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MgT2 Ship Design v1.9 - Main

This document contains technical specifications for a spaceship, including details about its hull, propulsion, power, fuel, bridge, sensors, weapons, and more. It provides measurements and costs for various components and systems of the ship.
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© © All Rights Reserved
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0% found this document useful (0 votes)
42 views

MgT2 Ship Design v1.9 - Main

This document contains technical specifications for a spaceship, including details about its hull, propulsion, power, fuel, bridge, sensors, weapons, and more. It provides measurements and costs for various components and systems of the ship.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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66.2 tons space Choose below TL Cost Tonnage used Power MCr316.

97 peak power: 9 TL15


Hull size 400 18,000,000 - 80 Choose below
Unusable Space - 0 Hull type Close Structure
Emissions Absorption Grid No 0 0 Reinforced? Normal hull
Heat Shielding Yes 40,000,000 -
Radiation Shielding Yes 10,000,000 -
Coating Reflec 10 40,000,000 - Hull points 176
Armor Crystaliron 10 Streamlined? Partial
Points of armor 10 9,000,000 50
Armoured Bulkheads (tons) 0 0 0
Modular Hull (percentage) 0 0 -

Propulsion Primitive/Advanced Advantates/Disadvantages


Manoeuvre Drive 6 12 48,000,000 24 240 Normal None None None Not Hardened
Reaction Drive None 0 0 0 Normal None None None
High-Boost Thruster/R-Drive #2 None 0 0 0 Normal None None None
Jump Drive 2 12 41,250,000 25 80 Advanced Decreased Fuel None None Not Hardened
Solar Sail No 0 0

Power
Power Plant (min inc. J-drive) Fusion (TL12) 15 33,000,000 22 429 High Technology Energy Efficient Energy Efficient Energy Efficient
Additional power plant (tons) 8 8,000,000 8 120 Total power rating 549
Emergency Power No 0 0 - Plant tonnage 30
Solar Panels No 0 0 -
High Efficiency Batteries (TL10) 0 0 0 0
High Efficiency Batteries (TL12) 0 0 0 0

Fuel Tank
R-drive - hours max thrust needed 0 - 0
High-Booster thruster hours at max 0 - 0
Carry fuel for how many Jump-2? 1 - 76
Power plant weeks needed 4 - 3 4 weeks operation Rules as Written
F.Tank Hidden Compartment (tons) 0 0 0
Metal Hydride Storage No 0 0 Total Fuel tank 79
Collapsible Fuel Tank (tons) 0 0 0
Demountable Tank (tons) 0 0 0
Drop Tank (tons) 0 0 0
Fuel Processor (per 20 tons/day) 2 100,000 2
Fuel Scoop Yes 1,000,000 -

Bridge Normal 2,000,000 20 - Not Hardened


Detachable Bridge No 0 0
Holographic Controls Yes 9 500,000
Sensor Stations 0 0 0

Ship's Computer Bandwidth


Computer Computer/20 12 5,000,000 - - 20
Computer options Normal 0 - - Backup B/W
Backup Computer None 0 - - 0
Backup computer options Normal 0 - -
Software
Jump Control /2 200,000 - - 10
Advanced Fire Control No 0 - - 0
Anti-Hijack No 0 - - 0
Battle System No 0 - - 0
Intellect No 0 - - 0
Conscious Intelligence No 0 - - 0
Electronic Warfare No 0 - - 0
Broad Spectrum EW No 0 - - 0
Evade /1 9 1,000,000 - - 10
Fire Control /2 10 400,000 - - 10
Launch Solution No 0 - - 0
Library Included - - - -
Maneouvre/0 Included - - - -
Point Defence No 0 - - 0
Screen Optimiser No 0 - - 0
Virtual Crew /2 13 5,000,000 - - 10
Virtual Gunner /2 12 5,000,000 - - 10
Virtual Mining (per point BW) 0 0 - - 0
Minimum BW 10 Highest single b/w rating
Sensors
Base sensor system Improved 12 4,300,000 3 4 Not Hardened
66.2 tons space Choose below TL Cost Tonnage used Power MCr316.97 peak power: 9 TL15
Countermeasures Suite No 0 0 0 Not Hardened
Deep Penetration Scanners (tons) 0 0 0 0 Not Hardened
Distributed/Extended Arrays No 0 0 0 Not Hardened
Enhanced Signal Processing No 0 0 0 Not Hardened
Extension Net No 0 0 -
Improved Signal Processing No 0 0 0 Not Hardened
Life Scanner TL12 12 2,000,000 1 1 Not Hardened
Mail Distribution Array No 0 0 -
Mineral Detection Suite Yes 5,000,000 - -
Shallow Penetration Suite No 0 0 0 Not Hardened

Weapon Emplacements Hardpoints 4 Remaining 0


Small weapon mounts (max 250kg) 0 0 0 - -
Fixed Mounts 0 0 - - 0 Not Hardened
Single Turrets 2 7 400,000 2 2 2 Not Hardened
Double Turrets 0 0 0 0 0 Not Hardened
Triple Turrets 2 9 2,000,000 2 2 2 Not Hardened
Quad Turrets 0 0 0 0 0 Not Hardened
Pop-up mountings for above 2 10 2,000,000 2 - Note: Advantages/Disadvantages for weapons are not policed in drop-downs
For "Very High Yield", just pick "High Yield" twice.
Turret Weapons Weapon slots 8 Primitive/Advanced Advantates/Disadvantages Power multiplier Original Power
Beam laser 2 0 - 0 Not Hardened Very Advanced Long Range High Yield None 1 0
Laser Drill 2 8 300,000 - 8 Not Hardened 2 Normal None None None 1 8
Missile Rack 0 0 0 - - 0 Normal None None None Missiles Carried 0 1 -
Pulse Laser 0 0 0 - 0 Not Hardened 0 Normal None None None 1 0
Sandcaster 0 0 0 - - 0 Normal None None None 1 -
Fusion Gun 0 0 0 - 0 Not Hardened 0 Normal None None None 1 0
Particle Beam 6 15 36,000,000 - 48 Not Hardened 6 High Technology Accurate (2x) Accurate (2x) High Yield 1 48
Plasma Gun 0 0 0 - 0 Not Hardened 0 Normal None None None 1 0
Plasma-pulse Cannon 0 0 0 - 0 Not Hardened 0 Normal None None None 1 0
X Remaining 0
Barbettes X Size multiplier Original Size
Fusion Barbette 0 0 0 0 0 0 Not Hardened Normal None None None 1 1 0 0
Gravimetric Distorter 0 0 0 0 0 0 Not Hardened Normal None None None 1 1 0 0
Ion Cannon 0 0 0 0 0 0 Not Hardened Normal None None None 1 1 0 0
Missile Barbette 0 0 0 0 - 0 Not Hardened Normal None None None Missiles Carried 0 1 1 0
Particle Barbette 0 1 0 0 0 0 Not Hardened Advanced Accurate (2x) Accurate (2x) High Yield 1 1 0 0
Plasma Barbette 0 0 0 0 0 0 Not Hardened Normal None None None 1 1 0 0
Tachyon Cannon 0 0 0 0 0 0 Not Hardened Normal None None None 1 1 0 0
Torpedo 0 0 0 0 0 0 Not Hardened Normal None None None Torpedoes Carried 0 1 1 0 0
Plasma-pulse Cannon 0 0 0 0 0 0 Not Hardened Normal None None None 1 1 0 0
X Hardpoints left: 0
Weapon Bays (Small) X
Fusion Gun Bay 0 0 0 0 0 0 Not Hardened Normal None None None 1 1 0 0
Ion Cannon Bay 0 0 0 0 0 0 Not Hardened Normal None None None 1 1 0 0
Mass Driver Bay 0 0 0 0 0 0 Not Hardened Normal None None None 1 1 0 0
Missile Bay 0 0 0 0 0 0 Not Hardened Normal None None None Missiles Carried 0 1 1 0 0
Particle Beam Bay 0 0 0 0 0 0 Not Hardened Normal None None None 1 1 0 0
Railgun Bay 0 0 0 0 0 0 Not Hardened Normal None None None 1 1 0 0
Tachyon Cannon Bay 0 0 0 0 0 0 Not Hardened Normal None None None 1 1 0 0
Torpedo Bay 0 0 0 0 0 0 Not Hardened Normal None None None Torpedoes Carried 0 1 1 0 0
Meson Gun Bay 0 0 0 0 0 0 Not Hardened Normal None None None 1 1 0 0
Neutron Laser Bay 0 0 0 0 0 0 Not Hardened Normal None None None 1 1 0 0
Plasma-pulse Cannon Bay 0 0 0 0 0 0 Not Hardened Normal None None None 1 1 0 0
Tractor Beam Bay 0 0 0 0 0 0 Not Hardened Normal None None None 1 1 0 0
X Hardpoints left: 0
Weapon Bays (Medium) X
Fusion Gun Bay 0 0 0 0 0 0 Not Hardened Normal None None None 1 1 0 0
Ion Cannon Bay 0 0 0 0 0 0 Not Hardened Normal None None None 1 1 0 0
Mass Driver Bay 0 0 0 0 0 0 Not Hardened Normal None None None 1 1 0 0
Missile Bay 0 0 0 0 0 0 Not Hardened Normal None None None Missiles Carried 0 1 1 0 0
Particle Beam Bay 0 0 0 0 0 0 Not Hardened Normal None None None 1 1 0 0
Railgun Bay 0 0 0 0 0 0 Not Hardened Normal None None None 1 1 0 0
Tachyon Cannon Bay 0 0 0 0 0 0 Not Hardened Normal None None None Torpedoes Carried 0 1 1 0 0
Torpedo Bay 0 0 0 0 0 0 Not Hardened Normal None None None 1 1 0 0
Meson Gun Bay 0 0 0 0 0 0 Not Hardened Normal None None None 1 1 0 0
Neutron Laser Bay 0 0 0 0 0 0 Not Hardened Normal None None None 1 1 0 0
Plasma-pulse Cannon Bay 0 0 0 0 0 0 Not Hardened Normal None None None 1 1 0 0
Tractor Beam Bay 0 0 0 0 0 0 Not Hardened Normal None None None 1 1 0 0
X Hardpoints left: 0
Weapon Bays (Large) X
66.2 tons space Choose below TL Cost Tonnage used Power MCr316.97 peak power: 9 TL15
Fusion Gun Bay 0 0 0 0 0 0 Not Hardened Normal None None None 1 1 0 0
Mass Driver Bay 0 0 0 0 0 0 Not Hardened Normal None None None 1 1 0 0
Missile Bay 0 0 0 0 0 0 Not Hardened Normal None None None Missiles Carried 0 1 1 0 0
Particle Beam Bay 0 0 0 0 0 0 Not Hardened Normal None None None 1 1 0 0
Railgun Bay 0 0 0 0 0 0 Not Hardened Normal None None None 1 1 0 0
Tachyon Cannon Bay 0 0 0 0 0 0 Not Hardened Normal None None None 1 1 0 0
Torpedo Bay 0 0 0 0 0 0 Not Hardened Normal None None None Torpedoes Carried 0 1 1 0 0
Meson Gun Bay 0 0 0 0 0 0 Not Hardened Normal None None None 1 1 0 0
Neutron Laser Bay 0 0 0 0 0 0 Not Hardened Normal None None None 1 1 0 0
Plasma-pulse Cannon Bay 0 0 0 0 0 0 Not Hardened Normal None None None 1 1 0 0
Tractor Beam Bay 0 0 0 0 0 0 Not Hardened Normal None None None 1 1 0 0
X Hardpoints left: 0
Spinal Weapons (* base size) X
Meson 0 0 0 0 0 0 Not Hardened Normal None None None 1 1 0 0
Particle 0 0 0 0 0 0 Not Hardened Normal None None None 1 1 0 0
Railgun 0 0 0 0 0 0 Not Hardened Normal None None None 1 1 0 0
Antimatter 0 0 0 0 0 0 Not Hardened Normal None None None 1 1 0 0
Super Laser 0 0 0 0 0 0 Not Hardened Normal None None None 1 1 0 0
X
Defence X
Point Defence Batteries - Type I 0 0 0 0 0 0 Not Hardened Normal None None None 1 1 0 0
Point Defence Batteries - Type II 0 0 0 0 0 0 Not Hardened Normal None None None 1 1 0 0
Point Defence Batteries - Type III 0 0 0 0 0 0 Not Hardened Normal None None None 1 1 0 0
Meson Screens 0 0 0 0 0 - Not Hardened Normal None None None 1 1 0 0
Nuclear Dampers 0 0 0 0 0 - Not Hardened Normal None None None 1 1 0 0
Black Globe Generator No 0 0 0 0 - Not Hardened Normal None None None 1 1 0 0
Deflector Screens 4 11 22,000,000 20 40 - Not Hardened Advanced None None None 1 1 40 20
Energy Shields 0 0 0 0 0 - Not Hardened Normal None None None 1 1 0 0
Improved Energy Shields 0 0 0 0 0 - Not Hardened Normal None None None 1 1 0 0
Advanced Energy Shields 0 0 0 0 0 - Not Hardened Normal None None None 1 1 0 0
White Globe Generator No 0 0 0 0 - Not Hardened Normal None None None 1 1 0 0
Additional Capactitors 0 0 0 - -
X 4 Hardpoints left: 0
X
Accomodation X Life support cost
Low Berths 0 0 0 0 - Not Hardened
Emergency Low Berths 0 0 0 0 - Not Hardened
Staterooms 0 0 0 - 0
Common area & living space (tons) 4 400,000 4 - -
Acceleration benches (per 4 seats) 0 0 0 - -
Acceleration seats 0 0 0 - -
Barracks (per person) 0 0 0 - 0
Brig (6 prisoners) 2 500,000 8 - 2000
Cabin space (per passenger) 0 0 0 - 0
High Staterooms 0 0 0 - -
Luxury Staterooms 0 0 0 - 0
Multi-environment space (20 tons) 4 2,000,000 4 - -
Biosphere (tons) 4 800,000 4 4 -8000
Stables (per 10tons) 2 50,000 20 - 5000
X Monthly life support costs -Cr1,000
X
Cargo X
Cargo Crane No 0 0 -
Cargo Retrieval Net + Drones Yes 1,000,000 5 -
Cargo Scoop No 0 0 -
External Cargo Mount (tons) 0 0 - -
Loading Belt TL12 12 10,000 1 1
Cargo Storage Net (per 100 tons) 0 -
Jump Cargo Net (per 100 tons) 0 0 0 - Jump-range is Jump-2 when net full
X
Drones X
Probe Drones TL9 4 9 400,000 1
Advanced Probe Drones TL12 0 0 0
Mining Drones 4 800,000 8
Repair Drones No 0 0
X
External Systems X
Aerofins No 0 0 -
Breaching Tube No 0 0 -
Docking Clamp Type I 0 0 0 -
Docking Clamp Type II 0 0 0 -
66.2 tons space Choose below TL Cost Tonnage used Power MCr316.97 peak power: 9 TL15
Docking Clamp Type III 0 0 0 -
Docking Clamp Type IV 0 0 0 -
Docking Clamp Type V 0 0 0 -
Forced Linkage Apparatus No 0 0 -
Grappling Arms 0 0 0 -
Heavy Grappling Arms 0 0 0 -
Holographic Hull No 0 - 0 Not Hardened
Tow Cable No 0 0 -
X
Internal Systems X
Additional Airlocks 0 0 0 -
Booby-trapped Airlocks (Basic) 0 0 - -
Booby-trapped Airlocks (TL8) 0 0 - -
Booby-trapped Airlocks (TL10) 0 0 - -
Booby-trapped Airlocks (TL12) 0 0 - -
Armouries 1 250,000 1 -
Briefing Rooms No 0 0 -
Concealed Compartment (tons) 0 0 0 -
Construction Deck (tons) 0 0 0 0
Docking Space (largest ship/tons) 0 0 0 -
Full Hangar (tons) 0 0 0 -
Gaming Space (tons) 0 0 0 -
Grav Screen (per 200t shielded) 0 0 0 0 Not Hardened
Laboratory (per scientist) 1 1,000,000 4 -
Launch Tubes (number of tubes) 0 0 - -
Launch Tubes (total tons) 0 - 0 0
Library Yes 8 500,000 4 -
Medical Bay (per 5 patients) 1 2,000,000 4 1
Re-entry Capsule TL8 0 0 0 -
Re-entry Capsule TL10 0 0 0 -
Re-entry Capsule TL14 0 0 0 -
Re-entry Pod 0 0 0 -
Recovery Deck (tons) 0 0 0 0 Not Hardened
Studios 0 0 0 -
Training Facilities (per trainee) 0 0 0 0
UNREP System (tons) 0 0 0 0 Not Hardened
Vaults 0 0 0 -
Workshop (per 2 mechanics) 1 900,000 6 -
X
High Technology X
Hyperdrive No 0 0 0 Not Hardened
Space Folding Drive No 0 0 0 Not Hardened
Time Drive No 0 0 0 Not Hardened
Solar Pulse Generator No 0 - 0 Not Hardened
Collectors No 0 0 -
Gravity Well Generator None 0 0 0 Not Hardened
Jump Filters No 0 - 0 Not Hardened
Psionic Capacitor (tons) 0 0 0 0 Not Hardened
Psion Staterooms 0 0 0 -
Psionic Shielding None 0 0

Totals Cr352,060,000 333.8 111 4


Highest TL 15 Cargo space 66.2
Discounted cost as design is standard Cr316,974,000 Peak power 9
Monthly Maintenance Cr26,415
Standard design? Standard Missile Capacity 0
Torpedo Capacity 0
Ship role? Commercial
Recommended Crew Number Salary each Total Salary
Captain 0 6,000 0
Pilot 1 6,000 6,000
Astrogator 1 5,000 5,000
Engineer 3 4,000 12,000
Maintenance 0 1,000 0
Medic (crew only) 0 3,000 0
Gunner 4 1,000 4,000
Stewards 0 2,000 0
Administrator 0 1,500 0
Officer 0 5,000 0
Total Crew 9 Cr27,000 2250 monthly
Take the above with a pinch of salt; too many of the figures affect each other or are rounded up or down.
66.2 tons space Choose below TL Cost Tonnage used Power MCr316.97 peak power: 9 TL15
Crew monthly life support Cr9,000
Accomodation montly life support -Cr1,000
Total Cr8,000

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