw 4 •All routes 4 - 5 players only •Regions (Special regions: •New Ferry mechanic with Ferry •City-to-Country routes
2-5 45 ≤1
[2019] (Map Collection 7) •Keep ≥ 3 {56} •Keep ≥ 1 •1 Wild Card = 1 Ferry (i.e. 1 Wave space) Sardegna, Sicilia, Puglia) cards: ≤2 Ferry cards allowed in hand •Regions on board EX

GENERAL RULES Route points: 1 - 1 pt, 2 - 2 pts, 3 - 4 pts, 4 - 7 pts, 5 - 10 pts, 6 - 15 pts, 7 - 18 pts, 8 - 21 pts, 9 - 27 pts; Game Start: 4 Train Cards per player; Game End: Last turn for all if 1 player has ≤2 trains left at end of turn Dustin K. Mathieu August 2020 2 of 2

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