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Chapter 2

This document discusses different types of lighting schemes and electrical lamps. It describes 5 types of lighting schemes - direct, semi-direct, semi-indirect, indirect, and general lighting. It also discusses two main types of electrical lamps - incandescent lamps and discharge lamps. Incandescent lamps produce light through heating a tungsten filament with current, while discharge lamps produce light through passing electric current through gases.

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Melkamu Birlew
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© © All Rights Reserved
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0% found this document useful (0 votes)
198 views

Chapter 2

This document discusses different types of lighting schemes and electrical lamps. It describes 5 types of lighting schemes - direct, semi-direct, semi-indirect, indirect, and general lighting. It also discusses two main types of electrical lamps - incandescent lamps and discharge lamps. Incandescent lamps produce light through heating a tungsten filament with current, while discharge lamps produce light through passing electric current through gases.

Uploaded by

Melkamu Birlew
Copyright
© © All Rights Reserved
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
You are on page 1/ 23

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CHAPTER 2

ILLUMINATION
2.1 Lighting

Light is defined as the radiant energy from a hot body, which produces the visual sensation upon
the human eye. The sensation of colour is due to the difference in wavelength of the light
radiations. White light, such as given by the sun, is composed of different colour each having
different wavelengths. These are:
0.300 – 0.436 micrometer--------------------Violet
0.436 - 0.495 >> ---------------------Blue
0.495 - 0.566 >> ---------------------Green
0.566 - 0.589 >> ----------------------Yellow
0.589 - 0.627 >> ----------------------Orange
0.627 - 0.780 >> -----------------------Red
In general, light is an electromagnetic radiation such as radio waves, x-rays e.t.c. We can classify
electromagnetic waves as visible and invisible waves.
* Visible waves: daylight, radiations from candles and lamps.
* Invisible waves: x-rays, gamma rays, radio waves.

v = f*λwhere
(vis speed of light, f is frequency and, λ is wave length )
Angstrom unit (Ǻ): 1Ǻ=10-8cm=10-10m
λ of red light =
7500 Ǻλ of violet light
= 4000 Ǻλ of blue light
=5000 Ǻλ of yellow
light =6500 Ǻ
` Those colors of white light having wave lengths of less than 0.3 micro meter
belongs to the ultra violet range and those with wave lengths greater than 0.8 micro
meter belong to the infrared range. The visible spectrum ranges is from 0.4 to 0.7
micrometers.

` Human eye is most sensitive to light having wavelengths of about 0.555


micrometer in the green portion of the spectrum.

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` Maximum power of light is radiated when the wavelength is about 0.5 micrometer,
which is approximately the wavelength at which the human eye is most sensitive.

2.2 Lighting Schemes

A good lighting system should produce uniform illumination of not less than the required value.
It should be free from glare and hard shadows. In fact and endeavor should be made to have
quality of light as close to day light as possible.
The interior lighting schemes may be classified as: -
1. Direct light
2. Semi- direct lighting
3. Semiindirect lighting
4. Indirect lighting and
5. General lighting

Fig 2.1 a) Type of reflectors b) Lighting fittings, types and performance

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1. Direct light: - the most commonly used type of lighting scheme. In this scheme more than
90% of total light flux is made to fall directly on the working plane with the help of deep
reflectors. Though it is more efficient but causes hard shadows and glare. It is mainly used for
industrial and general out-door lighting.
2. Semi-direct lighting: - in this lighting scheme 60-90% of the total light flux is made to fall
down wards directly with the help of semi-direct reflectors. The remaining light is used to
illuminate the ceiling and walls. Such a lighting scheme is best suited to rooms with high
ceiling where there is a high level of uniformity of illumination is desired.
Besides this scheme avoids glare, it also improves the efficiency of the system with
reference to the working plane.
3. Semi indirect lighting: -in this scheme 60-90% of total light flux is thrown up wards to the
ceiling for reflection and the rest reaches the working plane directly except for some
absorption by the bowl. This lighting scheme has soft shadows and is glare free. It is mainly
used for indoor decoration purpose.
4. Indirect lighting scheme: - in this scheme more than 90% of total light flux is thrown upwards
the ceiling for diffuse reflection by using inverted or bowl reflector.
In this scheme the glare is reduce to minimum. The resulting illumination is soft and more
diffused. The shadows are less prominent and the appearance of the room is much improved. It is
used for decoration purpose in cinemas, theatres and hotels etc. and in areas where troublesome
shadows are produced if direct light in lighting is employed.
5. General lighting:- in this scheme lamps made of diffusing glass are used, which gives nearly
equal illumination in all directions.
All fittings may be reduced to five basic types according to their light distribution as
shown in Fig2.1.

Design of lighting schemes

The lighting scheme should be such that it may,


I. provide adequate illumination
II. Provide light distribution all over the working plane as uniform as possible
III. Provide light of suitable color.
IV. Avoid glare and hard shadows as far as possible

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2.3 Electrical Lamps

Generally, electric lamps can be classified in to:


I) Incandescent lamps
II) Discharge lamps.

I) Incandescent Lamps

When an electric current passes through a fine metallic wire, heat is produced and the temperature of the
wire increases. At low temperature the wire radiates heat energy. As the temperature of the wire increases
due to heating, it radiates heat as well as light energy.
The incandescent lamp consists of a glass globe completely evacuated or gas filled and a fine wire
known as filament, which is heated to white heat by the passage of electric current. The filament of modern
lamps are normally made of tungsten since this material has a very high melting point (3400 0c) and can be
manufactured in the form of a suitably thin wire. The bulbs of smaller lamps are evacuated to prevent
oxidization of the filament. But, in many lamps, an inert gas such as argon is introduced. This enables the
filament to operate at a higher temperature without undue deterioration due to the evaporation, which tends
to take place in a vacuum.

The materials, which can be used for the filament, are: carbon, osmium, tantalum and tungsten.
These metals are selected due to their high melting points.

`The main advantages of incandescent lamp are:


a) The filament has a more compact formation.

b) Heat losses due to conviction currents in the gas are reduced, thus giving a higher efficiency.

` There are two types of incandescent lamps:


1. Vacuum lamps
- Air is evacuated from the glass bulb.
- Operates only up to around 20000c.
2. Gas-filled
- The glass bulb is filled with inert gases (Ne or Ar) - operates up to around 2500 0c.
- In gas-filled lamps, the bulb is so bright that it is given an opaque coating internally.
`The light output of incandescent lamps is about 10 to 15 lm/W. Thus:
- A 25W IL produces about 250 to 375 lm.
- A 40W IL produces about 400 to 600 lm.

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- A 60W IL produces about 600 to 900 lm.


`The average lifetime of incandescent lamps is about 2000 hours when operating at rated voltage.
` An incandescent lamp gives out light at all frequencies including DC. `
Incandescent lamps suffer from two disadvantages - low efficiency and colored light.
To overcome these drawbacks, the gaseous discharge lamp has been developed.

II) Discharge Lamps

When an electric current is passed through certain gases visible light is produced. Gases are normally pure
conductors especially at atmospheric pressure, but applications of suitable voltage called, ignition voltage,
across the two electrodes can result in a discharge through the gas, which is accompanied by electromagnetic
radiation. The wavelength of the radiation depends up on the gas, its pressure, and the metal vapor used in
the lamp. Although the current is small, a fairly high voltage is required to maintain the discharge. For most
discharge lamps the striking voltage required is higher than the running voltage. So some means of limiting
the running current is required.

Argon gas and sodium vapor are commonly employed in the manufacture of gaseous discharge lamps.
● Colors of Discharge Lamps
The color of the light emitted depends upon the type of gas used. The colour obtained from some of the
gases and vapours commonly employed are listed in the table below

Gas or vapour Colour of Light

Neon Red
Hydrogen Pink
Nitrogen Ivory
Mercury (low pressure) Buff
Mercury (high pressure) Blue together with strong ultra-violet emission
Sodium Bluish white with less ultra-violet emission Yellow

Electric discharge lamps can in general be classified as cold-cathode and hot-cathode.


● Cold-cathode:
In some type of discharge lamp the electrodes are not heated. These types are therefore known as
cold cathode lamps, an example of this being the ordinary neon tube.
ƒ Uses a high voltage (3.5KV) for its operation.

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ƒ They are familiar as fluorescent tubes with 25mm in diameter, either straight, curved, or
bent to take a certain form for general lighting purpose.
ƒ The electrodes of this lamps are not preheated. e.g. Neon lamps.
● Hot-cathode:
In other type of discharge lamp the electrodes are heated, as this reduces the voltage required to
strike and maintain the discharge. Lamps using heated electrodes are known as hot cathode
lamps. A typical example is the ordinary fluorescent lamp. The hot cathodes are usually in the
form of short filament which may be heated either by passing a heating current through it or by
the discharge current itself.
ƒ Are commonly called fluorescent lamps.
ƒ Are more commonly used type of discharge lamps.
ƒ Available in tube lengths of 2.5m, 1.7m, 1.3m or 30cm.
ƒ Electrodes are heated and operating voltage is low or medium.
ƒ To assist starting the mercury vapour is mixed with argon gas.
 Hot cathode lamps are produced as sodium vapour lamps, high-pressure mercury vapour lamps, and
fluorescent lamps.

● High pressure mercury vapour lamps:


It consists of a quartz tube containing mercury at high pressure and a little argon gas to assist starting.
There are two main electrodes and auxiliary electrode connected through a high resistance. The auxiliary
electrode is used to start the discharge. A choke is provided to limit a current to a safe value.

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Fig.2.2 typical high-pressure mercury vapour lamps


(a) Basiccircuit (b) modern mercury vapour lamp
A capacitor is connected in parallel to the lamp to improve its power factor. The initial discharge takes
place in the argon gas between the auxiliary (starting) electrode and main electrode close to it. This
causes the main electrode to heat up and the main discharge between the main electrodes takes place.
The high pressure mercury vapour lamp has an efficiency of about 40-50lm/W they are manufactured in
250 and 400W ratings for use on 220-250v a.c. supply mains. Their application is mainly for industrial
and street lighting, commercial and display lighting.
● Sodium vapour lamps:
Is a double glass container, the inner glass tube filled with Neon and Argon gas and some sodium drops.
When the supply is switched on, the lamp would not start as the supply voltage is too low to start the
discharge. The leak transformer is connected across the mains produces a starting voltage of about 400v.
Then the Neon Argon gas starts the discharge, and afterwards the sodium vaporizes and the discharge
continues.

Fig. 2.3 Sodium vapor lamps.

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● Fluorescent lamp (Low pressure mercury vapor lamps):


Certain materials, such as calcium halo phosphate, emit visible light whenever they absorb ultra-violet
light. This phenomenon is known as fluorescence and may be used to produce a very efficient type of
lamp. If a tube of a discharge lamp containing mercury vapour is coated internally with an even layer of
fluorescent material a considerable proportion of the ultra-violet light caused by the discharge is
converted into useful visible light. Low-pressure mercury vapour lamps:
- Consists of glass tube filled with mercury vapour at low pressure.
- Is provided with two electrodes coated with electron emissive material.
- The inner wall of the tube is coated with fluorescent powder which transforms ultraviolet
radiation in to visible radiation or light.
`The light output of fluorescent lamp is 70 lm/w and has an average life of about 7500 hrs.
`The application includes lighting of shops, homes, factories, streets, ships, transport (buses and trains),
e.t.c.
` Using this tubes it is quite possible to achieve high lighting intensity without excessive temperature rise
and, owing to the nature of light sources, the danger of glare is minimized.
` The efficiency of fluorescent lamp is about 40 lumens per watt, which is about three times the efficiency of
an equivalent tungsten filament lamp.
Fluorescent tubes are available in the following sizes:
length wattage length wattage length wattage
38 cm 14 w 100cm 25 w 152 cm 65 w
46 cm 15 w 122 cm 40 w 152 cm 80 w
61 cm 20 w

● Fluorescent lamp circuits

AC supply

Inductor C
L

Lamp
Electrode

Starter switch

Fig 2.4 shows the basic switch start circuit, which operates as follows:

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When the supply is switched on with the starter switch, s, closed a current flows through the inductor, L,
and through the lamp electrodes. The initial current heat the lamp electrodes in readiness for striking the
lamp. The starting switch is now opened making a sudden interruption in the current flowing through the
inductor and so causing a high voltage to be momentarily induced (Note that breaking an inductive circuit
causes high voltage to appear across the break in contacts, and energy is released in the form of an arc. in
this case, however, there is an easier way for the energy to dissipate- via the gas, and the high voltage
appears across the end of the tube). This voltage starts a discharge between the two lamp electrodes and the
current rapidly rises to value determined mainly by the inductance of inductor. The starter witch is left open
while the lamp is alight, the electrodes maintaining their operating temperature as long as they continue to
pass the discharge current. In practice it is desirable that the starter switch should operate automatically,
switching on when the supply is first on then switching off to strike the lamp and remaining of all the time
that the lamp is alight. Due to the inductor the lamp current loges the supply voltage (at approximately 0.5
p.f) a capacitor, C, is usually connected between the lamp terminals to improve the overall power to an
acceptable value.

● Starters
Three methods are commonly available for starting the discharge in a fluorescent tube: the thermal
starter, the glow start and the quick start.

▪ Thermal type start

The thermal type starter switch has two contacts mounted on bi-metal strips, a small heating coil being
fitted very close to the bi-metal strips but not electrical contact between them. The contacts arc normally
closed so that the main supply is first switched on full heating current passes through the lamp electrodes
as before. The current also flows through the starter heater and so warms the bi-metal strips. After a short
time the be-metal strips warms sufficiently to bend and open the contacts thus striking the lamp. As long
as the lamp remains alight current flows through the starter heater keeping the contacts apart. a small
capacitor is often connected in parallel with the starter switch contacts to suppress radio interference.

▪ Glow type start

The glow type starter switch consists of a small bulb filled with helium and containing two contacts, one
of which is mounted on a bi-metal strip. The contacts are normally open so that when the main supply is
firs switched on full main voltage is applied to the starter contacts. This causes a glow discharge, which
warms the bi-metal strip making it bends, so closing the starter contacts. The closing of the starter
contacts allows full heating current to pass through the lamp electrodes and also extinguish the glow
discharge. After a short time the bi-metal strip cools sufficiently to open the circuit thus striking the
lamp. As long as the lamp remains alight the voltage applied to the starter is insufficient to initiate a

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glow discharge and so the starter contacts remain open until the next starting operation. A small
capacitor is often connected in parallel with the starter switch contacts to suppress radio interference.

Fig.2.5 Stages in striking of a fluorescent tube, using glow-type starter switch


(a) Contacts snap open, causing arc to strike between electrodes

(b) Glow discharge between bimetal contacts

(c) Bimetal heated; contacts close, bimetal then cools

▪ Quick type start or Instant type start

In the case of the quick start or instant start, starting is achieved by the use of autotransformer and an
earthed metal strip in close proximity to the tube.

When the supply is switched on, mains voltage appears across the end of the tube, and the small part of
the winding at each end of the transformer energizes the filaments, which heat up. The difference in
potential between the electrodes and the earthed strip causes ionisation, which spreads along the tube.

● Stroboscopic Effect

A disadvantage of fluorescent lamp is that as the alternating discharge current passes through zero twice
every cycle the light produced tend to flicker at twice of main frequency. Although this effect is not
noticeable to the eye, machinery rotating at certain speed may appear to be stationary or moving more
slowly than it really is. This is known as the stroboscopic effect and is obviously a cause of danger in
situations such as workshops where rotating machinery is in use.

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a) If a three-phase supply is available the stroboscopic effect can be minimized by connecting lamps to
alternate phases. As the lamps in the circuit attains their maximum and minimum values, the light
output in sequence of overall illumination is kept practically constant thereby keeping the
stroboscopic effect to a minimum.

b) If only a single-phase supply is available then the ‘lead lag’ circuit shown in figure below may be
used. In this circuit lamp A, is supplied via and inductor and so has a lagging current, Both an
inductor and a capacitor are connected in series with lamp B. The inductor is required to supply the
initial starting surge. But, when the lamp is a light, the effect of the capacitor predominates so that the
lamp takes a leading current, It follows that when one lamp is producing its minimum light output the
other is producing its maximum and so, by using this circuit the stroboscopic effect is greatly
reduced.

2.4Terms used in Illumination

Illumination refers to the provision of sufficient lighting either by natural means (e.g. sun light) or
artificial light sources (e.g. electric lamps).
1. Luminous Flux: It is the total quantity of light energy radiated/ produced from a luminous
body in the form of light waves. It is measured in lumens. It is represented by symbol φ.
2. Luminous Intensity (I): It is the amount of luminous flux emitted by a source per unit solid
angle. It is measured in candela or lumens per steradian. i.e.

I =φ / ω,
1 Candela = 1 Lumen / steradian

Wherethe solid angle is measured in Steradians (ω). It is the angle generated by the surface
passing through the light point in space and periphery of the area. It was denoted by ω. Solid
angle was given by the ratio of the area of the surface to the square of the distance between
the area and the point.i.e. A / r2 . Since the surface of a sphere has an area equal to 4πr2;
∴ Total angle, ω=4πr2 / r2 = 4πstradians
3. Illumination (intensity of illumination) (E) - it is the luminous flux received by a surface
per unit area of surface. Its unit depends upon the units in which area is measured. It is
measured in lumens per square meter or lux or meter candle.
Mathematically,

E=φ/A
4. Luminous efficacy (k): a measure of unit lumens per watt (lm/W). It can be thought of as the
‘efficiency’ of the light source.
5. Luminance, L: The luminous intensity (I) per unit of the apparent area of the
source of light (or illuminated areas).
L = I/A [cd/m 2]

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6. Coefficient of utilization:
This is a factor showing the ratio of the lumens reaching on the working plane to the total lumens
generated by the source. It depends on the dimension of the room to be illuminated, the
reflectance of the walls, ceilings, and floors, the lamp output of reflectors and diffusers used and
the position of the lamp.
7. Maintenance Factor: The light obtained from a light source may be affected by
variables due to dire, ageing of the lamp, e.t.c. The MF takes in to account such effects.

8. Illumination level: - In order to see the details of the things that surround us the
source has to illuminate them very well in order the objects take the necessary brightness. For
each type of work there is a range of brightness most favorable to output in terms of quality
and quantity.
Degree of illumination, to give necessary brightness to objects, depends upon: the size of the
object and distance of the observer.
a Contrast between the object and background. Greater the contrast greater will be the illumination
required to distinguish the object properly.
b Speed of object - Speedy object require more illumination.
c Duration of gazing - Object seen for long duration of time require more illumination.

9. Uniformity of Illumination: - It has been found that visual performance is best if the
range of brightness within the field of vision is not greater than 3:1, which can be achieved by
employing general lighting in addition to localised lighting. Otherwise due to the frequent
accommodation of pupil or iris of the eye, fatigue is caused and it creates psychological
felling of loneliness, gloom and unfriendliness.

10. Color of light: - The appearance of the body color entirely depends upon the color of the
incident light. In general the composition of the light should be such that the color appears
natural.

11. Shadows: - In lighting installation, formation of long and hard shadows causes fatigue and are
undesirable. However a certain amount of shadow is desired as it helps to give shapes to solid
objects and make them easily recognized. But there is one exception to this i.e. in drawing
offices, where we are to see flat surfaces. Hard and long shadow can be avoided by:
a) Rising a large number of luminaries mounted at a height not less than 2.5m.
b) By using wide surface of light - using globes or indirect lighting system.

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12. Glare:- Glare is generally produced by very bright sources of light, which emit light directly
or at very low angle towards the viewer. This causes the person to neglect the other
surrounding objects, as they appear darker and is a major cause of road accidents. The glare is
also caused by highly polished surfaces when the angles are incorrect. This also tends to
damage retina of the eye. Glare may be direct or indirect. Motorcar headlights produces direct
glare.
In other words glare may be defined as the brightness within the field of vision of such a
character as to cause annoyance, discomfort interference with the vision or eye fatigue.
Therefore, glare is to be avoided at any cost. For this purpose very bright point sources of light
should be avoided. Highly reflective surfaces should be replaced by Mat surfaces, which cause
diffusion. The angle of light should be such that it does not dazzle the person. A surface, which is
almost free from mirror reflection, is called a mat surface. The factories act discusses the matter
and lays down regulations to prevent it. If a glare is produced by a lighting point, such as
incandescent lamp, it canbe avoided by the use of globes or making the light source at such a
height that to place them above the ordinary range of vision.
In fulfilling the above requirements, in designing a good lighting scheme, we have to
consider

i. The intensity of illumination required

ii. The selection of the required lamps and fittings


iii. The size of the room
iv. The conditions under which the illumination is used etc
The recommended illumination level for various occupancies is shown in Tables given on
page36 and subsequent.
The choice of lamps for different type of occupancies differs. Tubular fluorescent and tungsten
filament lamps can be used when lighting is to be done in small premises. But in large premises,
the lighting can be carried out by using high intensity sources such as mercury or sodium
discharge lamps.
The following are some of the conditions that should be considered when the illuminations are
used:
► Utilisation Factor (ηB) - the whole light radiated by the lamps doesn’t reach the
working plane. The ratio of lumens reaching the working plane to the total
light given out by the lamp or lamps, when the installation is new, is known
as utilisation factor or coefficient of utilisation. The value of utilisation factor
depends upon
i) The mounting height
of lamps
ii) area to be illuminated
iii) type of lighting

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scheme
iv) color of the surrounding,
etc.
► Spacing Luminaries: - correct spacing is of great importance to provide uniform
illumination over the whole area. The ratio of the horizontal spacing between rows
to the height of the luminaries above the working plane, called space to
height ratio, depends quite on luminous output, type of lighting scheme and on the
extent of candlepower distribution curve of the luminare. Mounting height is largely
governed by the type of the building and type of lighting scheme employed.

The term “general lighting” implies that the illumination at the working level should
not vary substantially throughout the room. Therefore it is apparent that the fitting
for general lighting should not be so placed that the illumination received from each
fitting overlaps and builds up that of its neighbours. That means the distance lights
source from the wall should be equal to one half of the distance between two
adjacent light sources. Also distance between lighting fittings should not exceed 1.5
times the mounting height.
In the case of direct and semi-direct luminaries, it is generally advisable to
mount them high considering a normal ceiling height and average size floor
area. With fluorescent luminaries it is good practice to aim at a value of unity
for this ratio and to set on upper limit of 3/4. In the case of indirect and semi-
indirect luminaries, it is a good practice to aim at a horizontal spacing
between rows approximately equal to the height of the ceiling above the
working plane, and in no case should the horizontal spacing exceed 1 1/3 times
this height. In case of direct and semi-direct lighting scheme

► Colour of Surrounding Walls: - the illumination in a room depends upon the


light reflected from walls and ceilings. White walls and ceilings reflect more
light as compared to collared ones.

► Maintenance Factor - as we are to continue to use the installation, the illumination


produced considerably decreases due to ageing of the lamps and
accumulation of dusts on the lamps, reflectors, ceiling and walls. Its value is
more if there is much as the ageing problem increases, etc. The value is
mostly ranges between 0.8 and 1. The other term used is depreciation factor,
which is merely the inverse of the maintenance factor. Its value is more than
unity.

2.5.Illumination Laws

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▪ Inverse square law:


The illumination of a surface is inversely proportional to the distance between source
& surface provided that the distance between the surface & the source is sufficiently
large so that source can be regarded as a point source. This is known as Inverse square
Law.
Let, E1 be the illumination on surface A1,
E2 be the illumination on surface A2,
Since exactly the same luminous flux falls on A1 & A2 we can have the relation,
ф = E1A1= E2A2
E2 = E1A1/A2
2
= E1 (d1/d2)

2
i.e. E ~ 1/d Where d is the perpendicular

distance from the light source.


Thus the illumination of the surface varies inversely as the square of the distance
from the light source.

d2
………………….

Light source A2
……...
d1
A1

2. Cosine LawӨ

d
xQ

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2
EQ= IcosӨ/h Or

cosӨ =d/h, h = d/cosӨ

3 2
EQ =Icos Ө/d , this is known as Lambert Cosine Law

Thus the illumination depends not only on the perpendicular distance from the light source but
also on the angle that the light falls on the area to be illuminated.
Examples:

1. A 250W sodium-vapour street lamp emits a light of 22,500 cd and is situated 5m above the
road. Calculate the luminance
a)Directly below the lamp and
b)At a horizontal distance along the road of 6m

2. A work area at bench level is to be illuminated to a value of 300 lx, using 85W
single fluorescent fittings having an efficacy of 80 lumens/watt. The work area is 10 m
× 8 m, the MF is 0.8 and the CU is 0.6. Calculate the number of fittings required
3. Two lamps are suspended 10m apart and at a height of 3.5m above a surface as
show the figure blew. Each lamp emits 350cd. Calculate.
(a) The luminance on the surface midway between the lamps,
(b) The luminance on the surface immediately below each of the lamps.

2.6. Methods of lightning calculation

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In order to estimate the number and the type of light fittings required to suit a particular
environment, it is necessary to know what level of luminance is required, the area to be
illuminated, the maintenance factor and the coefficient of utilization, and the efficiency of the
lamps to be used. A number of methods have been employed for lighting calculations among
which may be mentioned:
A. Watts per square meter method
B. Lumen or Light flux method

► Watts per Square Meter method: - applicable for rough calculations. It consists in
making an allowance of watts per square meter of area to be illuminated accordingly to
the illumination desired on the assumption of the average figure of an overall efficiency of
the system. According to NEC 220-3(d) this figure is about 3 watt per ft2.

Example: - A house has an external dimension of 30ft by 50ft. If an 80w fluorescent lamps,
and 220V supply is used, determine the size of the service wire and the number of
lamps required.
Solution:
A = 30ft X 50ft
= 1500ft
Total wattage required = 1500 X 3w
= 4500w ⇒4.5Kw
No of lamps required = 4.5Kw/80w = 56.1
⇒56 lamps - each 80w
Current carrying capacity = 4.5Kw/220V = 20.5A

Therefore, the size of the cable will be conductor if there is no any correction factor.

► Lumen or Light flux or efficiency method: - it is the most advisable method to be used.
Lumens' reaching the working plane is calculated as:
IF; E – Required Illumination level
A - Working surface in m2

 - Luminous flux of one lamp in lm


UF - Utilization factor
MF- Maintenance Factor
Require level of illumination in the room=

Total flux output of the lamps∈the room∗correction factor


.
total area of the room

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Required level of illumination in the room=

No . of Fixture∗flux output per Fixture∗correction factor


.
total area of the room
Required level of illumination in the room=

No . of Fixture∗N /fixture∗flux output /lamp∗correction factor


total area of the room
Correction factor=utilization factor*maintenance factor
N∗ɸ L∗U F∗M F
Thus E=
AREA
A∗E
N= ɸl∗UF∗MF

For new installation


1.25∗A∗E
N=
ɸl∗UF∗MF
Note- Excellent illumination is considered when the distance apart is not more than 8 times the
height of the luminaries. Normal spacing for standard lamps is 50 meters with a mounting height
of 8 meters.
Assignment
1. A road 300 m long is required to be illuminated by providing 40W fluorescent lamps. The
width of the road is 4m. Design a street lighting scheme for obtaining minimum level of
illumination of 0.6 lux assuming a mounting height of 9m and a 0.5 coefficient of
utilization. (In designing you have to determine the distance between the poles and find out
the number of poles required for the given distance.)

2. A light assembly shop, 15m long, 9m wide and 3m up to trusses, is to be illuminated to a


level of 200 lux. The utilization and maintenance factors are respectively 0.9 and 0.8.
Make a scale drawing of the plan of the shop and set out the required lighting points,
assuming the use of tungsten lamps and dispersive metallic reflectors. You may assume a
lamp efficiency of 125 lm/W, and spacing height ratio of unity.

3.A hall 30m X 15m height is to be provided with a general illumination of 120 lm/m 2 taking a
coefficient of utilization of 0.5, depreciation factor 1.4 and appropriate space height ratio,
determine the no. of fluorescent tubes required, their spacing, mounting height and total
wattage. Take luminous efficiency of fluorescent tubes as 40lm/W for 80-watt tube.

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Allowable Illumination Levels To Various Locations & Rooms Of (Roads, Offices, Schools And
Factories)

ROADS
Classification of Average level o
Lighting Installation Type of Road illumination on f
surface roa
d
Group A1 Important traffic route carrying
fast traffic 30
Group A2 Other main roads carrying a
mixed traffic 15
Group B1 Secondary roads with
considerable traffic 8
Group B2 Secondary road with light traffic 4

Note- Excellent illumination is considered when the distance apart is not more than 8 times the
height of the luminaries. Normal spacing for standard lamps is 50 meters with a mounting height
of 8 meters.

Offices
Level of Illumination (lux) Place
1500 - 750 Offices, design and drawing rooms
750 - 300 Offices, conference rooms,
computer rooms
300 - 100 Kitchens, ordinary work rooms, corridors,
stairways and toilets

Schools
1500 - 300 Precision drawing or drafting, laboratory
rooms
750 - 200 Class rooms, library reading rooms,
experiment demonstration rooms, staff
rooms and gymnasium
300 - 75 Lecture halls, assembly rooms, locker
rooms, corridors, stairways and toilets

Factories
Level of Illumination (lux) Place
3000 - 1500 Where such work as inspecting, testing,
selecting and specially as machine tool

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operation is carried out


1500 - 750 Inspecting, testing, selecting, welding and
machine shops
750 - 300 Inspecting, testing, selecting, welding and
machining and wrapping.
300 - 150 Wrapping and crating,
welding and machining.

Data on Commonly Used Light Sources

High Pressure Mercury Vapour Lamps

Wattage Nominal Luminous Flux


Without With A.C. Nominal Without With
Voltage Current
Ballast Luminescent material
in watt in watt in in amp in lumen in lumen
voltage
With yttrium vanadate luminescent material

50 59 220 0.6 --- 2000 E 27


80 89 220 0.8 --- 3800 E 27
125 137 220 1.15 --- 6300 E 27
250 266 220 2.15 --- 13500 E 40
400 425 220 3.25 --- 23000 E 40
700 735 220 5.4 --- 40000 E 40
1000 1045 220 7.5 --- 55000 E 40
Metal halide lamps (with dysprosium iodide)

250 275 220 3.0 21000 17000 E 40


360 385 220 3.5 28000 26000 E 40
1000 1040 220 9.5 80000 80000 E 40
2000 2070 380 8.8 190000 80000 E 40
3500 3650 380 18.0 300000 --- E 40

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High-pressure sodium vapour lamps


Wattage Nominal Luminous Flux
Without With a.c. Nominal Without With Base
Voltage Current
Ballast Diffusing glass
in watt in watt in voltage in amp in lumen in lumen
70 83 220 1.0 --- 5800 E 27
150 170 220 1.8 14500 14000 E 40
210 232 220 2.25 --- 18000 E 40
250 275 220 3.0 25500 25000 E 40
350 385 220 3.45 --- 34000 E 40
400 450 220 4.4 48000 47000 E 40
1000 1090 220 10.3 130000 120000 E 40

General-purpose lamps (220V-230V)


Wattage Luminous Flux Wattage Luminous Flux
at 225V Base at 225V Base
W lm W lm
40 430 E 27 300 5000 E 40
60 730 E 27 500 8400 E 40
100 1380 E 27 1000 18800 E 40
200 3150 E 27 75 1190 E 40
15 125 E 27 150 2880 E 40
25 235 E 27 750 17040 E 40

Fluorescent lamps
Wattage Luminous flux,
Without With Nominal Length acc. to type of
Ballast Current of lamp lamp and light
colour
W W A mm lm
Standard Construction

15-2 19.5 0.33 438 500 to 720


18 23 0.37 590 1300 to 1450
20 25 0.37 590 700 to 1250
30-2 39 0.365 895 1150 to 1800
36 45 0.43 1200 3100 to 3450
38 48 0.43 1047 3200 to 3400

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40 49 0.43 1200 1600 to 3200


42 52 0.535 1047 2000 to 2500
58 69 0.67 1500 5050 to 5400
65 76 0.67 1500 2600 to 5200

Indium amalgam type, for higher ambient temperature


40 49 0.44 1200 2000 to 2500
65 76 0.7 1500 3300 to 4000

Utilisation Factors
Types of Lighting ηB Types of Lighting ηB
Direct 0.6 to 0.45 Semi-indirect 0.45 to 0.3
Semi-direct 0.55 to 0.45 Indirect 0.35 to 0.25
General diffuse 0.5 to 0.35 Indirect ceiling lighting 0.2 to 0.15

RECOMMENDED ILLUMINATION LEVELS


SERVICE ILLUMINATIONLEVEL
(Lux)
General Building Areas
- Circulation areas, corridors 100
- Stairways, Escalators 150
- Cloak rooms, Toilets 150
- Stores, stock rooms 150
Assembly Shops
- Rough work: Heavy machinery assembly 300
- Medium work: Engine, Vehicle body assembly 500
- Fine work: Electronic and Office machinery assembly 750
- Very fine work: Instrument assembly 1500
Offices
- General offices, Typing, Computer rooms 500
- Deep-Plan general offices 750
- Drawing offices 750
- Conference rooms 500
Schools
- Class rooms, Lecture theatres 300
- Laboratories, Libraries, Reading rooms and Art rooms 300
Shops, Stores and Exhibition Areas
- Conventional Shops 300
- Self-service Shops 500

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- Supermarkets 750
- Show rooms 500
Museums and Art galleries
- Light - Sensitive exhibit 150
- Exhibits insensitive to light 300
Public Buildings
- Cinemas 50
- Auditoriums 150
Theatres and Concert Halls
- Auditorium 100
- Foyer 200
Dwelling Houses
- Bed rooms: -
- General 50
- Bed-Head - Bath rooms: 200
- General
- Shaving, Makeup 100
- Living rooms: - - General 500
- Reading, Serving
- Stairs 100
- Kitchen: - - General 500
- Working areas: 100

300
500
Nursery 150

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