Gwen Manual Eotn
Gwen Manual Eotn
TM
MNL-GWEN-01
Ascalon
The mighty kingdom of Ascalon
has seen better days. Humbled
under the relentless assault of the
Charr, its cities ruined, its
population scattered across the
globe—Ascalon has become a
conquered and savaged nation.
Brave heroes have slowed, but not
stemmed, the invading hordes.
A large military force under the
command of King Adelbern continues to defend the nation from incursion, but they
slip farther and farther south as their battle lines collapse beneath the strength of the
Charr forces.
In these dire times, brave cadres of Ascalonians—among them, the Ebon Vanguard—
have taken up the fight to save Ascalon from the Charr and free it once more. These
small units—many made up of humans who have escaped Charr enslavement—have
slipped behind (and, in some cases, broken through) the Charr lines. They harry the
invaders and divert supplies and troops away from Ascalon, leaving the Charr to
gnash their teeth at human ingenuity and perseverance.
Kryta
The White Mantle suffered losses when the veil
of godhood was lifted from their so-called deities,
exposing the Mursaat as powerful, yet mortal,
creatures. The revelation of this manipulation and
deceit fueled a revolt in Kryta, led by the Shining
Blade—and Kryta fell into civil war. The strongest
TM force for unification, the Shining Blade are scattered
and losing power, forced to deal with too many
enemies at once. It has become Blade against
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The Norn Oola
The Norn are a race of nine-foot-tall warriors who live in the northernmost Shiverpeaks. Oola is a brilliant Asura who specializes in creating constructs—humanoid magical
They revel in the harsh climes, leading dangerous lives among savage beasts. These mighty creations, of which golems are one. She is aware of her own abilities and, like many Asura,
hunters are not organized into a single nation. Instead, those who display exceptional gets frustrated when others disturb her research. To that end Oola has squirreled herself
strength and prowess in battle establish homesteads, though they are certainly not away where she can work in peace. She has few assistants and welcomes no visitors,
considered “rulers.” They often spend years at a time tracking a particularly strong or treating them all as inferiors and interlopers. Her security measures are said to be among
clever quarry; they never give up on a battle, a pursuit, or a friend. the finest, and her fierce ability to keep her haven safe has gained the respect of many of her
peers (and more than a few attempted infiltrations—all of which ended poorly).
The Norn revere the spirits of nature—from the wolf to the snow lynx—but the most
powerful of these is the Bear Spirit, who, according to myth, blessed the Norn with the
ability to change shape and “become the bear.” Gadd
Olaf Olafson Gadd is a cantankerous, demanding old Asura, who prefers
to hire “disposable humans” to help him in the lab with his
An archetypical Norn, Olaf is a warrior, a sojourner, and a hunter experiments. Though he won’t admit it, this is partly due
who prays to the spirits of nature and has been given the gift of to necessity, as many of his own race won’t work for him.
transformation by the Bear Spirit. Like most Norn, he values Many unfortunate “accidents” have befallen Gadd’s past
freedom and individuality, and continually seeks to challenge assistants, and though one is likely to learn much in his
himself. For Olaf, there is no greater point in life than to hunt and employ, most Asura prefer to live a long life.
master the creatures of the wilderness. Olaf has seen many winters
and hunted many beasts. As the seventh Olaf in his family line, Gadd has recently employed a group of humans willing (or
he bears the name with great pride—pride that is diminished by
the fact that he has only a daughter of his own. He is the last Olaf stupid enough) to assist him. They claim to be members
Olafson, seventh of that name in a direct line, and unless his deeds of a rebel group fighting to restore peace and order to their
are legend, the name may be forgotten forever. homelands, which Gadd could care less about. He gives
them the “privilege” of testing his inventions, and if they
survive, he’ll let them purchase a few. Gadd is respected
by other Asura but is given a wide berth even by his
Sif Shadowhunter associates. You never can tell when he’s going to wake up
on the wrong side of the bed . . . and use you in his next experiment.
Sif is a Norn hero who makes her homestead in the
chill northern reaches of the Far Shiverpeaks, far north Golems
of Drakkar Lake. She is a legendary figure who has
established her name through her love of the hunt. Sif Constructed out of stone, vegetation, and other
prefers to take down the greatest of the fell creatures semi-natural materials, golems are massive creatures
that roam through that wintry range, for nothing else is a whose strength (and completely empty minds)
sufficient challenge. She will on occasion take on lesser perfectly complement the small-stature but
hunters as pupils, but those would-be students must be incredible intellect of their Asuran masters.
gifted, experienced hunters in their own right.
Often used for defense as well as general tasks,
golems are difficult to make and even more
The Asura difficult to control. The Asura work on just one
golem for years a time, unleashing it only when
absolutely necessary. If the work goes wrong, the
The Asura are a race of diminutive but incredibly intelligent humanoids who live beneath golem could destroy its creators rather than their
the surface of Tyria. They see the world as a complex magical machine, and their enemies. Those are risks the Asura are willing to
philosophy of “Eternal Alchemy” touches everything they do. Inventors, scientists, and take in order to combat threats. They put their trust in
spellcasters of every stripe, the Asura consider many other races beneath them—and are not superior intelligence . . . and superior firepower.
afraid to tell them so at every opportunity.
It has been centuries since Asura were seen aboveground. In fact, until recently, many
humans thought they were a myth. However, recent reports have confirmed their existence.
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Heroes Jora
Female Norn Warrior
Gwen Jora is a younger Norn, beset by tragedy. Like most of
Female Human Mesmer her generation, she has been seeking to establish her name
and reputation. Only the hunters of the greatest prey are
Born in Ascalon, Gwen has witnessed horrible things considered worthy among her people, and as such, she and
in her young life, seeing both her country and family her brother Svanir trekked through the icy uplands and valleys
destroyed by the Charr. After the Searing, she was seeking the most challenging prey.
captured and enslaved by the Charr, but escaped and
fled north, where she found other human exiles. On one of their hunts, Jora and her brother encountered a great, dark
power, and were transformed by it. She lost her Nornish ability to
Since then, Gwen has become an adventurer. shapeshift into bear form, while her brother suffered a darker fate.
She makes her home in the Eye of the North, the Now without a family or homestead, she hunts across the Norn
headquarters of the Ebon Vanguard, where she serves lands of the Far Shiverpeaks seeking redemption of her name and
Captain Langmar. She is one of the fiercest defenders forgiveness by the Bear Spirit. To achieve her goals, she will
of Ascalon, determined to exact vengeance against undergo any ritual, achieve any quest, and seek any treasure
those who destroyed her home. Gwen has survived on needed. She will even accept the help of humans.
the edges of Charr territory for years, watching them tear
apart her childhood dreams and her beautiful homeland. Now
she has nothing but memories—and anger—to sustain her. She is
not the girl she once was . . .
Ogden Stonehealer
Vekk Male Dwarf Monk
Male Asura Elementalist
Ogden's talent as a healer surfaced early in life, marking him as a chosen of the Great
Vekk is an eager young Asura. He and his people have been driven to the surface Dwarf from a very young age. As a child, he had the uncommon ability to cheer his fellow
recently, and he is curious and interested about this new development. Of late, Vekk has Dwarves with simple things: a helping hand to those in need, a kind word to ease suffering.
been working with another underground race, the Dwarves, on maintaining a set of magical He was a boon to his family and a blessing to his friends. Yet as he grew older, the very gift
gateways through the Depths. that set him apart became a burden to the young Dwarf. Empathy can be terrible, and it is
a cruel thing on the battlefield. Ogden has retreated into himself, hiding within a shell of
Although he may not seem daring or even outgoing, determination as strong as mountain rock.
his clever mind and agile fingers can create amazing
magical items and explosive assistance when his Ogden is loyal to his Deldrimor king and is a true
companions are in need. If you can overlook his believer in the Great Dwarf. He knows the ancient
grouchy and slightly condescending nature . . . prophecies of the Great Destroyer, having
he's actually a very good friend. studied them from childhood, and there are
few Dwarves alive who understand their
As with all Asura, Vekk believes in the Eternal implications quite as well. He realizes the
Alchemy, the world’s universal flow of energy and enemy has come at last—fighting in the depths
purpose. He is considered one of the finest minds of the earth, boiling up in great numbers, freed
among his people, and is always looking to perfect by the recent earthquakes. His goal is to fight
his craft. Of course, it’s not easy being perfect when them, and he will—with any resources available
you're surrounded by idiots . . . . . . . until the last Dwarf falls on the battlefield.
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Xandra Livia
Female Luxon Ritualist Female Shining Blade Necromancer
Xandra is the daughter of Juno, leader of the While the war between the White Mantle and the
Turtle Clan, from the lands of the Luxon people. Shining Blade tears apart her Krytan homeland, Livia
Trouble in her homeland forced Xandra to risks everything to keep her people safe. She joined
leave the area at her mother's behest, traveling the Shining Blade to protect them; she killed to defend
to the far lands of Ascalon on what was them. Now freed from the control of the deadly
called an ambassadorial tenure—but which Mursaat, Kryta struggles to survive, its leaders
Canthans know to be exile. destroyed and its population beset by civil disorder.
Xandra thinks well of her mother despite the Tasked by her superiors with finding a way to end the
unexpected travel, realizing that an intricate civil war, Livia has traveled into the Depths. She seeks
web of politics is what keeps her so far a weapon of power—anything that will keep Kryta
from home. Juno, suspected of killing the safe. And she is willing to give her life for it . . .
previous captain of the Turtle Clan, has sent as well as the lives of those around her.
her daughter into exile to keep her safe—or,
some say, to prevent a repeat of the same
scenario. Either way, Xandra is determined
to make the best of the situation, and to
honor her clan with brave actions in these
strange, wild lands.
Anton
Male Ascalonian Assassin
Kahmu
Anton has come far since his days as a prisoner in Surmia Male Elonian Dervish
awaiting execution. While others curse the Charr,
Anton privately blesses their invasion—without Kahmu is an Elonian Dervish, a native of Vabbi, who
it, he would never have escaped Surmia and fled seeks wisdom through combat. Over the years, he has
north. He survived for many years by raiding the drifted farther and farther north, matching his skills
Charr, eventually leading to his capture. Freed by against all manner of challenges, considering no
Captain Langmar, he joined the Ebon Vanguard and fight too small—or too large.
now serves them as a scout, utilizing his Assassin
skills—for once—for the betterment of more people Once Kahmu arrived in Norn territory, he
than just himself. challenged—and bested—some of the Norn's
greatest warriors, and his name became legend
Although he does not consider himself a brave around the campfires. Some claim he is a spirit,
individual, Anton does feel a certain amount of others that he has been blessed by the spirits of his
loyalty to the Ebon Vanguard, and has no plans to homeland, and still others that he is a Norn born in
betray them. Should Captain Langmar die, of course, the wrong body. Kahmu only laughs to hear these
that situation could change quickly—and the whispers. When the hunting here grows stale, he will
last they will see of Anton is a sheathed blade simply move on.
vanishing into the darkness.
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Hayda Enemies
Female Shining Blade Paragon
Hayda is a young, vain, and impulsive Paragon who travels simply Jellies
for the fun of it. Supremely confident in her abilities, she believes her
position as a Paragon sets her apart from others. There is no situation Disgusting creatures of fluid and membrane, jellies live in all
so perilous where her innate charm, skill, and natural abilities will environments and subsist on just about anything. Even in lava,
not carry the day. deep underwater, or within truly toxic areas, jellies can mutate
enough to adapt and survive. This survival tactic does more
Hayda joined the Shining Blade after the Mursaat were revealed as for them than just allow them to adapt—they actually feed, on
the “unseen gods” of the White Mantle, and she now dreams of a very deep level, from the creatures they ingest. Jellies have
becoming a legendary hero. She bridles against restrictions, been known to develop magical abilities and spell-like powers
particularly those set by Livia or Bartalos. Following their orders was simply by defeating adventurers and feasting on them.
necessary to gain permission to travel with them to the Tarnished
Coast—and there's so much to be learned here. She will not let this This makes older jellies far more dangerous than younger ones; the ingested abilities of a
opportunity pass no matter what her orders. hundred adventurers may linger within the jelly, giving them access to an incredibly large
variety of powers stolen from many years worth of such prey.
Fleshreavers
Pyre Fierceshot Fleshreavers are horrible, fleshy monsters with an
Male Charr Ranger unusual method of evolution. A young fleshreaver is
born as barely more than a small skeleton; the parents
Pyre is an outcast, persecuted by the Charr assure the survival of their young by layering muscle,
Shamans for daring to speak out against their tissue, and flesh over the delicate newborn.
ways. After his warband killed a Shaman and
destroyed a temple, Pyre and his Sewn together by older fleshreavers, they use only the
companions fled the ruling Shaman caste. finest musculature and bone from prey to flesh out the
Pyre hates them with a fury that only one body and wings of their young, carving horns from the
raised to worship false gods can discarded bone fragments. Once a fledging fleshreaver
understand; he has been betrayed, tricked, has been fully created, it must continue the handiwork
and deceived, and he has sworn never to of its parents, acquiring new flesh pieces and better
fall under the spell of the Shamans again. musculature to attach to its skeletal structure in order to
supplant its rapidly growing form.
Pyre celebrated the demise of the Titans,
those whom the Shamans called gods,
and now watches with rising anger as the Minotaurs
priests continue to deceive his people. At
every step, the Shamans seek to tighten their An old folk legend states the only reason dolyaks
grasp, bringing the Charr once again under were domesticated instead of minotaurs is
their false rule—enslaving them to powers because minotaurs would rather be beaten to
who do not deserve respect, much less worship. death than obey a command. Dolyaks, simply
The cycle of dominance and slavery must be put, were less stubborn. Minotaurs are one of the
broken—and the Charr must be free . . . oldest species in Tyria and are very much prized
by the Norn for their warm, furry coats. They
were once extremely populous throughout the
Shiverpeaks but now reside solely in the northern
regions, where they have sheltered valleys and
caves to make their homes.
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Ice Wurms ArenaNet Staff Credits
Distant cousins to the sand, chaos, and desert wurms, the great Executive Producers • Barry Sundt
• Xia Taptarakunekane Cinematics
ice wurms are particularly unusual members of the species, • Mike O’Brien • Matthew Tate
making their home in the frigid marches of the Shiverpeaks • Jeff Strain • AJ Thompson • Horia Dociu
rather than the warm territories their brethren favor. A thick • Patrick Wyatt • Chris Turnham • Kirill Federspiel
layer of blubber beneath their tough skin helps insulate them • Christian Venturini • Chuck Jackman
Designers • Billy Wardlaw • Daniel Jennings
from the cold. These wurms are significantly stronger and more • Jason Wiggin
deadly than their southern counterparts, able to burrow through • James Phinney • Doug Williams
upper layers of stone, as well as dirt or sand. Such • Sam Beirne • Reagan Wright Producers
abilities, of course, make them much more • Isaiah Cartwright
• Darrin Claypool Environmental Artists • Jay Adams
formidable opponents. • Emily Diehl • David Stiner
• Michael Ferguson • Dave Beetlestone
• Eric Flannum • Win Arayaphong Business Team
The Great Destroyer • Richard Foge
• Jeff Grubb
• Tirzah Bauer
• Jesse Christensen • Kevin Simons
• John Hargrove • Vicki Ebberts • Lisa LaFay
The Tome of Rubicon tells of a titanic struggle between the Great Dwarf and the Great • Stephen Hwang • Justin Fawcett • Steve Shepard
Destroyer, hinting at an apocalyptic time when this battle will once again be rejoined. The • Colin Johanson • Tami Foote
Dwarves believe that time is nigh. Hordes of creatures with hearts of flame and skin as • Curtis Johnson • Josh Foreman Community
• Albert Liao • Peter Fries
black and as hard as obsidian have welled up from the Depths, pulling the Dwarves into a • Andrew McLeod • Jens Hauch • Gaile Gray
vicious war that threatens their very existence. While the face of the Great Destroyer has • Kevin Millard • Jason Jones • Natasha Hoover
never been gazed upon by any mortal creature, the Dwarves do not doubt that these swarms • Ben Miller • James McMillan • Andrew Patrick
of Destroyers are merely the spawn of the Great Destroyer, which will soon rise. • Joe Mullenix
• Linsey Murdock Programmers IT
• Mike O’Brien
• Jonathan Peters • Brett Vickers • Peter Petrucci
Hierophant Burntsoul • Ryan Scott • Jim Scott • Steve Becker
• Jonathan Sharp • Matt Alderman • Justin Schumacher
• Shawn Sharp • James Boer • Trey Valenta
Like most Charr Shaman, Hierophant Burntsoul rose to power claiming his authority • Ree Soesbee • Stephen Clarke-Willson
came directly from the Titans. In the years following the death of these Charr “gods” at the • John Stumme • John Corpening Localization
hands of mere humans, the Shaman caste fought hard to maintain control over their race. • Brandon Dillon
Burntsoul’s cruel nature served him well, propelling him to high standing. His ruthless Artists • Kevin Ehmry • Adam Vance
• Kevin Gadd • Mehdi Mousavi
pursuit of human insurgents and heretical Charr—whom he tortures and sacrifices as a • Daniel Dociu • Shana Gitnick • Zheren “Jason” Yu
warning to others—is legendary, as is the enormous headdress he wears, fashioned from the • Scott Albaugh • Brad Hallisey
sharpened bones of his enemies, and the numerous chains of diminutive skulls that drape • Richard Anderson • Chang Il Kim Marketing
his enormous frame. • Matthew Barrett • Joe Kimmes
• Aaron Coberly • Habib Loew • Christopher Lye
• Rebecca Coffman • Lewis Mohr • Michael Gills
• Dan Cole • Mike O’Brien
Krait • Kevin Dalziel • Umesh Patel Quality Assurance
• Horia Dociu • Eric Rane
• David Dunniway • Chae Seong Lim • Mike Zadorojny
Found along the Tarnished Coast, the Krait rival even the • Brant Fitzgerald • Nicholas Shaffner • Kim Chase
Charr for viciousness and cruel ingenuity. These semi- • Eli Hanselman • Braeden Shosa • James Costello
intelligent creatures are vicious and xenophobic, attacking • Katharine Hargrove • Austin Spafford • Chelsea Kibler
• Levi Hopkins • Jeff Strain • Ben Kirsch
all other species on sight. Little is known about the elusive • Trevor Howell • Denis Suhanov • Elijah Miller
krait, but a few witnesses describe an army of slithering, • Susan Jessup • Chad Taylor • Peter Tran
• Wei-Che (Jason) Juan • Patrick Wyatt • Jayson Wan
serpentine warriors that seem able to transform in the middle • Jaime Jones • Mark Young • Matt Weatherly
of battle into numerous—and much more dangerous—forms. • Eric Klokstad • John Zipperer • Tom Wiggin
The reports are incomplete at best, as survivors of these • Kekaipo’inalu Kotaki
• Darren Lamb Writers Web
encounters are often too hysterical to recall any salient details. • Tonya Lyle
• Scott Mayhew • Stacie Magelssen • Ron Critchfield
• Matthew Medina • Brian Campbell • Samuel Bragg
• Kristen Perry • Sean Ferguson • Michael Hrádek
• Hai Phan • Caitlin Kittredge
• Bobby Pontillas • Will McDermott Screenshots & Trailers
• Heron Prior • Bobby Stein
• Delly Sartika • Joey Kite
• Jason Stokes
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