Blue Brain Tech
Blue Brain Tech
Seminar Report
on
SESSION:-2020-2021
CERTIFICATE
This is to certify that Final Year Project Report (Project Stage – I) entitled “BLUE BRAIN
TECHNOLOGY” has been submitted by “Nidhi Singh (17ERWCS031)” for partial fulfillment
of the Degree of Bachelor of Technology of Rajasthan Technical University. It is found
satisfactory and approved for submission.
Date: 12/03/2021
The ultimate completion of this seminar will be incomplete without mentioning all the people
who helped me to make it possible, whose gratitude and encouragement were invaluable to me.
Firstly, I would like to thank GOD, almighty, our supreme guide, for bestowing his blessings
upon me in my entire journey.
I express my sincere gratitude to Mr. Vinod Todwal, Head of Department for giving me an
opportunity to do the seminar work on “Blue Brain Technology” and providing us all support
and guidance which helped me in completing this project.
I am extremely thankful to Dr. Arihant Khicha, Director RCEW for encouragement and
support. I would also like to thank Ms. Bersha Kumari for guiding and providing a direction to
me. I am also thankful to all the other lecturers in our department and students of my class for
their support and suggestions.
My parents’ support and motivation was also a key for me in doing this seminar project in the
best way possibly. I want to thank my parents for that.
Also, I would like to extend my sincere regards to all the teaching and non-teaching staffs of
Department of Computer Science for their timely support.
Nidhi Singh
B.Tech (IVth Year)
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ABSTRACT
Today scientists are in research to create an artificial brain that can think, respond, take decision,
and keep anything in memory. The main aim is to upload human brain into machine. So that man
can think, take decision without any effort. After the death of the body, the virtual brain will act
as the man. So, even after the death of a person we will not lost the knowledge, intelligence,
personalities, feelings and memories of that man that can be used for the development of the
human society. Technology is growing faster than everything. IBM is now in research to create a
virtual brain, called “Blue brain”. If possible, this would be the first virtual brain of the world.
IBM, in partnership with scientists at Switzerland’s Ecole Polytechnique Federale de Lausanne’s
(EPFL) Brain and Mind Institute will begin simulating the brain’s biological systems and output
the data as a working 3-dimensional model that will recreate the high-speed electro-chemical
interactions that take place within the brain’s interior. These include cognitive functions such as
language, learning, perception and memory in addition to brain malfunction such as psychiatric
disorders like depression and autism. From there, the modeling will expand to other regions of
the brain and, if successful, shed light on the relationships between genetic, molecular and
cognitive functions of the brain.
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TABLE OF CONTENTS
Acknowledgments i
Abstract ii
List of Figures v
CHAPTER1. INTRODUCTION 1
1.1 Blue Brain . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
1.2 What is Virtual Brain? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2
1.3 Why we need Virtual Brain? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2
1.4 How it is possible? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2
CHAPTER2. WORKING OF NATURAL BRAIN 4
2.1 Getting to know more about Human Brain . . . . . . . . . . . . . . . . . . . . . . . 4
2.1.1 Sensory Input . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
2.1.2 Integration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
2.1.3 Motor Output . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
2.2 How we see, hear, feel, & smell? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
2.2.1 Nose . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
2.2.2 Eye . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
2.2.3 Tongue . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
2.2.4 Ear . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
CHAPTER3. BRAIN SIMULATION 7
CHAPTER4. HOW THE BLUE BRAIN PROJECT WILL WORK? 9
4.1 Goals & Objectives . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
4.2 Architecture of Blue Gene . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
4.3 Modeling the Microcircuit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
4.4 Simulating the Microcircuit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
4.5 Interpreting the Results . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
4.6 Data Manipulation Cascade . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
4.7 Whole Brain Simulations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
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CHAPTER5. APPLICATIONS OF BLUE BRAIN PROJECT 20
5.1 What can we learn from Blue Brain? . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
5.1.1 Defining functions of the basic elements . . . . . . . . . . . . . . . . . . . . 20
5.1.2 Understanding complexity . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
5.1.3 Exploring the role of dendrites. . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
5.1.4 Revealing functional diversity . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
5.1.5 Tracking the emergence of intelligence . . . . . . . . . . . . . . . . . . . . . . 21
5.1.6 Identifying points of vulnerability . . . . . . . . . . . . . . . . . . . . . . . . . 21
5.1.7 Simulating disease and developing treatments . . . . . . . . . . . . . . . . 21
5.1.8 Providing a circuit design platform . . . . . . . . . . . . . . . . . . . . . . . . 21
5.2 Applications of Blue Brain . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
5.2.1 Gathering and Testing 100 Years of Data . . . . . . . . . . . . . . . . . . . . 22
5.2.2 Cracking the Neural Code . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
5.2.3 Understanding Neocortical Information Processing . . . . . . . . . . . . . 22
5.2.4 A Novel Tool for Drug Discovery for Brain Disorders . . . . . . . . . . 22
5.2.5 A Global Facility . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
5.2.6 A Foundation for Whole Brain Simulations . . . . . . . . . . . . . . . . . . 23
5.2.7 A Foundation for Molecular Modeling of Brain Function . . . . . . . . 23
CHAPTER6. ADVANTAGES AND LIMITATIONS 24
6.1 Advantages . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
6.2 Limitations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
CHAPTER7. FUTURE PERSPECTIVE 25
CHAPTER8. CONCLUSION 26
References 27
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LIST OF FIGURES
Human brain is the most valuable creation of God. The man is called intelligent because of the
brain. The brain translates the information delivered by the impulses, which then enables the
person to react, but we loss the knowledge of a brain when the body is destroyed after the death
of man. That knowledge might have been used for the development of the human society. What
happen if we create a brain and up load the contents of natural brain into it?
The human ability to feel, interpret and even see is controlled, in computer like calculations, by
the magical nervous system. The nervous system is quite like magic because we can’t see it, but
its working through electric impulses through your body. One of the world’s most “intricately
organized” electron mechanisms is the nervous system. Not even engineers have come close to
making circuit boards and computers as delicate and precise as the nervous system. To
understand this system, one has to know the three simple functions that it puts into action;
sensory input, integration & motor output.
2.1.2 Integration
Integration is best known as the interpretation of things we have felt, tasted, and touched with
our sensory cells, also known as neurons, into responses that the body recognizes. This process is
all accomplished in the brain where many, many neurons work together to understand the
environment.
2.2.1 Nose
Once the smell of food has reached your nose, which is lined with hairs, it travels to an olfactory
bulb, a set of sensory nerves.
The nerve impulses travel through the olfactory tract, around, in a circular way, the thalamus,
and finally to the smell sensory cortex of our brain, located between our eye and ear, where it is
interpreted to be understood and memorized by the body.
2.2.2 Eye
Seeing is one of the most pleasing senses of the nervous system. This cherished action primarily
conducted by the lens, which magnifies a seen image, vitreous disc, which bends and rotates an
image against the retina, which translates the image and light by a set of cells. The retina is at the
back of the eye ball where rods and cones structure along with other cells and tissues cover the
image into nerve impulses which are transmitted along the optic nerve to the brain where it is
kept for memory.
2.2.3 Tongue
A set of microscopic buds on the tongue divide everything we eat and drink into four kinds of
taste: bitter, sour, salty, and sweet. These buds have taste pores, which convert the taste into a
nerve impulse and send the impulse to the brain by a sensory nerve fiber. By receiving the
message, the brain classifies the different kinds of taste. This is how we can refer the taste of one
kind of food to another.
2.2.4 Ear
Once the sound or sound wave has entered the drum, it goes to a large structure called the
cochlea. In this snail like structure, the sound waves are divided into pitches. The vibrations of
the pitches in the cochlea are measured by the Corti. This organ transmits the vibration
information to a nerve, which sends it to the brain for interpretation and memory.
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CHAPTER3
BRAIN SIMULATION
CHAPTER4
HOW THE BLUE BRAIN PROJECT WILL WORK?
So, the aggregate performance of a processor card in virtual node mode is: 2 x node = 2 x 2.8
GFLOPS = 5.6 GFLOPS, and its peak performance (optimal use of double FPU) is:
2x5.6GFLOPS = 11.2GFLOPS.Arack (1,024nodes = 2,048 CPUs) therefore has 2.8 teraFLOPS
or TFLOPS, and a peak of 5.6 TFLOPS. The Blue Brain Projects Blue Gene is a 4-rack system
that has 4,096 nodes, equal to 8,192 CPUs, with a peak performance of 22.4 TFLOPS. A 64-rack
machine should provide 180 TFLOPS, or 360 TFLOPS at peak performance.
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These functionalized neurons are stored in a database.
The three-dimensional neurons are then imported into Blue Builder, a circuit builder that loads
neurons into their layers according to a “recipe” of neuron numbers and proportions. A collision
detection algorithm is run to determine the structural positioning of all axo-dendritic touches, and
neurons are jittered and spun until the structural touches match experimentally derived statistics.
Probabilities of connectivity between different types of neuron are used to determine which
neurons are connected, and all axo-dendritic touches are converted into synaptic connections.
The manner in which the axons map onto the dendrites between specific anatomical classes and
the distribution of synapses received by a class of neurons are used to verify and fine-tune the
biological accuracy of the synaptic mapping between neurons. It is therefore possible to place
10-50 million synapses in accurate three-dimensional space, distributed on the detailed three
dimensional morphology of each neuron. The synapses are functionalized according to the
synaptic parameters for different classes of synaptic connection within statistical variations of
each class, dynamic synaptic models are used to simulate transmission, and synaptic learning
algorithms are introduced to allow plasticity. The distance from the cell body to each synapse is
used to compute the axonal delay, and the circuit configuration is exported. The configuration file
is read by a NEURON subroutine that calls up each neuron and effectively inserts the location
and functional properties of every synapse on the axon, soma and dendrites. One neuron is then
mapped onto each processor and the axonal delays are used to manage communication between
neurons and processors. Effectively, processors are converted into neurons, and MPI (message-
passing interface)- based communication cables are converted into axons interconnecting the
neurons - so the entire Blue Gene is essentially converted into a neocortical microcircuit. We
developed two software programs for simulating such large-scale networks with morphologically
complex neurons. A new MPI version of NEURON has been adapted by Michael Hines to run
on Blue Gene. The second simulator uses the MPI messaging component of the large-scale
NeoCortical Simulator (NCS), which was developed by Philip Goodman, to manage the
communication between NEURON-simulated neurons distributed on different processors. The
latter simulator will allow embedding of a detailed NCC model into a simplified large-scale
model of the whole brain.
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Both of these softwares have already been tested, produce identical results and can simulate tens
of thousands of morphologically and electrically complex neurons (as many as 10,000
compartments per neuron with more than a dozen Hodgkin-Huxley ion channels per
compartment). Up to 10 neurons can be mapped on to each processor to allow simulations of the
NCC with as many as 100,000 neurons. Optimization of these algorithms could allow
simulations to run at close to real time. The circuit configuration is also read by a graphic
application, which renders the entire circuit in various levels of textured graphic formats. Real-
time stereo visualization applications are programmed to run on the terabyte SMP (shared
memory processor) Extreme series from SGI (Silicon Graphics, Inc.). The output from Blue
Gene (any parameter of the model) can be fed directly into the SGI system to perform in silico
imaging of the activity of the inner workings of the NCC. Eventually, the simulation of the NCC
will also include the vasculature, as well as the glial network, to allow capture of neuron-glia
interactions. Simulations of extracellular currents and field potentials, and the emergent
electroencephalogram (EEG) activity will also be modeled.
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5.2.2 Cracking the Neural Code
The Neural Code refers to how the brain builds objects using electrical patterns. In the same way
that the neuron is the elementary cell for computing in the brain, the NCC is the elementary
network for computing in the neocortex. Creating an accurate replica of the NCC which
faithfully reproduces the emergent electrical dynamics of the real micro circuit, is an absolute
requirement to revealing how the neocortex processes, stores and retrieves information.
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5.2.6 A Foundation for Whole Brain Simulations
With current and envisageable future computer technology it seems unlikely that a mammalian
brain can be simulated with full cellular and synaptic complexity (above the molecular level). An
accurate replica of an NCC is therefore required in order to generate reduced models that retain
critical functions and computational capabilities, which can be duplicated and interconnected to
form neocortical brain regions. Knowledge of the NCC architecture can be transferred to
facilitate reconstruction of subcortical brain regions.
5.2.7 A Foundation for Molecular Modeling of Brain Function
An accurate cellular replica of the neocortical column will provide the first and essential step to a
gradual increase in model complexity moving towards a molecular level description of the
neocortex with biochemical pathways being simulated. A molecular level model of the NCC will
provide the substrate for interfacing gene expression with the network structure and function.
The NCC lies at the interface between the genes and complex cognitive functions. Establishing
this link will allow predictions of the cognitive consequences of genetic disorders and allow
reverse engineering of cognitive deficits to determine the genetic and molecular causes. This
level of simulation will become a reality with the most advanced phase of Blue Gene
development.
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CHAPTER 6
ADVANTAGES AND LIMITATIONS
6.1 Advantages
• We can remember things without any effort.
• Decision can be made without the presence of a person.
• Even after the death of a man his intelligence can be used.
• The activity of different animals can be understood. That means by interpretation of the electric
impulses from the brain of the animals, their thinking can be understood easily.
• It would allow the deaf to hear via direct nerve stimulation, and also be helpful for many
psychological diseases. By downloading the contents of the brain that was uploaded into the
computer, the man can get rid from the madness.
6.2 Limitations
Further, there are many new dangers these technologies will open. We will be susceptible to new
forms of harm.
• We become dependent upon the computer systems.
• Others may use technical knowledge against us.
• Computer viruses will pose an increasingly critical threat.
• The real threat, however, is the fear that people will have of new technologies. That fear may
culminate in a large resistance. Clear evidence of this type of fear is found today with respect to
human cloning.
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CHAPTER7
FUTURE PERSPECTIVE
The synthesis era in neuroscience started with the launch of the Human Brain Project and is an
inevitable phase triggered by a critical amount of fundamental data. The data set does not need to
be complete before such a phase can begin. Indeed, it is essential to guide reductionist research
into the deeper facets of brain structure and function. As a complement to experimental research,
it offers rapid assessment of the probable effect of a new finding on preexisting knowledge,
which can no longer be managed completely by any one researcher. Detailed models will
probably become the final form of databases that are used to organize all knowledge of the brain
and allow hypothesis testing, rapid diagnoses of brain malfunction, as well as development of
treatments for neurological disorders. In short, we can hope to learn a great deal about brain
function and disfunction from accurate models of the brain. The time taken to build detailed
models of the brain depends on the level of detail that is captured. Indeed, the first version of the
Blue Column, which has 10,000 neurons, has already been built and simulated; it is the
refinement of the detailed properties and calibration of the circuit that takes time. A model of the
entire brain at the cellular level will probably take the next decade. There is no fundamental
obstacle to modeling the brain and it is therefore likely that we will have detailed models of
mammalian brains, including that of man, in the near future. Even if over estimated by a decade
or two, this is still just a blink of an eye in relation to the evolution of human civilization. As
with Deep Blue, Blue Brain will allow us to challenge the foundations of our understanding of
intelligence and generate new theories of consciousness.
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CHAPTER 8
CONCLUSION
In conclusion, we will be able to transfer ourselves into computers at some point. Most
arguments against this outcome are seemingly easy to circumvent. They are either simple
minded, or simply require further time for technology to increase. The only serious threats raised
are also overcome as we note the combination of biological and digital technologies.
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REFERENCES
[1] “EngineeringinMedicineandBiologySociety”,2008.EMBS2008.30thAnnual International
Conference of the IEEE
[2] Henry Markram, “The Blue Brain Project”, Nature Reviews Neuroscience 2006 February.
[3] Simulated brain closer to thought BBC News 22 April 2009.
[4] “ProjectMilestones”.BlueBrain.http://bluebrain.epfl.ch/Jahia/site/bluebrain/op/edit/pid/19085
[5] Graham-Rowe, Duncan. “Mission to build a simulated brain begins”, NewScientist, June
2005. pp. 1879-85.
[6] Blue Gene: http://www.research.ibm.com/bluegene
[7] The Blue Brain Project: http://bluebrainproject.epfl.ch
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