Agile Fundamentals Learning Outcomes
Agile Fundamentals Learning Outcomes
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LICENSING INFORMATION
SPECIAL THANKS
ICAgile would like to give
special thanks to the following Track Founders:
Alistair Cockburn • Ahmed Sidky • Dennis Stevens
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SPECIAL THANKS
CONTENTS
2 LICENSING INFORMATION
3 SPECIAL THANKS
4 TABLE OF CONTENTS
5 HOW TO READ THIS DOCUMENT
6 LEARNING OUTCOMES
6 1. HISTORY & MINDSET
6 1.1. History
6 1.2. Culture & Mindset
8 3. VALUE-DRIVEN DEVELOPMENT
8 3.1. Incremental Development
8 3.2. Work-in-Progress (WIP)
11 REFERENCES
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CONTENTS
HOW TO READ THIS DOCUMENT
This document outlines the Learning Outcomes that must be addressed by accredited
training organizations intending to offer ICAgile certifications for each step in the Agile
Fundamentals Track.
Each LO follows a particular pattern, described below.
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HOW TO READ THIS DOCUMENT
LEARNING OUTCOMES
1. HISTORY & MINDSET
1.1. HISTORY
1.1.1. Origins of Agile
Many people entering the Agile world see the Agile Manifesto as the beginning of
the world, where it was really the summing up of much previous work.
Anchor the ideas of Agile development in earlier work, giving the learners
continuity from the past to the present.
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LEARNING OUTCOMES
Introduce the learning models that help contextualize the novice-to-expert
journeys of individuals, team and organizations. This helps learners relate to
each other and other parts of their organization on an Agile transformation
journey
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LEARNING OUTCOMES
The term "self-organizing" can create concern for individuals and organizations
because it infers shifts in traditional power structures. Agile learners and
organizations need to define and align old and new role definitions.
Define what is meant by "self-organizing" and "self-managing," and where the
learner fits in an Agile organization.
3. VALUE-DRIVEN DEVELOPMENT
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LEARNING OUTCOMES
4. CUSTOMER & USER INVOLVEMENT
5.1.2. Estimation
Agile teams understand the value of collaborative estimation during planning.
Introduce the learner to the power of relative estimation using the wisdom of the
crowd; Incorporate different Agile estimation techniques for different granularities
and time scales.
5.1.3. Status
A team and its sponsors need to know how the work is progressing.
Provide two or more techniques Agile teams use to track and show the status of
the project and the team.
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LEARNING OUTCOMES
5.2. PROCESS & PRODUCT ADAPTATION
5.2.1.Process Adaptation
A common mistake is to imagine that there is a single process that can fit all
projects & situations; even a good process becomes mismatched to the team over
time.
Illustrate to the learner how products/projects in different contexts need different
methodologies, processes or strategies, and why it is important to adapt
processes even within a single product, project or team.
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LEARNING OUTCOMES
REFERENCES
Derby, E., Larsen, D., & Schwaber, K. (2006). Agile retrospectives: Making good teams great.
Hohmann, L. (2006). Innovation games: creating breakthrough products through collaborative
play. Pearson Education.
Tabaka, J. (2006). Collaboration explained: facilitation skills for software project leaders. Pearson
Education.
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REFERENCES