The Skillful Huntsman Concept
The Skillful Huntsman Concept
A tale from the Brothers Grimm provides inspiration for three gifted stu- story-art book in that it takes the reader on a step-by-step journey in the
dents from the world-renowned Art Center College of Design in creation of a fully realized vision. Using digital and traditional media,
Pasadena, California. For fourteen weeks, Khang Le, Mike Yamada, and the artists and Robertson reveal some of their visual tricks of the trade.
Felix Yoon were guided by their instructor, Scott Robertson, to create A must for artists, aspiring entertainment designers, comic aficiona-
original design solutions for the environments, characters, props, and dos, and anyone interested in the creative process, “The Skillful
vehicles found within “The Skillful Huntsman.” The trio’s sketches and Huntsman” offers insight into the mysterious world of the imagination.
full-color renderings thoroughly document the creative process of con-
cept design, revealing a host of intriguing places—from sci-fi cities to
castles—and people—from giants to royalty. A running dialogue To learn more about Art Center College of Design visit:
between Robertson and his students also lets readers in on the behind- www.artcenter.edu
the-scenes action of one of the world’s leading entertainment design
schools, as they discuss the ideas and techniques used to create this To view other unique titles by Design Studio Press visit:
stunning collection of artwork. This exciting book surpasses the typical www.designstudiopress.com
foreword THE BROTHERHOOD OF GRIMM The artists who have revisited the Brothers Grimm tale in the
things that were occurring in my studio classes at Art
Center led me to the creation of this book.
looking at the same things most of the time. A designer can
be sent down the path of creating something more original
pages of this book are all very new. Most of them were born by emptying his or her visual library through producing a
What you hold in your hands is very old, and very new. long after Star Wars, or Star Trek, or the ubiquitous email. I pitched the idea of a student visual development book to high volume of fast thumbnail sketches. During this process
Many of their images were painted on a computer, indoor Khang, Mike, Felix, and Art Center. Everyone agreed it a designer will probably draw the same things over and
When “The Skillful Huntsman" was first written down in a light bulbs extinguished because of the glare. Yet theirs is would be an interesting experiment. The project began with over and feel very bored. But working through the boredom
book of fairy tales by the Brothers Grimm, there was no inter- also, in its own way, a dark time, a time of devastating wars
the students and myself setting out to find a short story can frequently allow for moments of inspiration and the
net, no movies, no television, and no radio. They had no key- and global terror, decapitations and the silencing of tongues.
boards to type it on, or indoor light bulbs to type it by. About Perhaps their choice of story is also an echo of the darkness from years past that we could visually develop over the exploration of truly original ideas and styles.
the latest fun thing was tinned food, except no one thought to and danger in the world around them. course of one fourteen week Art Center term. I wanted the
invent the can opener, so maybe it wasn't that fun after all. It book to focus on the earliest stage of visual I must add, as an educator, I am very pleased with the qual-
was an era of wars and horror stories, such as those of Edgar Fairy tales have always been a safe place to examine dark development—what typically occurs behind closed doors in ity of the design ideas and the high level of the art dis-
Allen Poe, and Mary Shelley's Frankenstein. things. Over the centuries, we have pulled their teeth, the art departments of feature films or video games. We played by these three very talented students. I often joke
removed the sharp and nasty bits just in case -- god forbid -- a have all seen the end results of these efforts in The Art of... with them that they are starting their careers in reverse, by
Even back then, “The Skillful Huntsman” was a grandaddy of child might read them.
books put out with the release of a new film. Because of my my publishing their student work in this book. They have
a tale. Storytellers first whispered it over looms and fires in the
time of the Black Death. A medieval shocker full of decapita- To the artists who have created this wonderful book, these continued disappointment with the quality of these various accomplished a very strong block of work that I hope will
tion, drawing and quartering, and the chopping of tongues, it young Brothers Grimm, who have re-imagined this dark little books, and the lack of early design directions being pre- inspire other students and professionals to create and pub-
was a verbal echo of the violence and danger in our pre-traffic tale in all its original fury, I salute you. You make us proud. sented therein, we made it our focus to show all of our early lish works of their own, to share with the rest of us.
light world. design sketches and to end each chapter with multiple
design solutions for the subject of that chapter. Since we all Thanks to Khang, Mike, Felix, and Art Center College of
worked in our own studios and only met once a week, I Design for all of their hard work and support along the way.
wanted the students to freely explore placing the charac-
ters of the story into any time period they wished, and to
Winter 2004 in Los Angeles.
assume any level of technological sophistication or lack
thereof for the society they were imagining for the story.
Scott Robertson
Art Center Instructor
Iain McCaig We chose “The Skillful Huntsman” by the Brothers Grimm. Design Studio Press Founder
Concept Artist (Star Wars, Peter Pan, Harry Potter and The Goblet of Fire). We would design the environments, characters, props,
and vehicles.
004 005
KHANG LE FELIX YOON MIKE YAMADA SCOTT ROBERTSON
Khang Le was born in Saigon, Vietnam in 1981. Felix Yoon was born in Pennsylvania in 1982, Michael Yamada was born and raised in Scott Robertson studied transportation design and product design Francis Ford Coppola. Concept Design 2 is due out in mid-2005.
When he was ten, his family moved to Los where he spent his childhood, and later relocat- Pasadena, California. Originally intending to be at Art Center College of Design, and graduated with honors in April Other books published by his company are Monstruo-The Art of
Angeles, California, and Le immersed himself in ed to South Korea. He moved to California as he a graphic designer, Yamada attended a local 1990. He immediately opened a consulting firm in San Francisco, Carlos Huante, and Quantum Dreams-The Art of Stephan
the world of comic books. During high school, a entered high school. It wasn’t until senior year community college and changed his course of where he designed a variety of consumer products, the majority Martinière. The biggest seller to date is AVP-Alien vs. Predator: The
friend introduced him to the Art Center College when Yoon decided to take art seriously as a study after discovering a book of Star Wars pro- being durable medical goods and sporting goods. He has been Creature Effects of A.D.I.
of Design in Pasadena. At the same time, The possible occupation. After high school he duction art. He transferred to Art Center College teaching at Art Center College of Design since 1995, first with a
Art of Star Wars, Episode I: The Phantom entered Art Center College of Design, where he of Design where in 2003 he graduated with year and a half stint at Art Center Europe in Vevey, Switzerland Robertson recently art directed 240 illustrations for Mattel’s Hot
Menace came out, and making a living as a con- graduated with honors with a BFA in illustra- honors with a BS degree in product design with (now closed), and then in Pasadena, California. Wheels AcceleRacers collectible card game. He also authored a
cept artist for the entertainment industry tion. He started working as a concept artist for a emphasis on entertainment design. He has new book, How to Draw Cars the Hot Wheels Way. Recently,
become Le’s aspiration. In 2000, he got accept- video games and now works as a visual devel- spent the year after his graduation employed as In the years since returning from Europe, Robertson’s clients have Design Studio Press has teamed with The Gnomon Workshop to
ed to Art Center, where he had the opportunity opment artist at DreamWorks Animation. a visual development artist at DreamWorks included BMW subsidiary Design-works/USA, Bell Sports, Raleigh create a library of “how to” DVDs. Robertson himself has instructed
to refine his skills to freelance for various enter- Animation, and working on a variety of free- Bicycles, Mattel Toys, Patagonia, Scifi Lab, 3DO, Minority Report on seven DVDs, focusing on drawing and rendering techniques for
tainment mediums, including games, movies, lance projects. He also teaches at Otis College feature film, Nike, Troxel, Rock Shox, Universal Studios, OVO, Black industrial and entertainment designers. He has co-produced an
music videos, and publishing. He has recently of Art and Design. Diamond, Angel Studios, Rockstar Games, and Fiat to name a few. additional 36 DVDs with various top artists, designers, and instruc-
graduated and is currently traveling the world tors, including Syd Mead. To view all the titles currently available,
and considering all of his professional options. Dedicated to art and design education, Robertson founded the visit www.thegnomonworkshop.com.
publishing company Design Studio Press. The company’s first
book, Concept Design, is a collection of original artwork by seven
of the top concept artists working in Hollywood, with a foreword by
01 02 03 04
006 007
THE SKILLFUL HUNTSMAN by the Brothers Grimm
There was once a young fellow who had learned the trade of locksmith, and told his On this the youth went up to them and told them he was a skilled huntsman, and that head off likewise, and then he killed the third also, and he was well pleased that he had The huntsman heard it likewise, and thought to himself: “That would suit you. You are
father he would now go out into the world to seek his fortune. “Very well,” said the whatever he aimed at with his gun, he was certain to hit. Then they said if he would go freed the beautiful maiden from her enemies, and he cut out their tongues and put poor, and have no money.” So he took his airgun and his knapsack, wherein all the
father, “I am quite content with that,” and gave him some money for his journey. So he with them he should be well treated, and they told him that outside the forest there them in his knapsack. things which he had formerly carried away with him from the castle as tokens of his
traveled about and looked for work. After a time he resolved not to follow the trade of was a great lake, behind which stood a tower, and in the tower was imprisoned a love- truthfulness were still lying, and went into the forest, and found the hut with the sign:
locksmith anymore, for he no longer liked it, but he took a fancy for hunting. ly princess, whom they wished very much to carry off. Then thought he: “I will go home to my father and let him see what I have already done, “To-day given, to-morrow sold.” He had put on the sword with which he had cut off the
and afterwards I will travel about the world; the luck which God is pleased to grant me heads of the three giants, and thus entered the hut, and ordered something to eat to be
Then there met him in his rambles a huntsman dressed in green, who asked whence “Yes,” said he, “I will soon get her for you.” will easily find me.” given to him. He was charmed with the beautiful maiden, who was indeed as lovely as
he came and whither he was going. The youth said he was a locksmith's apprentice, Then they added: “But there is still something else, there is a tiny little dog, which begins any picture.
but that the trade no longer pleased him, and he had a liking for huntsmanship, would to bark directly any one goes near, and as soon as it barks every one in the royal palace But when the king in the castle awoke, he saw the three giants lying there dead. So he
he teach it to him? wakens up, for this reason we cannot get there; can you undertake to shoot it dead?” went into the sleeping-room of his daughter, awoke her, and asked who could have She asked him whence he came and whither he was going, and he said: “I am roaming
killed the giants? Then said she: “Dear father, I know not, I have been asleep.” But when about the world.” Then she asked him where he had got the sword, for that truly her
“Oh, yes,” said the huntsman, “if you will go with me.” Then the young fellow went with “Yes,” said he, “that will be quite fun for me.” she arose and would have put on her slippers, the right one was gone. When she father’s name was on it. He asked her if she were the king’s daughter. “Yes,” answered
him, apprenticed himself to him for some years, and learnt the art of hunting. After this After this he got into a boat and rowed over the lake, and as soon as he landed, the lit- looked at her scarf it was cut, and the right corner was missing, and when she looked she. “With this sword,” said he, “did I cut off the heads of three giants.” And he took their
he wished to try his luck elsewhere, and the huntsman gave him nothing in the way of tle dog came running out, and was about to bark, but the huntsman took his airgun and at her nightgown a piece was cut out of it. The king summoned his whole court togeth- tongues out of his knapsack in proof. Then he also showed her the slipper, and the cor-
payment but an airgun, which had, however, this property, that it hit its mark without shot it dead. er, soldiers and every one else who was there, and asked who had set his daughter at ner of the scarf, and the piece of the night-dress.
fail whenever he shot with it. Then he set out and found himself in a very large forest, liberty, and killed the giants.
which he could not get to the end of in one day. When evening came he seated himself When the giants saw that, they rejoiced, and thought they already had the king's Hereupon she was overjoyed, and said that he was the one who had delivered her. On
in a high tree in order to escape from the wild beasts. daughter safe, but the huntsman wished first to see how matters stood, and told them Now it happened that he had a captain, who was one-eyed and a hideous man, and he this they went together to the old king, and fetched him to the hut, and she led him into
that they must stay outside until he called them. Then he went into the castle, and all said that he had done it. Then the old king said that as he had accomplished this, he her room, and told him that the huntsman was the man who had really set her free
Towards midnight, it seemed to him as if a tiny little light glimmered in the distance. was perfectly quiet within, and every one was asleep. When he opened the door of the should marry his daughter. But the maiden said: “Rather than marry him, dear father, I from the giants. And when the aged king saw all the proofs of this, he could no longer
Then he looked down through the branches towards it, and kept well in his mind where first room, a sword was hanging on the wall which was made of pure silver, and there will go away into the world as far as my legs can carry me.” doubt, and said that he was very glad he knew how everything had happened, and that
it was. But in the first place he took off his hat and threw it down in the direction of the was a golden star on it, and the name of the king, and on a table near it lay a sealed let- the huntsman should have her to wife, on which the maiden was glad at heart. Then
light, so that he might go to the hat as a mark when he had descended. He got down ter which he broke open, and inside it was written that whosoever had the sword could But the king said that if she would not marry him she should take off her royal garments she dressed the huntsman as if he were a foreign lord, and the king ordered a feast to
and went to his hat, put it on again and went straight forwards. The farther he went, kill everything which opposed him. So he took the sword from the wall, hung it at his and wear peasant’s clothing, and go forth, and that she should go to a potter, and begin be prepared. When they went to table, the captain sat on the left side of the king’s
the larger the light grew, and when he got close to it he saw that it was an enormous side and went onwards: then he entered the room where the king's daughter was lying a trade in earthen vessels. So she put off her royal apparel, and went to a potter and daughter, but the huntsman was on the right, and the captain thought he was a foreign
fire, and that three giants were sitting by it, who had an ox on the spit, and were roast- sleeping, and she was so beautiful that he stood still and, holding his breath, looked at her. borrowed crockery enough for a stall, and she promised him also that if she had sold it lord who had come on a visit. When they had eaten and drunk, the old king said to the
ing it. Presently one of them said: “I must just taste if the meat will soon be fit to eat,” by the evening, she would pay for it. Then the king said she was to seat herself in a cor- captain that he would set before him something which he must guess.
and pulled a piece off, and was about to put it in his mouth when the huntsman shot it He thought to himself: “How can I give an innocent maiden into the power of the wild ner with it and sell it, and he arranged with some peasants to drive over it with their
out of his hand. giants, who have evil in their minds?” He looked about further, and under the bed stood carts, so that everything should be broken into a thousand pieces. When therefore the “Supposing someone said that he had killed the three giants and he were asked where
a pair of slippers, on the right slipper was her father's name with a star, and on the left king’s daughter had placed her stall in the street, by came the carts, and broke all she the giants’ tongues were, and he were forced to go and look, and there were none in
“Well, really,” said the giant, “if the wind has not blown the bit out of my hand!” and her own name with a star. She wore also a large scarf of silk embroidered with gold, had into tiny fragments. She began to weep and said: “Alas, how shall I ever pay for the their heads. How could that have happened?” The captain said: “Then they cannot
helped himself to another. But when he was just about to bite into it, the huntsman and on the right side was her father's name, and on the left her own, all in golden letters. pots now?” have had any.”
again shot it away from him. On this the giant gave the one who was sitting next him a “Not so,” said the king.
box on the ear, and cried angrily: “Why are you snatching my piece away from me?” Then the huntsman took a pair of scissors and cut the right corner off, and put it in his The king, however, had wished by this to force her to marry the captain; but instead of “Every animal has a tongue,” and then he likewise asked what punishment should be
knapsack, and then he also took the right slipper with the king's name, and thrust that in. that, she again went to the potter, and asked him if he would lend to her once more. He meted out to anyone who made such an answer. The captain replied: “He ought to be
“I have not snatched it away,” said the other, “A sharpshooter must have shot it away Now the maiden still lay sleeping, and she was quite sewn into her night-dress, and he cut said, “No,” she must first pay for what she already had. torn in pieces.”
from you.” a morsel from this also, and thrust it in with the rest, but he did all without touching her.
Then she went to her father and cried and lamented, and said she would go forth into the Then the king said he had pronounced his own sentence, and the captain was put in
The giant took another piece, but again could not keep it in his hand, for the huntsman Then he went forth and left her lying asleep undisturbed, and he came to the gate world. Then said he: “I will have a little hut built for you in the forest outside, and in it you prison and then torn in four pieces; but the king’s daughter was married to the hunts-
shot it out. Then the giant said: “That must be a good shot to shoot the bit out of one's again, the giants were still standing outside waiting for him, and expecting that he was shall stay all your life long and cook for every one, but you shall take no money for it.” man. After this he brought his father and mother, and they lived with their son in hap-
very mouth, such an one would be useful to us.” bringing the princess. But he cried to them that they were to come in, for the maiden piness, and after the death of the old king he received the kingdom.
was already in their power, that he could not open the gate to them, but there was a When the hut was ready, a sign was hung on the door whereon was written: “To-day
And he cried aloud: “Come here, you sharpshooter, seat yourself at the fire beside us hole through which they must creep. Then the first approached, and the huntsman given, to-morrow sold.” There she remained a long time, and it was rumored about the
and eat your fill, we will not hurt you; but if you will not come, and we have to bring you wound the giant’s hair round his hand, pulled the head in, and cut it off at one stroke world that a maiden was there who cooked without asking for payment, and that this
by force, you are a lost man!” with his sword, and then drew the rest of him in. He called to the second and cut his was set forth on a sign outside her door.
008 009
HUNTSMAN
Felix: I began by making many small thumbnail sketch-
es. At this stage I explored lots of ideas and directions
and tried not to limit myself. All I knew specifically was
that I wanted the hunter to have somewhat of an Asian
styling in his costume.
Scott: With the focus of our project being design and not
illustration, Mike’s creation of many designs through
thumbnail sketches is a great way to empty your existing
visual library. Like Felix, Mike is not afraid to experiment
with strong positive and negative shapes using this rapid
sketching technique.
Scott: Khang did a nice job with these designs. The story,
of course, does not talk about these exact modes of
transport, but it is very easy to assume that if the story
were set in the future, the huntsman would have some
form of transport in that future world. I really enjoy the
fact that the rider is included on most of these vehicles. It
gives us, the audience, a nice sense of each vehicle’s
scale. His body position gets us thinking of the potential
situations he might be riding into.
Khang: The approach to painting a natural landscape is Khang: Nature follows very specific rules in its designs. Though it may all seem com- mically repeat this form throughout your composition to give a more natural feel to
quite different from a cityscape. There is more emphasis on pletely random and chaotic, everything in nature carries its own unique pattern. This your organic environments. Even though the organic environment seems chaotic, as
flat two-dimensional shapes instead of forms. A dense for- is how we can distinguish one type of tree from another. Khang mentions, you can start to find very organized groupings of plant life the clos-
est scene like this would be overwhelming if I tried to er you look. It is no mistake that Khang put the fungi or spikes around each tree at
model the forms of every leaf and rock. Instead, I view When designing fantastical organic life, start out by giving that thing a set of rules. The approximately the same level off the ground. The repetition of form is not the only
foliage as a flat shape of contrasting value, color, and tex- tree in the foreground has serrated discs, spikes, and roots. By consistently repeating thing to look for: Observe the color patterns on plants, the height of the leaves on the
ture, overlapping into the atmospheric perspective. these rules in a rhythmic pattern, the thing itself will feel natural, even musical. stems, etc. Incorporating many of these things into your designs will give believabili-
ty to your imaginary places.
The human eye sees detail on a singular focal plane. It’s Scott: Khang hits on several very important points. When designing organic forms,
impossible for the eye to focus on two separate, receding you need to think. Setting out a list of rules or guidelines will not only lend credibility
planes at the same time. When painting a mass of details, to your designs—if you base those guidelines on nature as we know it—but it will give
pick a focal point where you’ll place your details, and sug- you the needed familiarity we have been talking about that is so important to the audi-
gest everything around it. By simply painting a few leaves ence. Once you come up with a good design for a specific object such as a tree, rhyth-
fading into a green wash of color, the whole forest is there.
Scott: The air gun was the most obvious and important
prop from the story. Again, Mike does some quick
thumbnail exploration before choosing a direction for
the gun that he refines and enlarges on the opposite
page. This design has a nice blend of the old and new.
From the silhouette we can immediately see that it is a
pistol-style gun, yet the detailing and graphic design
make it more modern. Also, the attached hose hints
that it is somehow a different gun than we have come
to expect. The hose in this case is going to the air sup-
ply, which we would see more of later if the gun were
further developed.
Scott: Mike starts out with the fantastic here in his sil-
houette sketches. As a designer, I love to look at this type
of sketch because so much of what is on the inside of the
silhouette is left to my imagination. This type of sketch is
usually only used by the individual designer to help gen-
erate those all-important first ideas, and is not shown to
others unless they are also designers and a part of the
visual development team.
Scott: I love this color sketch for the mood it conveys about
the type of place our huntsman is about to enter. It looks
very large, and Felix and I discussed the addition of a figure
somewhere to make that more obvious. But even without
contact information:
Khang Le Mike Yamada Felix Yoon Scott Robertson
[email protected] [email protected] [email protected] [email protected]
http://www.designstudiopress.com
tel 310.836.3116
fax 310.836.1136
160
THE SKILLFUL HUNTSMAN
THE SKILLFUL HUNTSMAN
visual development of a Grimm tale at Art Center College of Design
foreword by Iain McCaig
A tale from the Brothers Grimm provides inspiration for three gifted stu- story-art book in that it takes the reader on a step-by-step journey in the
dents from the world-renowned Art Center College of Design in creation of a fully realized vision. Using digital and traditional media,
Pasadena, California. For fourteen weeks, Khang Le, Mike Yamada, and the artists and Robertson reveal some of their visual tricks of the trade.
Felix Yoon were guided by their instructor, Scott Robertson, to create A must for artists, aspiring entertainment designers, comic aficiona-
original design solutions for the environments, characters, props, and dos, and anyone interested in the creative process, “The Skillful
vehicles found within “The Skillful Huntsman.” The trio’s sketches and Huntsman” offers insight into the mysterious world of the imagination.
full-color renderings thoroughly document the creative process of con-
cept design, revealing a host of intriguing places—from sci-fi cities to
castles—and people—from giants to royalty. A running dialogue To learn more about Art Center College of Design visit:
between Robertson and his students also lets readers in on the behind- www.artcenter.edu
the-scenes action of one of the world’s leading entertainment design
schools, as they discuss the ideas and techniques used to create this To view other unique titles by Design Studio Press visit:
stunning collection of artwork. This exciting book surpasses the typical www.designstudiopress.com