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k|yd kq (Paper I): General Subject
Section (A) : - General Awareness & General Ability Test (50% Marks)
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2. General Ability Test (15 ×1 Mark = 15 Marks)
2.1 Verbal and Non- Verbal Ability Test (8×1 Marks = 8 Marks)
Jumble words, Coding-Decoding, Ranking Order Test, Direction and
Distance Sense Test, Logical Reasoning, Statement and Conclusions,
Series, Analogy, Classification, Matrix, Analytical Reasoning, Figure
Formation and Analysis, Rule Detection, Water images, Mirror images,
Cubes and Dice & Venn-diagram
3
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5. Project Management & Marketing (10 Marks)
5.1 Definitions, the project life cycle, Setting project objectives & goals,
Network model: CPM & PERT, Gantt Chart, Project scheduling, Resource
leveling, Systems of project control, Cost control, Preparation of
operational budget, Introduction to budgetary control, Planning of quality,
time & cost dimensions, Negotiating for Materials, Supplies & Services,
project monitoring and evaluation, Bringing the project to a successful
conclusion.
5.2 Concept of EIRR(Economic internal rate of return) and FIRR(Financial
internal rate of return)
5.3 Business Strategic planning, Marketing Process, Product Planning,
Developing the Marketing Program
6. Finance and General Accounting Principles (10 Marks)
6.1 Essential business & accounting terminology, Cost classification &
analysis, Interest & time value of money, Basic methodology of
engineering economics, cost and benefit analysis, risk analysis, investment
decisions, demand analysis and sales forecasting,
6.2 Basic knowledge of trial balance & Balance Sheet, income statements,
revenue and capital expenditure, budgeting and capitalization, depreciation
and subsidy, Procurement procedures (FOB, CIF, Liquidated Damages,
Letter of Credit, Insurance, Invoice, Bid Security, performance
bond),Competitive bidding.
5
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låtLo kq (Paper II): Technical Subject
Section (A) : - (50% Marks)
1. Digital Signal Processing
1.1 Theory of discrete-time linear systems
1.2 Digital filtering
1.3 Discrete Fourier analysis
1.4 Application to voice and image processing, communications
1.5 Hardware for digital signal processing, including digital signal processors
3. Computer Architecture
3.1 Architecture, programming and I/O
3.2 Computer structure and typical processor architecture
3.3 CPU and memory organization, buses
3.4 Characteristics of I/O and storage devices
3.5 Processing unit and controller design, hardwired and micro program control
3.6 Instruction sets and addressing modes; assembly language programming, I/O
and interrupt servicing
4. Advanced Computer Architecture
4.1 Architecture of high speed work station and personal processors and systems
4.2 Instruction set design for pipelined machines
4.3 Multiple processor architectures, highly parallel machines, systolic arrays
4.4 Neural networks, multitasking machines, real-time systems, interconnection
of multiple processor systems
4.5 Architectures for specialized purposes, array processors, vector processors.
4.6 Virtual machines
5. Principles of VLSI
5.1 Very large scale integrated circuits
5.2 Simplified design rules
5.3 Static and dynamic logic, multiphase clocking
6
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5.4 Memory elements and memory structures
5.5 Gate arrays and standard cell technology; placement and routing
5.6 Programmable logic devices
5.7 I/O devices
6. Computer Communications
6.1 Data communications, including signals, modulation and reception
6.2 Error detecting and correcting codes
6.3 Multiplexing, including time, frequency and code division multiplexing
6.4 Protocols: the ISO/OSI reference model, X.25
6.5 Internetworking and router-based networks: the TCP/IP suite of protocols,
routing and flow control
6.6 Internet addressing and domain names
6.7 Local area networks, topologies, access schemes, medium access and logic
layers; CSMA/CD and token ring protocols; segmented and hubbed LANs.
7. Artificial Intelligence and Expert Systems
7.1 Concepts of artificial intelligence
7.2 Overview of knowledge-based and expert systems
7.3 Logic programming
7.4 Programming languages (LISP and Prolog) for AI
7.5 Knowledge representation
7.6 Rule-based and object-based systems
8. Distributed Systems
8.1 Characteristics of distributed systems
8.2 Networked vs. centralized systems
8.3 Fundamental concepts and mechanisms
8.4 Client-server systems
8.5 Process synchronization and inter process communications
8.6 Principles of fault tolerance
8.7 Transaction processing techniques
8.8 Distributed file systems
8.9 Operating systems for distributed architectures
7
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13.4 Forms and CGI: Sending data to the server using HTML tags
13.5 Executing external program and CGI program
13.6 Hypermedia documents: Creating dynamic pages using CGI, PHP
13.7 Introduction to JAVA: JAVA evolution, JAVA history, JAVA features,
Difference between JAVA and C/C++, Simple JAVA program, JAVA
program structure, JAVA Statements, JAVA virtual machine – Introduction
and implementation basics
14. Client Server Computing
14.1 Client server computing concepts: Building blocks, the state of client server
architecture
14.2 SQL database services: fundamentals of database servers, functions,
procedures, triggers and rules
14.3 SQL middleware basics: SQL API, Open SQL Gateway
14.4 Concept of Data Warehouses
14.5 Client server transaction processing: transaction concepts, transaction
models, transaction
14.6 Processing monitors, transaction management standards
14.7 Caching and cache servers
9
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telecom equipments, Lightning protections. Diode, Zener diode, LEDs,
Transistors, PNP, NPN, FET, MOSFETS, Op-Amps, Integrated circuits,
NMOS, CMOS, MOSFET amplifiers, Junction field effect transistor,
quadratic characteristics, JFET Amplifiers, The bipolar transistor andits
configurations, Load line biasing in CE configuration, Number systems,
power supplies & voltage regulators, Half wave rectifier, full wave rectifier,
Bridge rectifier, Logic gates: AND, OR, NOT, NAND, NOR
10