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Lastexception 63786836800

The document contains reports from a Sims 4 game session that experienced desyncs (mismatches between the game client and server states). The reports indicate that errors occurred related to posture animations and parenting objects to rigs that caused the desyncs. Specifically, animation clips were trying to parent objects to joints that did not exist on the referenced rigs.

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0% found this document useful (0 votes)
36 views

Lastexception 63786836800

The document contains reports from a Sims 4 game session that experienced desyncs (mismatches between the game client and server states). The reports indicate that errors occurred related to posture animations and parenting objects to rigs that caused the desyncs. Specifically, animation clips were trying to parent objects to joints that did not exist on the referenced rigs.

Uploaded by

anama
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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<?xml version="1.0" ?

><root>
<report><version>2</version><sessionid>5c4a45ed59febc462693f8a</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-04-
27 15:18:13</createtime><buildsignature>Local.Unknown.Unknown.1.86.166.1030-
1.200.000.554.Release</buildsignature><categoryid>posture_graph.py:4899</
categoryid><desyncid>5c4a45ed59febc462693f8a</desyncid><systemconfig/><screenshot/
><desyncdata>[rez] Posture graph threw an exception while being queried by
autonomy: (AssertionError: Source spec not in the posture graph:
stand@object_paintEaselGEN_01:0x0fe4042667a30000, carry,
surface:slot_target@object_paintEaselGEN_01:0x0fe4042667a30000 for interaction:
running canvas_PaintPainting_Staging_Medium:850 on
object_Canvas_med:0x03b40eebca5a0256 (guaranteed))&#13;&#10;Traceback (most recent
call last):&#13;&#10;Caught and logged:&#13;&#10;&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\postures\transition_sequence.py", line 2895, in
_get_transitions_for_sim&#13;&#10; File "postures\posture_graph.py", line 4899, in
postures.posture_graph.PostureGraphService.get_segmented_paths&#13;&#10;AssertionEr
ror: Source spec not in the posture graph:
stand@object_paintEaselGEN_01:0x0fe4042667a30000, carry,
surface:slot_target@object_paintEaselGEN_01:0x0fe4042667a30000 for interaction:
running canvas_PaintPainting_Staging_Medium:850 on
object_Canvas_med:0x03b40eebca5a0256 (guaranteed)rtim=0&#13;&#10;Client Session
Time: 25.24&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 10,5,96,47512&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 10 10.0.22000 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll
30.0.100.9837, GUID: D7B78E66-D909-11CF-E45B-4180AEC2D335&#13;
&#10;</desyncdata></report>
<report><version>2</version><sessionid>5c4a45ed59febc462693f8a</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-04-
27 15:25:43</createtime><buildsignature>Local.Unknown.Unknown.1.86.166.1030-
1.200.000.554.Release</buildsignature><categoryid>constraints.py:3633</
categoryid><desyncid>5c4a45ed59febc462693f8a</desyncid><systemconfig/><screenshot/
><desyncdata>Exception while processing the Master Controller. (AttributeError:
'NoneType' object has no attribute
'get_boundary_conditions_list')&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\
transition_sequence.py", line 2794, in _get_transitions_for_sim&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2170, in
_get_constraint_for_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\interaction.py", line 4191, in constraint_intersection&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1790, in
build_slot_constraint&#13;&#10; File "interactions\constraints.py", line 3633, in
interactions.constraints.RequiredSlot._build_relative_slot_data&#13;&#10;AttributeE
rror: 'NoneType' object has no attribute
'get_boundary_conditions_list'rtim=0&#13;&#10;Client Session Time: 25.24&#13;
&#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
10,5,96,47512&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 10 10.0.22000
GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll 30.0.100.9837, GUID: D7B78E66-
D909-11CF-E45B-4180AEC2D335&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>5c4a45ed59febc462693f8a</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-04-
27 16:12:42</createtime><buildsignature>Local.Unknown.Unknown.1.86.166.1030-
1.200.000.554.Release</buildsignature><categoryid>__init__.py:247</
categoryid><desyncid>5c4a45ed59febc462693f8a</desyncid><systemconfig/><screenshot/
><desyncdata>&#13;&#10; ANIMATION: A clip is trying to fire a parent
event with bad&#13;&#10; data. Either the animation actors are
mistuned, or a slot&#13;&#10; that doesn't exist on the rig has been
specified in Maya.&#13;&#10; &#13;&#10; ASMs:
&#13;&#10; &#13;&#10; Clip:
a2a_surgeryTable_grabber_fail_organ_surgeryTableAnimated (Parent Event ID:
10),&#13;&#10; Parenting [Prop]prototype/74008:0x03b40eebd7203a92
to ,&#13;&#10; Slot 0xad8b539a on '00000000!
d057fcc5'34c1bcbb.8eaf13de',&#13;&#10; Offset:
Transform(Vector3(0.000000, 0.000000, 0.000000), Quaternion(0.000000, 0.000000,
0.000000, 1.000000))&#13;&#10; (KeyError:
'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified
rig [d057fcc534c1bcbb.8eaf13de]. JointNameHash [0xad8b539a]().')&#13;&#10;Traceback
(most recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\areaserver.py", line 209, in c_api_server_tick&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\zone.py", line 486, in update&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in
simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376,
in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\
animation_utils.py", line 434, in flush_all_animations&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\animation\arb_accumulator.py", line 499, in flush&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\animation\arb_accumulator.py", line 399, in
_append_arb_to_element&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
animation\arb_element.py", line 245, in execute_and_merge_arb&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\animation\arb_element.py", line 272, in
handle_events&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\native\animation\
arb.py", line 385, in handle_events&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\animation\arb_element.py", line 572, in _event_handler_parent&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 1571,
in set_parent&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
client_object_mixin.py", line 1523, in create_parent_location&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 247, in
get_joint_transform_from_rig&#13;&#10;KeyError: 'get_joint_transform_from_rig:
Joint name [(null)] was not found in the specified rig [d057fcc534c1bcbb.8eaf13de].
JointNameHash [0xad8b539a]().'rtim=0&#13;&#10;Client Session Time: 25.24&#13;
&#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
10,5,96,47512&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 10 10.0.22000
GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll 30.0.100.9837, GUID: D7B78E66-
D909-11CF-E45B-4180AEC2D335&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>5c4a45ed59febc462693f8a</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-04-
27 16:13:08</createtime><buildsignature>Local.Unknown.Unknown.1.86.166.1030-
1.200.000.554.Release</buildsignature><categoryid>__init__.py:247</
categoryid><desyncid>5c4a45ed59febc462693f8a</desyncid><systemconfig/><screenshot/
><desyncdata>&#13;&#10; ANIMATION: A clip is trying to fire a parent
event with bad&#13;&#10; data. Either the animation actors are
mistuned, or a slot&#13;&#10; that doesn't exist on the rig has been
specified in Maya.&#13;&#10; &#13;&#10; ASMs:
&#13;&#10; &#13;&#10; Clip:
a2a_surgeryTable_grabber_giveBirth_surgeryTableAnimated (Parent Event ID:
2),&#13;&#10; Parenting [Prop]prototype/74007:0x03b40eebd73a3a9a to
,&#13;&#10; Slot 0xad8b539a on '00000000!
d057fcc5'34c1bcbb.8eaf13de',&#13;&#10; Offset:
Transform(Vector3(0.000000, 0.000000, 0.000000), Quaternion(0.000000, 0.000000,
0.000000, 1.000000))&#13;&#10; (KeyError:
'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified
rig [d057fcc534c1bcbb.8eaf13de]. JointNameHash [0xad8b539a]().')&#13;&#10;Traceback
(most recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\areaserver.py", line 209, in c_api_server_tick&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\zone.py", line 486, in update&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in
simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376,
in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\
animation_utils.py", line 434, in flush_all_animations&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\animation\arb_accumulator.py", line 499, in flush&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\animation\arb_accumulator.py", line 399, in
_append_arb_to_element&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
animation\arb_element.py", line 245, in execute_and_merge_arb&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\animation\arb_element.py", line 272, in
handle_events&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\native\animation\
arb.py", line 385, in handle_events&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\animation\arb_element.py", line 572, in _event_handler_parent&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 1571,
in set_parent&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
client_object_mixin.py", line 1523, in create_parent_location&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 247, in
get_joint_transform_from_rig&#13;&#10;KeyError: 'get_joint_transform_from_rig:
Joint name [(null)] was not found in the specified rig [d057fcc534c1bcbb.8eaf13de].
JointNameHash [0xad8b539a]().'rtim=0&#13;&#10;Client Session Time: 25.24&#13;
&#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
10,5,96,47512&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 10 10.0.22000
GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll 30.0.100.9837, GUID: D7B78E66-
D909-11CF-E45B-4180AEC2D335&#13; &#10;</desyncdata></report>
</root>

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