Output Log
Output Log
R1.3/KoikatsuSunshine_Data/Managed'
Mono config path = 'F:/[ScrewThisNoise] Koikatsu Sunshine BetterRepack
R1.3/MonoBleedingEdge/etc'
Fallback handler could not load library F:/[ScrewThisNoise] Koikatsu Sunshine
BetterRepack R1.3/KoikatsuSunshine_Data/Mono/lib/usr/lib/libSystem.dylib
Fallback handler could not load library F:/[ScrewThisNoise] Koikatsu Sunshine
BetterRepack R1.3/KoikatsuSunshine_Data/Mono/lib/usr/lib/libSystem.dylib.dll
Fallback handler could not load library F:/[ScrewThisNoise] Koikatsu Sunshine
BetterRepack R1.3/KoikatsuSunshine_Data/Mono/lib/usr/lib/libSystem.dylib
Fallback handler could not load library F:/[ScrewThisNoise] Koikatsu Sunshine
BetterRepack R1.3/KoikatsuSunshine_Data/Mono/libc.so.6
Fallback handler could not load library F:/[ScrewThisNoise] Koikatsu Sunshine
BetterRepack R1.3/KoikatsuSunshine_Data/Mono/libc.so.6.dll
Fallback handler could not load library F:/[ScrewThisNoise] Koikatsu Sunshine
BetterRepack R1.3/KoikatsuSunshine_Data/Mono/libc.so.6
Fallback handler could not load library F:/[ScrewThisNoise] Koikatsu Sunshine
BetterRepack R1.3/KoikatsuSunshine_Data/Mono/data-000002009ABD2160.dll
Fallback handler could not load library F:/[ScrewThisNoise] Koikatsu Sunshine
BetterRepack R1.3/KoikatsuSunshine_Data/Mono/data-00000200A6083040.dll
Fallback handler could not load library F:/[ScrewThisNoise] Koikatsu Sunshine
BetterRepack R1.3/KoikatsuSunshine_Data/Mono/data-000002009FFA0080.dll
Initialize engine version: 2019.4.9f1 (50fe8a171dd9)
[Subsystems] Discovering subsystems at path F:/[ScrewThisNoise] Koikatsu Sunshine
BetterRepack R1.3/KoikatsuSunshine_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce 940MX (ID=0x179c)
Vendor:
VRAM: 2019 MB
Driver: 22.21.13.8199
Begin MonoManager ReloadAssembly
- Completed reload, in 0.192 seconds
D3D11 device created for Microsoft Media Foundation video decoding.
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 88.418300 ms
[Message: BepInEx] BepInEx 5.4.17.0 - KoikatsuSunshine (7/14/2021 9:02:40 PM)
[Info : BepInEx] Running under Unity v2019.4.9.5308042
[Info : BepInEx] CLR runtime version: 4.0.30319.42000
[Info : BepInEx] Supports SRE: True
[Info : BepInEx] System platform: Bits64, Windows
[Message: BepInEx] Preloader started
[Info : BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.17.0]
[Info : BepInEx] Loaded 1 patcher method from [CultureFix 19.0.0.0]
[Info : BepInEx] Loaded 1 patcher method from [DemystifyExceptions 1.1.0.0]
[Info : BepInEx] Loaded 1 patcher method from [KKS_ExtensibleSaveFormat_Patcher
0.0.0.0]
[Info : BepInEx] 4 patcher plugins loaded
[Info : BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
[Info : BepInEx] Patching [Assembly-CSharp] with [ExtensibleSaveFormat.Patcher]
[Message: BepInEx] Preloader finished
[Message: BepInEx] Chainloader ready
[Message: BepInEx] Chainloader started
[Info : BepInEx] 143 plugins to load
[Warning: BepInEx] Skipping [CharaStateX 1.0.3.0] because of process filters
(CharaStudio)
[Warning: BepInEx] Skipping [DefaultParamEditor 1.1.2.0] because of process
filters (CharaStudio)
[Warning: BepInEx] Skipping [KKPE 2.12.0] because of process filters
(CharaStudio)
[Warning: BepInEx] Skipping [KKS_QuickAccessBox 2.4.4] because of process filters
(CharaStudio)
[Warning: BepInEx] Skipping [KKS_StudioKeybinds 1.0.1] because of process filters
(CharaStudio)
[Warning: BepInEx] Skipping [KKS_VideoPlate 1.0.0] because of process filters
(CharaStudio)
[Warning: BepInEx] Skipping [NodesConstraints 1.2.1] because of process filters
(CharaStudio)
[Warning: BepInEx] Skipping [Timeline 1.1.0] because of process filters
(CharaStudio)
[Warning: BepInEx] Skipping [VideoExport 1.2.1] because of process filters
(CharaStudio)
[Warning: BepInEx] Skipping [KKS_StudioAccessoryNames 1.1.0] because of process
filters (CharaStudio)
[Warning: BepInEx] Skipping [KKS_StudioDefaultData 1.0.0] because of process
filters (CharaStudio)
[Warning: BepInEx] Skipping [KKS_StudioMiscSearch 1.2.0] because of process
filters (CharaStudio)
[Warning: BepInEx] Skipping [Camera Target Fix 19.0] because of process filters
(CharaStudio)
[Warning: BepInEx] Skipping [Invalid Scene Protection 19.0] because of process
filters (CharaStudio)
[Warning: BepInEx] Skipping [Pose Load Fix 19.0] because of process filters
(CharaStudio)
[Warning: BepInEx] Skipping [Studio Optimizations 19.0] because of process
filters (CharaStudio)
[Warning: BepInEx] Skipping [Unlimited Map Lights 19.0] because of process
filters (CharaStudio)
[Warning: BepInEx] Skipping [Studio Chara Light Linked To Camera 21.9.24.0]
because of process filters (CharaStudio)
[Warning: BepInEx] Skipping [Studio Chara Only Load Body 21.10.24.0] because of
process filters (CharaStudio)
[Warning: BepInEx] Skipping [Studio Reflect FK Fix 21.9.28.0] because of process
filters (CharaStudio)
[Warning: BepInEx] Skipping [Studio Simple Color On Girls 21.9.24.0] because of
process filters (CharaStudio)
[Warning: BepInEx] Skipping [Studio Text Plugin 21.10.23.0] because of process
filters (CharaStudio)
[Warning: BepInEx] Skipping [Animation Controller 2.3] because of process filters
(CharaStudio)
[Warning: BepInEx] Skipping [Animation Overdrive 1.1] because of process filters
(CharaStudio)
[Warning: BepInEx] Skipping [FK and IK 1.1.3] because of process filters
(CharaStudio)
[Warning: BepInEx] Skipping [Material Editor Studio 3.1.12] because of process
filters (CharaStudio)
[Warning: BepInEx] Skipping [Pose Folders 1.0] because of process filters
(CharaStudio)
[Warning: BepInEx] Skipping [Pose Quick Load 1.0] because of process filters
(CharaStudio)
[Warning: BepInEx] Skipping [Pose Gender Restriction Unlocker 1.0] because of
process filters (CharaStudio)
[Warning: BepInEx] Skipping [Studio Custom Masking 1.1.1] because of process
filters (CharaStudio)
[Warning: BepInEx] Skipping [Image Embed 1.0.2] because of process filters
(CharaStudio)
[Warning: BepInEx] Skipping [Studio Object Move Hotkeys 1.0] because of process
filters (CharaStudio)
[Warning: BepInEx] Skipping [Studio Scene Loaded Sound 1.1] because of process
filters (CharaStudio)
[Warning: BepInEx] Skipping [StudioSceneSettings 1.3.2] because of process
filters (CharaStudio)
[Warning: BepInEx] Skipping [Two Luts in Studio 1.0] because of process filters
(CharaStudio)
[Info : BepInEx] Loading [Extended Save 16.9.2]
Fallback handler could not load library F:/[ScrewThisNoise] Koikatsu Sunshine
BetterRepack R1.3/KoikatsuSunshine_Data/Mono/data-00000200EE2A3020.dll
[Info : BepInEx] Loading [XUnity Resource Redirector 1.2.1]
[Info : BepInEx] Loading [Sideloader 16.9.2]
[Debug :XUnity.Common] Hooked UnityEngine.AssetBundle.LoadFromFileAsync_Internal
through forced MonoMod hooks. (native)
[Debug :XUnity.Common] Hooked UnityEngine.AssetBundle.LoadFromFile_Internal
through forced MonoMod hooks. (native)
[Debug :XUnity.Common] Hooked UnityEngine.AssetBundle.LoadFromMemoryAsync_Internal
through forced MonoMod hooks. (native)
[Debug :XUnity.Common] Hooked UnityEngine.AssetBundle.LoadFromMemory_Internal
through forced MonoMod hooks. (native)
[Debug :XUnity.Common] Hooked UnityEngine.AssetBundle.LoadFromStreamAsyncInternal
through forced MonoMod hooks. (native)
[Debug :XUnity.Common] Hooked UnityEngine.AssetBundle.LoadFromStreamInternal
through forced MonoMod hooks. (native)
[Debug :XUnity.Common] Hooked UnityEngine.AssetBundle.returnMainAsset through
forced MonoMod hooks. (native)
[Debug :XUnity.Common] Hooked UnityEngine.AssetBundle.Load through forced MonoMod
hooks. (managed)
[Debug :XUnity.Common] Hooked UnityEngine.AssetBundle.LoadAsync through forced
MonoMod hooks. (managed)
[Debug :XUnity.Common] Hooked UnityEngine.AssetBundle.LoadAll through forced
MonoMod hooks. (managed)
[Debug :XUnity.Common] Hooked UnityEngine.AssetBundle.LoadAsset_Internal through
forced MonoMod hooks. (native)
[Debug :XUnity.Common] Hooked UnityEngine.AssetBundle.LoadAssetAsync_Internal
through forced MonoMod hooks. (native)
[Debug :XUnity.Common] Hooked
UnityEngine.AssetBundle.LoadAssetWithSubAssets_Internal through forced MonoMod
hooks. (native)
[Debug :XUnity.Common] Hooked
UnityEngine.AssetBundle.LoadAssetWithSubAssetsAsync_Internal through forced MonoMod
hooks. (native)
[Debug :XUnity.Common] Hooked UnityEngine.AssetBundleRequest.get_asset through
forced MonoMod hooks. (native)
[Debug :XUnity.Common] Hooked UnityEngine.AssetBundleRequest.get_allAssets through
forced MonoMod hooks. (native)
[Debug :XUnity.Common] Hooked UnityEngine.Resources.Load through forced MonoMod
hooks. (native)
[Debug :XUnity.Common] Hooked UnityEngine.Resources.LoadAll through forced MonoMod
hooks. (native)
[Warning: HarmonyX] AccessTools.Method: Could not find method for type
UnityEngine.Resources and name GetBuiltinResource and parameters (string, Type)
[Debug :XUnity.Common] Hooked UnityEngine.Resources.GetBuiltinResource through
forced MonoMod hooks. (native)
[Debug :XUnity.Common] Hooked UnityEngine.AssetBundleCreateRequest.get_assetBundle
through forced MonoMod hooks. (native)
[Debug :XUnity.Common] Hooked
UnityEngine.AssetBundleCreateRequest.SetEnableCompatibilityChecks through forced
MonoMod hooks. (native)
[Debug :XUnity.Common] Hooked UnityEngine.AsyncOperation.get_isDone through forced
MonoMod hooks. (native)
[Debug :XUnity.Common] Hooked UnityEngine.AsyncOperation.get_progress through
forced MonoMod hooks. (native)
[Debug :XUnity.Common] Hooked UnityEngine.AsyncOperation.get_priority through
forced MonoMod hooks. (native)
[Debug :XUnity.Common] Hooked UnityEngine.AsyncOperation.set_priority through
forced MonoMod hooks. (native)
[Debug :XUnity.Common] Hooked UnityEngine.AsyncOperation.get_allowSceneActivation
through forced MonoMod hooks. (native)
[Debug :XUnity.Common] Hooked UnityEngine.AsyncOperation.set_allowSceneActivation
through forced MonoMod hooks. (native)
[Debug :XUnity.Common] Hooked UnityEngine.AsyncOperation.Finalize through forced
MonoMod hooks. (managed)
[Debug :XUnity.ResourceRedirector] Registered new callback for AssetBundleLoading.
[Debug :XUnity.ResourceRedirector] Registered new callback for
AsyncAssetBundleLoading.
[Debug :XUnity.ResourceRedirector] Registered new callback for AssetBundleLoaded.
[Debug :XUnity.ResourceRedirector] Registered new callback for AsyncAssetLoading.
[Debug :XUnity.ResourceRedirector] Registered new callback for AssetLoading.
[Debug :XUnity.ResourceRedirector] Registered new callback for AssetBundleLoading.
[Debug :XUnity.ResourceRedirector] Registered new callback for
AsyncAssetBundleLoading.
[Info :Sideloader] Found 2376 zipmods in directory: F:\[ScrewThisNoise] Koikatsu
Sunshine BetterRepack R1.3\mods
[Info :Sideloader] Skipping archive "[humble] Attila.zipmod" because it's meant
for Koikatsu
[Info :Sideloader] Skipping archive "[KK][Female]Highpoly.zipmod" because it's
meant for Koikatsu
[Info :Sideloader] Skipping archive "[nakay][KK]Top Jacket 2 v1.0.zipmod" because
it's meant for Koikatsu
[Info :Sideloader] Skipping archive "Sideloader Modpack - KK_MaterialEditor\
KKUTS.zipmod" because it's meant for Koikatsu
[Debug :Sideloader] Starting Slot IDs at 100000443
[Warning:Sideloader] Multiple versions detected, only "Sideloader Modpack\Omega\
[Omega] HS2-KK Pack v1.7.zipmod" will be loaded. Skipped versions: "Sideloader
Modpack\WorldOf[ΩMEGA]\[WorldOf[ΩMEGA]] HS2 port to KK v1.5.0.zipmod"
[Warning:Sideloader] Multiple versions detected, only "Sideloader Modpack -
Exclusive KK KKS\8246asdf\[8246asdf] Eyelines v1.0 (1).zipmod" will be loaded.
Skipped versions: "Sideloader Modpack - Exclusive KKS\DEF\[DEF] Chartreux
Westia.zip"
[Warning:Sideloader] Multiple versions detected, only "Sideloader Modpack -
Exclusive KKS\Augh\[Augh] Augh Face Outline Rework v1.1.2.zipmod" will be loaded.
Skipped versions: "Sideloader Modpack - Exclusive KK KKS\Augh\[Augh] Augh Face
Outline Rework v1.1.0.zipmod"
[Warning:Sideloader] Multiple versions detected, only "Sideloader Modpack -
Exclusive KKS\Augh\[Augh] Very Slight Anime Shadows v1.0.0.zipmod" will be loaded.
Skipped versions: "Sideloader Modpack\Augh\[Augh] Very Slight Anime Shadows v1.0.0
(1).zipmod"
[Warning:Sideloader] Multiple versions detected, only "Sideloader Modpack -
Exclusive KK KKS\Noble_Kale\[Noble_Kale] Body Paint Texture v1.0.zipmod" will be
loaded. Skipped versions: "Sideloader Modpack\Noble_Kale\[Noble_Kale] Body Paint
Texture v1.0.zipmod"
[Warning:Sideloader] Multiple versions detected, only "Sideloader Modpack -
Exclusive KK KKS\DeathWeasel\[DeathWeasel] No Ears v1.1.zipmod" will be loaded.
Skipped versions: "Sideloader Modpack - Exclusive KKS\DeathWeasel\[DeathWeasel] No
Ears v1.1.zipmod"
[Warning:Sideloader] Multiple versions detected, only "Sideloader Modpack -
Exclusive KK KKS\DeathWeasel\[DeathWeasel] Fangs v1.2.zipmod" will be loaded.
Skipped versions: "Sideloader Modpack - Exclusive KKS\DeathWeasel\[DeathWeasel]
Fangs v1.2.zipmod"
[Warning:Sideloader] Multiple versions detected, only "Sideloader Modpack\SZY\[SZY]
durandal_summer.zipmod" will be loaded. Skipped versions:
"[SZY]durandal_summer.zipmod"
[Warning:Sideloader] Multiple versions detected, only "Sideloader Modpack\Eleanor\
[Eleanor] Mirimasu v0.2.4.zipmod" will be loaded. Skipped versions: "Sideloader
Modpack - Exclusive KK KKS\Eleanor\[Eleanor] Mirimasu v0.1.9.zipmod"
[Warning:Sideloader] Multiple versions detected, only "Sideloader Modpack -
Exclusive KK KKS\Evaan\[Evaan] FleshFang_Headmod v1.0.zipmod" will be loaded.
Skipped versions: "Sideloader Modpack\Evaan\[Evaan] FleshFang_Headmod v1.0.zipmod"
[Warning:Sideloader] Multiple versions detected, only "Sideloader Modpack\goyou\
[goyou] goyou_persica v1.17.zipmod" will be loaded. Skipped versions:
"[goyou]persicaria.zip"
[Warning:Sideloader] Multiple versions detected, only "Sideloader Modpack -
Exclusive KK KKS\minih\[minih] headmod v4.zipmod" will be loaded. Skipped versions:
"Sideloader Modpack\minih\[minih] headmod v4.zipmod"
[Warning:Sideloader] Multiple versions detected, only "Sideloader Modpack -
Exclusive KK KKS\limico\[limico] Kiana_head v1.0.zipmod" will be loaded. Skipped
versions: "Sideloader Modpack\limico\[limico] Kiana_head v1.0 (1).zipmod"
[Warning:Sideloader] Multiple versions detected, only "Sideloader Modpack -
KKS_MaterialEditor\KKSUTS.zipmod" will be loaded. Skipped versions: "KKSUTS.zipmod"
[Warning:Sideloader] Multiple versions detected, only "Sideloader Modpack\lrdj\
[lrdj] Shiomi Syuko SSR Outfits v2.2.zipmod" will be loaded. Skipped versions:
"Sideloader Modpack - Exclusive KK KKS\lrdj\[lrdj] syuko ssr outfits v2.0.zipmod"
[Warning:Sideloader] Multiple versions detected, only "Sideloader Modpack -
Exclusive KK KKS\MrDelegado\[MrDelegado] LolaBunnyHead v1.0.zipmod" will be loaded.
Skipped versions: "Sideloader Modpack\MrDelegado\[MrDelegado] LolaBunnyHead
v1.0.zipmod"
[Warning:Sideloader] Multiple versions detected, only "Sideloader Modpack -
Exclusive KK KKS\MrDelegado\[MrDelegado] MoanaSkirt v1.0.zipmod" will be loaded.
Skipped versions: "Sideloader Modpack\MrDelegado\[MrDelegado] MoanaSkirt
v1.0.zipmod"
[Warning:Sideloader] Multiple versions detected, only "Sideloader Modpack -
Exclusive KK KKS\Noble_Kale\[Noble_Kale] Face Paint v1.10.zipmod" will be loaded.
Skipped versions: "Sideloader Modpack\Noble_Kale\[Noble_Kale] Face Paint
v1.10.zipmod"
[Info :Sideloader] Successfully loaded 2354 mods out of 2376 archives in 133310ms
[Warning:Sideloader] Could not load 22 mods, see previous warnings for more
information. File names of skipped archives:
KKSUTS.zipmod | [goyou]persicaria.zip | [humble] Attila.zipmod | [KK]
[Female]Highpoly.zipmod | [nakay][KK]Top Jacket 2 v1.0.zipmod |
[SZY]durandal_summer.zipmod | Sideloader Modpack\Augh\[Augh] Very Slight Anime
Shadows v1.0.0 (1).zipmod | Sideloader Modpack\Evaan\[Evaan] FleshFang_Headmod
v1.0.zipmod | Sideloader Modpack\limico\[limico] Kiana_head v1.0 (1).zipmod |
Sideloader Modpack\minih\[minih] headmod v4.zipmod | Sideloader Modpack\MrDelegado\
[MrDelegado] LolaBunnyHead v1.0.zipmod | Sideloader Modpack\MrDelegado\[MrDelegado]
MoanaSkirt v1.0.zipmod | Sideloader Modpack\Noble_Kale\[Noble_Kale] Face Paint
v1.10.zipmod | Sideloader Modpack\Noble_Kale\[Noble_Kale] Body Paint Texture
v1.0.zipmod | Sideloader Modpack\WorldOf[ΩMEGA]\[WorldOf[ΩMEGA]] HS2 port to KK
v1.5.0.zipmod | Sideloader Modpack - Exclusive KK KKS\Augh\[Augh] Augh Face Outline
Rework v1.1.0.zipmod | Sideloader Modpack - Exclusive KK KKS\Eleanor\[Eleanor]
Mirimasu v0.1.9.zipmod | Sideloader Modpack - Exclusive KK KKS\lrdj\[lrdj] syuko
ssr outfits v2.0.zipmod | Sideloader Modpack - Exclusive KKS\DeathWeasel\
[DeathWeasel] Fangs v1.2.zipmod | Sideloader Modpack - Exclusive KKS\DeathWeasel\
[DeathWeasel] No Ears v1.1.zipmod | Sideloader Modpack - Exclusive KKS\DEF\[DEF]
Chartreux Westia.zip | Sideloader Modpack - KK_MaterialEditor\KKUTS.zipmod
[Info : BepInEx] Loading [MoreAccessories 2.0.20]
[Info : BepInEx] Loading [Modding API 1.29.1]
[Debug :Modding API] Game version 1.0.6 running under ja-JP culture
[Debug :Modding API] Installed DLC: 01 02 03 04 30 31 35 40 45 50 60 63 64
[Debug :Modding API] Processor: Intel(R) Core(TM) i5-7200U CPU @ 2.50GHz (4
threads @ 2712MHz); RAM: 8060MB (34% used); OS: Windows 10 (10.0.0) 64bit
[Debug :Modding API] Hooking bool ChaFile::LoadFile(System.IO.BinaryReader br,
bool noLoadPNG, bool noLoadStatus)
[Info : BepInEx] Loading [Accessory Parents 1.6]
[Info : BepInEx] Loading [Accessory Shortcuts 1.6]
[Info : BepInEx] Loading [Accessory States 1.6]
[Info : BepInEx] Loading [Additional Card Info 1.5]
[Info : BepInEx] Loading [Accessory Themes 1.6]
[Info : BepInEx] Loading [Skin Overlay Mod 6.0.6]
[Info : BepInEx] Loading [Uncensor Selector 3.11.5]
[Info : BepInEx] Loading [Mod Bone Implantor 1.1.1]
[Info : BepInEx] Loading [KKS Better Penetration 4.5.0.0]
KKS_BetterPenetration: UncensorSelector patched ReloadCharacterBody correctly
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
35)
Unloading 668 unused Assets to reduce memory usage. Loaded Objects now: 5401.
Total: 235.411500 ms (FindLiveObjects: 0.402700 ms CreateObjectMapping: 0.265900 ms
MarkObjects: 234.259700 ms DeleteObjects: 0.482700 ms)
Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 5512.
Total: 193.560900 ms (FindLiveObjects: 0.545600 ms CreateObjectMapping: 0.419100 ms
MarkObjects: 192.566600 ms DeleteObjects: 0.029200 ms)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (44% RAM, 34%
Page file, 7450MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (44% RAM, 34%
Page file, 7450MB available in PF)
Unloading 5 Unused Serialized files (Serialized files now loaded: 85)
[Debug :Modding API] SceneManager.sceneUnloaded - ConvertChaFileScene
UnloadTime: 3.453900 ms
[Debug :Modding API] SceneManager.activeSceneChanged - from to Logo
[Debug :Modding API] SceneManager.sceneLoaded - Logo in Single mode
Unloading 45 unused Assets to reduce memory usage. Loaded Objects now: 16910.
Total: 230.792500 ms (FindLiveObjects: 0.934200 ms CreateObjectMapping: 0.599400 ms
MarkObjects: 228.347600 ms DeleteObjects: 0.910600 ms)
Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 17232.
Total: 284.950200 ms (FindLiveObjects: 1.281800 ms CreateObjectMapping: 0.595000 ms
MarkObjects: 283.019600 ms DeleteObjects: 0.053100 ms)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (45% RAM, 36%
Page file, 7272MB available in PF)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (45% RAM, 36%
Page file, 7272MB available in PF)
[Debug :Sideloader] Loading card [Gilgamesh]
[Debug :Sideloader] Sideloader marker found, external info count: 284
[Debug :Sideloader] Loading card [比嘉 ひかり]
[Debug :Sideloader] Sideloader marker found, external info count: 0
[Debug :Sideloader] Loading card [Kakudate Karin]
[Debug :Sideloader] Sideloader marker found, external info count: 375
[Debug :Sideloader] Loading card [Ichinose Asuna]
[Debug :Sideloader] Sideloader marker found, external info count: 404
[Debug :Sideloader] Loading card [Nightingale Florence]
[Debug :Sideloader] Sideloader marker found, external info count: 394
[Debug :Sideloader] Loading card [Hiramoto Reiko]
[Debug :Sideloader] Sideloader marker found, external info count: 421
[Debug :Sideloader] Loading card [Scheherazade]
[Debug :Sideloader] Sideloader marker found, external info count: 306
[Debug :Sideloader] Loading card [Akizuki Aina]
[Debug :Sideloader] Sideloader marker found, external info count: 269
[Debug :Sideloader] Loading card [Raikou]
[Debug :Sideloader] Sideloader marker found, external info count: 426
[Debug :Sideloader] Loading card [Mizuki Shiranui]
[Debug :Sideloader] Sideloader marker found, external info count: 422
[Debug :Sideloader] Loading card [Eula]
[Debug :Sideloader] Sideloader marker found, external info count: 310
Unloading 6 Unused Serialized files (Serialized files now loaded: 43)
[Debug :Modding API] SceneManager.sceneUnloaded - Title
UnloadTime: 3.404500 ms
Look rotation viewing vector is zero
(Filename: Line: 85)
Unloading 9523 unused Assets to reduce memory usage. Loaded Objects now: 29366.
Total: 315.870300 ms (FindLiveObjects: 2.304200 ms CreateObjectMapping: 1.885500 ms
MarkObjects: 308.445900 ms DeleteObjects: 3.234100 ms)
[Debug :Modding API] Adding custom item Cursed drawing board to the shop
[Debug :IllusionFixes] Skipping cleanup because of low memory load (50% RAM, 45%
Page file, 6244MB available in PF)
[Debug :Modding API] SceneManager.sceneLoaded - MinsyukuMyroom in Additive mode
[Debug :Modding API] SceneManager.activeSceneChanged - from Action to
MinsyukuMyroom
[Debug :IllusionFixes] Skipping cleanup because of low memory load (51% RAM, 46%
Page file, 6145MB available in PF)
[Debug :Modding API] SceneManager.activeSceneChanged - from MinsyukuMyroom to
Action
[Debug :Modding API] SceneManager.sceneUnloaded - MinsyukuMyroom
[Debug :IllusionFixes] Skipping cleanup because of low memory load (51% RAM, 46%
Page file, 6193MB available in PF)
[Debug :Modding API] SceneManager.sceneLoaded - MinsyukuOutside in Additive mode
[Debug :Modding API] SceneManager.activeSceneChanged - from Action to
MinsyukuOutside
[Debug :IllusionFixes] Skipping cleanup because of low memory load (53% RAM, 49%
Page file, 5758MB available in PF)
[Debug :Modding API] Character card load: Eula
[Debug :Modding API] Character card load: Nightingale Florence
[Debug :Modding API] Character card load: Scheherazade
[Debug :Modding API] Character card load: Kakudate Karin
[Debug :Modding API] Character card load: Mizuki Shiranui
[Debug :Modding API] Character card load: Ichinose Asuna
[Debug :Modding API] Character card load: Hiramoto Reiko
[Debug :Modding API] Character card load: Akizuki Aina
[Debug :Modding API] Character card load: Raikou
[Debug :Modding API] Character load/reload: NULL
[Debug :IllusionFixes] Corrected manifestAssetBundleName for
assetName:p_o_top_oppuffblouse_low assetBundleName:chara/Rinatop.unity3d
manifestAssetBundleName:add20 Method:LoadAsset
[Debug :IllusionFixes] Corrected manifestAssetBundleName for
assetName:cf_top_puffblouse_d_t_low assetBundleName:chara/Rinatop.unity3d
manifestAssetBundleName:add20 Method:LoadAsset
[Debug :IllusionFixes] Corrected manifestAssetBundleName for
assetName:cf_top_puffblouse_d_mc_low assetBundleName:chara/Rinatop.unity3d
manifestAssetBundleName:add20 Method:LoadAsset
[Debug :IllusionFixes] Corrected manifestAssetBundleName for
assetName:cf_top_puffblouse_n_t_low assetBundleName:chara/Rinatop.unity3d
manifestAssetBundleName:add20 Method:LoadAsset
[Debug :IllusionFixes] Corrected manifestAssetBundleName for
assetName:cf_top_puffblouse_n_mc_low assetBundleName:chara/Rinatop.unity3d
manifestAssetBundleName:add20 Method:LoadAsset
[Error :Null Checks] Swallowing exception to prevent game crash!
System.NullReferenceException: Object reference not set to an instance of an object
Unloading 43798 unused Assets to reduce memory usage. Loaded Objects now: 67319.
Total: 5583.983800 ms (FindLiveObjects: 373.612500 ms CreateObjectMapping:
10.993700 ms MarkObjects: 4389.637800 ms DeleteObjects: 809.739000 ms)
Unloading 6205 unused Assets to reduce memory usage. Loaded Objects now: 67096.
Total: 431.930700 ms (FindLiveObjects: 6.379700 ms CreateObjectMapping: 12.277100
ms MarkObjects: 392.009700 ms DeleteObjects: 21.263700 ms)
[Debug :IllusionFixes] Skipping cleanup because of low memory load (73% RAM, 70%
Page file, 5320MB available in PF)
[Debug :Modding API] SceneManager.activeSceneChanged - from MinsyukuOutside to
Action
[Debug :Modding API] SceneManager.sceneUnloaded - MinsyukuOutside
[Debug :IllusionFixes] Starting unused asset cleanup
Unloading 2 Unused Serialized files (Serialized files now loaded: 122)
Unloading 546 unused Assets to reduce memory usage. Loaded Objects now: 63188.
Total: 487.600700 ms (FindLiveObjects: 5.321500 ms CreateObjectMapping: 4.938300 ms
MarkObjects: 377.367600 ms DeleteObjects: 99.972900 ms)
Unloading 527 unused Assets to reduce memory usage. Loaded Objects now: 70912.
Total: 426.746000 ms (FindLiveObjects: 10.233000 ms CreateObjectMapping: 6.850300
ms MarkObjects: 409.222600 ms DeleteObjects: 0.439800 ms)
GetStagePatch crest=None
UpdateUIPrefix crest=breedgasm
isHPossiblePatch crest=breedgasm
isHPossiblePatch crest=breedgasm
isHPossiblePatch crest=breedgasm
isHPossiblePatch crest=breedgasm
UpdateUIFinalizer crest=breedgasm
[Debug :Modding API] Character card load: Nightingale Florence
[Debug :Mod Bone Implantor] Found 2 instances of BoneImplantProcess. In total 4
bones were implanted.
GetStagePatch crest=None
UpdateUIPrefix crest=breedgasm
isHPossiblePatch crest=breedgasm
isHPossiblePatch crest=breedgasm
isHPossiblePatch crest=breedgasm
isHPossiblePatch crest=breedgasm
UpdateUIFinalizer crest=breedgasm
GetEventADVPrefix crest=breedgasm _command=20 _isHEvent=True
GetStagePatch crest=breedgasm
RandomBranchPatch crest=breedgasm
RandomBranchPatch crest=breedgasm
RandomBranchPatch crest=breedgasm
RandomBranchPatch crest=breedgasm
GetEventADVFinalizer crest=breedgasm
[Debug :IllusionFixes] Starting unused asset cleanup
Unloading 1 Unused Serialized files (Serialized files now loaded: 164)
Unloading 13910 unused Assets to reduce memory usage. Loaded Objects now: 73922.
Total: 425.059500 ms (FindLiveObjects: 11.097900 ms CreateObjectMapping: 4.833000
ms MarkObjects: 372.781500 ms DeleteObjects: 36.346600 ms)
Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 73864.
Total: 381.391100 ms (FindLiveObjects: 6.657000 ms CreateObjectMapping: 4.258900 ms
MarkObjects: 370.318700 ms DeleteObjects: 0.155900 ms)
Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 79152.
Total: 387.335500 ms (FindLiveObjects: 9.708700 ms CreateObjectMapping: 3.069400 ms
MarkObjects: 374.473500 ms DeleteObjects: 0.083300 ms)
Unloading 11445 unused Assets to reduce memory usage. Loaded Objects now: 85807.
Total: 409.057200 ms (FindLiveObjects: 7.486000 ms CreateObjectMapping: 4.530600 ms
MarkObjects: 383.171200 ms DeleteObjects: 13.868900 ms)
Unloading 2135 unused Assets to reduce memory usage. Loaded Objects now: 85140.
Total: 403.368400 ms (FindLiveObjects: 6.112800 ms CreateObjectMapping: 3.452600 ms
MarkObjects: 392.114900 ms DeleteObjects: 1.687200 ms)
[Debug : Subtitles] A-ahaha, this kind of thing... I'm getting pretty nervous.
BP Dan Found False; BP Tama Found True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
35)
constrainPointsFound True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line:
35)
Unloading 2864 unused Assets to reduce memory usage. Loaded Objects now: 86285.
Total: 438.128500 ms (FindLiveObjects: 7.000500 ms CreateObjectMapping: 3.574400 ms
MarkObjects: 423.732000 ms DeleteObjects: 3.821000 ms)
[Debug : Subtitles] Fufu, the two of us... are finally going to connect, aren't
we... My heart... It's pounding so much I feel like it's going to break...
[Debug :IllusionFixes] Starting unused asset cleanup
Unloading 2 Unused Serialized files (Serialized files now loaded: 191)
Unloading 9736 unused Assets to reduce memory usage. Loaded Objects now: 87034.
Total: 441.943200 ms (FindLiveObjects: 9.658500 ms CreateObjectMapping: 5.173500 ms
MarkObjects: 416.301000 ms DeleteObjects: 10.809600 ms)
Unloading 9785 unused Assets to reduce memory usage. Loaded Objects now: 86837.
Total: 431.645500 ms (FindLiveObjects: 10.889900 ms CreateObjectMapping: 4.722800
ms MarkObjects: 402.939500 ms DeleteObjects: 13.092600 ms)
Unloading 5215 unused Assets to reduce memory usage. Loaded Objects now: 86340.
Total: 491.722300 ms (FindLiveObjects: 8.121900 ms CreateObjectMapping: 4.395800 ms
MarkObjects: 470.206300 ms DeleteObjects: 8.997700 ms)
[Debug : Subtitles] Geez... You have to properly tell me... If you do it all
abruptly like that... It hurts a bit...
NullReferenceException: Object reference not set to an instance of an object
[Debug : Subtitles] Aaahn, f-for some reason... I feel like I can't, endure
anymore... What is this, ah, ah, aahh, I-I'm done for!
NullReferenceException: Object reference not set to an instance of an object
[Debug : Subtitles] Today's an unsafe day so... We might have done it... But,
fufu, I don't regret it, you know?
NullReferenceException: Object reference not set to an instance of an object
[Debug : Subtitles] Uuu... I feel like having your baby... I can't help it... It
feels so nice.
NullReferenceException: Object reference not set to an instance of an object
Unloading 1693 unused Assets to reduce memory usage. Loaded Objects now: 79375.
Total: 405.145700 ms (FindLiveObjects: 7.199400 ms CreateObjectMapping: 4.681200 ms
MarkObjects: 384.009200 ms DeleteObjects: 9.255600 ms)
Unloading 625 unused Assets to reduce memory usage. Loaded Objects now: 72582.
Total: 400.059100 ms (FindLiveObjects: 8.831600 ms CreateObjectMapping: 3.214700 ms
MarkObjects: 383.706000 ms DeleteObjects: 4.306200 ms)
Unloading 752 unused Assets to reduce memory usage. Loaded Objects now: 65038.
Total: 395.588000 ms (FindLiveObjects: 7.384900 ms CreateObjectMapping: 2.663900 ms
MarkObjects: 377.062000 ms DeleteObjects: 8.476800 ms)
Unloading 1296 unused Assets to reduce memory usage. Loaded Objects now: 71358.
Total: 539.481700 ms (FindLiveObjects: 11.482200 ms CreateObjectMapping: 5.438800
ms MarkObjects: 519.388400 ms DeleteObjects: 3.170700 ms)
GetStagePatch crest=None
UpdateUIPrefix crest=violove
isHPossiblePatch crest=violove
isHPossiblePatch crest=violove
UpdateUIFinalizer crest=violove
[Debug :Modding API] Character card load: Mizuki Shiranui
[Debug :IllusionFixes] Starting unused asset cleanup
Unloading 1 Unused Serialized files (Serialized files now loaded: 192)
[Debug :Mod Bone Implantor] Removing 4 no longer used implanted bones
[Debug :Mod Bone Implantor] Removing 4 no longer used implanted bones
[Debug :Mod Bone Implantor] Found 11 instances of BoneImplantProcess. In total 48
bones were implanted.
[Debug :Mod Bone Implantor] Found 2 instances of BoneImplantProcess. In total 10
bones were implanted.
[Debug :Mod Bone Implantor] Found 2 instances of BoneImplantProcess. In total 4
bones were implanted.
Unloading 14080 unused Assets to reduce memory usage. Loaded Objects now: 78251.
Total: 427.189500 ms (FindLiveObjects: 6.728800 ms CreateObjectMapping: 6.612600 ms
MarkObjects: 394.194500 ms DeleteObjects: 19.653100 ms)
GetStagePatch crest=None
UpdateUIPrefix crest=violove
isHPossiblePatch crest=violove
isHPossiblePatch crest=violove
UpdateUIFinalizer crest=violove
GetEventADVPrefix crest=violove _command=20 _isHEvent=True
GetStagePatch crest=violove
RandomBranchPatch crest=violove
RandomBranchPatch crest=violove
GetEventADVFinalizer crest=violove
[Debug :IllusionFixes] Starting unused asset cleanup
Unloading 1 Unused Serialized files (Serialized files now loaded: 200)
Unloading 1827 unused Assets to reduce memory usage. Loaded Objects now: 71424.
Total: 425.241200 ms (FindLiveObjects: 11.678200 ms CreateObjectMapping: 4.488900
ms MarkObjects: 404.933700 ms DeleteObjects: 4.139900 ms)
Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 71365.
Total: 389.494100 ms (FindLiveObjects: 8.317100 ms CreateObjectMapping: 3.182700 ms
MarkObjects: 377.909300 ms DeleteObjects: 0.084500 ms)
Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 76425.
Total: 406.921800 ms (FindLiveObjects: 8.171100 ms CreateObjectMapping: 3.607100 ms
MarkObjects: 395.039000 ms DeleteObjects: 0.103500 ms)
Unloading 14059 unused Assets to reduce memory usage. Loaded Objects now: 83453.
Total: 537.224500 ms (FindLiveObjects: 10.737300 ms CreateObjectMapping: 5.310300
ms MarkObjects: 498.924700 ms DeleteObjects: 22.251700 ms)
Unloading 11282 unused Assets to reduce memory usage. Loaded Objects now: 85871.
Total: 605.889400 ms (FindLiveObjects: 9.394100 ms CreateObjectMapping: 6.067800 ms
MarkObjects: 573.201100 ms DeleteObjects: 17.226000 ms)
Unloading 2096 unused Assets to reduce memory usage. Loaded Objects now: 85567.
Total: 429.521000 ms (FindLiveObjects: 5.917500 ms CreateObjectMapping: 5.378400 ms
MarkObjects: 416.131300 ms DeleteObjects: 2.093400 ms)
[Debug : Subtitles] I'll say this now but, I'm extremely wet right now, you know?
[Debug :IllusionFixes] Starting unused asset cleanup
Unloading 1 Unused Serialized files (Serialized files now loaded: 201)
Unloading 2854 unused Assets to reduce memory usage. Loaded Objects now: 86676.
Total: 430.239800 ms (FindLiveObjects: 6.243000 ms CreateObjectMapping: 4.358800 ms
MarkObjects: 415.448900 ms DeleteObjects: 4.188700 ms)
[Debug : Subtitles] We don't get to spend much time together, so let's enjoy
ourselves while we can.
Material doesn't have a texture property '_ParallaxMap'
(Filename: Line: 1452)
[Debug : Subtitles] Did you want to try some rape play? Fufufu~
NullReferenceException: Object reference not set to an instance of an object
Unloading 2775 unused Assets to reduce memory usage. Loaded Objects now: 86678.
Total: 434.929000 ms (FindLiveObjects: 5.956300 ms CreateObjectMapping: 3.809700 ms
MarkObjects: 420.447800 ms DeleteObjects: 4.714600 ms)
[Debug : Subtitles] Fufu, even though you came just a bit ago, it's hard again.
NullReferenceException: Object reference not set to an instance of an object
[Debug : Subtitles] I want to cum while listening to your pleasure filled moans.
NullReferenceException: Object reference not set to an instance of an object
Unloading 2758 unused Assets to reduce memory usage. Loaded Objects now: 86522.
Total: 429.032400 ms (FindLiveObjects: 6.071300 ms CreateObjectMapping: 3.547500 ms
MarkObjects: 416.784100 ms DeleteObjects: 2.629100 ms)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 86671.
Total: 430.551300 ms (FindLiveObjects: 6.236000 ms CreateObjectMapping: 3.504000 ms
MarkObjects: 420.736500 ms DeleteObjects: 0.073800 ms)
[Debug : Subtitles] You don't need to be restrained or anything with me, so grind
your hips against me more.
NullReferenceException: Object reference not set to an instance of an object
[Debug : Subtitles] Move whatever way feels the best for you.
NullReferenceException: Object reference not set to an instance of an object
[Debug : Subtitles] I want to cum together with you, because I love you.
NullReferenceException: Object reference not set to an instance of an object