Pointy Hat - Character Creation Guide
Pointy Hat - Character Creation Guide
You can save this document to your own google drive and send it to your players to fill before
making a character.
First Pillar: Gimmick
A character’s Gimmick is the most recognizable and the most shallow aspect of who they are.
This is the groundwork upon which we will build our character. Choosing a Gimmick not only
allows us to create a foundation from which to build a more three-dimensional and deeper
character, but also to make an easy-to-understand character concept with a clear point of view
that makes an instantaneous impression at the table.
Examples of Gimmicks: Quick to Anger, Scaredy Cat, Jokester, Absolute Idiot, Know-it-All,
Excessively Naive, Prissy Noble, Morbid and Creepy, Compulsive Liar.
Examples of Conflicts: Being persecuted for a crime they did not commit, Evading the
Authorities, Being disowned by their family, Losing a loved one, Suffering a great injustice,
Being the object of a prophecy, Discovering a mystery.
Examples of Wants: I want to find out who my parents are, I want to be accepted by my family,
I want to become strong enough so that I don’t rely on anyone else again, I want those that
wronged me to suffer, I want to rule my father’s kingdom, I want to be rich, I want to bring a
loved one back from the dead