How To Draw The Human Figure
How To Draw The Human Figure
Comprehensive, easy-to-ffii|
28 full-color reprodtfetlons
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B-383
Printed in U.S.A.
INTRODUCTION
line; the more closely it is coiled the slower the line. This
is because the eye moves faster over a straight line than
over a curved one, and the more complex the curvature the
more slowly the eye moves. (See "Speed of Line," page 30.)
In drawing textures and substances the use of Hnes of
varying speeds is essential. For instance, thin drapery will
have faster lines than heavier material. Surfaces can be ex-
pressed by placing many lines together. Contrast empha-
sizes and heightens the effect of various lines. A stiff line
seems doubly stiff when next to a flowing line. A slight curve
becomes more pronounced when placed beside a straight
line. Good artists make use of the principle of contrast, and
both the most delicate grace and the sturdiest strength are
derived from observance of this principle.
Form, outline and rhythm are all made clear in this vol-
ume, so that the reader can obtain a summary of the whole
with reference to the time at his disposal. This gives
strict
more and allows freer play for per-
latitude to originality
sonal qualities in one's drawings. It will lead to the bold
exaggeration of strength which is a part of artistic expres-
sion, giving emphasis to the drawing and a strong spirit, an
individual accent to the work.
No important principle can be ignored in drawing the
figure, but when a student sees detail too clearly he is often
led into excessive analysis. In this dangerous, if not fatal,
state he perceives detail that he should not express. He is
blinded to the larger masses that are the primary key to suc-
cessful interpretation. He draws an aggregation of frag-
ments instead of the whole, like one who is so busy count-
ing leaves he cannot see the shape of the tree.
The artist can only express light and dark in proper pro-
portion by controlling each shade in relation to the whole.
As the light and dark in drawing must be relative, they are
translated synthetically from the actual light and darkness
perceived on the model. Students will help their work if they
use artificial lighting of the figure to concentrate the scat-
tered forms into large planes, binding all the fragments
together. The arrangement of good forms is strikingly ap-
parent in first rate figure drawing, and arrangement is one
of the distinctions separating good drawing from the me-
chanical or mediocre. It should be realized, too, that con-
trasting forms modify each other, just as contrasting lines do.
It is well for the artist to study anatomy, as the increased
10
BEGINNING THE DRAWING
n
Do not depend on the kneaded eraser for lights. The
eraser should only be used to get the sharp lights where
muscles go over or under each other. If it is used to obtain
the light masses the drawing will be chalky. Let the paper
make all the lights possible.
Kneadthe eraser between two fingers until it has a sharp
edge, which is the only part that should be used. Rub as little
as you can with the eraser for too much rubbing will kill
the surface of the paper. Use the hand and fingers to form
your shading. In very small parts of the figure, such as the
head or hands, the stump can be used, but on all larger sur-
faces the hand will produce the best effects.
Some charcoal will not stay on the paper as well as it
should. If that should happen, it is best to try another stick
of charcoal. In time one learns to pick out good charcoal. If
you rub over the charcoal and it has a soft, smooth, silky
feeling, you can be sure that it is a desirable stick.
The value of charcoal as a medium is its distinctive char-
acteristic ability to fill broad masses of shadows rap-
in the
idly, and the luminous quality of shadows and delicacy of
halftones it produces. It is the first of all media, offering
the greatest freedom of use and effect, limited only by the
ability of the artist to use it.
12
The Charcoal
*Trademark of
M. Grumbacher, Inc.
To sharpen charcoal
draw the knife toward you.
This keeps the
point from breaking.
13
This plate shows the
use of the side
of the hand in shading
charcoal. The back of
the hand is used
for a large
surface for getting
breadth and roundness.
To remove any
part of the drawing
do not rub,
but dust off the
drawing with the rag.
14
The Kneaded Eraser
15
The Knife
The Stump
To shade
and round small
forms.
16
PLACING THE FIGURE
Placing the figure too far to the Too far to the left of paper
right of paper and too low. and too low.
Too high and too far to the Correctly placed on the paper.
left ot paper. Notice the space at the top
and bottom of the figure
17
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(4) is
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to velvety black
can be produced with charcoal N
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Here we see
the complete simplification
of the form.
One half of the figure is
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THE QUICK SKETCH
about one-quarter of
an inch thick. It was
twice the size of the reproduction,
but quick sketches can be
made very much smaller.
The quick sketch is possibly
the best training for the student.
In such work as this,
26
Three-minute sketch
28
Five-minute sketch
29
SPEED OF LINE
© ©
® Fast line.
30
HOW THE KEY LINE IS USED
Angle line.
Curved line
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The Three Key Lines
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Crouching figure in the shape of the pyramid,
with lines limited by points, surfaces limited by
line, and the solid limited by surfaces. All surfaces
are in relationship to each other. The substance
of the figure is held throughout to the pyramid.
38
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39
A variation in the
action of the figure.
An
Locate key lines
in this
drawing.
41
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Locate use of
wedge In this drawing
The key lines are used to
give a feeling of speed of movement
OS well OS structural division.
This principle v/as
employed by the Greek sculptors.
44
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Key lines of drawing
on this page.
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47
Perspective lines that retreat,
whether above or below the eye, will meet at
a point called the center of vision.
48
49
In this drawing the structure
has been built up by the
50
51
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53
drawing we see the figure
In this
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55
In this drawing
the oval and the circle
56
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eye is in the
center of the figure,
the center wi
make the point of a
circle. All the
60
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61
THE PAINTER'S
APPROACH
Form
In the painter's approach the
line is a result of
developing the form.
He sees shape,
then form.
To make it more clear,
let us say the head
is egg-shaped,
and the eyes, nose,
mouth, and ears
are the form in the shape.
The principle is
In drawing hair
we see the shape, then
develop the small
strands of the hair.
Line
62
AN INTRODUCTION
TO OIL PAINTING
63
ferred, though for some purposes "Rounds" are useful.
"Flats" are brushes which have the "Brights" shape but with
long bristle. Red sable brushes which have the same shape
as bristle brushes are useful for blending of areas and for
glazing. After use, brushes should be washed with Grum-
tine '^'^* or turpentine and then with mild hand soap. Stroke
the brush on the soap and work up a lather on the palm of
the hand. Repeat the process with occasional rinses until no
color remains in the brush. Use a lukewarm-to-cold water
and press the hairs of the brush back into the original shape.
A brush in which the color has been allowed to dry is diffi-
cult to clean and is permanently damaged.
A mahl-stick can be used to steady the hand while paint-
ing details. A conveniently hung mirror will prove useful
too. It enables the artist to detect faults in drawing which
he may otherwise fail to observe.
Buy you can afford, and use only those
the best colors
that are permanent. The color chart of a reliable manufac-
turer will give the key to permanency.
Learn as much as you can about mixing colors to obtain
new combinations from the palette. You may then add a
new color to your palette in order to increase your color
range. Eliminate a color when you discover a substitute
that more pleasing to you. Do not limit your experiment-
is
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YELLOW
BLUE
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COLOR-MiXING
66
Color Chart courtesy of M. Grumbacher, Inc.
Brushes • Colors • Artists' Material
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Color-Mixing Exercises
69
After a period of painting with a limited palette you can venture
into painting in full color. Some time should be spent drawing in
70
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The basic principles of painting a head are shown in these four
stages. First, a careful detailed drawing is made, depicting the
arrangement of light and shade. Second, the background is
painted. At the same time, the hair is painted to establish a dark
note in relation to the background. In the third step, the shad-
owed areas are painted, leaving the white canvas to indicate the
light areas. The fourth stage is devoted to the painting of the
halftones. When the entire head area is covered with paint the
highlights and accents are added, completing the portrait.
71
Glazing is the laying of thinly transparent color, diluted with your
working medium, which allows the work beneath to appear
through, tinged with the color of the glaze. The painting is ad-
vanced as far as possible with solid, opaque color. When dry,
ground is glazed repeatedly with thinned, transparent color.
The process is generally effected by the application of diluted,
transparent color, but semi-transparent color is also used.
spread over portions of the work, but the color used is opaque
instead of transparent.
72
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These plates illustrate the four steps for painting the head.
Above left. Fully rendered drawing showing the form and indica-
tions of the shadows. Above right. First use of color after the
drawing is made. Background is painted in first around head.
Colors used are Burnt Sienna, Thalo* Blue and Yellow Ochre.
HF^V
Drawing is first made in charcoal with masses indicated. Start to
paint by laying in background first, as illustrated above. Then lay
in mass of figure, using Burnt Sienna and Thalo* Blue. Be
careful not to use too much Thalo* Blue; it is a very strong
color. Fuse tones with background, then lay in a middle tone
with Yellow Ochre, White and some Burnt Sienna, a little Blue,
as well as a very small amount of Alizarin Crimson, Golden.
Follow most marked and characteristic accents of form of body.
Model edges into background. Fuse tone into tone. When finished,
74
The head should be drawn
slightly under life size. If
M. Grumbacher, Inc.
76
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FORM
or box shape.
This lets the torso move
in any direction.
Using the principle
of the wedge and the
square will give the
drawing a sound
and strong structure.
77
The three blocks
that make the torso.
The blocks
are In relation \
to three planes that
make the movement of the back.
78
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It is well to think of the square
for the major forms.
Note how the square passes
into the round form, and the
wedging of the square into the
distribution of all
the masses of the figure.
80
^^ 81
The plate shows the effect of light
In the tone values.
The gradations are kept extremely
sensitive in the low values of
the drawing. The wedge of
the back and the use of
the block give force and solidity.
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Masses showing the build-up of the bock.
84
The change of position of
the leg when pulled up, representing
a foreshortened perspective.
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ANATOMY
90
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Spine of Scapula
Trapezius
Gluteus
Maximus
92
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Anatomy structure principles,
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The wedging and locking of
the back of the arm.
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Showing the first spontaneous sketch
of hands on opposite page.
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100
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101
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in the composition
of the hands; notice how
the key lines take in all
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103
Key Lines
Palm of hand
Key lines
Back of hand
104
105
Showing anatomical construction and manner
of using key lines and oval.
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Phalanges
interossel
Extensor
longus pollicis
106
107
Convex
109
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113
Wedge structure of the knee in action.
114
115
Styloid process
of Temporal bone
Sterno-mastoid
Trapezius
Sterno-mastoid
Omo-hyoid Sternum
Digastric
Digastric
116
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117
(
The Skull
3 Frontal
X> Parietal
2) Temporal
(£) Zygomatic
;
S^ Maxilla
(£) Mandibula
® Nasal
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The Cube
in Constructing the Head
119
Planes of the Head
120
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Nose Structure
121
SILVER POINT
123
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BLACK PAPER DRAWINGS
128
129
DRAPERY
130
Gothic Renaissance
Greek Greek
131
Angle
132
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Angle and Oval
134
135
Oval
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138
139
John R. Grabach is a native of Massachusetts. He studied
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artists' material.
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