Class Breakdown: Tower Shield Specialist (Fighter)
Class Breakdown: Tower Shield Specialist (Fighter)
- LVL 1: Proficiency with all Armor and Shields, Simple and Martial Weapons; 1 bonus feat
- LVL 3: +3 max Dex armor bonus; 1 bonus feat
- LVL 5: no more -2 AB penalty when using Tower Shield; 1 bonus feat
- LVL 7: +5 max Dex armor bonus; 1 bonus feat
- LVL 9: Tower Shield to Touch AC; 1 bonus feat
- LVL 11: +7 max Dex armor bonus; 1 bonus feat
- LVL 1: Proficiency with all Armor, Shields, Simple, Martial Weapons, Dueling Sword; 1 bonus feat
- LVL 3: +1 AC with Dueling Swords; 1 bonus feat
- LVL 7: +2 AC with Dueling Swords (total); Weapon Training I (+1 AB/DMG); 1 bonus feat
- LVL 8: +2 AB, +4 AC with Dueling Swords (total)
- LVL 9: Weapon Training II (+2 AB/DMG)
- LVL 11: +2 AB, +5 AC with Dueling Swords (total); Counterattack (bonus Attack when hit)
- LVL 1: Proficiency with all Armor and Shields, Simple and Martial Weapons; 1 bonus feat
- LVL 3: 2x STR to DMG with single attack; 1 bonus feat
- LVL 7: 2x STR to DMG with full round attack; +1 AB/DMG; 2 bonus feat
- LVL 1: WIS to AC when unarmored; Improved Unarmed Strike; +2 WIS ST; 1 bonus feat
- LVL 2: Evasion; 1 bonus feat
THUG (Rogue)
PALADIN
- LVL 2: Proficiency with all Armor and Shields, Simple and Martial Weapons; CHA to ST
ARCHEOLOGIST (Bard)
VIVISECTIONIST (Alchemist)
- LVL 1: Mutagen (+4 to one Ability score, +2 Natural Armor); +1d6 Sneak Attack; 1 st level spells
- LVL 4: +2d6 Sneak Attack (total); 2nd level spells
- LVL 7: +4d6 Sneak Attack (total); 3rd level spells
- LVL 10: +5d6 Sneak Attack (total); 4th level spells
- LVL 12: Greater Mutagen (+6/+4 to two AS, +4 NA); +6d6 Sneak Attack (total);
- LVL 13: +7d6 Sneak Attack (total); 5th level spells
- LVL 16: Grand Mutagen (+8/+6/+4 to three AS, +6 NA); +8d6 Sneak Attack (total); 6 th level spells
- LVL 1: Proficiency and Weapon Focus with one chosen weapon; INT to AC when unarmored if
wielding chosen weapon (max SS level); Spell Combat; Arcane Pool; 1 st level spells
- LVL 2: Spell Strike
- LVL 4: Perfect Strike (chosen weapon critical multiplier increased by 1); 2 nd level spells;
- LVL 7: Fighter Training (qualify for fighter feats with LVL-3); INT to initiative; 3 rd level spells;
- LVL 9: INT to critical hits confirmation
- LVL 10: 4th level spells (req 18 INT, otherwise wait LVL 11)
DRAGON DISCIPLE
STALWART DEFENDER
DUELIST
- LVL 1: INT to AC when unarmored (max Duelist level); bonus DMG equal to Duelist LVL
- LVL 2: Parry
- LVL 4: Combat Reflexes
- LVL 5: Riposte (bonus AoO after successful Parry)
- LVL 7: +2 AC
ALDORI SWORDLORD
HELLKNIGHT SIGNIFER
- LVL 1: Heavy Armor prof, Order of the Gate (-5% arcane spell failure chance)
- LVL 2: Free Arcane Armor Mastery (-20% arcane spell failure chance)
- LVL 3: Another -5% arcane spell failure chance
FEATS
CRANE STYLE LINE
With Crane feats and Mobility 3 fighting defensively is: -1 AB / + 8 AC with no Shield/TWF or -2 AB / +4 AC
with shield
DAZZLING LINE
Synergize with Thug for improved demoralization. Shatter defenses enable Sneak Attack. Cornugon Smash
is the least useful because power attack is not very good.
Basic combo is Shatter Defenses proc via Dirge Bard or Frightful Presence spell
BUILDS
GISH SORCERER
4 Sorcerer 2
5 Sorcerer 3 Outflank
6 Dragon Disciple 1
8 Dragon Disciple 3
12 Eldritch Knight 3
16 Eldritch Knight 7
20 Sorcerer 4
SWORD SAINT ELVEN CURVE BLADE TANK
5 Thug 4 ???,
6 Sword Saint 1
16 Slayer 3
18 Slayer 5 Cleave
20 Slayer 7
STRENGTH VIVISECTIONIST SHIELD BASHER
5 Vivisectionist 1 ???
6 Vivisectionist 2 ???
7 Vivisectionist 3 ???
8 Vivisectionist 4 ???
9 Vivisectionist 5 ???
10 Vivisectionist 6 ???
11 Vivisectionist 7 ???
12 Vivisectionist 8 ???
13 Vivisectionist 9 ???
14 Vivisectionist 10 ???
15 Vivisectionist 11 ???
16 Vivisectionist 12 ???
17 Vivisectionist 13 ???
18 Vivisectionist 14 ???
19 Vivisectionist 15 ???
20 Vivisectionist 16 ???
ORACLE ANGEL
Oracle 20
Aasimar (Angelkin), background Pickpocket
STR 16(14), DEX 10, CON 14, INT 12, WIS 10, CHA 19(17)->24
BAB +15/+10/+5, CL 30 (10th level spells)
Skills: Persuasion max, Use Magic Device half, Athletics max
Oracle 1: Nature Revelation for CHA as DEX to AC, Uncanny Dodge {Care Tabletop Tweaks mod if enable}
Cavalier (Beast Rider) 1: better Animal Companion choices (Dog, Wolf)
Scaled fist 2: CHA to AC and Bonus Feat
Paladin X for CHA to ST, High BA and Mount
Scaled Fist 2 / Paladin 2 / Oracle 1 / Stigmatized Witch 0-1 / Sorcerer 2 / Dragon Disciple 4 / EK 8
Seelah build
Oracle 1: Nature Revelation for CHA as DEX to AC, Uncanny Dodge {Care Tabletop Tweaks mod if enable}
Scaled fist 2: CHA to AC and Bonus Feat. Can skip LVL2 if wanted
Paladin 2: CHA to ST
Stigmatized Witch 1: Iceplant Hex, Lizard familiar for +3 AC. {Can skip, it’s just for +3AC}
Sorcerer 2: draconic bloodline and spells
Dragon Disciple 4: AC and STR bonus, spells
Eldritch Knight 8: AB and spell progression
RANDOM SHIT