0% found this document useful (0 votes)
448 views

Jacquard Simulation Manual

This document is a manual for simulating weaving patterns using Jacquard 9.0 software. It describes the simulation view and settings, how to interpret simulation results, and tips for reducing folds and wrinkles in the simulation. Additional sections cover simulating terry fabrics, wire velvet, variable weft densities, and multiple repeats of a pattern.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
448 views

Jacquard Simulation Manual

This document is a manual for simulating weaving patterns using Jacquard 9.0 software. It describes the simulation view and settings, how to interpret simulation results, and tips for reducing folds and wrinkles in the simulation. Additional sections cover simulating terry fabrics, wire velvet, variable weft densities, and multiple repeats of a pattern.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 54

Jacquard 9.

0 simulation manual
22-01-2007

by Marius Versteegen
Table of contents
TABLE OF CONTENTS.......................................................................................................................................2
INTRODUCTION..................................................................................................................................................4
PRECONDITIONS ...................................................................................................................................................4
OTHER SETTINGS THAT INFLUENCE SIMULATION RESULTS ...................................................................................4
Regulator stops ...............................................................................................................................................4
Warp scales ....................................................................................................................................................4
THE SIMULATION VIEW ..................................................................................................................................5
THE SETTINGS DIALOG OF THE SIMULATION VIEW ................................................................................................5
The Size Tab ...................................................................................................................................................5
The Printer Tab ..............................................................................................................................................6
Other Tabs and controls of the Simulations Settings dialog...........................................................................6
THE SIMULATION TOOLBAR ..................................................................................................................................7
3D simulation button ......................................................................................................................................7
Simulation update button................................................................................................................................7
The rest of the simulation toolbar buttons ......................................................................................................7
THE 3D SETTINGS DIALOG .............................................................................................................................8
EXAMPLES..........................................................................................................................................................11
Update simulation button .............................................................................................................................11
INTERPRETING THE SIMULATION RESULTS ..........................................................................................................14
Wrap around.................................................................................................................................................14
Loose edges ..................................................................................................................................................14
Spaces between crossing yarns.....................................................................................................................15
Nasty angles..................................................................................................................................................16
FOLDS AND WRINKLES .......................................................................................................................................18
Reducing fold depth ......................................................................................................................................21
THE YARN DIALOG..........................................................................................................................................22
YARN TEXTURE TYPES .......................................................................................................................................24
Showing the different texture types by means of some examples ..................................................................25
REFLECTION PARAMETERS .................................................................................................................................27
Examples of reflection parameters ...............................................................................................................28
YARN THICKNESS SPECIFICATION ...........................................................................................................31
CORE SIZE AND EXPANSION SIZE ........................................................................................................................31
YARN COUNT .....................................................................................................................................................31
YARN MATERIALS ..............................................................................................................................................32
Adding a new material..................................................................................................................................32
Redefining a material ...................................................................................................................................32
Second way of redefining materials..............................................................................................................32
Measuring core size and expansion size.......................................................................................................33
THE GLOBAL WEAVE VIEW .........................................................................................................................36
Local copy ....................................................................................................................................................36
Resizing.........................................................................................................................................................37
ENUMERATION OF CONTROLS OF THE GLOBAL WEAVE VIEW ............................................................................37
3D SETTINGS DIALOG.....................................................................................................................................38
TERRY SIMULATION.......................................................................................................................................39
Groups that are not on the loom...................................................................................................................40
TERRY EXAMPLES ..............................................................................................................................................41
Felpo 1.pdc ...................................................................................................................................................42
Felpo 2.pdc & Surfer taille.pdc ....................................................................................................................42
WIRE VELVET SIMULATION ........................................................................................................................43

Simulation manual Jacquard 8.3 Page 2 of 54


CHECKBOX WIRE VELVET ENABLED .................................................................................................................44
WIRE COLLECTION .............................................................................................................................................44
WIRE SEQUENCE ................................................................................................................................................44
WIRE INSERTION RATE FUNCTION .....................................................................................................................44
Fixed Wire Insertion Rate.............................................................................................................................47
HOOK MULTIPLICITY SEQUENCE ........................................................................................................................47
DARKNESS OF CUT PILES SLIDER .......................................................................................................................48
YARN DIALOG SETTINGS ...................................................................................................................................48
Limitation .....................................................................................................................................................49
SIMULATING.......................................................................................................................................................49
WIRE VELVET EXAMPLE ....................................................................................................................................50
VARIABLE WEFT DENSITIES AND REGULATOR USE IN SIMULATION ..........................................51
SIMULATION OF MULTIPLE REPEATS......................................................................................................51
DSIM FILE FORMAT FOR SIMULATIONS/TRUECOLORING ...................................................................................52
Important note on color differences..............................................................................................................52
SUPPORT FOR BITMAP SCANS FOR YARNS.............................................................................................53
LOAD/SAVE YARN PALETTE ........................................................................................................................53
HINTS FOR GOOD SIMULATION RESULTS...............................................................................................54

Simulation manual Jacquard 8.3 Page 3 of 54


Introduction
This document is about using the 3D fabric simulation engine of Jacquard 8.3.

Preconditions
Before you can make a decent simulation, you should have entered all information that the
loom would need to weave the fabric. That’s because the simulation is in fact nothing more or
less than a virtual loom. It thus needs the same input to generate the same output.

Suppose you create a new PDC file (File->New from the menu of Product Creator).

In order to meet the minimum amount of preconditions, you should:


1. Fill in the product tab of the properties dialog correctly.
2. Fill in the yarn properties (see the chapter on the Yarn dialog)

Other settings that influence simulation results


For more advanced fabrics, which have local variations in warp and weft densities, some more
information needs to be entered. Next paragraphs will elaborate on this.

Regulator stops
Regulator stops can be specified by the first on/off hook. The hook can be specified with the
loom editor. The regulator stops influence the weft density locally.

Warp scales
The way the warp scales have been filled in, influences the local warp density.
To be more precise, it is assumed that all warp yarns that belong to a single design column
flow between the same two dents on the loom.

For instance, say that each of the design columns corresponds to 3 warp scale entries.

If all of these warp scale entries are used, then three warps will flow in between the same two
dents, and the local warp density will equal the warp density as specified in the properties
dialog of Product Creator. (This is the normal situation for most fabrics.)

If only one warp scale entry has been used for a design column, in this case, only one warp
yarn will be flowing between two dents, and locally, the warp density will decrease by factor
three.

If no warp scale entry is being used for a design column, it means there’s no yarn allocated for
it. No warp yarn will be flowing in between the corresponding dents on the loom.

Simulation manual Jacquard 8.3 Page 4 of 54


The simulation view
In order to see the simulation of the fabric, you need to open the simulation view.
The simulation view can be made visible by selecting View->Simulation from the menu of
Product Creator. Alternatively, you could press F9.

The settings dialog of the simulation view


This dialog can be opened by selecting Tools->Settings from the simulation view menu. It can
be used to specify a region which you like to simulate. It can be used as well to define the
printer resolution.

The Size Tab


In fact, there’s no direct need to use the size tab. However, if you like, you can specify a
region that is to be simulated here. After specifying the region, the “original”(-size) button of
the 3D Settings Dialog (see next chapter) must be pressed to use it. (because the simulation
area can be specified in other ways as well).

Figure 1 The size tab of the simulation settings dialog.

Simulation manual Jacquard 8.3 Page 5 of 54


The Printer Tab
At the printer tab, you should specify the resolution of the printer that you will use to print the
simulation output. For now, you should use the option “Set printer resolution manually” (see
below), and fill in the fields for resolution and paper size.

Figure 2 The printer Tab of the Simulation Setings dialog.

Other Tabs and controls of the Simulations Settings dialog


The other tabs and controls of the Simulation Settings dialog are not used by the 3D
simulation. As this document is about the 3D simulation, they’re not discussed, here.

Simulation manual Jacquard 8.3 Page 6 of 54


The simulation toolbar
The simulation toolbar can be made visible by selecting View->Toolbar from the menu of the
simulation view. It is shown below (and at the top of Figure 5).

Figure 3 Toolbar of the simulation view


Below, the buttons are listed:
1. Update simulation
2. Zoom in
3. Zoom out
4. Open simulation settings dialog
5. Toggle 3D simulation
6. Open 3D settings dialog
7. Reset camera
8. Flip fabric from front to back
9. Pitch up
10. Pitch down
11. Yaw left
12. Yaw right
13. Roll left
14. Roll right

Buttons 7 and higher are navigation buttons. Buttons 9 and higher are enabled only when
“cores only” mode is selected from the 3D settings dialog (see the chapter on the 3D settings
dialog).

In the next two paragraphs, the function of two important buttons will be elaborated: The 3D
simulation button and the Simulation update button.

3D simulation button
The toolbar contains a button with an “X” on it. If the button is pressed, three dimensional,
“DirectX” simulations will be made. If it is not pressed, a less modern simulation algorithm
will be used. I suggest you make sure it is pressed now, as this document is only about the
latter.

Simulation update button


The leftmost button of the toolbar is called “the simulation update button”. If the simulation
needs to be updated (because some input has changed), the button becomes red. In such a
case, you can update the simulation by pressing the button. If no update is needed, the button
will be grayed out.
Note: In some cases, if things change that can be updated fast, then the update will
automatically be accomplished by the simulator. In such a case, the update button will remain
grayed out.

The rest of the simulation toolbar buttons


The rest of the buttons that the simulation toolbar contains also occur in the global weave
view. The chapter on the global weave view explains in detail what each of them does.

Simulation manual Jacquard 8.3 Page 7 of 54


The 3D Settings Dialog
The 3D Settings Dialog is shown in the figure below. It can be opened from the simulation
view menu (Tools->DirectSim settings). It is used to set the options that are used for the
simulation.

Figure 4 The 3D Settings Dialog


Below, in short, every control in the dialog will be elaborated.
• Navigation group
This group has controls that relate to the navigation of the fabric.
1. Free Flight
If this checkbox is enabled, panning (using the cursor keys) will be related to
the viewer. If it is disabled, panning will be related to the fabric.
2. Reset Camera button
Whenever you “get lost”, the original camera position can be restored by
pressing this button.
3. Zoom to fit button
Press this button to zoom out on the fabric, until it fits the window.

Simulation manual Jacquard 8.3 Page 8 of 54


• Yarns group
This group contains two checkboxes. The left one toggles the warp yarns. The right
one toggles the weft yarns.
• Navigation speed group
These radio buttons can be used to control the “step size” when you pan or zoom on
the fabric.
• View group
This group has some controls that influence the way that the yarns are displayed.
1. Perspective
Toggles perspective.
2. Cores only
If cores only is enabled (right checkbox), all yarns are displayed with their core
size only. No yarn textures are being used then. This mode is normally used to
study the structure of the fabric.
If additionally the left checkbox is enabled, all yarns will be shown with an
equal, small size. In some cases, this mode will be even more useful for
studying the structure of the fabric.
3. Shiny lights
Toggle the use of “specular reflection” of all yarns:
In the yarn dialog, every yarn has a property called “specular reflection”. It
controls the amount of light that reflects on the yarn surface (see the chapter
about reflection parameters). If the checkbox is disabled, it has the same effect
as is the “specular reflection” property is set to zero for all yarns.
4. Background color button
By pressing this button, a new background color can be specified.
• Output group
This group has some controls that relate to the simulation output (to file).
1. Print to file button
By pressing this button, the simulation can be written to a bitmap file.
2. Fit to page
If this checkbox is checked, the simulation output will be scaled in such a way,
that it fits a single page of paper.
3. Open viewer
If this checkbox is checked, the default viewer will be opened after a “print to
file” command (see above) has been finished.
• Simulation stage group
This group contains the three available simulation stages, which control the realism of
the three dimensional fabric structure.
1. On loom
Fast simulation. The fabric looks like it is still on the loom.
2. Off loom
More realistic simulation. The fabric looks more like it is in real life.
3. Off loom HQ
Most realistic simulation (HQ means “High Quality”). It takes more time to
simulate.
• Display quality group
This group contains levels of display quality. Selecting a higher display quality
increases the “roundness” of the yarns. Selecting a lower display quality increases the
screen refresh rate when navigating.

Simulation manual Jacquard 8.3 Page 9 of 54


• Folds and wrinkles
Using this group, you can add folds and wrinkles. The effect is best visible if you
check the “perspective” checkbox of the “View group” (see above).
1. Type
This dropdown menu can be used to select the shape of the fold.
2. Depth
This dropdown menu can be used to select the depth of the fold.
• Card group
1. Four edit fields
These fields can be used to specify which part of the card should be simulated.
The fields on the left are used to specify the first and the last warp. The fields
on the right specify the first and the last weft.
2. Original button
If this button is pressed, the four edit fields will be filled automatically with the
values that correspond to the area that is specified in the Tools->Settings menu
of the simulation view.
• Close button
This button can be used to close the dialog.

Simulation manual Jacquard 8.3 Page 10 of 54


Examples
This paragraph illustrates some of the functions of the 3D Settings Dialog by means of
examples.

Update simulation button


As a starting point, a simulation of part of pinguin1.pdc has been made. For that end, some
card coordinates have been entered in the edit fields at the bottom of the 3D Settings Dialog.
After that, the “update simulation” toolbar button has been pressed, to start the simulation.
That’s the leftmost button of the toolbar. In the figure below, because the simulation has
finished, it is grayed out. If a re-simulation is needed (because the card area has been
modified, for instance), that button will become red.

Figure 5 Starting point: Part of pinguin1.pdc.

Now, let’s see what happens if we press the cores only button (see figure below).

Simulation manual Jacquard 8.3 Page 11 of 54


Figure 6 Part of pinguin1.pdc, in cores only mode.

By now, only the cores of the yarns are shown. Yarn textures are no longer used. This way, it
becomes easier to study the three dimensional structure of the fabric.

Now, let’s see what happens if we select the OffLoom HQ simulation.

Simulation manual Jacquard 8.3 Page 12 of 54


Figure 7 Pinguin1.pdc in cores only mode, simulated with Offloom HQ.
As you can see, the yarns are having more realistic interactions now, like in a real fabric.
Now, we’d like to study the structure even better. Therefore let’s press the leftmost checkbox
of Cores Only too (see figure below).

Simulation manual Jacquard 8.3 Page 13 of 54


Figure 8 Pinguin1.pdc with small cores only, simulated with OffLoom HQ.
As you can see, the yarn cores are displayed thinner now, enabling us even more to “look
through” the fabric and analyze its structure.

Interpreting the simulation results


In this paragraph, some more examples will be given. This time, the accent is on clarifying
how the simulation results should be interpreted.

Wrap around
Whenever a simulation is made from a piece of card, the simulator assumes that this piece of
card is repeated infinitely. Because of that, the simulated result of the fabric can be repeated
seamlessly.

Loose edges
A simulation of small part of the pinguin is shown in the figure below. As you can see, apart
from the simulated area of the fabric, the yarn ends outside the fabric seem to be curved as
well. If you wouldn’t know better, you’d probably say that these curvatures are “unrealistic”.

In fact, they are very realistic though. You only need to know what you’re looking at:
The yarn ends are curved as if they proceed into the next repeat of the piece of card that has
been simulated. That way, the simulated result becomes repeatable (see previous paragraph).

Simulation manual Jacquard 8.3 Page 14 of 54


Figure 9 Loose yarns at the edges.

Spaces between crossing yarns


Another thing, which can be misunderstood if you’re not aware of what you’re looking at, is
the existence of spaces between crossing yarns. In the figure below, such a space has been
marked. If you wouldn’t know better, you’d say that the existence of such a space is
“unrealistic”.

In fact though, they’re very realistic. As you’re looking at a view in cores-only mode, the
yarns are displayed on their original positions, but their size has been reduced to their core
sizes. Mostly, two crossing yarns compress only partly, depending on the force that presses
them to one another. Therefore, normally the cores of two crossing yarns do NOT touch each
other.

If you enable the “small cores only” mode, this effect is even more visible.

Simulation manual Jacquard 8.3 Page 15 of 54


Figure 10 Example of inter-yarn spacing in cores only view

Nasty angles
Another thing that may be misunderstood, is the view that you get when you rotate a textured
piece of fabric (in non-cores only mode, that is).
The same piece of fabric as in the figure above is shown in the figure below. In the figure
below, instead of cores only mode, yarn textures have been used (and it has been rotated a bit
differently).
Hey, what’s this? Sharp angles? No tubes? This doesn’t look like a fabric at all!
Very true, but then again: the textured yarn mode has been optimized to give a realistic view
from above only. That way, simulation speed has been vastly increased, while memory
consumption is minimized. Yes, if you like, you can still rotate the fabric, but this viewing
mode is not meant for that (opposed to cores-only mode, where speed is sacrificed for display
quality under all angles). As that mode is normally used for examining the fabric structure,
usually it is only used for small parts of fabric at once, such that the display quality
improvement is worth the speed sacrifice)

Simulation manual Jacquard 8.3 Page 16 of 54


Figure 11 Rotated view of textured yarns.
The figure below shows the top view, which this display mode is meant for.

Figure 12 Top view of textured yarns.

Simulation manual Jacquard 8.3 Page 17 of 54


Folds and Wrinkles
This paragraph elaborates the possibility to specify folds or wrinkles (see figure below).

Figure 13 Fields for specifying folds.

If the Type field contains the label “no folds”, no folds are added to the fabric. By selecting
other values, you can change the way the fabric is folded.
A second field, called Depth can be used to specify the fold depth. In the example above, fold
Type “Waving Flag 1” has been selected. It is applied in the “Deepest” way possible. That is,
it has maximum impact on the result.

For realistic results, it is recommended to enable perspective view, when using folds. That can
be done by using the rightmost checkbox of the settings dialog (see the figure above).

Below, a summary of the available fold types is given:

Simulation manual Jacquard 8.3 Page 18 of 54


Figure 14 No folds Figure 15 “Waving flag 1”

Figure 16 “Waving flag 2” Figure 17 “Waving flag 3”

Figure 18 “Simplecloth 1” Figure 19 “X cloth 1”

Simulation manual Jacquard 8.3 Page 19 of 54


Figure 20 “X cloth 2” Figure 21 "X cloth 3"

Figure 22 "X cloth 4" Figure 23 "Tagliatella 1"

Figure 24 "Tagliatella 2" Figure 25 "Traffic bump"

Simulation manual Jacquard 8.3 Page 20 of 54


Figure 26 "Traffic bump Sideways"

Reducing fold depth


In the figure below, an example is shown for a case, in which a less deep value than
“deepest” has been selected in the fold depth field.

Figure 27 Sideway Traffic Bump, with reduced depth.

Simulation manual Jacquard 8.3 Page 21 of 54


The Yarn dialog
The yarn dialog can be called for each yarn by right-clicking on its entry in the Color
Palette.
(The Color Palette can be made visible using the View->Color Palette menu of Product
Creator). In the figure below, the Color Palette can be found in the top left corner. With
the right mouse button, the color box of weft yarn ‘A’ has been clicked upon.

Figure 28 Yarn dialog

Simulation manual Jacquard 8.3 Page 22 of 54


For good simulations, it is important to properly characterize a yarn before using it. That
can be filling in the fields of the yarn dialog. Below, I’ll list what most of these fields
stands for.
• Active yarn
Shows which yarn is currently selected.
• Automatic size
If this checkbox is checked, there’s no more need to press the “Default value”
button after filling in the fields of “count size”(here:10.00), metrics type (here:
Ne1) and material type (here: cotton) properly. The core size and expansion size
(which the simulation needs) are calculated automatically then.
If this checkbox is not checked, you can specify the core size and expansion size
manually, even without filling in the count size, metrics type and material type.
More details on thickness specification can be found in the dedicated chapter
about that subject.
• Library button
After filling in all the fields for the yarn properly, it may be worthwhile to save it
to your personal library of yarns. If you ever need the yarn again, in the future, all
you need to do is to select the yarn from your library.
• Space Dye tab
Special tab that can be used to create space dyed yarns.
• Shade Settings
Special tab that can be used to process the light-dependencies. Details are
discussed in the paragraph about “reflection parameters”
• General Tab
This tab contains all other yarn properties.
1. Yarn name
You can give the yarn a name, if you like.
2. Yarn type
Several yarn types can be used. Basically, they define templates for yarn
creation. Personally, I like the 3dScanned yarns best.
3. Texture type
Specifies yarn behavior (see chapter on yarn texture types)
4. Count size
Can be used to fill in the yarn count (see chapter on yarn thickness
specification).
5. Metrics
Can be used to select the metrics system for the yarn count figure
(here:Ne1).
6. Material
Can be used to select the yarn material (here cotton).
For more information, see the chapter on yarn thickness specification.
7. Core Size
The “minimum” thickness of the yarn, beyond which it cannot easily be
compressed.
For more information, see the chapter on yarn thickness specification.

Simulation manual Jacquard 8.3 Page 23 of 54


8. Expansion Size
The average “outer” thickness of the yarn, in its relaxed state.
For more information, see the chapter on yarn thickness specification.
9. Hair Size
Field for future use.
10. Twist factor
Defines how much the yarn texture should be “stretched”.
11. Use yarn diameter data checkbox
If this checkbox is enabled, then an excel file containing yarn thickness
data (coming from a machine for that) can be read.

Yarn texture types


The yarn texture type can be entered in a field in the yarn dialog (see figure below). It can
be used to specify roughly the behavior of a yarn.

Figure 29 Place to fill in the yarn texture type.


For now, three texture types are supported: Filament, Textured and Strip.
If none of them is selected, the software defaults to type Filament.

Simulation manual Jacquard 8.3 Page 24 of 54


The type “textured” is meant for hairy and fancy yarns like chenille. The yarns crossing
them tend to “sink” into them.
The type “Flat Strip” is used for flat strips (surprise, surprise).

The rest of the yarns can be characterized as “Filament” yarns. They have a continuous,
coherent outline, which gradually expands as the yarn floats.

In the next paragraph, examples will be given for each of these texture types.

Showing the different texture types by means of some examples


Suppose we have the fabric shown in the figure below. As you may have noticed, the
warp yarns tend to sink away deeply into the green chenille weft yarns. That’s because
the green chenilles are of the type “Textured”. The Warps don’t sink much into the
yellow weft yarns. That’s because they are of the type “Filament”.

Figure 30 Fabric to start with.


Now, as an experiment, let’s change the type field of the chenille yarns to “Filament”,
and see what happens. The result is shown in the figure below:

Simulation manual Jacquard 8.3 Page 25 of 54


Figure 31 Type of chenilles has been changed to filament.
As you may have noticed, the warp yarns sink much less into the chenilles now. They
behave like filaments, gradually expanding as they hit the surface.
From this example, it should be clear why chenille yarns (and other hairy, fancy yarns)
should get the texture type “Textured”.

As a last example, I’ll change the type of the yellow weft yarns to “Flat Strip” (see figure
below).

Simulation manual Jacquard 8.3 Page 26 of 54


Figure 32 Type of yellow weft yarn changed to strip.
As you can see, the yellow yarns no longer look round, but appear flat instead.

The impact of selecting the “Flat Strip” texture type or not, heavily depends of the
amount of specular reflection and diffuse reflection that has been entered in the properties
of the yarn dialog. Those parameters will be explained in the next paragraph.

Reflection parameters
The diffuse reflection determines how much the yarn is able to generate sharp shades,
when being lighted. Mostly, for very fluffy yarns, it should be set low. On the other hand,
if yarns are very compact, a larger diffuse reflection should be selected.

The specular reflection determines how much light reflects (like a mirror) on the surface
of the yarn. It determines the shininess of a yarn. Again, more compact yarns should have
a higher specular reflection. Especially plastic or metal yarns (or yarn strips) should be
given a high specular reflection figure.

The figure below shows where both reflection parameters can be filled in.

Simulation manual Jacquard 8.3 Page 27 of 54


Figure 33 The reflection parameters can be filled in on the Shade Settings Tab of the yarn dialog.

Examples of reflection parameters


Let’s use the same fabric as a starting point, as was used when the yarn texture types
were discussed, above.
As an experiment, let’s increase the diffuse reflection of the yellow weft yarns from 38 to
100. The result of the increased diffuse reflection figure is shown in the figure below.

Simulation manual Jacquard 8.3 Page 28 of 54


Figure 34 Yellow wefts have an increased diffuse reflection figure.
As you may have noticed, the shadows of the yellow weft yarns are much stronger now,
giving it a “more compact” appearance. They don’t look too soft anymore. More like
wood.

Now, let’s restore the original fabric, and do a second experiment. This time, the specular
reflectance of the yellow weft yarns is increased from 29 to 100.

The result is shown in the figure below.

Simulation manual Jacquard 8.3 Page 29 of 54


Figure 35 The yellow weft yarns have an increased specular reflectance, now.
This time, the amount of light that directly reflects on the surface of the yellow weft
yarns into our eyes, has increased. It’s like the yarn is glittering. A good choice for the
specular reflectance property is especially important for a good simulation of metallic,
polyester, nylon and even silk yarns.

Simulation manual Jacquard 8.3 Page 30 of 54


Yarn thickness specification
Core size and Expansion size
For realistic simulations, for each yarn, the simulation software needs to know two sizes.
One is called the “core size”. It is the minimum thickness a yarn can have, when it is
compressed. The other is called “expansion size”. It is the average thickness that a yarn
has, when it is laying in a “relaxed” state.

Both sizes can be specified directly in the yarn dialog, in the appropriate fields (number 4
and 5 in the figure below).

In a later paragraph, it will be shown how these sizes can be measured.

Normally, though, you don’t have to worry about these sizes and you don’t need to
measure anything.

2 1 0
4 3 6
5

Figure 36 The yarn dialog. Fields that relate to thickness specification have been numbered.

Yarn count
Instead of specifying the core size and expansion size directly, you can specify them
indirectly as well, by filling in the yarn count that the manufacturer supplied:

Simulation manual Jacquard 8.3 Page 31 of 54


1. Select the yarn material (field 0 in the figure above).
2. Fill in the metrics type that is being used (field 1).
3. Fill in the yarn count (field 2).
4. Press the “Default value” button.
The values for Core size and Expansion size (which are the ones that the
simulation engines needed) are calculated automatically then.

Yarn materials
As shown above, you can select a new yarn material from the drop down list of field 0,
which defines the relationship between the yarn count figure, the core size and the
expansion size.

Adding a new material


Normally, that relationship depends on the fabrication process that was used to
manufacture the yarn. If the type of yarn you’re using is not in the list, all you need to do
is to create a new material. All you need to do is to measure the core and and exansion
size of a single yarn of that new material. A later paragraph explains how that can be
done.

Then, for that single yarn sample, follow next steps:


1. Fill in the name for the new material (for instance “wool A”) at field 0.
2. Fill in the metrics type (field 1) you like to use for specifying the yarn count.
3. Fill in the yarn count of the yarn sample (field 2).
4. Fill in the measured core and expansion size of the yarn sample in fields 4 and 5.
5. Press the button “Add to List” (and press ‘Apply’).

From then on, you can use the material you’ve just added to the list for all other yarns of
the same material that have been manufactured the same way (as was shown in the
previous paragraph).

Redefining a material
If you’re not satisfied with the definition of a previously defined material (which can be a
default material like cotton as well), you can redefine it.
It works almost the same as adding a new material. Only, at the first step, instead of
typing a new name, you just select an existing material which you like to change from the
dropdown list at field 0. So:
1. Select the material which you like to replace (for instance “cotton”) from the
drop-down list at field 0.
2. Fill in the metrics type (field 1) you like to use for specifying the yarn count.
3. Fill in the yarn count of the yarn sample (field 2).
4. Fill in the measured core and expansion size of the yarn sample in fields 4 and 5.
5. Press the button “Add to List” (and press apply).

Second way of redefining materials


It’s also possible to edit the list of materials (specified by the sample given for each of
them) by hand.

Simulation manual Jacquard 8.3 Page 32 of 54


The list can be found in the MaterialUser.ini file in the Nedgraphics\System folder.
It can be edited with notepad, for instance.

Example for MaterialUser.ini:

[Twist Poly A]
Tex=40.000
CoreSize=0.220
ExpansionSize=0.550
[chenille]
Tex=40.000
CoreSize=0.280
ExpansionSize=0.830

As you may have noticed, the format is straightforward.


1. Note that editing this file by hand requires the yarn count to be specified in Tex. (In the
yarn dialog that is not a requirement.)
2. Note that you can even override the predefined materials that came with your weaver
release (in this example, it is “chenille”).

Measuring core size and expansion size


In a previous paragraph, it has been shown that whenever you like to create a new
material, you should measure the core size and expansion size of a single yarn of that
material. A previous paragraph explained what those sizes mean. This paragraph explains
how they can be measured.

For easier measurement, it is best to use the thickest yarn you have.

Ways of measurement
There are several methods you could use to measure the yarn sizes:
1. Use a ruler, and estimate the thickness. (useful if you have a thick yarn)
2. Use mm paper: hold the yarn above it and take a picture with a digital camera
with macro lens. From the resulting photograph, you can obtain the yarn
thickness.
3. Use a printed paper with a list of example thicknesses.

The latter two options will be elaborated in the next two paragraphs.

Simulation manual Jacquard 8.3 Page 33 of 54


Example: Measuring core size using mm paper
For this method, you need mm paper and a digital camera with macro lens.
The yarn thickness can be reduced to its core size by firmly pulling a yarn, while twisting
it lightly. While doing that, hold the yarn over millimeter paper and make the digital
photo (see below)

Figure 37 Firmly pulling and lightly twisting a yarn yields its core size.

From the digital photo, it turns out that the blue grid size of 1mm corresponds to 26
pixels. The minimum thickness of the yarn turns out to be 5 pixels, in this case.
That is, the core size thus must be 5 / 26 = 0.19mm.

Example: Measuring expansion size using mm paper


The expansion size can be measured in a slightly different way. This time, the yarn
should be pulled very gently. Not more than is needed to stretch is. Moreover, no extra
yarn twist must be applied. The yarn should be pushed to the paper (and may flatten a bit
because of it). The expansion size now corresponds to the average thickness of the yarn,
in this situation.

Figure 38 Flattening, loosely pulling and not twisting the warp yarn yields the expansion size.
From the digital photo, it turns out that the blue grid size of 1mm corresponds to 25
pixels. The minimum thickness of the yarn turns out to be 9 pixels, in this case.
That is, the expansion size thus must be 9 / 25 = 0.36mm.

Measuring yarn sizes using a printed paper with example thicknesses.


Instead of holding the yarn above mm paper (as shown above), you could as well hold the
yarn above a set of lines (one at a time). It turns out that that’s a very fast way to estimate
yarn sizes with reasonable accuracy, for yarns of 0.1 mm and thicker.

For instance, the bitmap below can be used for that, provided that it is printed on a printer
with a resolution of 600dpi.

Yarn size measurement help for 600dpi printout with texcelle.bmp


Just double click on the package, save it as a .bmp file.
Then open it with Texcelle. Make sure that in the print-layout menu of Texcelle, the

Simulation manual Jacquard 8.3 Page 34 of 54


output size is set to 1.00 x 1.00 pixels. Then print it, using a 600dpi printer.
Sometimes, the print-resolution is not as good in both directions. You can find out by
printing the measurement tool twice: once with the “portrait” printer setting and once
with the “landscape” printer setting.

Below, you can see the enlarged version. The bitmap has been made in Texcelle. The
thinnest line has a width of only one pixel (=one dot). So, on a 600dpi printer, there are
600 dots per inch. One inch has 25.4mm. So there are 600 / 25.4 dots per mm. Thus, 1
dot corresponds to 25.4 / 600 mm = 0.042mm.

The other lines have widths of 2, 3, 4, 5, 6, .. etc dots. So, their thicknesses are multiples
of 0.042mm. With this knowledge, you can update the bitmap for any printer resolution.

Figure 39 Enlarged bitmap with example thicknesses.

Very thin yarns or very hairy yarns: only measure expansion thickness
Sometimes, it’s hard to measure the core thickness, because the only yarn you have
available for measurements is very thin, or because there’s too many hairy yarn particles
that prevent to easily measure a core size (like with chenille and other fancy, hairy yarns).

In such a case, you can estimate the core size from the expansion size as follows:
If the yarn is a hairy, fancy yarn (like chenille), then the core size is about one third of the
expansion size.
In all other cases, the core size normally is about half of the expansion size.

Of course, you can use this method too if you’re feeling a bit lazy.

Simulation manual Jacquard 8.3 Page 35 of 54


The Global Weave View
An image of the Global Weave View is shown below.

Figure 40: The Global Weave View and its settings dialog.
Next to it, on the left hand side, you can find its 3D-settings dialog. That one is used for
3D display modes only.

Local copy
When a weave is selected in the Weaves View, a copy of it will be shown in the Global
Weave View, if it is active. You can manipulate that copy without changing the original
weave, such that you can explore freely how the weave would show up under different
circumstances.

When button 17 has been pressed, the Global Weave View works in 3D mode. That
increases the amount of available options.
First of all, buttons 6, 7, 8, 9, 18, 19, 20, 21, 22, 23 will become visible and usable.

Simulation manual Jacquard 8.3 Page 36 of 54


Secondly, the options of the 3D settings dialog can be used to explore the looks and
behavior of the weave under different circumstances.

Resizing
The Global Weave View can be resized at will.

Enumeration of controls of the Global Weave View


In the previous image, you can see that the controls of the global weave view have been
numbered. Next list shows the commands that are initiated by each of them when
pressed.
1. Select standard orientation of the weave.
2. Flip the original weave orientation around the vertical axis.
3. Flip the original weave orientation around the horizontal axis.
4. Flip the original weave orientation around both axes.
5. Invert the weave.
6. Show the weave with yarn textures.
7. Show or hide the 3D Settings dialog.
8. Reset the camera view.
9. Flip the weave (back to front) [Shortkey: F].
10. Specify a warp offset.
11. Specify a weft offset.
12. Zoom in [Shortkey: numpad +].
13. Zoom out [Shortkey: numpad -].
14. Toggle repeats.
15. For 2D mode: Show tubes.
For 3D mode: Toggle between use of specified densities with real-physics and
the default, uniformly spaced view.
16. Toggle use of colors.
17. Toggle between 2D and 3D mode.
18. Pitch up [Shortkey: Z]
19. Pitch down [Shortkey: A]
20. Yaw left [Shortkey: I]
21. Yaw right [Shortkey: O]
22. Roll left [Shortkey: K]
23. Roll right [Shortkey: L]

Simulation manual Jacquard 8.3 Page 37 of 54


3D Settings Dialog
The list of functions of the 3D Settings Dialog is explained below.
1. The “Yarns” group. In this group, for each of the yarns, it can be specified if it
should currently be enabled. For instance, if the first checkbox of the wefts is
empty, it means that the rows of the weave that normally would have resulted in
displaying weft yarn A, will be left out.
Concluding, by using these checkboxes, you can see how the weave would look
on different parts of the card, where the scales are filled in differently or partly.
2. The “View” group has next options:
a. Shiny lights – toggle shiny lights (only visible when yarn textures are
visible, see key 6 of the Global Weave View).
b. Warps – Toggle display of warps.
c. Wefts – Toggle display of wefts.
d. Background color button – select different background color.
3. The “Output” group has next functions:
a. Print to file – print the weave to a file at real-size.
b. Fit to page – print the weave to a file, scaled to page format.
c. Open Viewer – open default viewer upon every “print to file” command.
4. Yarn Sequences.
These fields can be used to alter the yarn-sequences. That way, the weave can be
observed for different yarn sequences, as yarn sequences may vary accross the
card.
5. Densities:
Both warp and weft densities can be varied.
Note though, that their influence can only be seen if button 15 of the Global
Weave View has been pressed.
6. Edit yarns:
You can select any yarn type, color, thickness etc. you like, for each yarn of the
weave.
7. Close button – closes the dialog (just like button 7 of the global weave view
would).

Simulation manual Jacquard 8.3 Page 38 of 54


Terry simulation
It is possible to simulate Terry fabrics. Since the program needs to know more to be able
to simulate Terry fabrics, this information needs to be filled in on the Terry tab of the
Product Properties dialog. That tab looks like this:

On this page you can specify all information needed to make a good terry simulation
(apart from the information to make the card file and the yarns). In the first table you
have to specify which warp yarns are used to weave the terry loops. For each scale and
yarn combination you can indicate if it’s a terry loop yarn.
Below that you can specify which on/off group or function group is used to indicate on
the loom if terry weaving is on or off.

You are also able to specify which function is used to specify the pile height. When such
a function is used, the box at the bottom of the page shows the meaning of the different
codes.

Simulation manual Jacquard 8.3 Page 39 of 54


Groups that are not on the loom
Especially for free lance designers (that don’t design for a specific loom), it has been
made possible to specify function or on/off groups that are present in the design, but not
on the loom.

For example if you select a pileheight function that is not present on the loom, you can
specify a height. This is the height of the highest color used for that function. For the
other colors a part of the maximum height is taken. If for example you use 5 as the
highest color and specify 4 mm for the height, color 1 will result in a pile height of 0.8
mm. The definition is also shown in the box at the bottom of the page. Color 0 will
always result in a pile height of 0 mm.

Normally though, the simulation will be made for a specific terry loom. In that case, the
corresponding hooks should be selected from the drop down list.

The next three drop down boxes are used to specify the loops and how they behave.

Here is an example of the simulation :


(simulated from Felpo 1.pdc, see below)

Simulation manual Jacquard 8.3 Page 40 of 54


Terry examples
With the release kit, a few terry example pdcs are installed:
• Felpo 1.pdc
• Felpo 2.pdc

Simulation manual Jacquard 8.3 Page 41 of 54


• Surfer.pdc
They can be found in the default directory: Nedgraphics\Weaver.

In addition, two examples of terry yarn library files have been added:
• TerryYarn.yrn
• Terry Yarn 2.yrn
They can be found in the default directory: NedGraphics\Libraries\Yarn

The latter yrn file uses a true color photograph of a yarn:


• Cotton Twist 2.bmp
It can be found in the default directory: NedGraphics\Libraries\Texture

Explanation on the examples:

Felpo 1.pdc
This pdc uses the usual yarn textures. The simulation result can be properly viewed in
Jacquard.
It makes use of a yarn called "TerryYarn.yrn"

Felpo 2.pdc & Surfer taille.pdc


These pdcs use a yarn called "Terry Yarn 2.yrn".
That yarn has its checkbox "Use true color bitmap" checked. (see yarn dialog).
In the accompanying edit field, the name of the bitmap is selected.
In this case, it's called "C:\Nedgraphics\Libraries\Texture\Cotton Twist 2.bmp".
If your default Nedgraphics directory is on another drive, then you have to correct this in
that edit field.

When using these yarn types, for now, the simulation output is not automatically
colored yet, nor gives the yarn dialog a preview for it. This yet needs to be implemented.
It will be automatically colored though, after opening the resulting “.dsim” output file
with TrueColoring.exe.

Simulation manual Jacquard 8.3 Page 42 of 54


Wire Velvet Simulation
It is possible to simulate Wire Velvet fabrics. Since the program needs to know more to
be able to simulate Wire Velvet fabrics, the extra information needs to be filled in on the
Wire Velvet tab of the Product Properties dialog. That tab looks like this:

Simulation manual Jacquard 8.3 Page 43 of 54


On this page you can specify all information needed to make a Wire Velvet simulation
(apart from the information to make the card file and the yarns). The page above
originates from “Wire Velvet Cat Paws.pdc” that comes with the install of Jacquard 9.0,
and will be used in this chapter as an example.

Checkbox Wire Velvet Enabled


If enabled, the Wire Velvet simulation mode is enabled, and the controls on the tab
become visible.

Note: Terry and Wire Velvet simulation modes are mutually exclusive. If you enable one
of them, the other is automatically disabled.

Wire Collection
The Wire Collection table shows the collection of different types of wires that are used
by the Wire Velvet loom. In this case, 4 types of wires are being used, named A, B, C and
D. For each wire type, the resulting pile height can be specified, as well as a “knife”
property. If the “knife” property is set to “yes”, that means that the wire has a knife, such
that the resulting piles will be cut piles. If the “knife” property is set to “no”, that means
that the resulting piles will be loop piles.

Extra wire types can be added to the Wire Collection by pressing the “Add” button.
Existing wire types can be removed after selecting them and pressing the “Delete” button.
The entire collection can be cleared by pressing the “Clear button”.

Wire Sequence
The wire sequence specifies the sequence in which the wire types are being used. It can
contain wire types that are defined in the wire collection only.
For this example, sequence is “2D7B4A6C5D”.
That is, the first two times that the loom uses a wire, it is of type D. From the Wire
Collection definition, I can see that this means that the resulting pileheight will be 2mm,
and the piles will be cut piles.
The 7 consequent times that the loom uses a wire, it is of type B.
The 4 times after, of type A, etcetera.

The use of this sequence is cyclic. That is, it is repeated as much as is needed for the size
of the simulation. That means that after the 6 times that a wire of type C is used, normally
7 (=5+2) times of wire type D follow, given the selected simulation height is high
enough.

Wire Insertion Rate Function


This drop-down menu can be used to select a function that controls the Wire Insertion
Rate. For this example, Function Group 2 has been selected for that purpose. On the
bottom of the Wire Velvet Tab, the codes that have been used in the design for this
function group, are shown, together with their meaning.

Simulation manual Jacquard 8.3 Page 44 of 54


In this case, a function code with a Wire Insertion Rate of 3 picks is used. When this
function code is encountered on the weft scale, together with the current weft, the
machine inserts a metal wire, as specified in the Wire Sequence. The next two picks, no
metal wire will be added, and the function codes for this function will be ignored for
them.

The other function code that is used in this example, corresponds to a Wire Insertion Rate
of 0 picks. If that code is used, no metal wire will be added to the current pick.
This function code is used to create horizontal rectangular areas without any piles.

In the figure below, the design is shown, together with the warp-weft information.
The purple areas specify weaves that yield piles, if wires are shot every 3 picks.
The white areas specify weaves that show a ground weave only.

Simulation manual Jacquard 8.3 Page 45 of 54


Note that for every horizontal design line where no pile is to be created, Function Group
2 uses code 3, which means, looking at the “Used Codes in Product” table, that no wires
should be inserted.
On the other horizontal design lines, code 2 is used, which means, looking it up in the
same table, that an extra metal wire should be inserted every 3 picks.

Simulation manual Jacquard 8.3 Page 46 of 54


Fixed Wire Insertion Rate
Apart from specifying a Wire Insertion Rate Function, with the same drop-down box, it is
possible to manually specify a Fixed Wire Insertion Rate as well. In that case, an
additional dropdown box appears, where the properly fixed value can be selected.

Hook Multiplicity sequence


In this edit field, the Hook Multiplicity Sequence can be defined. It is a string that can
consist of the letters S and D only. In this example, it is “SSSSDD”. That means that the
first 4 columns of the card are normal, single hooks (S). The subsequent 4 columns of the
card specify two “double hooks” (D).
If the card is wider than the Hook Multiplicity Sequence, then the Sequence repeats itself
(just like the Wire Sequence mentioned above).

A single hook consists of one card column. For every row, it consists of one pixel only
and can contain 2 values only:
red = up
white = down

A double hook consists of two card columns, but controls only a single warp-yarn. For
every row, it consists of two pixels and thus it can have 4 different values:
red red = up
red white = middle
white red = middle
white white = down

That is, the middle two codes have the same meaning.

The image below shows the Wire Velvet Pile weave that has been used for this product
(the one that is selected by the purple areas in the design showed above). Above the
weave, its crossection is shown. The horizontal direction corresponds to the warp
direction. The Extra Metal Wire wefts are shown as brown circles. The warp yarns that
result in piles are controlled by a double hook each. They are shown in blue and green.
The rest of the warp yarns form the ground tissue. They are controlled by a single hook
each, and shown in red.
Note that:
• For Every three wefts, an extra wire is inserted.
• The extra wires are always inserted above the ground tissue.
• For the double hooks, “low” means below everything, “middle” means above the
ground tissue, but below the extra metal wires, and “top” means above
everything.
• If a metal wire has a knife, it is always on top of it. It thus can only cut the yarns
that pass it on top of it. In this case, those are the blue and green warp yarns.
• A pile height of any size can be created by using “higher” metal wires.
• In practice, metal wires don’t need to be round, they can be square, rectangular,
triangular or elliptic as well. For the simulation, only the resulting pileheight is of
importance.
Simulation manual Jacquard 8.3 Page 47 of 54
• In the design above, the warp scales consist of eight rows. The lower 4 rows
contain the yarn sequences for the four “S” warp yarns. The upper 4 rows contain
the yarn sequences of the 2 “D” warp yarns. That is, each “D” warp yarn has two
yarn letters, from which the first one is used only (The value of the other one is
irrelevant.). To keep things simple, I chose to repeat the yarn letter of the first into
the second one.

Darkness of Cut Piles Slider


Depending on the types of yarns that are being used, their reflectance properties, the way
their filaments are broken or heatset, the way the yarn has been finished, these are all
factors that determine how “dark” areas of cut-piles will appear. As there are so much
unknowns, it is hard to predict that exactly. Therefore, this slider has been added. It
allows to make an adjustment to the cut pile darkness, if desired. A lower figure means
darker cut piles. To be more precise, the figure is the percentage of average brightness
that the cut piles will have with respect to the fiber brightness, which equals the
brightness of the color that you selected in the Yarn Dialog.

Yarn Dialog Settings


At this moment, for proper recolorable results, the warp yarns that are mapped onto the
double hooks (and thus may create piles), MUST use next True Color Bitmap:
“C:\NedGraphics\Configuration\DefaultFiberTexture.bmp”.
That can be selected in the Yarn Dialog for that yarn (See figure below).

Simulation manual Jacquard 8.3 Page 48 of 54


Limitation
At this moment, the generated piles are always assumed to originate from a twisted yarn
type, regardless of the selection in the yarn dialog.

Simulating
The simulation can be started like any other Jacquard Simulation. No initial simulation
area is suggested though, so we have to select one for ourselves.
For example, I select a full repeat: card columns 1 up to 360 and the card rows 1 up to 90,
simulate with Offloom HQ and zoom to fit.

The result is shown below.


As you can see, this is just an intermediate result, not really worth to look too long at.
For this example, not only for the pile-creating warp yarns, but for all yarns I selected to
use True Color Bitmaps. As is explained in the chapter “Support for bitmap scans for
yarns“, this means that the yarn colors of the bitmap scans are shown.
Furthermore, piles are not cut yet and not of the right geometry.
However, if you select “Cores Only Mode”, the value of this intermediate result may be
obvious, because you can use it to analyse the weave structure.

Like with normal Jacquard products, in order to see a properly recolorable simulation
result, press “print to file” and save as dsim.
The result is shown below the intermediate result.

Simulation manual Jacquard 8.3 Page 49 of 54


Intermediate result

Print To File result.

Wire Velvet Example


The example “Wire Velvet Cat Paws.pdc” can be found in the default directory:
Nedgraphics\Weaver.

Simulation manual Jacquard 8.3 Page 50 of 54


Variable weft densities and regulator use in simulation
The simulation takes into account variable weft densities regulator information.
Both groups of information can be entered on the product page.

In the Weft Scale section you have the option to select a function that specifies the weft
density. The list will show all functions available on the loom (when a loom was
selected) and the option “Fixed density”. When fixed density is selected you can enter the
density as usual.

In the Production section you can specify the regulator. The list will show all function
and on/off groups and the option “Regulator not used”.

As said these settings are used in the simulation to simulate with the proper density.

Simulation of multiple repeats


It is possible to simulate multiple repeats, when memory allows this.
Normally however, it’s more time efficient to simulate a single repeat, and view the result
in multiple repeats with TrueColoring, for instance.
It is also possible to simulate (smaller) areas that cross the repeat border.
Simulation manual Jacquard 8.3 Page 51 of 54
DSIM file format for simulations/TrueColoring
Simulations can be stored in the .dsim file format. With this file format we are able to
store all information needed to recolor simulations. This recoloring can be done with the
TrueColoring module. This module looks like this:

Please refer to the TrueColoring release notes and manual for more information on the
use of that application.

Important note on color differences


If you select a yarn segment color in the yarn dialog of weaver, then the resulting average
color of that yarn segment normally does not exactly equal the color you selected. It is
heavily dependent on the shade settings.
That malbehaviour has been in the yarn dialog for many years, and still needs to be fixed.

When the simulation output is stored as a “.dsim” file, and opened in TrueColoring, all
yarn segments are recolored automatically such that the average color of each segment
exactly matches the color that was filled in at the yarn dialog for that particular segment.
(regardless of the shade settings that were used for the yarn).

Because of this, the simulation output shown in Jacquard generally shows different colors
from the initial colorway that TrueColoring shows.

Simulation manual Jacquard 8.3 Page 52 of 54


If you value the original colors of the Jacquard simulation, you should use “.bmp” as
output format instead of “.dsim”. If desired, that bitmap can be recolored using
TrueColoring as well.

Support for bitmap scans for yarns


It is possible to use a (true color) BMP file for specifying the yarn texture. The dialog
now looks like this:

Note the option “Use true color bitmap”. When this option is selected you can select a
true color bitmap file that contains the yarn texture. Please note that this file format does
not contain other important data for textures (e.g. information on segments), so not all
yarns can be specified like this. The bottom left most pixel of the yarn bitmap has the
color that will be viewed as “background color”. That is, the “transparent color”

Load/Save yarn palette


Through the main Tools menu, with the options “Load Yarn Palette” and “Save Yarn
Palette” you can now load and save a complete yarn palette (both warp and weft yarns) in
a single file. With these new functions it is easier to create your own yarn library.

Simulation manual Jacquard 8.3 Page 53 of 54


When selection the load or save option, a standard file open dialog is displayed where
you can specify the yarn palette file (ypa extension).

Hints for good simulation results


This paragraph summarizes a few suggestions that you should know for getting the best
out of the simulation.
1. Use a “weavable” pdc. For instance, if the (core-) thicknesses of your yarns are
too large, given the yarn densities you selected, the fabric may be impossible to
weave. In such a case, the simulation result will have a “garbled appearance”.
On the other hand, if zero has been filled in for the core size or expansion size of
the yarns, there even may not be any visible simulation result at all.
2. When parameterizing chenilles, don’t forget to play with the “diffuse reflectance”,
in order to get the desired “feel” or ”fluffy depth”.
3. Check out the pdc’s that come with weaver (pinguin1, nedgraphics1 and bonas).
4. Always print on matte, heavy-weighted, preferably double-sided paper. That gives
the best results for fabrics.
5. After rendering to file the front of the fabric, press the “flip fabric button” to show
the back, and render it to file too. Print these results on both sides of a double-
sided printable paper. Alternatively, merge them (after alignment) in a drawing
program, print it to single-sided heavyweight paper, and then fold the paper at the
joint. After that, glue both paper-halves together. This method results in a heavy
“feel”, which enhances the sense of reality.
6. After printing, cut out the simulation result using a scissors which gives zigzag
borders. (That is: triangle shaped patterns along the border).
7. Personally, I’ve had the best results by using the yarn textures “chenille1.ytx” for
the chenille yarns and “wool twist1.ytx” for the others. (even if the yarn has no
twist – in that case, I simply set the twist factor to a low value (like 5 turns/cm).
8. For terry, use the library yarns TerryYarn.yrn or TerryYarn2.yrn for the terry
loops, as they’re optimized for that.
9. Provided that you have installed Printing Studio, it is possible to create your own
.ytx files, based on a photograph of your own yarn.
10. After simulating a large part of fabric, don’t zoom out but press the “print to file”
button instead. Use a viewer to open the file that you created. That way, you will
be able to navigate along the fabric much faster.
11. Suppose you’re using yarn textures (non- cores only mode, that is). That viewing-
mode is designed to give realistic and fast simulations for top-views only. It is
still possible to rotate the fabric, but that will give results that look less nice.
Normally, when you rotate the fabric (for instance because you like to examine
the structure), you should enable cores only mode (see the chapter about the 3D
Settings Dialog).
12. Graphics card requirements: 32Mb of video memory per monitor at minimum. Its
drivers should be compliant with DirectX9.0 (or higher).

Simulation manual Jacquard 8.3 Page 54 of 54

You might also like