IPT101 Assignment 2
IPT101 Assignment 2
Menu
Just like many programs, the menu options are at the top. The ones you’ll use most often are:
Solution Explorer
This section shows all the projects in your solution and all the files in the projects.
This is where you will add files to your projects, rename or move existing files, and (sometimes)
delete files from your project.
When you’re working with the parts of the game that appear on the screen – from the main form
to the individual buttons and boxes on it – the Properties section will show you things you
change about your currently selected object.
For instance, you can set the height and width of a form. You can set the words you want
displayed on a button. You can set whether or not something is visible.
We’ll set some properties for the objects we create from this section of Visual Studio. Some
others will be set from other places inside the program.
Output
When you build, or run, your program, this is where you’ll receive status messages.
If everything is OK, you see that everything succeeded. If there are any problems, you’ll see
where they are, so you can go fix them.
Toolbox
Just like the “Properties” section, the Toolbox area is filled when you’re currently working on the
parts of your program that are displayed on the screen.
This section shows you all the things you can add to the forms in your program – buttons, labels
(text), checkboxes, radio buttons, etc. You can select what you want to add to the form and drag
it to the place where you want it located on your form. You might hear this called “drag-and-
drop” programming.
Workspace
This is the space where you actually work on a part of your program.
You select what you want to work on, from the Solution Explorer, and work on it here. You can
have several files open on your workspace at one time (see the tabs at the top of the
workspace), but you’ll only have one “on top “that you’re actually working on at the moment.