Xmanna Whitepaper
Xmanna Whitepaper
Table of Contents
XMANNA Mission Statement 5
Abstract 7
Atomic gaming 18
Referrals 18
Bonus cash 18
Rewards Section 19
NFT collectibles 22
Business Model 23
Skilled gaming 23
Loyalty application 25
User intelligence 29
SDK architecture 32
Non-custodial wallets 33
Fiat Wallets 34
3
XMAN Tokenomics 47
Token Sale 47
Token Utility 48
XMANNA Staking 49
Engagement Rewards Dynamics 50
XMANNA tokens 51
Team tokens 52
NFTs 52
Bonus Cash 52
Statement
XMANNA's mission is to catalyse a substantial overhaul of the commerce and
fan engagement that permeates the ecosystem of professional sports,
advertising, and gaming. The key industries which symbolise this ecosystem
include FinTech, GameTech, and AdTech. Our organisational stance at XMANNA
is to channel the hitherto still untapped potential of these industries into a
streamlined, lucrative, and ultimately global ownership economy solution which
promises demonstrable viability through its honouring of the individual needs of
all vital stakeholders. To materialise this grand vision, XMANNA has mobilised a
proportionate entrepreneurial and technical enterprise that primarily revolves
around and generates momentum from the formidable force that is sports fans'
loyalty.
To engage this loyalty, the XMANNA approach draws upon years of team
members' experience to offer a patented utility platform that allows game
developers to turbo-charge their games with a bespoke loyalty-centric rewards
system, all through a simple XMANNA API integration. Partnerships with official
sports teams' representatives bring in the element of VIP experiences on offer
to fans through the games on the XMANNA platform while benefiting sporting
entities with enhanced fan engagement.
At the nexus of XMANNA's utility and loyalty platform is a robust and ultra-fast
layer 2 scaling solution for Ethereum - the Polygon Blockchain network. Polygon
provides XMANNA's services with lightning fast cryptocurrency transactions
with low fees, and using "bridges" communicates with the Ethereum public
Blockchain.
The intrinsic value and efficacy of any proposed solution rests upon its ability
of all the participants pertinent to the domain of operation. In the context of the
sports industry, these participants are chiefly gamers, game developers, sports
fans, sports clubs and advertisers. At present however, the industry operates in
a manner which gravely undermines the interests of these core actors. For
industry, gaming revenues are not being distributed equitably. Advertisers in the
space too, are either losing money or tolerating meagre returns. The traditional
sports industry is collapsing, with stadium attendance (which had already been
in steady decline for a decade), being brought to nearly zero with closures due
“The Covid-19 shock brings new organisations and actors to the fore to
re-examine how sport is run, creating different power structures and new
tremendous potential of sports fans' drive to connect with the objects of their
industries that are governed by fan loyalty and engagement: sports, gaming,
Such optimal engagement during stadium events translate into increased ROIs
“But we know that given the disruption to the events and the clients that we’re
working with through the course of the year that there will be a very
significant outage of traditional revenue streams.”, Angus Buchanan
(Managing director, The Sports Consultancy)
The nature of games is also changing with a shift towards more multiplayer
games, with games such as Players Unknown BattleGround (PUBG) earning
more than 2 billion dollars in revenue in 2020 [ref]. Indie game developers are
also enjoying marked growth especially owing to social gaming platforms such
as Roblox which allows them to reach a vast audience without going through
the marketing hassles associated with launching games to stores such as
Google Play Store or iOS App Store. Roblox developers are expected to earn 50
million dollars in 2020 [ref].
The sports industry has been hit hard by the pandemic with the
postponement of major gaming seasons. Even before the pandemic, the
general outlook was bleak. American Leagues had been witnessing a decline in
fan attendance from 2008 to 2018. Some teams saw drops of more than a third,
as more and more users began to consume online coverage and were less
willing to pay.
10
Attention spans are falling and are cause for concern, the average age for
people who watch Major League Baseball has risen from 52 to 57 between
2000 and 2016. Two thirds of the people between 18 and 35 no longer follow
baseball [ref]. The newer generations, millennials and beyond, are bored easily
and demand much more engaging stimulus in the stadium than is being
provided.
online sources coupled with the growing popularity of games over the last
commercials can cost as high as $5.5 million for a 30 second spot, but still fail
to have impact [ref]. The NFL Super Bowl attracted 96.4 million this season
and demographic disruptions. Loyalty programs are losing fans’ interest and
lame rewards, poor funds allocation and reliance on a single channel [ref].
Introduction to
XMANNA system
XMANNA is a perfect amalgam of the elements which are pivotal for a
symbiotic marriage between the world of sports and advertisers. One of these
elements is consistent user monetization which results in rapid returns on
advertising spend while ensuring remarkable, individual-user-level, and fine
detail of the impact of investment. Yet another vital element is XMANNA's
customizable loyalty application which allows gamification of advertisements,
targeting the unique fan base of each club. The users can continuously be
engaged through this application's essential focus on retention, whether it be in
the stadium or at home during the off season. The users are incentivized to
participate and engage because of the fan loyalty they already have towards
their clubs, which is complemented by relevant rewards and an ability to spend
the rewards using customizable branded affinity cards anywhere.
XMANNA system is provably fair and highly secure by virtue of its use of
Polygon's Blockchain network. Polygon is a public Blockchain network with
proof-of-stake consensus offering one of the best throughput rates; it is able to
process orders of magnitude more transactions than Ethereum while offering
very low transaction fees. This allows XMANNA to scale up to a large user base
as well as making microtransactions feasible, offering unparalleled user
experience in the context of digital value exchange..
The current roadmap is highly focused towards the sports ecosystem which
allows us specifically to solve the core problems faced in this sector, but due to
the modular design of the system it can easily be tailored for other use cases.
For instance, there are additional expansion opportunities with social media
influencers, musicians, celebrities and brands who have a large loyal following.
The essence of these advertisements is in the crucial shift they engender from
passive to active engagements, denoting a new conceptualization of how
advertisement interaction is designed and executed. The Loyalty Application
goes beyond just users’ interaction with games - it opens up a myriad of skilled
gaming tournaments and contests.
These contests are also differentiated from traditional skilled gaming contests
since the users have a chance to win non-purchasable, once-in-a-life-time VIP
experiences with sports teams. The app also features a rewards area where
users can win high-value prizes in a unique win streak challenge, win prizes
from engaging with advertisers, and win prizes through various other enticing
actions such as clicking the free daily prize drop.
15
The SDK can be used by any game developer to port their games into the
XMANNA ecosystem, which allows them to bring new features to their game
and to their already existing game players - now they can compete against a
much larger user base in cash or free to play challenges, brackets, and
tournaments along with a new rewards section. The games, once ported,
become part of the ecosystem offering.
The games also become available to XMANNA sponsors and advertisers, who
can choose to utilize them, or it can be used by developers hired by sponsors
and advertisers to create custom games suited to their particular needs.
17
The SDK currently targets the Unity game engine, allowing developers to
quickly create XMANNA enabled games for Android and iOS. It abstracts away
all the complexities of skilled gaming allowing developers to quickly convert
single-player or multiplayer games into a challenge or tournament format. The
SDK integrates the XMANNA ecosystem into the game, converting it from an
ordinary stand-alone game to a much more exciting package with rewards, cash
challenges, and cash tournaments. Most notably it handles:
game engine
User wallets
Advertising and
sponsorships
Plans to integrate other popular game engines such as Unreal are in the
pipeline, and the support would be further expanded in the future.
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Referrals
XMANNA will offer a referral rewards system to its users. When users employ
referral links in their network and onboard new players who join and participate
in any of the XMANNA products, they will be rewarded with Bonus Cash which
they can use to play within the platform and earn real money.
Bonus cash
XMANNA is hyper-incentivizing its users to participate more in the ecosystem
by rewarding them with Bonus Cash. Bonus Cash is a special in-game-only
rewards currency which is equivalent in value to a dollar.
19
This special currency cannot be liquidated into real world dollars, although it
is as good as a dollar within the system. The XMANNA system pays out rewards
for referrals and deposits bonuses in the form of Bonus Cash. Users can use
this to compound their real earnings by doubling down on their participation in
games. Whenever a user decides to enter a competition, the system
automatically consumes 90% real cash to 10% Bonus Cash as a wager amount;
in case the user has no real cash then Bonus Cash is consumed. The decision
between consuming Bonus Cash and real cash is the system's prerogative
based on how much of both the user holds in his wallet.
Rewards Section
XMANNA's rewards section is an all-inclusive hub of vital activity pertaining to
rewards, prizes, and benefits. This section can be accessed by any user and
offers time-based rewards claims, advertisement rewards opportunities, and
also a prominent mega-prize engagement entity - the prize wheel.
20
You enter the prize wheel by having special tickets that users can earn over
time by competing in skill-based game challenges or by participating in
promotional activities. Users can submit this ticket to enter the prize wheel to
face off in a winning streak competition. In any case, participation in the prize
wheel depends exclusively on the result of skill-based games.
The system has been designed to even the odds of winning for all levels of
players, from amateur to veterans, by using a proprietary algorithm that
matches players based on ability level and game history to make sure that every
tournament is fair. A time-bound leaderboard keeps track of all the players
participating in the prize wheel win streak challenges for the current
leaderboard. When the leaderboard concludes all the players in the top ranking
are awarded prizes.
The prize arena has been meticulously crafted to balance the odds of winning
and properly reward skilled players with prizes via proprietary patent-pending
mechanisms. In the United States in particular a winning is considered a lottery
or gets classified as gambling [ref][ref] if all three of the following properties
The promotion is offering prizes that have value
hold:
The patented XMANNA system allows users the same experience as that of a
lottery but ensures that prizes are earned through a player's skill or ability,
making these competitions legal in most U.S. states.
These prizes are in addition to the regular earnings per challenge. XMANNA's
sharing of rewards will be used to fund these leaderboards, the prize wheel and
other XMANNA sponsored promotions. The leaderboards can also be funded by
sponsors, influencers and advertisers.
NFT collectibles
The XMANNA system is diverse and offers a lot of features. Other than the
tokens, the system also offers a diverse collection of NFT collectibles. These
NFTs correspond to the real life tangible and incorporeal perks offered to users
for their participation in the system. The NFTs are an essential component to
handle these rewards in the context of smart contract interactions. XMANNA
would mint a unique collectible for each unique event which can then be given
out to users. The users would be able to hold and showcase these in their
wallets.
NFT Collectibles
Contract
XMANNA has a revenue sharing model catering to the interests of all its
ecosystem partners: users, brands, teams and game developers. The XMANNA
back into the system which ensures paid users get more from their spending,
advertisers get additional ROIs, and clubs and sponsors can monetize their fan
3 Subscriptions
Skilled gaming
the users will be charged a rake fee. XMANNA charges a 20% rake fee of the
total prize pool and the remainder is returned back to the winners. Of the fees
incentivize users - it's handed out as Bonus Cash, prizes and other promotions.
earnings.
24
User
XMANNA
Rewards
Platform
30%
40%
30%
Game
Developers
In the case a game is incorporated with the XMANNA SDK but traffic is
coming from the standalone SDK then the revenue model is as follows:
30% to XMANNA
25
Loyalty application
The Loyalty Application provides the essential technical and monetary
framework for sports clubs to offer customized loyalty applications to its users.
The business model is engineered to easily help the clubs to connect with,
monetize and engage their fans in a way that was previously not possible. This
presents new revenue streams for the teams which require only minimal efforts
and costs.
Teams now host an application for their fans which provides the fans with the
custom content they seek paired with exciting gaming, spending, awesome
rewards, and VIP levels – features that introduce a new and attractive avenue
for fans to connect with the teams they love. XMANNA prioritizes empowering
the ownership economy by putting all of its users first; including end users,
clubs, teams and sponsors.
The rake fee that is collected is distributed among all participants as follows:
XMANNA
Platform
User
Rewards
25%
40%
10%
25% Game
Developers
Channel
Operator
26
Subscriptions
locations that present legal obstacles to the adoption of the entire XMANNA
rewards structure has been set up which allows users paying more to have
better access to rewards and special prizes not available to lower tiers. The
Gaming
Rewards
Spending
Sports
User intelligence
The current sports ecosystem suffers from lack of visibility into user trends
and behaviors. There is limited information available, which is measured through
vague KPIs. XMANNA unlocks a new set of KPIs based on user engagement and
behavior based on engagement with games, advertisements, sponsored
content and spending. It also allows XMANNA to offer advanced services to
clubs, sponsors and advertisers and developers which can span from:
the hood
scaled independently in the cloud to meet any spikes in demands. It allows any
instances on the fly. It also allows for services to be deployed in specific regions
to meet regulatory and data privacy requirements. The modular design allows
flexibility in adding new components to any one service without having to affect
Region 1
Region 2
31
The services are exposed outside the system via an SDK which handles all the
requests to the respective services. At a high level the system consists of the
XMANNA Analytics
XMANNA SSO
XMANNA
XMANNA KYC/AML
XMANNA Skilled
XMANNA Wallet
XMANNA Sandbox
XMANNA App
XMANNA Loyalty
SDK architecture
These services are exposed via the patented XMANNA SDK which allows
game developers to focus on their core game and the SDK caters to all of the
features the XMANNA ecosystem introduces. The SDK uses RESTFul calls to
communicate with the backend services and controls all the flows necessary to
enable seamless skilled gaming. All the calls are secured using standard HTTPS
to secure them against eavesdropping and replay attacks
XMANNA
UnityC# Interface
iOS
Android
Build Build
The SDK design allows two or more users to connect with each other via
mutual game initiation. The games use the SDK to connect to the XMANNA
services, which allows communication between both the games.
XMANNA
Services
User 1 XMANNA
XMANNA
User 2
SDK SDK
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Two users competing head-on, games utilizing SDK to connect via XMANNA
services
Game Servers
XMANNA
Services
User 1 XMANNA
XMANNA
User 2
SDK SDK
Skilled gaming start
Multiplayer real time game data
Non-custodial wallets
One important part of the SDK is the creation and management of
non-custodial wallets for handling crypto balances of users. The non-custodial
wallets are secured using industry standard encryption which allows for safe
handling of user private keys on the mobile devices. The keys are decrypted on
the fly when required and are wiped from memory immediately after use to
ensure the keys are never compromised. The private keys can never leave the
device and are known only to the user. The sandboxed design ensures that
XMANNA or the developers never have access to the user keys.
34
Fiat Wallets
The SDK also allows users the ability to play and earn using traditional fiat
money. They can bring funds into the system using conventional payment
methods such as Visa and debit cards. XMANNA uses 3rd party payment
services to handle all monetary transactions. Once the users' funds are
wallets. This unlocks the potential for the XMANNA service to be quickly
introduction
Authentication service
The system utilizes oAuth and OpenID Connect to authenticate and authorize
the users in the system, allowing fine-grained control over the permissions in
the system. The services do not need to maintain separate authentication and
can rely on a single service to handle all the authentication in the system. The
authorization is also handled by this service. Services connect over secure
encrypted channels to exchange JWT tokens defining access rights. This
service also interfaces with the OFAC to ensure any users on the banned list do
not gain access to the XMANNA services.
Authorization Server
Obtains Token
KYC service
XMANNA strives to ensure the system is fair and can not be used for
nefarious purposes such as money laundering. In order to comply with the
various laws and regulations associated with skilled gaming across the regions
in which we offer our services, this module allows modular control over KYC
requirements and anti-money laundering directives. This service incorporates
modules to handle varying KYC requirements in the US, EU and Asia at present.
More region specific KYC requirements can also be incorporated with ease,
leveraging trusted third party KYC services where applicable. The Auth service
utilizes this service to update roles, access and permissions. No users are
allowed access unless approved by the KYC service.
OFAC
Verificaiton
Request Approved
Update access
Registration permissions
AML service
We understand that skilled gaming can be exploited for purposes such as
money laundering. We have built this service to specifically ensure compliance
with anti-money laundering laws governing different regions. At present this
service supports FINCEN (USA) and AMLD (EU). This service has been
designed to help XMANNA comply with BSA/AML regulations and audits. All
such regulatory reporting can be generated using this service. This service also
interacts with analytics services to report any suspicious activities to the
relevant authorities.
Intelligence and
analytics service
This service is one of the most important services for the continued growth
and operational efficiency of the system. It mines the data to generate
intelligence and analytics which can be divided into the following categories.
Anti-money laundering
Game analytics
This module analyzes the games in the system to report best performing
games, categories and events.
User analytics
It analyzes individual user behaviors to determine interests and trends. This can
be used to offer insights to sponsors and clubs which have never been possible
before and allows them to develop more targeted and highly focused strategies
for user engagement.
Game economy
The transactions and revenues are analyzed to generate insights that can be
used to minimize XMANNAs exposure to crypto volatility. We are building an
AI/ML engine to detect and forecast trends. It will also be instrumental in
fine-tuning bonus cash rollouts to maximize impacts.
Advertising
This module generates analytics for advertising KPIs. These can be used by
advertisers and sponsors to truly connect their spend to their returns along with
new ways to extract data.
When two users are matched against each other and agree to participate in a
challenge, their funds are locked into an escrow contract, the funds are held till
39
the time the game is complete. Once the game is complete, the game state is
reported to the SDK which then reports it to the contract service. The service
then issues a transaction resulting in the release of the funds to the winner as
well as taking out the rake and distributing it as per the defined percentages set
in advance.
Game Game
Reports
Player agrees
Player agrees
Reports
Contract Service
User A User B
Lock funds
Lock funds
Funds released
User A to winner User B
7. Funds released
to beneficiaries
Developers
40
2.Smart contract
3.Escrow
deployed and funded
contract
added
5. Leaderboard concludes
game engine. The game engine is at the heart of the skilled gaming ecosystem
allowing users to face off against each other. The engine has been carefully
ensures that the matches are fair. Players that face off have the same stakes
and are equally matched in skill in order to maximize the engagement. The
Turn-based
Single-player connected
This is the simplest supported format which allows users to start a game
session, the game engine matches the players based on location, skill level and
entry fee level. Both players play the single-player game and their individual
results are submitted. In case no second player is found, a player still has the
option to play and save the results. Any other player can later accept the
challenge and compete at his own time. This allows a truly engaging experience
Turn-based
This format allows the immensely popular turn-based format to be unlocked for
the world of skilled gaming and XMANNA. World famous RPG games such as
X-COM: Enemy Unknown [ref] can be converted into XMANNA games adding a
Players can take turns strategizing how to best beat their opponent but this
time it's much more than just glory; the stakes are high as is the reward.
42
Real-time multiplayer
This service is critical to providing a safe, stable and secure environment for
XMANNA users. It additionally ascertains to sponsors and advertisers that the
games they choose to offer their user base are of good quality and fulfill the
minimum criteria set by XMANNA quality assurance team. All games to be
published for use with XMANNA are submitted to this service where they are
tested for quality. A game is only allowed to be featured on the XMANNA
system once it has been approved for use after passing through a rigorous
review cycle.
43
Admin panels
Team
12.50 %
972,222,222
Advisors
6.00 %
466,666,667
Early Adopters
1.00 %
77,777,778
Private Sale
3.00 %
233,333,333
Exchange Liquidity
11.00 %
855,555,555
Farming Pools
5.00 %
388,888,889
Staking + Rewards
12.00 %
933,333,333
Strong Holders
Airdrop
3.00 %
233,333,333
Token Sale
XMANNA ecosystem is powered by the XMAN utility tokens. The token serves
as the entry point to avail all value added services that are at offer. The XMAN
tokens are being minted on the Polygon public blockchain with a total supply of
7,777,777,777 tokens.
48
Token Utility
The XMAN token is a versatile utility token enabling many different aspects of
the system. First and foremost the token allows its holders to participate in
exclusive early token sales on the Team Token Launchpad prior to general
release. In addition users holding XMAN tokens can:
requirements
Engagement
XMAN token
Rewards
Launchpad
XMANNA Staking
In order to incentivize XMAN token holders the XMANNA system allows users
to stake their tokens in a staking pool which gives the participating users
guaranteed allocation of tokens at Team Token Launches if they choose to
make any purchase. The pools are designed to be flexible, meaning they can
offer different team token allocations at different durations of time and by total
value staked.
The Manna pool divides stakers into tiers based on the amount of XMAN
staked and the duration of time for which the stake is held. Each tier has an
assigned weight range, more weight results in greater allocation at Team Token
Launches.
Staked
Min. duration,
Max. duration to reach
Level amount Weight days max weight, days
1
44,000
2.5-10
30
90
2
111,000
7.5-30
30
90
3
221,000
16-64
30
90
4
443,000
36-144
30
90
5
1,110,000
100-400
30
90
6 3,320,000 175-700 30 90
50
In order to support stability, the users must hold the designated amount of
funds in the pool for the minimum required time period to be eligible, in case of
withdrawal the tier would be reset to the next best available tier. In case the
user wishes to upgrade, the timer would be reset, but would not reduce weight
below current level. Additionally, on top of Team Token Launchpad access for
staked users, XMANNA will give other reward opportunities for Engagements to
strengthen the core of the ecosystem.
XMAN tokens
The rewards will be taken out of the uncirculated supply allocation. The
amount of XMAN rewards offered will be reduced each year until the pool is
fully exhausted. The funds allocated would be sufficient to cover three years of
generous engagement rewards but will reduce considerably each subsequent
year. The planned maximum yearly amount is as follows,
2
750 million
3
500 million
4+ <500 million
52
Team tokens
*Engagement Rewards for Team tokens can vary on a team by team basis;
All teams would allocate a fixed amount of tokens to XMANNA for rewards and
other activities including staking rewards. These tokens would be set aside at
the time of the Launchpad event for each team. The amount of tokens may be
replenished over time or may remain fixed in which case the rewards
distribution would taper off over time depending on the volume of users and
usage. The staking rewards would be funded by the funds in the allocated pool.
NFTs
XMANNA has ongoing deals with clubs and partners which allow XMANNA to
present its users with unique opportunities in the real and virtual worlds. As
XMANNA grows, such openings are bound to increase. For each confirmed
benefit, a sponsor confirms that XMANNA will mint a unique NFT against it. For
opportunities which are open to more than a single user, ERC 1155 tokens would
be used to enable a supply of the token. Since the tokens are minted after the
sponsor approves them, the sponsors would always honor the acceptance of
these NFTs from the users. The NFT would be burnt and taken out of circulation
once the user consumes it.
Bonus cash
Bonus Cash is an in-app only currency which is as good as a dollar. It can be
earned and spent only within the system and can never be liquidated. It is
essentially a rewards currency which users can earn as a reward for promotional
campaigns, referrals, staking and deposit bonuses. It can be utilized by
spending it on wagers. The system automatically tries to consume 90% real
cash and 10% Bonus Cash for a wager in the best case scenario i.e. when
sufficient funds are available. In case real cash is in short supply, the shortage is
covered with Bonus Cash. Since Bonus Cash never leaves the system, it allows
XMANNA to boost user engagement.
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Engagement
XMANNA has planned for all user groups, using the XMANNA application is
free of cost and provides ample opportunities for the users to earn their way to
greatness. For those seeking the ultimate thrill, they can start off by engaging
with content, gaming contests, advertisements, and social media. The earnings
would be substantial enough for users to begin participating in major gaming
events quickly.
STEVE STEIN
CEO
CTO CPO
Team
www.XMANNA.com
facebook.com/XMANNAOfficial twitter.com/XMANNAOfficial
instagram.com/XMANNAOfficial t.me/XMANNAOfficial