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Understanding The Indianapolis Colts' Offense - Understanding The Trickeration

The document summarizes how the Indianapolis Colts offense works under Peyton Manning. It discusses three key concepts: 1) Their no-huddle offense keeps defenses tired and prevents substitutions. 2) They primarily use just two personnel packages to get their best players on the field. 3) Their formations like "Ace Doubles" present numerical mismatches that the defense can't stop both the run and pass. The offense is described as a "machine" or "juggernaut" that executes better than defenses can stop, even when they know what's coming.

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100% found this document useful (2 votes)
285 views

Understanding The Indianapolis Colts' Offense - Understanding The Trickeration

The document summarizes how the Indianapolis Colts offense works under Peyton Manning. It discusses three key concepts: 1) Their no-huddle offense keeps defenses tired and prevents substitutions. 2) They primarily use just two personnel packages to get their best players on the field. 3) Their formations like "Ace Doubles" present numerical mismatches that the defense can't stop both the run and pass. The offense is described as a "machine" or "juggernaut" that executes better than defenses can stop, even when they know what's coming.

Uploaded by

Van
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Understanding The Trickeration

I firmly believe that any man's finest hour, his greatest fulfillment of all he holds dear, is the moment
when he has worked his heart out in a good cause and lies exhausted on the field of ba le…victorious. -
Vince Lombardi

Understanding the Indianapolis Colts’ Offense

In a recent interview former Colts’ backup quarterback Jim Sorgi said:


(h p://www.nj.com/giants/index.ssf/2010/09/when_it_comes_to_playbook_on_t.html)

“I can give the playbook. There is not that many teams they’re going to play who don’t know what
they’re going to do. It’s all about execution. Their coaches are like, ‘We’ll tell the other team what
we’re doing. They got to stop us.’ That’s what they do. That’s what they’re all about. And not many
teams have been able to stop them yet.

I can give the defense all the information that I can, and it’s, ‘Can we get to Peyton? Can we knock
him down? Can we get to him before the ball’s out?’ You can know what route’s coming and still not
cover it.

When it’s crunch time, they’re going to run the same play they ran 10 years ago in that situation.
They just feel they got the best quarterback, the best receivers, the best O-line, and they’re going to
execute be er than the defense will.”

This is how the Colts’ offense works.

It is a machine. It is an unstoppable machine. Every defensive coordinator knows what is coming, but
that does not ma er. Manning is still going to roll right over you and put up a ton of points.

The Indianapolis Colts’ offense can be defined by three ideas:

1.) No-Huddle/Tempo

2.) Personnel
3.) Constraint Based Play Calling

I will go through how each of these concepts is essential in making the Indianapolis Colts’ offense the
juggernaut that it is.

1.) No-Huddle/Tempo

A lot of announcers claim that the Colts run a no-huddle offense. This is true if we use the most literal
definition of a no-huddle offense. The Colts do not huddle, but that does not mean that they rush to the
line of scrimmage to run their plays. So, if Manning is not rushing his plays then why go no-huddle?

First, going no-huddle allows Manning to force the defense to stay in one personnel package. This
means that unless the defense wants to either waste a time out or run the risk of giving five yards to
Manning through penalties they have to keep the same defenders on the field for an entire drive. This is
a huge disadvantage for the defense.

The players the defense has on the field will typically get tired faster than the offensive players. On each
play each offensive player knows exactly where the ball is going and they know exactly where they need
to be. Whereas the defensive players have no idea where the ball is going. This is one of the main
reasons that players like Jamal Williams cannot play for an entire drive. Therefore, a few plays into a
Colts’ offensive series the Colts’ players will be running faster and playing stronger than the defense.

Also, by forcing the defense to keep one defensive personnel package on the field the Colts’ are
preventing the defense from pu ing in special defensive packages. This means that the defense must
commit to what they want to do. If the defense wants to put in a personnel package that is focused on
the pass (say the defense uses an extra defensive back instead of linebacker) the defense cannot just use
this personnel package on passing downs. Instead, the defense must keep this personnel group on the
field as long as Manning wants. So, when teams do send out a personnel package based on defending
the pass Manning will just drive down the field calling run play after run play. This is what killed the
Giants last Sunday night.

Most teams rely on specialized defensive players, “pass rushing specialist” and “run stoppers” and by
using a no-huddle offense the Indianapolis Colts’ prevent teams from doing this.

Second, going no-huddle allows Manning to get a good read on the defense before the snap. Most
offenses will get to the line of scrimmage, find the middle linebacker, maybe send one guy in motion,
and then hike the ball. This usually takes under 15 seconds. Manning however, will get to the line of the
scrimmage and yell something like “set, set” and then stand back and watch. By waiting and watching
Manning allows the defense to show their hand. Most defenders will get anxious (especially when they
hear a fake snap count) and show what they will do during the play. Bli ers will sneak up to the line of
scrimmage and defenders dropping into coverage will start sneaking backwards. Most defenders just
cannot maintain the discipline necessary not show their hand. The signs or “tells” might be almost
impossible for the casual viewer to see, but you can be sure that Manning sees them. This means that in
most cases Manning already knows what the defense will be and where the ball will go before the ball is
even snapped. This is not good for the defense.

Third, going no-huddle can force the defense to use less and simpler defensive plays. This is more the
case when the Colts’ are running a faster no-huddle offense. When the Colts’ are moving at top speed
the defense simply does not have time to setup a complex bli . There is not time for the coordinator to
call in the play to the defensive player with the headset and for the defender with the headset to then
pass on the play to the rest of the defense. Instead, the defense has to play out of their base defensive
plays.

Now keep in mind this does not mean that the Colts’ have to go fast for every play in a series. Instead,
by going quickly for just two or three plays the Colts’ are presenting the threat of going fast the whole
series. This is enough to scare defensive coordinators into calling simple plays. This makes reading the
defense even easier for Manning. Again, this is not good for the defense.

2.) Personnel

The Indianapolis Colts’ run the vast majority of their plays out of only two personnel packages Posse (3
Wide Receivers, 1 Tight End, 1 Running Back) and Ace (2 Wide Receivers, 2 Tight Ends, and 1 Running
Back). In fact they only use two more personnel packages for the rest of all their plays; Pro (2 Wide
Receivers, 1 Tight End, 2 Backs) and Jet (4 Wide Receivers and 1 Running Back).

Here is the Posse Personnel in the Colts’ most common formation: Ace Doubles

(h ps://understandingthetrickeration.files.wordpress.com/2010/09/sb-doubles.jpg)

Here is that same formation out of the Shotgun, this formation is called Gun Doubles:
(h ps://understandingthetrickeration.files.wordpress.com/2010/09/gundoubles.jpg)

Here is the Posse Personnel Package in the shotgun with the Tight End in the Backfield:

(h ps://understandingthetrickeration.files.wordpress.com/2010/09/2rb3wr.jpg)

(h ps://understandingthetrickeration.files.wordpress.com/2010/09/2rb3wr.jpg)Here is the Colts’ Ace


Personnel Package in their Ace Big Formation:
(h ps://understandingthetrickeration.files.wordpress.com/2010/09/asdf.jpg)

Here is the Jet (4 Wide Receivers and 1 Running Back) personnel package, used in a trips formation
(three wide receivers to one side). This formation can be either under-center or out of shotgun.

(h ps://understandingthetrickeration.files.wordpress.com/2010/09/trips.jpg)

These are the five main formations of the Indianapolis Colts, but why?

First, this gets their best personnel on the field. Dallas Clark is a nightmare to match-up with. Against a
linebacker he is too fast and against a defensive back he is too big. In an interview with ESPN
(h p://sports.espn.go.com/boston/nfl/news/story?page=bruschibreakdown/1112) Teddy Bruschi said
that, “you have to start with Colts tight end Dallas Clark.”

The slot wide receiver also causes a problem. The Colts think of their slot receiver as a starting player in
their scheme. Most defenses do not think of their nickelback (the third cornerback) as a starting player.
This means the slot receiver is often a be er player than the nickelback. This gives the Colts two match-
up advantages assuming all other players are equal. However, most of the time not all other players are
equal. The Colts often have very good receivers and a good offensive line.

Second, their main formations Ace Doubles and Gun Doubles (the shotgun variation of Ace Doubles)
present the defense with a numbers problem. Let’s examine:

(h ps://understandingthetrickeration.files.wordpress.com/2010/09/sb-doubles1.jpg)
This imagine is from the last Super Bowl, a match-up between the Saints and the Colts. The Saints have
matched up every Colts wide receiver in man coverage and are playing with two deep safeties (you
cannot see them in the screen shot) this is almost essential to stopping the Colts’ passing a ack.
However, because the Saints are playing with two deep safeties and are playing man coverage against
the Colts’ receivers the Saints only have six defenders in “the box” to stop the run. This will not work.
The Colts have five offensive linemen plus one tight end they can run block with, this means they can
block with six offensive players. Each defensive player can be blocked. The Colts will pickup easy
yardage every time with this setup.

If the defense does not keep two safeties deep they can put one more player in “the box” and they will
have one more player to defend the run than the Colts can block. However, if the defense does this the
Colts will almost always throw the deep ball and with a quarterback like Manning they have a good
chance of completing the throw.

If the defense keeps two safeties and plays zone coverage they don’t need to line up a defender over the
slot receiver. Again they can have seven defenders in “the box” one more than the Colts can block.
However, as was said above Manning will almost always know what defense the defense is playing
before the snap. This means against zone coverage he will know exactly where the holes in the zone are
even before the ball is snapped.

When Teddy Bruschi was interviewed (h p://sports.espn.go.com/boston/nfl/news/story?


page=bruschibreakdown/1112) about the Colts before last years Colts’ Patriots’ game he said:

“The other thing I’d say is that zone coverage should not be utilized in this game. Peyton Manning is
too good. It seemed like he always knew what we were playing — Cover 3, Cover 2, whatever it was
— and always found the right receiver to throw to.”

You cannot play zone against the Colts’ formations, you cannot play Cover 2 Man (two deep safeties
with man coverage underneath), and you cannot play Cover 1 Man (one deep safety with man coverage
underneath).

3.) Constraint Based Play Calling

The Colts do not use that many plays. Instead the plays they have all build off of each other and form an
unstoppable force.

Each play the Colts run punishes the defense for playing a certain kind of defense. If the defense tries to
sit back with two deep safeties and five or six defensive backs the Colts can run the ball. If the defense
brings seven or eight defenders into “the box” the Colts can pass.

Chris Brown at Smart Football (h p://smartfootball.com/) wrote an excellent article where he described
the idea of “constraint plays.” (h p://smartfootball.blogspot.com/2008/01/constraint-theory-of-
offense.html) Here is part of what he had to say:
“At least in the most abstract sense, your “offense” is that bread and bu er stuff you can draw on the
whiteboard that should always work in a perfect world. It is the pass play that always works against
Cover 3 (h p://sky.prohosting.com/cbbrown/2005/06/all-curl.html), it is the run that will always burst
free against a “Bear” front. Yes, it is what works on paper. But we don’t live in a perfect world, right?
Well the “constraint” plays are designed to make sure you live in one that is as close as possible.

For example, the safety might get tired of watching you break big gains up the middle, so he begins
to cheat up. Now you go play action and make him pay for his impatience. The outside linebackers
may cheat in for the same reason. You throw the bubble screen and the bootlegs to make them pay
for their impatience. The defensive ends begin rushing hard upfield; you trap, draw, and screen them
to make them pay for ge ing out of position. If that defensive end played honest your tackle could
block him; if he flies upfield he cannot. So you have to do these “constraint plays” to keep them in
check. Once they get back to playing honest football, you, in essence, go back to the whiteboard and
beat them with your bread and bu er.

Now, in a given game your offense might look like it is all “constraint” plays: all gimmicks, screens,
traps, draws, fakes and the like. Maybe so. If the defense plays too aggressively, so what. But a coach
must not lose sight of how his offense is truly structured. A great offense is structured around a core
idea or a few core ideas that puts the players in position to succeed every time. The triple option can
be this for some teams, a well designed dropback pass game for another. The constraints are
alternatively given too much and not enough weight. But they nevertheless are what make an offense
go.

So the be er you are at dropback passing, the more you need these constraint plays because teams
will go out of their way to prevent you from chucking it all over them. Similarly if you’re a great run
team. Safeties and linebackers will all cheat by formation and post-snap effort to stop your run game.
You must have the counters, the screens, the bootlegs, and the quick passes (because quick 3-step
passes, at core, are most effective when used to simply take advantage of a loose defensive structure).
All this comports well with a game theory approach to football
(h p://smartfootball.blogspot.com/2006/07/runpass-balance-and-li le-game-theory.html). Similarly,
these constraint plays will be even more important against the best teams because they will put the
biggest premium on stopping your primary threat.”

I believe that the Colts want to end up running nothing but the “levels” concept and the Outside Zone
run. Every other play is called just to force the defense into coming out in a defense that allows an easy
gain from either “levels” or the Outside Zone run.

Let’s examine these plays and the “constraint plays” in the Colts’ offense. I have tried to organize these
plays both by type and by which part of the field they a ack.

a.) Outside Run (The Outside Zone)

The Outside Zone is by far and away the Colts’ most common run.
(h ps://understandingthetrickeration.files.wordpress.com/2010/09/121.jpg)

Here is a shot of the offense and defense before the snap. You should notice two things; the offense has a
numbers advantage and the offense has a personnel advantage. The offense has 7 blockers and the
defense has 7 defenders in “the box” (you can click on the image to see the numbers be er). This means
that every defender can be blocked. The defense also has two defensive backs in “the box” these
defensive backs stand no chance in runs support against a tight end much less an offensive lineman.

(h ps://understandingthetrickeration.files.wordpress.com/2010/09/223.jpg)

At the snap all of the blockers who are not “covered” by a defender take a step to their right. This quick
sidestep allows the offensive linemen to block the defenders at a be er angle. The defenders are in a
position where they can be blocked out of the play due to the advantage in leverage the offensive
lineman has.

The “uncovered” offensive linemen will drive toward the defender’s inside leg initially (this is the
defender who is covering the “playside” offensive lineman). Once the offensive lineman has reached
where the defender’s inside leg initially was he will then either continue his double team of the defender
or, in most cases, head up field to block a linebacker. This should take only two steps, one to reach the
back leg and one to continue the double team or head upfield. The offensive lineman will help with the
double team as long as possible before a empting to head up field to block a linebacker.

The offense now has an advantage in leverage, weight, and numbers. This is not good for the defense.
(h ps://understandingthetrickeration.files.wordpress.com/2010/09/321.jpg)

In this image we can see the defense using all three of these advantages numbers, personnel, and
leverage. There are three double teams and the offense is blowing the defense off the line of scrimmage.

(h ps://understandingthetrickeration.files.wordpress.com/2010/09/421.jpg)

Now we see the offense reap the rewards of these efforts. The running back’s lane (the black arrows) is
being blocked off by a tight end blocking a defensive back (advantage offense) and a double team of a
defensive end (advantage offense).

b.) Inside Run (The Inside Zone)

Once the defense starts sliding out to cover the Outside Zone runs the Colts can hit them with the Inside
Zone run. Let’s look at the tape to see the Inside Zone in action.
(h ps://understandingthetrickeration.files.wordpress.com/2010/09/126.jpg)

At the snap Manning counts that there are only six defenders in “the box”. This means that the offense
again has a numbers advantage in the running game. The offense can block each defensive player. The
Colts have called a run to take advantage of this.

Also, since this is a zone run, it is important to note that the left tackle (#74) and the center (#63) are
“uncovered” (the right tackle does not have a defender directly over him, but he is the only one who can
account for the defensive end to his right), they do not have a defender directly over them. This means
they will help double team a defender and then go block a linebacker.

(h ps://understandingthetrickeration.files.wordpress.com/2010/09/226.jpg)
At the snap the entire offensive line takes a quick step to the right to get a be er angle on the defense.
The tight end, left guard, right guard, and right tackle all block the defender directly over them.
Meanwhile the left tackle helps the left guard double team his defender and the center helps the right
guard double team his defender. This causes two double teams right at the point of a ack. The double
teams are circled in red.

(h ps://understandingthetrickeration.files.wordpress.com/2010/09/326.jpg)

At this point the left tackle and center are beginning to disengage from the double team and head for the
linebackers (see the black line blocking the linebackers). This will create a huge lane for the running
back (this lane is outlined in yell0w).

(h ps://understandingthetrickeration.files.wordpress.com/2010/09/424.jpg)

All the defenders are blocked and the running back runs free into the secondary.
c.) Play Action (3 Verticals and Deep Crossing Routes)

Eventually, the zone running game of the Colts proves to be too much for the defense and they must
comprimise their pass defense to stop the run. This is when the Colts’ play action passing game comes
into play.

The Colts use two primary passing concepts in the play action passing game Three Verticals and some
kind of Deep Cross (h p://smartfootball.com/grab-bag/smart-football-super-bowl-preview-manning-vs-
brees). Both of these passing concepts are similar at their core. Both concepts seek to stretch the defense
horizontally at the deepest level of the field. In both cases the concepts seek to spread the deep coverage
towards the sidelines with go routes and then a ack the middle of the field with a post route or another
deep crossing route.

Let’s look at some game film.

(h ps://understandingthetrickeration.files.wordpress.com/2010/09/122.jpg)

The Giants’ defense has manned up on all the Colts wide receivers, they have two deep safeties, and
seven defenders in “the box”. However, since the Colts have been destroying this look with the run all
night one of the safeties (circled in red) is keyed in on the run (the red arrow is where he is looking).

(h ps://understandingthetrickeration.files.wordpress.com/2010/09/224.jpg)
This is how the play is developing immediately after the fake hand-off. The safety is charging down hill
to stop the run.

Now I have also added the receivers’ routes. The two go routes are meant to keep their defenders and
the safeties near the sideline. Notice how the safety who is not circled is staying near the sideline. The
route run by the slot receiver is meant to then a ack the middle of the field deep.

(h ps://understandingthetrickeration.files.wordpress.com/2010/09/322.jpg)

The safety keyed on the run has just run past the tight end leaving the middle of the field wide open.
The other safety is recovering, but it is too late.

(h ps://understandingthetrickeration.files.wordpress.com/2010/09/422.jpg)

Here the slot receiver has go en behind the entire defense and has caught the ball.
(h ps://understandingthetrickeration.files.wordpress.com/2010/09/516.jpg)

Nothing but grass between him and the endzone.

d.) Outside Pass Against Single Coverage (the Go-Route)

Whenever Peyton Manning sees single man-to-man coverage on the outside he has the option of
audibling into a play with a go-route. He can then take his chance deep down the field in a one-on-one
situation. Let’s take a look at the tape

(h ps://understandingthetrickeration.files.wordpress.com/2010/09/go1.jpg)

Before the snap Manning identifies that the Jets are in a man defense with a single high safety. Each
receiver is in single coverage. Manning sends the far right receiver on a go route.
(h ps://understandingthetrickeration.files.wordpress.com/2010/09/go2.jpg)

At the snap Manning looks left (they yellow lines are where he is looking, what can I say I am
an amazing artist) the single safety looks to the same side of the field in an a empt to jump Manning’s
pass. However, Manning’s target is really on the other side of the field.

(h ps://understandingthetrickeration.files.wordpress.com/2010/09/go3.jpg)

Manning now looks right. The single safety is out of position and there is a huge empty area on the field
for Manning to abuse. By this point his receiver has beaten the defensive back.
(h ps://understandingthetrickeration.files.wordpress.com/2010/09/go4.jpg)

Manning makes the throw and the receiver makes the catch for a huge gain.

Lets look at one more example.

(h ps://understandingthetrickeration.files.wordpress.com/2010/09/goa.jpg)

Again, Manning sees the defense is in a man-to-man defense with a single high safety. He puts his
outside receiver on a go route.
(h ps://understandingthetrickeration.files.wordpress.com/2010/09/gob.jpg)

The receiver breaks inside beating the defensive back. Manning throws the ball into the empty part of
the field (the yellow circle) and again the safety is out of position.

(h ps://understandingthetrickeration.files.wordpress.com/2010/09/goc.jpg)

Another easy throw and catch for the Colts.

e.) Inside Pass Against Single Coverage (the Levels Passing Concept)

When the defense starts to defend against the run by loading “the box” and bli ing to stop the “go
route” Manning has yet another weapon. Manning can call on another passing concept, levels,
his favorite passing concept. (h p://smartfootball.blogspot.com/2009/01/peytons-favorite-pass-play-
levels.html) Let’s look at it on the tape.
(h ps://understandingthetrickeration.files.wordpress.com/2010/09/123.jpg)

The Colts have come out in Posse personnel (3 Wide Receivers, 1 Tight End, 1 Running Back) and in
their typical Ace Doubles formation. This formation is essentially a four wide formation as Dallas Clark
can be used as a receiver. In a four wide set where their are two receivers on either side of the field the
levels concept will only be run on one half of the field, only by two of the four receivers. The inside
receiver (Dallas Clark, the tight end in the image above) will run up straight up the seam, as if he were
running a go-route, for about 10 yards. Then he will cut towards the opposite sideline at a 90 degree
angle. This is called a dig route. Meanwhile the outside receiver (the receiver on the far right in the
image above) will only five yards upfield before he too cuts at a 90 degree angle towards the opposite
sideline.

Against zone coverage defenders tasked with covering the center of the field will commonly drop back
to prevent the deep pass to the receiver running the deeper dig route, but this allows the very easy five
yard completion to the outside receiver running the shallow dig route. However, as soon as the
defender drops down to cover the shallow dig the deep dig is open for a 10-15 yard gain. The beauty of
this passing concept is that it all occurs right in front of the quarterback (the receivers are running right
across the quarterbacks field of vision) and that the defense cannot make a good decision.
(h ps://understandingthetrickeration.files.wordpress.com/2010/09/323.jpg)

After the snap we see that the linebacker in the middle of the field has dropped back to cover Dallas
Clark (the defender is circled in red and pointing at Dallas Clark). This leaves the center of the field
open (it is circled in yellow). The receiver is running right in front of Manning into the open area of the
field.

(h ps://understandingthetrickeration.files.wordpress.com/2010/09/423.jpg)

The receiver makes the easy catch and gets a good gain.
(h ps://understandingthetrickeration.files.wordpress.com/2010/09/levels-seperation.jpg)

The image above shows how well this concept works against man coverage. In the image aboves, as in
the play shown above the defense is in a man-to-man defense. Here we see a Colts’ receiver running the
quick “china” route. Notice how he already has 3-4 yards of separation. Also that corner just so
happens to be Darrel Revis.

Let’s look at the concept on film again.

(h ps://understandingthetrickeration.files.wordpress.com/2010/09/124.jpg)

The Jets’ defense is in man-to-man defense with a single high safety and is crowding the box in an
a empt to bli .
(h ps://understandingthetrickeration.files.wordpress.com/2010/09/1-copy.jpg)

Again a pair of receivers are running the levels concept. This time it is the receivers on the left. The
receivers on the right are running deep routes. The slot receiver is running a divide route. This means
that after he gets a certain distance down field he can choose whether to try to cut across the field or not.

(h ps://understandingthetrickeration.files.wordpress.com/2010/09/324.jpg)

After the snap the middle of the field is wide open again (again it is circled in yellow). Notice the two
defenders circled in red. Both these defenders have been pulled from the center of the field by the routes
they are defending. Lastly, notice how much separation the receiver running the “china” route has
gained (the red line shows how far he is from the defender manned up with him).

Another easy throw and catch.


f.) A acking the Deep Middle of the Field (the Seam Route)

When the defense is playing a two deep zone shell (they have two deep safeties) and Manning cannot
afford to run, either because of the down and distance or the time on the clock, he can turn to the seam
route another staple of the Colts’ offense.

Let’s look at the tape.

(h ps://understandingthetrickeration.files.wordpress.com/2010/09/125.jpg)

Here the Colts are again coming out in the Posse personnel package, but they are in the Gun Doubles
formation. They are running the four verticals concept in an a empt to a ack the seams down the
middle of the field.

Four Verticals is a simple concept. By sending four receivers down field the offense hopes to overwhelm
the defense by forcing the defenders responsible for deep-zones to cover two receivers at once. Most
defenses are Cover 2 shells and these defense simply do not have enough defenders covering the field
deep to defend this concept. But, even against Cover 1 (where there is a single deep safety) or Cover 3
(where there are three deep defenders, often one safety and two cornerbacks) there are not enough
defenders to cover four receivers running deep routes.

Manning simply has to choose a side of the field and throw the ball where the defenders aren’t.

(h ps://understandingthetrickeration.files.wordpress.com/2010/09/225.jpg)
After the snap the linebackers (they are circled in red) are sucked down towards the line of scrimmage
by a play action. The deep safety on the left (also circled in red) is cautiously staying deep to try and
cover both receivers running deep routes. The defense is then leaving an empty area between the
linebackers and the safeties (this area is circled in blue). This is the area of the field that the seam route is
meant to a ack.

(h ps://understandingthetrickeration.files.wordpress.com/2010/09/325.jpg)

Manning drops the ball over the linebackers and in front of the safeties. Dallas Clark makes the catch for
a nice gain. Notice though, if the safety had dropped down to cover the tight end on the seam route that
Manning could have a acked the defense deep (look at the blue circle at the top of the image).

Review:

The Colts use tempo, personnel, and constraint based play calling to run their offense.

Manning will force the defense into simple defenses and simple defensive personnel through the use of
an up temp no-huddle offense with simple personnel groupings. Often due to the temp the defense will
also show their hand before the play. Manning will then count the defenders in “the box” and decide if
he has a favorable match-up either in the running or passing game. He will then take what the defense
gives him. If the defense does not come out in a defense that Manning would like he will audible into a
constraint play and punish the defense until they show him what he wants. Eventually the defense will
be forced to give him either the “levels” passing concept or the Outside Zone run on a consistent basis.
At this point Manning and the offense get in a grove and run the same two plays up and down the field
racking up an endless amount of points.
Again, I apologize for the typos. Feel free to point them out and I will go back and fix them.

I should be pu ing something out going over a few staple plays of the Broncos’s Offense soon. If not I will be
breaking down the Broncos’ defense. Depends on what people want and what kind of response this article gets.

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3 Responses to “Understanding the Indianapolis Colts’ Offense”

Paul Says:
August 20, 2011 at 6:07 pm | Reply
good post, I appreciate the effort

blueblocker Says:
August 27, 2011 at 8:31 pm | Reply
Appreciated your breakdown in this article. Have often wondered what is going on in Manning’s
head as he prepares to snap and this shed quite a bit of light on that.

Thanks

Madden 13 Offensive Approach - Page 4 Says:


June 6, 2012 at 8:50 pm | Reply
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