A Digital Loyalty Program For Micro Retailers
A Digital Loyalty Program For Micro Retailers
RELATORE CANDIDATO
CORRELATORE
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Dedicated to
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TABLE OF CONTENTS
INTRODUCTION 5
CONCLUSION 103
BIBLIOGRAPHY 105
SITOGRAPHY 108
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INTRODUCTION
In the last twenty years, the way in which businesses are proportional with
the market and with its customers has changed. Until the nineties, the
marketing activities had as main objectives the growth of the market share,
the constant acquisition of new customers and the opening of new sales
channels. In recent times, however, it was felt the need to move from short-
term relationships to long-term relationships with existing customers.
it has not changed the role and weight that the demand was in the
process of strategic planning, but it has changed the concept of "customer"
means a person, natural or legal, that you have to know the entire basket of
needs and expectations, and it is useful to estimate the value, not only
economic, it can generate in the whole cycle of relationship, especially in the
medium to long term.
There are many factors of the environment that for various reasons has
encouraged the development of relationship marketing within companies:
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associated to attitudes, ideas and situations, positive or negative,
expressed by the world of the network;
The development of complex and integrated offerings where the
identification of the component the product and service becomes as
unstable as to make them a complex clear distinction. From the mid
2000s, the presence of products developed jointly by several enterprises
or whose components are "co-branded" is a constant in all markets
where we want to offer integrated solutions that meet a specific
function of use.
The spread of ICT. Another trend now strongly consolidate
represented by the growing penetration among all customer segments,
of the use of technology, facilities and systems, able to connect with
each other millions of people, facilitating and enhancing this effect the
cognitive power of the individual customers. There are many markets
where the buying process is influenced by information on the most
popular social networks or news sites;
The speed and the capacity to respond in less time. The
development of interactive technologies incorporating, in many
situations, the ability to respond in short time to external stimulation;
indeed, many sites and / or applications available on Smartphone
suggest early customer information, or services, which might need in
the near future;
Competitive pressure. The crisis that is characterizing the early
years of the new century and the intensification of globalization
processes, are exacerbating the competitive dynamics and struggles
for the maintenance of market positions acquired. In operational terms,
this means that the primary demand of many markets will shrink and
businesses will consequently more difficult to acquire new customers,
and focus their policies to existing customers.
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CHAPTER 1
Direct marketing (DM) induces to consider the kind of relationship that the
customer (potential, usual, loyal) has with the company. There is a natural
correspondence between direct marketing and relationship marketing. The
first difference between mass marketing and DM is the database usage; the
second one is that DM's aim is to obtain a direct answer from the customers.
In the last decade the relationship between the company and the customer
has become more and more critical because of a number of causes:
exceptional growth of the products and the brands, entrance of a lot of
companies in the market, pervading advertisement, proliferation of ways of
interaction with the clients, growing customers' expectations. Business
marketing understood that to scoop the competitors and acquire
competitive advantages in the net economy, a strategy, based on
management and continuous improvement of the relationship
company/customer, and is needed.
Customer relationship management (CRM), that is the management of the
long term relationship with the customer, becomes the cornerstone of the
creation and the maintenance of the relationship. CRM is based on the
technological developments and on the e-business. It is the activation, the
development, the maintenance and the optimization of the long term
relationship between the consumer and the company. It is also the
integration of all the communication's channels. CRM is founded on the
capacity to understand needs and desires of the consumers and it could be
realize by putting in the middle of the business those desires, integrating them
with the business strategy1. This process is used in several business functions
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Michael Porter
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(production, finance, planning) and in various fields (marketing, IT,
accounting and statistics for the quantitative analysis). This knowledge
becomes a prerequisite for the management of the relationship with the
customers. CRM is not just a business strategy but also an integration
approach for all the business functions. The scope of CRM is not to acquire
new clients but to maintain and localize more profitable customers. The
starting point of this process is the identification of the customer's profile that
emerges from the answers given for those questions:
• Who are them?
• What do they need or desire?
• Where do they live?
• When do they have a propensity for purchasing?
• How much are they willing to pay?
• Why do they purchase?
• Which was their purchasing behavior?
• Which communication's channels do they choose to meet with the
company?
• Did they use email, phone, website or smart phone for the first contact?
The good or the service that comes from the answers to these questions will
be composed by tangible and intangible elements which are functional and
psychological and suitable to satisfy the needs and the desires of the
customers, actual and potential.
It is possible to list the fundamental drivers of CRM:
• Competition
• More sophisticated expectations of the market and the customer
• Globalization of the markets
• Transition to a new business process model, based on the customer
• Integration of the sales' channels
• Integration with other kind of technologies
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• Management of the multi-channel marketing2
The typical features of the back-end (internal to the company) are the
transactions between the company and the customer, which gives the
opportunity to update the database, and the activation of the supply chain.
That being so, we can say that CRM is a systematic approach to the
management of the life cycle of customers who combine the business's need
with the more appropriate communication's technologies.
CRM is an approach to the customer and a system of applications software
(CRM platform3). Its aim is to build, develop, maintain and optimize more
profitable long term relationship between company and customer (win- win
2
V. Gemmo (2006)
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The e-CRM is an internet integrated approach related to the architecture of the informative system and to its
functionalities
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situations in which the company and the customer get reciprocally
advantages from the collaboration). This architecture starts from the specific
characteristics of the company and from the sophistication's level that it
wants to reach.
The identification of the products that satisfy the needs of the customer is
just the starting point of the company.
In the CRM’s process we have four stages:
1. The first stage takes place in the marketing function through the analysis
of the relationships with the customers, divided on the basis of their
preferences and purchase's behavior.
2. The second stage is about the planning and production. In this phase
the costumer's desires, recorded through market's researches, and are shifted
in the peculiarities of the product.
3. The third stage takes place in the sales' area in which personalized
offers are developed.
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channels (combination: customers/products/channels)4.
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break into different activities well-coordinated and based on customer
focused processes, channels and on the organizational set-up of the
company.
It is important to define some basic criteria:
5. The precedent point is also connected with the staff's training. CRM
process requires learning efforts and re-orientation of daily activities. All the
members (front-end and back office personnel) must understand the new
iter7;
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This the “think big, start small” approach. It means having a global view, realizing the single elements and then
integrating them according to the business's purposes.
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New technologies make available on the site and in distance learning packages reducing costs of business's
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6. Differentiating the CRM targets on the basis of the customer's kind: it is
important to aim for loyalty and customer satisfaction for profitable clients
and to stimulate reactions in passive customers;
9. Make the CRM director and the manager of the product and the
channel responsible, using a specific encouragement system.
formation.
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The purpose of marketing automation, based on the customer intelligence, is to direct to the customer’s specific
communications. This gives the possibility to design, simulate, and execute multi-channel campaigns (direct
mail, e-mail, phone call, sms, wap etc. and verify their execution and efficacy with the appropriate markers.
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data warehouse9, data mart10, data mining), that give the chance to identify
rules and behavior models of the customers in comparison with specific
goods, services and channels; it understand the vertical applications and the
support activities in the marketing's campaigns.
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It is the field of integration of various informative systems in the company. It is an informative system that is
created to manage data for a decisional purpose. Data are centralized and available for the entire company.
There are internal and external data, related one to another. Data are listed using a logical index (metabase)
that memorize all the database's profiles. DW data allows doing complex decisional analysis and analysis on
the process using development tools based on object oriented languages.
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Just as DW, data mart contains a structure of data able to formulate markets strategies on the basis of historical
analysis. The big difference between these two kinds of systems is that DW is a generalized system, while
data mart is a specific one.
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1.2. CUSTOMER RETENTION
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Cantone, Risitano, 2007
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The first evolutionary step of the CRE Model consists of the customer
identification (identification step). It is necessary to underline that companies
generally have been attempted to reduce their market heterogeneity. In
order to gain this result, companies have been defined their marketing
strategies, with appropriate segmentation processes to get closer to
consumers belonging to homogeneous groups.
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Peppers, Roger, 2004
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Wayland, Cole, 1997
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process is obviously the maximization of returns on investments in building
relationships with consumers.
The third evaluative phase of the relationships is the retention of the client
(retention step). The development underlined with the proposed analysis
model is idealistic: it is not granted that every client in the portfolio could (and
has to) be retained forever. The retention strategies refer to the capabilities of
the company in developing and guiding the repurchase behaviors of the
supply; the logic antecedent of those behaviors is often identified in the
customer satisfaction, the third determinant factor of the relationship value.
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Morgan, Hunt 1994; Oliver, 1997; Costabile; 2001; Castaldo, 2002
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existent relationship but to handle with priority the most profitable ones,
supposing as well the customer selection and the consequent harvesting
wherever not sufficiently profitable relations occur.
The contextual analysis of the acquisition costs and retention costs of every
client, indeed, allows a segmentation of the clients based on current and
potential profitability: the definition of the client profile based on this value
allows to manage systematically the customer relationships value (Customer
Relationship Equity) which are present in the entire customer portfolio, as it
shown in the proposed model.
Finally, the fourth and last evaluative phase of relations between company
and customer is the development step: in this stage the client has an
enormous strategic relevance for the company. Accumulating trust from the
client towards the company has shown value through:
The aim is to establish a long term relation with the customer through
policies aimed to increase his/her loyalty to the company.
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Oliver, 1997; Costabile, 2001
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The implications, from an operative point of view, are several going from
the marketing information, which is the creation of databases that can
describe the history of the relation with the client and exploit the
measurement system which best fits as far as it regards profitability and
customer loyalty.
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Retention Rate calculated on sales: it is sales value reached
through pinned consumers, expressed as a percentage on overall sales
related to all active consumers at the period beginning;
Knowing that a consumer let the company earn more profit than it could
gain from the first sale, let it give away earning, or lose on the first purchase to
acquire the customer. The money average lost today can be recovered
tomorrow.
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word of mouth
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Reicheld F., “the loyalty effect”, Harvard Business School Press, 1996
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information that this KPI gives, it is possible to risk in the short run, for reaching
higher earnings in a longer term.
CLV = a x s x g18
Where:
Supposing, for example, the buying average in one year is €100, that the
consumer keeps purchasing from the same company for 4 years and the
percentage earning on sales is 35%, CLV is going to be calculated as:
Jay Abraham says: “As far as the profit amount, provided from a specific
consumer, is not known exactly, it is not possible to know how much time, how
18
Gray M., “how to determine customer lifetime value?”, 1999
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much effort, and how much money is possible to invest to acquire that
consumer”19.
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Abraham J., “Getting Everything You Can Out of All You've Got”, St. Martin’ Press, 2000
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3. No surprises.
4. Bring forward problems: it is necessary to be always ready to face
particular situations and, because of that, it is required to imagine all
potential landscapes.
5. Honesty and trustiness: they are fundamental to create a win-win
relationship.
6. Safety: arrange all the elements that can contribute in reassuring
the consumer during the relationship.20
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Brady T., “customer retention. Keeping your valued loads starts with filling needs”, Fleet Owners, 2009
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1.3. CUSTOMER SATISFACTION
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it is a personal evaluation of the difference between expectations and
perceived performance (sentimental area).
These previous statements show that it’s not enough to ask to the consumer
“are you satisfied or not?” or “How much are you satisfied?” to correctly
measure the customer satisfaction.21
The customer satisfaction could be defined as the attitude of satisfaction
that the user acquires (and not necessarily shows) by the use of a good or
the fruition of a service and by the producer’s activity of communication. This
attitude probably is going to have, as outcome, the buyback and a positive
approach to the purchase by potential customers. Moreover, if this attitude is
prolonged, it will strengthen the trustworthy relation with the producer.
A company is interested to measure the level of satisfaction of its customers
because this knowledge gives the possibility to take intriguing opportunities
bringing to an increase of future profits.
The satisfaction is not a unique concept, there are various factors that
produce different effects on the perceptions and the satisfactions of the
consumers regarding the offered product or service.
Satisfying the costumers’ needs promptly and efficiently, the company
could loyalize them and tear down the competitors counting on the quality
and a market-oriented strategy.
The level of customer’s satisfaction is a tool with a globally recognized
importance that represents for the companies a cognitive element very
important for the acquisition and the long-term stabilization of competitive
advantages.
Indeed the companies invest a lot of time and money in the phase of
innovation of new products. Nevertheless just the 25% of these products22
reaches the sales’ goals and a huge number of these products are recalled
from the market after just one year from the launch. The success of a product
is mostly determined by the number of satisfied customers that will repurchase
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Escofier & Pages, 1988
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Data TNS Infratest
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the product already tested. To maintain a high standard of success, the
buyback e the frequency of the purchase need to be always stimulated but
often it’s hard to understand precisely what to do. Knowing how to measure
the customer satisfaction offers basic elements to understand what to do and
how to do it.
Beforehand we touched on the concept of quality ad a driver to opposed
competitors as regard the final satisfaction of the customer and the
repurchase. The term “quality” is defined in several ways.
Some people explain the quality in relation to one or more must have
characteristics, but the traditional definition of the term quality is based on the
premise that goods and services have to satisfy the requirements of the
consumers. A good or a service is a quality product when it is appropriate to
the fixed purpose.23
Quality could be meant as a feature (in accordance with the technical
peculiarities) or as a value (the use’s suitability); it is a relative concept
because it express the level of correspondence between the expectations of
the customers and the offered good/service: the more the expectations and
the good/service overlie the stronger those will be judge as quality products
and services.
The Quality is a customer driver because the levels of performance and
conformity are established by the customers who are appointed to evaluate
the grade of quality.
We can notice some important differences considering quality on one
hand the point of view of the customers and on the other the prospective of
the organizations. For the consumers quality is:
Design, sensations related to the product, reliability etc.
Dealing with this problem from the point of view of the organizations,
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Douglas & Montgomery, 2006
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Quality becomes:
Compliance to the requirements
3. Durability
4. Serviceability (Is the product easy to service? Does the company offer
enough support after the sale?)
5. Aesthetics (How does the product look like? Is it nice or obsolete? Is the
product appealing to the eye?)
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buyback are elements strictly linked one to another? For example, if someone
regularly takes business trips with a specific airline without any luggage
related issue or any delay; this airline will be preferred to its competitors by a
particular range of customers who is not going to evaluate competitive offers.
This is just the most obvious relationship between quality and customer's
satisfaction.
In the particular we are referring to the capacity of satisfying, in whole or in
part, the needs for which the service has been created. It is necessary to
notice that there is a fundamental difference between a product and a
service. The production and the consumption of services, generally speaking,
are simultaneous; for this reason there are no filters of quality as in the industry.
Is it not possible to check the quality of services discarding the ones that don't
reach a specific standard before the introduction in the market ad it happens
for the tangible products?
In wider terms we can underline the distinction between products and
services for three characteristics:
1. Intangibility: Services are immaterial, they exist only when they are
produced and exhausted, they could be evaluated exclusively ex-post and
not ex-ante;
For the service companies the quality evaluation of the sold products is
very complex. There is a widespread belief that when we are talking about
quality service we are meaning a service which satisfies the customer. The
concept of quality evaluation could be totally relative as two customers who
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have the same expectations but different lifestyles, will have two diverse
perceptions of the selfsame service.
The development of several initiatives for the quality's improvement is
based on the huge impact that this kind of operations has on the customer
satisfaction. At the same time the results of the customer satisfaction are often
used by managers to establish the priorities among the different quality
interventions. The bond is unquestionable!
Among the most used techniques to evaluate quality, the ones, based on
the direct disclosure of the judgements related to the level of satisfaction,
have offered significant results in the area of service quality's ranking.
Bestowing growing scores when the satisfaction increases, it's possible to
evaluate all the single aspects of the service to obtain a global overview of
the perceived quality. If long-term information, about customer satisfaction
and about the existing gaps between expected and perceived quality, are
available, it is possible to supervise the effects of the strategical choices on
the customer satisfaction. This situation gives the opportunity to promptly
organize new improvement interventions or strategy's changes.
Having verified the importance of customer satisfaction and its high
potentialities in the business area, it's hard to understand where to focus the
efforts if we haven't any way to measure the level of customer satisfaction
and to foresee what will bring to positive results. The measuring of elements,
such as the attitudes, opinions or inclinations, couldn't be simply executed just
as you do for the weight and the height. The basic idea is that inclinations
could be measured in a one-dimensional space, like a straight line, and that
the respondents could be sort on the basis or their inclinations on a
continuum24.
The amalgam of all the sorted ways, used for the measuring of the
inclination on a one-dimensional space, is called altitudinal range (they could
be: simple if they realize a direct measuring of the inclination and its element
24
Togerson, “continuum psicologico”
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in just one numerically evaluated question25; complex if they develop results
about more inclinations and categories, they are the most appropriate to
measure complicated phenomenon such as satisfaction and loyalty).
As regards the measurement of the customer satisfaction, there a lot of
elements that let us choose multi-item altitudinal ranges in which the belief of
the subject, in relation to the psychological object in consideration, is based
on the combination of the judgements related to all the items.
A Michael J. Ryan, Thomas Buzas and Venkatram Ramaswamy's piece26
suggested that on three different statistical studies in three diverse areas, the
explanatory skill of indexes with multiple entries is greater than the 18%
compared with simple aptitudinal models.
The study of the satisfaction is interpreted as an evaluation of the
perceived quality related to some particular aspects identified as hidden
dimensions. Those elements are quantifiable throughout some variables
called markers or manifest variables. Hidden variables are perceived quality,
loyalty, expectations etc.), while manifest variables are the ones that could
be directly observable and measurable. The links between manifest and
hidden variables could be formalized by a clear model which makes strict the
process of definition of the consumer satisfaction’s concept and its
evaluation.
Finally we can briefly describe the fundamental conceptual models:
• SERVQUAL27: System of measurement of the customer's perceptions as
regard the quality of the service. The theoretical basis is the gap theory: the
difference between perceptions and expectations mediated by the weight's
effect. The weights are identified by the importance of the dimension;
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Bernardi, 2005
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“Making CSM a Power Tool: Composite indice boost the value of satisfaction measures for decision making”
of M. J. Ryan, T. Buzas, V. Ramaswamy, in Marketing Research-Summer, 1995.
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Parasurman, Zeithaml, Berry, 1991
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• TWO-WAY28: The theoretical basis is the difference between objective
(levels of quality) and subjective ( levels of satisfaction) hidden factors;
• SERVPERF29: It takes into account just the perceptions and not the
expectations
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Schvaneveld, Enkawa, Miyakawa, 1991
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Cronin, Taylor, 1994
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Teas, 1993
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Franceschini, Rossetto, 1996
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1.4. CUSTOMER LOYALTY
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Vance Christensen, 2006
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express the worth of the relationships with the customers: customer
knowledge customer experience, customer satisfaction and customer loyalty.
Just as for the retention, we need to deepen the last of these four stages: the
customer loyalty.
The fourth determinant in the CRE model is the customer loyalty. In the
literature, the loyalty concept has been often discerned in two fundamental
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dimensions33: attitudinal loyalty and behavioral loyalty. According to the first
approach, loyalty is considered as a deep attitude to the buyback of a
specific brand: this attitude is based on the positive manner that the customer
has reached in relation to that brand and on his level of commitment.
According to the second one, loyalty is based on the frequency of the
buyback that is the result of a negative experience of purchase which
generate a low level of commitment. The costumer repurchases the brand's
product because searching an alternative is a bigger loss of time and cost34.
On the basis of this research, loyalty is a determinant of the worth of
relationships definable as “deeply held commitment to re-buy or re-patronize
a preferred product/service consistently in the future, thereby causing
repetitive same-brand or same brand-set purchasing, despite situational
influences and marketing efforts have the potential to cause switching
behavior”35. This kind of behavior is considered the final stage of an
evolutionary process based on four levels of loyalty: cognitive, emotional,
conative and proactive. It is to be hoped that the companies activate the
customer selection processes aimed to the management of the more
profitable relationships, defined through the analysis of the customer's loyalty
performances: this process gives the possibility to reach levels of sustaining
loyalty36 in accordance to the purposes of the company. Certainly loyal
customers are the ones with whom the company could interact more deeply
to define one (or more) of the six options of development of the last
evaluative stage considered before (development stage).
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Dick, Basu, 1994; Uncles, Dowling, Hammond 2003; Kumar, Shah, 2004
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Uncles, Dowling, Hammond, 2003
35
Oliver, 1999
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Kumar, Shah, 2004
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CHAPTER 2
This matrix shows the link between profitability and customer loyalty:
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37
Kumar, Werner and Reinartz, “The mismanagement of customer loyalty”, Harvard Business Review, 2002.
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Strangers: little fit between company’s offering and customers’
needs and lowest profit potential;
Barnacles: limited fit between company’s offering and customers’
needs and low profit potential;
Butterflies: good fit between company’s offering and customers’
needs and high profit potential;
True Friends: good fit between company’s offering and
customers’ needs and highest profit potential. If the relation between
profit-loyalty would be perfect all companies would be here.
When the profitability and loyalty are considered at the same time, it
becomes clear that different customers need to be treated in different ways.
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Another important thing is that loyalty program is different from price
discount. The first one is not just a relationship between discounts and
quantities but also other elements. It’s a cost without benefit if there isn’t
competition; instead you get discount if you buy large quantities.
Average people tend to be more profitable (it means more loyalty more
profitable). But for many companies it’s not always the case so they need a
loyalty program.
We can classify the loyalty based on the relationship between loyalty and
product: behavioral loyalty, you always buy the same product; attitudinal
loyalty, you really like that product; true loyalty, people are passionate to that
product. Loyalty program don’t create loyalty, only for true loyalty products.
About the first one, there are the profits that result from a change in
customer’s buying behavior due to the loyalty program. Change in buying
behavior can be measured in e.g.:
Basket size: The number of units moving in one single bill e.g. if you
have bought 2 shirts and one trouser from a store then the basket size is
3 pcs. Average basket size is the number of units moving in one singe
bill. It is calculated as Total units sold/ No of invoices.
Frequency: the number of times that a customer buys a product.
Price sensitivity: The amount by which changes in
a product's cost tend to affect consumer demand for that product.
The effectiveness profits are the profits that result from better learning about
customer preferences over time. It is the ability to customize and serve people
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better because you collect information about them. These profits are based
on sustainable value creation for customers through customization of
products and/or communication.
The value alignment is about loyalty staff. Goal to align the cost to serve a
particular customer with the value s/he brings to the firm. Especially important
when there is great heterogeneity in customer’s value and cost to serve
(example airlines, hospitality, industry).
38
Kumar, Werner and Reinartz, “Customer Relationship Management: concept, strategy and tools”, Springer,
2012
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company by giving up the free choice they have otherwise. In exchange for
concentrating their purchases, they accumulate assets.
A new generation of innovative award options has emerged over the past
few years. Every major domestic airline offers options to earn miles for dining,
long-distance phone service and flowers. American Airlines allows members
of its AAdvantage program to earn miles for things like mutual fund
investments and mortgages, as well40.
39
GAO Report, 1996
40
Dennis L. Duffy, “customer loyalty strategies” in “journal of consumer marketing” vol. 15 n. 5, 1998, MCB
University press
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All these options and enhancements evolved over time and they evolved
because the basic proposition to the traveler was compelling. The idea of
earning free travel was motivational and achievable through the eyes of the
business traveler. That is why frequent flyer programs have become so
powerful and in fact have become an integral part of the airline product. In
fact, it has been said that frequent flyer programs have played a significant
role in the demise of many post-deregulation airline start-ups41.
41
GAO Report, 1996
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2.2. DIFFERENT TYPES AND STRUCTURES OF LOYALTY SCHEMES
Since 1995 to date almost all GDO's suppliers have launched store cards,
showing their intention to pass form macro to micro-marketing. Commercial
card is a necessary but not sufficient to realize a competitive advantage
depending on:
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“granularity” of the segmentation and the suitable incentives. The most part
of loyalty schemes works in an elementary segmentation of two groups: card's
holder and non-holder. Because of the fact that the benefit is the same for all
the holders, that often represent the 80% of the customers, this kind of loyalty
program is de facto a mass marketing promotion. A higher level of
segmentation is the cluster one that identifies 5 socio-demographic segments
to which communication and promotion is addressed: students, singles,
families, elders and others. The last level, called category42, implies the
collection for each holder of analytic data related to the composition of the
basket. This situation requires an increase of difficulty and cost on the basis of
informative systems: in this level every kind of analysis and specific action,
based on the individual product or customer, is possible.
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immediate, deferred or is possible to give to the customer the possibility to ask
them when he wants.
The below the line incentives are easily imitable: their efficacy depends on
the level of details that is possible to reach during the data analysis and the
distribution. Unlike generic reductions, personalized ones are extremely
effective and less imitable. For this reason, electronic kiosks and other similar
devices are so interesting. They can recall, using the card the purchase’s
history of the customers, putting him in a fixed segment and offering specific
proposals.
The above the line’s area is the one in which the retailers have used their
fantasy, because the differential's possibilities are wider. The set programs
based on these incentives are distinguished for: a) the nature of the award
that could be a good, a service or a privilege and b) how the customer earns
the award. Indeed, card holders could have access to privileges effortless just
owning the card (in this situation we are talking about reward) or having
specific behaviors during the time (incentives).
The most interesting area is the service's one. On the basis of the loyalty
built around the brand, bigger retailers have undertaken for so long
diversification, extending the services supply to fields very different from
grocery goods, just as financial and insurance products, air tickets, and
Internet’s services.
At the moment of introduction, loyalty program work at an elementary
segmentation level and it offers fewer incentives: in the further stages of its
life-cycle, also as a respond of imitable actions of competitors, the program
enriches itself with options and incentives, trying to operate a mass
customization of the service and of the shopping experience.
Web site is, in the virtual market, what in the physical market is loyalty card.
Theoretically, any company that is provided with a website can do micro-
marketing. Indeed Internet obliges the companies to manage information. As
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in the case of loyalty cards, we can find that this tool is a necessary but not
sufficient condition to let the orientation to segmentation and personalization
realize.
From the view of micro-marketing potentiality is possible to classify websites
in three groups:
• First generation sites: they are based in the simple transposition on
internet of the contents of communication's papers used as mass
communication. This web-sites offer the same information to everybody. In this
case the site is probably a further medium inside the “communication mix” of
the company and the informative flux that link it to the marketing process of
the company is one-directional: the contents produced in the all the various
functions of the company are published on the site, but most likely no
information coming from the web could be reinsert in the company's
decisions. In this case there is no use of Internet for the micro-marketing.
• Second generation sites: they realize a first level of interactivity, for
example allowing research of information in a database and contact through
e-mail. They don't collect information on the users. A site of this kind is also a
tool for customer service because it gives to interested people the possibility
to directly contact the company and to receive information and support,
using emails. If email addresses are stored in a database, they will be an
important tool to relate with subjects that show an interest in the company.
They could be objects of marketing strategies.
• Third generation sites: interactive and personalized, they give different
information and sales conditions for each user who is recognized in various
ways: through online registration, the insert of loyalty card code, the sending
of cookies. Probably the recognition and segmentation technologies used by
this kind of sites show that no contact is waisted, customers and visitors are
identified and followed during the time.
44
company develop micro-marketing, the sufficient condition is the fact that
the site itself, and moreover the virtual channel, covers a non-occasional role
in the business strategy. It is not necessary that the strategical role of internet is
being a sale’s channel: to do micro-marketing is sufficient that the site has a
strategical role and informative channel.
The Internet stimulus for micro-marketing of loyalty is:
1. incentives (information, free goods or services);
2. loyalty programs (out and out) ;
3. personalization and differentiation of the message and (when it is
possible) of the good/service;
4. Maintenance of the communication (email, virtual communities,
customer relationship management).
Incentives.
When the potential customer has been attracted by the retailer's site,
through the acquisition tools already described, the company will have to
give appropriate incentives to collect information about him that are
essential for segmentation and the subsequent stages of supply addressed to
the conservation of the relationship.
45
To obtain the benefits related to the incentives the user must fill an online
form. This form collects the address (real and virtual), socio-demographic
data and/or other data useful for the segmentation.
As in the case of loyalty card subscription, the inscription form is a precious
moment to collect information, otherwise not available, about the user: the
quantity of requested data varies from a website to another and in
consequence also the micro-marketing possibilities will modify.
Loyalty schemes.
In the virtual market there are loyalties programs there are Internet based
loyalty schemes and cross loyalty schemes that operate also in the physical
market.
For example, the customer could print reductions' coupons through the
website, fill a wishlist that he can pay through the website of the company.
The aim of the coupons for the loyalization of the customers could be
implemented downstream through the deferred liquidation, upstream using
the segmentation and the differentiation of the promotional offers on the
basis of the socio-psychographic and behavioral features of the visitor.
Among the intermediaries there are companies that offer points to the
46
visitors on the basis of the number of visited pages or the duration of the
connection because of the fact that the minor costs of Interned based loyalty
scheme's management give the opportunity to offer more valuable points
compared with the cross loyalty schemes (7-10% of the value of purchase vs.
the 1-2% of the loyalty cards). Moreover, a lot of virtual retailers offers a loyalty
scheme similar to the physic retailer's ones.
Are shown below the mechanisms for the discrimination of the conditions
and the incentives that we have outlined in the Internet based loyalty
schemes: we can notice that in some situation visitors collect points not just
purchasing but also for other activities, such as the simple visualization of the
web pages, the answer of questionnaires, the reading of advertisement’s
email44.
Incentives of programs:
• Reductions on purchases
• Points to obtain gifts on the brochure
• Points to obtain gifts or reductions from online and offline partners
• Points for air miles
• Points for cash
44
Ziliani, 1999
47
• Gift certificates
Points give the possibility to obtain, as gift or as a self liquidating offer, a lot
of products: hardware, holidays, toys, and magazines, sport stuff and so on. It
is also possible to donate them to charity or to participate to a lottery. Direct
links to the partners’s sites are present in any page of the website, each
partner can change everyday its offer and the number of points needed.
Through the website, the user could check the amount of points, change his
personal data, ask for information and see the brochure.
For example, the service that gives to the customer the possibility to check
its amount of points pressing his card code has several purposes:
45
Is a jargon term for a business model by which a company integrates both offline (bricks) and online (clicks)
presences. The advent of mobile web has made businesses operating bricks and clicks businesses especially
popular.
48
2. Collect email addresses to start a communication through this new tool;
3. Send regularly special offers that could be easily personalized on the
basis of the previous purchases of the customer, shopping list, news about the
sales point (new insertions, changes in the opening hours, new services) and
also extracts from the magazines.
Other examples of services are ad hoc sites through which you could
receive the card at home, check the points, participate to contest, chat with
other cardholders, see the brochure and suggest new partner companies. At
the end, for the retailers who don't sell in the physical channel, but that want
to offer customers the possibility to do their purchase online, the card cold be
useful to introduce home shopping and delivery services.
The benefits of the integration of micro-marketing are bigger for the
retailers bricks & clicks that have activated the e-commerce channel.
Definitely, both in the physic world and in the virtual one, cards are useful
above all to establish a channel of communication and measure the loyalty,
not to create it.
Also in the virtual world it is true that without a superior product and brand,
the efficacy of the loyalty schemes and of general promotions is reduced
and it is inclined to decrease fast. It is important to underline that Internet
offers the right context to expand the micro-marketing actions because the
trade off between reach and richness, typical of the real world, disappears.
The lack of temporal and spatial boundaries and the interaction of this tool
give the opportunity to calibrate the supply in a punctual way in accordance
to the needs of the micro-segments, without any reduction of the market's
dimension. A mass customization of the supply and service's offer becomes
possible, moving the limit of the loyalty marketing46
46
Ziliani, 1999
49
The personalization of the communication and the value proposition to the
customers of the website could be realized using these four tools:
47
A cookie is a little file of data that identifies a pc when it is inserted in its memory. The software used to surf
the web automatically download cookies in the PC when he meet websites which use it. Until the cookie is
inside the memory of the PC, this will be automatically identify every time that the user will visit that site.
50
system will recommend, but it will be on the choices and behaviors of the
customers and his similar users. In the same musical site, a collaborative
system will be able to suggest new music, alert of the outcome of a new
album, offer tickets for interesting concerts and show the comments of similar
buyers.
4. Creation of a virtual community. The value of a virtual community 48 is,
for the company, very important both from the point of view of loyalty
creation and traffic of customers. IN the grocery area, some retailers have
developed a community for the discussion of themes related to the safety of
foods and nutrition related issues, that could be used as tool to promote
biological goods with a commercial brand and, in general, for the brand's
reputation.
More often customers use a lot of tools for their purchases process: website,
requirement of information through email, vision of the product in a sale point,
orders, and delivery at home. The company needs to consider all these
situations as a part of a unitarian purchases history and to use it to
differentiate the conditions during future contacts. To do this, customer
relationship management software have been developed. They give the
48
Armstrong e Hagel, 1996.
51
possibility to collect and consolidate all the customer's contact, wherever
they happen, making available the information for the future interactions.
52
2.3. CREATING LOYALTY THROUGH DIGITAL LOYALTY PROGRAMS
Steve Hemsley49 says that one silver lining in the economic cloud is online
loyalty schemes, which are proving popular among consumers keen to
capitalize on operators’ efforts to reward their spending.
Bill Gates first did not understand the potential of search marketing and
loyalty programs and, in 2008, he launched the Microsoft Live Search
Cashback program51. He is a relatively late arrival to the online loyalty scene.
The sector is big business and has proved to be cost-effective way of
managing customer relationships. The schemes, which have become
particularly popular since the advent of web 2.0, work on the basis that
consumer loyalty in encouraged when a brand demonstrates affinity with its
customers. Purchases and lifestyle preferences can be tracked closely online,
and the data used to target people with future offers across a variety of
products and retailers. Yet a scheme will only tempt people to sign up if the
rewards available genuinely excite them and are relevant to their gender,
age and personal tastes.
It is just an example how the big names of e-commerce moved. But the
question is how we can create loyalty through web 2.0. The collapse of large
numbers of dot-com companies has required managers, who felt that the
Internet had changed everything, to relearn that profits indeed do matter 52
and that the traditional laws of marketing were not rescinded with the arrival
49
Stephen J. Hemsley, CEO of UnitedHealth Group Inc.
50
Special report: loyalty and motivation, promotions & incentives, September 2008.
51
The scheme lets consumers compare prices and get cashback when they search online for products and
services from 700 retailers.
52
Rosenbloom, 2002.
53
of the e-commerce era. It has been reinforced that organizations not only
need to attract new customers, but also must retain them to ensure profitable
repeat business. The high cost of acquiring customers renders many customer
relationships unprofitable during early years.53
53
Rolph Anderson, Srini Srinivasan, Psychology & Marketing, February 2003.
54
Peterson & Wilson, 1992.
55
Mittal & Kamakura, 2001.
56
Anderson & Srinivasan, 2003.
54
At first we have to define e-loyalty and e-satisfaction.
The need to save money is often the main reason that drives some
consumer’s choices. In e-commerce, in internet at general, the biggest
benefit that the consumers perceive is the convenience and this motivation is
evident especially between online and offline shopping. For consumers, the
need for convenience in purchase is stronger than the inconvenience of
repeat search for new providers for their products and services. Therefore it is
more likely that a customer satisfied for the convenience of a purchase shows
57
Anderson & Srinivasan, 2003.
58
Oliver, 1997.
59
Campbell, 1997.
55
higher levels of loyalty. Hence, the relationship between e-satisfaction and e-
loyalty is expected to be stronger for customers with a high convenience
orientation relative to customers with low convenience orientation.
There is a positive relationship between purchase size and loyalty. The risk
for consumers who spend less is smaller. They tend likely to be less loyal than
those consumers who spend more. Hence, the impact of the e-satisfaction on
e-loyalty is higher for higher-spending customers than for light spenders. They
in fact are more emotionally involved with their purchasing decisions while
who spend less is less involved60.
The risk associated with online purchasing is the most important reason that
a customer link with the trust or confidence in online business. . According to
Medintz, customer concerns about security, privacy, and protection against
business scams are very high and have created a market for rating agencies
and seals. A lot of e-commerce customers don’t trust the online businesses
also because they don’t know where their personal information, like credit
card, physically is going. They are dealing with to keep their purchase data
confidential. “Trust is a crucial variable that determines outcomes at different
points in the process and serves as glue that holds the relationship together” 61.
In the electronic commerce context, customers who do not trust an e-
business will not be loyal to it even though they are generally satisfied with the
e-business. Therefore, it seems apparent that e-satisfaction is likely to result in
stronger e-loyalty when customers have a higher level of trust in the e-
business62.
60
Kim, Scott and Crompton, 1997.
61
Singh and Sirdeshmukh, 2000.
62
Anderson & Srinivasan, 2003.
56
The importance of the perceived value in electronic commerce is derived
from the ability to compare prices and features of products more easily in
online market than in offline one. According to Bakos, the search costs in
electronic marketplaces are lower, resulting in more competitive prices to the
consumer. The reduction in search costs not only increases the likelihood that
customers will compare prices, but also enables the customers to compare
the array of benefits that they will derive from the products and services that
they buy63. We can also establish a positive relationship between the intention
to purchase and the perceived value. When the perceived value is low,
customers will be more inclined to switch to competing businesses and
consequently we get a decrease in loyalty. They will seek out other sellers in
an ongoing effort to find a better value. The relationship between e-
satisfaction and e-loyalty appears strongest when the customers feel that
their current e-business vendor provides higher overall value than that offered
by competitors.
1. Connect with Fans through Social Media: use the social media is
the best way to reach the consumers. People use it as a rapid way to
know the company and to see what other consumers think about it.
According to a 2014 study from Deloitte, 75% of online Americans say
product information found on social channels influences their shopping
behavior and enhances brand loyalty.
2. Offer customer service assistance online: even if customers do not
have direct contact with company staff, they need to catch
information or say something to a business. The best place to do it, with
63
Bakos, 1991.
57
the lowest cost, is internet. The company can serve this need simply by
having a Frequently Asked Questions section on the site, or a customer
service chat can help if consumers need it. This is increased in mobile
market thanks to the ease of use of applications. They prefer web-
based solutions to talking to a live agent64.
3. Build an effective loyalty program: it’s not obvious. Build trust in a
consumer is not the same to let him use a loyalty program. The 76% of
North American consumers are more likely to choose retailers that offer
loyalty programs65. There are a lot of ways to implement loyalty
programs for online customers. This can be through email, coupons,
loyalty points, free shipping perks, contests, etc.
4. Push customers to make and publish reviews: one problem of
online customer is that they aren’t able to hold the product in their
hand or test it before they buy it. The 70% of global consumers have
trust in online reviews and if these are coming from friends and family
the trust is higher. Business owners can use this to their advantage and
use the words of their satisfied customers to boost confidence in online
shoppers. Encouraging reviews also lets current customers know that a
business cares about their opinion. This builds loyalty.
5. Offer multiple payment options: Business owners will find more
consumers who only uses a certain payment method and the sites that
have it are at an advantage over those that don't.
First step is about the information you ask at sign-up. Don’t ask too much.
Some companies ask a lot of profiling questions. For every data point you
64
Loyalty360 found that for US mobile shoppers.
65
Nielsen.
58
require, your adoption rates will drop. It is important make the registration
easy and quick and then obtains permission to engage the customer.
Third step is about what happens after the customer has registered. This
phase is very important to generate additional revenue. For example we can
find a digital loyalty platform that automates the re-engagement process by
making it easy to contact customers with a message.
In the end, make the offers simple by naming a specific dollar amount. Also
make sure you create a sense of urgency with time-limited offers. A
promotion that is good for one to three days helps keep your offer fresh in
their minds.
59
2.4. MEASURES OF LOYALTY
66
Aaker, 1997
60
should strive to increase the dependence of consumer from the product and
/ or service.
While most marketing activity for established brands is defensive, its primary
purpose being to maintain current market position and revenue flows,
marketers often initiate interventions with the objective to generate sales
gains. That market share gains seldom occur is due to the fact that
competitors are also intervening in the market, marketers must “run hard to
61
stand still”67. Like most mass market loyalty programs it was a very expensive
marketing intervention, involving considerable set up and on-going running
costs. A sales gain was necessary in order to recover these costs. So the
loyalty program was launched with the expectation that it would increase the
purchase loyalty of customers, as well as possibly attracting some new buyers,
and overall bring about increased sales and market share68.
The Dirichlet model belongs to the class of stochastic models, known as the
integrated brand purchase incidence choice models, which estimate the
probability of simultaneously choice between brands and frequency of
purchases in a time interval.
67
Ehrenberg, 1997
68
Byron Sharp and Anne Sharp, “Loyalty programs and their impact on repeat-purchase loyalty patterns: a
replication and extension, 1997.
69
Sharp and Sharp, 1997.
70
Ehrenberg, Hammond and Goodhardt, 1994.
62
that compete within a category of product. This model was developed by
Goodhard, Ehrenberg and Chatfield (1984) and is used for the analysis of
repeated purchases of brands within a product category.
The data are multivariate, as they are considered different brands; also, are
discrete, non-negative integers and, since we consider counting the number
of purchases. The model Dirichlet specific probabilistically how many
purchases fulfill every buyer and which brands are purchased in each
chance. It combines, therefore, the elements concerning the frequency of
purchase and the choice between brands in a single model.
In this model it is assumed that consumers act as if they had a great buying
experience for that class of product; they, therefore, are not affected by a
long previous purchase or advertising. Consumers act, in the time period
considered, as if they had personal propensities purchase constants.
Marketing-mix variables or attributes on consumers are not, therefore, made
explicit in the model. This is because the market is steady and, therefore, the
effects of these variables are included in the market share of each brand,
which in turn influences other performance measures calculated by the
model. If the model is not stationary, however, there will be discrepancies
between the performance measures calculated using observed data and
predicted by the model.
63
The application of the model is of particular interest as it reproduces the
behavior of purchase, repurchase and choice between brands of many
consumer goods and allows the calculation of performance measures of the
brand, useful for diagnosing and sales forecasts and quotas market.71
Where:
The value of the stability of the relationships (Wra), in turn, depends on:
71
the description of the model was made to achieve a more theoretical than technical goal, taking information
from sources generalist and popular. About the assumptions underlying the Dirichlet model and mathematical
and statistics proofs, please refer to specific academic sources.
64
- The resulting longevity perspective of current relationships, or
their expected life in the abovementioned ratio of allegiance;
- The expected margin from current relationships, net of costs
related to the management and development of these relations;
- The discount rate.
where:
72
Bertoli, 2000.
65
Concerning the quantification of the margins expected from existing and
new relationships, we can refer the general considerations of the doctrine.
These margins are taken, from an account by customer, without the
contribution margin of the costs associated. We may estimate these margins
using different approaches. It is interesting for the present work highlight how
the foundation took place in the projection method of historical results (the
continuity with the past) does not appear unfounded in light of the nature of
highly inertial wealth of relations firm73.
Even about the choice of discount rates of the flows generated by the
relations existing and new, we can see the considerations in the literature.
Peculiar features seem to assume, however, the problem relating the risk
treatment of the reports; to first sight, this problem can be addressed using the
mathematics of semivariance. By this approach what results is the variability
of the time series of the coefficients of loyalty and attraction as well as the
contribution from new and existing customers74.
73
Vicari, Bertoli and Busacca , 2000.
74
Vicari, Bertoli and Busacca , 2000.
75
A high customer retention rate may in fact derive from the impossibility for dissatisfied customers of abandon
the relationship with the company, because of the existence of exit barriers, such as high cost of conversion. If
the portion of such customers proves high, it is immediate to understand the effects that the disappearance or
weakening of these barriers would produce on the stability of relations firm.
66
expressing the customer loyalty; in this respect it is suggested to use adequate
index of customer satisfaction as some parameters already previously
analyzed in this paper.
where:
76
defined by the complement to 1 of the C.r.r.
67
fidelity of the latter. On this basis it is possible to determine the longevity of
each prospective cohort.
68
CHAPTER 3
3.1. FRAMEWORK
All the major retail chains and big brands will come with the mobile loyalty
programs. The phenomenon involved immediately American companies
such as Best Buy, Walgrees, Sephora and others who realized early on the
potential of new technologies adding to existing plastic loyalty cards new
proposals and programs based on mobile devices and ad hoc applications.
The devices and APP have become the new channels for marketing and
promotional campaigns targeted before, during and after the purchase of a
product in a physical store or online.
69
more money than costs to maintain it77. It’s important for business owners to
keep in mind that customer loyalty isn’t just for big businesses, a well;
designed program can help any size business scale and reach new heights.
77
Manta’s and BIA/Kelsey’s joint report “Achieving Big Customer Loyalty in a Small Business World”.
70
programs also saves on paper and ink and time. More importantly, are
making it easier for their customers to continue to use their service.78
We can briefly define who is a small business. According to the Civil Code
and the European standards, a micro enterprise is a company with a staff of
no more than 10 people. In addition, the micro enterprise has a turnover not
exceeding EUR 2 million. In general are typical micro companies, the
merchant district, or small grocery store, or the craftsman, but also the
restaurants or small hotels. For these businesses are important customers even
more than for large enterprises. The big brands can count on the amount of
reports that accumulate. Small shops instead should focus on the quality of
relationships. A loyal customer who returns in the store allows you to spread
the cost of customer acquisition as well as to increase the value of a single
transaction. Forward, the very personal nature of the service means that the
customer accepts a premium price that gives advantage to the small
operator. The customers of the small shop are very geo-localized. For this
reason it is essential that the owner of the company points to increase
customer loyalty with special programs.
Below we can explain how a program “small business friendly” can be:
Buy 10 get one free: This is a great reward system for companies
selling a tangible product. This type of program was typical of those
shops that used punch cards. It is effective with the use of virtual cards
and mobile applications. An example of this is sweetFrog, a frozen
yogurt franchise that offers a virtual punch card via smartphone.
Points Toward Purchases: Customers accumulate points when
they purchase from your business. The number of points they earn is
based on how much they spend. The points are then applied toward
future purchases79.
78
Williams and Swanciger, “why small businesses should be utilizing customer-loyalty programs”, 2014.
79
Williams and Swanciger, 2014.
71
Rewards Partner: This is a fantastic way to create partnerships
with other companies. You can offer discounts when a customer buys
from a company with similar interests. An example of this is a hotel that
offers discounts for a particular restaurant. This is a great way for your
business to save money by offering a discount for a customer.
In the end, we can analyze the “pros and cons” of this type digital loyalty
programs.
Pros:
72
Cons.
73
3.2. DIGITAL MEDIA FOR IMPROVING CUSTOMER LOYALTY
Social media is the umbrella term for web based software and service that
allows users to come together online and exchange, discuss, communicate
and participate in any form of social interaction.
In the field of social media we have the social intelligence which is the
activity of listening and analysis of social media. It has three areas of
investigation:
Forum and blog comment: the first one allows members to hold
conversation by posting messages; the second one is similar except it is
attached to blogs and usually the discussion centers around the topic
of the blog post
Media sharing: allows people to upload and share various media
(pictures, videos); most services have additional social features (Flickr
and YouTube)
74
Micro blogging: consist in a short message broadcast service that
sets user to keep people up to date (Twitter)
Social network: allow users to connect with other people of similar
interest and background (Facebook and LinkedIn)
Q&A websites: help users find answers to some of their questions
(Yahoo! Answer)
Social bookmarking sites: allow users to save, organize and
manage links to various websites and favorite web sources, categorize
them with “tags” and share them (Magnolia)
Submission sites: allow people to post various news item or links to
outside articles and then allows its users to “vote” on the items (Digg)
Podcast: a series of digital media files distributed over the internet
(Apple’s iTunes).
Social media are the best tool to create company loyalty and influence
customers. It is not just to have a presence in the social network. This is to
maximize the value of the presence on the network of consumers.
Every social network offers a unique value proposition for brands. Every
social network allows consumers to communicate with each other through
instant messaging services. But each platform allows companies to
communicate with their customers in a specific way for the specific social.
Companies that effectively use social media to build loyalty from the public
are the ones who know how to use multiple platforms simultaneously.
75
Users of social media are demanding that the company does not use the
social only as an advertising medium; even require commitment, exclusive
offers and relevant content. So, another tactic to build loyalty through
Facebook is to facilitate relations with fans and also host discussions within
their own page. Brands can do this by asking the opinions of fans, promptly
responding to the concerns of a customer and using information gathered
from online conversations to influence the actions outside of Facebook.
YouTube is the perfect place for brands to develop brand loyalty through
openness and transparency by sharing videos. An example is McDonald, who
in the face of accusations of "pink slime" to be an ingredient in its chicken
nuggets, decided to open the doors and let everyone see how the product is
made fast food.
Another option brands can use to build loyalty via YouTube is to create
informative content that consumers will find useful. For example, Kohl uses
YouTube as a way to educate consumers on how to use her beauty products.
These "how-to" video, the so-called tutorial, are also displayed in the search
results of Google, to help integrate social media strategy of the brand with its
objectives of optimizing search engines80.
80
Business2community.com
76
A good strategy loyalty through social media, however, has to start from a
positioning statement. For this purpose, there are four basic elements: purpose
of the brand (his "why"), the ideals and the values it represents,
psychographic and behavioral attributes of its target consumers and the
value proposition offered by the brand of those who become loyalists
identity.81
This framework is used to control not only the message, but also the
strategic use of any digital platform. Helps companies to rhyme faithful to
their own identity on all social. Consumers, who perceive these attributes,
consolidate them in their minds.
Thanks to social media, consumers can now easily share information about
themselves, their buying habits, travel preferences, hobbies, religious and
political views, and more. The brand needs to use this information in a
creative way. The identity of the brand, however, has to be not only
authentic and recognizable but especially sustainable. Social media
becomes a channel used to communicate the ideals and values to form
authentic identity connections with consumers.
The identity of a brand should be defined by the brand itself. This is not
always the case, however. Some of the most successful companies in the
world are over targeted by competitors. In contrast, when brand managers
define the identity of their brand proactively and consistently, it is more
difficult for competitors and detractors to contaminate the reputation
because consumers have a positive association. Since this association is real,
can be used to defend the brand.
Another element that strengthens the link between the company and the
customer is when both contribute to the success of the company. Which
further increases the fidelity is engaging customers to co-develop the brand
81
Americus Reed and Samuel Botts, 2014
77
identity. To achieve this, the social are indispensable. Some companies
encourage customers to make suggestions in fact, suggest changes, and this
is an excellent opportunity for growth.
82
Americus Reed and Samuel Botts, 2014
78
3. Assign a customer service representative dedicated to social
media accounts. When the company encourages the customer to
participate in "social" life of the company, it is necessary to respond
quickly. The customer service has to work on time that new
technologies require. Moreover, it is important to appoint someone who
can handle the criticism. Most customers do not believe in only positive
reviews, because mistakes happen to everyone. The error is not as
important as how we react to it. It is best to find a solution to the
criticism and turn in our favor rather than delete the comment.
4. Encourage employees to interact with the accounts of the
company and, in the end, check that no post can damage the image
of the company.
79
Everything that is posted on the web has to be replicated in the
individual stores. So we can physically encourage customers to "follow"
the company on socials.
Offer our fans "Sneak Peek" of upcoming products or services. This
works especially well for musicians, directors and promoters of events.
We can offer to customers an exclusive access to special contents
through codes that they can find on social channels.
Encourage conversations or discussions on your pages or profiles.
Social media offer the opportunity to talk to your customers directly and
publicly, and to show them that you care. This is an extremely important
part of customer loyalty. Also you can Pay attention to trending topics
on the Internet and interact with customers on what is important to
them.
Encourage people to review your products on your account.
Through small surveys you can see which products are more successful.
Develop their social media brand identity over time. Although this
may not be obvious when you are beginning.
A first way to lose the trust is not keeping promises. Through social, we
promise different things like discounts, previews, events etc. As soon as we do
not respect the expectations or ignore requests, we lose the trust of the
customer who will be difficult to regain.
80
If the first rule of loyalty through social is consistency, inconsistency is a
great way to destroy all the work. Customers need to know that what they
read on their PC or Smartphone is what they will find physically in the
company.
There are not many things that kill customer loyalty like watching a brand
that is on the defensive and attacking its clients in full public view.
Unfortunately, this happens a lot in social media.
The last thing is not giving the impression that the company takes care of its
customers. The company must make it clear that it loves what it is doing
through the care of the details, messages, answers, advice.
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3.3. OVERVIEW OF DIGITAL LOYALTY PROGRAMS FOR
MICRO-RETAILERS
The genetic code of the company has changed because they have
recognized the importance of the relationship with the customer and its
value. Thanks to this, companies have been able to adopt different strategies.
Loyalty programs are tools supporting these strategies. Yesterday
implemented through programs and loyalty cards, today also through
smartphones and tablets. The APP loyalty are numerous, the result of
investments by large companies but also startups.
Loyalty schemes are not new and are part of the strategies and initiatives
of all the companies that have put the customer at the center of their vision
and philosophy. The main strategies are activated through the distribution of
loyalty cards that offer various discounts and benefits. The real benefits of the
consumer are not certain but the success of the cards and loyalty programs is
evident. This explains why the investments of brand manufacturers and large
retailers continue to grow.
Since the introduction of the first loyalty card in Italy introduced by GS more
than ten years ago, the world market has completely changed. Today there
is no business, brand or company that is not equipped with its own loyalty
program associated with loyalty card or other forms of collection points
designed to reward customers with gifts, discounts and great deals.
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purchases but especially to gather useful marketing information on them and
to use them for customized promotions83.
The advent of the smartphone and digital wallets has changed the reality
of the market and consumer habits. The wallet full of loyalty cards are
replaced by smartphones and digital cards manageable form of APP. these
APPS are able to manage the purchase but also the provision of points and
advantages usually associated with the loyalty card.
The idea of loyalty cards into an APP comes from the observation of a
widespread trend of the market. This sees 68% of smartphone owners use it in
stores84. New applications aim to replace the traditional channels of loyalty
and to offer companies the opportunity to save money on marketing and
advertising budget.
The loyalty programs is not unique to large retailers but also hotel chains like
Best Western and other manufacturers of brands that are trendy and enjoying
the satisfaction of consumers. All these programs have become mobile and
digital. They pass through an APP and services similar to those of plastic loyalty
card. With the added benefit of increased automation of the process of
buying and use of loyalty card dematerialized and more opportunities to
manage the prize by each consumer.
Therefore companies, to move towards the loyalty 2.0, must acquire new
skills. They must be able to recognize and classify each customer based on
demographic factors but especially in behaviors, habits and purchasing
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Linckedin.com
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Venderedipiu.it
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decisions. All this must be done faster than in the past. Collected all the data
that need, they must be able to define appropriate strategies and focus the
right priorities in the definition of commercial and marketing programs and
construction of the proposition offering. Finally must be able to interact with
the customer using all available channels and the media, especially the
technological ones.
The radical change we have witnessed in the last decade has been
achieved thanks to the increased availability of information. The new
dimension of the information and the ease with which they are accessed,
they changed the processes of choice for consumers in deep and lasting.
Consumers today are more informed, more aware, more connected and
prepared to purchasing decisions more complex. They are able to deal with
an offer increasingly rich, complex and “smart” from the point of view of
marketing and sales.
Companies that have always embraced this vision or those who have
decided to adopt it today are the companies that are now investing in new
technologies and loyalty programs that make use of mobile devices and APP.
they can take full advantage of their technical characteristics and features to
customize, contextualize and locate the offer or promotion. Above all, they
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can create a conversation made of SMS and tweets, tips and informative
insights, new knowledge, new ideas and entertainment85.
Now we can analyze the landscape of app available in the market. Most
of these are multi-platform, i.e. they are available for both iOS devices and for
Android devices. As for the business model, almost all include the possibility to
test for short periods a light version and then make an upgrade and pay a
monthly subscription. Specifically these apps are86:
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Loyalty360.org
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The source of information about the apps is the official sites of these ones.
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them with friends. The collected data can be analyzed with tools
analyses ad hoc.
GetOne Rewards: a startup seeking funds for future
developments.
LevelUp: an application that works with the logic of the game,
but applied to real life consumer engaged in shopping. With its iOS or
Android device the consumer can read QR codes of the products
selected or desired to unlock any discounts or promotions to them and
mania associated with their loyalty or frequency on the tip of sale.
Perka: designed to reward and act on transactions in place.
Consumers receive prizes and discounts customized, shops and outlets
collect customer data for future campaigns and promotions. Available
in iOS and Android but also acts in SMS mode so as to involve the
owners of simple mobile phones. The service has a cost of $ 35 per
month.
RewardLoop: it can be used in stores and can be integrated with
almost all cash machines in use. Relies on special printers to generate
QR codes coupon format to be used later. The printed symbols can be
used to add points to their 'loyalty card digital'. Still in beta but
available at a cost of $ 40 a month to which must be added the cost of
the printer, the setup and configuration.
SpotOn: A loyalty program that has not betrayed the old plastic
loyalty cards and is now also an APP for iOS and Android. Consumers
register their business by reading QR codes and creating digital records
in their Mobile APP. The service costs $ 60 a month.
These are maybe the most popular “loyalty APP” on market but we can
specify our research, basing on APP dedicated to micro-retailers:
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hoc campaigns, sending messages, feedback and marketing
strategies for retention.
Punchcard: allows you to collect points through the games.
points are not established mathematically. The app recognizes the
shop and makes you choose how to use the points won.
Buzztable: designed for restaurants. Serves to maximize the time
that the guest is sitting in the room. the customer has its own list of
preferences and on the basis of this app allows you to choose the best
orders.
Stampme: is an aggregator of loyalty cards.
Shopkick: allows you to collect "kick" by scanning the barcode of
the product. It is open at the entrance of the store, the app recognizes
the shop and noted how "kick" to get on the various products and how
you can take advantage of the "kick" already available.
ERPLY: created for points at the time of payment by pos.
Front Flip: A social application for instant promotions and
personalized, with analytical tools and marketing services defaults.
Biznessapps: allows the store owner to build a custom app for
their business.
Spendgo: an application that gives points based on the more a
consumer buys. The consumer can decide whether to use the points
accumulated during the purchase. An APP for small companies with
analytical tools, guaranteed in terms of security and fraud prevention.
OpenTable: designed for patrons of restaurants. Activation takes
place online. The points are accumulated by making reservations via
the APP and their mobile device.
FiveStars: similar to Belly offers a free guide to the loyalty by
offering tools for implementation of promotional campaigns and
analytical.
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Groupon: the famous app centered on customer satisfaction and
retention initiatives implemented with the proposition of awards and
gifts different according to the level of customer loyalty.
Linkables: an accreditation system for points and prizes directly
connected to the PayPal account and credit cards.
ReZoop: proposes to small and medium-sized companies a
platform to communicate with their loyal customers or retain.
Quomai: focused on dialogue with the customer in order to build
and nurture loyalty.
Marqeta: free application with costs that depend on individual
performance.
Swipely: rich analytical tools useful for custom programs.
Skypop: integrated into cloud computing and particularly useful
for events implemented to create opportunities to meet with
customers.
Spring: useful platform for people who want to achieve very
specific goals of business or implement targeted campaigns and
promotions related to specific and customized.
SpotOnWay: is a loyalty program highly geo-localized. The app
indicates on the map the nearest shops based on your preferences.
After purchase, a tablet scans the app and load points on the
account. points are can be spent only in the store which supplied
them.
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3.4. EMPIRICAL FRAME AND RESULTS
The first solution sought was the implementation of the mobile APP linked to
loyalty programs. The APP are easy to use for the identification of the client,
for its profiling, to monitor its activities and movements, to accompany him at
various stages of decision-making and behavioral buy but also to
subsequently analyze data and information and implement campaigns and
initiatives to hoc.
Other solutions have been received from operators like Groupon that have
focused on sales between private and group and have invested immediately
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on the loyalty of their customers in order to increase the volume and value of
sales. Loyalty, even in this case, pass on the knowledge of the preferences of
consumers / users and the ability to provide their proposals, awards,
promotions targeted and personalized.
Plastic loyalty cards, APP for loyalty, loyalty programs related to services like
Goupon are just some of the tools available today for companies to facilitate
the relationship with the customer and capture his loyalty. The novelty of
these technological times, digital and mobile convergence is taking place
between these tools and other solutions. These include the creation and
proposition of coupons (some related to QR codes) in digital form, virtual
platforms that can be used by companies to reward the behaviors of their
loyal customers (regular purchase of such products or frequent visits in the
stores or in store online), digital portfolios (the Google wallet for example)
which allow the customer to take with you in a digital form of instruments of
payment, loyalty, coupons, etc., services arrange them through subscriptions
and subscriptions that require payments in advance but result in greater
savings and benefits.
The convergence that results not only technological and level instruments
but also of approach and strategy. All driven by new mobile technologies
and digital services and are able to offer useful features in each of the phases
that connect a customer to a seller or store, the decision-making phase, to
the purchase, the feedback on the product and the prize for the loyalty
manifested.
This convergence is designed to encourage the big players and the big
brands but can also benefit small and medium enterprises. It is important that
they are able to take advantage of technologies and business models
designed to cultivate customer relations from the perspective of fidelity and
loyalty. Anyone can now have detailed information about its customers.
Anyone can take advantage of new technologies to implement APP or ad
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hoc tools to analyze the data, classify and categorize their customers and
implement marketing programs and ad hoc commercial. Exactly how to do
very well companies like Google, Amazon and PayPal, as well as Carrefour,
Esselunga and Wal-Mart. Who will not invest in this area will come from the
market or will eventually find themselves confined to niche markets with a few
loyal customers, not enough to ensure the survival or success in an
increasingly competitive and global why more and more technologically
Mobile.
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3.5. CASE STUDY: SPOTONWAY APP
In December 2013, the startup has been selected by LUISS EnLabs for
acceleration program reserved to innovative companies. The newly formed
company has received funding from LVenture Group, holding venture capital
listed on the Italian Stock Exchange88.
During the period of acceleration in LUISS EnLabs, the startup has again
refocused its business. Today, SpotOnway is a universal digital loyalty program
with real-time data and analysis about customers. It works with small to
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Windbusinessfactor.it
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Startupmagazine.it
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medium-sized businesses to create a customer unique loyalty program and
give their members the ability to have one card or app they can use at all of
our participating locations. It places a customer facing iPad mini at the POS89
of the business to interact with consumers and make the in-store experience
more digital.
The startup closed a €215K seed round at the end of July 2014. Next round
targeted by the end of January 2015: €350K to sustain rapid penetration of
the Rome and Milan market. The funding received will lead to the signing of a
capital increase through which the team SpotOnWay continues its journey by
focusing on three main objectives: as already said, to penetrate massive
markets of Rome and Milan, support local merchants to increase their
business and continue to invest in human capital90.
Paky Russo, CEO and co-founder, said during an interview that their mission
“is turn the spotlight on small retailers overshadowed by the GDO and large
shopping centers (...). The target of the startups is all commercial activities
belonging to different product categories: from catering to leisure, beauty &
wellness shopping and more”91.
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Point of sale
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Startupitalia.it
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Dario d’Elia, “spotonway dà i superpoteri di marketing ai piccoli negozianti”, January 2015
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Alessandro Ranaldi, CFO: Experience in consulting as business
analyst (A.T. Kearney, Ernst & Young) and corporate (Procter &
Gamble) as financial analyst. Master in Corporate Finance (LUISS
Business School); MSc + BSc in management engineering (University of
Rome “Sapienza”); Visiting student at Copenhagen Business School
(MBA exchange program) and Universidad Carlos III De Madrid
(European Exchange program).
Francesco Palladino, CBO: Italian-based Creative Director with
over 15 years experience across UK, US and other European and
international markets. Hands-on creative, specialising in digital design
and UX interfaces.
Luca Tamburo, CTO: IT developer for a project into ICAR-CNR
Institute; five years as web developer with python, html5, css3, jquery,
bootstrap and Google Maps API; four years as developer with NoSQL
databases (MongoDB). Bachelor degree in Computer Science.
Vincenzo Striano, CDO: Bachelor degree in Computer Science IT;
developer for a research project about nuclear plans (NIC);
experiences in software engineering and data warehouse; knowledge
about db SQL and NoSQL(Mongodb), python, java, php.
Marco Miralto, CISO: Marco Miralto was born in 1980 and
approached computing and networking at the time of BBS. Passionate
about computing, electronics and computer music. Obtained a
bachelor degree in Computer Science with a final work about real-time
Linux Kernels and media streaming.
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Small to medium-sized businesses
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and analysis about customers. The program is “Universal” because with the
SpotOnWay loyalty card (and with iPhone and Android app) a shopper can
manage the rewards associated to all the affiliated merchants. However, the
program is one-to-one (e.g.: points cumulated with a specific merchant can
only be used for its rewards).
The local business Italian market has a high potential. The target merchants
of SpotOnWay are SMBs in the following market segments:
The new program works in a simple and easy: the small and medium
enterprises may affiliate to SpotOnWay and immediately offer their customers
the ability to earn loyalty points with every visit that allow to obtain special
premiums or discounts. With SpotOnway, each operator can build its loyalty
program and create customized marketing campaigns:
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How many can I reach with my sales channel.
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Istat, internal estimation
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2. Shoppers enter the store, buy the product/service, scan the QR
code of the SpotOnWay card/app and earn points;
3. Shoppers come back to get rewards depending on their
cumulated points; (customer engagement)
4. Merchants can check program efficacy and understand
customer behaviors in order to implement ad-hoc marketing solutions.
(BI analysis)
This startup was built according to the best practices in USA that have been
demonstrating strong traction. The companies of reference are shown and
described in this table:
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95
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Spotonway, Investment proposal, 2015
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Their tool is able to track customer behavior and data about
consumers over time. Changing the program means to restart from
scratch.
High number of users using the mobile app and webapp. It
represents a showcase for the merchant.
Relationships they create with merchants in assisting them with
the loyalty program and flexibility to reduce price (since they will have
recovered the hardware costs) to foster renewal and lower the churn
rate.
Local Sales force. Going forward, they will tend to use dedicated
software (i.e. clear slide) to convert and assist merchants remotely (as
Belly does in USA) so to reduce FTEs96. It is really important that sales
force not only establishes, but maintains relationship with clients (i.e.
provides clients with consulting based on an understanding of the
customer's current/future needs);
Word of mouth (“me too” attitude) driven by network effect;
Facebook Ads + blog and social networks for partner
engagement and education;
Merchant is the main marketing channel for customer acquisition
(very quick first-time registration, just email inserting, through the tablet
at the merchant cash register).
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Full-time equivalent
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Total check-ins = 8000+
Category breakdown: 82% Food & Beverage, 12% Retail, 6%
Health & Beauty and services.
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3.6. CUSTOMER SATISFACTION AND STORE LOYALTY
A good summary of the drivers that move the choice of a store is the
model of Engel dated 1995. In the model, customers use a set of evaluation
criteria as the basis for their choice shop. The overall perception of a shop is
often called the image of the store. The other element that often affects is the
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location. The third point concerns the loyalty programs of which we have
plenty the Treaty and that, therefore, are only mentioned.
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The store choice process as a function of salient variables. Engel, Blackwell and Miniard, 1995.
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preference for this store, or if they consider it as good as many others but it is
more convenient.
The location is an important criterion for the choice of consumers shop. The
store location serves as a sort of control variable: the customers are led to
choose between the stores more easily reached. When a customer is not
satisfied with a nearby shop because it is not convenient, he will try another
store slightly further but cheaper. The mechanism continues up to reach a
compromise between comfort and convenience. It remains very difficult to
establish a relationship to find the right compromise. The hardships arise
because consumers choose this compromise so subjective. Furthermore, an
important factor to consider is that consumers vary in their sensitivity distance
that would be interpreted. Finally, this compromise is less when it comes to the
type of purchases. For some products, it becomes necessary to reach a store
farther and less convenient than what we chose.
Finally, a good loyalty program can facilitate the choice. The nearby store
can become even more convenient thanks to the clever use of loyalty
programs. The customer appreciates the quality of the report, which also
translates into convenience purchase, more than other drivers.
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CONCLUSION
The emphasis on the maintenance over time of profitable relationships with
customers has influenced the way in which companies now organize their
marketing activities, facilitating the emergence of what is referred to as
"relationship marketing".
Relationship marketing has evolved gradually over the years, also in line
with the strategic needs of corporate.
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obstacle to the development of the "philosophy" relational. Doubtless,
when a company interacts, through a wide network of brokers, with a
large number of customers, may find it more difficult to process
information and to arrive at valid indicators of synthesis;
3. Competitive intensity and market dynamics. When a market is
showing signs and trends of development, it is common that
companies will project to acquire new customers and to practice a
marketing of conquest; on the contrary, when the market reaches a
stage of maturity even decline, marketing strategies are aimed to
consolidate the existing, and then the focus of activity moves to a
relationship marketing.
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SITOGRAPHY
- http://blog.startupitalia.eu/spotonway-chiude-un-round-
dinvestimento-di-e-215mila/
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issue/loyalty360-interview-with-jason-levesque-argo-marketing-group
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programma-di-fidelizzazione-clienti-per-le-pmi/
- http://smallbiztrends.com/2011/10/social-media-customer-
loyalty.html
- http://www.business2community.com/branding/social-media-
key-unlocking-brand-loyalty-0940257
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- http://www.forbes.com/sites/jaysondemers/2014/08/11/the-top-
10-benefits-of-social-media-marketing/
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and-loyalty-in-the-digital-age.html
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for-creating-the-best-digital-loyalty-program-46496/
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ml?_r=0
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spiegazione-e-definizione/
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program-digital-age
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through-social-media.html
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THANKS TO…
La mia famiglia. Senza la quale tutto ciò che negli anni ha preceduto
la stesura di quest’ultima riga non avrebbe avuto ragione di esistere.
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