Student Exploration: Distance-Time Graphs: Hugo Zaldivar 10/6/21
Student Exploration: Distance-Time Graphs: Hugo Zaldivar 10/6/21
Max
1. Who ran farther, Max or Molly? ________________
Gizmo Warm-up
The Distance-Time Graphs Gizmo shows a graph and a
runner on a track. You can control the motion of the runner
by manipulating the graph (drag the red dots).
The graph should look like the one shown to the right –
one point at (0, 0) and the other point at (4, 40).
to 40m at 4s
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2. Click the red Reset button on the stopwatch. The vertical green probe on the graph allows
you to see a snapshot of the runner at any point in time. Drag it back and forth. As you do,
watch the runner and the stopwatch.
10m
A. What was the position of the runner at 1 second? ____________________________
(1,10)
B. What are the coordinates of the point on the graph that tells you this? ____________
3s
C. When was the runner on the 30-meter line? ________________________________
(3,30)
D. What are the coordinates of the point on the graph that tells you this? ____________
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Get the Gizmo ready:
Activity A:
Click the red Reset button on the stopwatch.
Runner position
Be sure the Number of points is 2.
In the Gizmo, run the “race” many times with a variety of different graphs. (The red points on the
graph can be dragged vertically.) Pay attention to what the graph tells you about the runner.
1. If a distance-time graph contains the point (4, 15), what does that tell you about the runner?
It tells me that the runner ran 15m
(Be specific, and answer in a complete sentence.) _________________________________
in 4s
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2. Look at the graph to the right. Notice where the green probe
is. If you could see the runner and the stopwatch at this
moment, what would you see?
________________________________________________
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3. Look at the image below, from the Gizmo. What must be true about this runner’s graph?
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4. The point on the graph that lies on the y-axis (vertical axis) is called the y-intercept. What
does the y-intercept tell you about the runner?
20
B. What is the y-intercept of your graph? ____________
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Activity B:
Get the Gizmo ready:
Runner direction
Click the red Reset button on the stopwatch.
and speed
Run the Gizmo several times with different types of graphs. (Remember, the red points on the
graph can be dragged vertically.) Pay attention to the speed and direction of the runner.
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How does the graph always look if the runner is moving from
right to left in the Gizmo?
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a horizontal line.
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4. In general, how does a distance-time graph show you which direction the runner is moving?
It shows you at what point on the race is the runner and at what time.
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Activity B (continued from previous page)
(2,10)
B. Where will he be after 2 seconds? ________________
(4,40)
C. Where will he be after 4 seconds? ________________
0 to 2 seconds 2 to 4 seconds
6. Click the Start button and watch the animation. What about the runner changed after 2
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7. Speed is a measure of how fast something is moving. To calculate speed, divide the
distance by the time. In the Gizmo, the units of speed are meters per second (m/s).
10m
A. In the first 2 seconds, how far did the runner go? ____________________________
5m
B. In this time interval, how far did the runner go each second? ___________________
5m/s
C. In this time interval, what was the runner’s speed? ___________________________
30m
A. In the last 2 seconds, how far did the runner go? ____________________________
15m
B. In this time interval, how far did the runner go each second? ___________________
15m/s
C. In this time interval, what was the runner’s speed? ___________________________
9. Click the Reset button. Experiment with a variety of graphs, focusing on the speed of the
runner. In general, how can you estimate the speed of the runner by looking at a graph?
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Get the Gizmo ready:
Activity C:
Click Reset.
Two runners, two
Under Runner 2, turn on Show graph and Show
graphs
animation.
1. Experiment with the Gizmo to create each of the following results. (You can use any number
of points in your graphs.) Each time you find a solution, click the camera ( ) next to the
graph. Right click the image, and click Copy Image. Then paste the image into a blank
document. Label all five images.
Runner 1 wins the race.
Runner 2 wins the race.
Runner 2 catches up to and passes runner 1.
Runner 2 is going in the opposite direction as runner 1.
Each runner goes at a different speed, but both reach the finish line together.
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They start far from the start
D. How does the graph show a runner going back and forth? _____________________
and nish close to it.
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E. What does it mean when the two runners’ graphs cross? _____________________
That they are in the same spot.
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3. Challenge: For Runner 2, turn off Show graph. Click New to generate a new random graph
that you can’t see for Runner 2. Click Start, and watch her run. Then try to adjust the graph
for Runner 1 so that his movements match the movements of Runner 2.
Turn on Show graph to check each answer. (For a greater challenge, increase the Number
of points before selecting New.)
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Activity C (continued from previous page)
4. Challenge: Use the Gizmo to model and solve the following word problems. Write the
solutions in the spaces below. Sketch the graph you made to solve the question in the
space to the right of each question.
1.4s
How long does it take before they collide? ___________
14m
How far does the receiver go? _____________________
5. How are distance-time graphs useful? Explain, and if possible discuss your answer with your
teacher and classmates.
Distance graphs are useful because they can give you a different perspective
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on problems.
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