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CLM-WP ReadMe - 3 - To Customize

This document provides instructions for customizing two mods for Dying Light - the "CLM Weapon Pack" and "Special Utility Buffs - Durations". It explains how to open game files to modify settings like which weapons/blueprints are available, weapon attributes, and crafting requirements. It also describes customizing buff durations by changing code in a text file. The instructions include making backups, finding relevant files, and updating the files in the game installation after editing.

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0% found this document useful (0 votes)
68 views

CLM-WP ReadMe - 3 - To Customize

This document provides instructions for customizing two mods for Dying Light - the "CLM Weapon Pack" and "Special Utility Buffs - Durations". It explains how to open game files to modify settings like which weapons/blueprints are available, weapon attributes, and crafting requirements. It also describes customizing buff durations by changing code in a text file. The instructions include making backups, finding relevant files, and updating the files in the game installation after editing.

Uploaded by

Grudge Mindless
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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___________________________________________________

"CLM Weapon Pack" mod for Dying Light


Created By: StinVec
https://www.nexusmods.com/dyinglight/users/21896034
___________________________________________________

___________________________________________________________________________________
__
This mod is safe to use on both new and existing save games in all difficulty
modes.
However, with any game you modify, it is always a good idea to make a backup of
your
save game files before making any changes.

(save games are located at "...\Steam\userdata\*userid_or_number*\239140\" folder)


___________________________________________________________________________________
__

__1__ To customize "Mod Weapons"


__2__ To customize "Special Utility Buffs - Durations"

__1________________________________________________________________________________
__
_____ To customize "CLM Weapon Pack" mod
____________________________________________

File Affected: "...Steam\Steamapps\common\Dying Light\DW\Data3.pak"


> "data\scripts\inventory\clm_wp\
clm_wp_CUSTOMIZE_ATTRIBUTES_FIREARM.txt"
> "data\scripts\inventory\clm_wp\
clm_wp_CUSTOMIZE_ATTRIBUTES_MELEE.txt"
> "data\scripts\inventory\clm_wp\
clm_wp_CUSTOMIZE_ATTRIBUTES_THROWING.txt"
> "data\scripts\inventory\clm_wp\
clm_wp_CUSTOMIZE_BLUEPRINT_CRAFTING.txt"
> "data\scripts\inventory\clm_wp\
clm_wp_CUSTOMIZE_BLUEPRINT_LIMITING.txt"

After installing the mod's Data3.pak file to your game installation's "DW" folder,
you can use a program like WinRAR (or another zip program) to open the Data3.pak
file.

1) Browse to the "data\scripts\inventory\clm_wp" folder


2) Open the customization file you wish to modify to your preference using
NotePad
3) Customize to your preference following the instructions in the file
(adding/removing forward slashes to
disable/enable blueprints, attributes and crafting requirements)
4) Save your changes to the file and update it in the archive
(Instead of editing the file directly inside WinRAR, you may instead need
to copy the file out to your
computer, edit it and save the changes, then copy the edited file back
into the open WinRAR window and
overwrite the unedited file)
_____ More detailed steps _____

1) Open your installed Data3.pak file that contains this mod:


- Browse to your Dying Light installation folder and enter the 'DW'
folder
- Open the 'Data3.pak' file which contains this mod with WinRAR
"...Steam\Steamapps\common\Dying Light\DW\Data3.pak"

2) Extract/copy the customization file(s) onto your computer someplace and


then open for editing with Notepad
- Browse to the "data\scripts\inventory\clm_wp" folder
- Copy/extract the "CUSTOMIZE" file(s) onto your computer someplace
- Open the copied file(s) with Notepad (from within Notepad or by
right-clicking the file and selecting
"Open with..." and choosing Notepad as the program to open it with)

3) Follow the instructions outlined in the customization file(s) to customize


to your preference
- Add or remove // on lines of blueprints and attributes you want to
enable or disable

Examples:

___________________________________________________________________________________
___________
BLUEPRINT ACTIVATION CUSTOMIZATION
// use CLM_WP_Y1_BP1(); //////////// #1
(Machete) Mach Z
use CLM_WP_Y1_BP2(); //////////// #2
(Khopesh) The Vengeful Prince

#1 Mach Z is disabled and -WILL NOT- appear in your


blueprints tab
#2 The Vengeful Prince is not disabled and -WILL- appear in
your blueprints tab

___________________________________________________________________________________
___________
MOD FIREARM ATTRIBUTE CUSTOMIZATION
// use CLM_WP_Pistol_Shot_Single();//////////// L1:
SINGLE SHOT
use CLM_WP_Pistol_Shot_Burst(); //////////// L2:
BURST (3 shots)
// use CLM_WP_Pistol_Shot_Auto(); //////////// L3:
AUTOMATIC

L2 'Burst' shoot mode is enabled on mod pistols

___________________________________________________________________________________
___________
CRAFTING REQUIREMENT CUSTOMIZATION
// import "clm_wp_craft_norm.scr" //////////// L1:
NORMAL
import "clm_wp_craft_high.scr" //////////// L2:
HIGHER
// import "clm_wp_craft_vhigh.scr" //////////// L3:
MUCH HIGHER
// import "clm_wp_craft_xhigh.scr" //////////// L4:
MUCH, MUCH HIGHER

L2 'Higher' crafting component requirements is enabled for


crafting mod blueprints

___________________________________________________________________________________
___________

4) Save your changes and add the modified file(s) back into the Data3.pak
file
- After making your desired customization changes, save the changes to
the file(s)
- Drag and drop the modified file(s) back into the open Data3.pak
WinRar/Zip window and replace the existing one
(if you have the option in the 'add file' dialogue, ensure that
'Normal' is selected under compression method)

__2________________________________________________________________________________
__
_____ To customize "Special Utility Buffs - Durations"
______________________________

File Affected: "...Steam\Steamapps\common\Dying Light\DW\Data3.pak"


> "data\skills\StinVec_Special_Utility_Buffs\
STINVEC_BUFFS_CUSTOMIZE_DURATIONS.txt"

1) Open your installed Data3.pak file that contains this mod:

- Browse to your Dying Light installation folder and enter the 'DW'
folder
- Open the 'Data3.pak' file which contains this mod with WinRAR/7zip
"...Steam\Steamapps\common\Dying Light\DW\Data3.pak"

2) Extract/copy the customization file onto your computer someplace and then
open it with Notepad

- Browse to the "data\skills\StinVec_Special_Utility_Buffs" folder


- Copy/extract the "STINVEC_BUFFS_CUSTOMIZE_DURATIONS.txt" file onto
your computer someplace
- Open the copied file with Notepad

3) In the file, take note of the instructions and alter to your preference

- Add two // marks to the far LEFT of the current active duration's
'use' line on a buff to disable that duration level.
- Then remove the two // marks from the 'use' line for the duration you
wish to enable.

Example:
///////////////////////////////////////////////
//// BUFF: Fall Protection
/////////////////////////////
//
// use StinVec_Buff_Fall_V1();//////// V1:
10 Minutes
use StinVec_Buff_Fall_V2();//////// V2:
30 Minutes (mod default)
// use StinVec_Buff_Fall_V3();//////// V3:
60 Minutes
// use StinVec_Buff_Fall_V4();//////// V4:
Active Until Removed
/////////////////////////////
//
///////////////////////////////////////////////
////

- V2 is enabled as it lacks the two // marks at the


far LEFT
- V1, V3 and V4 are disabled as they have the two //
marks at the far LEFT which disables those durations

To change the active duration from V2 to V4, reverse


the two // marks so V2 is disabled and V4 is enabled:

///////////////////////////////////////////////
//// BUFF: Fall Protection
/////////////////////////////
//
// use StinVec_Buff_Fall_V1();//////// V1:
10 Minutes
// use StinVec_Buff_Fall_V2();//////// V2:
30 Minutes (mod default)
// use StinVec_Buff_Fall_V3();//////// V3:
60 Minutes
use StinVec_Buff_Fall_V4();//////// V4:
Active Until Removed
/////////////////////////////
//
///////////////////////////////////////////////
////

4) Save your changes and add the modified file back into the Data3.pak file
- After making any changes to which duration on each buff will be
active, save the changes to the file
- Drag and drop the modified file back onto the open Data3.pak WinRar
window and replace the existing file
(if 'compression method' to use when adding the file is asked, select
'Normal')

5) You can later repeat these steps to change the active durations of special
buffs once again.

___________________________________________________
"CLM Weapon Pack" mod for Dying Light
Created By: StinVec
https://www.nexusmods.com/dyinglight/users/21896034
___________________________________________________

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