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Vissim 2022 - Manual-192-245

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0% found this document useful (0 votes)
463 views54 pages

Vissim 2022 - Manual-192-245

Uploaded by

YO LUIS
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 54

1.16.

4 Selecting a compression program

A message opens confirming the reset. The next time you start Vissim, the respective interface
elements are displayed with their default settings and in their default positions.

1.16.4 Selecting a compression program


1. On the Edit menu, click > User Preferences.
2. In the navigator tree, choose GUI > Graphics.
3. Make the desired changes:
Element Description
AVI record- Compression button: Open the Video compression window, and select a
ing default compression program for AVI recording (see “Starting AVI recording” on
page 1348).

4. Confirm with OK.

1.16.5 Selecting the 3D mode and 3D recording settings


1. On the Edit menu, click > User Preferences.
2. In the navigator tree, choose GUI > Graphics.
3. In the 3D mode section, make the desired settings:
Element Description
Enable 3D mode Select this option to show the 3D mode. After you restart Vissim,
the following icons are displayed in the toolbars of the Network
editors:

2D/3D (see “Network editor toolbar” on page 114)

Edit 3D graphic parameters (see “Editing 3D graphic


parameters” on page 245)
Anti-aliasing Select this option to reduce so-called “jaggies”, i.e. pixel edges
caused by screen resolution. Using this type of recording produces a
video of higher quality, however slows down the recording speed.

194 © PTV GROUP


1.16.6 Right-click behavior and action after creating an object

Element Description
Background texture Select this option to compress textures for background images. It
compression might then take longer to load background images. Select this option
if your computer does not have sufficient video memory.
Graphics driver Graphics driver required for displaying objects during simulation.
Make sure you have enough graphics card memory available, as
adding background images in particular can take up a lot of memory.
For DirectX 11, Vissim checks the size of the graphics card memory.
Ensure that your video card and the drivers installed support the
standard selected.
Settings changes only become effective after you restart Vissim.
OpenGL 3.0: Open Graphics Library
DirectX 11: Allows remote desktop access to Vissim in 3D
mode, ensures the representation of fire events and stable
operation of multiple drivers. Default setting

4. Confirm with OK.


The changes take effect after Vissim is restarted

1.16.6 Right-click behavior and action after creating an object


In the Network editor, you can define the right-click behavior. This means you can specify whether
a window or list for editing the attributes is automatically opened after you insert a network object,
or whether neither the list nor the window shall be opened.
1. On the Edit menu, click > User Preferences.
2. In the navigator tree, choose GUI > Network Editor.
3. Make the desired changes:
Element Description
Right click Function, when you right-click in the network editor:
behavior Right-click opens the context menu: The shortcut menu of the Network
editor opens (see “Network editor shortcut menu” on page 118)
To create new objects, press CTRL + right-click.
Right-click creates a new object: In the Network editor, a new network
object of the type selected in the network object sidebar is inserted.
To open the shortcut menu, press CTRL + right-click.
Automatic After you have added a new network object in the Network Editor, have opened
action after the window or list for editing the attributes, or have neither opened the window
object nor the list.
creation

© PTV GROUP 195


1.16.7 Showing and hiding object information in the network editor

Element Description
For many network object types, you can not only edit the attributes in a list, but
also in a window. For some network object types, there is no window but only
the list, e.g. for vehicle inputs, pedestrian inputs, routng decisions / routes, and
conflict areas.
Show edit dialog if available, show list otherwise (default setting): If
there is a window for editing the attributes of this network object type, open
it, otherwise open the list of network objects of this type.
Show edit dialog if available, no action otherwise: If there is a window
for editing the attributes of this network object type, open it, otherwise do
not open a window or list.
Always show list: Always open the list of network objects of this type
No action: Do not open the list or window. The network object is inserted
into the Network Editor at the desired position.

4. Confirm with OK.

1.16.7 Showing and hiding object information in the network editor


In the Network editor, in the QuickInfo, you can show network editor attributes and attribute values
directly next to the network object. Depending on whether you are currently inserting a network
object, editing it using the mouse or pointing to it with the mouse pointer, different attributes and
attribute values are displayed, such as its number, name or current length.
You can show or hide the QuickInfo display.
1. On the Edit menu, click > User Preferences.
2. In the navigator tree, choose GUI > Network Editor.
3. Select or deselect Show Quick info in Network editor.
4. Confirm with OK.

1.16.8 Defining click behavior for the activation of detectors in test mode
You can set whether you want to activate detectors in test mode with a single or a double click.
1. On the Edit menu, click > User Preferences.
The User Preferences window opens.
2. Choose the entry GUI > Test Mode.
3. Make the desired changes:
  Activate detector on double click: In the test mode, double-clicking switches the
detector call. A single click selects the detector and you can, for instance, look at the attrib-
utes of the detector in the Quick View.

196 © PTV GROUP


1.16.9 Showing short or long names of attributes in column headers

Activate detector on single click (selection unavailable): Single click changes the
detector call. You cannot select detectors (see “Setting detector types interactively during
a test run” on page 989).
4. Confirm with OK.

1.16.9 Showing short or long names of attributes in column headers


In the column header of attribute lists, you can show the short or long name of an attribute.
1. On the Edit menu, click > User Preferences.
2. In the navigator tree, choose GUI > Lists.
3. Select the desired option:
  Short name
Long name

1.16.10 Managing map services of the background map


You can add additional map services to the default map services in the user preferences and
import *ver and *.xml data formats for them. You can delete unnecessary map services. You
cannot delete map services that are available by default. You can export map services to *ver and
*.xml file formats.
1. On the Edit menu, click > User Preferences.
2. In the navigator tree, choose GUI > Background map.

Adding a map service

1. Click Add map service.


A new row is inserted.
2. If desired, overwrite the map service name.
3. Click Import.
4. Select your *ver or *.xml file.
5. Confirm with OK.

1.16.11 Configuring command history


You can set that Vissim saves the recently executed functions as command history. You can also
define the number of the previously executed functions which should be saved.

On the Edit menu, click Undo to undo the maximum number of functions. To redo them, click

Redo (see “Overview of menus” on page 162).

© PTV GROUP 197


1.16.12 Specifying automatic saving of the layout file *.layx

1. On the Edit menu, click > User Preferences.


2. From the navigation tree, choose Working Environment.
3. Make the desired changes:
Element Description
Command history (Undo / If this option is selected, the previously executed
Redo) active functions are saved.

You can use the Undo icon.


Maximum number of entries Number of functions last performed that were saved and
in command history shall be shown in the Edit > Undo menu.
Default: 20
Maximum number: 49

4. Confirm with OK.

1.16.12 Specifying automatic saving of the layout file *.layx


1. On the Edit menu, click > User Preferences.
2. From the navigation tree, choose Working Environment.
3. In the Auto-save layout section, make the settings of your choice.
Element Description
when network file (inpx) is saved Select this option to automatically save the
layout file *.layx when the network file *.inpx is
saved.
when network is discarded (e.g. File - Select this option to automatically save the
New) layout file *.layx when you close the current
network.

4. Confirm with OK.

1.16.13 Checking and selecting the network with simulation start


When you start the simulation, Vissim automatically checks the Vissim network for certain
constraints that could prevent the simulation from starting. You can select whether you also want
Vissim to check the Vissim network for consistency when the simulation starts.
1. On the Edit menu, click > User Preferences.
2. In the navigator tree, choose Check network.
3. Make the desired changes:

198 © PTV GROUP


1.16.14 Defining default values

Element Description
Check network at If this option is selected, Vissim checks the Vissim network for
start of simulation certain constraints and for consistency when the simulation is started.
If this option is not selected, Vissim only checks the Vissim network
for certain constraints that could prevent the simulation from starting.

1.16.14 Defining default values


You can define default values that are assigned to links and priority rules when you add them to
your Vissim network.
1. On the Edit menu, click > User Preferences.
2. In the navigation tree, select Default values.
3. Make the desired changes:
Element Description
Add link Use user-defined lane width: Select this option to enter the desired value
into the Lane width box. New links, with the lane width specified, are added in the
Network editor. Default 3.50 m
Add pri- Use user-defined minimum gap time: Select this option to enter the
ority rule desired value into the Min. gap time box. New priority rules, with the duration
specified, are added in the network editor. Default 3.0 s
Use user-defined minimum clearance: Select this option to enter the
desired value into the Min. clearance box. New priority rules, with the length
specified, are added in the network editor. Default 5.0 m

4. Confirm with OK.

1.16.15 Allowing the collection of usage data


As your PTV Vision team, we want Vissim to provide the functions you actually need and that
make work easier for you. To support us in this objective, activate the Collect usage data option.
We can then examine which parts of the program you prefer and how often you use individual
functions, e.g. via the number of clicks on menu items, the size of networks, the time the Network
editor is used or the duration of simulation runs. All data collected and sent to our servers is fully
anonymized. The data cannot be traced back to you or your workplace.
1. On the Edit menu, click > User Preferences.
2. In the navigation tree, choose Usage data.
3. Make the desired changes:

© PTV GROUP 199


1.17 Using 2D mode and 3D mode

Element Description
Collect If the option is selected, diagnostic and usage data is collected and
usage transmitted anonymously.
data
Log Only available if the option Collect usage data has been selected.
usage Opens the Telemetrydata_<yyyymmdd>_<hhmmss>.log file in the editor that is
data loc- installed as default on your computer. This file has been saved to the
ally %temp%\VISSIM directory. Files from the previous day are deleted when
starting Vissim.

1.17 Using 2D mode and 3D mode


In the 2D mode, you can add, show, and edit network objects as well as run vehicle or pedestrian
simulations.
The 3D mode is used to show networks during a simulation or presentation in 3D.

1.17.1 Calling the 2D mode from the 3D mode

  On the Network editor toolbar, click the 2D/3D button .

The button changes to . The Vissim network and vehicles are shown in 2D.

Tip: You can save your display options to and load them from the *.layx file.

1.17.2 Selecting display options


The following graphic parameters allow you to define how network objects are displayed the
network editor:
  On the network object sidebar, use the network object graphic parameters to define, for each
network object type, how network objects are displayed in the network editor (see “Editing
graphic parameters for network objects” on page 202), (see “List of graphic parameters for
network objects” on page 205).
Select the basic graphic parameters on the Network editor toolbar to define how the net-
work is displayed in each network editor you open (see “Network editor toolbar” on page 114).

The 3D graphic parameters on the toolbar of the network editor allow you to define the
three-dimensional display of the network individually in each network editor opened (see “List
of 3D graphic parameters” on page 245).
For vehicles, pedestrians, links, areas, ramps and stairs, you can specify a colored display, e.g. a
dynamic display based on simulation data.

200 © PTV GROUP


1.17.2 Selecting display options

Per default, they are shown in 2D. Simulations can be run in 2D mode and also in 3D mode (see
“Calling the 2D mode from the 3D mode” on page 200), (see “Using 3D mode and specifying the
display” on page 243), (see “Selecting the number of simulation runs and starting simulation” on
page 1003).
The drawing order in the display type allows you to define the priority that network objects have
over other network objects when they are displayed on top of each other in the Network editor and
intersect at the same height.

Restrictions in 2D and 3D mode


The following graphical displays and graphical parameters are effective only in 2D mode:

Graphic Network Description


parameters / object type
Graphical
display
Show queue Queue Display queue lengths at each queue counter (see “Graphic
lengths Counters parameters for visualizing of queue lengths” on page 217)
Show queue Nodes Display queue lengths in each node at each queue counter
lengths
Show turn Nodes Turn values represent the values of result attributes or user-
value defined attributes along the turn relations in a node (see
visualization “Visualizing turn values” on page 808).
Link bar Links Link bars visualize in 2D mode the values of a selected attribute
drawing on links or instead of links
mode (see “Graphic parameters for display of link bars and lanes” on
page 211)
.
Overtaking Links Links and overtaking lanes: The overtaking lane is displayed
lane drawing in pink hatched (see “Graphic parameters for display of links and
mode connectors” on page 211).

Clearance Priority Rules Display the clearance of the priority rule as a triangle across the
visibility width of the lane (see “Graphic parameters for clearances of
priority rules” on page 210)
Show flow Flow Bundles Display volume on the respective paths with colored flow bundle
bundle bars bars (see “Visualizing volumes on paths as flow bundles” on
page 891)
Shape (2D) Vehicles in Net- Set shape Rounded or Rectangular (see “Graphic parameters
work, Pedes- for the display of vehicle and pedestrian shapes” on page 215).
trians in The shape is not dependent on a 2D/3D model.
Network
Content of 3D Information In 2D mode, the symbol is displayed with the network
3D inform- Signs
ation signs object. In 3D mode, the 3D information sign is displayed (see

© PTV GROUP 201


1.17.2 Selecting display options

“Using the 3D information signs” on page 803).


Route bundle selected Area Show arrow band for each pedestrian route related to the
or Ramp selected area or ramp (see “Showing route bundle for area or
ramp” on page 1134)
Grid display Links, Con- Display of the center line (see “Toggle wireframe on” on page
nectors 114). Does not display the Display type in 2D mode. In 2D mode,
displays the width of the lanes when the link is selected.
Measuring -- Set measurement points in the network editor and measure
distances distance between them (see “Measuring distances” on page
122)

The following graphical displays or functions are effective only in 3D mode:


  Rotate mode (see “Navigating in 3D mode in the network” on page 244)
Flight mode (see “Navigating in 3D mode in the network” on page 244)
Graphical displays that define the 3D graphics parameters, for example, fog, shadows, land
texture, sky texture, three- dimensional display of buildings (see “List of 3D graphic
parameters” on page 245)
Shape of vehicle and pedestrian depending on the 2D/3D model (see “Using 2D/3D models”
on page 271)

1.17.2.1 Editing graphic parameters for network objects


You can set graphic parameters for the network objects of a network object type. Via graphic
parameters, you define the display of network objects in the Network editor last used.
You can also change graphic parameters during the simulation.
In the network object sidebar, a preview button is displayed for the graphic parameter of each
network object type. The colors of the preview buttons depend on the graphic parameters chosen.

Note: Graphic parameters can refer to attributes of network objects.

1. If several network editors are open, ensure that the network editor in which you want to display
the network objects with the modified graphic parameters is active.
2. On the network object sidebar, in the row of the network object type of your choice, click the
desired Edit graphic parameters button.
Icon Network object type Preview icon Graphic Parameters
(in default colors)
Links

Desired Speed Decisions

Reduced Speed Areas

202 © PTV GROUP


1.17.2 Selecting display options

Icon Network object type Preview icon Graphic Parameters


(in default colors)
Conflict Areas

Priority Rules

Stop Signs

Signal Heads

Detectors

Vehicle Inputs

Vehicle routes, in the list box :


Vehicle Routes (Static)

Vehicle Routes (Partial)

Vehicle Routes (Partial PT)

Vehicle Routes (Parking Lot)

Vehicle Routes (Dynamic)

Vehicle Routes (Closure)

Vehicle Routes (Managed Lanes)

Vehicle attribute decisions

Parking Lots

Public transport stops

Public Transport Lines

Nodes

Data Collection Points

Vehicle Travel Times

Queue Counters

© PTV GROUP 203


1.17.2 Selecting display options

Icon Network object type Preview icon Graphic Parameters


(in default colors)
Flow bundles

Sections

Background Images No graphic parameters

Pavement Markings

3D Traffic Signals

Static 3D Models

3D Information Signs

Vehicles In Network

Pedestrians In Network

Areas:
Polygon
Rectangle

Obstacles, in the list box :


Polygon
Rectangle
Ramps & Stairs

Elevators

Pedestrian Inputs

Pedestrian routes, in the list box


Static
Partial
Pedestrian Attribute Decisions

Pedestrian Travel Times

Fire Events

204 © PTV GROUP


1.17.2 Selecting display options

The list with the graphic parameters of the network object type opens (see “List of graphic
parameters for network objects” on page 205).

Tip: Alternatively you can also open the graphic parameters of a network object type via
the shortcut menu.
1. On the network object sidebar, right click the network object type of your choice.
2. On the shortcut menu, click Edit graphic parameters.

3. In the list of graphic parameters, make the desired settings.


4. To change a color, double-click the colored square field of the respective graphic parameter.
5. Click next to the list when you want to close the list of the graphic parameters of a network
object type.
The list closes. The graphic parameters are assigned to the network objects of the network object
type.

1.17.2.2 List of graphic parameters for network objects


You can set graphic parameters for a type of network object for the network editor last used (see
“Editing graphic parameters for network objects” on page 202). Depending on the network object
type, in addition to general graphic parameters, this may also be network object specific
parameters.
If network objects are composed of multiple components, you can assign separate colors to some
of them. For example, you can select the color for the mast and the signal arm for 3D traffic
signals.
You cannot define graphic parameters for backgrounds
When you display network objects in the network editor, the display type settings have priority
over the graphic parameter settings for network objects (see “Defining display types” on page
393).
Not all graphic parameters are effective in 2D mode and 3D mode (see “Selecting display options”
on page 200).

General graphic parameters


You can define the following general graphic parameters for most network object types:
Graphic parameter Description
Object visibility If this option is selected, the network objects of this
network object type are displayed in a network editor
If an object of the network object type is selected, the attribute
cannot be deactivated.
If this option is not selected, the non-selected network
objects of this type are not displayed in the Network editor
when a different network object type is selected.

© PTV GROUP 205


1.17.2 Selecting display options

Graphic parameter Description


If this option is not selected, but Label visibility and a
label attribute have been selected:
In the Network editor, only the labels of network
objects of this network object type are displayed.
In the Network editor, the network objects of this net-
work object type are not displayed.
The graphic parameters preview symbol is highlighted
in a lighter color.
Label visibility Select this option to show a 2D label for each network
object of this type in the network editor.
By default, the label is displayed in the center of the network
object. In the Insert mode, use the mouse to move the
position of the respective network object type.
Label color Color of label
Label attribute Opens the window <Name of network object type: Select
Attribute>. Click the attribute whose value you want to show
as a label.
Label decimals Number of decimal places in label
Label font size Font size of label in points (pt)
Use label color scheme Labeling of network objects using a color scheme based on
attribute values. Next to the margin on the right, click the
symbol to open the Edit label color scheme window:
Classification by color: Attribute by whose values the
color is classified
Color for undefined value: Label color when the attrib-
ute lies outside the upper and lower limits

: Select a pre-defined color scheme that con-


tains class bounds and colors. The color schemes vary in
color and class bound. If named color schemes are
defined, you can also select the desired color scheme
from them. You can add new named color schemes,
rename, delete named color schemes, or assign class
boundaries and colors from another color scheme (see
“Using named color schemes” on page 222).
Range scale factor:
Enter a factor for the upper bound and lower bound
Apply button: Multiply values of upper bounds and
lower bounds by a factor
Label background color Color of the area in which the label is displayed.

206 © PTV GROUP


1.17.2 Selecting display options

Graphic parameter Description


The default color for vehicles in the network: transparent gray.
The default color for other network objects: transparent
Legend contains <parameter> The legend contains a description of the symbols and colors
of the network object types, for which under Graphic
parameters, you selected Legend contains <parameter>.

Network object specific graphic parameters


You can only set the following graphic parameters for the network object types listed.

Graphic parameters for filling and outlines


The following network object types have graphic parameters for filling and outlines:
  Reduced Speed Areas
Detectors
Parking Lots
Public transport stops
Public Transport Lines
Static 3D Models
Pedestrian Inputs
Links
Connectors in the graphic parameters of the network object type Links
Nodes and node segments
Sections
Elevators
Pedestrian Attribute Decisions
Pedestrian Routes
Pedestrian Travel Times
Fire Events

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1.17.2 Selecting display options

Graphic parameter Description


Fill style Solid fill: Display fill color or color scheme color in the
network object
Connector fill style
No fill: Do not display fill color or color scheme color
Segment fill style in the network object. Select this option together with
the border line style No line to hide the network
object, irrespective of the attribute Object visibility.
Fill color Color within outline area of network object or color of line.
The graphic parameter Use display type must not be
Connector fill color selected.
Segment fill color Using the fill style Solid fill and a fill color with the Alpha
PT line fill color value set to 0 in the color definition, the network objects of
the network object type are transparent in 2D and 3D. The
transparent option for network object types should only be
used where it is absolutely necessary to create
transparency. This option reduces the rendering speed
and thus the display and visualization quality of large,
transparent objects.
Avoid using “Transparency” for a completely trans-
parent floor, for instance.
Use Transparency for windows or individual trans-
parent wall segments, for example. When design-
ing balustrades for escalators, a transparent
design creates a modern look. Additionally, ped-
estrians are more visible. The window panes of
vehicle models created as ScetchUp files can be
transparent.
Border line style Object border style:
Connector border line Solid line
style No line
Segment border line style
Border color Color of object border
Connector border color
Segment border color

Graphic parameters for line color


The network objects of the following network object types are displayed as a colored line that run
via a link or lane, or they contain lines. You define the line color via the graphic parameter Line
color:
  Desired Speed Decisions
Vehicle attribute decisions

208 © PTV GROUP


1.17.2 Selecting display options

Stop Signs
Signal Heads
Vehicle Inputs
Queue Counters
Flow Bundles
Data Collection Points
Pavement Markings

Graphic parameters for Start line color, End line color, route course and pub-
lic transport stops.
The beginning and end of network objects of the following network object types are displayed as a
colored line that runs across a link or lane:
  Priority Rules
Vehicle Travel Times
Public Transport Lines
Vehicle routes: For each type of vehicle route you may also specify the color of the route
course and of the public transport stops:
Static route color
Partial route color
Partial PT route color
Route closure color
Parking lot route color
Managed Lane general route color
Managed lane route color
Active stop color
Inactive stop color

Graphic parameter Description


Start line color Color of section at the beginning of network object
End line color Color of section at the end of network object

© PTV GROUP 209


1.17.2 Selecting display options

Graphic parameters for clearances of priority rules


Graphic parameters Description
Clearance visibility If this option and the destination section of a priority
rule are selected, the clearance of the priority rule is
displayed in the 2D mode as a triangle across the lane
width. The triangle is pointing downstream. The number of
lanes is considered for which priority rules have been
defined.
Clearance color Color of triangles in which clearances are displayed, if the
attribute Clearance visibility has been selected.

Graphic parameters for display of signal heads in 3D mode


Graphic parameter Description
Signal head display mode 3D as blocks
as stop lines: Display as stop lines on links for
vehicles and on links for which the attribute Is ped-
estrian area has been selected.
as stop lines (vehicle links only): Display as stop
lines on links for vehicles. Stop lines are not shown on
links for which the attribute Is pedestrian area has
been selected.

Graphic parameters for display of 3D Traffic Signals


You may specify the colors used in a 2D schematic diagram of the components of a 3D Traffic
Signal:
Graphic parameter Description
Signal arm color 2D Color of line that represents the arm
Outline color of circle at the end of the arm
Signal head color 2D Outline color of circle that represents the signal head
Mast color 2D Outline color of diamond that represents the mast
Streetlight color 2D Color of line that represents the street light arm
Outline color of rectangle at the end of the arm
Color 2D Outline color of 3D Traffic Signal

210 © PTV GROUP


1.17.2 Selecting display options

Graphic parameters for display of links and connectors


Graphic parameter Description
Wireframe color only in 2D mode: Color of links in wireframe display
Connector wireframe color only in 2D mode: Color of connectors in wireframe display
Overtaking lane drawing mode only in 2D mode:
Links only: Only the contour of the overtaking lane,
without filling, is displayed. Still the overtaking lane is
taken into account in the simulation. This allows you,
for example, to ignore the overtaking vehicles on the
oncoming lane when using color schemes for routes,
but to still display the oncoming lane in color.
Links and overtaking lanes: The overtaking lane is
displayed in pink hatched.

Graphic parameters for display of link bars and lanes


Link bars visualize in 2D mode the values of a selected attribute on links or instead of links.
Values of dynamic attributes can be shown as link bars, if in the graphic parameter Link bar
configuration of the network object type Links, for the attribute Link bar representation >
Segment-based is selected.
Graphic parameter Description
Link bar display No link bars: Links are displayed without link bars.
type
Only link bars: Links bars are shown instead of links.
Links and link bars: Links are displayed together with link bars.
Link bar con- Opens the Edit Link Bar window:
figuration
Link bar representation::
Segment-based: Link bars for individual segments of the link
Link-based: Show link bars for entire link
Base color: Color of link bar, default RGB 190, 0, 0
Classification by width:

Attribute <Attribute name> : The link bar width is based on


values of the selected attribute as well as on the following settings. If
the value is negative, the width is based on the absolute value.
Width scale:
Automatic: Vissim specifies the width.
Manually: For the width, you can enter a minimum value Scale
(minimum): and a maximum value Scale (Maximum). If the

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1.17.2 Selecting display options

Graphic parameter Description


absolute value of the attribute is smaller than the specified min-
imum value, the link bar is not drawn. If the absolute value of the
attribute is greater than the specified maximum value, the link bar
is drawn with its maximum width.
Scale bar width (maximum): maximum width for link bars with
automatic width
Lateral offset: Distance between links and link bars
Classification by color:
No classification: Link bars are not classified by color in the net-
work editor. The <Attribute name> field and the Class
bounds and colors: list below it are not active and cannot be
edited.
Based on attribute: The color of the link attribute is based on the
values of the attribute selected in the field <Attribute name >
as well as on the Class bounds and colors:
Class bounds and colors:
Lower bound column: Value that represents the lower bound
of the selected attribute within this value range. Based on
value range after MIN, on upper bound of the row above.
Upper bound column: Value that represents the upper bound
of the selected attribute within this value range. The upper
bound belongs the value range.
Name column: Name of the class in the legend

: Select a pre-defined color scheme that contains class


bounds and colors. The color schemes vary in color and class bound.
Range scale factor:
Enter a factor for the upper bound and lower bound
Apply button: Multiply values of upper bounds and lower
bounds by a factor
Color of pavement Color of pavement markings between the lanes of links with multiple
markings lanes
Width of lane mark- Width (in meters) of lane markings between the lanes of links with
ings multiple lanes, 0 = no markings.
Lane markings are no longer displayed when you zoom far out of the
Vissim network.

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Graphic parameters for drawing mode of network objects


The colored display of network objects of the following network object types can be based on
graphic parameters that specify a permanent color, display type or color scheme. The colored
display of network objects can also be based on simulation data. Define the display via the
graphic parameter Drawing mode.
  Links, parking lots, nodes, sections, areas, obstacles, ramps & stairways:

Graphic parameter Description


Use consistent color Display network objects of the network object type in the
color of the graphic parameter Fill style.
Use display type Show network objects with display type assigned to
network object (see “Defining display types” on page 393)

  Vehicles in network, pedestrians in network, links, parking lots, nodes, areas, ramps and stair-
ways:
Graphic parameter Description
Color scheme configuration Opens the Edit color scheme window: Select
classification based on attribute values of an attribute and
display network objects in this color scheme for:
Vehicles In network (see “Assigning a color to
vehicles based on an attribute” on page 226)
Pedestrians in the network (see “Assigning a color to
pedestrians based on an attribute” on page 228)
Links: Classification can be selected for link segment
or lane (see “Assigning a color to links based on
aggregated parameters” on page 229)
Parking lots: Classification can be selected for parking
space, parking lots, parking lot groups (see “Assigning
a color to parking spaces, parking lots or parking lot
gorups based on an attribute” on page 242).
Nodes (see “Assigning a color to nodes based on an
attribute” on page 240)
Areas: Classification can be selected for areas or ped-
estrian grid cells (see “Assigning a color to areas
based on aggregated parameters (LOS)” on page
232),
Ramps and stairways: Classification can be selected
for ramps & stairways or pedestrian grid cells (see
“Assigning a color to ramps and stairs based on
aggregated parameters (LOS)” on page 239)

  The display of Vehicles In Network and Pedestrians In Network can be based on a color
distribution. The desired color distribution must be assigned to the desired vehicle type or

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pedestrian type.

Graphic parameter Description


Color by color distribution During simulation, vehicles and/or pedestrians are
displayed in color according to the color distribution
assigned to your vehicle type or pedestrian type.

  The display of Vehicles in network may also be based on the driving state or parking state of
vehicles during the simulation run.
Graphic parameter Description
Color by driving state During simulation vehicles are displayed in a color that
represents their driving state (see “Driving state of a
vehicle” on page 1015). During a simulation run you may
switch between this view and the default view (see
“Dynamically assigning a color to vehicles during the
simulation” on page 225). You cannot edit the colors.
Color by parking state During simulation vehicles are displayed in a color that
visualizes the value of the vehicle attribute parking state
(see “Displaying vehicles in the network in a list” on page
1004). The parking state takes into account the effects of
routing decisions made in the same time step. During a
simulation run you may switch between this view and the
default view (see “Dynamically assigning a color to
vehicles during the simulation” on page 225).

None

Parked

Waiting for free parking space

Drives to parking space

Parking blocked

Back to the route

Parking request rejected


You cannot edit the colors.

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Graphic parameters for the display of vehicle and pedestrian shapes


Graphic Description
parameter
Shape (2D) Rectangle: Display vehicles and/or pedestrians as rectangles in 2D mode.
Simulations might run faster than possible with the graphic parameter
Rounded.
Rounded: Display vehicles and/or pedestrians as rounded corners in 2D
mode. Simulations might run slower than possible with the graphic para-
meter Rectangle.

Graphic parameters for the alignment of vehicle labels


Graphic Description
parameter
Auto-rotate The graphics parameter Label visibility must be selected.
label If the option is selected, the label is automatically rotated so that its base
line is always aligned along the vehicle.
You cannot move the label.

Graphic parameters for the display of areas and nodes based on their func-
tion
Graphic Description
parameter
Color by Only for Nodes (see “Meaning of node color and line style” on page 838):
function Select this option to visualize nodes based on their attribute values Use for
evaluation, Use for mesoscopic simulation and Use for dynamic
assignment:
If for the Fill style attribute, Solid fill is selected, nodes are filled with the
same color as the border.
If no node is selected, the border color depends on the node type selected:

Color and style of the bor- node type selected


der
solid white no node type
solid green Use for evaluation
solid red Use for dynamic assignment
solid black Use for evaluation and for dynamic
assignment
white, dashed Use for mesoscopic simulation
not white, dashed Use for mesoscopic and other simulations

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Graphic Description
parameter
For areas only: The option Color by function is selected by default: The
area fill color displayed depends on the area function: The Drawing order
attribute of the display type is assigned and cannot be edited. Depending on
the area function, the drawing order requires that overlapping areas are
displayed on top of each other.
Color Function Drawing order
Green A pedestrian input is located in the Top 2: Top position
area.
Red A destination section of a pedestrian Top 1: Position on top of
route is located in the area. Center and under Top 2
Magenta Platform edge is selected for the Center
Public transport usage attribute of
the area.
Blue Waiting area is selected for the Bottom 1: Position under
Public transport usage attribute of Center and on top of
the area. Bottom 2
Gray All other areas Bottom 2: Bottom
position

If an area has several functions, the order of the colors in the table determines
the fill color priority for displaying the area.
In wireframe display the colors are used for the edges of the areas.

Graphic parameter for turn value visualization


Visualize turn values graphically in the Network editor using result attributes of a node along turn
relations (see “Visualizing turn values” on page 808), (see “Configuring turn value visualization”
on page 811).

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Graphic parameters for visualizing the volume on paths with flow bundles

Graphic Description
parameters
Show flow If a flow bundle or at least a filter cross section is selected, the volume on the
bundle bars respective paths is displayed using flow bundle bars (see “Visualizing
volumes on paths as flow bundles” on page 891), (see “Displaying flow bundle
bars” on page 893).
Next to the margin on the right, click the symbol to open the Edit Flow
bundle bars window:
The classification by width is based on the flow bundle volume.
Color: Yellow by default. Double-click the field to set the color.
Width scale:
Automatic: Vissim specifies the width.
Manually: For the width, you can enter a minimum value Scale (min-
imum): and a maximum value Scale (Maximum). If the absolute
value of the attribute is smaller than the specified minimum value, the
flow bundle bar is not drawn. If the absolute value of the attribute is
greater than the specified maximum value, the flow bundle bar is
drawn with its maximum width.
Scale bar width (maximum): maximum width for flow bundle bars with
automatic width
Lateral offset: Distance between links and flow bundle bars

Graphic parameters for visualizing of queue lengths


In the network editor, the visualization of queue lengths on links and connectors is based on the
evaluation of the queue length of nodes and/or on queue counters.
  Under Graphic parameters of the network object type, select the desired settings for Nodes
and/or Queue Counters:
Graphic Description
parameters
Show queue In 2D mode: The network editor displays queue lengths on links and
lengths connectors based on the selected network object type Nodes and/or Queue
Counters. If not all values can be displayed due to lack of space, Vissim
displays the larger value.
Queue Click the symbol in the right margin to open a window that allows you to
length attrib- select the desired attribute or subattribute of the queue length. The queue
ute lengths visualized in the network editor are based on the values of this attrib-
ute.

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Graphic Description
parameters
Queue In the network editor, color of the bars that represent queue lengths on links
length color and connectors.
Show queue Displays the queue length in a text field at the end of the queue. The frame of
length label the text field is displayed in the Queue length color.

Graphic parameters for visualizing fire events


The visualization of a fire event in the network editor is based on the data of the quantities stored
in the *.q file. The names of these quantities are stored in the *.fds file. You select this file when
you add the network object Fire event (see “Defining fire events” on page 1159).
To display FDS data in 3D simulation mode, select the DirectX11 graphics driver (see “Selecting
the 3D mode and 3D recording settings” on page 194). Fire events are only displayed during the
simulation run.
  In the graphic parameters of the network object type Fire events, select the settings of your
choice.
Graphic Description
parameters
Quantity ID ID of the Plot3D quantity that is displayed in the network editor, for example
TEMPERATURE. The ID also depends on the FDS version and can vary
depending on the version used.
Quantity Value used to calculate transparency or opacity. Default value 1.00
scale
Quantity Color used to display the fire event. The color is displayed more or less
color transparent depending on the values of the quantity selected and
transparency calculation.

Graphic parameters with hatched cells


Hatched cells contain irrelevant attribute values that due to other attribute values have no effect.
If, for example, the Label visibility is deactivated, the graphic parameters Label color, Label
attribute, Label decimals and Label font size are displayed as hatched.

1.17.2.3 Editing base graphic parameters for a network editor

1. On the Network editor toolbar, click the Edit basic graphic parameters button .
The list of graphic parameters opens (see “List of base graphic parameters for network
editors” on page 219).
2. Select the desired entries.
3. If you want to change colors, double-click the row of the desired graphic parameter.
4. Click next to the list when you want to close it.
The list closes. The graphic parameters are assigned to the Network Editor.

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1.17.2.4 List of base graphic parameters for network editors


You can set the following graphic parameters independently for every Network editor. You can
also change graphic parameters during the simulation.
Long name Description
Background color Background color in 2D mode
Show map Display or hide background map in 2D mode. The desired map
must be selected in the base graphic parameter Map provider.
Map provider Select a background map from a background map provider
Map gray scale Display background map in gray tones or color
Map intensity Background map color intensity: 0 = no color, 100 = maximum
color intensity
Wireframe mode Toggle wireframe
Show scale Show or hide scale at the bottom left of the Network editor
Show grid Show 20 m grid as help to position network objects. If you zoom
out the network substantially, the grid is no longer shown.
Showing the simulation In the Network Editor, the current simulation time is displayed in
time label simulation seconds or as the time [hh.mm.ss]. The simulation time
is also recorded during the recording of *.avi files.
Simulation has not been started: 0.00 simulation seconds or
the time 00:00:00
Simulation in Continuous mode: Simulation time continues to
run
Simulation in Single step mode: The simulation time shown is
the time at the current single step. If you continue in the Single
step mode, the simulation second displayed will only continue
to run after the time intervals specified in the simulation para-
meters under simulation resolution have ended (see “Defining
simulation parameters” on page 997).
Simulation time label pos- Display position of simulation time in the Network Editor
ition
Simulation time offset Relative position of simulation time to the label position in the
Network Editor
First value: x position, default 15
Second value: y position, default 30
Simulation time label font Font color of simulation time
color
De-registration certificate Font size in pt of simulation time
Show logo Display the logo at the Logo position. The logo graphic file is
selected in the Logo filename box.
Logo position Position of logo in the network editor

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Long name Description


Logo offset First value: Number of pixels by which the logo is moved
towards the x-axis.
Second value: Number of pixels by which the logo is moved
towards the y-axis.
Logo file name Name of the logo graphic file Click the symbol to select the file.
Vissim supports the following file formats for logos:
Raster formats
*.bmp Windows bitmap, two-dimensional
*.jpg graphic compressed according to JPEG (Joint
Photographic Experts Group) standard
*.gif Graphics Interchange Format, compressed with no loss
in quality
*.tif Tagged Image File Format, uncompressed or packbits
compressed
*.png Portable Network Graphics, compressed with no loss in
quality
Automatic Level Trans- Select this option to draw network objects on underlying layers
parency with a decreasing level of transparency.
If this option is not selected, the network objects on all layers
are displayed the same way.
3D mode Toggle 3D mode
Selection color Color of selected network objects
Rubberband color Color of rectangle dragged open with the mouse for network object
selection
Show compass The compass rose to show the cardinal direction in the Network
editor Red tip = North
Compass position Display position of compass rose in the Network Editor You may
turn the compass rose.
Compass offset Relative position of compass rose in the Network Editor
First value: x position, default 0
Second value: y position, default 0
Show legend Select this option to display the legend at the legend position.
The legend contains a description of the symbols and colors of the
network object types, for which under Graphic parameters, you
selected Legend contains <parameter>.
Legend offset First value: Number of pixels by which the legend is moved
towards the x-axis. Default 10
Second value: Number of pixels by which the legend is moved

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Long name Description


towards the y-axis. Default 10
Legend position Position in Network editor Default value Bottom right
Legend scale Factor for enlarged or reduced display of the legend. Value range
0.01 to 100. Default 1.0

1.17.2.5 Using textures


Textures are graphic files which you can select instead of the default colors for the display of the
following elements in 3D mode:
  Sky texture: A hemisphere is automatically displayed above the Vissim network. The texture
is projected on it (see “Editing 3D graphic parameters” on page 245).

Note: A texture is displayed for the sky only if the graphics card of the computer has at
least a 16-bit Z-buffer. Otherwise, the insufficient depth resolution causes display
problems.

  Land texture: The texture is displayed on the land area where the Vissim network is located.
If the texture does not cover the entire land area, it is displayed in a tiled format (see “Editing
3D graphic parameters” on page 245).
Underground texture: The underground is displayed as a hemisphere with a texture, when
the 3D graphic parameter Show land is not selected (see “Editing 3D graphic parameters” on
page 245).
Textures for the network objects links, connectors, areas and ramps & stairs: The texture is
tiled across these network objects. (see “Defining display types” on page 393).

1.17.2.6 Defining colors for vehicles and pedestrians


Vissim can visualize individual vehicles and/or pedestrians as well as classified parameters for
links and areas. Visualization depends on the following graphic parameters and attributes:
  Links: Links list > Show individual vehicles attribute or Link window > Display tab > Indi-
vidual vehicles option (see “Attributes of links” on page 492).
Areas: Areas list > Show individual pedestrians attribute or Pedestrian Area window >
Visualization section > Individual pedestrians option (see “Attributes of areas” on page
1065).
Ramps & Stairs: Ramps & Stairs list > Show individual pedestrians attribute or
Ramps/Stairways window > Display tab > Individual pedestrians option (see “Attributes of
ramps and stairs, moving walkways and escalators” on page 1080).
Graphic parameter Use color scheme for links, vehicles in network, pedestrians in network,
areas, ramps & stairs (see “List of graphic parameters for network objects” on page 205).
You have the following options to visualize individual vehicles and pedestrians in color:
  via colors and color distributions of classes and types of the vehicles, pedestrians or public
transport lines (see “Static colors of vehicles and pedestrians” on page 222)

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for vehicles, color based on dynamic simulation data (see “Dynamically assigning a color to
vehicles during the simulation” on page 225)
color based on attributes (see “Assigning a color to vehicles based on an attribute” on page
226), (see “Assigning a color to pedestrians based on an attribute” on page 228)
The status of signal heads is displayed at their position by a colored bar in addition to the vehicles,
for example red, red-amber, green.
You can assign display types to links and construction elements (see “Defining display types” on
page 393).
You can visualize links, areas, ramps, and stairs based on aggregated parameters (LOS) (see
“Assigning a color to links based on aggregated parameters” on page 229), (see “Assigning a
color to areas based on aggregated parameters (LOS)” on page 232), (see “Assigning a color to
ramps and stairs based on aggregated parameters (LOS)” on page 239).

1.17.2.7 Static colors of vehicles and pedestrians


Static colors are used for vehicles or pedestrians if neither the automatic nor the user-defined
dynamic coloring is active. Static colors are defined via the attributes of the vehicle type, the
pedestrian type, the vehicle class or the pedestrian class. For PT vehicles, the color is taken from
the respective PT line.
The table indicates which color is used, if you have defined colors for multiple objects:
Defined by Defined by Defined by bus line/tram Display color based on
type class line
Color - - Vehicle type, pedestrian type
distribution
Color Color - Vehicle class, pedestrian
distribution class
Color - Color PT line
distribution
Color Color Color Vehicle class, pedestrian
distribution class

The color of a PT line has priority over the color distribution of a vehicle type and the color of a
vehicle class or pedestrian class has priority over the color distribution of a vehicle type and a PT
line.
If a vehicle or pedestrian type belongs to multiple classes, vehicles or pedestrians of each type
are displayed in the color of the first class of these classes which has a defined color.
At the same time, you can also display the link segments in the simulation with colors based on
vehicular parameters (see “Assigning a color to links based on aggregated parameters” on page
229).

1.17.2.8 Using named color schemes


In addition to the predefined color schemes, you can define additional color schemes and save
them as named color schemes in the *.layx layout file. These are then available, like the

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predefined color schemes, in the graphic parameters of the network object types, in which you
can use a color scheme. This also applies to label color schemes.
If named color schemes are stored in the *.layx layout file, you can also use them in other Vissim
networks. To do this, read the *.layx layout file additionally into the corresponding Vissim network.

Adding a named label color scheme


1. On the network object sidebar, in the row of the desired network object type, click the Edit
graphic parameters button (see “Editing graphic parameters for network objects” on page
202).

2. In the Use label color scheme row, click the button in the right margin.
The Edit Label Color Scheme window opens.
3. Select the desired Attribute.
4. Set Class bounds and colors.

5. Click the button.


6. Click Add.
7. If desired, overwrite the Own color scheme entry.

8. Confirm with .

Adding a named color scheme


1. On the network object sidebar, in the row of the desired network object type, click the Edit
graphic parameters button (see “Editing graphic parameters for network objects” on page
202).
2. Click on the Color scheme configuration row.

3. In the Color scheme configuration row, click the button in the right margin.
The Edit Color Scheme window opens.
4. Select the desired options for classification.
5. Select the desired Attribute for classification.
6. Set Class bounds and colors.

7. Click the button.


8. Click Add.
9. If desired, overwrite the Own color scheme entry.

10. Confirm with .

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Editing a color scheme in a named color scheme

You can apply the class boundaries and colors of a predefined or other named color scheme to a
named color scheme.
1. Open the Edit Color Scheme window.

2. Click the button.


3. Click the predefined or named color scheme whose class boundaries and colors you want to
apply.
4. In the Color Schemes area, position the mouse pointer on the color scheme to which you
want to assign the class boundaries and colors.

5. Click the Overwrite with shown Color Scheme button .

Renaming a named color scheme


1. Open the Edit Color Scheme window.

2. Click the button.


3. In the Color Schemes area, position the mouse pointer on the desired color scheme.

4. Click the Rename button .


5. Overwrite the name.

6. Confirm with .

Deleting a named color scheme


1. Open the Edit Color Scheme window.

2. Click the button.


3. In the Color Schemes area, position the mouse pointer on the desired color scheme.

4. Click the Delete button .

Reading a named color scheme additionally


You can read named color schemes additionally into your Vissim network from a *.layx layout file.
1. On the File menu, click > Read Additionally > Named Color Schemes.
A window opens.
2. Select the desired *.layx file.

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3. Click the Open button.

When you click the button in the Edit Color Scheme window, the imported color
schemes are displayed in the Color Schemes area.

1.17.2.9 Dynamically assigning a color to vehicles during the simulation


You can automatically assign vehicles a color based on their current driving state during the
simulation (see “Driving state of a vehicle” on page 1015). This way, you obtain information on the
status of movements of a vehicle in the simulation.
If the 3D models used do not only contain polygons with dedicated colors, automatic dynamic
coloring also works in 3D mode.
At the same time, you can also display the link segments in the simulation with colors based on
vehicular parameters (see “Assigning a color to links based on aggregated parameters” on page
229). In the Vehicles in network list, you can show the driving state for each vehicle.
1. Press CTRL+E in the Network Editor during the simulation.
The graphic parameter Color by driving state is selected. The following colors are used for
vehicles and are listed in descending priority. If the vehicle is in several driving conditions at
the same time, Vissim selects the color based on the priority level. You cannot change these
colors.

Color Motion state


In queue: The vehicle is stuck in a traffic jam. At least one queue counter
must be defined in the network (see “Modeling queue counters” on page
534).
Waiting for lane change: Vehicle has been waiting more than 6s at the
last position for lane change (emergency stop distance) (see “Attributes of
connectors” on page 506).
Ignores priority rule: Vehicle ignores priority rule to resolve a deadlock
situation (see “Modeling priority rules” on page 636).
In priority rule deadlock situation: Vehicle is part of a deadlock situation
caused by priority rules (see “Modeling priority rules” on page 636).
Wants to change lanes: Following the vehicle route makes a lane change
necessary that the vehicle has not yet begun.
Changing lane: The lane change is in progress.

Has changed lane: Lane change was completed in the last 6 s.

Brakes for lane change: Vehicle brakes, as it needs to change lanes.

Brakes cooperatively: Cooperative braking for an upcoming lane change


maneuver of a vehicle, from an adjacent lane to its own lane (see “Editing
the driving behavior parameter Lane change behavior” on page 356).

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Color Motion state


Loss of attention: Temporary lack of attention of the driver (see “Editing
the driving behavior parameter driver error” on page 383).
Ignores signal: Vehicle has decided in the last 3 seconds of simulation to
traverse a red signal head or a blocked section of a priority rule because its
speed was too high to come to a stop in advance.
Brakes heavily: Vehicle brakes heavily (< -3.0 m/s²).

Brakes moderately: Vehicle brakes moderately (-3.0 m/s² to -1.0 m/s²).

Default: All other states (default)

Reversing: Vehicle is reversing out of parking space.

Ignores interaction vehicle: Vehicle ignores interaction vehicle to resolve


a deadlock situation (see “Editing the driving behavior parameter Following
behavior” on page 343). This situation may occur, for example, when
reversing out of a parking space.
In Platoon: The vehicle is the lead vehicle or a trailing vehicle in the pla-
toon.
Ignores parking blockage: If the vehicle is trying to park and has been
waiting for 60 seconds because another vehicle is preventing it from
parking, the driving condition of the waiting vehicle changes to Ignores
parking blockage and it still parks (see “Modeling parking and stopping on
the roadside” on page 582).

2. Press CTRL+E again, to deactivate the graphic parameter Color by driving state. The vehicle
color is then no longer assigned based on simulation data.

1.17.2.10 Assigning a color to vehicles based on an attribute

Note: A vehicle color based on an attribute is only displayed if the colors are not assigned
automatically during the simulation (see “Dynamically assigning a color to vehicles during
the simulation” on page 225).

You may also display link segments in the simulation in colors based on traffic-related parameters
(see “Assigning a color to links based on aggregated parameters” on page 229).
1. On the network object sidebar, next to Vehicles In Network, click the Edit graphic

parameters button .
The list with the graphic parameters of the network object type opens (see “List of graphic
parameters for network objects” on page 205).
2. In the Drawing mode list box, click Use color scheme.
3. In the list of graphic parameters, click Color scheme configuration.

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The window Edit Color Scheme for Vehicles In Network opens.


If the window does not open because the option has been deactivated since program start,
click the icon at the end of the row to open the window.
4. Make the desired changes:
Symbol Element Description
Attribute Opens an attribute selection window. The result attributes can
be filtered (see “Setting a filter for selection of subattributes
displayed” on page 158).
Predefined Open Select pre-defined color scheme list box: Select a
color scheme defined color scheme and show it in the Class bounds and
colors list. The color schemes vary in color and class bound.
Red-yellow-green: 11 classes, class size by default
0.500, 11 colors
Green-Amber-Red: 11 classes, class size by default
0.500, 11 colors
Acceleration: 11 classes, 11 colors from pink to red, yel-
low, green to MAX = white
Speed: 11 classes, 11 colors from pink to red, yellow,
green to MAX = white

Element Description
Class Edit color scheme. On the shortcut menu, click Add to add a new row to the list
bounds and and define additional class bounds and colors.
colors list Lower bound column: Value that represents the lower bound of the selec-
ted attribute within this value range. Based on value range after MIN, on
upper bound of the row above.
Upper bound column: Value that represents the upper bound of the selec-
ted attribute within this value range. The upper bound belongs the value
range.
Column Color: Select the color. You may also enter RGB values.
Name column: Name of the class in the legend
The unit of the values depends on the attribute selected and is displayed in the
Classification section, below the attribute selected.
Range Enter a factor for the upper bound and lower bound
scale factor
Apply button: Multiply values of upper bounds and lower bounds by a
factor

5. If you want to change the RGB values in the Color column, double-click the desired row.
6. Select the desired colors.

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7. Confirm with OK.

1.17.2.11 Assigning a color to pedestrians based on an attribute


In the 2D mode, pedestrians are displayed as colored oval shapes. You may assign individual
pedestrians a color based on attribute values.
Areas in which pedestrians move can be displayed based on LOS schemes (see “Assigning a
color to areas based on aggregated parameters (LOS)” on page 232).
1. On the network object sidebar, next to Pedestrians In Network, click the Edit graphic

parameters button .
The list with the graphic parameters of the network object type opens (see “List of graphic
parameters for network objects” on page 205).
2. Then select Color scheme configuration.
The window Edit Color Scheme for Pedestrians In Network opens.
If the window does not open because the option has been deactivated since program start,
click the icon at the end of the row to open the window.
3. Make the desired changes:
Symbol Element Description
Attribute Opens an attribute selection window. The result attributes can
be filtered (see “Setting a filter for selection of subattributes
displayed” on page 158).
Predefined Select pre-defined color scheme list box: Select a defined
color scheme color scheme and show it in the Class bounds and colors
list. The color schemes vary in color and class bound.
Red-yellow-green: 11 classes, class size by default
0.500, 11 colors
Green-Amber-Red: 11 classes, class size by default
0.500, 11 colors
Speed: 11 classes, 11 colors from pink to red, yellow,
green to MAX = white

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Element Description
Class Edit color scheme. On the shortcut menu, click Add to add a new row to the list
bounds and and define additional class bounds and colors.
colors list Lower bound column: Value that represents the lower bound of the selec-
ted attribute within this value range. Based on value range after MIN, on
upper bound of the row above.
Upper bound column: Value that represents the upper bound of the selec-
ted attribute within this value range. The upper bound belongs the value
range.
Column Color: Select the color. You may also enter RGB values.
Name column: Name of the class in the legend
The unit of the values depends on the attribute selected and is displayed in the
Classification section, below the attribute selected.
Range Enter a factor for the upper bound and lower bound
scale factor
Apply button: Multiply values of upper bounds and lower bounds by a
factor

4. If you want to change the RGB values in the Color column, double-click the desired row.
5. Select the desired colors.
6. Confirm with OK.

1.17.2.12 Assigning a color to links based on aggregated parameters


During a simulation, you can display traffic-related parameters classified by color based on link
segments. For these traffic-related parameters, you can select result attributes of the current
simulation, e.g. volume, density, emissions or delay time (relative). For visualization of the data,
you can define colors or select color schemes that have been predefined, e.g. for volume, density,
emissions or delay time (relative). Thus you can easily differentiate the vehicular parameters on
the individual links during the simulation in the network, for example, to quickly locate a hotspot in
a large network.
You can make similar settings for pedestrians in areas (see “Using LOS schemes for showing
aggregated pedestrian values” on page 236).
At the same time, you can also display the vehicles in the simulation in color based on their
attributes or simulation data (see “Assigning a color to vehicles based on an attribute” on page
226), (see “Dynamically assigning a color to vehicles during the simulation” on page 225).
1. Before starting the simulation, from the Evaluation menu, choose > Configuration > Result
Attributes tab > Links and make the following settings:
2. Select Collect data.
3. Into the From time and To time boxes, enter the simulation seconds during which you want to
collect data for a classified display.
4. Into the Interval box, enter the length of the time intervals for which you to aggregate data.

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5. Click the More button.


6. Select how you want the data to be collected:
  per lane segment: separately for each lanes
per link segment: for all lanes together

7. On the network object sidebar, next to Links, click the Edit graphic parameters button .
The list with the graphic parameters of the network object type opens (see “List of graphic
parameters for network objects” on page 205).
8. In the Drawing mode list box, click Use color scheme.
9. In the list of graphic parameters, click Color scheme configuration.
The Edit Color Scheme for Links window opens.
If the window does not open because the option has been deactivated since program start,
click the icon at the end of the row to open the window.
Under Classification based on, Lanes or Segments is selected. This depends on the option
per lane segment or per link segment of the configuration of the evaluation for links (see
“Showing data from links in lists” on page 1234).
10. In the Classification based on section, select > Segments. Lanes have static attributes
only.
11. Make the desired changes:
Symbol Element Description
Attribute Opens an attribute selection window. The result attributes can
be filtered (see “Setting a filter for selection of subattributes
displayed” on page 158).
Predefined Select pre-defined color scheme list box: Select a defined
color scheme color scheme and show it in the list below. The color schemes
vary in color and class bound:
Red-yellow-green: 11 classes, class size by default
0.500, 11 colors
Green-Amber-Red: 11 classes, class size by default
0.500, 11 colors
Speed: 11 classes, 11 colors from pink to red, yellow,
green to MAX = white
Density: 11 classes, 11 colors from white to light blue,
blue to MAX = white
Volume: 11 classes, 11 colors from white to light blue,
blue to MAX = white
Relative delay: 11 classes, 11 colors from white to light
blue, blue to MAX = white

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Element Description
List Lower bound column: Value that represents the lower bound of the selected
attribute within this value range. From MIN, based on upper bound of the row
above.
Upper bound column: Value that represents the upper bound of the selected
attribute within this value range. The upper bound belongs the value range.
Column Color: Select the color. You may also enter RGB values.
The unit of the values depends on the attribute selected and is displayed in the
Classification section, below the attribute selected.
Range Enter a factor for the upper bound and lower bound
scale
factor Apply button: Multiply values of upper bounds and lower bounds by a factor

12. If you want to change the RGB values in the Color column, double-click the desired row.
13. Confirm with OK.

1.17.2.13 Examples of colored links based on aggregated parameters


Speed attribute:

Density attribute:

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1.17.2.14 Assigning a color to areas based on aggregated parameters (LOS)


During a simulation, you can show a grid-based or area-based display of pedestrian attribute
values according to different LOS schemes (see “Using LOS schemes for showing aggregated
pedestrian values” on page 236). During simulation, this allows you to easily distinguish between
different areas in the network, e.g. in order to identify relevant differences in the pedestrian
density of a an area or different pedestrian speeds. You can set the display to 2D or 3D mode.
  When you choose Areas as a basis for classification, you can also show result attributes dur-
ing the simulation, namely the parameters Speed and Density and define classes for them.
When as a basis for classification, you select Pedestrian Grid Cell Data, a grid is placed
over the network that is used as a basis to record its density, density of worst interval, expec-
ted density, expected density of worst interval, speed and speed of worst pedestrian interval.
The parameter values are determined by cell and are visualized through the cell color. Grid
cells that are only partially on areas or ramps or are partially occupied by obstacles are not
considered walkable ground. For technical reasons, the 2D and 3D display might slightly dif-
fer where there is a transition from areas to ramps and stairways.

Note: To record these data, you need to configure the recording in the evaluation of
areas and ramps (see “Evaluating pedestrian density and speed based on areas” on
page 1196). Otherwise, areas are displayed in their static colors during the simulation.

You can, for example, show the average density in color during the last evaluation interval of
the simulation. To do so, select the attribute Density / Current run x Last completed.
Afterwards, during the simulation run, you can watch how the colors change depending on the
evaluation interval.
If the data of the attribute set is not yet available, because the time interval selected has not
begun yset, each area or cell is displayed in its static color. The latter is also used when no
color scheme has been activated.
In 2D mode, areas, ramps, and stairs defined for separate levels are displayed in different
transparent shades, depending on the height of the level they are on. This means the colors
can no longer be directly compared in the LOS display. For a comparison, open a Network
editor for each level whose objects you want to compare, and in it show the respective level

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only. The objects are then shown in opaque colors and can be compared in different Network
editors.
In 3D mode, areas, ramps, and stairs on different levels are not displayed in "transparent" in a
Network. If you want to hide individual areas, ramps or stairs for comparison, in the attributes
of these objects, select a display type with the attribute invisible (see “Defining display types”
on page 393). Go to the graphic Parameters of the network object type, if you want to select
the transparent type of display for all network objects of a 2D and 3D network object type: Fill
style Solid fill and fill color with the Alpha value set to 0 in the color definition (see “List of
graphic parameters for network objects” on page 205).
You can make similar settings for links (see “Assigning a color to links based on aggregated
parameters” on page 229).
You can simultaneously show the pedestrians in color. This is based on the attributes of the
pedestrians (see “Assigning a color to pedestrians based on an attribute” on page 228).

Parameter-based area visualization - grid-based or area-based


You can choose between grid-based or area based for area visualization. You then configure and
activate visualization in the graphic parameters of the network object type Areas.

Option 1: Parameter-based area visualization - area-based


1. Before starting a simulation, make the following settings:
2. From the Evaluation menu, choose Configuration > Result Attributes tab > Areas &
ramps.
3. Select Collect data.
4. Into the From time and To time boxes, enter the simulation seconds during which you want to
collect data for a classified display.
5. Into the Interval box, enter the length of the time intervals for which you to aggregate data.
6. Confirm with OK.

Option 2: Parameter-based area visualization - grid-based


1. Before starting a simulation, make the following settings:
2. From the Evaluation menu, choose > Configuration > Result Attributes tab.
3. In the Pedestrian Grid Cells row, select Collect data.
4. If desired, change the time and/or the interval (see “Configuring evaluations of the result
attributes for lists” on page 1186).
5. Click the More button.
The Pedestrian Grid Cells window opens.
6. Make the desired changes (see “Grid-based evaluation of pedestrian density and speed” on
page 1197).
7. Confirm with OK.

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8. Confirm with OK.

Activating parameter-based area visualization

1. On the network object sidebar, next to Areas, click the Edit graphic parameters button .
The list with the graphic parameters of the network object type opens (see “List of graphic
parameters for network objects” on page 205).
2. In the Drawing mode list box, click Use color scheme.
3. In the list of graphic parameters, click Color scheme configuration.
If the window does not open because the option has been deactivated since program start,
click the icon at the end of the row to open the window.
4. For an area-based classification, in the Classification based on section, select Areas.
5. For a grid-based classification, in the Classification based on section, select Pedestrian
Grid Cell Data.
6. Make the desired changes:
Symbol Name Description
Attribute Opens a window that allows you to select an attribute or
subattribute.
Density
Density - duration exceeding threshold
Density (worst interval)
Level
Density experienced
Experienced density - duration exceeding threshold
Experienced density (worst interval)
Speed
Speed - duration exceeding threshold
Speed (worst interval)
Speed variance
Velocity variance - duration exceeding threshold
Required Safe Egress Time: Latest simulation second in
the time interval when a pedestrian was inside the grid cell.
If the fire event is assumed to start at the beginning of the
simulation, you can calculate how long a position must be
kept smoke-free so that all evacuees have sufficient time

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Symbol Name Description


to leave the building.
Ramp/Stairs
If in the evaluation configuration of pedestrian-grid cells, Only
last interval is selected, this enables the attributes Density
(worst interval), Experienced density (worst interval) and
Speed (worst interval) to display the corresponding results
aggregated.
The result attributes can be filtered (see “Setting a filter for
selection of subattributes displayed” on page 158).
Predefined Open the Select pre-defined color scheme list box (see
color “Using LOS schemes for showing aggregated pedestrian
scheme values” on page 236): Show a defined color scheme in the
Class bounds and colors: list. The color schemes vary in
color and class bound.

Name Description
Class Edit color scheme. On the shortcut menu, click Add to add a new row to the
bounds and list and define additional class bounds and colors.
colors list Lower bound column: Value that represents the lower bound of the
selected attribute within this value range. From MIN, based on upper
bound of the row above.
Upper bound column: Value that represents the upper bound of the
selected attribute within this value range. The upper bound belongs the
value range.
Column Color: Select the color. You may also enter RGB values.
Name column: Name of the class in the legend
The unit of the values depends on the attribute selected and is displayed in
the Classification section, below the attribute selected.
Range scale Enter a factor for the upper bound and lower bound
factor
Apply button: Multiply values of upper bounds and lower bounds by a
factor

7. If you want to change the RGB values in the Color column, double-click the desired row.
8. Select the desired colors.
9. Confirm with OK.

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1.17.2.15 Using LOS schemes for showing aggregated pedestrian values


Alternatively, or in addition to displaying individual pedestrians in areas, on stairways, ramps,
moving sidewalks, and escalators, you can choose the LOS scheme to show aggregated values
in color, according to a color code. Using the LOS scheme is a quick and easy way to gain an
overview. Alternatively, you can select one of the predefined color schemes Red-Amber-Green or
Green-Amber-Red.

Note: Areas that have reached or exceeded a capacity limit are displayed in red in all
predefined LOS schemes. This allows you to easily identify them.

You can choose to classify all areas and ramps by color, or only a user-defined square grid. You
can also choose the class boundaries for each color and the attribute, whose value determines
the class.

Predefined LOS schemes


Both subsequent tables contain predefined LOS schemes, which you can select in the Edit color
scheme window, in the graphic parameters for areas, ramps & stairs (see “Assigning a color to
areas based on aggregated parameters (LOS)” on page 232), (see “Assigning a color to ramps
and stairs based on aggregated parameters (LOS)” on page 239) . Under Classification by
color, you select a suitable attribute. When a predefined LOS-scheme is selected, its predefined
colors and class bounds are displayed in the Class bounds and colors list. You can edit the
colors and class bounds.

Default schemes used in literature


Scheme Pedestrian Stairway Waiting Attribute
movements situations
Fruin Density
[Ped/m²]
There is a different scheme for each pedestrian movement, stairs and waiting situation.
According to Fruin the breakpoints that determine the various levels-of-service have been
determined on the basis of the walking speed, pedestrian spacing, and the probabilities of
conflict at various traffic concentrations.
Numerically, these breakpoints are specified as density or flow. By defining both density and
flow limits, Fruin provides the traffic planner with the right strategy, as the level-of-service
concept is meant to assess walking quality up to a capacity limit. As soon as this limit is
exceeded, the capacity is neglected.
Weidmann Density
[Ped/m²]
Weidmann follows Pushkarev and Zupan and the HCM in stating eight criteria for assessment of
pedestrian walkway quality. Using eight further references, he describes the level limits in
words. Weidmann does not explain how his description in words is converted into numerical
limits.
HBS Density

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Scheme Pedestrian Stairway Waiting Attribute


movements situations
[Ped/m²]
There is a different scheme for each pedestrian movement and waiting situation.
These level limits are similar to those of HCM (e.g. rounded values of metrical HCM data). The
importance of considering the effective width (or area) is pointed out. In addition, a factor is
given for calculation of the effective density with contraflows. Vissim calculates the level of
service based on the geometric area and does not account for contraflows.
HCM Density
[Ped/m²]
There is a different scheme for each pedestrian movement and waiting situation.
HCM refers to Fruin as originator of the LOS concept, but the breakpoints between levels are
set at considerably smaller values.
Pushkarev-Zupan Density
[Ped/m²]
Pushkarev and Zupan, along with Fruin, are credited in the HCM for having initiated and done
the principal work in developing the LOS concept.
Polus Density
[Ped/m²]
Pre-defined LOS scheme with five levels Breakpoint values are based on measurements
recorded in Haifa.
Tanaboriboon-Guyana Density
[Ped/m²]
The breakpoint values for this six-level scheme are based on measurements recorded in
Bangkok. So this is the only typically Asian scheme. It is the only LOS scheme with all
breakpoint values higher than the ones of the walkway LOS of Fruin.
Teknomo Speed [km/h]
In contrast to density-based LOS, this speed-based LOS scheme uses the opposite sequence
(starting with the worst LOS), as with increasing speed the LOS becomes better.

Schemes for user-defined classification


Scheme Attribute
Density Density in pedestrians/m²
Speed Speed in km/h

1.17.2.16 Examples of visualization of pedestrian parameters

Typical area-based visualization of essential parameters - examples


Example 1: Parameter Speed, with default settings:

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Example 2: Parameter Density, with default settings:

Typical grid-based visualization of essential parameters - examples


The parameters are depicted with the help of the simulation in the example file ..\Examples
Training\Pedestrians\Counterflow\Counterflow-2Rooms - Simple.inpx.

The image above is the result of the following configuration:


Parameter Value
Scheme LOS: User-defined: Density
Cell size 1.0 m
Range of influence 1

The image below is the result of the following configuration:

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Parameter Value
Scheme LOS: User-defined: Density
Cell size 0.2 m
Range of influence 5

1.17.2.17 Assigning a color to ramps and stairs based on aggregated parameters (LOS)
During a simulation, you can visualize and classify traffic-related parameters of pedestrians on
ramps and stairs based on different LOS schemes (see “Using LOS schemes for showing
aggregated pedestrian values” on page 236). Thus you can easily distinguish between different
traffic parameters at different positions in the network during simulation, for example, to quickly
locate a hotspot in a large network.
You can make similar settings for pedestrians in areas and vehicles on links (see “Assigning a
color to areas based on aggregated parameters (LOS)” on page 232), (see “Assigning a color to
links based on aggregated parameters” on page 229).
You can simultaneously show the pedestrians in color. This is based on the attributes of the
pedestrians (see “Assigning a color to pedestrians based on an attribute” on page 228).
1. Before starting a simulation, make the following settings:
2. From the Evaluation menu, choose Configuration > Result Attributes tab > Areas &
ramps.
3. Select Collect data.
4. Set the parameters as required.
5. Confirm with OK.
6. Confirm with OK.
7. On the network object sidebar, next to Ramps & Stairs, click the Edit graphic parameters

button .
The list with the graphic parameters of the network object type opens (see “List of graphic
parameters for network objects” on page 205).
8. In the Drawing mode list box, click Use color scheme.
9. In the list of graphic parameters, click Color scheme configuration.
The window Edit Color Scheme for Ramps & Stairs opens.

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If the window does not open because the option has been deactivated since program start,
click the icon at the end of the row to open the window.
10. Make the desired changes:
Symbol Element Description
Attribute Opens an attribute selection window. The result attributes can
be filtered (see “Setting a filter for selection of subattributes
displayed” on page 158).
Predefined Open Select pre-defined color scheme list box (see “Using
color LOS schemes for showing aggregated pedestrian values” on
scheme page 236): Select a defined color scheme and show it in the list
below. The color schemes vary in color and class bound.

Element Description
List UpperBound column: Enter values. The upper bound belongs the value
range.
Column Color: Select the color. You may also enter RGB values.
The unit of the values depends on the attribute selected and is displayed in the
Classification section, below the attribute selected.
Range Enter a factor for the upper bound and lower bound
scale
factor Apply button: Multiply values of upper bounds and lower bounds by a
factor

11. If you want to change the RGB values in the Color column, double-click the desired row.
12. Confirm with OK.

1.17.2.18 Assigning a color to nodes based on an attribute


You can have nodes displayed in a color based on the values of an attribute. To display nodes in
color, you can select a pre-defined color scheme or define one of your own.

1. On the network object sidebar, next to Nodes, click the Graphic parameters button .
The list with the graphic parameters of the network object type opens (see “List of graphic
parameters for network objects” on page 205).
2. In the Drawing mode list box, click Use color scheme.
3. In the list of graphic parameters, click Color scheme configuration.
The Edit Color Scheme for Nodes window opens.
If the window does not open because the option has been deactivated since program start,
click the icon at the end of the row to open the window.
4. Make the desired changes:

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Symbol Name Description


Attribute Opens an attribute selection window. The result attributes can
be filtered (see “Setting a filter for selection of subattributes
displayed” on page 158).
Predefined Open Select pre-defined color scheme list box: Select a
color scheme defined color scheme and show it in the Class bounds and
colors list. The color schemes vary in color and class bound:
Red-yellow-green: 11 classes, class size by default
0.500, 11 colors
Green-Amber-Red: 11 classes, class size by default
0.500, 11 colors
Speed: 11 classes, 11 colors from pink to red, yellow,
green to MAX = white
Density: 11 classes, 11 colors from white to light blue,
blue to MAX = white
Volume: 11 classes, 11 colors from white to light blue,
blue to MAX = white
Relative delay: 11 classes, 11 colors from white to light
blue, blue to MAX = white
Level-of-service value: six classes, six semi-transparent
colors from blue to green and yellow to MAX = red

Name Description
Class Edit color scheme. On the shortcut menu, click Add to add a new row to the list
bounds and and define additional class bounds and colors.
colors list Lower bound column: Value that represents the lower bound of the selec-
ted attribute within this value range. Based on value range after MIN, on
upper bound of the row above.
Upper bound column: Value that represents the upper bound of the selec-
ted attribute within this value range. The upper bound belongs the value
range.
Column Color: Select the color. You may also enter RGB values.
Name column: Name of the class in the legend
The unit of the values depends on the attribute selected and is displayed in the
Classification section, below the attribute selected.
Range Enter a factor for the upper bound and lower bound
scale factor
Apply button: Multiply values of upper bounds and lower bounds by a
factor

5. If you want to change the RGB values in the Color column, double-click the desired row.

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6. Select the desired colors.


7. Confirm with OK.

1.17.2.19 Assigning a color to parking spaces, parking lots or parking lot gorups based on
an attribute
You can have parking lots displayed in a color based on the values of an attribute. The attribute
may also be a result attribute.
You can select the object type that is used for color classification:
  Parking spaces
Parking Lots
Parking lot groups, if the parking lot is assigned to a parking lot group
You cannot display different attributes or combine object types.
To display nodes in color, you can select a pre-defined color scheme or define one of your own.
1. On the network object sidebar, next to Parking Lots, click the Edit graphic parameters

button .
The list with the graphic parameters of the network object type opens (see “List of graphic
parameters for network objects” on page 205).
2. In the Drawing mode list box, click Use color scheme.
3. In the list of graphic parameters, click Color scheme configuration.
The Edit color scheme for parking lots window opens.
If the window does not open because the option has been deactivated since program start,
click the icon at the end of the row to open the window.
4. Make the desired changes:
Toolbar Name Description
button
Attribute Opens an attribute selection window. The result attributes can
be filtered (see “Setting a filter for selection of subattributes
displayed” on page 158).
Predefined Open Select pre-defined color scheme list box: Select a
color scheme defined color scheme and show it in the Class bounds and
colors list. The color schemes vary in color and class bound:
Red-yellow-green: 11 classes, class size by default
0.500, 11 colors
Green-Amber-Red: 11 classes, class size by default
0.500, 11 colors

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Name Description
Class Edit color scheme. On the shortcut menu, click Add to add a new row to the list
bounds and and define additional class bounds and colors.
colors list Lower bound column: Value that represents the lower bound of the selec-
ted attribute within this value range. Based on value range after MIN, on
upper bound of the row above.
Upper bound column: Value that represents the upper bound of the selec-
ted attribute within this value range. The upper bound belongs the value
range.
Column Color: Select the color. You may also enter RGB values.
Name column: Name of the class in the legend
The unit of the values depends on the attribute selected and is displayed in the
Classification section, below the attribute selected.
Range Enter a factor for the upper bound and lower bound
scale factor
Apply button: Multiply values of upper bounds and lower bounds by a
factor

5. To change the RGB values in the Color column, double-click the desired row.
6. Select the desired colors.
7. Confirm with OK.
8. To show the attribute value of the selected parking lot attribute or parking lot group attribute,
select Show color scheme label.
For a parking lot group, the attribute value is shown approximately in the center of the parking
lots assigned to the parking lot group.
To then show the legend, in the Base graphic parameters of the network editor, select Show
legend.
9. To display the color scheme in the legend, in the graphic parameters for parking lots, select
Legend includes parking lot colors.

1.17.3 Using 3D mode and specifying the display


The 3D mode is used to show networks during a simulation or presentation in 3D. You use the 2D
mode to edit networks and network objects (see “Calling the 2D mode from the 3D mode” on page
200).

1.17.3.1 Calling the 3D mode from the 2D mode

  On the Network editor toolbar, click the 2D/3D button.

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The button changes to . The Vissim network and vehicles are shown in 3D. The network
can be viewed from any desired viewing angle.

Notes:
When you load a bitmap graphic file and then call the 3D mode, the graphic file is con-
verted into a texture. This might delay the 3D display and require more memory.
Calculation of the size of a rectangular area accounts for static 3D models. This pre-
vents problems arising through the display of very large models and gaps from being
created between models and the area.

Tip: When you edit display options in the graphic parameters, your changes are saved to
the *.layx file as soon as you save the network file. You can also save a layout as a *.layx
file and to load it again later.

1.17.3.2 Navigating in 3D mode in the network


In the 3D mode, in the Network Editor toolbar, some features for navigating in the network differ
from the 2D mode:
Button Name Description
Show entire Vertical and central top view on the network
network
Zoom out Gradually zoom out network view (see “Zooming out” on page 121)
Zoom in Gradually zoom in network view (see “Zooming in” on page 120)
Rotate mode Tilt or rotate the network display level vertically or horizontally.
(3D) Hold down the mouse button and drag the cursor up or down:
change height and angle of the observer position
Hold down the mouse button and drag the cursor left or right:
rotate the viewing point around the network.

Tip: Alternatively, press the ALT key and hold down the mouse
wheel, while moving the mouse.
Flight mode The observer position is continuously moved through the network (see
(3D) “Flight over the network” on page 246).

If you click the button Flight mode (3D), the button Rotate mode (3D) and the Rotate
Mode are deactivated.

If you click the button Rotate mode (3D), the button Flight mode (3D) and the Flight
Mode are deactivated.

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1.17.3.3 Editing 3D graphic parameters

Note: Graphic parameters can be attributes of the network objects.

1. On the Network editor toolbar, click the Edit 3D graphic parameters button .
The list of 3D graphic parameters opens (see “List of 3D graphic parameters” on page 245).
2. Select the desired entries.
3. If you want to change colors, double-click the row of the desired 3D graphic parameter.
4. Click next to the list when you want to close it.
The list closes. The 3D graphic parameters are assigned.

1.17.3.4 List of 3D graphic parameters


You can define the following 3D graphic parameters. You can also change 3D graphic parameters
during the simulation. 3D graphic parameters use the unit set for short distances m or ft.
The illumination in 3D mode is largely independent of the orientation of the camera and does not
come from a specific direction.
Base graphic parameters are taken into account (see “List of base graphic parameters for
network editors” on page 219).
Graphic Description
parameter
Show land Shows or hides land area
Show map Display or hide background map in 3D mode. The desired map must be
selected in the base graphic parameter Map provider (see “List of base
graphic parameters for network editors” on page 219). If you zoom out of the
map view too far, Vissim no longer displays a background map. The
background is then gray.
Land texture Select graphic file for land area
Land texture Length of graphic in Network Editor
horizontal
length
Land color Color of land area, if no texture is selected
Sky texture Allows you to select graphic file with a texture for the sky. The sky is displayed
as a hemisphere with a texture, if the 3D graphic parameter Show land is not
selected.
Sky color Color of sky, if no texture is selected
Underground Allows you to select graphic file with a texture for the underground. The
texture underground is displayed as a hemisphere with a texture, if the 3D graphic
parameter Show land is not selected.

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Graphic Description
parameter
Underground Color of the underground, if no texture is selected The underground is
color displayed in the color selected, if the 3D graphic parameter Show land is not
selected.
Fog mode Off
Linear: Define display of fog via a range. Enter distances for the 3D
graphic parameters Fog start and Fog end. The 3D graphic parameter
Fog density is disabled.
Exponential: Defines display of fog via a value for the density. The
3Dgraphics parameter Fog start and Fog end are disabled.
Fog density Density value, default value 6.0. With increasing value, the fog looks more
(exponential dense. The Fog mode Exponential must be selected.
mode)
Fog start Distance of viewer position to the front of the fog. The default value is 0 m. The
(linear mode) Fog mode Linear must be selected.
Fog end Distance of viewer position to the end of the fog. The default value is 250 m.
(linear mode) The Fog mode Linear must be selected.
Show Show or hide shadows in static 3D models, for pedestrians and vehicles
shadows
Shadow color The default value is light gray 80, 0, 0, 0
Set the level of transparency: Double-click into the color box and use the slider
under Alpha to set the desired level of transparency.
Show Enabling or disabling the display of 3D buildings on background maps 3D
buildings buildings are displayed within a radius of network objects of relevant network
object types. These include, for example, links, areas, sections. Make sure
that:
The background map service has corresponding data for the section
currently displayed in the network editor.
You have selected the 3D mode for 3D representation.

If the option is selected, you can edit the visibility of the 3D buildings. This
selects 3D buildings that are hidden by default because they overlap buildings
that you have inserted as 3D models (see “Editing building visibility” on page
252)
Building color Color of the 3D buildings. Default value: Alpha RGB 224, 224, 224, 224.

1.17.3.5 Flight over the network


You can fly forward or backward over the network in 3D flight mode and change direction and
speed in the process.

1. Make sure that the icon Flight mode (3D) is selected in the Network editor toolbar.
2. Press the key of your choice or hotkey:

246 © PTV GROUP


1.17.3 Using 3D mode and specifying the display

Purpose Key or hotkey


Execute flight forward Hold down the W key.
over the network
Execute flight Hold down the S key.
backward over the
network
Change direction of the You have the following options:
flight To the left: Additionally hold down the A key during flight sim-
ulation.
To the right: Additionally hold down the D. key during flight sim-
ulation.
Choose direction freely: Hold down the mouse button during
flight simulation, and drag the cursor to the desired position.
Increase speed of flight Additionally hold down the SHIFT button during flight simulation.

1.17.3.6 Showing 3D perspective of a driver or a pedestrian


You can select a vehicle or a pedestrian and show the view from their perspective in 3D mode.
You can select another vehicle or pedestrian in any opened network editor to show different
persepectives at the same time.
You can save the 3D perspective of a driver or pedestrian as a camera position (see “Setting 3D
perspective as camera position” on page 1341). You can use the driver perspective or pedestrian
perspective for AVI recordings (see “ Recording a simulation and saving it as an AVI file” on page
1340).
When you choose the camera position driver perspective, as in reality, the vehicle itself is not
visible. When you choose a camera position outside the driver perspective, parts of the vehicle
are displayed. This allows you to position the camera freely and choose a camera position
attached to a vehicle or inside a vehicle. This applies accordingly to pedestrians.

Showing 3D perspective via a Network editor

Note: If under User Preferences, you selected Right-click creates a new object, hold
down the CTRL key for the next step (see “Right-click behavior and action after creating an
object” on page 195).

1. In a Network editor, in the single-step mode, right-click the vehicle or pedestrian of your choice.
2. On the shortcut menu, click the respective command:
  View From Driver's Perspective
View From Pedestrian's Perspective

In the Network editor, the perspective of your choice is shown in 3D mode.

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