How Video Game Designers Use Math
How Video Game Designers Use Math
By Jill Egan
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Table of Contents
Designing the
Game
First, video game
designers have an
idea for a game.
They can get ideas
from reading a
favorite book, hav-
ing fun outside, or
playing other video
games. Designers
then might draw
pictures to show
their ideas. Or they
might write about
their ideas.
Often, several designers will Next, they share their ideas with
work together on developing
a new game.
other video game designers. They
talk about the different parts that
4
A Designer’s Schedule
Task Days Spent on Task
Coming up with the idea June 1, 2
Meeting about the idea June 3, 4, 5, 8, 9
Designing the characters June 10, 11, 12, 15, 16, 17, 18,
19, 22, 23
Designing the scene June 24, 25, 26, 29, 30, July 1,
2, 3
Designing the game’s levels July 6, 7, 8, 9, 10
Designing the sounds July 13, 14, 15
Testing the game July 16, 17, 20, 21
50
45
40
35
30
25
20
1. What was the
15
most popular
type of game? 10
2. Did more people 5
like fast games or
slow ones? Sports Puzzle Fantasy Humans Animals Slow Fast
3. How many more Type of Game Type of Speed of
Characters Game
people preferred animal
characters than preferred human characters?
4. How many fewer people preferred puzzle games than preferred
fantasy games?
Creating a Character
To create a character,
some designers first draw
sketches of their idea on
Using special software, paper. Next, the designer tests the
designers can create idea on an audience. The designer
detailed sketches of
their characters on a uses the audience’s comments and
computer screen. suggestions to make the design of
the character better. Then, the de-
signer uses special software to draw
the character on a computer screen.
Some video game designers use
geometry to help create characters.
8
Compass Rose
West East
South
Bank
4
2
Museum
1 Spring Supermarket
Lake
A B C D E F G
11
Keeping It Real
Animators watch how our legs move
when we run or how a ball bounces
across a room. When they design
games, they use their observations
to help them make movements look
realistic. They try to imitate real-life
12
13
14
16
17
Types of Sounds
Music is the tune that plays in the
Earphones help the girl playing background during a game. Sounds
this game enjoy the music
and sound effects without
are heard at certain times in a game.
disturbing others. You might hear the sound of a crowd
18
19
Task 1 Door C
Task 2
Door A Task 3
Task 1
Task 2
Level 1 Task 1 Level 2 Door D Task 3
Level 3
Task 2
Task 4
Door B Task 3
Task 4 Task 1
Task 5 Door E Task 2
Task 3
Task 4
Task 5
Task 6
The diagram shows the different levels of a game. At each level the
player has to choose which door to go through. Each door leads to a
different number of tasks that the player must complete before getting
to the next level. Use the diagram to answer the questions.
1. Which door has the fewest number of tasks to get from Level 1 to
Level 2?
2. Which combination of doors gives the fewest tasks to get from Level
1 to Level 3?
3. How many tasks in all do you have to complete if you choose doors
A and E?
4. Which is the only door that gets a player to the next level without
having to complete any tasks?
21
The shape on the left is a rectangle. It has two dimensions, length and
width. The object on the right is called a rectangular prism. It has three
dimensions, length, width, and height. The rectangular prism has six
different faces. The drawing shows three of those faces. One looks like
the front of the box. One looks like a side of the box, and one looks
like the top. On a piece of paper, draw each of the three faces you see
on the rectangular prism.
23
Tracking Motion
Draw your own stick figures with electronic markers. Describe how the
markers on the right wrist and elbow change position as your “person”
raises his or her right arm to throw a ball.
25
27
to Be a
Video Game D o video games interest you?
Maybe a career in video game
Designer design is right for you.
If you’re interested in video game
design as a career, there are sum-
mer camps and after-school pro-
grams that train young designers.
When it’s time to go to college, there
are many schools that offer courses
in video game design or animation.
Many designers choose to study
digital art or computer technology.
They may have careers as anima-
tors, level designers, or sound de-
signers, or they may work in other
aspects of game design.
If you are the type of person who
likes to solve problems, works well
as a part of a team, and likes to think
creatively, then you might be the
type of person who makes a good
video game designer. Designers
need skills in math and computer
technology, and it’s never too early
to start learning as much about
these areas as possible. Of course,
an important part of being a video
game designer is to love to play
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video games!
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