MEC 104 - Computer Aided Technical Drawing Week 1: Dr. Akif Hacinecipoglu
MEC 104 - Computer Aided Technical Drawing Week 1: Dr. Akif Hacinecipoglu
Week 1
Instructor
Dr. Akif Hacınecipoğlu ([email protected])
Teaching Assistant
Mehmet Can Türk ([email protected])
Course Information
Objective
The main objective of this course is to give basic principles of engineering drawing and
conventions of engineering graphical communication to the student with the aid of a computer
software.
Textbook
"Engineering Drawing And Design", Cecil Jensen, Jay Helsel, Dennis Short, 7th Edition, 2007
Course Information
Grading (Tentative)
Homeworks %15
Midterm Exam %30
Final Exam %50
Attendance (to live sessions) %5
Notes
• Each work will be individual assignment. Working in groups are not allowed.
• You must follow general code of ethics for universities.
• Follow Distance Education Center for updates about the course.
Course Information
Weeks Topics
1 Introduction to CAD and Graphics
2 2D Basic Hand Sketching Techniques, Projections
3 Orthographic Projection, Surfaces, Lines and Holes
4 Views, Introduction to Software, 2D Sketching and Relations - 1
5 2D Sketching and Relations - 2
6 3D Solid Modelling - 1
7 3D Solid Modelling - 2
8 Midterm Exam
9 3D Solid Modelling - 3
10 Layout and Drafting, Annotations
11 Auxiliary Views
12 Sectional Views
13 Assembly and Mates
14 Assembly and Machine Elements
15 Exploded Views and Animations
16 Final Exam
Introduction
We design,
• parts,
• algorithms,
• processes,
• machines,
• software,
• hardware,
• etc.
Introduction
Engineering Design
• The design process is an exciting and challenging effort, during which the
engineer uses graphic language as means to create, record, analyze, and
communicate design concepts or ideas.
• The engineer or designer must understand how to read and write in the
graphic language.
Introduction
What is CAD?
Hardware Software
• Computing machine • Solid Modeling
• Data storage devices • Assembly Modeling
• CAD/CAM/CAE System • Motion Simulation
• Communication devices • Finite Element Analysis
• User input devices
• User output devices
Introduction
Input Devices
Introduction
Output Devices
Introduction
Point:
• A point represents a location in space.
• It can be created by the intersection of two lines.
• All of the geometric elements can be created by the points.
15
Graphics
Line:
• A line is simply the distance between two points.
• Line is another basic element that can be used create other geometric elements.
16
Graphics
Angles:
• An angle is formed by the intersection of two lines.
• The common measure of the angle is degree.
18
Graphics
Triangles:
• A triangle is a three-sided polygon.
• There are four types of triangles, which are scalene, isosceles, equilateral and right
triangles.
19
Graphics
Quadrilaterals:
• A quadrilateral is a four-sided polygon.
• The sum of the interior angles of a quadrilateral is 360°.
20
Graphics
Circles and Arcs:
• A circle is closed curve.
• All of the points on the circle are at the same distance from the center of the circle.
21
Graphics
Ellipse:
• An ellipse is created by a point moving so that the sum of its distances from the foci points
is constant.
22
Graphics
Solids:
Pyramids Cones
Torus
23
End of week 1.