Catch Game - Scratch Cards Files
Catch Game - Scratch Cards Files
Cards
Catch Game
scratch.mit.edu/catch
Catch Game
Cards
Use these cards in this order:
1 Go to the Top
2 Fall Down
4 Catch It!
5 Keep Score
6 Bonus Points
7 You Win!
Catch Game
scratch.mit.edu/catch
Go to the Top
Start from a random spot
at the top of the Stage.
Catch Game 1
Go to the Top
scratch.mit.edu/catch
GET READY
Choose a sprite, like Apple.
Choose a backdrop.
TRY IT
Click the green flag to start.
TIP
y is the position on the Stage from top to bottom.
y = 180
x = –240 x = 240
y = –180
Fall Down
Make your sprite fall down.
Catch Game 2
Fall Down
scratch.mit.edu/catch
GET READY
TRY IT
Click the green flag to start. Click the stop sign to stop.
TIP
Use to move up or down.
Catch Game 3
Move the Catcher
scratch.mit.edu/catch
GET READY
Choose a catcher,
like Bowl.
TRY IT
Catch Game 4
Catch It!
scratch.mit.edu/catch
GET READY
Choose a sound.
TIP
If you want to add a different sound, click the tab.
Catch Game 5
Keep Score
scratch.mit.edu/catch
GET READY
Choose Data.
TRY IT
Catch apples to score points!
Bonus Points
Get extra points when
you catch a golden sprite.
Catch Game 6
Bonus Points
scratch.mit.edu/catch
GET READY
Choose the Duplicate tool. Click the tab.
Click your sprite to duplicate it. You can use the paint tools to make
your bonus sprite look different.
TRY IT
Catch your bonus sprite to increase your score!
You Win!
When you score enough points,
display a winning message!
Catch Game 7
You Win!
scratch.mit.edu/catch
GET READY
Click the paintbrush
Use the Text tool to write
to draw a new sprite.
a message, like “You won!”
TRY IT