RF05 - Yet, Another Choice
RF05 - Yet, Another Choice
Introduction:
leader could wreak havoc in the melee.
1
Trond warns you: "I sense demonic
energy around you. I'm convinced we This could not have been truer. Two Special Rules:
are going to face opposition." The road groups of monsters are coming towards All doors are locked. To open a door
leads you to a canyon entrance. you. You must choose which foes you you must kill one of the leaders
should be slain. You notice that each represented by Elite monsters. When
group seems to have a leader of a one of the leaders is killed, immediately
stronger stance, maybe if you kill the read the appropriate section: Elite
Maps:
Cultist Earth Harrower Living Living Living Stone
A2b Demon Infester Bones Corpse Spirit Golem
A4a
B4b
C2a
D2b
K1b
Log (x2) Spike Trap Boulder Bush (x3) Rock Stump (x1) Treasure
M1b (x4) (x5) Column Tile (x2)
(x4)
1
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Living Spirit is killed read section 2 OR
Elite Stone Golem is killed read section Doors A and B can't no longer be
3. unlocked. You must now kill all
remaining enemies.
2
Conclusion 1 (Living Spirit
When the Living Spirits see that their
leader is gone, they all flee. As they
Died first) :
flee, you see an opening between After your run through the forest, you
bushes. You leave the Stone Golem stop to take a breath, no one if
behind, they have no interest pursuing following you. Well, it seems that you
you into the forest. won't have to climb the mountains
after all.
Special Rules:
Door A opens, all remaining Living New Location:
Spirits and Living Bones are removed
The Day Is Not Over Yet (RF06)
from the board, they don't drop coins.
All party members must go through
door A, as the last party member pass Reward:
through it door A closes (the door
won't close if a player stands on it). 2 money token
Any monsters that were present on
door A hex, tile C2a or K1b are removed
from the board. Allies Summons Conclusion 2 (Stone Golem
teleports on available hex adjacent to
players on tile A. Door C is opened and
Died first) :
the room is revealed. As the fight ends, you look back and it's
impossible to go back. You have no
Doors A and B can't no longer be choice, but to climb into the mountain.
unlocked. You must now kill all You start to wonder if it was a good
remaining enemies. idea to help the Aesther. Trond, you'd
better not disappoint this party!
3
New Location:
When the Stone Golem collapse on the
Burning Feet (RF07)
ground, the earth shakes and a breach
on the stone wall appear, any remaining
Stone Golems disintegrate like if they Party Achievement:
were all linked to their leader. Your
party has the opportunity to flee, they Echoes of the Mountains
take it. A series of boulders collapse
behind you, leaving all the living spirits
trapped on the other side, good riddance. Reward:
2 money token
Special Rules:
Door B opens, all remaining Stone
Golems and Living Bones are removed
from the board, they don't drop coins.
All party members must go through
door B, as the last party member pass
through it door B closes (the door
won't close if a player stands on it).
Any monsters that were present on
door B hex, tile C2a or K1b are removed
from the board. Allies Summons
teleports on available hex adjacent to
players on tile A. Door D is opened and
the room is revealed.
2
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