Edexcel IAL Physics AS-level: Topic 1.3: Mechanics
Edexcel IAL Physics AS-level: Topic 1.3: Mechanics
AS-level
Topic 1.3: Mechanics
Notes
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1.3 - Mechanics
When approaching questions which require the use of these formulas, it is useful to write out the
values you know, and the ones you want to find out in order to more easily choose the correct
formula to use.
For example:
A stone is dropped from a bridge 50 m above the water below. What will be its final velocity (v)
and for how long does it fall (t)?
Note that in this example, the stone is dropped therefore we can assume initial velocity is zero.
Also because the stone is dropped we know its acceleration will be g (9.81 m/s2), which is the
acceleration due to gravity.
at2
Using s = ut + 2
, you can find t.
2 2
50 = 4.905t t = 10.19 t = 3.19 s
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Acceleration-time graphs represent the change in velocity over time. Therefore, the area under
the graph is the change in velocity.
Velocity-time graphs represent the change in velocity over time. Therefore, the gradient of a
velocity-time graph is acceleration, and the area under the graph is displacement.
Displacement-time graphs show change in displacement over time, and so their gradient
represents velocity.
Instantaneous velocity is the velocity of an object at a specific point in time. It can be found from
a displacement-time graph by drawing a tangent to the graph at the specific time and calculating
the gradient.
Average velocity is the velocity of an object over a specified time frame. It can be found by
dividing the final displacement by the time taken.
Scalars Vectors
As vectors describe a magnitude and a direction, you must always specify a direction when
giving a vector as a solution to a problem. There are many ways to do this, for example you may
wish to give an absolute direction (e.g. North, East, etc), a direction relative to an object (e.g. Left,
Right, etc) or give the angle that the vector makes with the horizontal (as defined by you or in the
problem).
If a value is a vector named a, it may be represented as a bold letter (a), an underlined letter (a), or
a letter with an arrow above it. The first representation mentioned is usually used when typing,
while the next 2 are usually used in written algebra.
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1.3.5 - Resolving vectors
Resolving a vector is where you split a vector into two parts which are perpendicular to each
other, these are its vertical and horizontal components.
● Scale drawing -
First, you must choose an appropriate scale for your drawing and make sure to make a
note of this somewhere on your page.
Next, using a ruler and a protractor, draw the vector V (as described by the question).
Then, draw the vector’s horizontal and vertical components, making sure that they meet up
at a right angle.
Finally, measure the length of the components (that you have drawn), and find their value
using the scale you used to initially draw V.
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1.3.6 - Adding vectors
There are two methods you can use to add vectors:
● Calculation - this should be used when the two vectors are perpendicular to each other.
In this method you use Pythagoras’ theorem to find the magnitude of the vector and
trigonometry to find its direction.
For example, two forces are acting perpendicular to each other and have magnitudes of 5
N and 12 N. Find the resultant force, and its direction from the horizontal.
It is very important to state how the angle you find signifies the direction.
● Scale drawing - this should be used when vectors are at angles other than 90°.
For this method, you draw a scale diagram using a ruler and a protractor, in order to find
the resultant vector. Make sure to note the scale that you are using in your diagram.
For example, a ship travels 30 m at a bearing of 060°, then 20 m east. Find the magnitude
and direction of its displacement from its starting position.
Firstly, draw a scale diagram, using a ruler and a protractor as shown below, noting the
scale you are using.
Finally, measure the missing side and convert it to the magnitude using your scale and
measure the missing angle θ, to find the bearing of the displacement.
Magnitude = 4.9 cm = 49 m to scale Direction = 072°
If two vectors are moving in the exact same direction, adding/subtracting them can be done by
simply adding/subtracting their magnitudes. Otherwise, they will have to be resolved into their
horizontal and vertical components, as explained earlier.
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For example:
A ball is projected from the ground at 20 m/s, at an angle of 60° to the horizontal. Find the time
taken for the ball to reach the ground and its maximum height. Ignore the effect of air resistance.
Firstly, you must resolve the initial speed into its components:
(To answer this particular question, you only need to consider the vertical component but this is not
always the case).
Maximum vertical height occurs when the vertical component of velocity first becomes 0, therefore:
s=? u = 17.3 m/s v = 0 m/s a = -g (-9.81 m/s2 ) t = ?
Using the fact that the time for the journey will be double the time to reach the maximum height:
Time to reach ground = 3.5 s
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1.3.9 - Newton’s first and second laws of motion
Newton’s 1st law - An object will remain at rest or travelling at a constant velocity, until it
experiences a resultant force.
Newton’s 2nd law - The acceleration of an object is proportional to the resultant force experienced
by the object:
F = ma
Where F is the resultant force (this could also be described as Σ F meaning the sum of all the forces acting
on the object, which is equivalent), m is the object’s mass and a is its acceleration.
Newton’s second law can be used to find either resultant force, mass or acceleration, if two of the
others are known, however, the mass of the object must be constant.
You can derive Newton’s first law by considering Newton’s second law, if you substitute in a
resultant force of 0 N, you get an acceleration of 0 m/s2 , which shows that the object is either at
rest or travelling at a constant velocity.
Terminal velocity occurs where the frictional forces acting on an object and
driving forces are equal, therefore there is no resultant force and so no
acceleration, so the object travels at a constant velocity. A good example of an
object reaching terminal velocity is a skydiver:
● As they leave the plane they accelerate because their weight (explained
below) is greater than the air resistance acting on them.
● As the skydiver’s speed increases, the magnitude of air resistance also
increases. This continues until the force of weight and air resistance
become equal, at which point terminal velocity is reached.
(Gravitational fields and gravitational field strength are covered in a lot more depth in the notes for Topic 12).
Weight (W) is the gravitational force that acts on an object due to its mass and is calculated by
multiplying the object’s mass by the gravitational field strength.
W = mg
Where W is the weight, m is the mass of the object and g is the gravitational field strength.
Below is an example where you would have to use the equation for weight above, Newton’s 2nd
law and a free-body diagram.
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Find the acceleration of the ball in the diagram below:
Firstly, you must find the mass m, of the ball as you are only given its weight.
100
As Weight = mass x g, the mass = 9.81 = 10.2 kg
As an example, consider a book lying on a table. The table experiences the force of the weight of
the book and in return it exerts an equal and opposite normal reaction force, which means that
the book will not experience a resultant force and so will remain
stationary (by Newton’s first law).
1.3.13 - Momentum
Momentum (p) is the product of the mass and velocity of an object.
M omentum = mass × v elocity
This equation can also be written as:
p = mv
This fact can be used to find the velocity of objects after collisions, for example:
A car with a mass of 500 kg, and a velocity of 4 m/s, collides with a stationary truck with a mass of
1500 kg. The two vehicles join together and move on with a velocity V. Find the value of V.
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First find the momentum before the collision.
Total momentum before = (500 × 4) + (1500 × 0) = 2000 kgm/s
Δ(mv)
Newton’s second law states F = ma , therefore, F = Δt as a = Δv
Δt . From this you can
see that f orce is the r ate of change of momentum. ( This is discussed in more detail in topic 6).
Using Newton’s third law, you can see that the principle of conservation of linear momentum can
also be expressed by saying that the sum of the change in momentum of the objects is zero.
Newton’s third law states: for each force experienced by an object, the object exerts an equal and
opposite force. So, for two objects in a collision (labelled 1 and 2), the force exerted by 1 onto 2 is
equal and opposite to the force exerted by 2 onto 1.
m1 v 1 m2 v 2
Δt = − Δt
Finally, you can multiply both sides by the change in time (as this will be equal in a collision
between the two objects).
m1 v 1 = − m2 v 2
p1 = − p2
p1 + p2 = 0
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1.3.15 - Moments
The moment of a force about a point is the force multiplied by the perpendicular distance from
the line of action of the force to the point.
M oment = F orce × P erpendicular distance to the line of action of the f orce f rom the point
You can use the principle of moments to help answer certain questions, for example:
Find the value of F from the diagram below.
Note, in the example moments are taken about A, as the distance from A to A is 0, the moment
caused by the 12 N force is also 0, therefore it can be ignored.
The centre of gravity of an object is the point at which gravity appears to act.
If an object is described as uniform, its centre of gravity will be exactly at its centre.
However, if an object is irregular (or not uniform), you can still find its centre of gravity by using the
following method:
1. Attach the object and a plumbline (piece of string with a weight
attached to it) to a clamp stand from the same point, so that the
plumbline overlaps the object.
2. Wait until the object is stable, then draw a line on the object where the
plumbline lies.
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3. Repeat the above step at least 2 more times. The intersection point between all three
lines is the centre of gravity.
As the centre of gravity is the point at which gravity appears to act, the weight of an object acts
at its centre of gravity. It is vital to include the moment caused by the weight of an object, when
calculating moments.
1.3.17 - Work
Work done (W) is defined as the force causing a motion multiplied by the distance travelled in
the direction of the motion.
W = F Δs
Where F is the force along the direction of motion and Δs is distance travelled in the direction of the motion.
The force you are given in questions may not always be along the direction of motion (as
defined in the formula above), in this case you will have to resolve the force as shown below.
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As an example, think about a ball being thrown up into the air. The thrower gives the ball kinetic
energy therefore it moves upwards, however as it does, the ball slows down because kinetic
energy is transferred to gravitational potential energy. Eventually, all of the kinetic energy is
transferred to gravitational potential energy and the ball stops momentarily, after which the ball’s
gravitational potential energy is converted back into kinetic energy and the ball falls to the ground.
It is very important to note that work is being done by the ball to work against resistive forces,
therefore the initial kinetic energy given to the ball is not equal to the maximum gravitational
potential when the ball has stopped in mid-air. This is because some of the kinetic energy given to
the ball has been transferred to the environment in the form of heat due to air resistance.
Here is an example of a question where you could use the principle of conservation of energy,
(noting that the effect of air resistance is ignored, therefore ΔE p = ΔE k ):
As a simple pendulum of mass 500g swings, it rises up by a height of 10cm at its maximum
amplitude from its equilibrium position. What is the maximum speed the pendulum can reach
during its oscillation? (Ignore the effect of air resistance)
Firstly, find the maximum gravitational potential energy (which will be at the amplitude).
ΔE P = 0.5 × 9.81 × 0.1 = 0.4905 J
Then, equate this to the kinetic energy formula (subbing in known values), and rearrange to find v.
1 2
2 × 0.5 × v = 0.4905 v 2 = 1.962 v = 1.4 m/s
1.3.21 - Power
Power (P) is the rate of energy transfer. Power can be calculated by dividing the energy
transferred or work done by the time taken, as shown below:
E
P = t P = Wt
Where E is the energy transferred, W is the work done, t is the time.
This is because work is a measure of energy transfer, and so the rate of doing work = the rate of
energy transfer.
It is important to note that you can calculate the work done by an electrical appliance of power P in
t seconds, by finding the product of power and time passed.
E nergy transf erred = P × Δt
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Below are some example questions using the formulas above:
A ball of mass 0.6 kg is kicked and accelerates from rest to 12 ms-1 in 0.2 s. Calculate the average
power gained by the ball.
Firstly, you must calculate the energy transferred, which in this case is the ball’s gain in
kinetic energy.
E k = 12 mv 2 1
2 × 0.6 × 122 = 43.2 J
Then, divide the energy transferred by the time taken.
W 43.2
P = t 0.2 = 216 W
1.3.22 - Efficiency
Efficiency is a measure of how efficiently a system transfers energy. It is calculated by dividing the
useful power output by total power input or by dividing the useful energy output by the total energy
input.
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