Software Can Be Divided Into Two Types
Software Can Be Divided Into Two Types
He is hailed as the pioneer of free software. He wrote and released the GNU
General Public License in 1989. This is a free software license, free for use by
anyone. The characteristic feature of Open Source software is that it is
developed for open collaboration.
Open Source software refers to software Proprietary software refers to the type
that contains a source code with license of software that contains a licensed
Definition which is open to free use, modification and source code and is copyrighted for
distribution. use.
Open Source software is flexible, that is, it Proprietary software has restricted
Flexibility can be used, modified and distributed by flexibility, that is, there are restrictions
anyone. on its usage.
1. Windows, Microsoft,
FreeBSD (Berklee Software Distribution),
macOS, Adobe Photoshop,
Android, LibreOffice, Ubuntu , GNOME
Example Adobe Flash Player, iTunes
Firefox are a few examples of
are a few examples of Proprietary
Open Source software.
software.
Key Differences
To summarize, the differences between Open Source and Proprietary software are as
follows:
Open Source
Free to Use
Can be Freely Distributed
Can be Customized
Limited Intellectual Property Protections
Usually Developed and Maintained by non-profit organizations
Proprietary
In contrast, open source software can be freely copied and distributed without
worrying about violating intellectual property rights. In addition to the software
itself being freely available, the software’s source code is usually released for
free distribution as well. By accessing the source code, users can create their
own customized variants of the software in question and then freely distribute
those variants as they see fit.
Open source software (OSS) refers to the software which uses the code
freely available on the Internet. The code can be copied, modified or deleted
by other users and organizations. As the software is open to the public, the
result is that it constantly updates, improves and expands as more people can
work on its improvement.
Pros: The closed source looks better due to the quality of the support and the degree of
customizability it provides. Timely support is usually on hand for those who need it. Security is
another huge factor.
Cons: CSS can run into six figures in terms of cost. Users will usually have to pay a
base fee and licensing and support charges. Additionally, some users think that viewing or
making changes to source code is often restricted by closed source software is seen as a
downfall.
Pros: One of the most essential benefits of OSS is that open source software is the
cheaper option, even if there are such outlays as training staff and enhancing infrastructure.
Additionally, open-source software proposes a high level of flexibility. It is more reliant on blogs
and forums in terms of customer service.
Cons: OSS flexibility is often questioned because of its effect on the end-user and
because it might have a negative impact on software growth. The lack of controlled security is a
core reason that organizations might shy away from open source.
KEY DIFFERENCE
Verification process includes checking of documents, design, code and
program whereas Validation process includes testing and validation of
the actual product.
Verification does not involve code execution while Validation involves
code execution.
Verification uses methods like reviews, walkthroughs, inspections and
desk-checking whereas Validation uses methods like black box testing,
white box testing and non-functional testing.
Verification checks whether the software confirms a specification
whereas Validation checks whether the software meets the
requirements and expectations.
Verification finds the bugs early in the development cycle whereas
Validation finds the bugs that verification can not catch.
Comparing validation and verification in software testing, Verification
process targets on software architecture, design, database, etc. while
Validation process targets the actual software product.
Verification is done by the QA team while Validation is done by the
involvement of testing team with QA team.
Comparing Verification vs Validation testing, Verification process comes
before validation whereas Validation process comes after verification.
Verification Validation
Verification uses methods like reviews, walkthroughs, It uses methods like Black Box Testing, White Box
inspections, and desk- checking etc. Testing, and non-functional testing
Whether the software conforms to specification is It checks whether the software meets the
checked requirements and expectations of a customer
QA team does verification and make sure that the With the involvement of testing team validation is
software is as per the requirement in the SRS document. executed on software code.
In Software Engineering, consider the following specification for verification testing and
validation testing,
Verification would check the design doc and correcting the spelling mistake.
Otherwise, the development team will create a button like
class MyClass {
private:
int member1;
}
int main() {
MyClass obj;
class className {
... .. ...
friend returnType functionName(arguments);
... .. ...
}
class ClassB;
class ClassA {
// ClassB is a friend class of ClassA
friend class ClassB;
... .. ...
}
class ClassB {
... .. ...
}
When a class is declared a friend class, all the member functions of the friend
class become friend functions.
Types of polymorphism and method overloading & overriding are covered in the
separate tutorials. You can refer them here:
1. Method Overloading in Java – This is an example of compile time (or static
polymorphism)
2. Method Overriding in Java – This is an example of runtime time (or dynamic
polymorphism)
3. Types of Polymorphism – Runtime and compile time – This is our next tutorial
where we have covered the types of polymorphism in detail. I would recommend
you to go though method overloading and overriding before going though this
topic.
Object oriented programming is a type of programming which uses objects and classes
its functioning. The object oriented programming is based on real world entities like
inheritance, polymorphism, data hiding, etc. It aims at binding together data and
function work on these data sets into a single entity to restrict their usage.
Some basic concepts of object oriented programming are −
CLASS
OBJECTS
ENCAPSULATION
POLYMORPHISM
INHERITANCE
ABSTRACTION
Class − A class is a data-type that has its own members i.e. data members and
member functions. It is the blueprint for an object in object oriented programming
language. It is the basic building block of object oriented programming in c++. The
members of a class are accessed in programming language by creating an instance of
the class.
Some important properties of class are −
Class is a user-defined data-type.
A class contains members like data members and member functions.
Data members are variables of the class.
Member functions are the methods that are used to manipulate data members.
Data members define the properties of the class whereas the member functions
define the behaviour of the class.