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Slipstream 5000 - Instruction Booklet

Slipstream 5000 - Instruction Booklet

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335 views23 pages

Slipstream 5000 - Instruction Booklet

Slipstream 5000 - Instruction Booklet

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ea pg el en TRUCTION BOOKLET Cy EPILEPSY WARNING READ BEFORE USING YOUR IBM PC OR COMPATIBLE COMPUTER oR ALLOWING YOUR CHILDREN TO USE THE SYSTEM. A VERY SMALL PERCENTAGE OF PEOPLE HAVE A CONDITION THAT CAUSES THEM TO EXPERIENCE AN EPILEPTIC SEIZURE OR ALTERED CONSCIOUSNESS WHEN EXPOSED TO CERTAIN LIGHT PATTERNS OR FLASHING LIGHTS, INCLUDING THOSE THAT APPEAR ON A MONITOR SCREEN AND WHILE PLAYING GAMES. SUCH PEOPLE MAY HAVE NO MEDICAL HISTORY OF SEIZURES OR EPILEPSY. PLEASE TAKE THE FOLLOWING PRECAUTIONS TO MINIMIZE ANY RISK: PRIOR TO USE 7 IF YOU OR ANYONE IN YOUR FAMILY HAS EVER HAD AN EPILEPTIC CONDITION OR HAS EXPERIENCED ALTERED CONSCIOUSNESS WHEN EXPOSED TO FLICKERING LIGHT, CONSULT YOUR DOCTOR PRIOR TO PLAYING. SIT AT LEAST 2.5M (8FT) AWAY FROM THE TELEVISION SCREEN. IF YOU ARE TIRED OR HAVE NOT HAD MUCH SLEEP, REST AND COMMENCE PLAYING ONLY AFTER YOU ARE FULLY RESTED. MAKE SURE THAT THE ROOM IN WHICH YOU ARE PLAYING IS WELL LIT. 7 USE THE GAME ON AS SMALL A MONITOR SCREEN AS POSSIBLE (PREFERABLY 14" OR SMALLER). DURING USE REST FOR AT LEAST 10 MINUTES PER HOUR WHILE PLAYING A VIDEO GAME, . PARENTS SHOULD SUPERVISE THEIR CHILDREN'S USE OF VIDEO GAMES. IF YOU OR YOUR CHILD EXPERIENCES ANY OF THE FOLLOWING SYMPTOMS WHILE PLAYING A VIDEO GAME: DIZZINESS, ALTERED VISION, EYE OR MUSCLE TWITCHES, LOSS OF AWARENESS, DISORIENTATION, ANY INVOLUNTARY MOVEMENT OR CONVULSIONS IMMEDIATELY DISCONTINUE USE AND CONSULT YOUR DOCTOR. [ SKID ROW INSTRUCTIONS . TABLE OF CONTENTS INTRODUCTION MAIN OPTIONS MENU. . . CONFIGURATION OPTIONS: CONTROLS. ........-.. SELECTING A RACE MODE SELECTING A TRACK . . MINIMUM REQUIREMENTS IBM and 100% Compatibles 486 / 33 MHZ (Pentium Recommended) DOS 5.0 or higher 4 MB RAM Required (8 MB RAM Recommended) 8 MB Hard Drive Installation Required CD-ROM Double Speed Drive Joystick, Mouse or Keyboard Control Supports Soundblaster, Adlib, Roland and 100% Compatibles Supports Network Play on IPX Compatible Servers Supports Modem and Serial Multiplayer games INSTALLING SLIPSTREAM 5000 FROM CD-ROM il Insert the SLIPSTREAM 5000 CD-ROM into your CD-ROM drive. 2. Select the correct drive letter that your CD-ROM drive uses, ice. “D:” Oe Type “Install” at the prompt. The install program will now execute. The install program is made up of a number of separate menus each with selectable options. The current menu selection appears highlighted. you can move position by using a mouse if you have one installed. Clicking a mouse button will select an option, or you can use the cursor keys on the keypad. Return selects an option. 4. When you have finished choosing your control method and sound effects and music cards select exit from the menu and select to save the configuration from the menu. Your choices will be saved and used every time you play the game. MORE ABOUT SKID ROW To view the information on the band and see the graphics, put the Slipstream CD into your CD drive and start Windows. Once in Windows, select the “Program Manager” group icon and double click on the left mouse button. In the Program Manager group, select the “Main” group icon and dou- ble click on the left mouse button. Select the “File Manager” icon and double click on it with the left mouse button. Near the top of the screen you will see a number of disk drive icons. Select the CD Drive and click on it. On the left side of the screen you should see, “D:\Skidrow”. Double click on the Skid Row directory. On the right side of the screen are several BMP files. To view them, simply double click on the file you wish to view. To read the “Readme.TXT” file, simply click on it twice with the left mouse button. To read the “Readme. TXT” information from DOS, select your CD Drive by typing “D:\” (or appropriate drive letter) and press enter. Next type “CD Skid Row”. Now simply type “Readme” and press enter. Follow the on-screen instructions to scroll through the text. INTRODUCTION SLIPSTREAM 5000 is a fast and furious true 3D racing game set in the near future. Slipstream has all of the glamour and excitement of 20th cen- tury formula one racing, but this new flying sport has eclipsed the outmoded car sport in popularity by the first few decades of the 21st century with the advent of reliable flying / anti-gravity technology and the construction of ten extremely demanding global circuits. Successful flyers quickly become icons and heroes to the people of the world, with demand for merchandising and other related goods far out- weighing the supply. People see a glamorous and desirable lifestyle in Slipstream and will pay any price to get the smallest taste of it. Tickets to Slipstream races are like gold even at the start of the season, with races usually selling out months in advance. A crashing, thrashing, speeding, swooping spectacle like this is not to be missed. Each player adopts the role of one of the ten selectable pilots, compet- ing in a grueling 10 race season to become the ultimate Slipstreamer. The ten race tracks feature famous locations around the world. You can zoom down the River Thames in London, shoot past the Sphinx in Egypt of fly at breakneck speed through the Grand Canyon. STARTING THE GAME Even though you execute the game from your hard drive, the game is played from CD-ROM and you must keep the CD-ROM in the drive at all times while playing SL/PSTREAM 5000. iia Make sure that the Slipstream 5000 CD-ROM is placed in your CD-ROM drive. ee At the DOS prompt select the directory that you have installed SLIPSTREAM 5000 into e.g. CD\SLIP5000. 3. When you are in the correct directory type “SLIP” to begin the game. A batch file is executed that checks your system and starts a version of the game that makes full use of the comput- er’s capabilities. MAIN OPTIONS MENU moe LOT aa After you’ve installed SL/PSTEAM 5000 and watched the introduction you will be presented with the main menu screen shown above. Using the mouse, move the pointer over a menu option to highlight it and use the left button to select. If you’re using the keyboard, use the cursor keys to choose between the menu options and press enter to select a high- lighted option. me he aeriaean id Select “Configuration” from the |iimizaua oN main menu to set up SLIPSTREAM 5000 b before selecting a game mode. This menu screen allows you to change your racing environment, sound, control method and level of difficulty. Select an option from the menu and click on the left mouse button to cycle through all the avail- able options. Select “Continue” to return to the main menu. pstream=500 CONFIGURATION OPTIONS GENERAL REAR MONITOR Turn the rear monitor on to activate the rear monitor camera. When this option is activated, you’ll see the opposition behind you in the camera display on the screen. This gives you the added option of not only seeing who is behind you but you can also see in-coming weapons and take evasive action to avoid them. WEAPONS MONITOR The weapons monitor activates a camera that tails the active weapon as it flies through the air and hopefully strikes your target. Watch the smoke blast from your target’s vehicle as you fly past. LANGUAGE Select your preferred language by clicking on this option to cycle through the available languages. You may choose between English, French and German. TRACK MAP To display a map of the track on the race screen turn this option on. This is useful if you are new to the track because you can see at a glance, where the opposition is and the shortest route to take when the track splits. SPEED DISPLAY Adjusts the speed display from MPH to KMH. DETAIL This allows you to change the amount of detail you see on the screen as you play SLIPSTREAM 5000. To change any of the available options click on them with the left mouse button when the option is highlighted - con- tinue to click on the left mouse button to cycle through all the available choices. Here you can tune the screen detail to your personal choice or to match the processing power of your PC. SOUND This menu allows you to adjust the audio while you are playing SLIPSTREAM 5000. Your available selections include sound effects, engine sound, speech and music. CONTROLS To change any of the default controls, choose which player’s control method you wish to change by either selecting player 1 controls or player 2 controls. The following menu will be displayed: To change the main control method, click on the movement control box to scroll through all the available options. To change any of the keys used in the game, move the cursor onto the item you wish to change and press the key you want to use for that function. The change will be made and the new key to be used will be listed in the box. Any keys with an “*” before the letter denotes they are keys used on the numeric keypad. slipstream=5Q00 REVERSE ACCELERATOR Turn this function on to set your ship’s accelerator to full power without pressing a joystick button or key. Turning this option on acts like a cruise control on a motor vehicle leaving you free to concentrate on the track and taking the rest of the Slipstreamers out of the sky. If you select this option on the joystick button or key used for accelera- tion will slow you down if pressed. This is the closest you'll get to brakes in SLIPSTREAM 5000! If you select championship as your race mode and select to play with the difficulty set to Easy you'll only race around six of the tracks, on Normal you race around eight of the tracks, and on Hard you'll race around all ten tracks. Choose your favorite method of control. You can use the keyboard, joy- stick or mouse. The default controls are listed below. JOYSTICK CONTROL JOYSTICK MOVEMENT SHIP'S MOVEMENT Up Down Down Up Left Left Right Right Button 1 Accelerate Button 2 Fire Ss Select Weapon ESC To bypass intro and fly-through scenes. Return to main menu from other menu screens. KEYBOARD CONTROL KEYBOARD Cursor Up Cursor Down Cursor Left Cursor Right Space Enter Ss ESC MOUSE CONTROL MOUSE Move Mouse Up Move Mouse Down Move Mouse Left Move Mouse Right Left Mouse Button Right Mouse Button Ss ESC SHIP'S MOVEMENT Down Up Left Right Accelerate Fire Select Weapon To bypass intro and fly-through scenes. Return to main menu from other menu screens. SHIP'S MOVEMENT Down Up Left Right Accelerate Fire Select Weapon To bypass intro and fly-through scenes. Return to main menu from other menu screens. slipstream=5Q00 There are no brakes is SL/PSTREAM 5000 (these are flying craft) but if you want to stop, release the throttle. You may choose to use the reverse accelerator option. CALIBRATE JOYSTICK If you are using a joystick as your main control method you must cali- brate the joystick before going into a race. Click on calibrate and fol- low the on-screen instructions. DIFFICULTY Click on difficulty to change the level of difficulty and select from the following: Easy - For newcomers and Sunday drivers Normal - Above average game players Hard - Veterans and insane commuters only DAMAGE Click on this option to turn the damage on and off. With damage turned off your ship will still slow down when its hit with a weapon or when you crash, but the amount of damage to your ship will be zero. Turning the damage off is for beginners only. SELECTING A RACE MODE ONE PLAYER If you select this option for a one player game of SLIPSTREAM 5000, you will race alone against the nine other Slipstreamers in a bid to be the top pilot. You'll need all the skill of a formula one driver and a top air- craft pilot to compete. SL/PSTREAM 5000 puts skill back into the art of racing. There are none of those “foot-to-the-floor” tactics here. From this screen you have the following three options to choose from: PRACTICE This mode is ideal if you are unfamiliar with any of the tracks or if you are new to Slipstreaming. Use this mode to practice and hone your skills. You’ll be flying around the course on your own, which means you can take the first few laps at your leisure and work out the best flight lines to take without anyone unleashing their blasters and weapons on your rookie ship. When you select practice, you only have access to Arizona. (To gain access to the other tracks, use the single race mode - see below.) To gain access to the other tracks you must come in the top four on the first track. If you finish in the top four on Arizona, you'll be given access to the next rack - which is Chicago. To get access to Amazon, you must come in the top four on the Chicago track. Continue to do this until you’ve gotten access to all the tracks. SINGLE RACE As the title suggest, this is a singe race around one of the available tracks against the other nine Slipstreamers. Before you race against the other Slipstreamers, make sure you’ve made use of the Practice mode, racing blind in SLIPSTREAM 5000 is a major error — the tracks in Slipstream are just as challenging as trying to beat the other Slipstream racers . . . you’ve been warned! Take the opportunity to practice because you can guarantee the other Slipstreamers have and coming in tenth every time isn’t something to brag about. See “Select A Vehicle” and “In The Hanger” once you’ve chosen “Single Race.” CHAMPIONSHIP Select this option from the main menu for a ten race epic visiting every single track. Let’s hope you've practiced because there’s no turning back now. You will automatically be taken through all the tracks available and Lyall and Crystal will give you a fly-through and commentary on each track before you start. SELECT A VEHICLE After you’ve made your choice of SLIPSTREAM 5000 race mode, it’s time to select a driver and a vehicle. After you’ve selected your mode, you will be presented with the following screen: When you pass the mouse pointer over a ship, you’ll see the ship’s cockpit open. Click on the left mouse button to view the pilot of the selected ship. When the pilots are displayed, move the cursor over the pilot’s face and click the left mouse button to hear their battle cry. Click on “view” and you will hear Lyall or Crystal give you a brief description of the selected pilot. you will also be able to view the pilot’s craft in glorious rotating 3D. Click on “Accept” once your are satisfied with your choice. Select “Cancel” to return to the select screen to choose another pilot. SELECT A TRACK Before you hit the hangar you must first select a track on which to race. In one player mode you have access to the first track. In single race mode, you have to earn access to the other tracks. Use the practice mode to learn the tracks before you select to race against all the other Slipstreamers. In multiplayer mode, all the tracks are available for you to race around. In Championship mode, you will automatically be taken through all the tracks. Before you reach the hangar, Lyall or Crystal will give you a fly-through commentary on each track. WEAPONS INFORMATION IN THE HANGAR It’s time to tool up your craft for the race ahead, if you’ve got the cash. As the beginning of the first race you start with a pitiful $750, which won't buy you much, but if used wisely it may help you win a better position. If you’ve chosen Single Race, $750 is all you'll be allowed to spend - you don’t get access to all the weapons, turbos or systems that easily. If you choose Championship, you still start with $750, but as you race through the ten tracks you will find more money pick-ups and finish- ing in the first six earns more money. See “On-Track” items and “Race Positions” for more information. Select weapons from the hangar menu to load your vehicle with all the available weapons. WEAPONS PODS Each Slipstream vehicle has two built-in weapons pods. If you’ve only got $750, you won't be able to load both pods the first time out. Select a pod to load by clicking on the left or right pod. You will now be taken to the weapons screen shown below. Select a weapon by clicking on it. As you pass the mouse pointer over the weapon, the price of that weapon = fy will be displayed. Any prices that are shown in green means that you have enough cash to buy the weapon. bs Any in red means the weapon is out of your price range. Once you've loaded one pod, you'll be taken back to the Load Pods screen. If you’ve got enough cash left, you can load the other pod if you wish. WEAPONS DETAILS Your Slipstream vehicle is already fitted with a standard Blaster, this is very effective against drone ships, and if it’s used with skill against the other Slipstreamers, it will affect the control and speed of the tar- get. The damage the Blaster does is only minimal, but if it’s used at close range, it will slow down the target. The following is a list of the weapons available, listing their action and effect: WEAPON NAME BLASTER Action Standard Blaster fitted to every Slipstream craft, causes 1% damage to the engine and control. Slows the targeted ship down briefly. The Blaster has double the effect if played in hard mode. WEAPON NAME DISRUPTER Action Reversal in joystick operations of targeted ship plus 1% damage to the engine and control. Duration 5 seconds Cost $800 WEAPON NAME FRAG Action Causes 2% engine damage and 15% control damage. Duration Permanent Cost $500 WEAPON NAME Action Duration Cost WEAPON NAME Action Duration Cost WEAPON NAME Action Duration Cost WEAPON NAME Action Duration Cost SUPER-FRAG More accurate at seeking than the Standard Frag. The Super-Frag causes 4% engine damage and 25% control dam- age. Permanent $750 SEEKER The Seeker causes 15% engine damage and 2% control damage on impact. Permanent $650 SUPER-SEEKER The Super-Seeker is more accurate than the Seeker and causes 25% engine damage and 4% control damage. Permanent $750 AMBLER The Ambler cuts the target’s engines briefly and does 1% engine and control damage 10 seconds $700 WEAPON NAME Action Duration Cost WEAPON NAME Action Duration Cost WEAPON NAME Action Duration Cost WEAPON NAME Action Duration Cost Recharge SCRAMBLER The Scrambler is the only guided missile that can effectively seek its target around corners. It will follow its target around the course until it makes impact. Upon impact it does 25% engine and con- trol damage. Permanent - Play view; electric field surrounds target ship $900 HYPER-NEURO Completely destroys the targeted ship’s directional control. All joystick move- ments become hyper-sensitive as well as doing1% damage to the engine and control. 10 seconds $500 SMOKER Throws a smoke screen up from the back of your vehicle. Useful if deployed in tunnels. 10 seconds $600 BOMBER Jams the target’s accelerator on full briefly and causes 1% engine and control damage. 10 seconds $650 20 seconds slipstream=5Q00 WEAPON NAME MINI-MINES Action Small anti-craft air-mines. Once dropped, they hover in the air where you deploy them. They cause 10% damage to the engine and control. Duration 10 seconds in air Cost $500 TURBO When you start racing you only have the lowest powered turbo, the Delphine injection. The more powerful the turbo you have, the greater the effect it has when you fire a turbo off during a race. Select a turbo by clicking on it. Remember, you must have enough cash. Passing the mouse pointer over the turbos will give the price of the unit, if the price appears in red it means you cannot afford it. If the price appears in green, it means you can afford it. Turbos are useful when you just need to get that extra bit of speed to pass your opponent. You can only carry one turbo boost at any time, however your turbo can be recharged using the On Track Re-charge Pits. The pits not only repair the damage to your ship, they also re- power your turbo. This can be vital if there are no On Track turbo pick-ups to be had. (See “On Track Item” and “Re-Charger Pits” for more information.) TARGETING SYSTEMS When you start racing in SLIPSTREAM 5000, you only have a central CPU targeting system, the system is just above average. To ensure your fellow Slipstreamers feel the full force of your wrath (and missiles), buy the best targeting system you can afford. All these systems can be stacked together. Once you have all three targeting systems, It’s time to start Armageddon on the track. CHARGER TARGETING SYSTEM The Charger increases the recharge rate of your Blaster, enabling you to fire your Blaster at a faster rate. TARGETTER TARGETING SYSTEM The Targetter increases the “Hit” area of your cross-hair making it easier to hit your target. LOADER TARGETING SYSTEM Increases the amount of weapons you can carry, enabling you to double the number of missiles, etc. Select Exit to return to the main hangar menu. TURBO cost PERFORMANCE INCREASE Delphine Injection $480 Optimum Speed +10% Charge Rate 15 seconds Duration 15 seconds Corolis Dynamic $720 Optimum Speed +15% Charge Rate 20 seconds Duration 20 seconds Dual Derwent $960 Optimum Speed +20% Charge Rate 17 seconds Duration 20 seconds Cleric Quinn $1450 Optimum Speed +25% Charge Rate 15 seconds Duration 18 seconds Tech Tech 301 $2010 Optimum Speed +30% Charge Rate 12 seconds Duration 17 seconds slipstream=5Q000 SAVE GAME Save Game is only available when you’re playing in Championship mode. As you complete each track you will be given the opportunity to save your game. Use one of the six available slots to save your game. Choose the slot you want to use by clicking on it. Now enter the name of the saved game and then press return. The game will now be saved in that slot and you will be able to load it again from the main menu. If you save to a slot that already holds a saved game, the previously saved game will be over written. Select cancel to return to the Main Menu. BEST DRIVERS If you beat any of the fastest lap records on any of the ten tracks, you’ll get the chance to enter your name on the Best Drivers list. Use the < > keys to scroll through all the tracks and click on OK when you’ve entered your name or viewed all the records. MULTIPLAYER There are several different ways to play Slipstream. Multiplayer mode allows you to use one or more computers, and to play against a human player on the same computer, or by using two computers connected via a serial, modem or network connection. TWO PLAYER Two player mode, using one or more computers, allows you to play against a human player on the same computer or using two computers connected via a serial, modem or network connection. Before you select Multiplayer from the Main Menu, select Configuration to set up the control method for player one and two. If your computer supports two Joysticks, ensure that player one and two have a different key assigned to scroll through the weapons. The method of configuration works exactly the same as in One Player mode except that you set up two methods of control. Select Multiplayer from the Main Menu. You will re) then be presented with the Multiplayer Options screen. From this screen, you can choose the following options: SPLIT SCREEN Select Split Screen action for a two player game using one computer. SERIAL Connect the two computers together using a standard null modem cable. Select the Com Port by highlighting Port and click on the left mouse button. Continue to click to scroll through all the available options. If you’re using a standard Com Port, simply set the port field to the appropriate setting. If you are using a non-standard port, set the port field to User and enter the base address (HEX) and the IRQ direct into the boxes below. One player must select Call and the other player must select Answer. MODEM To play slipstream using a modem, select Modem from the list. Click on port to choose the port used by your modem. Then select Address and IRQ and enter the address and IRQ used by your modem. Now select the baud rate by clicking on Rate, now select the dial method. If you are on a digital telephone network, select Pulse — for analog networks, use Tone. Select Init and enter the correct string commands for your modem to either call or answer. The init string should also include commands to switch off error correction and compression as these will interfere with the direct transmission of data. See your modem manual for information on init string commands. Finally select “TEL” and enter the phone number, remember that one player must elect to call and one must answer the call. 2 slipstream=5Q00 NETWORK Select Network from the menu and select an IPX socket to play the game on. The default socket is 0. The socket’s numbers must match at both ends of the link. One player selects Call while all of the other players select to answer the call. If more than one game of SL/PSTREAM 5000 is being played over the same network, different IPX sockets must be used for each game. For optimum play performance, we recommend no more than four players at a time using 486 / 66 machines. Faster machines will allow more players with less degradation in game speed. HEAD-TO-HEAD Choose Head-To-Head for a race against just you and the other players. Will you race for the finish line, or try and blow each other out of the sky? SINGLE RACE A Single race around any track, in which you and player two race against each other and the other eight Slipstreamers. SELECT YOUR VEHICLE In Multiplayer mode, this works exactly the same as in One Player mode. Player one selects a vehicle first and then player two. SELECT A TRACK Again, this works in the same way as in One Player mode. If you are playing a serial, modem or network, the player who selected Call makes the choice from the tracks’ listing. IN THE HANGAR The Hangar works the same as in One Player mode. Player one selects his/her choice of weapons, turbos and system first. After player one has selected, player two chooses his/her equipment from the hangar. Select Start Race after you’ve equipped your vehicle. In Multiplayer mode, your budget for weapons, turbos and systems is considerably rr higher. you have a budget of $3000 each. Buy as much equipment as you canl! RAGE TIME! You’ve selected your race mode, pilot and vehicle, vital equipment from the hangar and you're on the track waiting for the count down. All you have to do now is get around the track in one piece. The screen shots below show you what you will see at the start of a race. The screen on the left shows One Player full screen mode. This is what you will also see if you are playing in Multiplayer mode or playing a seri- al, modem or network game. The screen on the right shows a Two Player game in split screen mode. 1.Map Display 6. Cross-hair 2. Current Speed 7. Control Damage Meter 3. Current Lap Time 8. Selected Weapon 4. Current Race Position 9. Engine Damage Meter 5. Lap Number You're on the grid, waiting for the count down . . . hit the accelerator and then the Blaster. SLIPSTREAM 5000 offers the fastest 3D racing and blasting action available on the PC. You've got to find the best racing lines, the quickest route around each track, and the most effective weapons to use. Doing all this is easier said than done, but that’s the challenge, to be the ultimate Slipstreamer. Ce ipstream=5Q The only help you'll get while you’re racing will be from the CPU. She will warn you of any incoming damage via your opponents’ blasters and weapons. She will also give you your current position as you cross the line. Use the map to plan your tactics. Your position on the map is depicted as the yellow dot. Keep your ship in the best condition you can by using the Re-charge pits and by picking up the on-track repair bonuses. Only use your weapons when you know they'll hit their target. A red cross-hair will appear when the ship is within range, but remember that not all the weapons can seek their target. ON-TRACK ITEMS While racing around all the tracks in Slipstream, there are six differ- ent types of on-track items that can be picked up by your ship. BOOST Collect this for an instant boost of speed. This is equal to the Turbo you have fitted — the bigger the turbo, the bigger the boost. CASH Pick up these cash bonuses to add $50 to your bank balance. REPAIR There are two types of repair bonuses. The first one repairs engine damage and the second repairs the control. Pick these up to save yourself from going to the On-Track Recharger Pit. They save time and keep you on the track and in the race. re CONTROL TURBO Adds an extra turbo booster to your vehicle. These can be vital to gaining the lead, especially on the last lap of any race. DISRUPTER To be avoided at all costs. Pick one of these up and it will reverse all the controls, and more often than not, send you crashing into the nearest rock face. RE-CHARGER PIT Keep a watchful eye on the amount of damage your ship has sustained. if the engine is damaged, your ship will start to run slower. If the control is damaged, your ship will become more difficult to handle. There is a Re-Charger Pit on every track. They can easily be identified by the blue and white lighting flashes above or below the entrances of tunnels. Use them tactically to keep your ship in peak condition. DRONE SHIPS There are also Drone Ships that can be blasted to release an on-track bonus. Blast the Drone Ships with your blaster to reveal the track bonus. Don’t use missiles on Drone Ships. This will not only blow up the Drone Ship, it will blow up the bonus as well! It is also worth mentioning that some of the other Slipstreamers have a habit of stealing the bonuses after you shoot down the Drone Ships. 25 slipstream=5Q00 IN GAME MENU CHANGE VIEW POINT - CAMERA CONTROLS At any point during a race you can press “ESC” to access the pause During the race, fly-through, replays and demos of other tracks, you menu. From this menu, you can select “Continue Race” to continue can change camera views using the function keys as follows: the race. Select “Configuration” to alter the current configuration. Choose “Quit Race” to return to the main menu. Click on Exit To F1 - Cockpit DOS to return to the DOS prompt. You may exit the game at any time F2 - Chase by pressing “CRTL” and “Q”. F3 - Rear F4 - TV Camera F5 - Free Camera F6 - Turn Rear View Camera On/Off F7 - Turn Weapon Camera On/Off In Two Player split-screen mode, player two (bottom of the screen) can use the following keys to control and change the camera views used: CONTINUE AND REPLAY F6 - Cockpit After every race the results screen will be shown. Here you'll see F7 - Chase your position and your points. Lyall will read out your position and F8 - Rear no doubt add a comment. If you’re playing in Single Race mode, FQ - TV Camera select Continue to return to the Main Menu. If you’re playing in F10 - Free Camera Championship mode, select Continue to move onto the next race. Select Replay to view the race again. Use the F-Key command If you’re using the F2 Chase camera view and you press F2 again, the described below to change the camera view points so you can view Chase camera will be dropped at that position. You can then watch from any angle or position. yourself fly off into the distance. Press F2 again to return to normal Chase camera mode. When you’re using the “Free” camera you can view your ship from any angle and distance by using the INS, DEL, PGUP, PGDN, plus and minus keys on your numeric keypad to move the camera around. slipstream=5Q00 POINTS, TIMES AND POSITION PRIZES When you’re racing in Championship mode, you’re not only racing for the first position and the point, you’re racing for the cash to buy new equipment for your vehicle. The following is a list of the cash and points you'll get from coming in the top six, and lower than the first six will earn you no points and no cash! 1st Place $650 10 Points 2nd Place $450 6 Points 3rd Place $350 4 Points 4th Place $200 3 Points 5th Place $100 2 Points 6th Place $ 50 1 Point END OF GAME If your engine or control damage reaches the maximum and you don’t pick up a repair bonus or make it to a Re-Charge Pit in time before you’re hit or crash, your ship will blow up and it’s game over. ef WHO ARE MR. MINT AND CRYSTAL? LYALL MINT There are two commentators in Slipstream 5000, Lyall Mint and Crystal Eyes. These two have a cer- tain unique chemistry because Lyall is always losing his cool. Lyall was once a poor man who went on to become a fairly successful Slipstreamer. He is the brunt of many journalists’ wicked stories who all think it was a shame that his racing career ended so suddenly with that terrible accident, especially as his subsequent personal life has been far more eventful and inter- esting than his flying ever was. People on the race circuit however reckon it was the best thing to hap- pen to racing. no one really misses his prima-donna, “I know it all” attitude or his encyclopedia of excuses, “I really must complain about the other flyers. They were going far too fast!” Now it’s only the race viewers and poor old long suffering Crystal Eyes who have to pander to Lyall’s gargantuan ego. After the accident (he doesn’t like to talk about it) Lyall was addicted to mirrors for a long time, and wouldn’t go anywhere without a full- length one. Many people shunned him at this low point in his life, with only journalists taking any interest in this former star’s actions. Despite all of the character assassinations in the tabloid press he has clawed his way back into the race world. His experience, questionable charisma and unique character idiosyncrasies make him a man to either love, hate, or simply love to hate. Whichever, the ratings have increased considerably since his disagreeable persona infringed upon Crystal’s space. 29 slipstream=5Q00 CRYSTAL EYES A true pro, she is completely unflappable and thick skinned — which is fortunate since she has to put up with Lyall’s banal, inane, and often cutting remarks. She is always immaculately dressed, sophisticated and sexy, her picture adorning the bedroom walls of many an overly eager male teenager. Her husky voice has ended many interviews, with the subject scuttling off to a cold shower. Vastly intelligent, Crystal has been the anchor woman on the Slipstream commentary team for seven years, and her knowledge of the racers and circuits is unparalleled. Perhaps her only flaw is that she likes to name drop more than someone reading aloud from “Who’s Who.” A lot of speculation occurs in the tabloid press concerning whether she actually knows half of the people she names quite as well as she seems to. If she does, she must be the socialite supreme, work- ing and partying with no time to waste sleeping. Crystal and Lyall have a unique partnership on screen, each constantly striving to get one up on each other. As they both bring out the very best and very worst in each other, even the most boring race of the season is brought to life as these two broadcasting giants cross their mental swords and lunge verbally at each other. INTRODUCING THE SLIPSTREAMERS CHARLES EDWARD ROYCE Charles is a clean cut young man of 24. Well-mannered and scholarly, he is a firm believer in self improvement and etiquette. In some respects he is the hero’s hero, a thoroughly likable guy in every way. Maybe this is why he is so strongly despised by so many of the other racers. So often is his personable, chiseled, photogenic face bathed in the glow of various film crews’ ingratiating smiles and halogen lamps, that one really cannot help but resent him for his success. There is one man in particular who channels spite and malevolence toward him every waking moment. His name is Lyall Mint. Mint was succeeded by Edward Royce after his crash, and has blamed him ever since for his spell in the wilderness. Often when remarking upon Edward Royce’s exploits on the track, Mint lapses into jibes and tame insults, while at the same time pretending to be a colleague. Charles soaks these insults up like a buttery crumpet though, not taking any of them to heart, believing deep down that he is above all that. COBRA A visually unsettling man, Cobra hails from a strick self imposed mil- itary background. This is where he earned his wings and formidable flying skills, soon rising in rank and experience to fill the post of instructor. After a few years disaster struck. Cobra was implicated in a training accident which claimed the life of more than a dozen men. He went to court and was thrown out of the forces in disgrace, his future lay ahead of him in tatters. But, Lady Luck smiled on him — just about the only person who would dare to, most people not being sure how Cobra would react. Cobra soon earned respect on and off the track. His fearlessness and dexterity being applauded often on the circuit, and his modest acknowl- ci slipstream=5QQ00 edgment and steady temperament off it. Though he does keep cool at all times in front of the cameras and press, Cobra is something of a mys- tery. Stories of his explosive temper sometimes filter through and are printed by some unscrupulous hacks, stories of his disappointment with mechanics and teammates as he strives for perfection. These peo- ple then become targets for Cobra’s intense stare, one of the most intimidating things about him. You would probably have more luck trying to out stare a statue. Isis Born Louis Proboscis, Isis radically changed her persona soon after becoming successful in the sport of Slipstream. The success she had earned as a backup pilot made her hunger for the limelight. She wanted to be the Premier pilot on the team! Having invested most of her spoils, she transformed herself from the plain Louise of old into the “Golden Goddess” she is now. She was quickly noticed and promoted — primarily for her male friendly appearance, with her ferocious flying abilities coming in a close second. Everyone employed on her team is very happy to be there, and jokingly call themselves her “subjects” when approached by the press. An altogether happy family, they are one of the most together teams in the huge circus that is Slipstream — which is no mean feat. KIN & GIN MATSU The only exemptions to the rule of “one machine, one flyer” are the Matsu twins. At the insistence of their sponsors, they are allowed to fly together, because if separated for any length of time, they will both quickly slide into a terrible tantrum. Only one of the attractive twins can pilot the vehicle for any give race, the other is merely there “for a little company.” During their 23 years of life on the planet Earth it has been estimated that they’ve been apart for the sum total of 14 hours. Although they spend the vast majority of their time together, they seldom speak to each other — each seemingly knowing her sibling Er so well that conversation can be carried out with body language alone. RYSHO A recent press release stated that Rysho is an ex-bike gang leader from the streets of Tokyo. He and his crew know that this is not the case. His gang connections are as strong as ever, though so far he has done noth- ing to dispel media reports to the contrary. Rysho’s true name has never been revealed to any source, but the crowds don’t mind that. His history attracts both the fans and the ever watchful eye of the police, whatever country he’s racing in. They haven’t got anything on him yet, but they’re just waiting for that one slip. This is part of the reason why Rysho is so big in the Slipstream world. Many would like to get one over on the world’s corrupt law enforcement agencies, but it’s much easier to let someone else do it and claim victory for themselves. Although strictly a biker, Rysho lives for the Slipstream open racing season. It’s just one big advertisement as far as he and his gang go — his change to show just how well he can handle a machine under the most testing of conditions. A win in Slipstream and he an his gang can be assured of courier contracts for the next few months . . . more than enough credit to keep them in the luxury they expect high in the pent- house suites of Tokyo’s finest residencies where they formulate new plans against their rival bikers in the struggle for business. SHAMAN A very deep, contemplative character. Every action has a consequence according to Shaman’s deep rooted North American Indian belief. Shaman is on of the last few who can trace his lineage back to the ‘pure breed,’ and as such is a very proud, but solitary figure. Proud of his ways and of the heritage he can wholeheartedly call his own. The enig- matic partenigmatic part of his persona gives him one, if not the greatest, of all followings on the circuit today. Does he use the ancient “medicine” that the old movies tell of? Can he really be so spiritually in tune with the world that his racing time is spent locked in a mental- EK] slipstream=5Q00 ly higher state, with him and his craft melding together as one? These are just two of the many speculations that spectators and the media alike ask within their circles. Shaman, as always, is unavailable for comment. Whether this is all character hype or true belief in his “medicine,” Shaman perpetuates his image without spoken word. His craft bears the hidden part of his image. The “buffalo” is a veritable powerhouse of a machine. It’s engines revving on the grid, like it’s namesake, to unleash it’s full power in the charge, tossing aside with it’s horns other racers like unsaddle hunters on the prairie. The contrast is sharp. Shaman and buffalo wrought together into one, a perfect combi- nation or a deadly confrontation. Behind buffalo are Shaman’s team of mechanics, ever vigilant and watchful of it’s performance upon the track, standing as if in trance roadside during the action. Each of the mechanics share Shaman’s reti- cence and enigma. Attempts by the media to interview any or all have proven unfruitful to date. Are these guys and their driver part of the same family or is it something more than blood? Speculations continue. HORST BORSCH Incredibly wealthy with a superiority problem to match, Horst Borsch is probably the most despised and poorly supported driver currently competing on the Slipstream circuit today. His brash and un-sporting manner have made him the bad boy of the track. But he doesn’t give a brockwust as the adverse media coverage Horst receives serves only to fuel his superiority complex. And it’s getting bigger all the time. (His ego, not the brockwurst!) He's good at racing, actually one of the best, but that only serves to fuel the coverage from the media and the reactions of the spectators. It’s a mad vicious circle. Reg Horst’s camp is the best that money can buy. Equipment and new gad- gets are almost always available to Horst and his camp, but that doesn’t necessarily mean they always work at an optimum level. When they don’t, it’s not the equipment or engine that’s to blame but the fools who fitted them. The engineers are always under the boot but they stick it out only because Horst pays them so well. As an ex-military man, Horst uses his pilot and Air Force training to organize his camp and resources to perfection. It’s certainly well oiled but Horst’s ego can sometimes get so lodged in the works that every- thing grinds to a halt. SLAYED A veritable mean streak runs through Slayed on and off the Slipstream circuit. Not only tough, he’s as hard as they come. Cool and level-head- ed on the exterior, but one word out of place or one foot out of line and you’re history, no matter who you are or what weight you pull. Slayed quit the U.S. Army three years ago after a particularly nasty fight with a “Pencil Pusher” who got on his wrong side after a succes- sion of false and incriminating reports were filed against him for gross misconduct on the field. Before the charge was taken to tribunal, Slayed quit and has been working as a mercenary ever since. This is Slayed’s first season in Slipstream. Very misunderstood, the media love to rehash Slayed’s past army days, painting a picture of failure and humiliation wherever he’s seen. The real story is that Slayed really was a hero, the one man that could get the job done no matter what the circumstance. “Slayed? | thought he was dead!” slipstream=5Q00 VICKI VENICE If looks were the rules this girl would leave the rest far behind. Stunningly beautiful with looks that could kill and a mind to match, Victoria is a breed apart — and she knows it! Vicki’s a snob. The pure breed, and she really is well-off, though not so fabulously wealthy as she likes everyone to believe. That's her trouble. The high class parties, influential dinners and wild, wild jaunts into club land are always leaving her short a buck or two. Some even speculate on how she’s able to maintain her Slipstream engine never mind being in any fit state to pilot the thing. But she does man- age, and does so with great zest. Vicki loves Slipstream. Everything about it really. But what really fires her is the attention she’s paid before, during, and after a race if there’s a camera, you can be sure that Vicki knows where it is. Before you can say “champagne and strawberries” she’ll be there pouting and fawning with the best of them, vying for unbridled attention. TED “MALIBU” BEECH “WOOOAH! Excellent wheels man. Veritable babe mobile.” Inimitable words indeed from Slipstream’s “Main Man” Ted Beech, beachbum and ecologically aware Californian hero. Whenever Ted’s not on the Slipstream circuit, you'll find him bathing in the golden sun on one of California’s sandy beaches surrounded by surfboards, homeboys, and a great harem of tanned bikini clad babes all eager to offer a hand in oiling down Ted’s underside . .. . er, is surfboard that is. Nothing’s so important to Ted that it can’t wait. “Why do today what you can put off ‘till tomorrow,” is the way Ted’s philosophy usually works. Unless of course it’s one of his passions. There aren’t many. Beaches, babes, burgers . . . and of course Slipstream. And that’s his number one priority in life. A chance to show all the loud mouths at the 36 top that beneath that easy calm exterior there lies a fire, an obsession to be the best. And he’s almost there. Sponsored by that world renown fast food chain “Burger Barn,” Ted has all the financial backing he needs. Or rather he did. Burger Barn is threatening to pull out when their contract with Ted expires at the end of the latest Slipstream season — unless more wins are totaled. Ted doesn’t like being threatened by boys at the top, but no other sponsor will touch him. He’s got to do better and he knows it. Besides, the Quatro-Cheese-Bacon-Double Barn Burger is all he eats, and since his contract extends to free an unlimited burgers, Ted’s trying his hardest. 37 slipstream=5000 TROUBLE SHOOTER 1. You will need a mouse driver installed if you are going to control Slipstream 5000 with a mouse. To do this, you must insert a line into autoexec.bat. Consult the documentation which came with your mouse for the exact command line needed (Occasionally a mouse driver needs to be added to config.sys. Once again this will be explained in your mouse documentation). The mouse driver will need to be added even if you have made a boot disk using the SLIPSTREAM 5000 install program. 2. To use the CD-ROM version of SL/PSTREAM 5000 you need the correct CD-ROM driver. To do this you must insert a line into config.sys. Consult the documentation accompanying your CD-ROM drive for the exact command line needed. Alternatively the read.me file, readable using the SL/PSTREAM 5000 install program, gives commonly used exam- ples. you will also need to add the Microsoft CD extensions driver(MSCDEX.EXE) in your autoexec.bat. Once again, the read.me file explains this in more detail. 3. If the program is not booting correctly, or crashing in game, it is possible you do not have enough memory available for the game to run. the first thing to do is to make a boot disk using the SLIPSTREAM 5000 install program, located in the directory to which SLIPSTREAM 5000 was installed on the hard drive If this does not help, or you do not want to create a boot disk, follow these hints: SL/PSTREAM 5000 needs 250 KB of base memory and 3 MB of extended memory (XMS). You can determine how much memory you have available by running install/I. Do not use smartdrv in your autoexec.bat. Edit your autoexec.bat and rem out the smartdrive if you are having problems. The edit line should look something like his: REM C:\DOS\SMARTDRV.EXE This tells DOS to treat the line as a remark and doesn’t load the driver. Try to load as few memory resident programs as possible. 4. If the program is not producing sound correctly check that you have set up the correct sound card, port, IRQ and DMA using the SLIPSTREAM 5000 install program. If it is not possible to set your card correctly with install, refer to the read.me file which contains more informa- tion. If you have persistent problems, call the Tech Support line at 415- 693-0497. Rid CREDITS FOR GREMLIN INTERACTIVE / SOFTWARE REFINERY Game Design Software Refinery Gremlin Interactive Game Programmers Ciaran Gultnieks lan Martin Game Artist Mark Griffiths Track Design Software Refinery Sound Technology Human Machine Interface Lip Synch Wai-Ming Yuen Music Neil Biggin Chris Adams Sound Effects Patrick Phelan Speech Production Rob Rackstraw Melissa Sindex The Voice Box Patrick Phelan Neil Biggin Intro Sequence Sydney Franklin Scripts Paul Green Producer Tony Casson Creative Manager Patrick Phelan Software Manager Tim Heaton Product Director James North-Hearn FOR US. GOLD, INC. Air Traffic Controller Test Pilots Ground Crew (Marketing) Ticket Agents Brian Schorr Mike Schmitt Frank Hom Dan Wong Mac Senour Caroine Trujillo Tom Marx Jill De Maria Kelly Lindlar Sean Mylett Alison Nichols Julie Schorr Nick Collins LIMITED WARRANTY FRONT STREET PUBLISHING RESERVES THE RIGHT TO MAKE IMPROVEMENTS IN THE PRODUCT DESCRIBED IN THIS MANUAL, AT ANY TIME AND WITHOUT NOTICE. FRONT STREET PUBLISHING MAKES NO WARRANTIES EXPRESSED OR IMPLIED, WITH RESPECT TO THIS MANUFACTURED MATERIAL, (TS QUALITY, MERCHANTABILITY OR FITNESS FOR ANY PARTICULAR PURPOSE. IF ANY DEFECT ARISES DURING THE NINE- TY DAY LIMITED WARRANTY ON THE PRODUCT ITSELF (1.E. NOT THE SOFTWARE PRO- GRAM, WHICH IS PROVIDED “AS 1S") RETURN IT IN ITS ORIGINAL CONDITION TO THE POINT OF PURCHASE. CUSTOMER SERVICE PLEASE READ THE FOLLOWING SECTION BEFORE CALLING THE HELP LINE: BECAUSE OF THE MILLIONS OF DIFFERENT HARDWARE AND SOFTWARE COMBINA- TIONS POSSIBLE WITH TODAY'S PC'S, YOU MAY STILL HAVE TO REFER TO YOUR COM- PUTER MANUFACTURER, OR SOFTWARE PUBLISHER IN ORDER TO PROPERLY CONFIG- URE THEIR PRODUCT TO RUN WITH OUR GAME. IF AT ALL POSSIBLE, BE NEAR YOUR COMPUTER WHEN YOU CALL THE CUSTOMER SERVICE AGENT WILL NEED SPECIFIC INFORMATION ABOUT YOUR MACHINE AND MAY NEED YOU TO ACCESS OR CHANGE SOME FILES WHILE YOU ARE ON THE PHONE. IF IT IS NOT POSSIBLE TO BE NEAR YOUR COMPUTER, BE SURE TO HAVE: A LISTING OF ALL OF YOUR MACHINE'S HARDWARE AND ITS SETTINGS. ‘ THE CONTENTS OF YOUR AUTOEXEC.BAT AND CONFIG.SYS FILES. ALL THE INFORMATION LISTED AFTER CHKDSK OR MEM COMMAND. THE CURRENT CONFIGURATION OF YOUR GAME. OUR HELP LINE NUMBER IS (415) 693-0497. CUSTOMER SERVICE IS AVAILABLE MONDAY THROUGH FRIDAY 9:00AM TO 5:00PM PACIFIC TIME. tater has cho- sen you to plan and lead a pre-emptive strike against Middle East renegade. ‘General’ Kilbaba. Plan your campaign. then pilot your Apache attack helicopter into combat in this strategy- action game. =UIL Li You pilot atm Cmca vehicles... ee eL.y Sg a Cea (Coane ce auole ome Lael) cere es seston) Pyrace Rs teoOm gas Cee ee ru ee Ce eee ee Pec a eet ee eno Neca) You LM Taegan ell Reco LE ing that the annihilation of alien life is little AT mn LAMCOM COU Coa haue been “harvested”. You have hatred in Tease elcome Ron eo Pam ULC VARS CRM OTL Lae WiC omreCrme MOTTE ing or taking vengeance for wrong- One R A i Eset MCA ULMRd GaTL amCOUCtel generating technology called LOGISCAPE - incorporating DEEP HORIZON - enables you Aon Uma Loe ecm ECeTTLY Cree anomeric Ctr SarlUeC cnt cd

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